Hands down, the best guy to get resources from (he has every resource you need to build) is in Cydonia (SOL). When you’re entering cydonia and going down the ramp take a left and he’s the last room. You’ll pass two medical rooms and he’s in a very very tiny room. He even has a bench right next to his desk (wait 48 hours). He has it all! And lots of it. I’m seeing that no one ever mentions this guy! His name is DENIS AVERIN.
Wow... this is actually such a good idea... it would add so much depth and extra hours to the game... and would be relatively easy to make and add. For the developers.
Not bad but you need to embrace the alternate view.. you pop down an outpost, then select a harvester and SCROLL BACK in the alternate view and you can see ALL deposits in your radius easily.. and MANY outside your radius.
So far just leaving that view and going back in usually clears any glitches.. but yeah there are def. Some bugs... when building bases I use that overhead view 100% especially for linking items.
I found the best way to find all the minerals in Andraphon is to go to the Crater biome (which has Aluminum, Helium and Beryllium), and you're looking for a different color mountain (that's a Mountain biome, which should have Iron). It should be VERY visible. Walk around the base of the mountain with the scanner and the Beacon placement mode, it should tell you which minerals are in range (sometimes it bugs). I managed to get a place where I had all the main 4 minerals at smallish spots at the edges of my buildable area, which left like 95% of the center area free to make anything I want without worrying about running out of mineable space.
To add to this. This works for all minerals. Each one has their specific biomes they come from, so when you do a planet scan, find where they are close together and look for where the biomes start to cross into each other. You can find out what biome an area is by creating a landing point. The biome should be listed right above the land button prompt.
To further add to this. When landing your landing zone are randomly generated - on andraphon i've spent 2 hours trying to get EXODIA (as I call it), and I had a spawn with all 5 (the red like biome holds everything but iron, the white biome holds iron). I couldnt get all 5 of them, cause of the Eu.
Thanks i will try this on Linnaeus iv-b. The Planet has h2o, he-3, fe, pb, al, be, hncn and yb 😊 Edit: thanks for the tips. Found a spot with 6 resources 😁
One helium extractor isn't enough to power a fueled generator completely. It will go very slow, and you'll never have access to excess Helium for onter-stellar cargo link. Recommend powering your helium extractors with solar and point two at a gas storage and then to the fueled generator. Then you will get some excess helium.
YES! Thanks for the advice that was insanely helpful, roamed for 20mn without finding anything, switched to beacon and whats also really helpful is it shows the materials around it where you place it, so making your radius of exploring much bigger, and finding the spot is insanely easy as it kinda guides you toward existing minerals spot so you re always close to something. Found it in 5mn afterwards with all 4. Love you
It took me a while but I went to this moon and found a spot with all four resources! I have Beryllium, Alluminum, Helium 3, AND Iron! The trick is the find where to icy snow areas meet the red clay looking area. Iron is more in the icy area and the other element are found in the red area. Look around the point where these biomes meet and you can get lucky like I did and have ALL four resources for your first outpost. I’m so excited! Took me landing in three different spots and running around for over an hour to find it but I’m so happy I did that. Very worth my time and effort.
The one advantage to doing multiple outposts are the number of autoguns you can put around the extractors. Other than the initial expense for linking them together (same planet/moon) and extra guns, there arw no on going expenses. Keeps the pirate spawns down and the ones that do occur get delt with quickly. It also leaves you more open ground at your primary outpost. Linking them together in a daisy chain. OP1 >> OP2 >> OP >> >> OP main hub.
It deosn't have to be the same PLANET/MOON ... you can link any outposts in the same SYSTEM without needing Helium-3. That's only needed for INTER-SYSTEM commections.
@@ydennekiSO if I wanted to put my main outpost on a lush, green spot that doesn't have a ton of resources, all I need to do is set up small OP's with extractors on top of resources I want to mine for, add some storage and power, and then a cargo link on each "mining" outpost I have and ALL of those OP's will link back to my main Outpost....do I have that right? That way I'm not landing all over different spots in a system to try and collect resources, right?
Placing your outpost on the edge of two biomes e.g. mountain and crater gives you the best chance of getting more minerals as it spans both, great video.
Just got the moon and was able to find a spot with five resources around the same area where you landed on the moon. Helium, Iron, Aluminum, Berylium, Europium. Great guide !
*side note* once complete with this auto farm basically, go inside your outpost. Sleep for the maximum amount of time, unlocks 20g achievement for producing 500 resources with an outpost. Quick, easy achievement for anyone who is interested
Pro tip you can get all 4 resources by landing where two different biomes meet for example mountains and craters (make sure all 4 resources are in same area . *Show Resouces*)
Man I tried this but still ended up running around for a kilometer or more trying to find iron and AL next to each other to no avail :( so now I got my 1st outpost making solely iron, and a 2nd one producing byrillium , and al.
