Wow... this is actually such a good idea... it would add so much depth and extra hours to the game... and would be relatively easy to make and add. For the developers.
Hands down, the best guy to get resources from (he has every resource you need to build) is in Cydonia (SOL). When you’re entering cydonia and going down the ramp take a left and he’s the last room. You’ll pass two medical rooms and he’s in a very very tiny room. He even has a bench right next to his desk (wait 48 hours). He has it all! And lots of it. I’m seeing that no one ever mentions this guy! His name is DENIS AVERIN.
Not bad but you need to embrace the alternate view.. you pop down an outpost, then select a harvester and SCROLL BACK in the alternate view and you can see ALL deposits in your radius easily.. and MANY outside your radius.
So far just leaving that view and going back in usually clears any glitches.. but yeah there are def. Some bugs... when building bases I use that overhead view 100% especially for linking items.
I found the best way to find all the minerals in Andraphon is to go to the Crater biome (which has Aluminum, Helium and Beryllium), and you're looking for a different color mountain (that's a Mountain biome, which should have Iron). It should be VERY visible. Walk around the base of the mountain with the scanner and the Beacon placement mode, it should tell you which minerals are in range (sometimes it bugs). I managed to get a place where I had all the main 4 minerals at smallish spots at the edges of my buildable area, which left like 95% of the center area free to make anything I want without worrying about running out of mineable space.
To add to this. This works for all minerals. Each one has their specific biomes they come from, so when you do a planet scan, find where they are close together and look for where the biomes start to cross into each other. You can find out what biome an area is by creating a landing point. The biome should be listed right above the land button prompt.
To further add to this. When landing your landing zone are randomly generated - on andraphon i've spent 2 hours trying to get EXODIA (as I call it), and I had a spawn with all 5 (the red like biome holds everything but iron, the white biome holds iron). I couldnt get all 5 of them, cause of the Eu.
Thanks i will try this on Linnaeus iv-b. The Planet has h2o, he-3, fe, pb, al, be, hncn and yb 😊 Edit: thanks for the tips. Found a spot with 6 resources 😁
One helium extractor isn't enough to power a fueled generator completely. It will go very slow, and you'll never have access to excess Helium for onter-stellar cargo link. Recommend powering your helium extractors with solar and point two at a gas storage and then to the fueled generator. Then you will get some excess helium.
It took me a while but I went to this moon and found a spot with all four resources! I have Beryllium, Alluminum, Helium 3, AND Iron! The trick is the find where to icy snow areas meet the red clay looking area. Iron is more in the icy area and the other element are found in the red area. Look around the point where these biomes meet and you can get lucky like I did and have ALL four resources for your first outpost. I’m so excited! Took me landing in three different spots and running around for over an hour to find it but I’m so happy I did that. Very worth my time and effort.
YES! Thanks for the advice that was insanely helpful, roamed for 20mn without finding anything, switched to beacon and whats also really helpful is it shows the materials around it where you place it, so making your radius of exploring much bigger, and finding the spot is insanely easy as it kinda guides you toward existing minerals spot so you re always close to something. Found it in 5mn afterwards with all 4. Love you
Placing your outpost on the edge of two biomes e.g. mountain and crater gives you the best chance of getting more minerals as it spans both, great video.
Just got the moon and was able to find a spot with five resources around the same area where you landed on the moon. Helium, Iron, Aluminum, Berylium, Europium. Great guide !
Pro tip you can get all 4 resources by landing where two different biomes meet for example mountains and craters (make sure all 4 resources are in same area . *Show Resouces*)
Man I tried this but still ended up running around for a kilometer or more trying to find iron and AL next to each other to no avail :( so now I got my 1st outpost making solely iron, and a 2nd one producing byrillium , and al.
Bessel III-B has a location that can give you four minerals in one location. Aluminum, cobalt, iron, and nickel are all present. and you need less than 950c to start the base
@@signolias100 Appreciate it a lot 🙏 I’ll hit it soon. I only have 20 hours and its mostly just running around exploring so I have not too many clues what I’m doing or what perk or resource is best… I don’t understand a lot
@Xenkavur it is a very specific location on the planet you'll need to find. So expect to look up videos on the location and prepare to spend some time finding the location. It took me roughly 3 hours to pinpoint it properly. You'll make levels and money on making adaptive frames and the magnets. And the base requires little to no outside materials to build there.
