That game were you could faint dead was Army Of Two. There was a system called "aggro" that, when using noisy, deadly weapons and not taking cover much you would glow red and the enemies would focus on you, in the meantime your partner using more silenced weapon and using cover would appear "see through" like ghost. You could faint death to drop the aggro.
Thank you so much to Ben and Peter for featuring my remix on this episode and a few of the livestreams. Been watching your content since lockdowns began in 2020 and always wanted to do a remix in order to contribute back to a channel that has kept me so much company during lockdowns and dark times these past couple years. I hope everyone liked the remix, I’d like to do more in the future (unless you all hated it?). Please remember to follow me on Instagram and listen to more of my music on Spotify Thanks again
I remember paying full price for this, then desperately trying to justify that to myself. There was a 'special edition', in a tin box, with a glow stick, which was pointless.
This one was OK, it did have a pretty cool twist that did the whole "the army you belong to isn't actually good and the enemies you're fighting aren't really evil" message several years before Spec Ops the Line did it, and I have to say I think this game pulled it off better as it was more subtle and less heavy-handed and overly judgemental in regards to tackling the message.
if you think this was "generic" you have no idea what that word means. this game was anything but generic. did that make it good, no, but it was very unique at the time
How weird that the game introduces a cool sci-fi concept and then keep missing obvious moments to play with that concept. The fact that ‘nectar’ puts you into an idyllic other world when you’re fighting is very fun, but its execution is incredibly odd, considering that the game implies ‘idyllic’ is simply just ‘colourful.’ Better would be a reveal that they’re not fighting in the jungle at all, but seedy dystopian streets: that the entire forest is an illusion. And the idea that you cannot see dead people is interesting, and the conversation with the dying pilot seemed to be building to him disappearing right as he speaks to the protagonist, which could even have been the catalyzing moment for the protagonist’s character growth. Instead it’s just a conversation and then he dies without pointedly disappearing: his ‘vanishing’ seems like such a small afterthought. Considering how many missed opportunities there were for something clever in this game I think it may be one of the worst the boys have played on this show.
Which is ironic that Haze and Army of Two both came out at nearly the same time but Haze seems to be a direct parody of Army Of Two, since it has the exact same plot (Frat boy mercenaries fighting for an evil PMC) but Haze tries to make a political message while Army of Two just goes with it.
Great to see another PS3 title - I know it's more of a hassle to setup than a PS2 emulator, but I really appreciate the effort and bigger potential library
“Lay an egg” is a fairly common idiom in the US for producing a failure or flop. It came from the vaudeville circuits during the late 1800s where it was used to reference shows or routines that didn’t get over with the audience (“we really laid an egg out there”), but it’s believed to have it’s roots in the 19th century British cricket term “duck egg” (“goose egg” in American sports) which means to end a game with a score of zero.
God, I remember Haze being hyped up so much it was nearly inescapable. Then the receptions in early previews started to turn on it, and then the abysmal reviews poured in... I remember that I didn't hate it, per se, but it was so generic I don't remember the actual gameplay 😂
Same, it had an insane amount of hype. This was during the era where a lot of these FPS games were obsessed with marketing themselves as halo killers lol
I remember buying a ps3 bundle with this and uncharted. I didn’t read any reviews. The guy at the store looking at me with a sadness in his eyes, knowing how much I was gonna be disappointed 😂
i remember playing this as a child at a friends house in the early hours, that jumpscare scared the shit out of me & it's still what i remember most about this game, even above the abject slop that is this game
Matt McMuscles did an episode of What Happened about Haze, most of the development issues stemmed from Free Radical’s decision to build a whole new engine for it. While there was nothing fundamentally wrong with the engine, having more flexibility freedom that they would’ve with a licensed engine led to both the studio heads and Ubisoft dictating all kinds of additional mechanics that were neat in theory but totally unnecessary (for example the “play dead” gimmick and ability to make various grenades). That forced the dev team to distract itself from working on core aspects of the game, which is why the second half of it kind of falls apart.
