Lords Of The Fallen Is A GIANT Disappointment

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  • Опубликовано: 31 май 2024
  • Lords Of The Fallen Is A GIANT Disappointment
    Thank you to CI Games for the opportunity to play, I appreciate the opportunity very much, this is how I feel about the game truly
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    Lords of the Fallen is a new Souls like game released in 2023 that is a reboot of Lords of the Fallen from 2014. Lords of the Fallen has a variety of bosses, levels, enemies, weapons and so much more in this Dark Fantasy action RPG, is Lords of the Fallen good? well... this will be a Lords of the Fallen gameplay review from the perspective of a Dark Souls fan.
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Комментарии • 1,6 тыс.

  • @Ch0pper
    @Ch0pper  7 месяцев назад +123

    yeah nah im good on that

    • @sephiroth3082
      @sephiroth3082 7 месяцев назад +12

      Yeah you’ll definitely continue it when it’s all patched up

    • @chriszimmerman5690
      @chriszimmerman5690 7 месяцев назад +26

      ​@@sephiroth3082I'm thoroughly enjoying it

    • @sephiroth3082
      @sephiroth3082 7 месяцев назад

      @@chriszimmerman5690 good to hear

    • @szafraniec8164
      @szafraniec8164 7 месяцев назад

      You are clearly delusional 😂

    • @justinholtman
      @justinholtman 7 месяцев назад +1

      Damn hate hearing and seeing this was really hoping this game would be awesome

  • @5371W
    @5371W 7 месяцев назад +99

    So Lords of the Fallen was terrible, but then they made Lords of the Fallen which turned out pretty mid. I have high hopes for their next game, Lords of the Fallen.

    • @venydonchak3841
      @venydonchak3841 7 месяцев назад +5

      This game is so good... PPL are just stupid who doesn't like it

    • @samueldavis5895
      @samueldavis5895 7 месяцев назад +15

      @@venydonchak3841nah, they are just giving their opinions. The game is annoying to some people

    • @venydonchak3841
      @venydonchak3841 7 месяцев назад +2

      @@samueldavis5895 yeah I get it but PPL didn't even tried it yet... like combat is totally different than any souls and I don't like it much but it offers a great experience

    • @samueldavis5895
      @samueldavis5895 7 месяцев назад +9

      @@venydonchak3841 it’s the combat and atrocious level design and making you switch back and forth for lots of people. Now LOP thoroughly enjoyed. Play 4 playthroughs

    • @5371W
      @5371W 7 месяцев назад

      @@venydonchak3841 this game is so bad... PPL are just stupid who doesn't like it

  • @kelpyg7301
    @kelpyg7301 7 месяцев назад +10

    as a consumer you expect a certain amount of diligence from a developer. When I pay 80 dollars for a game and the main title screen doesn’t work there has to be some accountability. I had to reboot the game 4 times just so I could get past the screen adjustment settings. This game should of been delayed to work out the kinks

    • @skeley6776
      @skeley6776 7 месяцев назад +3

      Modern Gaming in no other entertainment industry does the consumer get fked so much.

  • @ExpertAtAll
    @ExpertAtAll 7 месяцев назад +94

    My main complaint is I feel like some of the areas were designed with co-op in mind with some of the later game areas having crazy enemy density. It should be scaled properly for solo play.

  • @legendarycl4p-tp716
    @legendarycl4p-tp716 7 месяцев назад +631

    I'm on the last stretch of the game, and I haven't enjoyed a soulslike like this since nioh 2 . I think it's amazing

    • @simongomes7250
      @simongomes7250 7 месяцев назад +82

      It is. If one person complain that loves From software, then everyone else complains. I’m loving this game. It’s amazing

    • @legendarycl4p-tp716
      @legendarycl4p-tp716 7 месяцев назад +36

      @simongomes7250 people will complain regardless, any true soulslike players will enjoy it. It's fine to not like a few things, but it's definitely not a bad game . I've been playing blind and have only looked at a guide twice when I've been proper lost lol. I've never played a souls game full blind! So it's definitely not "over done" as I've seen in some posts

    • @timholloway8821
      @timholloway8821 7 месяцев назад +28

      The game is great, when I see someone fighting a boss like mendacious visage completely disregarding the lamp and saying boss fights are bad I laugh.

    • @rebirthofdiablo-2196
      @rebirthofdiablo-2196 7 месяцев назад +28

      U ain't a real souls player then because this game is homestly funn , yes frames n bugs sucks but other than that this game is golden n fun

    • @legendarycl4p-tp716
      @legendarycl4p-tp716 7 месяцев назад +3

      @timholloway8821 I fought the crow boss last night, after slotting a new eye on my lamp and not reading it..... it does wither damage only 🤣🤣 I was wondering why enemies weren't dying 🙃 got it done tho with that eye before I worked out the issue

  • @mada_2
    @mada_2 7 месяцев назад +10

    The late game zones were so tedious and full of those bullshit "bosses turned regular enemies" I had to force myself to push through to finish it.
    It's just so... boring? Idk how I would describe the feeling i got while playing, but it was not very fun. I feel like the devs dont know how to make a souls like game, they just created the most nonsensical level design and level progression they could think of and litter it with countless enemies hoping that it would stick. So yeah its kinda difficult I suppose, but not the "fun difficult" kind, more like "annoying difficult" akin to the frigid outskirts in dark souls 2.
    Being generous, this game is a 5/10 at best. It's only saved by its looks and setting.

  • @kamshout
    @kamshout 4 месяца назад +8

    Lies of P was really the big surprise from last year

  • @BhaalSakh
    @BhaalSakh 7 месяцев назад +92

    I just finished it. Overall, no other game ever made me this angry. It quite literally, took a toll on my mental health. On a positive note, it's quite an unique experience. I have played every souls games, and yet this one still manages to have it's own kind of vibe. I thought it was a really interesting, visually impressive and incredibly frustrating journey. I love it as much as I hate it.

    • @d2197v
      @d2197v 7 месяцев назад +12

      I almost uninstalled but I found a summon feature it is the only reason why I started to play it again. The game is way too hard and there is not even a few seconds where you have a break from enemies. I found myself cussing lol.. Its not worth it. I give myself one extra day...

    • @Laoruperteen18
      @Laoruperteen18 7 месяцев назад +2

      do Sholar in champions covenant from the start of the game, and dont skip anything, dont run ahead to ignore enemies the first time you go through a zone, if you manage to beat everything up to the boss, then sure, feel free to run ahead....if you dare.
      i guarantee youll have a worse time than whatever you think you got from Lords.

    • @Laoruperteen18
      @Laoruperteen18 7 месяцев назад +3

      @@d2197v photo mode is a pause feature
      blocking, backstepping, running instead of dodging, making use of your spells and ranged weapons, and LEVEL VITALITY
      relying on summons to get through a game, sorry, but thats a "Git Gud" moment :D

    • @IsureamFalling
      @IsureamFalling 7 месяцев назад +1

      Tell me you haven’t played for honor without telling me you’ve played it

    • @pg9193
      @pg9193 6 месяцев назад +2

      @@d2197v I think I invented a few new cuss words while playing this one haha

  • @notalan1160
    @notalan1160 7 месяцев назад +9

    Going to umbral is definitely a chore.

  • @Orpze
    @Orpze 7 месяцев назад +153

    I’ve actually been enjoying the game & been having a blast since day 1

    • @Syfrox
      @Syfrox 7 месяцев назад

      yeah same. im curently downloading it the 7th time or something but it's worth for me. It may not be polished but it's a damn good game at heart.

    • @lunasllenas1997
      @lunasllenas1997 7 месяцев назад +3

      Its incredible how divisive the game is, and Im seeing how most of the people that deeply dislike this game its because they just want a game that feels much closer to the original from software games, and I don't think its really genuine arguing against a game because its not like another game you like a lot.

    • @dginc.4582
      @dginc.4582 7 месяцев назад

      Me to, untill realisation that the enemies are same dispite location, that killed all joy for me.

    • @craigcochrane2284
      @craigcochrane2284 6 месяцев назад

      Is it okay when Fromsoft does it though?

    • @T_995
      @T_995 3 месяца назад

      I feel like people are way too hard on this. Souls series is a high standard to match.
      Sure this is the 2nd attempt at Lords of the fallen and it's not perfect but it is really promising still .. if they stick to this formula and just work on the shortcomings they could have something really good on their hands.. this is a solid effort 6.5 out of 10 imo.

  • @jerryd551
    @jerryd551 4 месяца назад +5

    As a player of the "former archetype", I also ended up not enjoying this game at all. Exploration and level designs are fun and all, but the baseline should be the combat with enemies on said level is at least bearable. The semi-open ended level designs and umbral systems, to me personally, not only failed to offer the thrill of discovery, but even led to much confusion.

  • @henrysarson7417
    @henrysarson7417 7 месяцев назад +9

    It’s so artificially difficult. Vestige seeds/enemy placement and level design are the biggest problems with the game.

  • @TimoNaaro
    @TimoNaaro 7 месяцев назад +83

    I am really enjoying this game. Just yesterday. I spent the whole day just going back to early checkpoints and looking at umbral world. I found like three new ideas. I have absolutely no idea where I should go for the main story since the vestiges seem to appear in the order you find them.
    Also I really like that I just get to umbral flowerbed with no heals or anything left and I make my own checkpoint then 20 steps later i am in this die or try boss fight.
    Sometimes when I make flowerbed there are like 3 different routes (one being in umpral) to continue. I really digging this. There is surely some janky stuff in combat. and since i play full str build I dont think I get more than one more drop in the game after I got the sword teeth and flesh in the quite early game. so those are negatives for sure.

    • @yvannenikolainethercott5709
      @yvannenikolainethercott5709 7 месяцев назад

      If you're planning to play New Game+, I sure hope you save up those seeds because there will no be permanent vestiges/checkpoints.

    • @Cricket0021
      @Cricket0021 5 месяцев назад +1

      the only thing that i hate about this game is why the absolute fuck, did they still copy the awkward jumping mechanic that dark souls had? I mean, elden ring had a dedicated jump button and the gameplay isn't that different from dark souls when they did it, WHY'D THEY THINK ITS A GOOD IDEA TO PUT THAT STUPID DARK SOULS JUMP INTO A GAME WHERE THERE'S PLATFORMING?

