OMFG that’d be awesome. Give him his own channel!(and a raise tbh) I’d watch the shit out of him reviewing/playing old games, or modern frankensteined ‘old’ consoles/accessories.
Anthony realizing he still has almost 30 year old save, and panicking because he realizes they'll disappear any day now if he doesn't get them off of the card is really endearing. I can't imagine if I booted up my original Pokemon Red and my save was still there (wherever that cart ended up, I haven't seen it in.... well, over 20 years now)
For the record, Pokemon 1st gen batteries tend to still work these days, because Gen1 didn't have the clock, so they last waaayyy longer So if you find it, it's pretty likely it'll still have your saves!
Not sure if Anthony noticed this but the time when the N64 reset itself is when he plug in the wireless adapter with the memory pack connected. The time when the N64 didn't reset itself is when he plug in the wireless adapter without the memory pack. This means the memory pack is the cause of the reset, either by design to read the saves or faulty capacitor from the power draw.
Definitely a wholesome thing. Siblings gathered around a TV playing couch multiplayer on a physical copy of a game that they probably got for Christmas...awww.
I love Anthony. He's so down to earth and nerdy but he's himself, he never forces cheesy marketing down our throats and he gives genuine advice that can help poor people save money and still enjoy high tech. He's not uppity like some of the other folks and he's 100% genuine. I can see why everyone likes Anthony.
For several games like Goldeneye and Perfect Dark, you can actually "dual-wield" two N64 controllers, effectively giving you two separate analog sticks. Not the most comfortable for button placement, but it allowed for two thumb sticks at once for a few games that benefitted from it.
Chiming in to say I'd absolutely LOVE more retro content from folks like Anthony who lived those days and have stories to tell along with the gear. I'm sure there's a lot of overlap of the LTT audience and RetroRGB, SSFF, etc.
While Diddy Kong Racing does support memory cards, the saves for the main progress in Adventure mode are actually stored on the game cartridge. The memory card is used to store ghosts for time trials.
Has anyone else noticed how lately some LTT videos seem to have problems with artifacting on highly saturated colors? Like the controller here for example, the surface ends up looking really grainy and noisy at many points in the video. =/
Maybe they have HDR footage, but when they compress it for RUclips, the HDR doesn't get translated properly and looks terrible? Perhaps any floatplane users can compare to see if they are experiencing the same issue.
I vaguely remember having a rumble pak/memory pak combo unit, I think it was made by a company called performance, had a toggle switch on it where you selected either save/rumble and another for low rumble/high rumble when prompted to on screen. It was a big, heavy chunk of plastic, but an awesome accessory back in the day.
My suspicion is Anthony hit the reset button with his *other* hand when he grabbed the console for leverage when it rebooted. I've done the same thing, so so many times as a kid.
Didn't test it with the PC because you couldn't be bothered to get the powersupply for the USB/N64 adapter, didn't test it with a fighting game against another player to see if input lag will affect gameplay, didn't test the battery life claims, your review was basically, yep, it works. Great job guys.
Love the retro stuff. Mostly because Anthony has some real deep first hand knowledge about the consoles and accessories he is talking about. Definitely hope to see more stuff in this vein sometime.
I obviously dont know him personally but over the years i've noticed him become very self involved. His ego is becoming too large for him and its changing his personality. Atleast that's what I see
Yeah it isn't hard to do. You just have to switch off rumble detect, then swap over the 3.3v power.
3 года назад+7
Yeah, I honestly find it strange that it didn't have it, as that seems as easy as what some old Logitech controllers did with a switch to change from X-input to D-input.
Also it's totally locked to N64.. okay.. but wait its $55 not $40. So unless you Speedrun on N64 or need a new controller bc yours borke. (understandable since basically every used N64 controllers stick sucks chungus) Pretty obsolete product, considering you can just emulate and use whatever controller you have.
Also, just speculation but when you put the controller port "dongle" the first time you had the memory card inside the dongle and the n64 rebooted. Second time, no memory card in dongle and no n64 reboot. Power needed for memory card pushes it over the edge? I seem to remember hot plugging n64 controllers
N64 calibrates the analog stick on bootup. Hotplug isn't 'technically' supported. But I seem to remember games like perfect dark being ok with adding more controllers for multiplayer. If you hold the analog at an angle (or have the controller on the floor upside down doing the same) it will calibrate that as the center.
