Amazing that you were able to design such an exciting and deep game using a standard deck of cards. (Of course, the artwork is so good I had to buy the game)
The app is now available!! Just search for 'Regicide Companion' on iOS or Android. The app does an amazing job of tracking the enemy stats for you as you play so you don't have to worry about the maths and just focus on crushing those pesky royals!
The game was recommended on ShutUp&SitDown….and now I spent one hour with my colleague trying to save our noble land from those evil royals….we were not successful, but had a lot fun!
Found this on reddit recommendations/website. It was an amazingly fun game overall. I was struggling about the game rules and mechanics at first. Luckily, yt video already came to save the day. I would've gotten a silver victory on solo mode at least because king of diamonds was my last encounter on castle deck and painful to deal with. My cards were mostly weak except Jack and had only one jester left. I had no choice to use jester for immunity. There's tons of handicap this game to make more challenging and replayable and I want to attempt it. ❤😊
Thanks for the awesome video. My friend Matt on 1P did a playthrough of this but i love your quick playthrough here! Great job designing this game. Just ordered 2 packs (art looks great btw) and am downloading app now and rules to play game with regular deck b4 they arrive😃👍
Insanely fun game, would definitely recommend this one!! One question regarding 2 player mode for which I couldnt find an answer in the rulebook: what happens when at the beginning of one game not a single diamonds is dealt? We had this one case and while it‘s kinda possible 9 of 10 times to avoid having no diamonds on the hand, in this case we just lost after the first boss.. anyways super fun game nonetheless!!
Just got my teal deck. I haven't won a single game on the app, but teaching my wife to play when the deck got here was fun. Thanks for an awesome game. It's like the Dark souls of card games :)
Love the game and great video. At 8:50 why wouldn't the player lay down the Ace of Spades for exact kill instead of yielding. They don't die if they run out of cards, correct? Only if they need to play a card, but can't I thought.
I re-listened and figured it out. I forgot that when you kill an enemy you start off against the next one. We were actually playing that wrong by moving to the next player. Curious, why did you design it so the the player that kills the enemy starts off against the next one? Was it too easy to beat the game the other way?
Hi @@JohnMRaggio ! THe issue was that in 3 player in particular, one player would deal the killing blow, never have to take an attack, and the same player would always be taking the first attack. it got really out of balance. now this way, all turns start with the previous player having take a hit of some kind.
The solo variant for regicide should have something to replace yielding. The goal of the solo game is not to use jesters. In my second game I've made a brilliant move dropping my last diamond, an ace, in a combo that let me draw 6 new cards. Alas, none of them were diamonds, so whatever I did afterwards I had to use a jester and it effected my score. Meaning that in that game, luck determined my score much more than skill. I added yielding to solo game with this one rule - Once before confronting a new enemy, you can choose to yield a turn. You are not playing any attack card, instead, draw one card of your choice from the discard pile to the field and place it sideways, you must play it on the next turn. You then take full damage from the enemy. Play the card you took from the discard pile, you can also use combos with it. After you defeat the enemy, the card you took from the discard pile is scraped completely off the game (not into the discard pile). I might have created a new problem though. On some occasions, when you can't exact-defeat a club and unless you have a very good spade in hand, it's almost a no brainer to yield and draw it back, but I tried this rule in solo several times and it at least feel like you have more control.
Hi Shlomgar! Yeah solo is a different beast. You need to treat diamonds like they are real diamonds and manage them accordingly. There will be times though when you just refill and you don't get one. Play it more and you'll learn a few more tricks that will help to reduce the chances of this happening. I have been playing a bajillion games of solo for testing the solo mode that we're about to release on the app and it becomes less and less frequent the more you play. Still, it's a deck of cards, and sometime it just doesn't fall your way. I like the simplicity of the Jesters. And more control, while it might make you feel safer, isn't necessarily a good in and of itself. Glad you're jamming some games!