I love the videos you make but there were some weird editing errors in this video that threw me off and had me scratching my head. For example the spot at 1:24 shows what I’m talking about. Also at 4:26 and 4:50. But you know what, thanks for getting the content out fast. Great work man.
The one advantage to doing multiple outposts are the number of autoguns you can put around the extractors. Other than the initial expense for linking them together (same planet/moon) and extra guns, there arw no on going expenses. Keeps the pirate spawns down and the ones that do occur get delt with quickly. It also leaves you more open ground at your primary outpost. Linking them together in a daisy chain. OP1 >> OP2 >> OP >> >> OP main hub.
It deosn't have to be the same PLANET/MOON ... you can link any outposts in the same SYSTEM without needing Helium-3. That's only needed for INTER-SYSTEM commections.
@@ydennekiSO if I wanted to put my main outpost on a lush, green spot that doesn't have a ton of resources, all I need to do is set up small OP's with extractors on top of resources I want to mine for, add some storage and power, and then a cargo link on each "mining" outpost I have and ALL of those OP's will link back to my main Outpost....do I have that right? That way I'm not landing all over different spots in a system to try and collect resources, right?
At 3:08 you switch to a completely different location from where your video was before where you actually have 3 resources, unlike the earlier part which seems to only give you a single resource. Where is this second location?
Its a good starting base location but I've been using Linnaeus IV-b, in the Linnaeus system. I've just built a base with 6 different types of resources, including iron, aluminium, helium, water, two other rare ones
*side note* once complete with this auto farm basically, go inside your outpost. Sleep for the maximum amount of time, unlocks 20g achievement for producing 500 resources with an outpost. Quick, easy achievement for anyone who is interested
This helps so much. Compared to the settlements in fallout idk why this is so much harder but it makes a lot more sense now, thank you! Consider spending a little more time editing though 😅
i spent hours searching that moon for a spot that had all three. Well worth the wait, but wish i would have realized i could zoom in on the moon to pinpoint a better starting location. lol.
I find it useful to stop by Gagarin Landing and visit Clint's, then head to Akila City for anything might have been out of at the time. Gagarin is in the same system as Jemison (New Atlantis) so it's relatively easy to hop back and forth. :)
Bro, I'm very happy to watch your video, I had created an outpost on the moon, but I saw that it wasn't moving forward, so I found your video, I managed to make two outposts on that moon that you mentioned in the video, now I'm gaining a lot of iron, aluminum and other ores, I even managed to earn some money selling the ores!
After completing the crimson fleet story i dont need money so just looking for a good place to build an outpost and as a worshipper of the greta serpent im moving to the serpentis system with those sweet lush world's
Thing I liked from start citizen was flying around on the planet and exiting and entering the atmosphere. Felt very immersive. It's a bit too static and arcady here for my taste, but the assets and facilities look great!
Agreed.. I think we're all hoping that a DLC will change that. Star Citizen is one of the worst games of all time imo, but they do have a few features that trump Starfield.. features that generally dont work or bugged the funk out, but they tried.. lol
I don’t understand why I should do this? What should I use the resources for I can’t craft ammo which would have been useful. What are people using the mats for?
You got all the basic stuff, but how do I manage all my outposts throughout the galaxy? Am i supposed to remember them? Also how does the last building transfer minerals to your ship? It only loads the storage containers for me.
If my inventory is full from selling my ships 2000/450 Galileo. Can I “drop” resources on my outpost location on Andraphon then come back later to start building my outpost? I’m starting from scratch. Thanks
Playing the game you soon have plenty of money to buy the materials you need. Most of the difficult ones are only needed for research (one-time) and outpost development anyway (look for a list of mats used for weapon/space suit mods and it is a fairly short one). I have lots of outposts but I sometimes question whether I should have bothered. Of course the game doesn't have anything else that is particularly compelling so maybe outpost building can become the central feature ... but you soon run out of storage space (I've already got dozens of storage modules). My favourite pastime is stealing/taking ships in the Archimedes, Hawking, Huygens and other level 75 systems. Of course the bug requires me to constantly enable that feature with the only console command I use ...