    • @mcdougal0
      @mcdougal0 17 дней назад

      @@Cricket0021 That's one of my cripes.

  • @TyeDye622
    @TyeDye622 7 месяцев назад +25

    I'm a Fromsoftware veteran and I'm having an amazing time with this game! I'm not understanding the hate for this game and honestly I would invest in this game if your a fan of souls likes.

    • @simongomes7250
      @simongomes7250 7 месяцев назад +4

      Exactly. They acting like little kids

    • @blackfacegaming191
      @blackfacegaming191 7 месяцев назад +2

      No, just no. Maybe this one yes, but the OG lords of the fallen was ABSOLUTE HORSE ISH

    • @slaveboicarti
      @slaveboicarti 7 месяцев назад +2

      @@simongomes7250it’s because the combat feels janky and kinda like “floaty” and the multiplayer is awful

    • @TyeDye622
      @TyeDye622 7 месяцев назад +1

      @@blackfacegaming191 I ment to say game lol the original was terrible haha

    • @TyeDye622
      @TyeDye622 7 месяцев назад

      @@slaveboicarti I don't really care for multi-player, I play offline. The combat is fine in my opinion.

  • @illbill_9190
    @illbill_9190 7 месяцев назад +34

    I can’t believe some people don’t like this game. It’s so addicting for me. Got a strength build. Bonking enemy’s with hammers is so satisfying

    • @uzuvibe5420
      @uzuvibe5420 7 месяцев назад +2

      People aren’t trying to like it, they’re trying their very best to hate it Lmao

    • @TheDude044
      @TheDude044 7 месяцев назад

      I’m on the flip side, I can’t believe people actually like this game. 10 years of development leads to this? Ouch

    • @juanitopecados2529
      @juanitopecados2529 7 месяцев назад +1

      mid game

  • @pertreyu9579
    @pertreyu9579 7 месяцев назад +187

    Just beat it tonight with about 60ish hours. I found the level design genuinely the best of all soul likes ive played. The whole umbral world thing was really really cool to me. It has definitely not been a perfect game by any means, but since day 1 ive had a blast with it.

    • @DuggyDarko
      @DuggyDarko 7 месяцев назад +14

      The level design is great! So many areas cram so much in and the way they loop back around to other areas is fantastic and something alot of souls likes really struggle with.

    • @pertreyu9579
      @pertreyu9579 7 месяцев назад +10

      @@DuggyDarko the area that really sold that idea to me was the tower. Sooo much was in that one tower.

    • @DuggyDarko
      @DuggyDarko 7 месяцев назад

      @@pertreyu9579 I just finished that area lastnight. Amazing level design.

    • @jacobsalcido5891
      @jacobsalcido5891 7 месяцев назад +11

      I agree. I'm genuinely confused why so many are struggling to digest its concepts

    • @DuggyDarko
      @DuggyDarko 7 месяцев назад +10

      @@jacobsalcido5891 filthy casuals.

  • @WillPatterson77
    @WillPatterson77 7 месяцев назад +2

    I appreciate your candor and points. Th am you. I am still on the fence for both games so I think I will wait a bit longer.

  • @austinolson143
    @austinolson143 7 месяцев назад +58

    Man that sucks. While I respect of your opinion. I’ve played all of the fromsoft games, originally the first armored core on the PlayStation when it first came out and I can say I absolutely love this game (despite all bugs) but not every game is everybody’s cup of tea ☕️

    • @davismorgan7955
      @davismorgan7955 7 месяцев назад +2

      It really is the new dark souls 2. Completely divisive. It just felt scummy for them to charge $70 for a game that was broken on series x at launch. I’m lucky they gave me my money back. If they had charged $40 then I feel a lot of criticisms wouldn’t be as bad.

    • @austinolson143
      @austinolson143 7 месяцев назад

      @@davismorgan7955 ya I have it on the series x and man can those frames drop to almost nothing at points and get horrible texture pop in here n there. Definitely should have delayed it a little. But the parts that do work imo are insanely good

  • @PitbullfromNM
    @PitbullfromNM 7 месяцев назад +9

    this is the exact way i feel about the game myself,top notch video

  • @lollipopwaraxe6032
    @lollipopwaraxe6032 7 месяцев назад +215

    I hated it at first but once I got further in I am starting to really enjoy it personally.

    • @uzuvibe5420
      @uzuvibe5420 7 месяцев назад +3

      Just a matter of adapting same game felt way to fast but overtime it clicks, I love the maps the weapons, even the side content like the snow area are done well

    • @picallo1
      @picallo1 7 месяцев назад +5

      Right its not Souls and I think thats the problem people have. Its not souls its not Sekiro or life of PI or whatever, its Lords of the Fallen. Its a different game, and yes its pretty linear in some cases but exploring is still big and you can easily miss ALOT of things. And to put into perspective I didnt have fun with Elden ring until I got about 20ish hours in because the first few levels are a struggle fest where a a soldier of Godrick just wipes you. Here theres a proper opening level where most enemies arent that tough and ramp up later. The no dodge cancelling during attacks really makes my @$$ itch but you know, meh.

    • @soggywafulz
      @soggywafulz 7 месяцев назад +4

      Stockholm syndrome 🎉

    • @HighLanderPonyYT
      @HighLanderPonyYT 7 месяцев назад +4

      Sunken cost fallacy?

    • @davismorgan7955
      @davismorgan7955 7 месяцев назад +8

      @@HighLanderPonyYTseriously. I refunded my game after about ten hours because it was kinda miserable. Clunky combat with the same enemy copy and pasted until they overwhelm you. Also the camera and lock on system is TERRIBLE. As soon as I refunded I started a new dark souls 3 run and the difference is night and day.

  • @warthog-facedbuffoncantmak4177
    @warthog-facedbuffoncantmak4177 7 месяцев назад +40

    As a fromsoft and souls like veteran I'm having an absolute blast. Also the armor sets and weapons are nothing I've ever seen before in an action rpg. I'm 2 areas in and absolutely in love. Turn off hdr when you're on consoles btw. It's a night and day difference

    • @uzuvibe5420
      @uzuvibe5420 7 месяцев назад

      Why turn off hdr?

    • @warthog-facedbuffoncantmak4177
      @warthog-facedbuffoncantmak4177 7 месяцев назад

      @@uzuvibe5420 Unreal engine 5 can't handle hdr very good. Textures don't pop etc

    • @ArdynIzunla
      @ArdynIzunla 7 месяцев назад

      @@uzuvibe5420I was wondering that myself until I tried it, the difference is massive, I can look at the game now and it no longer feels like my eyes are being torn apart

  • @rhombusx
    @rhombusx 6 месяцев назад +5

    I just beat this game a couple of days ago and though I had a good time with it, agree with some of the frustrating points. I actually think the level design in terms of the physical layout was exceptional - the areas fit together in a way that this feels like a real interconnected 3d space that doesn't "cheat" with geography/geometry. I think the primary problem is just THERE ARE TOO MANY ENEMIES - even worse in the Umbral. Also as the game continues, they start jacking up enemy HP more and more, you don't have the time or space to fight enemies without getting overwhelmed. Unfortunately, this makes it difficult to really soak in the atmosphere and explore the really visually interesting and detailed areas. By the end, I found myself just sprinting past everything, which is something I rarely do in these games. In general, the balance in difficulty was way off, where just surviving the zones was extremely difficult, but the bosses were surpisingly easy.

  • @maozuka8808
    @maozuka8808 7 месяцев назад +7

    I have not progressed that much into the game (just cleared the horse knight looking boss at swamp), and also played enough souls like games to truly comment on how good this is. I find myself being able to continue playing despite the many deaths, but the 2 main issues I have with the console version of the game is multiplayer/crossplay issues, and probably the performance mode that dips every so often during those sessions.

    • @yvannenikolainethercott5709
      @yvannenikolainethercott5709 7 месяцев назад

      Everything else is digestible, despite the BS where common trash can 2-shot you, and you need 3-5 to kill them, if there was proper distribution like in say DS3 or even say DS1. But they rely on platoons of enemies to create an artificial challenge because they can't be bothered to properly place enemies.
      Oh and enjoy a shitton of ambushes and bait loot. This'd be fine every once in a while like in DS3 or ER, but when it incorporates it as one of the things to make the game "challenging", it's BS. Expect to constantly shift your camera in awkward positions, breaking immersion and opening up yourself to unrendered enemy snipes because of this.
      OH and I almost forgot: Also expect to die in areas with lots of ledges because all of your attacks propel you forward. If it's not that, due to stagger from aforementioned invisible (unrendered) snipers, or maybe ambushes, or a combination of snipers hitting you because you were shifting your camera around a corner to check for an ambush to pick up the bait loot.

  • @felatioable
    @felatioable 7 месяцев назад +117

    It’s funny because some of the things you mentioned are the things I love about this game: non-linear level designs, making umbral mode not optional, vestige seeds.

    • @morbincentral3607
      @morbincentral3607 7 месяцев назад +4

      It’s your opinion but I think what made me quit the game was because I felt like I was fighting the clunky controls the entire time I was playing. I feel like you need to nail that aspect when you have a souls like game because that can severely effect one’s enjoyment of the game.

    • @Tory-JJ
      @Tory-JJ 7 месяцев назад

      Yep! Dont listen to these boring chuds.

    • @dxdxdxdxdxd7125
      @dxdxdxdxdxd7125 7 месяцев назад +19

      @@morbincentral3607 its anything BUT clunky, you have different tools for different purposes, you have two types of a dodge. I bet you were spamming rolldodge and heavy attacks for no reason and not using movesets correctly so you were swarmed by the enemies

    • @h445
      @h445 7 месяцев назад +1

      @@dxdxdxdxdxd7125 dude fromsoft clones all share the same controls lol and they're ALL clunky - CLUNKY: meaning it's hard to do all of the actions in a smooth manner while traversing through the game world. lies of p included. just the way it is with those dumb wheels that are having to be used by the directional pad.