I remember Haze. I won a PS3 and the top selling PS3 game that week in a competition at an event. For that one week, this tosh knocked GTA IV off the top spot of PS3 sales. That made me sad. Haze multiplayer was awful.
One of the few WGE I've played. This one had a game ruining glitch a few hours in. A doorway would turn white. Each time your try to progress, you'd fall through the doorway into an endless abyss. The way to fix it? Delete the game and start over. 👍
Way back when I was still in school, my classmates and I considered this "Cursed Media" because a particular Lad was looking forward to it and everything he looked forward to turned out to have a mixed reception at best.
Oh cripes. Oh gravy. Good Christmas. I just realised the whole Nectar/Hexagons/Drones = Bees thing connects to the main character's name John *Carpenter* What a disgraceful thought to happen inside my own mind.
wow that scene with the "can you see me" line is great. the voice acting is really good and it highlights how this concept could really work. this game doesn't seem like it's quite shitty enough for this show lol but now I want a remake of it
So the actual game starts around 12:20. It seems to me the that the problems with this game isn't the gameplay itself, since that all looks pretty okay. It's just... well, everything else, really.
Melee to flip over a vehicle was Halo and Halo alone. This wasn't a halo killer this was a company trying to be bungie. It's like a child trying to replicate the adult. Kind of cute, kind of sad, and kind of a piece of s*** company for charging US 60 bucks for it.
The death fake game was absolutely Army of Two. Feignin death was one of the few co-operative actions both players could use. Other actions included dragging an injured buddy to safety, moving behind a riot shield, and parachuting all while the other person is doing the shooting.
Thank you so much for the love, it means the world to me. Please give me a follow on Instagram (handle shown during intro) and check out my new album on Spotify, which may or may not have a beat written for an old WGE mascot
It sounds like Free Radical's fall was a lot more their own fault then I thought. They should have finished Haze then focused on Timesplitters 4 instead of neglecting the latter parts of Haze to focus on Timesplitters 4 Obviously the Battlefront 3 cancelation hurt but I'm confused . Did anyone explain why the game was canceled? At anything close to the level of completion described it would be more logical IMO to finish the game and get what you can from it because the few resources you save scrapping the game would be dwarfed by what has already been invested. Was Battlefront 3 canceled before or after Haze came out?
Oh awesome, can't wait to see them get hit by one of the loudest, most out of nowhere jumpscares in gaming. Genuinely got me everytime I tried this game.
Both this and the order 1886 get so much crap. Yet they're both solid games. (overhyped to shit but still fun) also that lo-fi intro music was 😘👌 B-E-Autiful
Thanks a million for the love with my remix! I’ve always been curious about Haze, but was put off my the negative reception. I like the concept a lot, so it’d be cool if it got a reboot or something? Please do give me a follow on Instagram for more lofi music from me. I also have a track on Spotify called Steven Seagull, from my new album, named after the old WGE mascot friend
@@confidential_lofi no problem it's a clean mix and deserves credit if you could upload it to RUclips that would be dope I don't use Instagram all that much.
A game where you walk around seeing and doing nice things but then later find out you were drugged/brainwashed and were actually killing people the whole time would be interesting. Disturbing, but interesting.
Should really get Simon Miller to join in on a worst games, maybe if you're going to get serious about a bad souls like. It seems like Miller doesn't like Souls games.
Unreal tournament had a feign death option, but you're probably thinking of Army of Two, I think you could feign death so the other player would get all the aggro
Thank you so much! Please give me a follow on Instagram and check out more of my beats on Spotify - there's one on my new album called Steven Seagull. Guess where the inspiration for that came from ;)
22:27... now hear me out... lol What if, you were the only one talking to the "injured pilot" because you were the only one who could see him? He tried to varified if he was dead, turns out you are both dead! #SixthSense 🤣🤣🤣🤣
I think I remember Dr Doak saying in a few interviews that they had some real teething problems moving to the, at the time, next gen technology which also really marred Haze's development
I had a few friends who went ps3 over the 360, and although that platform got really good later, you could not convince me that those early ps3 games were good. This one had so much potential though. Almost had me there.