@@LeviathanLegend You can but the official devkit software libraries enumerate them at boot and requires the game to give a “No Controller” message when booting. Most games could no5 detect the controller plugged in after booting but you could just press Reset since it was a software lockout.
The Tribute64 controller from retro-bit is available for pre-order shipping this Summer at the same price point and addresses some of the failings identified with the controller in this video. Adds Rumble & also has an additional USB dongle for PC/Mac/Switch. I'd love to see Short Circuit do a comparison between the two of them.
I have the wired version of this controller and love it. It breathes new life into old N64 games. I've really been enjoying playing through old titles again with what essentially feels like a modern controller.
There actually was a peripheral that allowed you to use both a memory card and a rumble pak at the same time. It was a rumble pak with a built in slot to add a memory card. And it had a switch that let you choose between rumble and save whenever you wanted. E: It was called the TremorPak Plus. And it had two switches, one of them changed the vibration level. the downsides were that it made the controller extra bottom heavy and it used 2 batteries (but i don't remember if this was only for the rumble adjustment).
I had it and yes, batteries had the exact same function as for all other rumble paks and their copies: give the juice to the motor. I can’t believe that modern third-party controllers can’t manage to integrate a switchable rumble pak when it was standard on a 35% cheaper copy in 1999.
Just to clarify here, Diddy Kong Racing didn't use the memory pak for save games. As the big warning screen shows (and like Mario Kart 64), the only thing the memory pak was used for was to save ghost data in Time Trial. The actual save games were on the cartridge itself via an EEPROM chip, so there isn't even a CR2032 in there.
@@ronsonwagner9401 Nah, mine is a huge one that was both rumble and memory card in one. Not a slot, it was the card! 4x the space of a regular card too.
@@Defensive_Wounds The Shockwave was the most common one. It also had a built in microphone, the idea being that you could put it into 'listen mode' and it would try to add rumble in games that didn't support the official pack by reacting to sound effects.
@@suyashsngh250 if you hold it with prongs 2 and 3, it's a perfectly fine controller for the time. if you hold it with prongs 1 and 3, it's a SNES controller you gotta remember this was the first big 3d console
It's most likely a compression artifact. It could also be a manifestation of moire where the pattern of the tiny dots on the controller (that make up the non slip surface) line up in a weird way with the individual pixelsites on the sensor. It's probably dct compression artifacts though.
The upgraded stick is definitely handy even/particularly vs the OEM N64 sticks. They were known to wear out, especially if you played any of those games that required you to spin the stick around rapidly as a QTE. Also, there was a third party rumble pack with a pass-through for controller pack, but it had a switch on it to switch between which was active.
I have some genuine N64 controllers that have had the stick replaced with an aftermarket stick designed to solve the original ones flaws while giving the same feel and its amazing.
I have a Hori pad Mini, but it’s a bit too small for my hands. This looks like the dance layout with a GameCube joystick. It looks awesome! Thanks Anthony!
It would be smart to collaborate with speedrunners for this type of content. They’re the ultimate power-users and critics for this type of gear. The Hori N64 has a reputation as the king of N64 controllers thanks to that community.
Nope. The OEM and 64 Controller is definitely not obsolete. It's not that hard to grasp the concept of holding it in two different positions and I never understood why people hate on it so much. If you don't destroy your analog stick in Mario party or something else they last pretty long, I have some mint ones. I prefer a 64 controller for nearly every 64 game. Mario 64 was designed around that controller and that game was a game changer for everything.
Good old times playing 007 on my local gaming store paying by the hour because only rich people had video games in Brazil back then! These days it's becoming the rule again with insane prices, shortages, taxes and currency devaluation against the dollar!
In my country, Indonesia, we also did the same thing. We played on our local gaming pub by rent by the hour by setting the timer on the TV. 🤣 Having gaming consoles at home is only a luxury that fortunate people might had back in the days in third world countries. Also these kind of business is very commonplace in my country back then before the rise of e-cafes and smartphones.