The reason I started building outposts was actually so I could build a landing pad (with all the features) within easy reach from my hunting grounds - getting locked into stealing ship after ship to find one with sufficient range gets tiresome 🙂
You can go to planets with structural leaves and just spend an hour or so to save you some money, but it might be faster to just to a mission from a mission board and buy them.
One of my outposts has access to Silver, Iron, Lead, Alkanes, and Helium-3. You have to run around with the beacon and find the spot with the most resources.
But how does the transfer container work? No one seems to know and I don’t see a way to access the storage from my ship without going to the planet so what’s the point of it?
My question is; what do i do with all these resources? Once ive built my outpost up and all my resources are stacked up and everything is full. Is there a way for me to make something worth lots of money i can sell to vendors? Like is there a way to constantly make money off all these resources ive got coming in?
If you go to any of the Ship Manufacturer starbases they'll have resource delivery missions for you. Usually it's quite a lot of each resource that they need you to sell to them.
I set my base up in the same place. I got lucky and found a spot with all 5 resources. Had to make 3 landing sites to find it, but I was happy with the results lol.
I've just gotten into this game and im so blown away by it. So much to do and explore. Now this. This awesome as. Cant wait till i buid my own outpost.
I'm used to NMS outposts. Very frustrated with starfield outposts. Too difficult to get things going. And very often come across bugs. Too often, I get that 2 hemisphere icon preventing me from modifying my outposts & no, it's not because I moved my beacon too close to the landing pad. The turrets & watchtower are useless in defense.
I don't know if it's just me, but the sleeping thing has never sped up my resource extraction. After I awake I have the same level of extracted resources ?
I found a spot just north of where you landed cause I went to the same spot to set the outpost up you had and could only find iron. Went north about an inch worth on the map fully zoomed in and got beryllium, aluminum, helium-3 and europium for available resources. No iron but if it's hard to get 3 I'm surprised I found a spot with 4 available resources for my first outpost. Especially with europium being a 3 star resource
Its annoying how they want you to collect hundreds of materials to build a simple outpost but you become over encumbered very easily when searching for the materials
Imagine buying a ship that can haul a lot of cargo. Imagine playing the game. Imagine starting a base by building storage, and occasionally dropping off the resources you’ve collected until you’re ready to dive into base building. Crazy right? Right?
try to land right between where mountain and crater biomes cross, u will find that crossing when on the planet/moon surface and run along that crossing with scanner and u might get lucky and find aluminium, iron and helium next to each other
It will but sometimes it’s just flat out wrong. It showed me there were 4 minerals in one area but I checked every square inch and there was only 2 of the minerals listed. The other 2 were outside of the outpost zone.
So you need to have these resources on your person in order to build equipment right? They can't just be sitting in storage or in you ships storage correct? Essentially I want to make sure my person is overloaded with all resources if im gonna build a large outpost efficiently?
The only thing I'm seeing on the scanner in the ground is iron and even when I go to place my outpost down it only says only iron, Do I need a the scanning perk or something?
So once you've got everything you've mined, what's the point? Do you just sell it for money? Or make your outpost better to get more resources to what? I've got almost a million credits from just completing missions, and I'm happy with the guns I've got, so I'm struggling to see the point.
I’m abit confused because when I go into the view to put your outpost down it says that in that area there is certain resources but then I decide to put the outpost down but when I search my big circular build area there is no resource veins available for extraction??
The one single setup that can do everything is iron and aluminum, because you can then make infinite adaptive frames and sell them for profit, while also being able to build more extractors and storage, accelerating the whole process, which also gives you tons of XP from crafting. You can basically do this loop. You just set it up, sleep on your ship, craft adaptive frames, build more, and do it all over again. One of the reasons to get the perk to build on extreme planets is that there isn't really a need for much if any defense turrets, because there's nothing there to attack you. So you don't even need to build defenses or habitation buildings, only just extractors and storage and an industrial crafting table. With just those 2 resources and 3 buildings you can have a massive credit/XP farm.
it's possible to loot the shepherd's storage chest looking at the puddle in the ground, crouch and move the camera around the puddle and you'll a chest menu show up
Antharum (moon of akila) has a 1 local hour to 13 universal hour conversion, waiting there has allowed my outposts to fill resources en masse, if you find a better planet for conversion please let me know.