@@badgersfrommars yeah, I love the jesters, it's like lives in old arcade games. After you beat it once now you wanna do it without losing lives. I am yet to win without a jester, even with my rule variation so I'm not worried. :)
In solo mode I loose so often because I do not have any diamonds to draw cards, I know about the jester but I have to use both of them already at the Jack stage. Am I playing incorrectly or is it just really really hard solo mode?
8:15 Would player 3 need to yield in fear of death? They would be able to do exact damage and then choose the next player, who would in turn hopefully get them to draw cards. Can't wait to start playing this game! 👍
Hey Charlie! When a player defeats an enemy they do not get to choose who goes next; they must play next. The only time that happens is when someone plays the Jester. So yes, very important that they yield there :)
2:54 - You attack the Jack with 18 (6 of clubs x2 plus 6 of spades). That is more than enough to defeat the Jack's 8 health, yet you only reduce the Jack's health by 6 down to 2. Why is this?
Hi! You're just missing the timing on the numbers being changed. 20 health, -12 for the 6 of clubs goes to 8, -6 for the 6 of spades goes to 2, then killed with a 4.
5:33 at this time stamp, you said that they can play a combo as long as the total is ten. So why did he play the three twos, since 2+2+2=6. Does the clubs take effect too? Also, are runs allowed too?
The combos are restricted to adding up to 10 or less. All suits take effect, except for those to which the enemy is immune. The clubs power doesn't change the combo total for checking the limit of 10. For example, the attack strength of 4 of hearts and 4 of clubs is 8 (and therefore a legal combo). Then you resolve their powers. Heal 8 cards and deal double 8 damage, which is of course 16.
When an enemy is defeated with the exact amount of damage -- are they shuffled into the tavern deck, or placed on top? If placed on top, it would be the first to be drawn next correct?
I'm still missunderstanding while player two have played a spade card, while enemy attack on player two, why player two just discard 6 value although value attack of enemy is 9?
Hi! I assume you're wondering about the second turn of the game? In that case the enemy's attack had been recuded by the value of the played spade (6), not the number of cards (1). Every siuit power is resolved at the value of that attack. So the 6 of spades reduced the enemy's strength by 6 (down to 4), not by 1. Let me know if you have any other questions!
When you kill an enemy by attacking for more than their HP, which card(s) go into the discard first: the player's/players' cards, or the enemy card? For 2-4 players, how many Jokers are merited? Do the Jokers go in the Tavern deck, or can they be off to the side and used whenever like in Solo? In a two player game, can only one person yield? In a 3-4 player game, can there only be one person who must not yield?
I have a question: When I play a card and an animal companion of the same suit, let's say the 7 and ace of diamonds, does the effect work twice? Do I draw 16 cards or just 8?
Incredible game. Just one question. Why the attack of the enemy decreases one from 10 to 9 in 2:41 and 4:51? Thanks a lot in advance for your answers!!
I just played a game on my own and ended up on a turn where I ran out of diamonds, leaving me unable to draw. Are there any nitty gritty rules that address this, or was it just unlucky shuffling on my part?
Hi Alex - no other rules - you just have to manage the diamonds very carefully. Use them wisely and don't toss them out unless you have a really good reason.
@@badgersfrommars Hey there! Glad to see you're answering questions :) I have one, recently I was playing a 2 player game with my significant other, and we had a particularly unlucky opening where neither of us opened a diamond in the first turn, is the game just kind of over from the start when that happened?
@@ColasTeam yeah it's not possible to win from there. This will happen about once every 160 hands in 2 player so it won't happen that often. When it does, this means that the war band was marching to the castle and got hit by an asteroid before they got there. We did think about introducing some kind of mulligan rule.. but it just wasn't worth the space (and worth knowing which players hold diamonds at the start of a valid game).