Anthony...you don't need a gameshark to back up your game saves from your cartridges or memory cards.....to back up your game saves off of N64 cartridges, get a device called a Retrode. You can literally copy the game ROM and saved games off of the cartridge. As for the memory cards, you can get an Everdrive and back up (or create an image) of the entire memory card to the SD card thats loaded onto the Everdrive cartridge itself, and then back up those saves to a computer from the SD card. Don't bother with 20+ year old Gamesharks. Also, you can mod the memory cards...remove the battery and save chip and solder a save chip to the memory card board that doesnt require a battery. I bought a modded one and i just back up my memory cards to the Everdrive SD card and wipe the memory card through the everdrive. Seriously, the Everdrive is a game changer for the N64. All your ROMs, cartridge saved games, and memory card saved games all reside on the SD card in the Everdrive that you can easily back up to a computer. EDIT: side note, when you back up the saved games from both the cartridges or memory cards, be sure that the names of the files for the saved games match the name of the file for the matching ROM. Otherwise the game ROM won't see or be able to read the saved file...the everdrive wont know what file to pull from the SD card when booting up a game at least in the case of cartridge saves. For memory card saves, you have to manually move the files to and from the memory card
I don't recall too many N64 games that supported (or even *needed* to support) both a Controller Pak and a Rumble Pak. Many that did support the Controller Pak supported it as an option (or backup) in addition to saving your data on the cartridge, making it more of a way to take your data with you to your friends' houses. Even among launch games, Super Mario 64 (and many games throughout its lifetime) supported cartridge saving (especially later on after the introduction of the Rumble Pak). I don't recall ever having to choose between memory card and rumble... I remember it almost being either one or the other, and thanks to Nintendo's choice of cartridges for the generation we didn't have to rely as much on memory cards compared to owners of PlayStation or other competing consoles.
"this is the controller that I would have used for my sister or somebody" And that... is why our generation didn't have much girls gaming... They always got the crappy experience ;)
This was fun for a little while but the main one I used started breaking down after a few months and I tend to treat my controllers with kids gloves. My N64 controllers from when I was a kid still work just fine, and honestly feel better.
omg I had that same Super Pad 64 back in the day. I remember how terrible it was, the joystick felt horrible, and the Z button would stick and just straight up stopped working after a while. Glad to see that 3rd party controller options have gotten way better over the years.
There actually were paks that did rumble as well as memory pak functionality. They weren't common, but they were really popular with the WWF (World Wrestling Federation) games. WWF actually released their own pak and that's the most common version. They usually stored about as much as a regular memory pak, and some of them even had switches that let you switch between different internal memory paks. They weren't as reliable however. Most of them were cheaply made and either had horrid build quality or poor quality circuitry. Anyway, great video! Hope to see more coverage of modern retro stuff in the future. 😄
imho the most ergonomic controller ever is the snes controller. however for my retroarch gaming i use a wii classic controller(the modern controller that most closely resembles a snes controller) with a mayflash usb adapter. it was immediately recognized by retroarch, and the default configuration was spot on. the only think i think i changed was to make the home button bring the retroarch menu.....so i dont really need to touch the keyboard while playing.
I got 4 of these controllers (Grey, Blue, Green, Red) through their kickstarter campaign. Absolutely love them, and yeah, agree on the C-stick buttons but can get used to them.
I had that exact BenQ Monitor. Got in 2006 and it finally kicked the bucket in 2018. It was $799 at launch I think? HDMI 1, Component, Composite, VGA, DVI. IPS Panel. Also these controllers look great! I still find it hard to play N64 without that wild design though.
It was so joyful to see Anthony say "MY SAVES!"
Reminded me about mine lol. For PS1 and PS2 I used the PS3 memory card adapter and copied my saves to the PS3.
Timestamp 9:25
@@robertJfontaine Those are very expensive these days. You could always copy them to a usb drive with a modded ps2 using ulaunchelf.
@@mbsfaridi got mine local in box for $10 Canadian
@@robertJfontaine Fortunate :)
"Retro Time" LTT should make such channel and Anthony to be the host.
OMFG that’d be awesome. Give him his own channel!(and a raise tbh)
I’d watch the shit out of him reviewing/playing old games, or modern frankensteined ‘old’ consoles/accessories.
Still want him to host a Linux channel
@@BrowncoatInABox Both! Two Anthony channels!
Anthony Tech Tips would be too popular a RUclips channel... They limit our exposure to Anthony to protect all other RUclips channels...