    • @dxdxdxdxdxd7125
      @dxdxdxdxdxd7125 7 месяцев назад +3

      @@h445 its smooth tho, just said actions take some time which you have to account for, if you want traversing and actions you can play Titanfall or Ghostrunner - both amazing efing games

  • @randomaj237
    @randomaj237 7 месяцев назад +24

    some people just don’t enjoy the level and encounter design of Ds1 and Ds2 anymore. It’s really sad to be honest, I played through all the fromsoft games 2 years ago and was really missing that hostile feeling world. Not like where Elden Ring where there’s almost never danger outside of a boss fight.

    • @ArcaneAki
      @ArcaneAki 7 месяцев назад +10

      I love how the regular enemies are more of a threat to me then the bosses

    • @celto107
      @celto107 7 месяцев назад +1

      DS3 is miles ahead of DS2 and DS1 tbh

    • @randomaj237
      @randomaj237 7 месяцев назад +5

      @@celto107 in boss fights, I can agree (gael and midir are just amazing), but outside of boss fights, Ds3 really lacks that same hard hitting atmosphere that Ds1 has, only coming close when directly referencing it. It lacks the coherent world design and level of freedom that allowed Ds1 to shine. Dark Souls 3 does surpass Ds1 and Ds2 for boss fights though and it’s not close. Twin Princes, Soul of Cinder, Gael, Midir, Nameless, Gundyr. All are some of the best combat encounters From Soft has made to date. Only Artorias and maybe Manus come even somewhat close.

    • @AhmadAlmilli
      @AhmadAlmilli 7 месяцев назад

      @@randomaj237not just boss fights imo, while area to area interconnectivity of ds1 is better, single area level design is much better than ds1 and bb, theres more to coherent world design than just shortcuts to earlier areas, which is why i think ER has the best level design in fromsoft, none of the games comes even close to ER when it comes to dropping my jaw from sheer amazement of finding new areas, and the level design of the legacy dungeons are unmatched, not even by ds1, and its open world design is the most handcrafted and complex ive ever seen PERIOD. it makes the older games feel like just a bunch of impressively interconnected rooms, hallways and corridors pretty much. enemies are also much better designed with more challenge, legit i had a harder time with some ds3, sekiro and ER enemies than i did most ds1 and ds2 bosses or even entire areas from them.
      personally i think most of the difficulty from ds1 comes from finding the next bonfire and some annoyingly designed areas and enemy placements, while the newer games like ds3 and ER took all the traversal and environmental difficulty away and invested all of it into the enemies and boss mechanics, which i prefer frankly. personally i think bb is the easiest, i didnt even have to memorize half the games enemy animations, u can just spam saw cleaver R1s with some half assed dodging in-between for 40 hours, u can get by with that strategy through alot of the game, i personally find it to be the most mindless and least strategic of them all, most ds3 and bb enemies dont even have poise lol, u can legit just walk up to most enemies spam R1 till they die without much thought, as long as u connect ur attack first youre good. funnily enough my favorite souls combat after ER and sekiro is ds1, theres alot of high poise enemies and theres something magical about its slow and strategic combat for me, none of the games have such methodical play as ds1 did imo, it feels like chess at times, its much more prediction, memorization and strategy based than bb and ds3 combat thats for sure, ER fixed that by having enemies as good as you are, gone are the days where u just walk up to an enemy and spam R1 till they drop, so many enemies in ER have high poise, so many mini bosses that are harder and more fun designed than half the ds3 and bb main bosses imo. the enemy placement in ER is the best in the series i say.
      i also think ds3's atmosphere is better than ds1 and especially bb (which i find to be the weakest and least creative in fromsofts catalogue, environmentally speaking, its still a fromsoft game so its better than 99% of games i played though, love it to death) i think ds3 was its best when it wasnt directly referencing ds1 barring the few obvious moments, i dont know man... i think theres alot of nostalgia bias in ur comment, sounds like ds1 is ur first souls game, i mean no offense in what im saying ofcourse weve all got preferences. personally i think ER is the best one by far, followed by a tie between ds1 and sekiro.

    • @TheDude044
      @TheDude044 7 месяцев назад

      @@randomaj237 I disagree with that only because DS3 was at least consistent with its level design choices for the most part. The first half of DS1 is awesome, the second half was and will always be an unfinished mess.

  • @Aproposkainable
    @Aproposkainable 7 месяцев назад +52

    Ive put 500+ hours into every fromsoft souls and soulslike.. and atleast finished any souls game that ive seen come out over the past 8 years or so. Ive played through this twice now and i LOVE this game... the level design, combat, enemy types, lore, ive loved every second of this game

    • @dudewhat5364
      @dudewhat5364 7 месяцев назад +1

      what is the main attraction to lords of the fallen like what are the best parts?

    • @hashimrahman51
      @hashimrahman51 7 месяцев назад +1

      I haven’t played it, but one reservation I do have is that some of the levels remind me of Blightown or the burning castle/interior levels from Nioh, where everything starts to look the same and you just want to get it over with.

    • @maverickblue4805
      @maverickblue4805 7 месяцев назад +3

      @@dudewhat5364everything its just a good game and honestly i cant see why people are so hard on it..its not elden ring but it feels like its own game i dont know why everyone loves to complain so much

    • @Budd631
      @Budd631 7 месяцев назад +3

      @@hashimrahman51I’m 2/3’s or so through the game and you’re 100% correct. There are no landmarks and I can’t tell which way to go. This is 100% the biggest gank game of all time. You can’t go 50 feet without an ambush: 2 trash enemies, 2 archers and 2 dogs. Fun. Last 3 bosses were gank fights. No lie.

    • @koloblockkol6665
      @koloblockkol6665 7 месяцев назад +1

      Then it's surprising how you didn't see that devs made literally every possible mistake they could make. They somehow made worse ds2

  • @OverlordRosenburg
    @OverlordRosenburg 7 месяцев назад +5

    I really love the game (one of the few lucky ones with no performance issues). I'm someone who leans almost completely to the exploration and defeat bosses through weakness side and I feel this game's pretty good at that especially the switch between worlds and the different secrets concept.

  • @user-eq1sm1qb7h
    @user-eq1sm1qb7h 7 месяцев назад +2

    The fact they actually released a souls like game where fps drops and stutter is so bad that most of the bosses are unplayable.... joke of a game

  • @joshuawilliams8541
    @joshuawilliams8541 7 месяцев назад +19

    You wanted a boss gauntlet and what we got was one of the most realised interconnected worlds since DS1 that perfectly captures the essence of what made that games world so engaging. This is the true spiritual successor to DS1 which was never about difficulty or Giting gud. The complaint about level design is honestly baffling, it really doesn't get better than this in terms of world and level design.

    • @DuggyDarko
      @DuggyDarko 7 месяцев назад +5

      Yes! Exactly. This guy literally just wants a boos rush mode so he can flex his "leet" skill. Totally overlooking the amazing interconnected world they have built here. I swear all the people hating this game never played or finished DS.

    • @cjpack
      @cjpack 7 месяцев назад +1

      well has me excited, ive always liked the metroidvania aspects of the fromsoft souls games. other souls like games non fromsoft i liked were nioh games but the level design was so lacking, im glad to see another game succeed in that department. definitely will be checkin out this one

    • @JJsiN84
      @JJsiN84 7 месяцев назад +1

      Yeah I agree with this. I am all for the boss fights and spending time learning their patterns until I can carve out a win. I also really love the exploration aspect of some of these games. He brought up the game lies of P. I very much enjoyed that game too, however I felt the level design was too linear for my taste that was really my only complaint. I literally just commented about how this game really opened up for me. Personally I am having a lot of fun with it. A little rough around the edges yes, but ultimately I'm enjoying it.

    • @meeplingmystery8455
      @meeplingmystery8455 7 месяцев назад +2

      The world being interconnected is great no doubt. but the level design of the same copy pasted enemies (and later on just all bosses becoming normal enemies copy pasted everywhere) detracts from it quite a bit.

  • @ottogofast3882
    @ottogofast3882 7 месяцев назад +4

    The games just not enjoyable, the level design has a ridiculous amount of mobs and Umbral spawns limitless enemies all while trying to solve puzzles. Also every boss has a gimmick and they’re not even balanced. Nothing is balanced not even the level design. The only good things this game has is the aesthetic and lore as well as the unreal engine 5. I see the vision but it’s not well executed.

  • @looots1320
    @looots1320 7 месяцев назад +3

    Thank you for the honest review

  • @glopping1984
    @glopping1984 7 месяцев назад +2

    I’m in the same category of players as you and I love this game, I can’t explain what it is but something about this game just clicks with me, not as much as dark souls but I still have a blast with it

  • @SphericAlpha
    @SphericAlpha 7 месяцев назад +3

    I 100% agree. The game isn't necessarily bad, but it's extremely disappointing. The idea of the umbral world, armor and weapon design, the way magic and throwables work are all excellent ideas, yet the amount of enemies that's thrown at you, wonkiness in not only combat but also platforming and floatiness among the bad lock-on and other tedious decisions makes it not bad, but extremely tedious.

  • @oddlang687
    @oddlang687 7 месяцев назад +5

    I think the "fairy dust" description of the parry sound is really good. I'd been trying to find a good way to describe it and this really drives home for me why I don't like the parry sound.

  • @dackeryman
    @dackeryman 7 месяцев назад +39

    I’m having a ton of fun with it. Split the game with my brother so it was only 35 bucks.

    • @dopemind8160
      @dopemind8160 7 месяцев назад

      LOL.. Lies of P is also 35 bucks (at least here in EU) and it's WAAAAY way better made than this abomination.

    • @dreamy_63
      @dreamy_63 7 месяцев назад +2

      ​@dopemind8160 not even close to the truth, unless you have a complete shitbox the game runs great and is EASILY the best looking souls like. I played both, and lies of p was good but it lacked in some aspects that lords of the fallen excelled in personally

    • @Mohgenstein
      @Mohgenstein 7 месяцев назад +2

      Woah dude, are you my brother? We did the same thing.

  • @The_Hoff_12
    @The_Hoff_12 7 месяцев назад +1

    Nice vid, I appreciate hearing your perspective on it

  • @sniff8739
    @sniff8739 7 месяцев назад +6

    I'm with you, bro. I'm trying to enjoy it and don't mind the money because they do enough right that I'd like to see them try again. I find having to force myself to play, though. I love Lies of P. So far, this has felt mid af

  • @spg225
    @spg225 7 месяцев назад +8

    I have never hated a souls or souls like games until playing this one.

