wouldn't be surprised if the in-lore explanation for the noise (if it is indeed a noise and not just a soundtrack the player hears) then it is pretty likely that it is coming from the Citadel, I mean that thing already makes creepy sounding noises later on in the game anyways.
you were going to have a lots of time in city 17 in beta version of half life, sadly it was cancelled. but it I think it would have been boring a bit to spend about 1 hour just going around without a weapon
@@TatarProductions But it would've been incredible to have the freedom to roam around in alleys and backstreets where no scanners or metrocops were present, just to explore the pockets of humanity still dwelling in the city and the local flora and fauna..
@@TatarProductions Surely one hour would be an exaggeration but it'd be a splendid occasion to flesh out what living under the combine meant for the average citizen. Playing HL2 as a kid and running around the trainstation plaza, I always wondered where those blue-clad folks were headed when they passed through barriers inaccessible for the player? Where did they work? What did they do at the workplace? What would they do upon returning home? In HL2 we pass through city 17 in a rush, feeling we've seen only a snippet of the grim reality within.
@@TatarProductionsi love the beta and all its concepts, we missed a lot from it and the beta makes it seem like the combine is just taunting us at this point
When you actually pay attention you realize how dark the game really is. Yes...it was darker in the beta but this is still very creepy and scary. This game has a reason why it's the best game in the world in my opinion and valve made it perfectly
agreed, i love the beta even though it had bad gameplay and what not, i guess i more so just like the concepts and a lot of the models and lighting, so cool to see how it changed, even then half life 2 has a special place in my heart
Oh my god this is insanely good sound. Are there more sounds from HL or other games similar to this? I know Doom3 ambience from starting of the game is kinda similar, deep and evil.
Haven't read my comments for a while and then i see this, and I'm like SH1 what is this ? so I decided to check ur video and THEN I REMEMBER WHAT IT WAS I played it when I was only 6 ahahah
There was actually a really cloudy day that looked like City 17 cloudy. And I was just walking around with my headphones in listening to this and it was like I was really in City 17 with no citadel. The sky looked exactly like 0:14 and 0:21 and the lighting and shadows were the same too.
Why Half-life 2 remains as my personal number 1 game. It fully captures how dilapidated the world has become through its own story and atmosphere. Ever wondered why Half-lifes universe barely expands, only through elements of cut content and sequels? It's by design. Valve captured a world perfectly through only what humanity has seen of the extra-dimensional threats/beings. It insinuates a feeling that we, as a species will never ever gain the full picture of what is truly going on, that we're an insignificant speck of a species in the faces of extra-dimensional behemonths such as the Combine. That all we ever truly fight and see, is only a very small tip of the iceburg.
You have chosen, or been chosen, to relocate to one of our finest remaining urban centers. I thought so much of City 17 that I elected to establish my Administration here, in the Citadel so thoughtfully provided by Our Benefactors. I have been proud to call City 17 my home. And so, whether you are here to stay, or passing through on your way to parts unknown, welcome to City 17. It's safer here.@@starrykailani
It was based on eastern Europe under the Iron Curtain so not that far off from modern China. Play Mirror's Edge or Bioshock and see that it can happen under capitalism too.
I'm 100% certain this track appeared in Berserk: Gut's Rage, a game on the dreamcast; played in certain cutscenes. I also remember the game using the same stock explosion sound effect for the arm cannon.
Looking at what appears to be a normal city from a high point and then looking at the citadel just existing there feels like a monument mythos moment An 80s looking picture of city 17 with a giant structure that looks surreally different on the middle along with this repetitive ambience feels early alex kansas styled
Yes it is. It is heard in d1_trainstation_02 when you walk out of the train station and see the citadel and the pillar with Breen talking on the monitor.
People always hype on about the beta, and how much 'better' it's darker tone is, but if you ask me, this is just as dark, if not worse than anything the Beta ever did. Consider the implications of having your entire race forcibly made sterile, kept around as little more than worker drones held captive by an uncaring, inter-dimensional empire. To have your entire civilization be herded like cattle to erode away the very planet you held dear, the materials of which that are used for who knows what else. They have no need for theatrics or showy, aggressive standards, like some future dystopias; the Combine's mere presence is overwhelming, oppressive, and unignorable, much more like 1984 in it's style. Ruled by an emotionless, abominable ruling party, of which nobody knows it's true machinations, and nobody can stop it's actions. And said ruling party, would like to keep it that way.
The two male citizens at the block, near the playground with the slightly-spoopy baby... I personally headcann=on them as a gay couple, but that's just my headcanon.
I always thought this sound was the Citadel "breathing" or doing something. It took me a while to find out it was actually part of the soundtrack.
It is ambience, not soundtrack
MightyCarlosLP it is a soundtrack
I think it’s called ”trainstation 1”
wouldn't be surprised if the in-lore explanation for the noise (if it is indeed a noise and not just a soundtrack the player hears) then it is pretty likely that it is coming from the Citadel, I mean that thing already makes creepy sounding noises later on in the game anyways.
It could be the citadel breathing, regarding the fact that there are a few theories which say that the citadel is a living being
@@MightyEFX ambiences are still soundtracks
I wish we had more time in city 17 as a civilian. It's just such an interesting concept.