@@fatrobin72 fair, it would probably just turn into AnthonyTube
"IT'S RETRO TIME!!!" *speaker explodes*
"I don't know...." ~quietly and softly speaks~
🤣
Same energy as....
WE INTERRUPT THIS VIDEO WITH IFIXiiiiiiT!!!!
By jayztwocents
NGL, Anthony is the most like me. Riley is my spirit animal, but Anthony is my clone. Or I'm his clone? I don't know.
that made me split my mug in half ._.'
It made me smile when he did that
Anthony realizing he still has almost 30 year old save, and panicking because he realizes they'll disappear any day now if he doesn't get them off of the card is really endearing. I can't imagine if I booted up my original Pokemon Red and my save was still there (wherever that cart ended up, I haven't seen it in.... well, over 20 years now)
I thought dude was like 40. That weight really isn't helping him.
For the record, Pokemon 1st gen batteries tend to still work these days, because Gen1 didn't have the clock, so they last waaayyy longer
So if you find it, it's pretty likely it'll still have your saves!
But I thought they use the same save like on the game pak.
Not sure if Anthony noticed this but the time when the N64 reset itself is when he plug in the wireless adapter with the memory pack connected. The time when the N64 didn't reset itself is when he plug in the wireless adapter without the memory pack. This means the memory pack is the cause of the reset, either by design to read the saves or faulty capacitor from the power draw.
Thinking of Anthony and his sister playing N64 on Christmas is the cutest thing I can think of right now.
Definitely a wholesome thing. Siblings gathered around a TV playing couch multiplayer on a physical copy of a game that they probably got for Christmas...awww.
NINTENDO 64!!!!!!!!1!
When Anthony says its RETRO TIME, You just sit down peacefully and vibe to his voice
Don’t need him to say “IT’S RETRO TIME” for me to do that lol
I get it he is cool and knowledgeable but every video i see of him there are tons of guys sucking him off
It did the opposite for me whereas I usually chill n vibe. This was just scary.
It helped me with a big decision. Definitely full bush
@@blazbohinc4964 Are you okay,mate?
"Responsible Analog Stick"
Yeah, it's a good example for all the other little controls pads, it doesn't drink and drive or use other kinds of drugs.
dont you mean
DRIFT
8)
Would genuinely love to watch Anthony play retro games while doing commentary on everything. Please make it happen and give the people what we want!
I love Anthony. He's so down to earth and nerdy but he's himself, he never forces cheesy marketing down our throats and he gives genuine advice that can help poor people save money and still enjoy high tech. He's not uppity like some of the other folks and he's 100% genuine. I can see why everyone likes Anthony.
Anthony just hinted at a RetroTINK 5x Pro review, yes!
Stonks
Good. Mike chi deserves the business
I want a show called "Antonyms" where Anthony just does Anthony - with older/different tech.
N64 controller that can be operated with 2 hands
Nintendo: Wait, that's illegal
Wow SO funny
lol
Wow. So salty these replies are. Mmm.
@@AryaCashOut ikr
@@ajiteshkumar Yeah. Internet.
Love the atmosphere of this vid. Feels like hanging out with the boys.
For several games like Goldeneye and Perfect Dark, you can actually "dual-wield" two N64 controllers, effectively giving you two separate analog sticks. Not the most comfortable for button placement, but it allowed for two thumb sticks at once for a few games that benefitted from it.
the whole video: smooth and hd
the plastic of the controller: we're in the 20's now, film grain time
I noticed that also, that was weird.
It's not film grain, the whole video is noisy, that is what you can see in the whole video if you have good eyes for it.
Chiming in to say I'd absolutely LOVE more retro content from folks like Anthony who lived those days and have stories to tell along with the gear. I'm sure there's a lot of overlap of the LTT audience and RetroRGB, SSFF, etc.
"NOBODY WANTS TO TOUCH!!"
**Proceeds to touch it gently**
While Diddy Kong Racing does support memory cards, the saves for the main progress in Adventure mode are actually stored on the game cartridge. The memory card is used to store ghosts for time trials.