  • @DuggyDarko
    @DuggyDarko 7 месяцев назад +5

    Its unfortunate you dont like the game, but thats all it is. Your preferrence. The game isnt bad. Infact id go as far to say its my favourite souls like or even if it had the DS HUD id be convinced it was DS4. So many people are writing this game off for the simple reason that its not an official From game. Ita sad to see. Every aspect of this game is done amazingly well and i hate seeing people say its bad simply becasue its bot to their taste.

    • @AhmadAlmilli
      @AhmadAlmilli 7 месяцев назад

      "So many people are writing this game off for the simple reason that its not an official From game" ????? thats just a mindless statement on your part, havent heard of a single person say they dont like it because its not fromsoft lol, alot of ppl clearly state why they dont like it, hell this is all coming form a person that actually likes this game. its far better than your average non fromsoft souls like thats for sure.

    • @DuggyDarko
      @DuggyDarko 7 месяцев назад +1

      @@AhmadAlmilli they're not explicitly saying. They criticise the game for the same things Dark Souls did. It seems older players who played Dark Souls when it released appreciate what LOTF does more than people who played ER first. It's all down to preference at the end of the day. I'm just sick of seeing people writing the game off because it's not Elden Ring 2.

  • @wook-_sketti1460
    @wook-_sketti1460 7 месяцев назад +1

    Really enjoying it! About half way thru!

  • @MirroredIMG
    @MirroredIMG 7 месяцев назад +4

    You should try a bloodborne randomizer run
    Edit: also thanks. I was waiting to get it until I heard more about. You just saved me 70 bucks

  • @trBass
    @trBass 7 месяцев назад +11

    "Constantly sitting here, miserable playing it, waiting for the fun to begin and it just never does", sums up my experience with the game so far perfectly. I am now 12 hours in and I thought what could be wrong with me for not liking this game. But you nailed it.

  • @tobiastaurus6434
    @tobiastaurus6434 7 месяцев назад +1

    I feel the same way ... thks for your honesty dude .. nothing wrong with saying things... they will never send you game again ... but im proud of you

  • @thomasjefferson2676
    @thomasjefferson2676 7 месяцев назад +1

    I actually ran into a spot during lies of P where I felt like I wasn’t having fun with it but then something clicked and I got later into the game and I’m obsessed with it now. After a new game plus run I will pick up Lords of the fallen.

  • @felixfletcher8070
    @felixfletcher8070 7 месяцев назад +18

    I'm enjoying it so far. The speed at which you move is nice. Most of the bosses haven't provided a sufficient challenge, there are a couple I have beaten on my first try. I'm at the Hushed Saint and had 6 levels worth of vigor in the arena so I had to backtrack and get a Moth so I could warp out without losing them. I guess my biggest complaint is alot of the environments are "samey" everything seems to be a swamp. would be nice to see more environments like Elden Ring but maybe that's coming.

    • @Budd631
      @Budd631 7 месяцев назад +4

      And zero landmarks…and infinite ganks. A lot of bosses have been ganks.

    • @yvannenikolainethercott5709
      @yvannenikolainethercott5709 7 месяцев назад +2

      @@Budd631 True. Instead of you know, tweaking the AI of bosses, maybe making their moves faster, turn rates faster, they instead just press a button to duplicate a boss, or have the same trash mobs that 2-shot you outside the boss room spammed by the boss and then use "this is our vision" as an excuse for rushing the game out.
      By how trash mobs move, this was meant to be a more balanced game. In fact, I think it was supposed to be a little easier than DS3 (due to how slow bosses are, but I wouldn't like an easier version similar to Elden Ring), but then one of the executives who are Submissives (pathological submissives at that) decided that they need to spread their twisted pathology throughout the world, and think that every Sekiro/Bloodborne/Souls-like gamer likes being ganked or being ambushed every 5 steps.
      The game deserves the 5/10. If people noticed the game is LITERALLY unfinished, this would even get less than that. Until they finish the game, they deserve to remain at miniscule sales and people refund their game.

    • @craigcochrane2284
      @craigcochrane2284 6 месяцев назад +1

      There is one swamp out of 21 areas so not sure how you concluded everything is a swamp?

    • @craigcochrane2284
      @craigcochrane2284 6 месяцев назад +1

      About one out of every 5-6 bosses has multiple enemies. Hardly 'lots'.

    • @craigcochrane2284
      @craigcochrane2284 6 месяцев назад +1

      Unlike Elden Ring very few of the main story bosses are duplicated in Lords of the Fallen.

  • @LarryBaller
    @LarryBaller 7 месяцев назад +34

    I respect your opinion on the game. I bought it on PC and I play on ultra settings at about 90 fps and it runs great overall (side note: I fall in the middle of the spectrum you presented at the start of the video)

    • @Jactional
      @Jactional 7 месяцев назад

      Tf do you play on lol

    • @LarryBaller
      @LarryBaller 7 месяцев назад +1

      @@Jactional I assume you mean hardware. 3080TI, Ryzen 9 3900X, 32GB ram and it's installed on a 980 Pro M.2 SSD

    • @GeorgePinkFloyd
      @GeorgePinkFloyd 7 месяцев назад

      @@Jactional a 6700xt gets over 100 fps in this game

    • @Zakayel
      @Zakayel 7 месяцев назад

      RTX3080, I9-10900, 32gigs of ram here and i also get from 80-112fps with everything on ultra. There are some poorly rendered cinematics though.

    • @smokemybeef1878
      @smokemybeef1878 7 месяцев назад

      3070 ti /32gb ram/ i511400f, also 80 to 90fps on ultra with dlss on quality. 100% res scale. They patched the game very quick.
      Edit: 1440p

  • @justinlepage5133
    @justinlepage5133 7 месяцев назад +1

    This is the first souls-like game that I haven't purchased day one. I finally decided to wait for a few patches, check out some reviews. Even the bad reviews get me jacked to play it. I can't wait!

  • @schlurosaurusrex2827
    @schlurosaurusrex2827 7 месяцев назад +1

    I consider myself more of the exploring type and honestly I am having a hard time liking Lords of the Fallen too, because to me it feels like they throw endless mobs at you in the "field" and every 2 minutes or so there is another (intermediate) boss. Then you are stuck for few tries learning the patterns to overcome. Feels like there is little time to sink into the atmosphere despite the nice aesthetics, more like a pattern learning simulator in terms of gameplay.

  • @JDTHEIII
    @JDTHEIII 7 месяцев назад +4

    I'm actually really enjoying this game having a blast. I actually really enjoyed listening to this video the constructive criticism, tips to what that game could to better, etc. I enjoyed hearing your opinions & thoughts of the game. It definitely got me to subscribe, looking forward to your future content.

  • @averyjoseph6045
    @averyjoseph6045 7 месяцев назад +5

    The lamp glows and your controller vibrates went you get to a point where you need the lamp don’t have to always hold the lamp 8:24 gave you a thumbs up loves to see the positive and the negative of a game

    • @averyjoseph6045
      @averyjoseph6045 7 месяцев назад

      Hopes that helps anyone who didn’t know about this

  • @PerfectlyPoachedEgg
    @PerfectlyPoachedEgg 7 месяцев назад +1

    I had an instance where I was using the lamp and turned around to have a creature pull me into umbral. Scared the sh*t out of me lol.

    • @powerbeard5653
      @powerbeard5653 7 месяцев назад

      wait till you pull it out while an invisible & intangible enemy was already attacking and you get instant killed by something you had absolutely no chance of knowing existed.

    • @PerfectlyPoachedEgg
      @PerfectlyPoachedEgg 7 месяцев назад

      @@powerbeard5653 I don’t mind that as it fits with the lore. You’re peeking into another dimension. Can’t be shocked when there’s a creature peeking back at you.

  • @jakubpuawski3875
    @jakubpuawski3875 6 месяцев назад +1

    I REALLY like the distinction made in the intro, it perfectly captures the 2 type approaches one can have to those games. Personally, I came to soulslikes from playing RPGs almost exclusively (DS3 was basically the first action game I've ever played), so I was definitely the first type of player at the beginning, but I feel like I'm slowly shifting towards the second archetype as I get better at those games. Recently I finally beat Sekiro (started 2 years ago, lol) and I can definitely feel my mindset shifting towards perfectionism in combat.
    Regarding LotF, I actually finished it and I mostly agree, though I feel even more negative about it than you, since I don't think that exploration and atmosphere are particularly good here either. That being said, I feel like it is very interesting WHY this game ended up being pretty bad and there might some important lessons here. I'll be keeping and eye out for next projects from those devs, though unfortunately at the moment it seems like they learned a wrong lesson and are trying to treat LotF like a like service game with constant streams of updates.

  • @Shishiooo
    @Shishiooo 7 месяцев назад +3

    Bro this game is so broken framedrops in any area when playing co-op. Don’t let me start on invades, its like playing a ps2 game. I play on ps5, also seeing the same enemies for like 30-40 hours gets boring. Main bosses are too easy, maybe 2/3 bosses are a bit hard. I was so hyped for this game but it needs a lot of fixing. Maybe after some major updates it will be enjoyable

  • @Rurukuken
    @Rurukuken 7 месяцев назад +1

    I wasn’t sure about how I felt about the game initially, started hating it once I reached Pilgrim’s Perch. Once I got out of that area the game feels amazing.

  • @88griffin88
    @88griffin88 7 месяцев назад

    Wont let me select “confirm” after entering my character name no matter what I type in. I uninstalled and reinstalled the game and it still isn’t working. I’m on PS5. Any tips?