Bessel III-B has a location that can give you four minerals in one location. Aluminum, cobalt, iron, and nickel are all present. and you need less than 950c to start the base
@@signolias100 Appreciate it a lot 🙏 I’ll hit it soon. I only have 20 hours and its mostly just running around exploring so I have not too many clues what I’m doing or what perk or resource is best… I don’t understand a lot
@Xenkavur it is a very specific location on the planet you'll need to find. So expect to look up videos on the location and prepare to spend some time finding the location. It took me roughly 3 hours to pinpoint it properly. You'll make levels and money on making adaptive frames and the magnets. And the base requires little to no outside materials to build there.
This helps so much. Compared to the settlements in fallout idk why this is so much harder but it makes a lot more sense now, thank you! Consider spending a little more time editing though 😅
I love the videos you make but there were some weird editing errors in this video that threw me off and had me scratching my head. For example the spot at 1:24 shows what I’m talking about. Also at 4:26 and 4:50. But you know what, thanks for getting the content out fast. Great work man.
Its a good starting base location but I've been using Linnaeus IV-b, in the Linnaeus system. I've just built a base with 6 different types of resources, including iron, aluminium, helium, water, two other rare ones
i spent hours searching that moon for a spot that had all three. Well worth the wait, but wish i would have realized i could zoom in on the moon to pinpoint a better starting location. lol.
I find it useful to stop by Gagarin Landing and visit Clint's, then head to Akila City for anything might have been out of at the time. Gagarin is in the same system as Jemison (New Atlantis) so it's relatively easy to hop back and forth. :)
Thing I liked from start citizen was flying around on the planet and exiting and entering the atmosphere. Felt very immersive. It's a bit too static and arcady here for my taste, but the assets and facilities look great!
Agreed.. I think we're all hoping that a DLC will change that. Star Citizen is one of the worst games of all time imo, but they do have a few features that trump Starfield.. features that generally dont work or bugged the funk out, but they tried.. lol
You can go to planets with structural leaves and just spend an hour or so to save you some money, but it might be faster to just to a mission from a mission board and buy them.
try to land right between where mountain and crater biomes cross, u will find that crossing when on the planet/moon surface and run along that crossing with scanner and u might get lucky and find aluminium, iron and helium next to each other
Bro, I'm very happy to watch your video, I had created an outpost on the moon, but I saw that it wasn't moving forward, so I found your video, I managed to make two outposts on that moon that you mentioned in the video, now I'm gaining a lot of iron, aluminum and other ores, I even managed to earn some money selling the ores!
I set my base up in the same place. I got lucky and found a spot with all 5 resources. Had to make 3 landing sites to find it, but I was happy with the results lol.
After completing the crimson fleet story i dont need money so just looking for a good place to build an outpost and as a worshipper of the greta serpent im moving to the serpentis system with those sweet lush world's
One of my outposts has access to Silver, Iron, Lead, Alkanes, and Helium-3. You have to run around with the beacon and find the spot with the most resources.
I've just gotten into this game and im so blown away by it. So much to do and explore. Now this. This awesome as. Cant wait till i buid my own outpost.
I found a spot just north of where you landed cause I went to the same spot to set the outpost up you had and could only find iron. Went north about an inch worth on the map fully zoomed in and got beryllium, aluminum, helium-3 and europium for available resources. No iron but if it's hard to get 3 I'm surprised I found a spot with 4 available resources for my first outpost. Especially with europium being a 3 star resource
Playing the game you soon have plenty of money to buy the materials you need. Most of the difficult ones are only needed for research (one-time) and outpost development anyway (look for a list of mats used for weapon/space suit mods and it is a fairly short one). I have lots of outposts but I sometimes question whether I should have bothered. Of course the game doesn't have anything else that is particularly compelling so maybe outpost building can become the central feature ... but you soon run out of storage space (I've already got dozens of storage modules). My favourite pastime is stealing/taking ships in the Archimedes, Hawking, Huygens and other level 75 systems. Of course the bug requires me to constantly enable that feature with the only console command I use ...
The reason I started building outposts was actually so I could build a landing pad (with all the features) within easy reach from my hunting grounds - getting locked into stealing ship after ship to find one with sufficient range gets tiresome 🙂
Two things I would suggest is stack containers rather than horizontal placement and don't place structures that cross over the boundary circle especially your landing pad as it will cause the outpost to bug out. When using cargo links only use either incoming or outgoing but not both unless they are different resource types. If you have both incoming and outgoing at the same transfer link it bugs and randomly puts outgoing into incoming storage and vice versa unless they are different resource types.
[Edit - Outpost(s) build. Working, earning money. Thank you.] Sure, anyone can build here... I found what appeared to be a great spot with 3 possible resources. I landed. It was right next to an Eclipse base. I killed them. It was a great fight for my level 7 character which has done almost nothing yet. Okay, level 8 now because the fight leveled me up. Then I ran to the wrong ship when leaving. Killed them. Boarded. Killed everyone. Now I am standing in a ship I cannot fly and I do not know how to tell what Class the ship is and do not know if I can just go to the simulator to up my piloting skills to be able to try to return to this ship. So, build your first Outpost, easy. Right... or wrong? I suspect if I build too close to the Eclipse base then my Outpost will be destroyed. Sigh... Just too many unknowns. Oh, thanks for the great guide. I will come back and edit my reply once I actually build an Outpost.