That’s a thing with a lot of n64 games, only few of them actually required a memory card (mainly big ones)
Has anyone else noticed how lately some LTT videos seem to have problems with artifacting on highly saturated colors? Like the controller here for example, the surface ends up looking really grainy and noisy at many points in the video. =/
1:28
Maybe they have HDR footage, but when they compress it for RUclips, the HDR doesn't get translated properly and looks terrible? Perhaps any floatplane users can compare to see if they are experiencing the same issue.
Yup
yup, at first I thought I was having issues with my monitor
Seems to be an HDR to SDR conversion issue
2 seconds in, had to comment: Best intro ever!
Yessss!
Me: cry in advertisment
@@blenderguy3250 try RUclips vanced mate, everything else is obsolete
@@blenderguy3250 Me: laughs with ad-blocker
@@rockraphlegal or ad blocker on safari if you are on iOS.
Don't get these controllers wet, or you could Short Circuit the components.
Interesting enough, I was brought here from another ShortCircuit episode for the Scope RX Gaming Keyboard, that you could actually get wet.
@@jad43701 *Jono not Anthony, but yes.
Get out
badum-tschhh!
Ayyyyy
nah what you mean? I love the retro series! love seeing how the community has kept alive so many consoles, it's amazing what passionate fans can do
I vaguely remember having a rumble pak/memory pak combo unit, I think it was made by a company called performance, had a toggle switch on it where you selected either save/rumble and another for low rumble/high rumble when prompted to on screen. It was a big, heavy chunk of plastic, but an awesome accessory back in the day.
I think a tee-shirt of "RETRO TIME" with a still of Anthony blowing through those boxes would be an INSTANT CLASSIC.
shut up and take my money!! 🤣🤑
"So it just goes straight in like that, and it, like, stands up... like, it plugs in vertically" - Anthony Young, 2021
Y
Sometimes you need to unplug and replug it in and out for maximum effect.
Also Anthony: "mmmmm, foreplay....".
My suspicion is Anthony hit the reset button with his *other* hand when he grabbed the console for leverage when it rebooted.
I've done the same thing, so so many times as a kid.
The last time he put it in, it didn't have the memory card in, so could be related to that?
Sounds like a pro tip!
Didn't test it with the PC because you couldn't be bothered to get the powersupply for the USB/N64 adapter, didn't test it with a fighting game against another player to see if input lag will affect gameplay, didn't test the battery life claims, your review was basically, yep, it works. Great job guys.
Love the retro stuff. Mostly because Anthony has some real deep first hand knowledge about the consoles and accessories he is talking about. Definitely hope to see more stuff in this vein sometime.
The intro made me realize Anthony could probably be a pretty legit voice actor.
Im a simple man, I see Anthony I click.
I am also a fellow Anthony simp.
Based
Same
Who isn't an Anthony simp
@@hi-vt2wt heathens
I think now they have linus's face on literally everything
I obviously dont know him personally but over the years i've noticed him become very self involved. His ego is becoming too large for him and its changing his personality. Atleast that's what I see
@@andrewwupori6163 those are my exact thoughts, that’s why I stopped watching his stuff
I see the face scale as something goofy, not necessarily self aggrandizing
@@andrewwupori6163 I mean I'm pretty sure that linus doesn't order his staff to put his face everywhere it's fun goofy thing
It's really crazy to me that there's so few fighting games on the N64 considering the controller had a perfect 6-button layout.
Aside from the 64 apparently being difficult to develop stuff for, the DPad isn't that great, which is really important for fighting games
It had mk trilogy and mk 4 and killer instinct all good and the d pad I’ve never had probs with personally
10/10 intro. It's even better because you're usually so calm.
5:06 They missed the possibility to add a button on the controller to switch between rumble (inside controller) and memory (on the dongle ) function
They might do it in a second revision
Yeah it isn't hard to do. You just have to switch off rumble detect, then swap over the 3.3v power.
Yeah, I honestly find it strange that it didn't have it, as that seems as easy as what some old Logitech controllers did with a switch to change from X-input to D-input.
Was hoping for maybe a turbo feature
Also it's totally locked to N64.. okay.. but wait its $55 not $40.
So unless you Speedrun on N64 or need a new controller bc yours borke. (understandable since basically every used N64 controllers stick sucks chungus)
Pretty obsolete product, considering you can just emulate and use whatever controller you have.
Now I just want an entire channel dedicated to "Retro Time!"
Bump
Word!