I remember the bots on local multiplayer being so stupid. All you had to do was stand at a ladder and you'd hear them climbing up - thrn you'd just pick them off 1 by 1 as soon as their head popped up. Unlimited kills 😂
Okay here is my issue with this game and I need to introduce another game for clarity. So one of the early games on PS3 was TimeShift which was criminally underrated imho, playing it now it's a bit meh but at the time it wasn't so bad, but I digress. In both Haze and TimeShift you could steal an enemies gun, a mechanic I feel should be in more games. In Time Shift you controlled time so you could pause the world, run over and grab an enemy gun then restart timeand he'd be like WTF? Where's me gun? Well better surrender. They would surrender if you faced them (FPS so you'd be pointing your gun at them), now here is the thing if you killed another enemy nearby they'd have fallen and dropped their gun so the surrendering soldier would roll and pick up the dropped gun and keep fighting. It was pretty cool to see, though annoying. However if there was no gun around they would remain surrendered and you DID NOT HAVE TO KILL THEM To Advance the game/story... I capitalised coz it's important. In Haze the ENTIRE Game is based around "War is bad, stop warring, stop killing, end the bloodshed". You could approach an enemy and steal their Primary Weapon, however they wouldnt' surrender they would just pull out theri sidearm... and YOUCANNOT STEAL IT, nor do they EVER Surrender also you HAD to kill EVERY. SINGLE. SOLIDER. to advance most areas/story. So in TimeShift where you are just trying to fix the timeline, you could "technically" do a pacifist run (though some areas you did have to destroy stuff and might have ben kill all enemy areas, I can't remember it was 2006/7 when the game came out leave me alone dammit), but in Haze where they tell you OVER and OVER Don't Kill, it gives you NO CHOICE but to kill... it was like ARGH!!! Note: TimeShift released first so you can see why it made me angry, I'd SEEN surrendering enemies you could choose to spare then got a game telling you to not kill but leaves you no choice. Anyway Haze was pretty bad in alot of other areas, but that was my biggest issue, the hypocrisy of the story/mechanics.
One of the things that immediately turned me off about Haze was it seemed to all take place in the jungle or wilderness. Maybe I just like urban warfare more?
I believe the game that had the feign death feature that Peter was asking about was definitely Army of Two. I remember also being at a friends house playing this game and seeing that happen, never actually owned this game
I seem to remember this game being cool when I had the demo but thought it was just me not being used to the PS3 in terms of the dodgy gameplay mechanics.
Since yous lost an episode, I'm gonna sun and follow your fb page, it's admirable that yous went out your way to film another episode after the first one went wrong. Nothing worse than having done work and nothing to show for it.
I can't agree with this one.. My memory might be a bit Hazey (see what I did there?) But this wasn't all so bad of a game on the PS3 A six or seven out of 10. Definitely not terrible.
The irony that this game is what caused the company to go under when the team effectively gave up on this game to work on TS4. Like if they would've put 50% of effort into the rest of this game it could've been great. That and maybe not spoil the big twist in the promos.
Not TimeSplitters 4 (that game was canned by Crytek because they didn't know what TimeSplitters was, to the point where their marketing department didn't know who the main character was), but the original Star Wars: Battlefront 3. But due to Lucasarts being idiots, they cancelled the game. Had Battlefront 3 not been cancelled, Free Radical could have survived in its original form. Because they technically exist as two companies: Dambuster and the "new" Free Radical that's making a "reboot" of the TimeSplitters games.
Not watched the episode yet. I loved this game as a child. But tbh maybe I loved what would become the “main character turns sides to save the environment” stuff, which honestly actually put me off Avatar.