I just got uber lucky. I got frustrated that I couldn't find a triple area earlier... Stumbled onto a quad area randomly. He-3, Al, Be, AND Eu. No iron, but heck, I'll count that as a MASSIVE win.
Idea? Put the ships reactor of 30 power into a base so you dont need solar power or wind or helium generator, plus its protected by your outposts crew. Yeah. Please pass this to bezhezda. Thx. Nice one hehe (i am a elelectrical genius hehe) thx
Lots of bits they he doubled what he said that probably forgot to be edited out. I get that he’s trying to pump these videos out quick but one final run through of the final edit makes a much higher quality video than one with duplicate/outtake clips littered in. Like I said, because he is pumping out the content I can overlook it I guess. Still greatly informative
to find all of them you have to be in between the craters and mountains just walk between them more on the craters side(looks Red)and follow the border until you find all 4 with the beacon trick
At 3:08 you switch to a completely different location from where your video was before where you actually have 3 resources, unlike the earlier part which seems to only give you a single resource. Where is this second location?
it's possible to loot the shepherd's storage chest looking at the puddle in the ground, crouch and move the camera around the puddle and you'll a chest menu show up
I don’t understand why I should do this? What should I use the resources for I can’t craft ammo which would have been useful. What are people using the mats for?
It will but sometimes it’s just flat out wrong. It showed me there were 4 minerals in one area but I checked every square inch and there was only 2 of the minerals listed. The other 2 were outside of the outpost zone.
Player PSA: There appears to be a small bug when setting up the resource link landing pads. The pads would not deliver the outgoing resources, best way to fix this is to delete the pad on both ends and replace. (Took me hours to figure this evil thing out.) ((Pass this on))
i had this bug when i changed the link without canceling the original. But i notice that even if you dont see the trade in the computer, the things are working
I'm used to NMS outposts. Very frustrated with starfield outposts. Too difficult to get things going. And very often come across bugs. Too often, I get that 2 hemisphere icon preventing me from modifying my outposts & no, it's not because I moved my beacon too close to the landing pad. The turrets & watchtower are useless in defense.
I know I'm late to the game and the conversation here but the information in this video is only viable for very early game. If you just put in a few hours (25+) following sidequests and faction quests you will unlock and explore vastly better planets to build outposts on. Several important things to note here that the video misses is the difference between in system and intersystem transfer. Yes narion has a few really good planets and moons to build outposts on but it's limited in variety. Which means if you put an outpost here you will eventually have to send intersystem links elsewhere which is slower and costs more resources. What you want is to find a system with a large variety of important resources and create a bunch of outposts within that system that can utilize the standard cargo link vs the intersystem cargo link. There are several that are around level 10-25 systems that you will open up relatively quickly just by playing the game and honestly in the early game outpost building is really not important. Another thing the video gets slightly wrong is when he said you want to place an outpost where you can grab 3 resources but 2 is okay. That is wrong. You unquestionably want 3 or 4 at every outpost even if the 3rd or 4th one are resources you already mine as these can create a surplus that you can sell for lots of credits. Finding areas that will give you 3 is very easy and 4 is not uncommon if you are diligent. I even have a few outposts that have 5. Once you find a system that has 10 or more highly sought after or required resources spread across multiple planets and moons in that system search for these areas where you can mine 3 or 4 goods and set up in system cargo links to a hub outpost that has an intersystem cargo link to send to your main outpost, (which I would recommend be on one of the four major inhabited planets, Akila, Gagarin, Jemison, or Mars. This method reduces resources and time to delivery for all your needed resources with just 2 or 3 systems to keep track of all your outposts.
Thanks man, Im currently kind of overwhelmed at the amount of quests I’ve picked up just going through the beginning of the game, I’ve done a bit of the constellation quest, a bit of the vanguard quest and some random activities plus some farming that guides suggested to level commerce up. Is there a specific order you recommend I do the beginning quests in or just do them as I go jumping back and forth?
So once you've got everything you've mined, what's the point? Do you just sell it for money? Or make your outpost better to get more resources to what? I've got almost a million credits from just completing missions, and I'm happy with the guns I've got, so I'm struggling to see the point.
what interesting for me is. this planet time is moving so slow so when you skip time you go twice as fast. you can respawn space station easier this way i think. also nice outpost i look at several moon but it only have aluminum and helium3
Long winded question incoming: Alright so here's my issue so far with outposting, specifically fabricators and what's the point of them. I have 2 fabricators going, one making adaptive frames just for building purposes, and another making Tau grade rheostat that I was intending for selling and making money. Fabricators do not give you any exp for making all those final products, however, I can sit at an industrial workbench and craft 100 of these at a time, each time earning me 110exp (with rest bonus) it take about 5 seconds to make 100. This is insanely fast exp and I can also then go and sell these just like the fabricator. Seems like a waste to even have a fabricator running when it's just using my resources without netting me any exp for it. The other issue I have is just with selling my goods from outposts. I'm making tons of products and mining so much ore, but its such a pain to have to transfer everything to my ship, then bring my ship tk a city to sell it all. Anyone know if we can eventually build a trade authority station at our outpost? Or know of an easier way to sell all this stuff I'm making?
nice guide for a first video I see on the topic, gives me a few idea on how to improve my own build, nice video editing as well, I do not know if you use a de-esser or not, but might be something to think about, it will help with the sharp s sounds during the VO.