Agreed. Too much time in the outskirts and countryside.
you were going to have a lots of time in city 17 in beta version of half life, sadly it was cancelled. but it I think it would have been boring a bit to spend about 1 hour just going around without a weapon
@@TatarProductions But it would've been incredible to have the freedom to roam around in alleys and backstreets where no scanners or metrocops were present, just to explore the pockets of humanity still dwelling in the city and the local flora and fauna..
@@TatarProductions Surely one hour would be an exaggeration but it'd be a splendid occasion to flesh out what living under the combine meant for the average citizen. Playing HL2 as a kid and running around the trainstation plaza, I always wondered where those blue-clad folks were headed when they passed through barriers inaccessible for the player? Where did they work? What did they do at the workplace? What would they do upon returning home? In HL2 we pass through city 17 in a rush, feeling we've seen only a snippet of the grim reality within.
@@TatarProductionsi love the beta and all its concepts, we missed a lot from it and the beta makes it seem like the combine is just taunting us at this point
The audio on this game is unreal.
It is music
Welcome to Valve sound design. They nail it each time.
No, is Source
Train station part 1 will live in my heart forever
FOREVAH !
Pick up the can
@@markdgama5000 no
When you actually pay attention you realize how dark the game really is. Yes...it was darker in the beta but this is still very creepy and scary. This game has a reason why it's the best game in the world in my opinion and valve made it perfectly
agreed, i love the beta even though it had bad gameplay and what not, i guess i more so just like the concepts and a lot of the models and lighting, so cool to see how it changed, even then half life 2 has a special place in my heart
@@densylek8779 amen
Haven't heard this ambience sound in awhile, thanks man.
You're welcome buddy !
Me: "Pass the aux cord."
Friend: "Alright, just don't play trash."
Me:
Oh my god this is insanely good sound. Are there more sounds from HL or other games similar to this? I know Doom3 ambience from starting of the game is kinda similar, deep and evil.
Every sci-fi or scary games should have ambience similar to this ^^
Totally agree! SH1 also have wonderful ambience in the beginning: ruclips.net/video/o9huRQtYg0Q/видео.html
Haven't read my comments for a while and then i see this, and I'm like SH1 what is this ? so I decided to check ur video and THEN I REMEMBER WHAT IT WAS
I played it when I was only 6 ahahah
It’s just so eerie and yet kind of peaceful…
Point Insertion is the most ambient and perfect introduction to HL2. It sets the mood so perfectly!
I think it’s actually a panorama image of Chicago with the citadel and helicopter edited in.
I like the art work at 1:03
Btw i love this ambience alot.
Me too @@ultimatower1678
There was actually a really cloudy day that looked like City 17 cloudy. And I was just walking around with my headphones in listening to this and it was like I was really in City 17 with no citadel. The sky looked exactly like 0:14 and 0:21 and the lighting and shadows were the same too.
@@chopper6408 if you don't mind, can i know where it happened?
@@chopper6408 Ah yes, City 4
Just noticed this plays around the 1:13 minute mark of the movie The Call
it was these kinds of sounds along with the scenery that lifted this game to surreal levels. Something that allowed you to be immersed somewhere else
Amazing levels of nostalgia hitting me right now
Why Half-life 2 remains as my personal number 1 game. It fully captures how dilapidated the world has become through its own story and atmosphere.
Ever wondered why Half-lifes universe barely expands, only through elements of cut content and sequels? It's by design.
Valve captured a world perfectly through only what humanity has seen of the extra-dimensional threats/beings. It insinuates a feeling that we, as a species will never ever gain the full picture of what is truly going on, that we're an insignificant speck of a species in the faces of extra-dimensional behemonths such as the Combine. That all we ever truly fight and see, is only a very small tip of the iceburg.
Thanks! I long could not find this ambience! :)
You're welcome buddy
Yes this is a rare but essential one from this great game
This plays in my head when im walking to school
fr
0:56 legit looks like Half-Life: Alyx
+
+
-
+
@Pepsi Stop motion! n
It's so incredibly eerie, the sound design in this game is fantastic
this track made me feel scared, hopeless and sad all at the same time as i wandered through the streets of city 17 for the first time, still does
I love this ambience, true nostalgia!
I paused the video and i still hear it help
Welcome to city 17
@@starrykailani DO NOT.
@@verynice06 It's safer here
You have chosen, or been chosen, to relocate to one of our finest remaining urban centers. I thought so much of City 17 that I elected to establish my Administration here, in the Citadel so thoughtfully provided by Our Benefactors. I have been proud to call City 17 my home. And so, whether you are here to stay, or passing through on your way to parts unknown, welcome to City 17. It's safer here.@@starrykailani
This is one of the most pleasant souds I have ever heard
That picture looks so fucking awesome 1:03
This game is a warning. Don’t let people take your rights away from you
Thank you, finally someone gets it.
The WEF is eerily similar to the combine
This is also featured in Resident Evil Zero in the opening cutscene.
Are you sure???
Imagine hearing this during quarantine while walking outside to get some food.