Please do SpongeBob: Revenge of the Flying Dutchman next not only for its terrible platforming and outfit system but also for been the worst playable PS2 game ever for the sole reason that the game crashes almost every single time it needs to load which it needs to do very often. The game sometimes even crashes on PS2 before reaching the title screen sometimes. And the only way this can be circumvented on PS2 is by saving in every single area every single time you enter and loading that save file constantly when it crashes. This bug is reported to exist on all PS2’s except an PS2 model that I can’t find the serial number for atm online. I’m sorry for complaining about the PS2 bug but despite been mostly an completionist myself that single bug has caused me to mentally been unable to put myself through the pain of having to reset my PS2 multiple times in only 5 minutes time sometimes despite me often trying to finish it.
There was also an old CD-ROM game called Quantum Gate back in the day that had this same premise. It wasn't great (a very early and very cheesy interactive movie) but it did the story better than this one.
That game were you could faint dead was Army Of Two. There was a system called "aggro" that, when using noisy, deadly weapons and not taking cover much you would glow red and the enemies would focus on you, in the meantime your partner using more silenced weapon and using cover would appear "see through" like ghost. You could faint death to drop the aggro.
@@Boogie_the_cat words got lost in the translation 🤷🏽♂️
Thank you so much to Ben and Peter for featuring my remix on this episode and a few of the livestreams. Been watching your content since lockdowns began in 2020 and always wanted to do a remix in order to contribute back to a channel that has kept me so much company during lockdowns and dark times these past couple years. I hope everyone liked the remix, I’d like to do more in the future (unless you all hated it?). Please remember to follow me on Instagram and listen to more of my music on Spotify
Thanks again
I loved it! Keep up the good work.
I liked it better actually! Also kinda gave me Pikmin vibes towards the end which is awesome. Nice job!
It’s SO NICE would love more
Reminded me of Coffee Talk, dope! 👌
It was ace!
I remember paying full price for this, then desperately trying to justify that to myself. There was a 'special edition', in a tin box, with a glow stick, which was pointless.
The glow stick probably more entertaining than the game
All special editions are practically pointless if you think about it
@@Nov-5062 I like the ones with soundtracks.
Me too
No cap. I also did the same. And maybe its the trials of memory. But I remember it better than this video depicts.
Honestly that era of gaming featured so many generic shooter it was hard to keep up with them all.
This one was OK, it did have a pretty cool twist that did the whole "the army you belong to isn't actually good and the enemies you're fighting aren't really evil" message several years before Spec Ops the Line did it, and I have to say I think this game pulled it off better as it was more subtle and less heavy-handed and overly judgemental in regards to tackling the message.
7th gen is where gaming came to die.
if you think this was "generic" you have no idea what that word means. this game was anything but generic. did that make it good, no, but it was very unique at the time
@@quinnmarchese6313 Stop with the unique bs 😆 it was generic and no different from an other shooter.
Janky FPSes were to the 7th generation as janky third-person action games were to the 6th and janky platformers were to the 5th.
Matt McMuscles did a excellent 'What Happened?' video on 'Haze'. It's had quite the tortured production.
"The game that killed Timesplitters." That's a tough pill to swallow...
Would be great to have an actual cameo from Simon Miller!
Danhausen
How weird that the game introduces a cool sci-fi concept and then keep missing obvious moments to play with that concept. The fact that ‘nectar’ puts you into an idyllic other world when you’re fighting is very fun, but its execution is incredibly odd, considering that the game implies ‘idyllic’ is simply just ‘colourful.’ Better would be a reveal that they’re not fighting in the jungle at all, but seedy dystopian streets: that the entire forest is an illusion. And the idea that you cannot see dead people is interesting, and the conversation with the dying pilot seemed to be building to him disappearing right as he speaks to the protagonist, which could even have been the catalyzing moment for the protagonist’s character growth. Instead it’s just a conversation and then he dies without pointedly disappearing: his ‘vanishing’ seems like such a small afterthought. Considering how many missed opportunities there were for something clever in this game I think it may be one of the worst the boys have played on this show.
I wanna play YOUR game!
@@SoCalJellybean thank you!
Thats a killer idea
This is one of those bad games I secretly really like.