The one single setup that can do everything is iron and aluminum, because you can then make infinite adaptive frames and sell them for profit, while also being able to build more extractors and storage, accelerating the whole process, which also gives you tons of XP from crafting. You can basically do this loop. You just set it up, sleep on your ship, craft adaptive frames, build more, and do it all over again. One of the reasons to get the perk to build on extreme planets is that there isn't really a need for much if any defense turrets, because there's nothing there to attack you. So you don't even need to build defenses or habitation buildings, only just extractors and storage and an industrial crafting table. With just those 2 resources and 3 buildings you can have a massive credit/XP farm.
I'm 5 minutes in and there have been 4 re-takes that were left in. I don't care if someone messes up a loose script/bullet points and leaves it in, but don't leave it in AND do a re-take 😂 Got my info about going to akila, 3 resources, comments say double biome. I'm heading to the next video
My question is; what do i do with all these resources? Once ive built my outpost up and all my resources are stacked up and everything is full. Is there a way for me to make something worth lots of money i can sell to vendors? Like is there a way to constantly make money off all these resources ive got coming in?
If you go to any of the Ship Manufacturer starbases they'll have resource delivery missions for you. Usually it's quite a lot of each resource that they need you to sell to them.
You got all the basic stuff, but how do I manage all my outposts throughout the galaxy? Am i supposed to remember them? Also how does the last building transfer minerals to your ship? It only loads the storage containers for me.
it honestly doesn't feel like the same game when making a outpost. it almost feels like space engineers. it's quite the contrast to the action rpg part of the game.
This video? It should be included in the game. I like and enjoy Starfield, but they kinda just throw you in there with no tutorials. This really helped me out understand the outposting better. Thank you!
Hands down, the best guy to get resources from (he has every resource you need to build) is in Cydonia (SOL). When you’re entering cydonia and going down the ramp take a left and he’s the last room. You’ll pass two medical rooms and he’s in a very very tiny room. He even has a bench right next to his desk (wait 48 hours). He has it all! And lots of it. I’m seeing that no one ever mentions this guy! His name is DENIS AVERIN.
Guy is a hero. I got stuff from him
Not having ground vehicles in this game still blows my mind
crazy there's no space quad bikes or a moon buggy sort of vehicle.
Wow... this is actually such a good idea... it would add so much depth and extra hours to the game... and would be relatively easy to make and add. For the developers.
Generation Zero added motor bikes in an update. Before there were only bicycles.
Maybe in the DLC?
Maybe in the DLC?
Not bad but you need to embrace the alternate view.. you pop down an outpost, then select a harvester and SCROLL BACK in the alternate view and you can see ALL deposits in your radius easily.. and MANY outside your radius.
I love the alternate view. I'm not sure why people dislike it.
Great until it gets bugged and becomes literally unusable
@@jackpowers616easily fixed bro, save and reload that save and it fixes it
So far just leaving that view and going back in usually clears any glitches.. but yeah there are def. Some bugs... when building bases I use that overhead view 100% especially for linking items.
Yeah by my third out post I started doing this 😊
I found the best way to find all the minerals in Andraphon is to go to the Crater biome (which has Aluminum, Helium and Beryllium), and you're looking for a different color mountain (that's a Mountain biome, which should have Iron). It should be VERY visible. Walk around the base of the mountain with the scanner and the Beacon placement mode, it should tell you which minerals are in range (sometimes it bugs). I managed to get a place where I had all the main 4 minerals at smallish spots at the edges of my buildable area, which left like 95% of the center area free to make anything I want without worrying about running out of mineable space.
To add to this. This works for all minerals. Each one has their specific biomes they come from, so when you do a planet scan, find where they are close together and look for where the biomes start to cross into each other. You can find out what biome an area is by creating a landing point. The biome should be listed right above the land button prompt.
To further add to this. When landing your landing zone are randomly generated - on andraphon i've spent 2 hours trying to get EXODIA (as I call it), and I had a spawn with all 5 (the red like biome holds everything but iron, the white biome holds iron). I couldnt get all 5 of them, cause of the Eu.
Thanks i will try this on Linnaeus iv-b. The Planet has h2o, he-3, fe, pb, al, be, hncn and yb 😊
Edit: thanks for the tips. Found a spot with 6 resources 😁
Okay I have a question, can it tell you 5 resources at once in top left? The max I've seen shown is 4
@@xanto2032 I managed to find all 5. /M3yT9rfmBlc?si=wKwVNnz9M95k4EHq
One helium extractor isn't enough to power a fueled generator completely. It will go very slow, and you'll never have access to excess Helium for onter-stellar cargo link. Recommend powering your helium extractors with solar and point two at a gas storage and then to the fueled generator. Then you will get some excess helium.
Yes, otherwise you get a field of extractors that exist just to fuel themselves.
Just run around with the beacon. It will show you the harvestable resources within its building radius in the top left.