This just makes me appreciate the anonymous engineer at Sony who went "Oh you want to add analog sticks? How about there and there?"
When he said _"my saves!"_ it was genuinely the biggest cinematic heartbreak I've felt since Stark clicked his fingers
Cry about it
@@galeforce69420 shut up
Had me in the first half
You guys should keep a few CRTs around for this sort of stuff. Great vid. Also would love to see more retro stuff!
That intro scared me but it was frikin gold!
6:31 and Perfect Dark, since it uses the same engine. Rare was so cutting edge back then.
Also: Yes please, more retro stuff!
Also, just speculation but when you put the controller port "dongle" the first time you had the memory card inside the dongle and the n64 rebooted. Second time, no memory card in dongle and no n64 reboot. Power needed for memory card pushes it over the edge? I seem to remember hot plugging n64 controllers
Or he just hit the reset button by accident.
you can't hotplug n64 controllers
N64 calibrates the analog stick on bootup. Hotplug isn't 'technically' supported. But I seem to remember games like perfect dark being ok with adding more controllers for multiplayer.
If you hold the analog at an angle (or have the controller on the floor upside down doing the same) it will calibrate that as the center.
@@agenticex You could always use L + R + Start to recenter it.
@@LeviathanLegend You can but the official devkit software libraries enumerate them at boot and requires the game to give a “No Controller” message when booting. Most games could no5 detect the controller plugged in after booting but you could just press Reset since it was a software lockout.
The Tribute64 controller from retro-bit is available for pre-order shipping this Summer at the same price point and addresses some of the failings identified with the controller in this video. Adds Rumble & also has an additional USB dongle for PC/Mac/Switch. I'd love to see Short Circuit do a comparison between the two of them.
What’s better?
@@walterwhite1 Reviews are out, it seems clearly worse aside from PC/Mac dongle
This was pretty cool
Pretty wrong
I have the wired version of this controller and love it. It breathes new life into old N64 games. I've really been enjoying playing through old titles again with what essentially feels like a modern controller.
There actually was a peripheral that allowed you to use both a memory card and a rumble pak at the same time. It was a rumble pak with a built in slot to add a memory card. And it had a switch that let you choose between rumble and save whenever you wanted.
E: It was called the TremorPak Plus. And it had two switches, one of them changed the vibration level. the downsides were that it made the controller extra bottom heavy and it used 2 batteries (but i don't remember if this was only for the rumble adjustment).
I had it and yes, batteries had the exact same function as for all other rumble paks and their copies: give the juice to the motor.
I can’t believe that modern third-party controllers can’t manage to integrate a switchable rumble pak when it was standard on a 35% cheaper copy in 1999.
that monitor is so dusty. you're making my life in a dust bowl feel clean
I LOVE HOW YOU CAME OUT YOUR SHY SHELL AND BECAME YOURSELF but with high self esteem and with such camera pizzaz LUV ya BROSKI keep it up
Just to clarify here, Diddy Kong Racing didn't use the memory pak for save games.
As the big warning screen shows (and like Mario Kart 64), the only thing the memory pak was used for was to save ghost data in Time Trial.
The actual save games were on the cartridge itself via an EEPROM chip, so there isn't even a CR2032 in there.
Oh yes, that intro was amazing :D
it truly was, in a kool aid kinda way
Anthony videos are the freakin best!
IT'S RETRO TIIIME!!
Best intro ever.
4:50 - I had a 3rd party rumble/memory card all in one! You simply flicked a small switch on the rumble pack to change from the card to the rumble.
I had that one too! It was a Tremor Pak and it was a huge L shaped accessory that stuck out of the controller and had a slot for the memory card.
@@ronsonwagner9401 Nah, mine is a huge one that was both rumble and memory card in one. Not a slot, it was the card! 4x the space of a regular card too.
@@Defensive_Wounds The Shockwave was the most common one. It also had a built in microphone, the idea being that you could put it into 'listen mode' and it would try to add rumble in games that didn't support the official pack by reacting to sound effects.
I just keep pressing the back arrow and watching this over and over and over again and I love it!
The overhead camera used for this video is pretty "noisy" - just look at the shots with the red box.