Sniper 3 ghost warrior is one for me
Secret's out
The game they were talking about were you can fake your death is Army of 2.
Which is ironic that Haze and Army of Two both came out at nearly the same time but Haze seems to be a direct parody of Army Of Two, since it has the exact same plot (Frat boy mercenaries fighting for an evil PMC) but Haze tries to make a political message while Army of Two just goes with it.
@@trenteaston3515 Army of Two had no illusions about what it was, and it was made with co op in mind.
Great to see another PS3 title - I know it's more of a hassle to setup than a PS2 emulator, but I really appreciate the effort and bigger potential library
I like when they play newer terrible games (like Mass Effect: Andromeda).
Honestly ps3 emulation has come a long way, it honestly feels easier to play and setup than ps2
@@shafaatoo9328 that's true, but you need a strong PC to run those games. It was almost unplayable on my average PC.
Ps3 modding is so easy these days🤦🏻♂️
@@Nov-5062 yeah at least 6 core 12 thread cpu to play those. I find my ryzen 2600 struggling in some games, but most games run fine.
“Lay an egg” is a fairly common idiom in the US for producing a failure or flop. It came from the vaudeville circuits during the late 1800s where it was used to reference shows or routines that didn’t get over with the audience (“we really laid an egg out there”), but it’s believed to have it’s roots in the 19th century British cricket term “duck egg” (“goose egg” in American sports) which means to end a game with a score of zero.
Common when? 1947?
Run faster, jump higher?
Man, I'm not gonna let you poison me.
I'm not a part of your system.
I THREW IT ON THE GROUND
I'M AN ADULT!
YOU CAN'T TRUST THE SYSTEM! MAAAAAN
"I THREW THE NECTAR ON THE GROUND............NOW THERE'S WAR BEES!"
Hey its the halo killer
the 2nd one you mean, the first Killzone was also marketed as a Halo killer.
@@jadedheartsz I think Activisionless bungie, could make a wonderful game, D1 was so goo D2 let me down that I'm even interesting in that new DLC
I mean, Halo is dead now, so I guess it worked?
God, I remember Haze being hyped up so much it was nearly inescapable. Then the receptions in early previews started to turn on it, and then the abysmal reviews poured in... I remember that I didn't hate it, per se, but it was so generic I don't remember the actual gameplay 😂
Same, it had an insane amount of hype. This was during the era where a lot of these FPS games were obsessed with marketing themselves as halo killers lol
I remember buying a ps3 bundle with this and uncharted. I didn’t read any reviews. The guy at the store looking at me with a sadness in his eyes, knowing how much I was gonna be disappointed 😂
This really is my favourite RUclips series, the guys just lark about like a couple of mates and I find the videos so weirdly relaxing
i remember playing this as a child at a friends house in the early hours, that jumpscare scared the shit out of me & it's still what i remember most about this game, even above the abject slop that is this game
Matt McMuscles did an episode of What Happened about Haze, most of the development issues stemmed from Free Radical’s decision to build a whole new engine for it. While there was nothing fundamentally wrong with the engine, having more flexibility freedom that they would’ve with a licensed engine led to both the studio heads and Ubisoft dictating all kinds of additional mechanics that were neat in theory but totally unnecessary (for example the “play dead” gimmick and ability to make various grenades). That forced the dev team to distract itself from working on core aspects of the game, which is why the second half of it kind of falls apart.
I remember Haze. I won a PS3 and the top selling PS3 game that week in a competition at an event. For that one week, this tosh knocked GTA IV off the top spot of PS3 sales. That made me sad. Haze multiplayer was awful.
I remember when Sony called this the “Halo Killer”.
oi that low fi cover of the intro song is soooo goood
I only saw the vod yesterday with the Simon Miller "Even your Nan could play it'' script reference.. Perfect timing ;)
One of the few WGE I've played. This one had a game ruining glitch a few hours in. A doorway would turn white. Each time your try to progress, you'd fall through the doorway into an endless abyss. The way to fix it? Delete the game and start over. 👍
Way back when I was still in school, my classmates and I considered this "Cursed Media" because a particular Lad was looking forward to it and everything he looked forward to turned out to have a mixed reception at best.