YES! Thanks for the advice that was insanely helpful, roamed for 20mn without finding anything, switched to beacon and whats also really helpful is it shows the materials around it where you place it, so making your radius of exploring much bigger, and finding the spot is insanely easy as it kinda guides you toward existing minerals spot so you re always close to something. Found it in 5mn afterwards with all 4. Love you
It took me a while but I went to this moon and found a spot with all four resources! I have Beryllium, Alluminum, Helium 3, AND Iron! The trick is the find where to icy snow areas meet the red clay looking area. Iron is more in the icy area and the other element are found in the red area. Look around the point where these biomes meet and you can get lucky like I did and have ALL four resources for your first outpost. I’m so excited! Took me landing in three different spots and running around for over an hour to find it but I’m so happy I did that. Very worth my time and effort.
The one advantage to doing multiple outposts are the number of autoguns you can put around the extractors. Other than the initial expense for linking them together (same planet/moon) and extra guns, there arw no on going expenses. Keeps the pirate spawns down and the ones that do occur get delt with quickly.
It also leaves you more open ground at your primary outpost.
Linking them together in a daisy chain. OP1 >> OP2 >> OP >> >> OP main hub.
It deosn't have to be the same PLANET/MOON ... you can link any outposts in the same SYSTEM without needing Helium-3. That's only needed for INTER-SYSTEM commections.
@@ydennekiSO if I wanted to put my main outpost on a lush, green spot that doesn't have a ton of resources, all I need to do is set up small OP's with extractors on top of resources I want to mine for, add some storage and power, and then a cargo link on each "mining" outpost I have and ALL of those OP's will link back to my main Outpost....do I have that right? That way I'm not landing all over different spots in a system to try and collect resources, right?
Placing your outpost on the edge of two biomes e.g. mountain and crater gives you the best chance of getting more minerals as it spans both, great video.
Just got the moon and was able to find a spot with five resources around the same area where you landed on the moon. Helium, Iron, Aluminum, Berylium, Europium. Great guide !
*side note*
once complete with this auto farm basically, go inside your outpost. Sleep for the maximum amount of time, unlocks 20g achievement for producing 500 resources with an outpost. Quick, easy achievement for anyone who is interested
Pro tip you can get all 4 resources by landing where two different biomes meet for example mountains and craters (make sure all 4 resources are in same area . *Show Resouces*)
Hell yeah this worked for me
Man I tried this but still ended up running around for a kilometer or more trying to find iron and AL next to each other to no avail :( so now I got my 1st outpost making solely iron, and a 2nd one producing byrillium , and al.
@@AbeTweakinyou should look around more its not easy to find it it took me 15 min
Bessel III-B has a location that can give you four minerals in one location. Aluminum, cobalt, iron, and nickel are all present. and you need less than 950c to start the base
which galaxy?
@@Xenkavur Bessel. The planetoid is Bessel III-B
@@signolias100 Appreciate it a lot 🙏 I’ll hit it soon. I only have 20 hours and its mostly just running around exploring so I have not too many clues what I’m doing or what perk or resource is best… I don’t understand a lot
@Xenkavur it is a very specific location on the planet you'll need to find. So expect to look up videos on the location and prepare to spend some time finding the location. It took me roughly 3 hours to pinpoint it properly. You'll make levels and money on making adaptive frames and the magnets. And the base requires little to no outside materials to build there.
0:09 thank you for helping me with the
This helps so much. Compared to the settlements in fallout idk why this is so much harder but it makes a lot more sense now, thank you! Consider spending a little more time editing though 😅
havnt even tryd the building yet in starfield this will deffo help for sure
Fire your editor
his edits are .. are pretty good
Great guide!! Really hope when modding gets going, the links can be setup as pipes or conveyor belts, etc.. Make it look more 'industrial'.
I'm so happy this is not the case lol, I love no power lines and simple logistics, go play satisfactory 😂
I like to think the links are all underground like in european countries
No. This is not some shitty factory sim. Please devs ignore this rubbish if you ever by chance come across it
I love the videos you make but there were some weird editing errors in this video that threw me off and had me scratching my head. For example the spot at 1:24 shows what I’m talking about. Also at 4:26 and 4:50.
But you know what, thanks for getting the content out fast. Great work man.
Its a good starting base location but I've been using Linnaeus IV-b, in the Linnaeus system. I've just built a base with 6 different types of resources, including iron, aluminium, helium, water, two other rare ones
No way, i try to find iron on his location since 5 hours i'll try your planet
Thanks for the tip homie, gonna build this later
@shinykun0054 did you scan for resources the mining rigs work different than using the cutter and choose to land on iron
This planet much better than OP one.
@@daviddemerly7919 yeah but only iron on this location then i changed planet. Nikola I i got Iron, Berr and Alu in the same area
I think you forgot to edit out the woopsies. Makes it authentic though 🤟
Became a little drinking game 🤣
Honestly, best outpost video I've seen so far! I got all the information I was looking for plus some extra tips. Thank you for the help!
i spent hours searching that moon for a spot that had all three. Well worth the wait, but wish i would have realized i could zoom in on the moon to pinpoint a better starting location. lol.
Great vid, but you should have a discussion with your editor about cuts.