I can not get my helium to keep working right, I put the gas generator down and it eventually I guess runs out of gas and none of my Helium containers are full. My solid system is working as it should so no idea why this isn't working for me.
I just got uber lucky. I got frustrated that I couldn't find a triple area earlier... Stumbled onto a quad area randomly. He-3, Al, Be, AND Eu. No iron, but heck, I'll count that as a MASSIVE win.
Not having ground vehicles in this game still blows my mind
crazy there's no space quad bikes or a moon buggy sort of vehicle.
Wow... this is actually such a good idea... it would add so much depth and extra hours to the game... and would be relatively easy to make and add. For the developers.
Generation Zero added motor bikes in an update. Before there were only bicycles.
Maybe in the DLC?
Maybe in the DLC?
Hands down, the best guy to get resources from (he has every resource you need to build) is in Cydonia (SOL). When you’re entering cydonia and going down the ramp take a left and he’s the last room. You’ll pass two medical rooms and he’s in a very very tiny room. He even has a bench right next to his desk (wait 48 hours). He has it all! And lots of it. I’m seeing that no one ever mentions this guy! His name is DENIS AVERIN.
Guy is a hero. I got stuff from him
Thanks!
Wow thank you!!!
Not bad but you need to embrace the alternate view.. you pop down an outpost, then select a harvester and SCROLL BACK in the alternate view and you can see ALL deposits in your radius easily.. and MANY outside your radius.
I love the alternate view. I'm not sure why people dislike it.
Great until it gets bugged and becomes literally unusable
@@jackpowers616easily fixed bro, save and reload that save and it fixes it
So far just leaving that view and going back in usually clears any glitches.. but yeah there are def. Some bugs... when building bases I use that overhead view 100% especially for linking items.
Yeah by my third out post I started doing this 😊
I found the best way to find all the minerals in Andraphon is to go to the Crater biome (which has Aluminum, Helium and Beryllium), and you're looking for a different color mountain (that's a Mountain biome, which should have Iron). It should be VERY visible. Walk around the base of the mountain with the scanner and the Beacon placement mode, it should tell you which minerals are in range (sometimes it bugs). I managed to get a place where I had all the main 4 minerals at smallish spots at the edges of my buildable area, which left like 95% of the center area free to make anything I want without worrying about running out of mineable space.
To add to this. This works for all minerals. Each one has their specific biomes they come from, so when you do a planet scan, find where they are close together and look for where the biomes start to cross into each other. You can find out what biome an area is by creating a landing point. The biome should be listed right above the land button prompt.
To further add to this. When landing your landing zone are randomly generated - on andraphon i've spent 2 hours trying to get EXODIA (as I call it), and I had a spawn with all 5 (the red like biome holds everything but iron, the white biome holds iron). I couldnt get all 5 of them, cause of the Eu.
Thanks i will try this on Linnaeus iv-b. The Planet has h2o, he-3, fe, pb, al, be, hncn and yb 😊
Edit: thanks for the tips. Found a spot with 6 resources 😁
Okay I have a question, can it tell you 5 resources at once in top left? The max I've seen shown is 4
@@xanto2032 I managed to find all 5. /M3yT9rfmBlc?si=wKwVNnz9M95k4EHq
One helium extractor isn't enough to power a fueled generator completely. It will go very slow, and you'll never have access to excess Helium for onter-stellar cargo link. Recommend powering your helium extractors with solar and point two at a gas storage and then to the fueled generator. Then you will get some excess helium.
Yes, otherwise you get a field of extractors that exist just to fuel themselves.
@@mike_d_melb_music_fan5229in fairness, a bunch of stuff that barely powers itself is almost satisfying in this game.
It took me a while but I went to this moon and found a spot with all four resources! I have Beryllium, Alluminum, Helium 3, AND Iron! The trick is the find where to icy snow areas meet the red clay looking area. Iron is more in the icy area and the other element are found in the red area. Look around the point where these biomes meet and you can get lucky like I did and have ALL four resources for your first outpost. I’m so excited! Took me landing in three different spots and running around for over an hour to find it but I’m so happy I did that. Very worth my time and effort.