Oh cripes. Oh gravy. Good Christmas. I just realised the whole Nectar/Hexagons/Drones = Bees thing connects to the main character's name John *Carpenter*
What a disgraceful thought to happen inside my own mind.
It was army of two that had the rag doll death physics
It appears to be a beefy Ben Potter sitting next to Simon Miller around ten minutes. ;)
Matt mcmuscles has an excellent video in his series “wha happun” that goes over haze
wow that scene with the "can you see me" line is great. the voice acting is really good and it highlights how this concept could really work. this game doesn't seem like it's quite shitty enough for this show lol but now I want a remake of it
So the actual game starts around 12:20.
It seems to me the that the problems with this game isn't the gameplay itself, since that all looks pretty okay. It's just... well, everything else, really.
This channel is criminally underrated
Melee to flip over a vehicle was Halo and Halo alone. This wasn't a halo killer this was a company trying to be bungie. It's like a child trying to replicate the adult. Kind of cute, kind of sad, and kind of a piece of s*** company for charging US 60 bucks for it.
The coop game where u can fake your death is probably Army of TWO
The game that was always on the shelves at GameStop
Army of Two the 40th Day had the feign death mechanic
The death fake game was absolutely Army of Two. Feignin death was one of the few co-operative actions both players could use. Other actions included dragging an injured buddy to safety, moving behind a riot shield, and parachuting all while the other person is doing the shooting.
Ooh, I bloody love that remix.
Thank you so much for the love, it means the world to me. Please give me a follow on Instagram (handle shown during intro) and check out my new album on Spotify, which may or may not have a beat written for an old WGE mascot
I liked the concept of Haze but the execution was poor
Sadly it become another game that could of been fun and sadly fell way short.
The faking death game I believe was Army of Two, unless other games did it too
This is the game I was thinking of. I knew I had played one with that mechanic. There might be more but Ao2 was the one I remember
Army of two was soo good
Did no one else laugh harder than they should have at Smooth Criminal? @24:04
I forgot this game existed!
My 8 year old cousin just played it all the time back in the day but he didn't exactly have many options.
I literally had that same expression as well when the bloke began getting "extra friendly" feeling on your character 🤨 @6:59
It sounds like Free Radical's fall was a lot more their own fault then I thought. They should have finished Haze then focused on Timesplitters 4 instead of neglecting the latter parts of Haze to focus on Timesplitters 4
Obviously the Battlefront 3 cancelation hurt but I'm confused . Did anyone explain why the game was canceled? At anything close to the level of completion described it would be more logical IMO to finish the game and get what you can from it because the few resources you save scrapping the game would be dwarfed by what has already been invested.
Was Battlefront 3 canceled before or after Haze came out?
Even at 50p this game isn't worth it. Also I genuinely had no idea Free Radical were offered to make the Goldeneye remake.
Oh awesome, can't wait to see them get hit by one of the loudest, most out of nowhere jumpscares in gaming. Genuinely got me everytime I tried this game.
Both this and the order 1886 get so much crap. Yet they're both solid games. (overhyped to shit but still fun) also that lo-fi intro music was 😘👌 B-E-Autiful
Thanks a million for the love with my remix! I’ve always been curious about Haze, but was put off my the negative reception. I like the concept a lot, so it’d be cool if it got a reboot or something?
Please do give me a follow on Instagram for more lofi music from me. I also have a track on Spotify called Steven Seagull, from my new album, named after the old WGE mascot friend
@@confidential_lofi no problem it's a clean mix and deserves credit if you could upload it to RUclips that would be dope I don't use Instagram all that much.
everyone had this avatar on ps3 but no one knew where it came from
A game where you walk around seeing and doing nice things but then later find out you were drugged/brainwashed and were actually killing people the whole time would be interesting. Disturbing, but interesting.