Loving the game as we learn. Question: what if the TAVERN is empty, and you can't draw? And then, if the monarch is a ❤️, does that mean that we can't heal any cards until we defeat that monarch? Plz clarify⁉️
So when players draw cards collectivelly does that mean we can talk to each other about who gets what and how many cards if not everyone can have a full hand? I played it once and we decided who get the fallen enemy but I am not 100% certain this is how you do it. Does it have to follow a predictable clockwise order instead?
Players draw cards, one a time in a clockwise order, starting with the player who played the diamond. Any player who already has a full hand is skipped and the draw isn't "wasted" You can't talk about the cards in your hand.
When you have won a jack or queen, how does the power value work? If i have a jack does it attack for 10 and block for 10 or because its health is 20 does it block 20? same question for the queens, does it attack for 15 and block for 15 or because its health is 30 can i use it to block 30
Hi Adam. The enemy cards are worth their attack value in hand. So the Jack of Spades functions like a 10 of Spades when playing or discarding, and if you play the Queen of Clubs, she'll do 30 damage (because she is a 15 of Clubs). Yes, playing the King of Diamonds will draw the team 20 cards.
This game is so good. Found it through SU&SD. I’m in love. I’ve been playing it with my peers in the green room before shows for weeks. One question: the tavern deck is never shuffled, only the discards before placing them on bottom of the tavern deck, so does that mean that exact damage GUARANTEES the next person to play a diamond will draw the J/Q/K which was just placed on top of the tavern deck?
Digging the solo version so far. After playing an attack card and not having enough to fulfill the attack, can your remaining cards go toward fulfilling the attack before using a jester or do they have to be discarded entirely before the use of the jester, forcing you to only use cards out of your new 8 to fulfill the full attack damage?
It's all or nothing. You can use the Jesters at the beginning of the step, not halfway through. So yeah, sometimes it's better to make a slightly weaker play if it means tossing 3 cards to cover the damage, then come back at them with a full grip. Glad you're enjoying it! Check out our demo of solo mode in the app on our other video
@@badgersfrommars just watched it and paused my way through to see if I'd play the same way. That app is going to be so addictive when solo comes out. Good work
Amazing that you were able to design such an exciting and deep game using a standard deck of cards. (Of course, the artwork is so good I had to buy the game)
Found this game by accident. It's amazing. Absolutely brilliant.
Hi guys, I have also made a Poker variant called Hit the Deck! Anyone interested can ask me about it!
That background would make a *GORGEOUS* gaming mat to play the game on (hint hint!!!).
The app is now available!! Just search for 'Regicide Companion' on iOS or Android. The app does an amazing job of tracking the enemy stats for you as you play so you don't have to worry about the maths and just focus on crushing those pesky royals!
I really wish I could buy a deck of these cards in the US...😢
Loved the game. Thank you for the app.
The game was recommended on ShutUp&SitDown….and now I spent one hour with my colleague trying to save our noble land from those evil royals….we were not successful, but had a lot fun!
Solid game. Just bought it today, along with the app version as well. If you like the occasional solo card game, this is a must buy.
What an amazing explanation
Found this on reddit recommendations/website. It was an amazingly fun game overall.
I was struggling about the game rules and mechanics at first. Luckily, yt video already came to save the day.
I would've gotten a silver victory on solo mode at least because king of diamonds was my last encounter on castle deck and painful to deal with. My cards were mostly weak except Jack and had only one jester left. I had no choice to use jester for immunity.
There's tons of handicap this game to make more challenging and replayable and I want to attempt it. ❤😊
Thanks for the awesome video. My friend Matt on 1P did a playthrough of this but i love your quick playthrough here! Great job designing this game. Just ordered 2 packs (art looks great btw) and am downloading app now and rules to play game with regular deck b4 they arrive😃👍
Insanely fun game, would definitely recommend this one!!
One question regarding 2 player mode for which I couldnt find an answer in the rulebook: what happens when at the beginning of one game not a single diamonds is dealt? We had this one case and while it‘s kinda possible 9 of 10 times to avoid having no diamonds on the hand, in this case we just lost after the first boss..
anyways super fun game nonetheless!!