I searched for you, and I found you.. Thank you sir - I concur
the n64 controller was actually smart
3d wasnt proven yet, so they hid a snes controller in there. so if SM64 flopped they could just go back to 2d
Woah. That is smart actually
Whoa, that makes so much sense
Typical Nintendo, they don't want to commit to new tech.
How does this have anything to do with the utterly idiotic and bad ergonomics...
@@suyashsngh250 if you hold it with prongs 2 and 3, it's a perfectly fine controller for the time. if you hold it with prongs 1 and 3, it's a SNES controller
you gotta remember this was the first big 3d console
@3:37 what is going on with the red parts of the image? Its like the controller is made from red screen static!
Yea, unpleasant effect...
It's most likely a compression artifact. It could also be a manifestation of moire where the pattern of the tiny dots on the controller (that make up the non slip surface) line up in a weird way with the individual pixelsites on the sensor. It's probably dct compression artifacts though.
wow the overview camera is really struggling with this red
All of the cameras, almost like a bit rate/codec issue. Could be RUclips compression?
You my friend earned a new subscriber, n64 was my favorite console as a kid, memories with it are endless.
"...nobody wants to touch!!!" Then touches it with passion. 😂
You are THE BEST man.
I love your videos.
The upgraded stick is definitely handy even/particularly vs the OEM N64 sticks.
They were known to wear out, especially if you played any of those games that required you to spin the stick around rapidly as a QTE.
Also, there was a third party rumble pack with a pass-through for controller pack, but it had a switch on it to switch between which was active.
i accidentally started this at 1.5 speed and Anthony scared the fuck out of me
noice
I see Anthony. I tap as fast as I can.
I have some genuine N64 controllers that have had the stick replaced with an aftermarket stick designed to solve the original ones flaws while giving the same feel and its amazing.
I have a Hori pad Mini, but it’s a bit too small for my hands. This looks like the dance layout with a GameCube joystick. It looks awesome! Thanks Anthony!
Love how the camera is struggling with the red, just like an old film cinema camera.
Red cameras struggle with red
It would be smart to collaborate with speedrunners for this type of content. They’re the ultimate power-users and critics for this type of gear. The Hori N64 has a reputation as the king of N64 controllers thanks to that community.
That "It's Retro Time!" intro badly needs to be made into a GIF.
More retro!!! My girlfriend just got a job at a retro game store so we would love to learn more from your channel
Nope. The OEM and 64 Controller is definitely not obsolete. It's not that hard to grasp the concept of holding it in two different positions and I never understood why people hate on it so much. If you don't destroy your analog stick in Mario party or something else they last pretty long, I have some mint ones. I prefer a 64 controller for nearly every 64 game. Mario 64 was designed around that controller and that game was a game changer for everything.
Good old times playing 007 on my local gaming store paying by the hour because only rich people had video games in Brazil back then! These days it's becoming the rule again with insane prices, shortages, taxes and currency devaluation against the dollar!
im from mexico and we did the same thing! lol
In my country, Indonesia, we also did the same thing. We played on our local gaming pub by rent by the hour by setting the timer on the TV. 🤣
Having gaming consoles at home is only a luxury that fortunate people might had back in the days in third world countries. Also these kind of business is very commonplace in my country back then before the rise of e-cafes and smartphones.
"The stick feels amaaaazing" - Anthony 2021
I’d love to watch (a new series called) RetroTime with Anthony!
Why can't I thumbs up this more?
Anthony is the best. I've had a Brawler 64 for a year or so now, and I love it.
Yes, there now needs to be a Retro Time channel with Anthony as the main host. I have so many retro consoles and would love to delve back into them!
I actually still have a rumble pack that has a passthrough for a memory pack for my N64
me too!
Me the whole time: it's gonna be like $80
Anthony: It's $40
Me: Instantly Purchases
Anthony...you don't need a gameshark to back up your game saves from your cartridges or memory cards.....to back up your game saves off of N64 cartridges, get a device called a Retrode. You can literally copy the game ROM and saved games off of the cartridge.
As for the memory cards, you can get an Everdrive and back up (or create an image) of the entire memory card to the SD card thats loaded onto the Everdrive cartridge itself, and then back up those saves to a computer from the SD card. Don't bother with 20+ year old Gamesharks.