The game you was referring too at 19:15 was Army of Two I believe
Grunt: Nectar is tight.
Other Grunt: Yeah yeah yeah!!! Taking nectar is super easy, barely an inconvenience.
Pitch Meeting! Haha how cool would it be if Ben/Peter/Ashton did a collab where Ryan George was a guest on Main Menu or something?!
Should really get Simon Miller to join in on a worst games, maybe if you're going to get serious about a bad souls like. It seems like Miller doesn't like Souls games.
the game y’all were talking about at around 18:00 is Army of T.W.O., great game franchise that should’ve gotten more entries
i love how they didnt mention the "Definitely Not Warthog" growing a gunner at 38:30
that intro was top shelf!
That Intro was awesome!
Unreal tournament had a feign death option, but you're probably thinking of Army of Two, I think you could feign death so the other player would get all the aggro
Sweet Chilled Cow intro.
Thank you so much! Please give me a follow on Instagram and check out more of my beats on Spotify - there's one on my new album called Steven Seagull. Guess where the inspiration for that came from ;)
22:27... now hear me out... lol What if, you were the only one talking to the "injured pilot" because you were the only one who could see him? He tried to varified if he was dead, turns out you are both dead! #SixthSense 🤣🤣🤣🤣
Thumbs up just for the remixed theme alone.
I did always have fun shooting nectar packs and watching the soldiers go full nutters before dying.
I think I remember Dr Doak saying in a few interviews that they had some real teething problems moving to the, at the time, next gen technology which also really marred Haze's development
28:34 Is Thatcher dead?
Thank you for pumping up the jam.
Luis Enrique's in this game? Wow! I wonder how much an old football manager can offer Mantel
I remember this being toted as the "Halo Killer" and then it came out and no one ever talked about it again.
18:32 is that Leo Varadkar?
I had a few friends who went ps3 over the 360, and although that platform got really good later, you could not convince me that those early ps3 games were good. This one had so much potential though. Almost had me there.
I remember the bots on local multiplayer being so stupid. All you had to do was stand at a ladder and you'd hear them climbing up - thrn you'd just pick them off 1 by 1 as soon as their head popped up. Unlimited kills 😂
Lol Bens Orange Cassidy thumbs up
Brian's had too much nectar 11:35
Okay here is my issue with this game and I need to introduce another game for clarity. So one of the early games on PS3 was TimeShift which was criminally underrated imho, playing it now it's a bit meh but at the time it wasn't so bad, but I digress.
In both Haze and TimeShift you could steal an enemies gun, a mechanic I feel should be in more games. In Time Shift you controlled time so you could pause the world, run over and grab an enemy gun then restart timeand he'd be like WTF? Where's me gun? Well better surrender. They would surrender if you faced them (FPS so you'd be pointing your gun at them), now here is the thing if you killed another enemy nearby they'd have fallen and dropped their gun so the surrendering soldier would roll and pick up the dropped gun and keep fighting. It was pretty cool to see, though annoying. However if there was no gun around they would remain surrendered and you DID NOT HAVE TO KILL THEM To Advance the game/story... I capitalised coz it's important.
In Haze the ENTIRE Game is based around "War is bad, stop warring, stop killing, end the bloodshed". You could approach an enemy and steal their Primary Weapon, however they wouldnt' surrender they would just pull out theri sidearm... and YOUCANNOT STEAL IT, nor do they EVER Surrender also you HAD to kill EVERY. SINGLE. SOLIDER. to advance most areas/story.
So in TimeShift where you are just trying to fix the timeline, you could "technically" do a pacifist run (though some areas you did have to destroy stuff and might have ben kill all enemy areas, I can't remember it was 2006/7 when the game came out leave me alone dammit), but in Haze where they tell you OVER and OVER Don't Kill, it gives you NO CHOICE but to kill... it was like ARGH!!! Note: TimeShift released first so you can see why it made me angry, I'd SEEN surrendering enemies you could choose to spare then got a game telling you to not kill but leaves you no choice.