I find it useful to stop by Gagarin Landing and visit Clint's, then head to Akila City for anything might have been out of at the time. Gagarin is in the same system as Jemison (New Atlantis) so it's relatively easy to hop back and forth. :)
Thing I liked from start citizen was flying around on the planet and exiting and entering the atmosphere. Felt very immersive. It's a bit too static and arcady here for my taste, but the assets and facilities look great!
Agreed.. I think we're all hoping that a DLC will change that. Star Citizen is one of the worst games of all time imo, but they do have a few features that trump Starfield.. features that generally dont work or bugged the funk out, but they tried.. lol
Thanks man. The linking between storages helps a ton. 💯💯 bet
Thanks! took your advice and i set up an outpost where in a location with 4 resources - Al, He-3, Br and europium. Should be a good start
You can go to planets with structural leaves and just spend an hour or so to save you some money, but it might be faster to just to a mission from a mission board and buy them.
Not worth the time, just spend a few thousand credits save yourself the tedium.
I've never watched a worse edited video with better information. Thank you. Keep making videos. Very heplful.
try to land right between where mountain and crater biomes cross, u will find that crossing when on the planet/moon surface and run along that crossing with scanner and u might get lucky and find aluminium, iron and helium next to each other
First outpost guide that hasn't confused the heck out of me. Thanks bud 👍
Thank you for the info!
Your editing was crazy tho
Bro, I'm very happy to watch your video, I had created an outpost on the moon, but I saw that it wasn't moving forward, so I found your video, I managed to make two outposts on that moon that you mentioned in the video, now I'm gaining a lot of iron, aluminum and other ores, I even managed to earn some money selling the ores!
I do four mats per outpost. You just have to land in between biomes and run the line. You'll come across quite a few areas with four mats.
I set my base up in the same place. I got lucky and found a spot with all 5 resources. Had to make 3 landing sites to find it, but I was happy with the results lol.
Dang Im jealous I landed at like 10 spots and settled for a place that has it all, except for iron.
I found only 4 =)) 5 is so so lucky. Good to you 👍.
You lie. Where did you find it lol
After completing the crimson fleet story i dont need money so just looking for a good place to build an outpost and as a worshipper of the greta serpent im moving to the serpentis system with those sweet lush world's
I like that you made this idiot proof. This is the starfield for dummies I've been looking for, many thanks 🙏
Thank you for the great outpost guide.
One of my outposts has access to Silver, Iron, Lead, Alkanes, and Helium-3. You have to run around with the beacon and find the spot with the most resources.
I've just gotten into this game and im so blown away by it. So much to do and explore. Now this. This awesome as. Cant wait till i buid my own outpost.
The raw audio is killing me lol. Thank you for getting this out so fast! Always love your guides, been watching since ACNH dropped in 2020
I found a spot just north of where you landed cause I went to the same spot to set the outpost up you had and could only find iron. Went north about an inch worth on the map fully zoomed in and got beryllium, aluminum, helium-3 and europium for available resources. No iron but if it's hard to get 3 I'm surprised I found a spot with 4 available resources for my first outpost. Especially with europium being a 3 star resource
I got all 4 of the big minerals on Andraphon after my 3rd reload and walking around for 5 min with my base beacon.
Wow! Incredibly Informative and Well Presented. Thank You! You just Boosted my Gameplay TenFold as well as my Bank! Appreciated!
Best guide ever. Thank you
Playing the game you soon have plenty of money to buy the materials you need. Most of the difficult ones are only needed for research (one-time) and outpost development anyway (look for a list of mats used for weapon/space suit mods and it is a fairly short one). I have lots of outposts but I sometimes question whether I should have bothered. Of course the game doesn't have anything else that is particularly compelling so maybe outpost building can become the central feature ... but you soon run out of storage space (I've already got dozens of storage modules). My favourite pastime is stealing/taking ships in the Archimedes, Hawking, Huygens and other level 75 systems. Of course the bug requires me to constantly enable that feature with the only console command I use ...
The reason I started building outposts was actually so I could build a landing pad (with all the features) within easy reach from my hunting grounds - getting locked into stealing ship after ship to find one with sufficient range gets tiresome 🙂
Thanks!
Wow thank you!!!
Two things I would suggest is stack containers rather than horizontal placement and don't place structures that cross over the boundary circle especially your landing pad as it will cause the outpost to bug out. When using cargo links only use either incoming or outgoing but not both unless they are different resource types. If you have both incoming and outgoing at the same transfer link it bugs and randomly puts outgoing into incoming storage and vice versa unless they are different resource types.
[Edit - Outpost(s) build. Working, earning money. Thank you.]
Sure, anyone can build here... I found what appeared to be a great spot with 3 possible resources. I landed. It was right next to an Eclipse base. I killed them. It was a great fight for my level 7 character which has done almost nothing yet. Okay, level 8 now because the fight leveled me up. Then I ran to the wrong ship when leaving. Killed them. Boarded. Killed everyone. Now I am standing in a ship I cannot fly and I do not know how to tell what Class the ship is and do not know if I can just go to the simulator to up my piloting skills to be able to try to return to this ship.
