Reviewing Almost Every Uncharted Game

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  • Опубликовано: 24 дек 2024

Комментарии • 1,6 тыс.

  • @IIIOldSchooLIII
    @IIIOldSchooLIII Год назад +1745

    Eddy being killed off in the first game is actually criminal. I could have totally seen him being a recurring frenemy throughout the series.

    • @wte_lifts_417
      @wte_lifts_417 Год назад +169

      Yeah, they really take him away right after you start really liking him.

    • @TheFloodFourm
      @TheFloodFourm Год назад +52

      Did anyone else think they were trying to do a similar thing with the pirate leader in the third game?

    • @IIIOldSchooLIII
      @IIIOldSchooLIII Год назад +38

      @@lolzman999 I saw that way back in the days. It would have been nice to see what Eddy's sister has been up to before the series ended. The opportunity is long missed now, unfortunately.

    • @sunsetman22
      @sunsetman22 Год назад +13

      @@IIIOldSchooLIII if they'd actually made a Golden Abyss sequel, Eddy and his sister should've definitely been there.

    • @originalityisdead.9513
      @originalityisdead.9513 Год назад

      @sunsetman22 If Druckfuck hadn't decided to change the end of Uncharted 4 so Nate had a Daughter and not a son then they could have continued the series.
      I and i doubt many others trust him to write a good female character, she would be some overweight blob pronoun pirate who slaps men into oblivion and has a pork sword as her secret weapon.
      Naughty Dog need to get rid of Neil druckmann, he will undoubtedly make the next major IP some woke nonsense thar goes further than any game has so far. He can't be trusted, so the Series is doomed either way, until he fks off that is.

  • @AbysswalkerASMR
    @AbysswalkerASMR Год назад +679

    The brother of Nate appearing in the 4th game felt like John Cena suddenly entering the Fast & Furious franchise. "Remember me, brother?"

    • @andim.8788
      @andim.8788 Год назад +24

      it did but that twist was top tier

    • @engagingweirdo
      @engagingweirdo Год назад +9

      The fast and furious one felt a lot better bcuz we didn’t even know that dom had a brother, uncharted 4’s felt like we already knew it, well at least to me. Funny enough, Sam was in a Panamanian jail and I think uncharted 1 was set in that area (I could be wrong)

    • @madcracker8077
      @madcracker8077 Год назад +28

      They handled it well though, and there’s good explanations for why he isn’t there, such as him being in jail

    • @user-ly2ll5od1r
      @user-ly2ll5od1r Год назад +2

      Well for one uncharted 4 gives a dozen reasons why Nate wouldn't bring him up. While in fast and furious there's 0. The brother's just there now.

    • @dutchvanderlinde2002
      @dutchvanderlinde2002 Год назад

      ​different Panamanian prisons always suck, in Uncharted 1 he was in Panama just not at the prison from Uncharted 4.

  • @hiddenone98
    @hiddenone98 Год назад +713

    About the sequence in Nate's home at the beginning of Uncharted 4, I think it was successful in putting us in his shoes about how mundane his life has become. Nate's bored with his current life, and so is the player, and both cannot wait to get to the exciting part.

    • @Welcome2Niches
      @Welcome2Niches Год назад +39

      I loved it. Of course I only played the 4th game but the game felt like a movie to me. I loved every minute of it. Those flashbacks were really fun I thought. They offered excellent breaks to all the action.

    • @berkaydemirci
      @berkaydemirci Год назад +57

      Cannot wait? The house looked so fucking good that I was fine just playing there lol.

    • @hiddenone98
      @hiddenone98 Год назад +48

      @@berkaydemirci Same dude. I get what Naughty Dog's intention was, but the house was so well detailed with some great Easter eggs, I probably spent more time than I meant to in that house.

    • @berkaydemirci
      @berkaydemirci Год назад +4

      ​@Agniv Saikia Yes. The epilogue was even worse cause it had a whole beach and other small house to explore. The house was also big.

    • @papasnejk87
      @papasnejk87 Год назад +2

      it wasn't

  • @preytor4639
    @preytor4639 Год назад +292

    In 2 when nate wakes up in the tibetan village and the old german dude is like "this is just the beginning" I really thought the credits would roll, and continue in the next game. The fact that it continues and gets even better after that is I think my all time favourite gaming moment.

    • @louisfesselet3963
      @louisfesselet3963 Год назад

      Yeah I was also caught off guard when the monkey like monsters appeared.....

    • @arthurdurham
      @arthurdurham Год назад +30

      Same. I remember being shocked by just how long the game was. But in a good way, it just kept upping the danger and story.

    • @chambeet
      @chambeet Год назад +4

      One of the greatest games ever.

    • @andim.8788
      @andim.8788 Год назад +1

      @@chambeet thee

    • @ryans413
      @ryans413 Год назад

      It’s funny because he says that the game gets freaking hard

  • @Marty6804
    @Marty6804 Год назад +100

    I heard they had to write the Charlie Cutter character out of Uncharted 3 suddenly because the actor left to be one of the dwarfs in The Hobbit film. Which is why he suddenly gets hurt and never shows up again.

  • @elderwest9411
    @elderwest9411 Год назад +402

    I'm really surprised by your take on uncharted 4. I love the combat in that one and often go back to it so I can do the arenas and swing around on ropes more

    • @hotline_miiami
      @hotline_miiami Год назад +54

      And that final boss fight made up for all the bad ones that came before it

    • @lucask4377
      @lucask4377 Год назад +24

      ​@@hotline_miiami The final boss fight is amazing

    • @finder1138
      @finder1138 Год назад +62

      Maybe I am just a Drukmann fanboy but 4 is my favorite. I loved Nathans's dissatisfaction with his current humdrum vanilla life and missing the excitement of the case for that epic loot. I loved playing as young Nathan and getting to know Sam, it was an even better rendition of young Nathan meeting Sully in 3.
      But I can see why Gman wouldn't like this one. He's a combat guy first and foremost, the story is secondary. For me, it's the opposite, give me a good story over combat anytime.