Just got my teal deck. I haven't won a single game on the app, but teaching my wife to play when the deck got here was fun. Thanks for an awesome game. It's like the Dark souls of card games :)
I've purchased the solo mode on the companion app. Please make multiplayer online mode too!
Love the game and great video. At 8:50 why wouldn't the player lay down the Ace of Spades for exact kill instead of yielding. They don't die if they run out of cards, correct? Only if they need to play a card, but can't I thought.
I re-listened and figured it out. I forgot that when you kill an enemy you start off against the next one. We were actually playing that wrong by moving to the next player. Curious, why did you design it so the the player that kills the enemy starts off against the next one? Was it too easy to beat the game the other way?
Hi @@JohnMRaggio ! THe issue was that in 3 player in particular, one player would deal the killing blow, never have to take an attack, and the same player would always be taking the first attack. it got really out of balance. now this way, all turns start with the previous player having take a hit of some kind.
@@badgersfrommars makes sense as you explain it. Thanks!
Looking forward to getting my deck... I wonder which one it will be!
Amazing game even using a standard poker deck. Thanks!
I like the timing of the video, looks familiar😊
This is super exciting!!! I love the game so far!!
It's incredible I'm from brasil congratulations... I'll make a version of your game sir with alternative arts
I was definitely playing this wrong. The rulebook isn't _super_ clear on players vs player, but I'm glad I found this video!
this is a co-op no?
@@Janisurai Yeah, a co-op. You can play solo too.
Excellent tutorial for a great game!
Haven't been as excited about regular cards since tichu!
The solo variant for regicide should have something to replace yielding.
The goal of the solo game is not to use jesters. In my second game I've made a brilliant move dropping my last diamond, an ace, in a combo that let me draw 6 new cards. Alas, none of them were diamonds, so whatever I did afterwards I had to use a jester and it effected my score. Meaning that in that game, luck determined my score much more than skill.
I added yielding to solo game with this one rule -
Once before confronting a new enemy, you can choose to yield a turn. You are not playing any attack card, instead, draw one card of your choice from the discard pile to the field and place it sideways, you must play it on the next turn. You then take full damage from the enemy. Play the card you took from the discard pile, you can also use combos with it. After you defeat the enemy, the card you took from the discard pile is scraped completely off the game (not into the discard pile).
I might have created a new problem though. On some occasions, when you can't exact-defeat a club and unless you have a very good spade in hand, it's almost a no brainer to yield and draw it back, but I tried this rule in solo several times and it at least feel like you have more control.
Hi Shlomgar! Yeah solo is a different beast. You need to treat diamonds like they are real diamonds and manage them accordingly. There will be times though when you just refill and you don't get one. Play it more and you'll learn a few more tricks that will help to reduce the chances of this happening. I have been playing a bajillion games of solo for testing the solo mode that we're about to release on the app and it becomes less and less frequent the more you play. Still, it's a deck of cards, and sometime it just doesn't fall your way. I like the simplicity of the Jesters. And more control, while it might make you feel safer, isn't necessarily a good in and of itself. Glad you're jamming some games!
@@badgersfrommars yeah, I love the jesters, it's like lives in old arcade games. After you beat it once now you wanna do it without losing lives. I am yet to win without a jester, even with my rule variation so I'm not worried. :)
In solo mode I loose so often because I do not have any diamonds to draw cards, I know about the jester but I have to use both of them already at the Jack stage. Am I playing incorrectly or is it just really really hard solo mode?
I love this game😊
8:15 Would player 3 need to yield in fear of death? They would be able to do exact damage and then choose the next player, who would in turn hopefully get them to draw cards.
Can't wait to start playing this game! 👍
Hey Charlie! When a player defeats an enemy they do not get to choose who goes next; they must play next. The only time that happens is when someone plays the Jester. So yes, very important that they yield there :)
@@badgersfrommars You absolute legends, thank you! I must have missed that.
