Create a Smooth Material Transition | Remove Sharp Edges | Blender Tutorial

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  • Опубликовано: 29 дек 2024

Комментарии • 66

  • @ratitimothy2845
    @ratitimothy2845 Год назад +5

    This deserves more view. Thanks for making this very helpful video!

    • @leEvilIdiot
      @leEvilIdiot 8 месяцев назад

      no it doesnt, his accent makes it very hard to understand what he says, a lot of absolutely useless words . This video could've fit in 1 minute .

    • @ratitimothy2845
      @ratitimothy2845 8 месяцев назад +1

      @@leEvilIdiot Bruh

    • @EduRomeroArias
      @EduRomeroArias 2 месяца назад

      @@leEvilIdiot bruh

  • @chowder447
    @chowder447 11 месяцев назад +2

    video was extremely helpful for my sculpts that i didnt want to remesh to uv unwrap. Thank you so much!

  • @dagoat8319
    @dagoat8319 21 день назад

    great tutorial, how blender tutorial needs to be!

  • @KSanofficial
    @KSanofficial Год назад +1

    Great Tutorial!

  • @JASONCao-l4g
    @JASONCao-l4g Месяц назад

    THANK YOU FOR THIS VIDEO BRO!
    YOU"RE A LIFE SAVER

  • @AdvanAviantoy
    @AdvanAviantoy 2 месяца назад +1

    you're a lifesaver man

  • @TC9
    @TC9 6 месяцев назад +5

    Thank you for this helpful tutorial!

  • @cliffnieuwenhuis8638
    @cliffnieuwenhuis8638 Год назад +2

    This was _very_ helpful. Thank you!

  • @mrbigdog8625
    @mrbigdog8625 8 месяцев назад +1

    Very helpful tutorial, 10/10 would recommend.

  • @yoshispandol8610
    @yoshispandol8610 7 месяцев назад +1

    Thank you SOOOOOO much, this was the final piece i needed, your a life saver Twan, Thank you

  • @pavelvoltr7960
    @pavelvoltr7960 7 месяцев назад +1

    Exactly what I was looking for! Thank you

  • @v1ktor780
    @v1ktor780 8 месяцев назад +1

    Thank you so much! It was unimaginably helpfull for me

  • @bitc0de
    @bitc0de 2 месяца назад +1

    thank you!!!!!!!

  • @Tshiarmo
    @Tshiarmo 4 месяца назад

    😁🙌amazing..!

  • @FrancoisBad
    @FrancoisBad 13 дней назад

    thx u beaucse iam not english native neighter a pro with blender but it's really helps me a lot !

  • @aboudaladdin8604
    @aboudaladdin8604 9 месяцев назад

    Great tutorial, keep it up :)

  • @ajarynn593
    @ajarynn593 4 месяца назад

    Incredible!!!!

  • @meerenc5321
    @meerenc5321 5 месяцев назад

    Great video, thank you!

  • @Blenderbarn
    @Blenderbarn 4 месяца назад

    awesome tutorial thanks!

  • @awblenderpersonalprojects
    @awblenderpersonalprojects 9 месяцев назад

    Yeah man. Very clear. Very helpful. Thx.

  • @LateInscius
    @LateInscius Год назад +1

    cool tutorial, pretty usefull

    • @twanoligschlaeger
      @twanoligschlaeger  Год назад

      thank you for the nice comment! goodluck with your 3d adventures!

  • @slowpokeborn
    @slowpokeborn Год назад

    Thank you so much! It saved my day

  • @josepht1575
    @josepht1575 9 месяцев назад

    SSSOOOOOOO helpful.. Thank you!

  • @markee5578
    @markee5578 5 месяцев назад

    Thank you!

  • @Kasper-T
    @Kasper-T 8 месяцев назад

    made a very cool horror scene using this. very kewl

  • @TDomiT398
    @TDomiT398 11 месяцев назад

    Thank you soooooooo much

  • @妙手鸡腿
    @妙手鸡腿 3 месяца назад

    very thankful

  • @italo33208
    @italo33208 Месяц назад

    thanks

  • @robert-brydson-1
    @robert-brydson-1 7 месяцев назад

    very helpful

  • @thescaphism
    @thescaphism 7 месяцев назад +2

    Hello there, thanks very much for the video, it helps me so much with the game map development, i wanted to ask what if i have several materials, more than 2, and i what to do the transitions between more than 2 materials, i mean, like sand-mud, mud-asphalt, asphalt-sand, is that possible? Thanks again.