    • @engagingweirdo
      @engagingweirdo Год назад +1

      @@hotline_miiami fighting rafe in the ship was 🔥

    • @frankjaeger2565
      @frankjaeger2565 Год назад +4

      Am I the only one who struggled with combat in U4? The thing that makes U4 frustrating to play on higher difficulty level is that the fighting stages are so wide that they allow the enemies to flank you way more easily, so you often end up being attacked by all sides with no secure cover. Also, the fact that there's a higher variety of guns entails that you're going to find less ammo per weapon, end you often don't find the guns you need to face armored soldiers; the game also doesn't incentivate you to grab grenade launchers, as you have less ammo for your pistol and usually have to face enemy at a distance. Hitting enemies when they're about to throw a grenade is way harder than it was in previous games, and you can't throw grenades back as you could in U3. I also find stealth segments harder than they were before (especially in U2), both because of the largeness of stages and because you can no longer kill armored soldiers by breaking their neck.
      U4 is definitely not as hard as U1, and there were definitely some frustrating parts in U2 and (especially) 3, but I feel like the core of combat gameplay is more frustrating than it was before, I feel like they should have changed some of the level design and mechanics to make it more enjoyable. That's the only real criticism I have for what is otherwise the perfect Uncharted experience in my mind

  • @kingsleycy3450
    @kingsleycy3450 Год назад +517

    Uncharted 2 is still the king. The story, the pacing, and the visuals are all top class. Later installments surpassed it in many areas, but UC2 is really the prime example of being greater than the sum of its parts

    • @jothain
      @jothain Год назад +19

      Definitely the best overall bundle of all aspects.

    • @NUFC_Adam
      @NUFC_Adam Год назад +18

      I love UC2 but for me I find UC3 & 4 superior

    • @blobbem
      @blobbem Год назад +12

      I played through the entire series, including Lost Legacy, a few months back and Uncharted 2 is absolutely my favourite. The level with the train is just so good and to this day I will randomly reference the villain, Lazarević, and Tenzin saying "Nazi?" in a funny way.

    • @thecustomman
      @thecustomman Год назад +7

      Uncharted 2 got me into Uncharted as a whole

    • @pb602
      @pb602 Год назад +1

      The mulitiplayer was amazing too.

  • @cliftongardner4367
    @cliftongardner4367 Год назад +132

    I've always felt like the Uncharted series are true movie games. Not in the sense that they're games based on movies, but they're literally interactive blockbuster movies. Each encounter is a scene in a movie, and each perfect take makes you feel like a total action hero. And that horror act in the first game is one of the coolest gameplay twists in any game I've played.

  • @Coccyx69
    @Coccyx69 Год назад +702

    The multiplayer im the second game was so fun. Everyone sitting there taking cover like its gears while the two people who knew what they were doing would just punch everyone.

    • @armando1is1great
      @armando1is1great Год назад +52

      Bunny hop hipfire into a punch, timed nade bounces on people's heads, FAL one burst, two pistol shots to a punch. Man i loved the multiplayer so damn much

    • @braxtonwise9897
      @braxtonwise9897 Год назад +33

      I honestly loved 4’s multiplayer even if it wasnt as good as 2. The rope swing mechanic mixed with pretty well designed maps made for a ton of fun - nothing like flanking the entire enemy team by crawling the face of a mountain with an ak

    • @MBMephisto
      @MBMephisto Год назад +4

      I was really good at the MP too, managed to solo win one of the capture the flag maps in about 1 min once

    • @JohnDoe-wq5eu
      @JohnDoe-wq5eu Год назад +4

      ​@@braxtonwise9897
      Multiplayer was where I spend most of my time with 4. It's the real meat and potatoes whereas main story is just kinda dessert. A cherry on top you could say. The story of 4 much like legacy is fine it does what it needs to and that's good enough.
      I do think the story of 4 drags quite a bit more than legacy that I think gets it done pretty good and quick.

    • @jacksutton4982
      @jacksutton4982 Год назад +9

      Uncharted 3 was the best in the series

  • @MrRoisu
    @MrRoisu Год назад +170

    The musical comparison of the main theme throughout the games was a nice touch

    • @ryans413
      @ryans413 Год назад

      There labeled as Uncharted theme 1.0 , 2.0 , 3.0

  • @NotGoneButLost
    @NotGoneButLost Год назад +558

    Your take on U4 took me by surprise - but I know you’re a fan of gunplay in games which U4 is lacking on. I don’t mind the walking and talking, purely as by the 4th game I loved all the characters and was fully invested in their moment to moment story beats. I’d rate the game up there with the 2nd but I have always wanted longer combat sections like the first 3.

    • @JediTridae
      @JediTridae Год назад +117

      Yeah. I had the opposite reaction. I rolled my eyes every time a combat zone locked me in and I had to shoot dudes in an area. Give me exploration, dialogue and set pieces only. U4 was my favourite by FAR

    • @NotGoneButLost
      @NotGoneButLost Год назад +61

      @@JediTridae I think the combat is so damn good that it’s a shame it never gets a chance to fully be showcased. You kinda have to break stealth purposefully to get a bit of gunplay in.

    • @jimboc669
      @jimboc669 Год назад +16

      That's how I felt the first time I played it back when it came out, recently I went back and played it again on PC, and yeah the game is an absolute drag. The shooting mechanics are meh, the story and dialogue is top notch quality but it is so slow and just drags for too long at parts.