  • @MisterRavioli
    @MisterRavioli 7 месяцев назад +10

    I’m loving this game it’s really good if you have friends to play with or love a challenge. Ive played all the fromsoft games myself and I enjoy lords of the fallen soo…

  • @rob5541
    @rob5541 7 месяцев назад +3

    Game is jank, for sure, but the hidden npcs and mostly useless items, well specific to something you're not doing, is kinda standard. Skeleton Blacksmith in dark souls much.
    Did find the infernal shop npc and that was hard. Haha

  • @Jofitaro
    @Jofitaro 6 месяцев назад +1

    hey, I love this video and I wanted to say something that could be maybe have you try this game just a little bit more! your feedback is super valid and I agree with most of it, what I did notice though (if I didnt miss it or didn't see it correctly) you've used the same gear and weapons + no magic throughout your playthough. I think a big plus in this game is the variety of weapons, status effects (status effects are BROKEN if you have multiple stack up) and spells that you can all combine to make an extremely fun and viable build, I played with mostly the same gear and weapon throughout most of the game, but when I found out that you can add spells to a non magic build, it becamse SO much more fun. imbuing your weapon for a tiny amount of mana, very handy spells for the absurd amount of enemies throughout the levels was super fun and made it alot more enjoyable for me personally. And usually im also the type of guy to want to just beat every boss without using anything but my mechanical skill, parries and dodging. not saying this will greatly improve your view on the game, and tbh I dont think you'll love the game after trying this, but if you have the game anyways, id say its worth the try!

  • @brucepreston3927
    @brucepreston3927 7 месяцев назад +1

    I kinda felt the same way at first...Once I got to the blacksmith and actually upgraded my weapon things felt much smoother for me...They really should have just put her at Skyrest from the start! I had enough to upgrade to +5 weapon by the time I found her...I'm actually enjoying the game quite a bit now, but it definitely took me a while to get there!

    • @picallo1
      @picallo1 7 месяцев назад +1

      Yea the main way to increase damage is to upgrade your weapon. Once I did this I was like "Ok" because using your whole stamina bar on one enemy was like f*************k.

  • @rreeser3271
    @rreeser3271 7 месяцев назад +5

    this is exactly how i feel about this game. umbral stresses me out and makes exploration not fun. just the sound design in umbral alone is enough to make me want to immediately get out. there's a constant buzzing like your being covered in bugs, creepy ominous noises, and a baby crying in the distance at regular intervals. no thanks

  • @spacedoohicky
    @spacedoohicky 7 месяцев назад +85

    I really like it. Doesn't mean you have to. Something about what you said. You don't actually have to look through the lamp all the time. Clusters of moths show up where you're supposed to use the lamp. The other thing is that this game requires you to use tools. Like throwables, magic, bows, or crossbows. These things make the game way easier since the range is so far. You can find the most strong enemy, and take him out with a strong projectile.
    As far as the performance that's a valid criticism. For some reason I haven't had bad performance lately. Perhaps it's because of a recent patch. But it's too bad it released with this sort of performance issues. Though I don't really get how people have changed with this. Skyrim released in worse condition, and there weren't this many complaints back then. And Skyrim has the worst sort of combat.

    • @picallo1
      @picallo1 7 месяцев назад +2

      Ive never felt 'clever' or skilled playing Skyrim. Not once. Just hit it until it dies and heal. You try that here or ER and you will get wiped continuously.

    • @spacedoohicky
      @spacedoohicky 7 месяцев назад +1

      @@picallo1 Yeah pretty much. Hit enemy, get hit, back up to heal, hit enemy, repeat. If an enemy is hard just leave, and level up so you can do the hit, heal cycle on them. Skyrim's better quality was an interesting world, and the assassin features weren't half bad. Also that weird staff that turned tigers into bunnies was pretty funny.

    • @mr.reptar
      @mr.reptar 7 месяцев назад

      I’ve only beaten the first boss (been working) I’ve played a lot of souls games and I loved elden ring. It seems people like to hold souls games to the actual souls games creators, my only issue with the game is the cutscenes I haven’t had super bad performance besides textures not rendering and looking like cubes in cutscenes. I mean Skyrim had to come with and update and a mod to fix a lot of the glitches.

    • @ironmaidenmetalgod
      @ironmaidenmetalgod 7 месяцев назад +1

      Because it's 2023 and not 2011. Every game is a broken mess at launch and people are sick of it.

    • @mr.reptar
      @mr.reptar 7 месяцев назад +4

      @@ironmaidenmetalgod the games not even broken😂 every single one of y’all are acting like it’s cyberpunk again, or you are fromsoft fanboying so hard.

  • @apollodingo3583
    @apollodingo3583 7 месяцев назад +1

    I like a lot of this game. Especially after figuring out the upgrades. Very fun

  • @yvannenikolainethercott5709
    @yvannenikolainethercott5709 7 месяцев назад +2

    The developers of this game are insistent on punishing the player for the sole reason of making it difficult. If it was punishing the players and making it difficult Sekiro-style where it's just pure difficulty and dynamics/mechanics, for sure.
    But this game relies on every cheap, artificial tactic to make a game difficult:
    - Super armour on non-trash mobs
    - Spongy EVERYTHING (This is in context to how trash mobs can 2-shot you at the beginning, and you need to, WHILE 2-HANDING, 3-5 attacks.
    - Infinite aggro
    - A god awful number of bait loot to make the shitty surprise/ambush attacks work
    - Too many mobs, and I mean TOO MANY
    - Ranged mobs sniping you from unrendered positions
    - Ranged projectiles from mobs are TOO FAST, it almost feels like a hitscan rather than projectiles
    - Filling every, and I mean EVERY small skirmish with Elites. And those elites -WILL- be paired up with ATLEAST 2 supporting trash mobs. Mostly they are a good "party", complete with ranged spellcasters/snipers, tanks, and trash mobs.
    - Bullshit "checkpoint" system. Did I mention that in New Game+, the non-seed vestiges LITERALLY disappear? Like there will be NONE of them, so you can only have 1 checkpoint AT A TIME FOR THE WHOLE GAME via a seed. Don't have one, and need to buy one? Sucks for you.
    New Game+ in EVERY OTHER SOULS-LIKE, while making it of course more challenging, implements more QoLs because it respects that you already know how to get through that area, so now, it relies on the actual challenge of combat, which is basically the crux of the game, to challenge you more. In this game, they think that by making mobs that now incorporate the above enumerated things is now much more fun because now you don't have savepoints.
    Idiot develoeprs think that tedium = challenge, similar to players that praise this BS is a combination of egotistic and pathological masochists that force their twisted biases on other people do not deserve to be in game development/direction, and most certainly do not deserve to criticize people for not liking it.
    EDIT: A lot of the positive comments have people praising the game. Looks like most of the kids nowadays like dodging shit instead of actually playing the game. No wonder Mayweather is famous. People are too defensive nowadays, even in games. Instead of actually going mano a mano, people prefer to just keep dodging or parrying and get the occasional 1-2 strikes in, or maybe just win a skirmish or a boss fight by pure parrying, relying solely on visceral attacks. Such a dumb generation.

    • @LordOfChaos.x
      @LordOfChaos.x 7 месяцев назад +3

      Its like they took a look at Ds2s worst parts then decided yes that will be our main theme of the game.
      Reuse the same 5-6 enemy mobs and throw some past bosses as elites along with 20 of the trash ones and make runbacks the main difficulty.

    • @yvannenikolainethercott5709
      @yvannenikolainethercott5709 7 месяцев назад

      ​@@LordOfChaos.x True. DS2 was the trashiest FS game I've played. DS1 had an excuse, since it was more "experimental" at release, but DS2, despite being developed by another team with FS, does not excuse its BS.
      Sekiro, which was so fine-tuned in combat, knows proper pacing. They don't spam players thinking that frustration = challenge. If they wanted to make a more challenging game, they could've tweaked the parry window or s to be less forgiving, making bosses hit faster, even make mobs hit more and faster.
      Instead, they lazily just spam spawn points in the world, fill every skirmish with elites and ALWAYS a ranged PDPS/MDPS with them, and then rely so much on ambushes, because placing boxes and enemies instead of re-coding their animations are easier.
      It's frustrating how the world is pretty, and combat is somewhat decent, but I can't relish the feeling of just plain getting lost inside this world, because they decided it's going to be frustrating, NOT CHALLENGING, to explore it.

    • @LordOfChaos.x
      @LordOfChaos.x 7 месяцев назад

      @yvannenikolainethercott5709 the world kinda looks the same everywhere
      Its nowhere near as beautiful as Elden Ring nor Ds3

    • @yvannenikolainethercott5709
      @yvannenikolainethercott5709 7 месяцев назад

      @@LordOfChaos.x I'd disagree a little, since areas have some very good distinctions in them, but I would definitely agree they are not as pretty as DS3 or Elden Ring. The game also has too many "noisy" textures going on that there's a severe lack of clarity.
      The "grungy" aesthetics look great, but they should remain as something part of concept art. IMHO it should be toned down for the sake of clarity.

  • @Jactional
    @Jactional 7 месяцев назад +19

    My only complaint is fps drops. Gameplay is fantastic though

  • @sikevillian
    @sikevillian 7 месяцев назад +27

    As a huge soulslike fan I really like this game. It has issues & performance woes but I've been having a blast. I enjoy the solid combat, armor sets, build variety, & exploration is a joy. All in all I think it's a good fun soulslike game that could use a little love.

    • @rd2926
      @rd2926 4 месяца назад +1

      The bosses don’t have enough attacks, which makes them boring and repetitive. The sfx are awful too and unsatisfyin. Those two things are so important In soulslikes, and the devs absolute shat the bed

    • @imabot_arealone
      @imabot_arealone 3 месяца назад

      @@rd2926shat💀💀💀

  • @parkseybeams2297
    @parkseybeams2297 7 месяцев назад +1

    I like perfecting the gwme but how can i perfect a game when im lagging constantly.

  • @SNESpool
    @SNESpool 5 месяцев назад +1

    I think my biggest issue is that when locked on, you don't have full freedom to dodge in any direction. It forces you to circle around the enemy, kinda like DS1 dodge rolls. So if you're really close and you try to dodge back and to the left to step out of their attack range, rather than that, you end up circling around the locked enemy to the left, while maintaining close enough proximity to get hit. .
    If the enemy happens to be close to a ledge in that same situation, that forced circling combined with the distance you cover with it means your side step will take you right off the edge of the platform. Even though if the game had just allowed you to dodge in the goddamn direction you actually tilted the stick, you would've had plenty of room.
    The wonky targeting system, the lack of free directional dodges while locked on, the absurd distance you cover even with a sidestep (let alone a dodge roll) and the fact that in the Umbral, you can find yourself fighting four or five enemies simultaneously on a very small platform... This is all adding up to a very unpleasant experience.
    I _really_ wanna like the game. The world and exploration aspects are REALLY cool. The atmosphere is gorgeous. But goddamn, they really did not nail the combat. Most of the wonky stuff I mentioned would be manageable in isolation, but all of it together is making for a very frustrating time.