City 17 reminds me modern China ‘-‘
in hl3 gordon freeman destroys covid
LoboUwU well well well how to turntables
Or literally any other nation that has experienced authoritarianism in history.
Grooby_ yeah
It was based on eastern Europe under the Iron Curtain so not that far off from modern China.
Play Mirror's Edge or Bioshock and see that it can happen under capitalism too.
"Let me read a letter I've recently received.."
I wish you would come back. This ambient music is the best.
So many good memories
When I first heard that sound, back in 2004, I was creeped out already like I was in the first Half Life game. Nostalgia! 😱
WHoa, the pictures are great
I’ve been looking for this sound for a while
I'm 100% certain this track appeared in Berserk: Gut's Rage, a game on the dreamcast; played in certain cutscenes. I also remember the game using the same stock explosion sound effect for the arm cannon.
Fun fact:hl2 will be the reality
And it is. (2024.)
The Great Reset
And it became a reality@@elfranko1217
Good thx
Best game, best ambiance.
I've been thinking about this for a long time
But the ambience sounds like something straight out of Earthbound
I hear that outside when a Tesla drives by
Love it, its so cool, and scary.
Great videomy nostlgia come back but im still replayng it
I’ve looped this before and I’ve slept to it with my headphones on
Ah yes I remember doing this. I recall having a dream about being in the game and walking around City 17.
@@logan88mph61 HI
@@azembix7157 Hi?
@@logan88mph61 hi
@@azembix7157 What?
I don’t know why this is so relaxing to me
GOOD !!!! °O°
This ambience never make me feel safe
I'm your god
Looking at what appears to be a normal city from a high point and then looking at the citadel just existing there feels like a monument mythos moment
An 80s looking picture of city 17 with a giant structure that looks surreally different on the middle along with this repetitive ambience feels early alex kansas styled
this reminds me of downloading the demo for half life 2 and it never loaded the apartments :(
"Welcome to City 17."
if yo find this relaxing then yo probably a combine
I live in city 17. They let me use internet once a day.
Just like ol times ey freeman...., come grab me and ill getcha a beer when this is over, im way behind on my beating quo-tea
Definitely one of my all time favourite melodies from HL. Is this actually used in the game?
Yes it is. It is heard in d1_trainstation_02 when you walk out of the train station and see the citadel and the pillar with Breen talking on the monitor.
@@logan88mph61 Ah yes, I heard it last night when playing it again
I listen to this while waking around coronaworld.
My apartment building my put up cameras; I guess my landlord wants to help with the C-17 larping.
Pick up that can
Pick up that can.
Now, put it in the trash can.
Alright, You can go.
this is totally me when i confirm my civil status with a protection team
The sound for me would sound like...Seeing dead bodies in Black Mesa...
whenever i walk into town, i play this
Stad 17...
-Щ from RALR
Creepy
What I need to write in Google to find these beautiful pictures ???
I've writted City 17, HL2 2 C17 and HL2 Citadel, but if u don't find these just ask me and I'll send u these pictures :P
15 years hl2 has been for 15 years omg!!!!!
Are you feeling old yet?
haunting
I want 1 hr version
This is music by kelly bailey
Wheres that sound that goes *wop….wop……wop……*
I really wish that there was a mod for this
Wellcome to moscow
Sofia, Bulgaria
is this ASMR?
Nice
Welcome, welcome to Detroit.
The future of humanity under the control of the WEF right here.
People always hype on about the beta, and how much 'better' it's darker tone is, but if you ask me, this is just as dark, if not worse than anything the Beta ever did.
Consider the implications of having your entire race forcibly made sterile, kept around as little more than worker drones held captive by an uncaring, inter-dimensional empire. To have your entire civilization be herded like cattle to erode away the very planet you held dear, the materials of which that are used for who knows what else. They have no need for theatrics or showy, aggressive standards, like some future dystopias; the Combine's mere presence is overwhelming, oppressive, and unignorable, much more like 1984 in it's style.
Ruled by an emotionless, abominable ruling party, of which nobody knows it's true machinations, and nobody can stop it's actions. And said ruling party, would like to keep it that way.
2030
The two male citizens at the block, near the playground with the slightly-spoopy baby...
I personally headcann=on them as a gay couple, but that's just my headcanon.
isolation
Australia be like
SOS
i think i heard this sound in another game not from valve
It came from hl2
is this on the soundtrack? i wanna know if theres a name for it or if its on spotify.
all i can hear is compression
Why’s the first image look like anime
Just imagine anime half life
Omg please Valve make it happen.
I wish live in C17 , but not whit the combines xd
Sofia, Bulgaria
@@PoliceOfficer-lz5wu :-)
Australia
Is this really scary to anyone else
the soviet city.
totalarian*
@@densylek8779 totalitarian*
İnce I love half life 2 I play real game
That's a music, not an ambience
File name?
The name of music ?
Trainstation 1 or Trainstation Part 1
Source to the ambience?
half life 2
Trainstation 1
Trainstation Part 1
plaza_song
Where sirens and Striders tramps?
This ambient is in soundcloud?
no alarm :(
What alarm?
Roman
this ambience fake
Bruh