    • @UCLAKoolman
      @UCLAKoolman Год назад +75

      Yup I disagree completely with his take on UC4

    • @DP12321
      @DP12321 Год назад +56

      U4 is by far the worst. It's still great as that's how good the series is... but the pacing and story just bogs it down so hard. Especially the mummies in the cave. Brings the pacing to a CRAWL. What a slog to get through. I actually really liked a lot of it, but it doesn't reach the highs of U2 and the lows are the lowest of the series. Nadine was pure druckman nonsense for emasculation purposes and utterly irrelevant to the game as a whole.
      I am surprised that he didn't mention the end boss of U4 being absolutely garbage. It introduced a new and awful gameplay mechanic, and it's a slog to get through.

  • @ChrisDelChris
    @ChrisDelChris Год назад +206

    The real secret to Uncharted 1’s combat was to get in close for melee attacks as much as possible. It was fun as hell and the animation were fully sick.

    • @Tomofdahook17
      @Tomofdahook17 Год назад +10

      The brutal combo was awesome. It's a shame they didn't keep that kind of melee mechanic through the other games. It was so cool that it gave you x2 ammo for doing it.

    • @Asaylum117
      @Asaylum117 Год назад +5

      ​@@Tomofdahook17 The brutal combo unfortunately was sometimes broken. Sometimes I press triangle, but it doesn't register when I do try to do a brutal combo & Nathan always gets hit in the process. I think they fixed the issue on the PS4/PS5 ports, but doing a brutal combo on the PS3 version just feels like it doesn't work half the time

    • @sunsetman22
      @sunsetman22 Год назад

      steel fist is my go to strategy all the time, the blindfire mechanic is quite accurate.

    • @dr.loomis4221
      @dr.loomis4221 Год назад +3

      "were fully sick" do people really talk like this?

    • @liamvandril4628
      @liamvandril4628 Год назад +11

      My favorite part of this mechanic is Nate's one liners when he finishes an enemy with a melee attack. In one of the animations he slides under an enemy between their legs, punches them in the jewels and quips "no children for you!"

  • @footsoljier6468
    @footsoljier6468 11 месяцев назад +15

    Nate’s “health” lowering being his luck running out is actually such a good way of explaining it. I always thought about how goofy it is that this normal guy in normal clothing gets shot and is not immediately incapacitated.

  • @sunsetman22
    @sunsetman22 Год назад +87

    I wish Golden Abyss had been included in the Nathan Drake Collection. I have a feeling they skipped it just because it was made by Bend Studios and not Naughty Dog

    • @WH250398
      @WH250398 Год назад +11

      It's better than Uncharted 1 in my opinion.

    • @Dass_Jennir
      @Dass_Jennir Год назад +9

      I think the real problem was translating mechanics possible thanks to the Vita's gimmicks. An effort that isn't impossible, as Tearaway Unfolded proved, but definitely outside of the time and money Sony was willing to give for what was essentially a cash grab to build hype.
      Ps: although I agree Naughty Dog's hubris must have been in the mix.

    • @WH250398
      @WH250398 Год назад +4

      @@Dass_Jennir It's Uncharted. The name is big enough I'd say.

    • @sunsetman22
      @sunsetman22 Год назад +2

      @@Dass_Jennir most of those could've easily been asigned to the front touchpad of either the Dualshock 4 or the PS5 controller. of course I say so without any knowledge of game development, but I'm sure there were ways around most of those hurdles. plus it was the last game with any involvement from Amy Henning.

    • @Dass_Jennir
      @Dass_Jennir Год назад

      @@sunsetman22 there were mechanics which used the camera, one puzzle in concrete used it to detect light. Idk how they could translate that to a standard PS4 without losing the intention in the process.

  • @ThePotchili
    @ThePotchili Год назад +228

    I think you should at least give Lost Legacy some playthrough time because it seemed like they wanted to address some of the issues with 4 and have some callbacks to 2. It seemed a lot more focused and well-paced (granted it does have an open ended section bigger than Madagascar) when compared to 4. The train sequence at the end was enjoyable.

    • @DroosterH
      @DroosterH Год назад +36

      As much as I really enjoyed 4, Lost Legacy just pips it as my favourite of the PS4 games. Think it was because it was as lighthearted as the original three.

    • @TonyGoff-Yu
      @TonyGoff-Yu Год назад +11

      Agree it's far shorter too and just far more balanced.

    • @MrCtmcclain
      @MrCtmcclain Год назад +10

      @@DroosterH it's a shame gmanlives didn't review lost legacy. despite its short length.

    • @MrCtmcclain
      @MrCtmcclain Год назад +1

      @@TonyGoff-Yu that's good to know. thanks for telling me this.

    • @MrCtmcclain
      @MrCtmcclain Год назад +1

      uncharted lost legacy is still on my to-do list of games to check out on playstation 5 and\ or steam.

  • @phoenixjohnson4230
    @phoenixjohnson4230 Год назад +68

    I always thought that a uncharted 3 had some of my favorite moments from the entire series and they really made the gunplay feel better than the last two. Plus the fight at the end against Marlowes henchman guy (I don’t remember his name) was awesome.

    • @iraford5788
      @iraford5788 Год назад +6

      @©Cukli what does tlou have anything to do with what thier comment just said!?.

    • @snnnaaaaaakeeeee4470
      @snnnaaaaaakeeeee4470 Год назад +6

      ​@©Cukli TLOU? Gears of War clone?
      Are you alright in the head?

    • @snnnaaaaaakeeeee4470
      @snnnaaaaaakeeeee4470 Год назад +4

      ​@@iraford5788 I think the guy is off his meds

    • @nathanyoung4182
      @nathanyoung4182 9 месяцев назад

      Gunplay feels like shit in 3 what are you smoking? The enemies literally run through your bullets while in the first 2 games they would flinch after getting shot

    • @tjones9097
      @tjones9097 6 месяцев назад

      @@nathanyoung4182headshots didn’t register properly in the first 2 games.

  • @Swam0811
    @Swam0811 Год назад +274

    Uncharted 2 still remains as my favorite in the series. The opening still blows my mind to this day.