  • @trippy4150
    @trippy4150 7 месяцев назад +9

    I'm loving this game so much idk almost all the problems ppl are having with how it runs just never updated there graphics card or aren't running on auto settings I'm literally on a 2070 super and I'm totally fine also the creating the vestiges is mainly in the game because in NG+ there is no more regular vestiges and you can only use the one you created as for transitioning into umbral I love the mechanic i think its so cool the things that can happen or a monster can pull you through axiom to umbral there is so many different playstyles also with all the different characters you can really make it what you want I'm like 20hrs in and the only boss so far i didn't really like is the hushed saint honestly I'm liking this more then lies of p in my opinion though lies of p was great too with the combat it really clicked for me after i tried a few different setups but now i feel like once it clicks its super fluid and feels amazing taking down a room of 15 monsters in seconds

    • @perfect-death4284
      @perfect-death4284 7 месяцев назад +3

      Lol, game runs like shit on latest drivers too. I have rx 5700xt which is pretty close to 2070 super. I can get stable 30 fps on 1080p with low-medium settings. At this point the game looks like shit and is worse graphically than ds 3.

    • @morri5rich515
      @morri5rich515 7 месяцев назад +1

      @perfect-death4284 what? This game looks amazing on ps5. Sorry it doesn't look as good on your overpriced pc.

    • @perfect-death4284
      @perfect-death4284 7 месяцев назад +1

      @@morri5rich515
      What do you mean what? Read again.
      I never claimed the game doesn't look amazing; it's just poorly optimized and appears worse than ds3 when lowering the graphics to low-medium. If your critical thinking skills are still struggling, check the patch notes and reviews. You'll be pleasantly surprised by the number of performance patches they are doing in order to stabilize this ass game.

    • @morri5rich515
      @morri5rich515 7 месяцев назад +1

      @@perfect-death4284 maybe your critical thinking skills aren't working. You said " it looks like shit" no it does not! Yes it has performance issues but I'm not experiencing what you are as bad. PC I'd having more issues than console. Lower frame rates is performance not how it looks

    • @morri5rich515
      @morri5rich515 7 месяцев назад

      @@perfect-death4284 either way it does need performance fix. Elden ring did that at first as well

  • @laukpauk6053
    @laukpauk6053 7 месяцев назад +11

    I like that you acknowledge that there is another spectrum of souls player that really enjoy exploration rather than focusing on the combat mechanic..and I'm one of those players.. So your review convinces me even more to buy this game😅 (well maybe not immediately because of the performance issue on ps5).
    Yeah and you're right lies of p leans more toward the boss fight..probably that's why I don't really enjoy it. Like everytime I enter a new area I'm already dreading the next boss fight and want to kill the boss as soon as possible before I can start enjoying the exploration in that area. Not saying the game is bad..far from that..just not my type of game.
    Good review, thank you. This is a proof you can have a respectful disagreement.

  • @rubyedd
    @rubyedd 7 месяцев назад +2

    I'll start by saying: If you liked this game and genuinely enjoyed your experience with it, good. I'm glad you did, and that's great, you don't need my opinion or any others to validate/invalidate your belief, games, at the end of the day, are pretty subjective on whether you like them or not, and my rant isn't to change anyone mind but share my opinion.
    This game was genuinely the most frustrating souls like I've ever played, a mix because it has some neat ideas that either don't flow well with the rest of it, and then just some ideas, bugs, and awful design choices that made the experience completely messy and just not fun almost immediately after pieta.
    So many people saying they liked the level design, but I've beaten it and honestly that's probably the most frustrating part about the game. There's a lot of nook and crannies and some interesting environments laid out, but everything is so loopey and maze-like with very few landmarks and obvious paths forward that you can get lost in just about any area in the game. Every area is also designed to effectively be a hallway with very few open design areas. Then the worst part is the enemy density in all these areas. It makes exploration a nuisance, they took the worst part of souls, the ganks, and make every encounter a gank. In the endgame I don't remember a single encounter sans maybe one ruin knight, that didn't have some enemy that could snipe me or dogs etc. It stops me from wanting to explore any of the areas because it's just gonna be a glowing item (that might just be a mimic) surrounded by too many enemies that are now scaled higher so I have to two hit them rather than one despite a +10 weapon, or I just range spam them from a distance so I can actually explore.
    None of this is to say it's hard either, ti's not a hard game. It's just frustrating, and that's it. Every boss is pretty easy, with the latter half being immensely disappointing minus the one lady maybe. They all have pretty copy pasted movesets/they all have to have an AOE wave ability for no reason than the devs couldn't think of another way to make them hit. The boss I thought was going to be the most interesting, the crow, ended up being the worst of them all, just being an enemy gauntlet of dogs with a boring mechanic. Then the final boss is literally either just another enemy gauntlet with ranged fireball tossers or pieta with like 2 new moves. It's ridiculous.
    Also enemy variety is nothing in this game, 70% of the bosses are literally just enemies you fight two seconds later, and you'll end up fighting the same enemies in the umbral forever as well as the same enemies in the regular world forever. It's incredibly frustrating when you two shot an enemy in one previous zone over and now you take 4 shots to get it down. The worst is ranged enemies. Going from 1 shotting them to 2 shotting them etc makes taking them out so much more tedious than anything else in this game, especially with places like the final level being packed and almost every enemy being a dog or able to shoot some projectile.
    Then the quest are obtuse and weird and somehow give less direction than most fromsoft quest. There's no real indicators of what will lock you of stuff either. On a story level none of them are particularly interesting either. Nothing really cool happens. Even the end cutscene in all endings are wholly unsatisfying and they literally leave you off on a text crawl because they couldn't just show you stuff.
    In the end, I went the whole ride through, but I was just mad having played through it, and it got worse and worse.

  • @TheOneGreat
    @TheOneGreat 6 месяцев назад +1

    I'm more type one (I explored ER for 400 hours on my first play through) and the level design saves it for me. The lamp mechanic is brilliant. The combat almost made me quit, though. I've gotten used to it but it's so floaty and the first area is mainly planks I fell off of so it was grinding my patience. Also co-op PvE is an absolute mess. But I hope we see a part 2 with a lot of improvements (like not getting propelled forward with every swing and more attack animations).
    Edit: The part where I heavily disagree is with making the lamp optional. You seem to be the player who would disregard everything only to rush faster to the boss and I get that but that would only lessen the overall game.
    Oh and maybe that only got patched in recently but you can have 5 seeds in your inventory, a lot of elite bosses in Umbral drop it and one NPC sells them for cheap at the hub so I usually have like 3 at any given time. Should have been there at release if you ask me.

  • @user-og6ei8pr7b
    @user-og6ei8pr7b 7 месяцев назад +45

    a game thats more expensive then elden ring and isnt anywhere as good is a giant downside for me

    • @albertorodriguez-vm1ij
      @albertorodriguez-vm1ij 7 месяцев назад +1

      I NEED A REFUND

    • @DrizzyBo1
      @DrizzyBo1 7 месяцев назад +3

      They were both 60 dollars on release tho??

    • @user-og6ei8pr7b
      @user-og6ei8pr7b 7 месяцев назад

      @@DrizzyBo1 in Australia the dollar is doing horrid and a lot of games are now 120aud when they used to be 100-110

    • @J3RZ_
      @J3RZ_ 7 месяцев назад +3

      Game is amazing to me I have no issues lol

    • @morri5rich515
      @morri5rich515 7 месяцев назад +3

      It's a good game ...maybe you just suck at it?

  • @jermaineteague5969
    @jermaineteague5969 7 месяцев назад +15

    I’ve been a fan of fromsoft ever since the original demon souls and I’ve beaten all the souls games and I can honestly say Lords of the Fallen is a really great game despite all of the bugs. It has a lot of potential

  • @SHINOBISHINJI
    @SHINOBISHINJI 7 месяцев назад

    im with you on the fact that the game doesnt give a lot to work with i went pyromancer build and so little items or things to make the pyromancer interesting just had to go full warrior mode while being a sorcerer and ditch the pyromacer tactics as a side gig just couldnt rely on it i think every class should at least get some options to work with like 3 days into the game now and ive gotten like 3 items that are like meager and mediocro additions to my build

  • @SoftSpokenShawn
    @SoftSpokenShawn 7 месяцев назад +1

    I'm an explorer type of gamer and this is NOT for me. You can't take your time and discover much of anything without a hundred enemies coming at you constantly. They never stop (especially when you're in Umbral) and they take several hits each to defeat... even with upgraded weapons. I found myself running through to the next boss as fast as possible because it was so annoying. Bosses are the only thing keeping me with this game. The rest is an absolute chore. The only thing that would make exploration tolerable is co-op, but that's completely broken and no one is playing it. Lies of P, Remnant 2, and Wo-Long are far superior to whatever this game is.

  • @dumsum19able
    @dumsum19able 7 месяцев назад +3

    I love the game. My only issue is the bugs that it is currently suffering from.

  • @brianrobinson3961
    @brianrobinson3961 7 месяцев назад +3

    I absolutely did not enjoy the swamp area. I went in circles for hours and just could not find my way forward. After finding a branching path thinking I’m heading in the right direction just to end up at the same location 1/2 hr later. After that area I started to enjoy it a little more.

    • @michaelkitchin9665
      @michaelkitchin9665 7 месяцев назад

      Yep, I spent days in that place. It's hard to distinguish where you are, especially when in Umbral mode.