    • @TankThomusW
      @TankThomusW 4 месяца назад +1

      Very good question. Did you end up figuring it out?

    • @thescaphism
      @thescaphism 3 месяца назад

      @@TankThomusW nope, gonna figure it out omw

    • @thescaphism
      @thescaphism 3 месяца назад

      @@TankThomusW Looks like you just have to do the same thing for every material and if you have more of them, use different colours, but i didnt try yet

    • @thescaphism
      @thescaphism 3 месяца назад +1

      @@TankThomusW So, i figure out in this way: You must repeat this feature on everymaterial and you have to create a different material for every place where two material touch each other, also i tried to use R G B and it's fine. The main problem is that you have to repeat the process if you want a detailed map, i used 6 different textures and for now it seems fine

  • @rougelillibeth
    @rougelillibeth Год назад

    Thank you very much, you just ended my suffering.

  • @Gabi_-ib8qg
    @Gabi_-ib8qg 3 месяца назад +1

    Is there option to add some kind of texture as transition? Like voronoi etc, so it'd modify edges

  • @UberJanusz
    @UberJanusz 7 месяцев назад

    Nice tutorial left a sub on your channel

  • @TheBlackBaku14
    @TheBlackBaku14 Год назад +1

    Oh my god thank you

  • @DLiotine
    @DLiotine 10 месяцев назад

    Tutorial is great, was wondering if it could be applied to transition from an opaque material to a transparent one. Been trying to apply the same approach of your guide for that purpose but the transition is there, but ttheres no transparency.

  • @SalwanSameea
    @SalwanSameea 6 месяцев назад

    How do you move the the second texture position after this ? Cool tutorial btw.

  • @Reaching1
    @Reaching1 3 месяца назад

    wow, thats fricking smart :D

  • @Leeland_Games
    @Leeland_Games 9 месяцев назад +2

    how do i export it into unity without the texture showing with the vertex colours?

  • @vietjoii
    @vietjoii 2 месяца назад

    does this work with blending normal maps and a texture?

  • @FrancoisBad
    @FrancoisBad 13 дней назад

    how to bake 2 texture ground with a mix shader (for goog ground), mixing again with your path shader ? haha

  • @dertobbe1176
    @dertobbe1176 7 месяцев назад

    Thx mate ❤

  • @baraka74
    @baraka74 5 месяцев назад

    Is there a way to export the texture?

  • @박규태-r3d
    @박규태-r3d 8 месяцев назад

    is there anyway to blur image texture plane edges each combined with two plane

  • @thymme7508
    @thymme7508 4 месяца назад

    Hey man, I'm using this toturial for a school project and I was wondering, does this stay when I upload it to sketchfab?

  • @killuamckenna4532
    @killuamckenna4532 4 месяца назад

    What should I do if both of my textures have displacement? I'm using experimental with subdivision for my plane.

    • @twanoligschlaeger
      @twanoligschlaeger  4 месяца назад

      maybe try using the same technic but instead of the color images you use the displacement images

  • @TheYesMan-CG
    @TheYesMan-CG 7 месяцев назад

    Mega 🥰

  • @hanniamartinezadame8125
    @hanniamartinezadame8125 Год назад

    ty

  • @PreciousVideos_
    @PreciousVideos_ Год назад

    Hello i want to ask a question, i have a mesh has more then 10 material slots and already has materials on it with sharp edges. Is there any method to remove sharp edges w/o doing vertex painting.

  • @Drisico
    @Drisico 2 месяца назад

    Just paint a black and white path and feet that into the factor of a mix node?!

  • @Banana-jo6wu
    @Banana-jo6wu 5 месяцев назад

    how to do with 3 materials???

  • @signofgaming1133
    @signofgaming1133 Год назад

    If we place a cube(any mesh object) on a another cube(any mesh object ) we can see the sharp edge between them ,my question is how to overcome the sharp edge to smooth transition

    • @twanoligschlaeger
      @twanoligschlaeger  Год назад

      Maybe join the two objects together and then try the vertex paint method i showed in the video? does that work?

  • @DLVRYDRYVR
    @DLVRYDRYVR 4 месяца назад

    🍿

  • @artalamo95
    @artalamo95 4 месяца назад

    I´ll save this video for the rest of my life haha