    • @Tomofdahook17
      @Tomofdahook17 Год назад +5

      I don't think it'll ever be topped. And the fact that it's in the plot for story reason as opposed to the set pieces in Uncharted 3 (while amazing) just being there because Naughty Dog was able to get the tech to work properly and because they look cool.

    • @UltimateNut
      @UltimateNut Год назад +2

      Playing the game was like being on adrenaline

    • @AB-fr2ei
      @AB-fr2ei Год назад

      Its the best game of all time

  • @nydalitecrafter
    @nydalitecrafter Год назад +93

    40:45 I find it quite interesting you find the level design lacking. If anything, I always found Uncharted 4’s encounters the most replay-able in the series (perhaps not the entire game). Opting for a more arena-based design where the climbing was actually used in combat not just to vault over small pieces of cover, but up tower walls and cliffs sides, sometimes to reach vantage points to snipe or get aerial takedowns. Mix in encounters with water which provide cover and access to points to other parts over the arena, extra grappling points to quickly traverse over the battlefield even allowing the player to continue their flow by landing on an enemy, plenty of propane tanks to throw, and a variety of weapons to pick off the ground and you’ve got a good formula for combat scenarios. Not groundbreaking by any means but a I’d argue a step up from the original trilogy. It is shame there is just significantly less combat in U4 than the rest.
    And I wasn’t even aware journalists were pushing people to play on Easy. But if I’m being honest, I still think Easy/Normal is my favourite way to play. Cover shooters kinda suck mainly because the player is locked behind boxes. You can move right, left or pop out to take shots. Not a very engaging gameplay loop. So to remedy this, you can play on easier difficulties where now the game actually allows you to leave cover and you can keep actively moving. But since the game isn’t designed in mind that you’d be spending so much time out of cover, you end up taking a lot of damage. So in a strange way, it sorta balances out where you’re doing what the game isn’t expecting you to do (which in this case is do fun stuff) so it punishes you. But on easier difficulties, you get punished less allowing you to keep doing the fun stuff whilst also still being relatively challenging. It’s this reason that I don’t understand the enjoyment people get from the difficulties above Hard where you HAVE to stay in cover to stay alive and you end up having a boring repetitive experience (Unless you’re just that hardcore that you can comfortably stay out of cover on Crushing)

    • @jothain
      @jothain Год назад

      Same. I've never felt the urge to play something on high difficulty. Completed Doom2 on ultra-violence back in the days. That's plenty enough for me for playing hard games 😊

    • @Dorraj
      @Dorraj Год назад +22

      I audibly laughed when he said the rope is never used in combat, then showed a clip of him completely missing an aerial takedown. Most of the combat encounters in the game have rope spots that you can use to get a free kill or gain some advantage from.

    • @maynardburger
      @maynardburger Год назад

      Yea, I still dont think UC4's gameplay is great, but they did make some worthwhile improvements like the level design, making sneaking a bit more viable, and the grappling hook of course. The previous Uncharted games just had the most boring, mindless cover shooter bullshit.

    • @philharmonic2251
      @philharmonic2251 Год назад +12

      @Dorraj yep, he also complains about artificial bullet spread, then shows a clip of him shooting multiple enemies in the head. Just feels like he got bored after playing all the games back to back and nitpicks became huge issues.

    • @Dorraj
      @Dorraj Год назад +9

      @@philharmonic2251 he complained about "artificial bullet spread" as if the first 3 games didn't have it. The only difference with 4 is that it shows you where your spread is going, as opposed to having to just hope your bullets hit in the other 3.

  • @HyperTensionJohnny
    @HyperTensionJohnny Год назад +268

    Still remember standing on the bow of the rusted, German u-boat and staring out over that giant water fall. Really incredible for it's time. 2007 really was a peak in gaming.

    • @rickantonio-gameplays6375
      @rickantonio-gameplays6375 Год назад +9

      Yeah man that U boat section was dope as F

    • @originalityisdead.9513
      @originalityisdead.9513 Год назад +5

      Same here, i had just gotten my 24 inch HD TV lol and my PS3. It was amazing.

    • @HyperTensionJohnny
      @HyperTensionJohnny Год назад +10

      @Originality is Dead. I got Uncharted and COD4 on the same day and remember just smiling throughout each game. Better times.

    • @maynardburger
      @maynardburger Год назад +1

      Uncharted 1 didn't even look *that* good for its time. Against games like Gears of War and whatnot, it was ok looking, but nothing special. Wasn't til Uncharted 2 that the series became known for its top tier graphics.

    • @originalityisdead.9513
      @originalityisdead.9513 Год назад +13

      @maynardburger Wrong. Uncharted looks much better than than Grey washed out mess that was Gears of War.

  • @tlantokb6327
    @tlantokb6327 10 месяцев назад +11

    Nice video, but I gotta say I completely disagree with your take on uncharted 4. It’s one of the best in the series. It pretty much took everything from the original games and just made it more serious. It also gave a satisfying end to Nate’s story.

  • @teddyboukagain9985
    @teddyboukagain9985 Год назад +56

    Uncharted was the Indy Jones stories fans wanted, it’s an amazing series, the main 4 are worth a playthrough at least once in your life.

  • @hauntedheathen2732
    @hauntedheathen2732 Год назад +33

    I never had trouble with the zombies because I did the strategy you did in this video; letting Nathan's auto aim do all the work while running in circles

  • @KarlMarkyMarxx
    @KarlMarkyMarxx Год назад +305

    The multiplayer for this series has always been insanely underrated.