  • @diddykangable
    @diddykangable 7 месяцев назад

    friendly reminder that in NG+, there are no vestiges besides the one you place yourself and the one at the hub.
    for some reason.
    a +9 weapon in the fen still feels like it underperforms so idk how anything would feel in ng+

  • @WhatLiesInTheDarknes
    @WhatLiesInTheDarknes 7 месяцев назад +1

    Still early right now at the swamp area but biggest complaint for me so far is the vestige system. They literally will troll you by giving you a place to put a seed not 30 seconds away from a named vestige. Why the fuck would you do that from a design perspective?? Now I'm over here pissed because I used my last seed right around the corner from a short cut and now have to fight through an entire area with no checkpoints. What the actual fuck?

    • @WhatLiesInTheDarknes
      @WhatLiesInTheDarknes 7 месяцев назад

      Ok, I stand corrected. WHY THE FUCK IS THE MAP VAGUE PICTURES IN THIS GAME????? WHAT THE FUCK ARE THEY SMOKING

    • @WhatLiesInTheDarknes
      @WhatLiesInTheDarknes 7 месяцев назад

      Just got my refund maybe once they do some patches and fix the performance I'll come back to the game, but right now it is 100% not worth full price as it feels like a chore to play.

  • @dankydoodle
    @dankydoodle 7 месяцев назад +11

    I’m enjoying it. The issues for me are everything has the same desaturated look. They don’t shy away from the enemy gank fests. It makes exploring difficult when everything looks the same and you have to run for your life all of the time. The lock on system is not good. I’ve had 4 crashes on PS5 16hrs into the game.

    • @thecasualfly
      @thecasualfly 7 месяцев назад

      I haven't had any crashes but I know its scaled back on ps5 for looks.. saw someone's videos on a cracked out epic pc and there is a lot of stuff like grass etc missing on ps5..even in quality mode it's missing

  • @klevinsmum2157
    @klevinsmum2157 7 месяцев назад +14

    As a long time fan of the Genre, I thought the game was fantastic. It delivered everything I wanted from a souls-like. I hope this studio keeps making these types of games. The future of this genre is looking very bright these days.

    • @SOCNV
      @SOCNV 7 месяцев назад

      This game was trash and a clusterfuck

  • @LUVROCKS1
    @LUVROCKS1 7 месяцев назад +19

    I know the game has issues and shit but I still like it alot, love the art design, weapons and armour, depth to the combat system and upgrades etc, so much to love about this game

  • @Grimly004
    @Grimly004 7 месяцев назад +2

    Lords of the Fallen is just an okay game. Nothing phenomenal, nothing terrible (except for that atrocious NG+ and performance issues). Makes me appreciate Dark Souls, Bloodborne, Sekiro, and Elden Ring even more, though.

  • @defcorethecheese1025
    @defcorethecheese1025 7 месяцев назад +2

    This games difficulty is pretty artificial simply because the performance of the game is so bad. The frame pacing problems make combat next to unplayable at times. The jittery movement only makes the already janky fighting a lot worse to bear. Game could be better if it didn’t have so many bugs. Massive patch needed

  • @nathanbardaji8180
    @nathanbardaji8180 7 месяцев назад +8

    My biggest gripe is the difficulty is like dark souls 2 cranked to 11, and I went to late game areas way too early because it wasn’t clear that I’m expected to skip rooms and doors regularly

    • @picallo1
      @picallo1 7 месяцев назад +3

      Yea you definitely did. If you follow the basic path you'll do fine. Very rarely am I not doing Red damage. If you get the Pilgrims pirch key and go in there you're gonna get flambéed. lol. Also the Bridge key........yea first time I fought one of those reaper things I was like "WTF!!!!"

    • @REPENTturn2Christ
      @REPENTturn2Christ 7 месяцев назад +1

      Your just bad

    • @davismorgan7955
      @davismorgan7955 7 месяцев назад +12

      @@REPENTturn2Christmate you can’t even spell “you’re” properly.

    • @santumyar
      @santumyar 7 месяцев назад +4

      Enemy density is crazy in some parts of the game. They also feel the need to put archers and mages everywhere that can snipe you from across the map. And enemies don't lose aggro xD

    • @Mohgenstein
      @Mohgenstein 7 месяцев назад +1

      My gripe is that the bosses are piss easy while the levels are absolute BS. Give me a hard boss game!

  • @MarceloSoares-sp4gc
    @MarceloSoares-sp4gc 7 месяцев назад +5

    Imagine the modern fromsoftware player playing ds1 and discovering that the teleport is only available in the middle of the and then getting cursed
    Lords of the fallen is a punishing game, they need to fix some things of course, but this hate is kinda strange to me,is more like the ppl wanted the next elden ring from a AA studio, kinda sad for them

    • @DuggyDarko
      @DuggyDarko 7 месяцев назад +5

      I swear so many of these so called "souls veterans" have only played ER or Sekiro. The world design of LOTF captures that DS one feeling. It's part of the reason I love it.

    • @samuelcaron2256
      @samuelcaron2256 7 месяцев назад +1

      that's what i'm saying, if DS1 were to come out this year with the same level design, bosses and progression people would HATE it. But because of nostalgia they say it's the best game ever

    • @AhmadAlmilli
      @AhmadAlmilli 7 месяцев назад +1

      @@DuggyDarko its not the world design most ppl are complaining about, whts up with you fragile souls veterans and ur egos? whats up with u always throwing a dig at the newer games fanbases? so what if they played only ER and sekiro? both are laughably harder games than ds1 eitherway depending on who u ask. i started with ER and went back to ds1 only to wipe it on the floor and finish it in 30 hours with dlcs, fanfuckintastic game to this day.

    • @AhmadAlmilli
      @AhmadAlmilli 7 месяцев назад +1

      @@samuelcaron2256laughably untrue, the game would still be called one of the best games of all time regardless of when it comes out, it literally popularized difficulty in gaming again at a time where easier games where far more the norm than it is now, and again, thats also thanks to ds1. just so you know saying these delusions about ds1 and the fromsoft fanbase wont make it true lol. also why would ppl of today hate the level design and bosses of ds1 exactly? where u getting all this hypothetical mindless info exactly? why are u guys so salty over this review? lords isnt even half as good as a real souls game, but thats still a huge compliment.

    • @samuelcaron2256
      @samuelcaron2256 7 месяцев назад +1

      @@AhmadAlmilli because a lot of the criticism i see for LOTF apllis to DS1 as well, confusing level design, easy bosses, clunky combat and movement, bad performance

  • @izsoraa
    @izsoraa 7 месяцев назад

    i like the way you explained the two types of souls players. makes more sense why i can’t finish/enjoy Sekiro as much as games like DS3 and Bloodborne

  • @quintinplamerreed4856
    @quintinplamerreed4856 7 месяцев назад

    I was not convinced by your output I’m playing it and it’s great

  • @GATX370
    @GATX370 7 месяцев назад +33

    I was lukewarm at first, but once I got into the mid game it began to click.
    And then I got near the endgame and got hit by those horrible enemy spawn placements and add density in some areas(including boss ganks)
    This game does a lot of things right, but the things it gets wrong can really take you out of it.

    • @nathancollier1496
      @nathancollier1496 7 месяцев назад

      Is it true they removed all Bonfires (except for the consumable plant things) in NG+?

    • @TheDude044
      @TheDude044 7 месяцев назад

      @@nathancollier1496 yes, it’s stupid.

    • @Mohgenstein
      @Mohgenstein 7 месяцев назад

      You think the game is amazing then BAM, it hits you with a shitty platforming section. Like ok I can’t wait to jump on this platform with my incredibly fast run speed and my DS1 jump.

    • @fucksusan.fuckcensorship.874
      @fucksusan.fuckcensorship.874 7 месяцев назад

      @@Mohgenstein skill issue, i died way more to the pyramid head regening penitent knights than falling off an edge.

    • @esideras
      @esideras 7 месяцев назад

      Same for me start, pretty good. Past the start absolutely horrible. Then really good then down the shitter again. For me the enemy placement and the gank squad mob packs are the worst thing in the game hands down.

  • @ghosteyes2708
    @ghosteyes2708 7 месяцев назад +5

    It was fun for the first 10-15 hours. Then it becomes the most annoying, maddening and downright insulting experience known to gaming. They are however releasing daily patches and listening to feedback. They have already patched some ridiculous one/two hit kill attacks, they also need to tone down the ranged enemies, their accuracy is ridiculous.

  • @dysFUNctionalOnes
    @dysFUNctionalOnes 7 месяцев назад

    I have enjoyed it , alot, I have noticed some performance issues but I do like it . I have found myself in areas I should not be in amd get aliytle lost at times but thats ok

  • @shawnfausey
    @shawnfausey 7 месяцев назад +1

    The main problem with this game is - There is way to many enemies. I always feel like I'm rushing around. Not the way to play a souls game

  • @ikedogman1
    @ikedogman1 7 месяцев назад +24

    I just finished my first play through today. And honestly, it’s a mixed bag. I really enjoyed a lot of it in a genuine way. And a lot of it I found tedious- including some very tedious boss fights. But I enjoyed enough to continue on and look forward to NG+. I farmed and upgraded and tied up loose ends and had my build ready to go. Then I found out the kicker- no check points in NG+. Only one temporary seed-based zap to central and that’s it. I am really disappointed. This pushes the game into unplayable territory. And I was really excited for this game and moving forward. And now I’m just really disappointed. I just keep trying to want to start over fresh, but… I don’t. So, yeah. Bad game mechanic decision has pulled the plug for me. Is ER DLC out yet?

    • @JJsiN84
      @JJsiN84 7 месяцев назад

      No Elden ring DLC as of yet, I have a feeling we're getting close though. So in new game plus they really just rip out all the placed vestiges in the game? That sounds moronic, why would they rip out all the manual checkpoints in the game? Even if you had a few vestiges seeds that's just nonsensical.

    • @peentz
      @peentz 7 месяцев назад

      Yeah the NG+ sucks. Hopefully they change that. Still havent beaten the game yet but its alright. Definitely like it more than the OG LOTF.