Just run around with the beacon. It will show you the harvestable resources within its building radius in the top left.
YES! Thanks for the advice that was insanely helpful, roamed for 20mn without finding anything, switched to beacon and whats also really helpful is it shows the materials around it where you place it, so making your radius of exploring much bigger, and finding the spot is insanely easy as it kinda guides you toward existing minerals spot so you re always close to something. Found it in 5mn afterwards with all 4. Love you
Placing your outpost on the edge of two biomes e.g. mountain and crater gives you the best chance of getting more minerals as it spans both, great video.
Just got the moon and was able to find a spot with five resources around the same area where you landed on the moon. Helium, Iron, Aluminum, Berylium, Europium. Great guide !
Pro tip you can get all 4 resources by landing where two different biomes meet for example mountains and craters (make sure all 4 resources are in same area . *Show Resouces*)
Hell yeah this worked for me
Man I tried this but still ended up running around for a kilometer or more trying to find iron and AL next to each other to no avail :( so now I got my 1st outpost making solely iron, and a 2nd one producing byrillium , and al.
@@AbeTweakinyou should look around more its not easy to find it it took me 15 min
Bessel III-B has a location that can give you four minerals in one location. Aluminum, cobalt, iron, and nickel are all present. and you need less than 950c to start the base
which galaxy?
@@Xenkavur Bessel. The planetoid is Bessel III-B
@@signolias100 Appreciate it a lot 🙏 I’ll hit it soon. I only have 20 hours and its mostly just running around exploring so I have not too many clues what I’m doing or what perk or resource is best… I don’t understand a lot
@Xenkavur it is a very specific location on the planet you'll need to find. So expect to look up videos on the location and prepare to spend some time finding the location. It took me roughly 3 hours to pinpoint it properly. You'll make levels and money on making adaptive frames and the magnets. And the base requires little to no outside materials to build there.
0:09 thank you for helping me with the
havnt even tryd the building yet in starfield this will deffo help for sure
I love the videos you make but there were some weird editing errors in this video that threw me off and had me scratching my head. For example the spot at 1:24 shows what I’m talking about. Also at 4:26 and 4:50.
But you know what, thanks for getting the content out fast. Great work man.
I think you forgot to edit out the woopsies. Makes it authentic though 🤟
Became a little drinking game 🤣
The one advantage to doing multiple outposts are the number of autoguns you can put around the extractors. Other than the initial expense for linking them together (same planet/moon) and extra guns, there arw no on going expenses. Keeps the pirate spawns down and the ones that do occur get delt with quickly.
It also leaves you more open ground at your primary outpost.
Linking them together in a daisy chain. OP1 >> OP2 >> OP >> >> OP main hub.
It deosn't have to be the same PLANET/MOON ... you can link any outposts in the same SYSTEM without needing Helium-3. That's only needed for INTER-SYSTEM commections.
@@ydennekiSO if I wanted to put my main outpost on a lush, green spot that doesn't have a ton of resources, all I need to do is set up small OP's with extractors on top of resources I want to mine for, add some storage and power, and then a cargo link on each "mining" outpost I have and ALL of those OP's will link back to my main Outpost....do I have that right? That way I'm not landing all over different spots in a system to try and collect resources, right?
At 3:08 you switch to a completely different location from where your video was before where you actually have 3 resources, unlike the earlier part which seems to only give you a single resource. Where is this second location?
Its a good starting base location but I've been using Linnaeus IV-b, in the Linnaeus system. I've just built a base with 6 different types of resources, including iron, aluminium, helium, water, two other rare ones
No way, i try to find iron on his location since 5 hours i'll try your planet
Thanks for the tip homie, gonna build this later
@shinykun0054 did you scan for resources the mining rigs work different than using the cutter and choose to land on iron
This planet much better than OP one.
