Hey glad you're enjoying it! There are a handful of mistakes you can see others have pointed out in the other comments but overall the solo experience is really smooth and a ton of fun!
I'm going to collect a few rules mistakes if you don't mind. At 33:06 shouldn't you have moved both the S-class raiders in to fight with Unity? They were both in range and they have swarm. When an event is triggered, the card is drawn at the end of the active player's turn. At 52:57 when you have to spawn in S-class raiders because the required is already on the board, you need to spawn in 2 of them. ☺️
Hey great catches! Sorry it took me so long to get back to you. You are so right about all of that! I think someone else pointed out the event triggering at the end of turn. I was mistaken thinking it happened immediately. I definitely should have chosen either the Void Drake or the TWO S-class raiders, I totally overlooked that other one.. I did not realize though that when you spawn S-classes that they come in 2 at a time! I completely overlooked that rule.. Thanks so much for pointing that all out and thanks for watching!!
Hey, thanks so much for the nice comments! I implore people to pick apart my playthroughs or really any videos I do. It really helps me to keep up with the rules. A lot of the times I get taught things that I either just didn't understand right, read wrong, or just made up because apparently after so many games I'll do that sometimes! 😅 Certainly easier to make mistakes when you're filming though as well.. Thanks so much for watching too!!
I sure did! However if you watch a little further I did catch that before the end of the turn I was taking right afterwards. It's quite likely I totally missed one somewhere along the way though so keep an eye out! Haha 😅
@@organiccardboard and at that point (33:06) shouldn't you have moved both the S-class raiders in to fight with Unity? They were both in range and they have swarm.
At around 39 min. When you moved on the unity wheel. He got a brown and a repair. When he did the repair he didn’t have anything to repair so you just moved on. What you should have done on page 7 in escalation rule book is if unity performs a repair and nothing to repair unity gains 1 vp
You found one! And you're totally right! Somehow I completely misread that and thought it had to happen immediately as soon as it triggered.. Now I wonder what all would have happened differently.. hmm.. I think I held off on some additional event movements due to it being the end of the track but I think those may have been during steps between a whole turn? Either way, thanks so much for pointing that out and thanks for watching!
No I believe you go up one each even if they are both the same but maybe you can point me to that rule in the rulebook? I'm referencing page 16 where the number 3 step is under "Buying or Acquiring Modules" is listed.
Half way through and loving this. Have played at two player count, can’t wait to get it to the table solo.
Hey glad you're enjoying it! There are a handful of mistakes you can see others have pointed out in the other comments but overall the solo experience is really smooth and a ton of fun!
I am excited to watch your play through. I just shared on the Andromeda's Edge Facebook group as well.
Awesome, thanks so much!
Hey, thanks for the video! Well done managing the camera angles and talking through your moves, the production was really impressive. Cheers! ✌️
Thanks so much for the kind words! I'm glad you enjoyed it!
I'm going to collect a few rules mistakes if you don't mind.
At 33:06 shouldn't you have moved both the S-class raiders in to fight with Unity? They were both in range and they have swarm.
When an event is triggered, the card is drawn at the end of the active player's turn.
At 52:57 when you have to spawn in S-class raiders because the required is already on the board, you need to spawn in 2 of them. ☺️
Hey great catches! Sorry it took me so long to get back to you. You are so right about all of that! I think someone else pointed out the event triggering at the end of turn. I was mistaken thinking it happened immediately. I definitely should have chosen either the Void Drake or the TWO S-class raiders, I totally overlooked that other one.. I did not realize though that when you spawn S-classes that they come in 2 at a time! I completely overlooked that rule.. Thanks so much for pointing that all out and thanks for watching!!
Man, these commenters are picky. Great job and camera work. Thanks for putting out this video on solo play.
Hey, thanks so much for the nice comments! I implore people to pick apart my playthroughs or really any videos I do. It really helps me to keep up with the rules. A lot of the times I get taught things that I either just didn't understand right, read wrong, or just made up because apparently after so many games I'll do that sometimes! 😅 Certainly easier to make mistakes when you're filming though as well.. Thanks so much for watching too!!
At the end of Unity's first turn you were supposed to check and execute a Raider Strike, which would have led to a battle
I sure did! However if you watch a little further I did catch that before the end of the turn I was taking right afterwards. It's quite likely I totally missed one somewhere along the way though so keep an eye out! Haha 😅
@@organiccardboard and at that point (33:06) shouldn't you have moved both the S-class raiders in to fight with Unity? They were both in range and they have swarm.
thanks a lot. just what i want to see/hear a brief (15m is brief for meat games) intro . thanks again.
Awesome! Glad you found it helpful in any way and thanks for watching!
At around 39 min. When you moved on the unity wheel. He got a brown and a repair. When he did the repair he didn’t have anything to repair so you just moved on. What you should have done on page 7 in escalation rule book is if unity performs a repair and nothing to repair unity gains 1 vp
Ha nice catch! You're right I totally forgot to give him his due point! Thanks for pointing that out!
Just a quick note, when an event is triggered it’s resolved at the end of the turn, not the beginning. Nice playthrough though
You found one! And you're totally right! Somehow I completely misread that and thought it had to happen immediately as soon as it triggered.. Now I wonder what all would have happened differently.. hmm.. I think I held off on some additional event movements due to it being the end of the track but I think those may have been during steps between a whole turn? Either way, thanks so much for pointing that out and thanks for watching!
@@organiccardboard no problem. In a game like this mistakes will inevitably be made!
When you buy 2 of the same module type you advance only one space on the track
No I believe you go up one each even if they are both the same but maybe you can point me to that rule in the rulebook? I'm referencing page 16 where the number 3 step is under "Buying or Acquiring Modules" is listed.