Also, you can mod the memory cards...remove the battery and save chip and solder a save chip to the memory card board that doesnt require a battery. I bought a modded one and i just back up my memory cards to the Everdrive SD card and wipe the memory card through the everdrive. Seriously, the Everdrive is a game changer for the N64. All your ROMs, cartridge saved games, and memory card saved games all reside on the SD card in the Everdrive that you can easily back up to a computer.
EDIT: side note, when you back up the saved games from both the cartridges or memory cards, be sure that the names of the files for the saved games match the name of the file for the matching ROM. Otherwise the game ROM won't see or be able to read the saved file...the everdrive wont know what file to pull from the SD card when booting up a game at least in the case of cartridge saves. For memory card saves, you have to manually move the files to and from the memory card
I just got mine a few days ago and it really is the best feeling and responding n64 controller yet
"It's retro time! "
I like the intro, keep it and add music after (maybe retro gaming 8 bit sound) and perfection.
*clicks video* "it's retro time!" *Clicks the thumbs up*
"At 39 dollars"
*Costs 39.99 $*
I'm pretty sure this is not how rounding numbers work.
But it is how the brain works.
@@levygaming3133 Stupid brain.
Also they made the mistake of giving the wired controllers price. Wireless is 55
That intro 👌👌🤣🤣
the intro just killed me xD
i LOVE RETRO!!...i watch like 17 channels and i can get enough...in fact LTT should just make an entire retro channel
I don't recall too many N64 games that supported (or even *needed* to support) both a Controller Pak and a Rumble Pak. Many that did support the Controller Pak supported it as an option (or backup) in addition to saving your data on the cartridge, making it more of a way to take your data with you to your friends' houses. Even among launch games, Super Mario 64 (and many games throughout its lifetime) supported cartridge saving (especially later on after the introduction of the Rumble Pak). I don't recall ever having to choose between memory card and rumble... I remember it almost being either one or the other, and thanks to Nintendo's choice of cartridges for the generation we didn't have to rely as much on memory cards compared to owners of PlayStation or other competing consoles.
Nobody’s going to talk about the Linus Scale
I was looking for someone mentioning it.
yeaaahhhhh......gimme some sweet sweet CRT screenplay
That's not a CRT.
@@Crlarl I was hoping for one
I need to live to see the day of Antony bald and ripped by playing VR games!
It's impossible to not vibe to Anthony's voice. It's just too perfect.
I got this back in January, almost regretted it but when it got here it works super nicely
"Responsible analog stick"
lmfao
Certified fair trade plastic made with bio petrol
"this is the controller that I would have used for my sister or somebody"
And that... is why our generation didn't have much girls gaming... They always got the crappy experience ;)
This was fun for a little while but the main one I used started breaking down after a few months and I tend to treat my controllers with kids gloves. My N64 controllers from when I was a kid still work just fine, and honestly feel better.
Best intro I have seen this year
omg I had that same Super Pad 64 back in the day. I remember how terrible it was, the joystick felt horrible, and the Z button would stick and just straight up stopped working after a while. Glad to see that 3rd party controller options have gotten way better over the years.
The more retro videos the better. It gives a wider variety on the channel.
There actually were paks that did rumble as well as memory pak functionality. They weren't common, but they were really popular with the WWF (World Wrestling Federation) games. WWF actually released their own pak and that's the most common version.
They usually stored about as much as a regular memory pak, and some of them even had switches that let you switch between different internal memory paks.
They weren't as reliable however. Most of them were cheaply made and either had horrid build quality or poor quality circuitry.
Anyway, great video! Hope to see more coverage of modern retro stuff in the future. 😄
imho the most ergonomic controller ever is the snes controller.
however for my retroarch gaming i use a wii classic controller(the modern controller that most closely resembles a snes controller) with a mayflash usb adapter.
it was immediately recognized by retroarch, and the default configuration was spot on.
the only think i think i changed was to make the home button bring the retroarch menu.....so i dont really need to touch the keyboard while playing.
I got 4 of these controllers (Grey, Blue, Green, Red) through their kickstarter campaign. Absolutely love them, and yeah, agree on the C-stick buttons but can get used to them.
I had that exact BenQ Monitor. Got in 2006 and it finally kicked the bucket in 2018. It was $799 at launch I think? HDMI 1, Component, Composite, VGA, DVI. IPS Panel.
Also these controllers look great! I still find it hard to play N64 without that wild design though.