@@daviddemerly7919 yeah but only iron on this location then i changed planet. Nikola I i got Iron, Berr and Alu in the same area
*side note*
once complete with this auto farm basically, go inside your outpost. Sleep for the maximum amount of time, unlocks 20g achievement for producing 500 resources with an outpost. Quick, easy achievement for anyone who is interested
"akila is one of the first cities you go to in the game" me: 60hrs in the game, just landed in akila for the first time xD
This helps so much. Compared to the settlements in fallout idk why this is so much harder but it makes a lot more sense now, thank you! Consider spending a little more time editing though 😅
i spent hours searching that moon for a spot that had all three. Well worth the wait, but wish i would have realized i could zoom in on the moon to pinpoint a better starting location. lol.
What gpu and cpu you are using, can you tell plz??
Thank you for the info!
Your editing was crazy tho
Great vid, but you should have a discussion with your editor about cuts.
hi for some reason i cant find exact spots for the helium-3 and aluminium spots you found at 3:30 in the video🤔🤔🤔
any reason why you think🤔🤔🤔?
I find it useful to stop by Gagarin Landing and visit Clint's, then head to Akila City for anything might have been out of at the time. Gagarin is in the same system as Jemison (New Atlantis) so it's relatively easy to hop back and forth. :)
Bro, I'm very happy to watch your video, I had created an outpost on the moon, but I saw that it wasn't moving forward, so I found your video, I managed to make two outposts on that moon that you mentioned in the video, now I'm gaining a lot of iron, aluminum and other ores, I even managed to earn some money selling the ores!
After completing the crimson fleet story i dont need money so just looking for a good place to build an outpost and as a worshipper of the greta serpent im moving to the serpentis system with those sweet lush world's
Honestly, best outpost video I've seen so far! I got all the information I was looking for plus some extra tips. Thank you for the help!
I've never watched a worse edited video with better information. Thank you. Keep making videos. Very heplful.
Do u need to reach a certain point in the story to be able to build an outpost ?
The raw audio is killing me lol. Thank you for getting this out so fast! Always love your guides, been watching since ACNH dropped in 2020
Can you have settlers come to your outposts? Not on about people you assign there
Great guide!! Really hope when modding gets going, the links can be setup as pipes or conveyor belts, etc.. Make it look more 'industrial'.
I'm so happy this is not the case lol, I love no power lines and simple logistics, go play satisfactory 😂
I like to think the links are all underground like in european countries
No. This is not some shitty factory sim. Please devs ignore this rubbish if you ever by chance come across it
Thanks man. The linking between storages helps a ton. 💯💯 bet
2:03 did he just have a stroke? are you smelling burnt toast?
are u the guy who keeps breaking into my house and making toast? at least eat it all, I'm sick of throwing it away!😂
Thanks. This helps a lot. I’m level 25 and am just now getting to build my outposts. 😬😬😬
Thanks! took your advice and i set up an outpost where in a location with 4 resources - Al, He-3, Br and europium. Should be a good start
Thing I liked from start citizen was flying around on the planet and exiting and entering the atmosphere. Felt very immersive. It's a bit too static and arcady here for my taste, but the assets and facilities look great!
Agreed.. I think we're all hoping that a DLC will change that. Star Citizen is one of the worst games of all time imo, but they do have a few features that trump Starfield.. features that generally dont work or bugged the funk out, but they tried.. lol
First outpost guide that hasn't confused the heck out of me. Thanks bud 👍
I don’t understand why I should do this? What should I use the resources for I can’t craft ammo which would have been useful. What are people using the mats for?
How are you moving whilst you place the base elements in the overhead view? When I go into that view I'm frozen and can't move......
You got all the basic stuff, but how do I manage all my outposts throughout the galaxy? Am i supposed to remember them? Also how does the last building transfer minerals to your ship? It only loads the storage containers for me.
If my inventory is full from selling my ships 2000/450 Galileo. Can I “drop” resources on my outpost location on Andraphon then come back later to start building my outpost? I’m starting from scratch. Thanks
Playing the game you soon have plenty of money to buy the materials you need. Most of the difficult ones are only needed for research (one-time) and outpost development anyway (look for a list of mats used for weapon/space suit mods and it is a fairly short one). I have lots of outposts but I sometimes question whether I should have bothered. Of course the game doesn't have anything else that is particularly compelling so maybe outpost building can become the central feature ... but you soon run out of storage space (I've already got dozens of storage modules). My favourite pastime is stealing/taking ships in the Archimedes, Hawking, Huygens and other level 75 systems. Of course the bug requires me to constantly enable that feature with the only console command I use ...