Shut up and sit down brought me here
same
2:54 - You attack the Jack with 18 (6 of clubs x2 plus 6 of spades). That is more than enough to defeat the Jack's 8 health, yet you only reduce the Jack's health by 6 down to 2. Why is this?
Hi! You're just missing the timing on the numbers being changed. 20 health, -12 for the 6 of clubs goes to 8, -6 for the 6 of spades goes to 2, then killed with a 4.
5:33 at this time stamp, you said that they can play a combo as long as the total is ten. So why did he play the three twos, since 2+2+2=6. Does the clubs take effect too? Also, are runs allowed too?
The combos are restricted to adding up to 10 or less. All suits take effect, except for those to which the enemy is immune. The clubs power doesn't change the combo total for checking the limit of 10. For example, the attack strength of 4 of hearts and 4 of clubs is 8 (and therefore a legal combo). Then you resolve their powers. Heal 8 cards and deal double 8 damage, which is of course 16.
@@badgersfrommars but what about runs? Are those allowed as long as they add up to ten or less?
@@alixx_legenddark_xx2819 No runs. Just pairs/sets :)
Is this available in Europe? Could not find it on Amazon :(
Hi Catcher InTheRye - Yep can buy it here. www.badgersfrommars.com/buy-regicide/
When an enemy is defeated with the exact amount of damage -- are they shuffled into the tavern deck, or placed on top? If placed on top, it would be the first to be drawn next correct?
Hi Peter! Yes, just placed straight on top, so yes, you'll be drawing it soon enough. An important bonus to aim for!
I'm still missunderstanding while player two have played a spade card, while enemy attack on player two, why player two just discard 6 value although value attack of enemy is 9?
Hi! I assume you're wondering about the second turn of the game? In that case the enemy's attack had been recuded by the value of the played spade (6), not the number of cards (1). Every siuit power is resolved at the value of that attack. So the 6 of spades reduced the enemy's strength by 6 (down to 4), not by 1. Let me know if you have any other questions!
When you kill an enemy by attacking for more than their HP, which card(s) go into the discard first: the player's/players' cards, or the enemy card?
For 2-4 players, how many Jokers are merited?
Do the Jokers go in the Tavern deck, or can they be off to the side and used whenever like in Solo?
In a two player game, can only one person yield? In a 3-4 player game, can there only be one person who must not yield?
I have a question: When I play a card and an animal companion of the same suit, let's say the 7 and ace of diamonds, does the effect work twice? Do I draw 16 cards or just 8?
Hi Malachi! Just the once so you would draw 8 cards :)
Incredible game. Just one question. Why the attack of the enemy decreases one from 10 to 9 in 2:41 and 4:51?
Thanks a lot in advance for your answers!!
Yeah, got confused too, that's just unfortunate font or background image, it's number 4, not 9 :)
@@dezm0n679 you're right!! many thanks for your answer!!
I just played a game on my own and ended up on a turn where I ran out of diamonds, leaving me unable to draw. Are there any nitty gritty rules that address this, or was it just unlucky shuffling on my part?
Hi Alex - no other rules - you just have to manage the diamonds very carefully. Use them wisely and don't toss them out unless you have a really good reason.
@@badgersfrommars I just played some more on my own and beat a run! Definitely learned my lesson with the diamonds. :)
@@badgersfrommars Hey there! Glad to see you're answering questions :) I have one, recently I was playing a 2 player game with my significant other, and we had a particularly unlucky opening where neither of us opened a diamond in the first turn, is the game just kind of over from the start when that happened?
@@ColasTeam yeah it's not possible to win from there. This will happen about once every 160 hands in 2 player so it won't happen that often. When it does, this means that the war band was marching to the castle and got hit by an asteroid before they got there. We did think about introducing some kind of mulligan rule.. but it just wasn't worth the space (and worth knowing which players hold diamonds at the start of a valid game).
Loving the game as we learn. Question: what if the TAVERN is empty, and you can't draw? And then, if the monarch is a ❤️, does that mean that we can't heal any cards until we defeat that monarch? Plz clarify⁉️
That's correct. Suit powers don't work against the enemy with a matching suit.