    • @ZephyrusBlue
      @ZephyrusBlue Год назад +28

      It’s a fucking crime that UC4 came out in such a goofy ass time for multiplayer games AND that it was seemingly benched SO soon after launch because if they would’ve just made the cosmetics work the way they did in UC3, the game would’ve been infinitely more fun to play/unlock things. Oh and neck snaps should’ve stayed for multiplayer as well, the hook melee is neat in its own regard but the neck snaps were one of those immediate draws way back when I played the UC2 beta.
      Other than that, general quality of life improvements would’ve helped a ton as well (connection stability and all that jazz)

    • @visassess8607
      @visassess8607 Год назад +9

      I agree, spent so many hours playing Uncharted 2 MP

    • @digitatus
      @digitatus Год назад +8

      Uncharted 2 MP was a core part of my childhood

    • @3xplisit
      @3xplisit Год назад +4

      Twos multiplayer was simple and perfect in my opinion
      3 felt weird gunplay wise, didn’t feel as tight and got to bloated with extra stuff

    • @copyrightstrike4666
      @copyrightstrike4666 Год назад +8

      UC3 multiplayer was peak

  • @leonkennedy2650
    @leonkennedy2650 11 месяцев назад +4

    The sequence of the first section in the game is called in media's res which was invented in Greece to warn the people of what's up of coming to the character they're watching, which fits great because uncharted 2 wants to keep you in a unstoppable motive of how everything is realistic

  • @LV-42679
    @LV-42679 Год назад +23

    Is refreshing watch a review that apreciate the first Uncharted, without dismiss it.

  • @Esnix
    @Esnix 11 месяцев назад +4

    I find your comments about Uncharted 4 deeply disappointing. If you want the simple version of my complaints:
    As someone who plays a ton of 3rd and 1st person shooters I find a game that de emphasizes shooting to be a breath of fresh air. Uncharted 4 treats its combat more as a reward than a common occurrence and that’s a good thing.
    Here is the long version:
    1. All you talked about was the combat and the climbing. In comparison to the first 3 of course it’s not going to be as “fun”. Then again, the game is not trying to be just a third person shooter, it’s trying to tell a good story. The fact you basically completely ignored the story is probably why you didn’t enjoy the game.
    2. In comparison to the first three games Uncharted 4 has better puzzles, downtime, and climbing. The climbing has more unique animations, and the grappling hook helps spruce up the basic mechanics. That plus a camera that intensifies the moments when you’re climbing a cliff or driving up a steep cliff adds a lot of depth to the scene. The game is visually impressive which helps the downtime feel more immersive and calming. The puzzles are all interesting and have way more depth compared to the first 3 games.
    (This is subjective but I feel personally like the puzzles were also easier to understand which is much better the overly complex puzzles in 3 and the overly long ones in 2.)
    3. What little you said about the story is very pathetic. You say that Sam comes out of nowhere and that he’s there for plot convenience and say that as if it’s a bad thing. A big part of this story is that same emotion being felt by Nate. Nate suddenly sees his brother again for the first time in years and he gives a small impression that he doesn’t believe his brother’s story about escaping and needing to find the treasure. To Nate, Sam has come out of nowhere and interrupts his happy ending. To say that’s a bad thing in any way is stupid cause you’re complaining about a story that agrees with your criticism of Sam and that plays into the story. He does come out of “plot convenience” (if you want to boil everything down to its most basic form of storytelling) but then that makes you a huge hypocrite, because the exact same thing happens in Uncharted 2. Random guy that Nate knows but you don’t, comes out of nowhere asks to go find treasure, except instead of that being a plot convenience that’s fine?
    (Having a problem with the writing of Neil is fine, but not acknowledging how much more personal and meaningful the writing in the cutscenes can be is a crime.)
    (They REPLACED the dodge button for melee encounters and instead used a block and parry. Although in the footage you used you didn’t even do that.)
    4. Your constant remarks about how the game doesn’t have a huge amount of combat or how long the game goes until you fire a gun really does make it seem like you aren’t willing to to give the game any time to tell its story and just want to shoot things. This is an immature way to look at this game and completely misses its point. Your comments about the review score the game received in ere the game came out in make zero sense because the games remaster came out and received very similar meta critic and IMDb rating and Steam still reviews this game as very positive. The gaming review industry also was a little critical of uncharted 4 such as ign who gave the game a 9/10 citing a bloated third act. Even the IGN guy gave it a better shake down than you.
    (Also the gunplay is universally regarded as fantastic by everyone. In comparison to the classic games you spend so much more time moving and doing cool, fun stuff like using that grappling hook for vertical encounters and the melee combat is so much more flashily and satisfying. The fact you don’t know what guns have a scope and which ones don’t even though literally every gun has a very detailed image that shows whether they do or don’t AND it only takes one pick up to realize what the gun does (just like all the other Uncharted games) just spells out how little you care about actually reviewing the game for what it does well or what it does poorly. This isn’t a review of the Uncharted games, this is a participation in the never ending circle jerk of Uncharted 2 and the continued lack of care given to one of the best games ever made. A game that had an amazingly written story and characters that were believable and realistic and had depth. A game that had some of the most exciting and impressive set pieces in gaming. A game that came out over 10 years ago and plays better than games released yesterday. Uncharted 4 is an excellent game that tried something new and exciting in a series that was over and ended up leaving on an even higher note.

  • @tigglesbruh
    @tigglesbruh Год назад +32

    I actually really like Uncharted 3's pacing. Slower starts are so much more satisfying in the end to me, as long as the end is good. Which I think it is.

  • @trobriandstorm
    @trobriandstorm Год назад +29

    The whole tank stage from U2 is still unmatched to this day. Holy shit, that game blew up mi shit back in the day.

  • @tacticalmagician2700
    @tacticalmagician2700 Год назад +32

    I started off on Uncharted 4 as my first game so I thought it was fantastic. But looking back on all those walking/platforming/waiting sections, I realise that whenever I replayed this game, I always go for the encounter selects, never even the whole chapters. Great game, just not as much action compared to the rest now that I think about it.
    Also the multiplayer for this game was underrated, but it was just the right amount of chaos with the 1 hit KO charged grapple melee.