So, build your first Outpost, easy. Right... or wrong? I suspect if I build too close to the Eclipse base then my Outpost will be destroyed. Sigh... Just too many unknowns.
Oh, thanks for the great guide. I will come back and edit my reply once I actually build an Outpost.
I just got uber lucky. I got frustrated that I couldn't find a triple area earlier... Stumbled onto a quad area randomly. He-3, Al, Be, AND Eu. No iron, but heck, I'll count that as a MASSIVE win.
Nice tutorial. You could have mentioned you need Nickel for helium extractor in your resource part of the video.
Idea? Put the ships reactor of 30 power into a base so you dont need solar power or wind or helium generator, plus its protected by your outposts crew. Yeah. Please pass this to bezhezda. Thx. Nice one hehe (i am a elelectrical genius hehe) thx
Informative and entertaining! Thanks a bunch Tag for all your help with Starfield!
Lots of bits they he doubled what he said that probably forgot to be edited out. I get that he’s trying to pump these videos out quick but one final run through of the final edit makes a much higher quality video than one with duplicate/outtake clips littered in.
Like I said, because he is pumping out the content I can overlook it I guess. Still greatly informative
to find all of them you have to be in between the craters and mountains just walk between them more on the craters side(looks Red)and follow the border until you find all 4 with the beacon trick
At 3:08 you switch to a completely different location from where your video was before where you actually have 3 resources, unlike the earlier part which seems to only give you a single resource. Where is this second location?
it's possible to loot the shepherd's storage chest looking at the puddle in the ground, crouch and move the camera around the puddle and you'll a chest menu show up
I don’t understand why I should do this? What should I use the resources for I can’t craft ammo which would have been useful. What are people using the mats for?
Do u need to reach a certain point in the story to be able to build an outpost ?
What gpu and cpu you are using, can you tell plz??
I've settled Eridani mainly because I like the idea of being neighbors with the LIST settlers
Someone said, but I need to confirm, If you go to place a outpost in the top left corner it'll tell you what is available out the outpost.
Yup.
Yes. You can see this at 3:13
It will but sometimes it’s just flat out wrong. It showed me there were 4 minerals in one area but I checked every square inch and there was only 2 of the minerals listed. The other 2 were outside of the outpost zone.
Finally a good video on this topic 💫
Player PSA: There appears to be a small bug when setting up the resource link landing pads. The pads would not deliver the outgoing resources, best way to fix this is to delete the pad on both ends and replace. (Took me hours to figure this evil thing out.) ((Pass this on))
i had this bug when i changed the link without canceling the original. But i notice that even if you dont see the trade in the computer, the things are working
Or you could restart your game and when opening visit the planet where the cargo shop is landed
Such a good explainer of things Tag
Awesome info this was a great help I’ve just recently started getting into my outposting, there’s a lot to it and this helped quite abit thank you
I have run right past Midtown Minerals literally dozens of times without even noticing it!! I need to stop running everywhere.
2:03 did he just have a stroke? are you smelling burnt toast?
are u the guy who keeps breaking into my house and making toast? at least eat it all, I'm sick of throwing it away!😂
I like how you pause in those "really?!" moments.. Pefectly sums up Bethesda game guides. Very informative.
Not sure why and how,but i made my first outpost on this exactly moon before i watched this video,haha,nice
Thanks for the video! I have my first outpost up and running now, thanks to this guide. Much appreciated!
I'm used to NMS outposts. Very frustrated with starfield outposts. Too difficult to get things going. And very often come across bugs. Too often, I get that 2 hemisphere icon preventing me from modifying my outposts & no, it's not because I moved my beacon too close to the landing pad.
The turrets & watchtower are useless in defense.
Can you have settlers come to your outposts? Not on about people you assign there
I know I'm late to the game and the conversation here but the information in this video is only viable for very early game. If you just put in a few hours (25+) following sidequests and faction quests you will unlock and explore vastly better planets to build outposts on. Several important things to note here that the video misses is the difference between in system and intersystem transfer. Yes narion has a few really good planets and moons to build outposts on but it's limited in variety. Which means if you put an outpost here you will eventually have to send intersystem links elsewhere which is slower and costs more resources. What you want is to find a system with a large variety of important resources and create a bunch of outposts within that system that can utilize the standard cargo link vs the intersystem cargo link. There are several that are around level 10-25 systems that you will open up relatively quickly just by playing the game and honestly in the early game outpost building is really not important. Another thing the video gets slightly wrong is when he said you want to place an outpost where you can grab 3 resources but 2 is okay. That is wrong. You unquestionably want 3 or 4 at every outpost even if the 3rd or 4th one are resources you already mine as these can create a surplus that you can sell for lots of credits. Finding areas that will give you 3 is very easy and 4 is not uncommon if you are diligent. I even have a few outposts that have 5. Once you find a system that has 10 or more highly sought after or required resources spread across multiple planets and moons in that system search for these areas where you can mine 3 or 4 goods and set up in system cargo links to a hub outpost that has an intersystem cargo link to send to your main outpost, (which I would recommend be on one of the four major inhabited planets, Akila, Gagarin, Jemison, or Mars. This method reduces resources and time to delivery for all your needed resources with just 2 or 3 systems to keep track of all your outposts.