Can you make a companion with pairs together in same set??!
Hi! An animal companion can only be paired with one other card, which could be another animal companion. So Ace + Ace is good. 3 + 3 + 3 + Ace is bad.
To play as the Monarch check out Reigns.
Hey @Badgers From Mars, have you guys considered making a Player vs. Player ruleset for Regicide with 2 decks?
Only for about 30 seconds. Have a crack at it and let us know :)
Did rules change from this video later on? I feel like ive seen many other videos and rules were different.
Nope - this is the correct rule video. What did you think might be different?
For a second I thought Regice from Pokemon is learning how to play a card game
So when players draw cards collectivelly does that mean we can talk to each other about who gets what and how many cards if not everyone can have a full hand? I played it once and we decided who get the fallen enemy but I am not 100% certain this is how you do it. Does it have to follow a predictable clockwise order instead?
Players draw cards, one a time in a clockwise order, starting with the player who played the diamond. Any player who already has a full hand is skipped and the draw isn't "wasted"
You can't talk about the cards in your hand.
How do I get a copy of this?
Hi Cal! You can order from our website; badgersfrommars.com :)
@@badgersfrommars Can I ask a question? Is the Ace 1 Damage when considered for removing Health?
@@Calixtus When discarding cards to suffer damage an Ace has a value of 1 and the Jester a value of 0.
When you have won a jack or queen, how does the power value work? If i have a jack does it attack for 10 and block for 10 or because its health is 20 does it block 20? same question for the queens, does it attack for 15 and block for 15 or because its health is 30 can i use it to block 30
Hi Adam. The enemy cards are worth their attack value in hand. So the Jack of Spades functions like a 10 of Spades when playing or discarding, and if you play the Queen of Clubs, she'll do 30 damage (because she is a 15 of Clubs). Yes, playing the King of Diamonds will draw the team 20 cards.
What happens if there is no more cards in Tavern deck? Is the discard pile gets shuffled in or is it game over?
Hi! Nothing happens. Just keep playing. But if you can’t draw and you really need to then things are going to get real bad real quick.
This game is so good. Found it through SU&SD. I’m in love. I’ve been playing it with my peers in the green room before shows for weeks. One question: the tavern deck is never shuffled, only the discards before placing them on bottom of the tavern deck, so does that mean that exact damage GUARANTEES the next person to play a diamond will draw the J/Q/K which was just placed on top of the tavern deck?
Hi SP! Thanks for your kind words. Yep you've got it right. Exacties is key to getting a higher quality hand!
I thought this game was impossible, but it's because I haven't been putting the defeated enemies in the discard pile 🤣🤣
Ah yes, that does make it quite the challenge!
Digging the solo version so far. After playing an attack card and not having enough to fulfill the attack, can your remaining cards go toward fulfilling the attack before using a jester or do they have to be discarded entirely before the use of the jester, forcing you to only use cards out of your new 8 to fulfill the full attack damage?
It's all or nothing. You can use the Jesters at the beginning of the step, not halfway through. So yeah, sometimes it's better to make a slightly weaker play if it means tossing 3 cards to cover the damage, then come back at them with a full grip. Glad you're enjoying it! Check out our demo of solo mode in the app on our other video
@@badgersfrommars just watched it and paused my way through to see if I'd play the same way. That app is going to be so addictive when solo comes out. Good work
If all players have drawn to their maximum hand size, do you simply stop drawing or are remaining cards discarded?
Hi Rob, you just stop drawing. In earlier versions you would 'burn' the cards you couldn't draw (to the discard pile)... yep, it was mean.
@@badgersfrommars Cool! That's kinda what I figured, but thanks for the clarification.
I just played solo-mode and lost... It is not that easy...
Rogal Dorn brought me here
It seems I am in good company
good game, but looking at this video I must admit rulebook is terrible