Anyway Haze was pretty bad in alot of other areas, but that was my biggest issue, the hypocrisy of the story/mechanics.
Army of two you played dead to trick the enemies.
Damn, I loved those games. Totally forgot they existed but my and my friend used to play them a LOT
One of the things that immediately turned me off about Haze was it seemed to all take place in the jungle or wilderness. Maybe I just like urban warfare more?
I remember I couldn't get Haze to run right on my PC.
I believe the game that had the feign death feature that Peter was asking about was definitely Army of Two. I remember also being at a friends house playing this game and seeing that happen, never actually owned this game
Leaving a like for the Smash Mouth parody only, again
I seem to remember this game being cool when I had the demo but thought it was just me not being used to the PS3 in terms of the dodgy gameplay mechanics.
Since yous lost an episode, I'm gonna sun and follow your fb page, it's admirable that yous went out your way to film another episode after the first one went wrong. Nothing worse than having done work and nothing to show for it.
I can't agree with this one.. My memory might be a bit Hazey (see what I did there?) But this wasn't all so bad of a game on the PS3
A six or seven out of 10. Definitely not terrible.
Not terrible just really generic, Killzone 2 and 3 were much better Sony exclusive fps games
I remember playing this with mates and having a lot of fun just running around getting high on the nectar.
As Rare made both Goldeneye and Perfect Dark it should be no surprise that Perfect Dark was very Goldeneye.
The remix is so much better than the actual song.
I fucking love you boys your satirical comedy is perfect!
The irony that this game is what caused the company to go under when the team effectively gave up on this game to work on TS4. Like if they would've put 50% of effort into the rest of this game it could've been great. That and maybe not spoil the big twist in the promos.
Not TimeSplitters 4 (that game was canned by Crytek because they didn't know what TimeSplitters was, to the point where their marketing department didn't know who the main character was), but the original Star Wars: Battlefront 3. But due to Lucasarts being idiots, they cancelled the game. Had Battlefront 3 not been cancelled, Free Radical could have survived in its original form. Because they technically exist as two companies: Dambuster and the "new" Free Radical that's making a "reboot" of the TimeSplitters games.
The apparant Halo killer 🤦♂️ I was so disappointed once I bought this on launch day
Army of TWO had the feign death feature, my guys :)
weirdest games and worst games on the same day??
Really treating us today!
Not watched the episode yet. I loved this game as a child. But tbh maybe I loved what would become the “main character turns sides to save the environment” stuff, which honestly actually put me off Avatar.
Is team fortress classic the game you are talking about feigning death in?
Please do SpongeBob: Revenge of the Flying Dutchman next not only for its terrible platforming and outfit system but also for been the worst playable PS2 game ever for the sole reason that the game crashes almost every single time it needs to load which it needs to do very often.
The game sometimes even crashes on PS2 before reaching the title screen sometimes.
And the only way this can be circumvented on PS2 is by saving in every single area every single time you enter and loading that save file constantly when it crashes.
This bug is reported to exist on all PS2’s except an PS2 model that I can’t find the serial number for atm online.
I’m sorry for complaining about the PS2 bug but despite been mostly an completionist myself that single bug has caused me to mentally been unable to put myself through the pain of having to reset my PS2 multiple times in only 5 minutes time sometimes despite me often trying to finish it.
I think the "feign death" game was Unreal Tournament 3
This game having a soundtrack by a has-been nu metal band is just so apt lol
Thinking the game that Peter mentioned was Army of Two 🤔🤔
I actually remember when this came out, it feels like a lifetime ago...
Free Radical NEEDS to be able to make a new Timesplitters game. It has to happen. On their own terms, their own way
tp and ben: which game did you guys lose and will you play it again on emulator?
One mans trash is another mans treasure 👍
There was also an old CD-ROM game called Quantum Gate back in the day that had this same premise. It wasn't great (a very early and very cheesy interactive movie) but it did the story better than this one.
Army of two was the game Peter mentions