The reason I started building outposts was actually so I could build a landing pad (with all the features) within easy reach from my hunting grounds - getting locked into stealing ship after ship to find one with sufficient range gets tiresome 🙂
You can go to planets with structural leaves and just spend an hour or so to save you some money, but it might be faster to just to a mission from a mission board and buy them.
Not worth the time, just spend a few thousand credits save yourself the tedium.
One of my outposts has access to Silver, Iron, Lead, Alkanes, and Helium-3. You have to run around with the beacon and find the spot with the most resources.
Holy shit this video saved me but the editing is egregious lmao
But how does the transfer container work? No one seems to know and I don’t see a way to access the storage from my ship without going to the planet so what’s the point of it?
My question is; what do i do with all these resources?
Once ive built my outpost up and all my resources are stacked up and everything is full.
Is there a way for me to make something worth lots of money i can sell to vendors?
Like is there a way to constantly make money off all these resources ive got coming in?
If you go to any of the Ship Manufacturer starbases they'll have resource delivery missions for you. Usually it's quite a lot of each resource that they need you to sell to them.
@@JPIxVIPER This is exactly the kind of answer i was looking for!
Thank you for all that you do
I set my base up in the same place. I got lucky and found a spot with all 5 resources. Had to make 3 landing sites to find it, but I was happy with the results lol.
Dang Im jealous I landed at like 10 spots and settled for a place that has it all, except for iron.
I found only 4 =)) 5 is so so lucky. Good to you 👍.
You lie. Where did you find it lol
I've just gotten into this game and im so blown away by it. So much to do and explore. Now this. This awesome as. Cant wait till i buid my own outpost.
I'm used to NMS outposts. Very frustrated with starfield outposts. Too difficult to get things going. And very often come across bugs. Too often, I get that 2 hemisphere icon preventing me from modifying my outposts & no, it's not because I moved my beacon too close to the landing pad.
The turrets & watchtower are useless in defense.
Do we have a outpost basis mission if there is any campaign mission please let me know the mission no or name or we can create the outpost randomly
I like that you made this idiot proof. This is the starfield for dummies I've been looking for, many thanks 🙏
what skills must i acquire to build these structures and equipments
How do I toggle Outpost Mode on/off without phsically moving to/away from the Outpost? Surely a way?
I don't know if it's just me, but the sleeping thing has never sped up my resource extraction. After I awake I have the same level of extracted resources ?
I found a spot just north of where you landed cause I went to the same spot to set the outpost up you had and could only find iron. Went north about an inch worth on the map fully zoomed in and got beryllium, aluminum, helium-3 and europium for available resources. No iron but if it's hard to get 3 I'm surprised I found a spot with 4 available resources for my first outpost. Especially with europium being a 3 star resource
i went there and build a base, when i return everthing was broken because of the sun radiations :/ Do we need perks to build here or is it a bug ?
Ok, it was a bug, I was afflicted with permanent bad weather and had to debug with a command line
Nice tutorial. You could have mentioned you need Nickel for helium extractor in your resource part of the video.
wherever I put my work benches it always says cannot use as it is obstructed? Maybe a bug?
Its annoying how they want you to collect hundreds of materials to build a simple outpost but you become over encumbered very easily when searching for the materials
Cargo boxes for ships is cheap and so are the base resources in stores
Make your companions carry resources, they can hold quite a bit
My ship has 19k work of storage, I'm good for storage with my space truck
Imagine buying a ship that can haul a lot of cargo. Imagine playing the game. Imagine starting a base by building storage, and occasionally dropping off the resources you’ve collected until you’re ready to dive into base building. Crazy right? Right?
That's because you're trying to do it all by yourself without utilizing any of your companions or tools like the game intends you to.
try to land right between where mountain and crater biomes cross, u will find that crossing when on the planet/moon surface and run along that crossing with scanner and u might get lucky and find aluminium, iron and helium next to each other
OK I'm having problems I can't open the outpost "container" in the ship.... am I doing something wrong?
So now I have all these resources how do I sell them off or do I have to do it manually?