Thanks man, Im currently kind of overwhelmed at the amount of quests I’ve picked up just going through the beginning of the game, I’ve done a bit of the constellation quest, a bit of the vanguard quest and some random activities plus some farming that guides suggested to level commerce up. Is there a specific order you recommend I do the beginning quests in or just do them as I go jumping back and forth?
Worked great, grabbed 4. Thank you!
So once you've got everything you've mined, what's the point? Do you just sell it for money? Or make your outpost better to get more resources to what? I've got almost a million credits from just completing missions, and I'm happy with the guns I've got, so I'm struggling to see the point.
How tf would I have figured this out, without this video...... Bravo 👏
That was really helpful thanks the game don't explain anything
Sweet this an awesome help thank you. I haven't even built a base yet or gathered resources this is gold cheers 👍👍😂😂
Out of the confusing videos I seen yours made sense. Thank you so much lol
Ty for this guide, now I can at the very least get started on my first outpost! Keep up the good work! 👍
what interesting for me is. this planet time is moving so slow so when you skip time you go twice as fast. you can respawn space station easier this way i think. also nice outpost i look at several moon but it only have aluminum and helium3
Long winded question incoming:
Alright so here's my issue so far with outposting, specifically fabricators and what's the point of them. I have 2 fabricators going, one making adaptive frames just for building purposes, and another making Tau grade rheostat that I was intending for selling and making money. Fabricators do not give you any exp for making all those final products, however, I can sit at an industrial workbench and craft 100 of these at a time, each time earning me 110exp (with rest bonus) it take about 5 seconds to make 100. This is insanely fast exp and I can also then go and sell these just like the fabricator. Seems like a waste to even have a fabricator running when it's just using my resources without netting me any exp for it.
The other issue I have is just with selling my goods from outposts. I'm making tons of products and mining so much ore, but its such a pain to have to transfer everything to my ship, then bring my ship tk a city to sell it all. Anyone know if we can eventually build a trade authority station at our outpost? Or know of an easier way to sell all this stuff I'm making?
I'd guess they'll eventually release DLC with vendors etc. for outposts
nice guide for a first video I see on the topic, gives me a few idea on how to improve my own build, nice video editing as well, I do not know if you use a de-esser or not, but might be something to think about, it will help with the sharp s sounds during the VO.
What do you do with the resources once you gather? craft more or sell for profit?
Both but it depends on the resource
The one single setup that can do everything is iron and aluminum, because you can then make infinite adaptive frames and sell them for profit, while also being able to build more extractors and storage, accelerating the whole process, which also gives you tons of XP from crafting. You can basically do this loop. You just set it up, sleep on your ship, craft adaptive frames, build more, and do it all over again. One of the reasons to get the perk to build on extreme planets is that there isn't really a need for much if any defense turrets, because there's nothing there to attack you. So you don't even need to build defenses or habitation buildings, only just extractors and storage and an industrial crafting table. With just those 2 resources and 3 buildings you can have a massive credit/XP farm.
I managed to find all three plus Europium! Thank you for the awesome video 😊
Which planet friend? :)
I'm 5 minutes in and there have been 4 re-takes that were left in. I don't care if someone messes up a loose script/bullet points and leaves it in, but don't leave it in AND do a re-take 😂
Got my info about going to akila, 3 resources, comments say double biome. I'm heading to the next video
My question is; what do i do with all these resources?
Once ive built my outpost up and all my resources are stacked up and everything is full.
Is there a way for me to make something worth lots of money i can sell to vendors?
Like is there a way to constantly make money off all these resources ive got coming in?
If you go to any of the Ship Manufacturer starbases they'll have resource delivery missions for you. Usually it's quite a lot of each resource that they need you to sell to them.
@@JPIxVIPER This is exactly the kind of answer i was looking for!
Thank you for all that you do
You got all the basic stuff, but how do I manage all my outposts throughout the galaxy? Am i supposed to remember them? Also how does the last building transfer minerals to your ship? It only loads the storage containers for me.
I think Linnaeus IV-b much better.
I found place with Al/Fe/HNCN/HE3/Be/H2O all in one place.
If you look at the mud puddle in-front of Shepards store and crouch. You’ll find a hidden chest and you can just take all the stuff
Skip time by using a bed. You get an xp buff.
I love being able to buy Baguettes at the same place as Nuclear Fuel Rods
XD
Did anyone else fall in love with the Midtown Minerals shop owner?
You can open doors while in the Modify mode. You don't need to exit the builder.
Linnaeus IV-b is an even better place. 2 out posts and not only do i have the aluminum iron helium and Beryllium but Alkanes and Ytterbium.
it honestly doesn't feel like the same game when making a outpost. it almost feels like space engineers. it's quite the contrast to the action rpg part of the game.
This video? It should be included in the game. I like and enjoy Starfield, but they kinda just throw you in there with no tutorials. This really helped me out understand the outposting better. Thank you!
This has been the most helpful guide on outpost building I've seen yet. Easy to follow. Thanks!
I don't like doing outposts. But this video helped me get through it 😅