    • @Nero_PR
      @Nero_PR Год назад +1

      Still Multiplayer for U4 was the lowest point for me and many in the franchise. What made it worse than 2 and 3 were the loadout point system Naughty Dog started to use with The Last of Us Factions Multiplayer, then the fucking sidekicks, melee combat being 3 hits instead of 2, and the special/ultimates not being as impressive as the 3rd game.
      What they improved was movement but the game became heavier/clunckier and less arcade/action hero shooter. Map layout was a step down in my opinion because of less interesting settings in the 4th game. One thing I commend them doing was the shop/weapon upgrade mid-match. Power game to the losing team was something cool that gave spicy to uneven matches in the 3rd game (but strong teams could use them at their favor to widen the score even more).
      At the end of the day I feel Uncharted 4 was a huge step back from Uncharted 3 multiplayer, especially in giving player liberty to build some crazy loadouts and in co-op modes like the mini story, the labs mode which was only silly fun, although I think survival mode in Uncharted 4 is better than 3.

  • @WinstonHofler
    @WinstonHofler Год назад +21

    So glad you finally reviewed the Uncharted series. The train sequence in Uncharted 2 is by far one of, if, the best set pieces in any game. The pacing in general too is just perfect, balancing gunplay, puzzles, and platforming.

  • @SentientBowlofRaisinBranCereal
    @SentientBowlofRaisinBranCereal Год назад +52

    I know it might not seem appealing, but I would love to see your take on Lost Legacy. I thought they did a great job re-emphasizing gameplay and I found it to be an absolute blast. Some of the gunfights and set pieces are stunning.

    • @sebastianchristensen9521
      @sebastianchristensen9521 Год назад +24

      @Cukli_ oh look a redditer in the wild

    • @Ross115
      @Ross115 Год назад

      @©Cukli Ah yes of course. Women = bad

    • @DroosterH
      @DroosterH Год назад

      ​@©Cukli Oh for crying out loud. Why do you deem it 'woke'? Because it has female leads with differing melanin levels?

    • @croisaor2308
      @croisaor2308 Год назад +1

      I much prefered Lost Legacy to Uncharted 4. I wasn't a massive fan of the story in 4 and also how it stripped back the gameplay, but Lost Legacy felt like a return to form. It's my second favourite after Uncharted 2.

    • @lebonzorjames9499
      @lebonzorjames9499 8 месяцев назад +1

      Also the fact that Lost Legacy is a bit shorter compared to Uncharted 4, and I think that’s perfect in a spin off dedicated to the fan favourite Chloe Frazer and also Nadine going from enemy to heroine after the events of Uncharted 4.

  • @Caboose2711
    @Caboose2711 Год назад +8

    normally everyone shits on the first Uncharted because of how much the direction improved with the sequels but I've always found it incredibly charming. thanks for giving it the proper chance and talking about what it did well, not just what the sequels eventually improved on. great vid gman

  • @rahulkuriakose136
    @rahulkuriakose136 10 месяцев назад +4

    Your opinion on uncharted 4 is a hot take. I played the game with my brother for the first time last year and we easily had the best experience from it out of the franchise. Uncharted 2 was amazing but the pacing grinds when Nate makes it to Tibet for us.

  • @MagmAlex
    @MagmAlex 8 месяцев назад +17

    This Uncharted 4 take is insanely weird. Your main complaint is that they focus on the story instead of the combat that barely does anything to innovate game by game?
    Bro also complains that it’s trying to hard to be a movie when that’s the whole fucking point of this franchise, to make an action movie you can play. Baffling
    Okay and I’m just now finishing the video and dude has NO self awareness at all. He cannot possibly imagine a world where his opinion is in the minority. It’s okay to not like something that most people like. It’s your opinion. It’s another thing to be like “only Ponies like this game and it’s only because it’s one of the few exclusives it has”. Just accept that you’re in the minority and stop acting like your opinion is the only one that is correct.

  • @Jago-pl7op
    @Jago-pl7op Год назад +224

    I love this series, my personal favorites were Uncharted 2 and 4. I personally think that Uncharted 3 could have been better if they were given more time.

    • @lucask4377
      @lucask4377 Год назад +21

      It was in development at the same time as The Last of Us so the team was split and it's development was somewhat side-lined, so it had much less care put into it than the previous games. Still pretty good though.

    • @Andy_Sgouros
      @Andy_Sgouros Год назад +5

      I dont even have to write a comment you guys covered me completely

    • @JuJuLa__
      @JuJuLa__ Год назад +22

      Uncharted 4 was boring for me and reason for that was too many walking/talking segments. by the chapter 20 I already lost all interest in story too. Ending was very predictable. Uncharted 3 ended perfectly.

    • @poncho828
      @poncho828 Год назад +11

      @@JuJuLa__ I agree. I never understood the holy praise it got. It's good but definitely has pacing issues.

    • @astrosquirrel5038
      @astrosquirrel5038 Год назад +6

      The story was really disjointed and rushed. The set-pieces were incredible but were held together by really loose threads. It's still a great game though!

  • @yoursonisold8743
    @yoursonisold8743 11 месяцев назад +11

    Hilariously unhinged opinion on 4 there, but what's even funnier is saying that you will never play Lost Legacy because you didn't like how little combat was in 4, when Lost Legacy is more or less an open world game where you go from combat to puzzle to combat section at your own pace and overall has far fewer cutscenes.

  • @jackw536
    @jackw536 Год назад +19

    The start of two might be one of the best cold (pun intended) openings to a game. Then the train levels up to that point are so incredibly fun

  • @roolaing
    @roolaing Год назад +14

    UC2 was so good I often called my wife through to see it. She doesn't play games. Point is, I dont do that with every game... it was soooooo good.

  • @TBAG
    @TBAG Год назад +5

    its so weird how i agree with pretty much every single thing you said about the first 3 games, and then disagree with almost everything you said about Uncharted 4 lol. I thought U4 is the best in the series, followed very closely by U2. Then the first game. Uncharted 3 is the worst imo for the exact reasons you mentioned

  • @capcomman1
    @capcomman1 Год назад +34

    When Uncharted 4 was new on the market, the online multiplayer was so damn addictive.