Someone said, but I need to confirm, If you go to place a outpost in the top left corner it'll tell you what is available out the outpost.
Yup.
Yes. You can see this at 3:13
It will but sometimes it’s just flat out wrong. It showed me there were 4 minerals in one area but I checked every square inch and there was only 2 of the minerals listed. The other 2 were outside of the outpost zone.
So you need to have these resources on your person in order to build equipment right? They can't just be sitting in storage or in you ships storage correct?
Essentially I want to make sure my person is overloaded with all resources if im gonna build a large outpost efficiently?
How do you get your scanner to show you the resources on the ground?
Where are getting the other structures I do not have those in my build inventory
Best guide ever. Thank you
I got all 4 of the big minerals on Andraphon after my 3rd reload and walking around for 5 min with my base beacon.
Thank you for the great outpost guide.
The only thing I'm seeing on the scanner in the ground is iron and even when I go to place my outpost down it only says only iron, Do I need a the scanning perk or something?
I love being able to buy Baguettes at the same place as Nuclear Fuel Rods
XD
Fire your editor
his edits are .. are pretty good
Wow! Incredibly Informative and Well Presented. Thank You! You just Boosted my Gameplay TenFold as well as my Bank! Appreciated!
How tf would I have figured this out, without this video...... Bravo 👏
I think I got something wrong. When I time skip my containers don’t get full. Do I have to skip more than once?
So once you've got everything you've mined, what's the point? Do you just sell it for money? Or make your outpost better to get more resources to what? I've got almost a million credits from just completing missions, and I'm happy with the guns I've got, so I'm struggling to see the point.
So im trying to do this, do i need to put points into outpost engineering or do anything before following everything in this video?
Do You Need To Upgarde Any skill to Get The Harvestor I Dont See It & I Did Everything Else
how do i get my ship to land close enough to my outpost so i can access cargo hold?
I’m abit confused because when I go into the view to put your outpost down it says that in that area there is certain resources but then I decide to put the outpost down but when I search my big circular build area there is no resource veins available for extraction??
I do exactly what you do, find all the available resources and then i can’t place any extractor bc it says ‘needs resource vein’
I went there and set up the outpost, but there's no option to build extractors?
What do you do with the resources once you gather? craft more or sell for profit?
Both but it depends on the resource
The one single setup that can do everything is iron and aluminum, because you can then make infinite adaptive frames and sell them for profit, while also being able to build more extractors and storage, accelerating the whole process, which also gives you tons of XP from crafting. You can basically do this loop. You just set it up, sleep on your ship, craft adaptive frames, build more, and do it all over again. One of the reasons to get the perk to build on extreme planets is that there isn't really a need for much if any defense turrets, because there's nothing there to attack you. So you don't even need to build defenses or habitation buildings, only just extractors and storage and an industrial crafting table. With just those 2 resources and 3 buildings you can have a massive credit/XP farm.
it's possible to loot the shepherd's storage chest looking at the puddle in the ground, crouch and move the camera around the puddle and you'll a chest menu show up
What's the point in assigning crew memebers to an outpost? Do they have any tasks there?
That was really helpful thanks the game don't explain anything
this is very very helping but really i need how i can have place to empty my ship cargo-hold after filling up from adventures
Do you need the putpost skill first?
Antharum (moon of akila) has a 1 local hour to 13 universal hour conversion, waiting there has allowed my outposts to fill resources en masse, if you find a better planet for conversion please let me know.
I'm pretty sure Pluto is 100 to 1. But you need skills in order to build bases there.
@@deathrowy2k ill check it out bro thanks
I can not get my helium to keep working right, I put the gas generator down and it eventually I guess runs out of gas and none of my Helium containers are full. My solid system is working as it should so no idea why this isn't working for me.
Do i need to rank up in anything? Im only finding iron and ive looked everywhere
I just got uber lucky. I got frustrated that I couldn't find a triple area earlier... Stumbled onto a quad area randomly. He-3, Al, Be, AND Eu. No iron, but heck, I'll count that as a MASSIVE win.
so the moon of the planet my colony is currently on is one of the best places to set up a colony?
What is the bare minimum that I would need resources wise to built a basic outpost with 2 crew members running it?