    • @tanelviil9149
      @tanelviil9149 7 месяцев назад

      Every souls game has issues when facing more than one enemy ....this is not unique for this game. The realm and lamp issue is also small.
      My personal issue is if they make a game with so much platforming then there should be a jump button that just jumps....not when you run .
      When bosses and enemies will follow you with their attack ( meaning they will turn after you while their attack is still about to land ) , then the player should do the same, but instead with multiple enemies the game ( CAMERA) goes sometimes crazy and the lock on target goes crazy .
      Also on PS5 i would like to MAP MY BUTTONS.... light and heavy attack to square and triangle.
      ______________________________________________
      But over all i like the game ..... i think this guy just did a video because it's a new game and maybe he wanted to fish for views by saying that a new game sucks when most people like it.
      It's A common tactic .
      Or maybe he is one of those people who has to say something different when majority say this is good, then he has to say it's bad in order to feel special ....i don't know some people have issues like that as well.
      _________________________________________________________________
      I like the game.... Maybe some of the armor could look a little more bad ass not wierd like huge bell head or other silly stuff, but i like that you can put color to your armor set parts so they match...... i like the world and i love my holy lightsaber build :D
      for me it's worth the money .
      To be honest Elden Ring could take some of the dark art from here and armor sets ... i also would like to see end game strength weapons being swords , not just big hammer style weapons in every souls game and souls like game ... this gets kind a old.
      but over all i like the game.. it's clunky sometimes when platforming, but it's definitely a strong 8 or 9 out of 10
      I also like that weapons do longer combos than just 4 attacks.
      If they fix button mapping or make the game more smoother , also maybe give invincibility frames when picking up runes or going in dark realm , it will be a 9,5
      __________________________
      But its defdetently not a bad game .
      For some reason i like it even more than Lies of P despite their i could change attacks on square and triangle.
      Maybe its because this game has ARMOR sets and shields and lies of P has only weapons and cosmetic armor.

    • @ikedogman1
      @ikedogman1 7 месяцев назад

      Not a bad game at all. I really enjoy it. I’ve gotten into NG+ and I’m about half way through and the vestiges have just started becoming a problem. And trust me they are. For a few reasons-
      1. NG+ is supposed to be more challenging but also scale with your advanced build. This means you need to continue leveling through the run. However, every time I get near being able to level I have to spend the vigor on seeds and so I’m not scaling enough and they made these bosses TANKY AF!
      2. I’m playing in PS5 and the gram rate issues are atrocious. It’s upsetting that the Q&A session revealed that PC is priority and they will get to console. I also paid for the game soooo…. The Dervla boss fight was a nightmare. So much HP and so much shit cluttering the screen- various AOE attacks and pillars breaking and frame rate goes to shit. Over and over I died to screen freezing right before an attack and cut to- I’m dead.
      I’m still enjoying it and making my way regardless of the changes. But it just got to the point where it’s going to be a major burden. But NG+ isn’t just supposed to be giving bosses insane amounts of health. In a lot of ways NG is actually getting your build ready and preparing for NG+. But there needs to be a balance and it’s missing in a lot of ways here. I don’t mean to just rip on the game because I really like it. But it’s just so close to being incredible and these things are getting in the way of that. It’s just disappointing when you come across it while having a lot of fun playing. Hopefully the devs are listening and taking some notes. Because this game deserves to be as good as it almost is.
      Random note- my inventory is so fucked up. It will say I have seeds when I don’t. Items disappear. Items in various shops won’t let me buy items I have the resources for. And for the love of god- SHOW THE RUNE MODIFIER INFO!
      And, yes- that skip they call a jump is a joke. A hilarious gravity death joke.
      Also the Lies of P armor were the different equip items. Can’t remember what they were called. So it served the same purpose. Just didn’t come attached to what you wore.

    • @ikedogman1
      @ikedogman1 7 месяцев назад

      Ok, I’ve definitely hit the moments where the no vestige thing has become a MAJOR problem. I planted a vestige right outside a boss I can’t beat because the HP is batshit insane and the frame drops make it unbearable. It takes so long, I have learned how to flawless victory the first phase doing the same move over and over and over and over. It takes about 15 minutes to get to the second phase where I keep dying from the same attack causing the frame rate to shit the bed. So I wanted to get a respec item and see if I had a better option because I’m an insanely high level and I can’t wrap my head around how little damage I do. But you can’t leave the area until you beat the boss. The respec item is right above me where I can’t get to. So I have to warp back to central and go all the way back to grab an item. I could buy one at the hub only it tells me I don’t have enough for one even though I have over twice as much as they cost. And so it’s a long ass way to have to circle all the way around and back to do one simple thing because I’m trapped in the area. I just want to get through the boss who I must add was my favorite in the first play through and now it’s just ruined for me. This is just one of the most recent examples of why NG+ is a mess.
      They originally wanted no vestiges for the main game but testers hated it. Now they are saying that the people who don’t like it are a “vocal minority”. Oh really? Then why take it out in the first place? Oh, because people didn’t like it? Oh, well that makes sense. The crazy thing is the frame rate has gotten WORSE after the patches I’ve received. It was bad my first play through but it’s at the point where the really busy boss fights literally look like old cheap claymation with a digital filter over it.
      It’s all so maddening when all of this effects a game that could be something special. They got so close and it bums me out. I just really hope that the changes are coming. The technical stuff is a no brainer, but now that I’m seeing the real negative consequences of no check points, my assumptions have been validated.

  • @JJsiN84
    @JJsiN84 7 месяцев назад +3

    I actually loved Lies of P, even though the level design was very linear. A little too linear for my taste so when I picked up Lords of the fallen this thing really opens up once you get past that first boss. I mean I just got to the swamp area there's multiple ways to go, I picked up the pilgrims key which opened up a whole other area which is extremely difficult. Initially I really was finding myself maybe not enjoying the game as much as I would have hoped. After some patches the performance feels much better and the scale of the maze-like level design really opened up. So yeah, I'm actually enjoying it. Sekiro also being one of my favorites of all time. Sekiro was not perfect with sound design either. That God awful "GONG" sound whenever you needed to execute a death blow. I mean that would be a loud enough to wake up half the neighborhood LOL. I hated it. But did little to deter me from loving the overall game.

  • @FadedMusic
    @FadedMusic Месяц назад +1

    I count at the very least 14 "bosses" that are really just normal enemies in disguise. It takes the excitement out of these bosses and makes it really hard to want to play this a 2nd time. The enemy variety is just downright boring. I'm happy with the purchase considering I paid $30, but I would've felt pretty cheated if I paid $60 for this

  • @user-eq5ud9tp8o
    @user-eq5ud9tp8o 7 месяцев назад

    Game breaking constant fall of death on respawn did it for me. Was at level 112 no way I’m doing it all over again on count of some bs spawn bug that keeps putting so high in the air I just keep dying over n over

  • @highdo2244
    @highdo2244 7 месяцев назад +8

    I belong in both categories of "Souls enjoyers" and I got to say I fucking LOVE this game so far. The second half has fallen off a bit and the enemy spam has become a bit too much but overall I'm enjoying it. I might even like it more than DS1, DS2, and Lies of P. The combat takes some getting used to but it's so good. The latern mechanics do ware off a bit but that's fine. I'm loving the bosses because they have good telegraphs and mostly intutitive timings. Lies of P bosses weren't very enjoyable to me because of the choppy animations, varied timing combo chains, and Elden Ring 2.0 delayed attacks. The performance is the worst part of LOTF.
    It's sad how many people don't actually give the game a good change, hate on it, or can't enjoy the good aspects and focus heavily on the flaws. I'm not saying you didn't give it a chance but a lot of people have been calling it a slightly better Lords of the Fallen. This game isn't just a bit better than the original. This game is way, way, way better.

    • @AhmadAlmilli
      @AhmadAlmilli 7 месяцев назад +1

      agreed with most of your comment but the elden ring 2.0 delayed attacks, that just adds more depth to enemy combat, enemies and bosses that do that feel actually dynamic, and not just robots that shit out 3-4 hit combos based on your positioning like the older games do. as a dude that started with ER, the older games bosses were a complete utter joke, with only sekiro giving me a challenge.

    • @highdo2244
      @highdo2244 7 месяцев назад

      @AhmadAlmilli I absolutely hate most ER bosses. So I couldn't disagree more. The delayed attacks are just unimmersive, unrealistic, and more frustrating than fun. It forces a trial and error approach that I hate. Sekiro and DS3 easily have my favorite bosses. I only love a few in ER. Many ER bosses lack the flow state of constant back and forth that I love.
      I compare Souls bosses to music (Sekiro and DS3 caused this). Elden Ring bosses feel choppy and offbeat. For me, delayed attacks don't add depth. They just make you sit there and be like "when the fuck are you going to attack." Feints and slight delays are fine but no enemy with self preservation is going to hold an attack out that long. It feels like I said unrealistic and unimmersive.

  • @misc.2331
    @misc.2331 7 месяцев назад +18

    I think the bosses have been really good for the most part. I wasn't crazy about congregator of flesh or the archer with dogs but all the rest have been pretty good. The thing that feels the worst for me is the mob density. There are soo many tanky enemies every 5 meters. After awhile I just started running past everything which just feels bad, like I'm not even playing the game

    • @seanlegette4177
      @seanlegette4177 7 месяцев назад +1

      Same, I level up and try to go back and clear those areas I sprinted past for some vigor and sense of accomplishment, so many missable items too

    • @thecasualfly
      @thecasualfly 7 месяцев назад +1

      Yeah it can be kind of crazy at times.. I wish games that have coop instead of making mob density high for that ..instead make more mob density either up the hp and or make it so more mobs populate in coop ... idk

    • @sujimayne
      @sujimayne 7 месяцев назад

      You just take it slow and clear it. Pack by pack. Use your ranged/throwing weapons.

    • @thecasualfly
      @thecasualfly 7 месяцев назад

      @@sujimayne archer with dogs..I just kited dogs..came in and whacked the boss.. ran away ..rinse and repeat. I am glad the bosses are not insufferable

  • @samalmond2321
    @samalmond2321 7 месяцев назад

    I personally don't think the combat-explorarion thing is a spectrum as I both explore as much as possible and try best to learn every bosses moveset, especially when I go through on a no levelling run afterwards.

  • @BluePoo52
    @BluePoo52 6 месяцев назад +1

    Just beat the game last night. I had a blast overall for the first 90% of the game. The enemy spam in last area was a little much to where I stopped having fun. The last couple bosses were fine though. Overall 7/10