    • @nich2632
      @nich2632 Год назад +1

      I miss those multiplayer days back in 2016

    • @tylerdunnan5059
      @tylerdunnan5059 Год назад

      That and Uncharted 3 multiplayer was awesome

  • @thebonecone
    @thebonecone Год назад +5

    The best thing about Uncharted 3 was Charlie Cutter.
    A charming character that subverts your expectations in the RIGHT way.
    At first you think he’s gonna be the dumb, muscle meat-head type.
    But he turns out to be an intelligent, witty man with a possibly autistic passion for history and factoids.
    He is in some ways a match for Nathan himself, communicated by their playful rivalry.
    He has endearing faults too, such as his claustrophobia.
    He deserved more screen time, but got shafted in Lost Legacy and instead we got Nadine.
    An insufferable, pandering Mary Sue of a character who, ironically, feeds into the insulting stereotypical trope of “female/minority with a chip on their shoulder and an attitude problem”.
    She literally brags about breaking a man’s legs because he assumed she wasn’t the boss of her company.
    What a likeable character…
    Her introduction was a red flag, a warning of things to come. That a certain individual was more concerned with political activism than making good games or writing good stories.
    You know who I’m talking about.

    • @Miuranger1
      @Miuranger1 11 месяцев назад +1

      Neil druckmann effect

  • @arthurdurham
    @arthurdurham Год назад +3

    When I was younger I had never owned a TV game console. My dad thought it make me antisocial. But after my parents got divorced my mom decided to get me one.
    And I spent weeks trying to decide btw a Xbox 360 or PS3. I looked at tons of forums, articles, videos, etc. And while I wanted to play God of War mostly this was before GOW3 came out and last gen games werent the most compelling argument.
    But eventually I decided on a PS3 since it was technically more powerful and had free online. But after getting it I kind of regretted it. After finishing the GOW remasters, I played Drake's Fortune and it was underwhelming and there weren't enough exclusives and some 3rd party games ran poorly.
    One of my friends had a 360 and I was jealous of Halo, Gears, Xbox Live, etc. But then Uncharted 2 came out. And immediately playing the train sequence all my regrets were gone. This felt like on another level compared to every other game in the industry.
    The level of fidelity, cinematic quality, simple but extremely fun and engaging gameplay, etc felt unmatched to me anywhere else. This was everything the PS3 promised and then some. It blew my teenage mind.
    It's interesting going back and seeing the game now that I have a PS5 and a RTX 3080 PC and having played games like RDR2 or even Uncharted 4.
    The game does hold up a lot but also it's clear it was from a past gen with some of the, relative to now, low res and hardware limited aspects are more noticable.
    But back then man, I didn't think games could get any better and it will always hold a special place in my heart.
    And ironically to my dad's chagrin, some of my long time friends who I'm still close with today were strengthened by us sitting in my den taking turns playing this specific game and marveling at it.

  • @Jojo-nq3bp
    @Jojo-nq3bp Год назад +49

    how uncharted 1 manages to spawn a franchise is wild

    • @NotGoneButLost
      @NotGoneButLost Год назад +11

      Hardly, it played great in 2007.

    • @WH250398
      @WH250398 Год назад +34

      For the time it was very impressive, but boy did it age. The jump from 1 to 2 is huge.

    • @point-bl4nk
      @point-bl4nk Год назад +5

      wdym? 1 is actually good. It's only held back a bit by those parts where you can't tell where to go.

    • @BeatmasterAC
      @BeatmasterAC Год назад +5

      same with Tomb Raider, God of War, Final Fantasy, Assasins Creed, Halo, Far Cry, Metro, Doom, etc...

    • @alexramos7708
      @alexramos7708 Год назад +4

      @@BeatmasterAC Maybe you weren't around to play Halo Combat Evolved on release but it was fucking fantastic.

  • @MildMisanthropeMaybeMassive
    @MildMisanthropeMaybeMassive Год назад +1

    34:40 Gamers love to shit on Neil Druckmann, but he was a level designer and co-writer on Uncharted 1 and the Lead Game Designer of Uncharted 2. Uncharted 3 is the only Uncharted game he never worked because he and Bruce Straley were busy with The Last of Us.
    I know that the shooting doesn't start until later compared to the other games, but how is the narrative so different than the others? The previous titles were full of sections where we just walked, platformed, and explored while finishing menial tasks and puzzles while Drake bantered with Sully, Elena, Chloe, or Charlie. And the movements in the game with the grappling hook, smooth melee, and car were pure ludo.
    The only major difference is that it held back on that Whedonesque tryhard "clever" dialogue that are emblematic of Disney and MCU movies that Reddit and Twitter loves so much.

  • @marksubsky
    @marksubsky Год назад +7

    At least I'm not the only one that thought 4 was a boring climbing simulator, 2 was the greatest imo.

  • @VladyO
    @VladyO Год назад +3

    I never quite understood why people didn't like the Talbot boss fight, at least compared to the first two final bosses. I actually liked the Talbot boss fight because it wasn't *only* a cheap QTE like Navarro in 1 and an un-equal video game-y chase boss like Lazaravic in 2. Talbot's fight plays to the series' strengths since it was primarily a fist-fight, which doesn't force you to suspend your disbelief over a bullet-sponge boss, and it's on top of a very cinematic setpiece in a falling platform, ending with making the player do a climbing sequence and a final few shots. It has some QTE moments, but it's blended almost seamlessly with the normal melee combat that it's not nearly as egregious as in the first game.

  • @nielsmichiels1939
    @nielsmichiels1939 Год назад +33

    You should play The lost legacy.
    Personally to me it's the second best game in the series.
    It's a bit shorter i think but the efford just oozes from it.

    • @Jonnygunboy
      @Jonnygunboy Год назад +3

      This! It's easily way more engaging than 4 imo, I wanted it to be longer.
      Worth it just for Claudia Black too lol. Stargate, farscape, pitch black, mass effect, Gears of war, I love her in everything.

  • @fenianlewis
    @fenianlewis Год назад +2

    The guardians are 1 shot killed by the crossbow. The game offers you one before you face them. The whole point is to change how to strategize combat. They don't have more health, they have a different method to killing them that makes it more difficult to fight off regular goons.
    I'm a nerd who's platinumed every Uncharted game though so what's obvious to me is probably obvious because I played Uncharted 1 3 times before I touched 2.

  • @paranoyd70
    @paranoyd70 Год назад +8

    Naughty Dog's first game was "Way of the Warrior" for the ill fated 3DO. Some of the character models were actually done by the founders (Andy Gavin & Jason Rubin). It was extremely cheaply made, and while it copied Mortal Kombat, it did have some good ideas.
    I personally liked it. It was heavily flawed, but it was so bad that it was actually good and my friends & I had so much fun playing against each-other in it.

    • @josesosa3337
      @josesosa3337 Год назад +1

      Thank you for telling your story. Jack and daxter on the ps2 was my first console game. Dinotopia on the gba was my first handheld. Jak and daxter and dinosaurs is just so nostalgic for me.

  • @GabrielSchlaefer
    @GabrielSchlaefer Год назад +6

    Great review! I love all the Uncharted games, but DRAKE’S DECEPTION was the pinnacle of the series for me. Refined gameplay, incredible locations & set pieces, atmosphere, and a story with real stakes made this adventure Nathan Drake’s best outing. Also genuine pacing changeups (like the villain reciting T. S. Eliot’s “The Wasteland” while you wander lost in the desert) and a focus on the “buddy” aspect that makes these games so fun. This was also the only game that really explored Nate’s motivations and relationships and the potential ramifications of his thirst for adventure in a serious way. And who can ever forget the greatest video game sequence of all time, the airplane cargo hold? A 10/10 classic.

  • @BIOHAZARDRUSGaming
    @BIOHAZARDRUSGaming Год назад +32

    For a few years, AAA narrative games that came out after The Last of Us all seemed to have pacing issues, going on for too long, not knowing when to end, sometimes even having multiple points where the game could’ve ended but still kept going

    • @ThePhantomTommy
      @ThePhantomTommy Год назад +13

      The Last of Us has excellent pacing, though. I felt like Uncharted 4 was intentionally and gleefully wasting my time and it made me hate the game. And it wasn't just for a few years, it's still happening. The Last of Us 2, Red Dead 2, Ragnarok all have atrocious pacing. They're not terrible games but I will likely never replay them because it's not worth trudging through the bullshit to get to the good stuff.

    • @BIOHAZARDRUSGaming
      @BIOHAZARDRUSGaming Год назад +6

      For clarification I don’t think TLOU has bad pacing. I think it’s all the copycats that are trying to imitate that narrative style. The focus is so much on spectacle, set pieces, and pushing as much narrative as possible around both of those that the actual amount of “gameplay” is diluted and scattered haphazardly

    • @Nero_PR
      @Nero_PR Год назад +1

      Idk, Ghost of Tsushima has incredible pacing for most of the game's run. The ending of the second act is a masterclass in gaming cinematic storytelling with the trope of the fall/abyss/death/lowest point of our hero so they can come back stronger than ever after accepting their fate and new identity. Meanwhile, the final confrontation is just chef's kiss since the build-up has been there since the beginning of the story.

    • @barkley8285
      @barkley8285 Год назад +1

      @@ThePhantomTommy hard agree. Thats why elden ring was so perfect. It flowed so well.

    • @croisaor2308
      @croisaor2308 Год назад +1

      I agree fully. The Naughty Dog formula created in Uncharted and perfected in Last of Us 1 seems to have infected a lot of games, particularly Sony ones.
      All the games are so narrative focused and they tend to be extremely padded well beyond the point that they should have ended.
      You spend more time being forced to walk at a "cinematic" pace and listen to NPCs than actually have fun, with combat feeling like an obstacle to the next cutscenes from the dev's point of view.

  • @gyphryphobia
    @gyphryphobia Год назад +2

    God of War, Tomb Raider and the last of us all suffered the uncharted 4 treatment.

  • @intergalacticballisticmissile
    @intergalacticballisticmissile Год назад +66

    I can die a happy knowing Gmanlives has reviewed the Nathan Drake Uncharted Games. This is a pleasant surprise and I'll all for it considering if these were films they would be my favourite films ever.
    Edit: Why did he change the thumbnail? The old one was better.

  • @therainenetwork3510
    @therainenetwork3510 Год назад +31

    I am surprised he didn't go into more depth with Nadine and Rafe's bossfight with the former being one on the worst boss fights in the whole series. Nate just forgets how to fight in those sequences.

    • @DP12321
      @DP12321 Год назад +16

      The ending of U4 is like finishing a steak and as you take your last bite you find bits of a cockroach. An absolute chore to play with this utterly moronic new gameplay mechanic. It puts a damper on the entire game.
      Nadine is irrelevant to the entire game and just used so druckman can emasculate the heroes.
      If Amy Hennig was involved, U4 would have been a better and more cohesive game by far.

    • @Devilsblood
      @Devilsblood Год назад +16

      I'm glad more people are coming out and expressing their displeasure with the Nadine and Rafe fight sequences. Nadine was too overpowered and it took away from what we liked about Drake, a guy who is all about overcoming any odds and the Rafe fight being unsatisfactory as you are put in this meh sword fight sequence and against a guy who isn't even a formidable foe.

    • @matthewhewitt4145
      @matthewhewitt4145 Год назад +1

      ​@DP what new gameplay mechanic? The annoying rafe boss fight structure?

    • @DP12321
      @DP12321 Год назад +1

      @@matthewhewitt4145 The shitty sword fight.

    • @matthewhewitt4145
      @matthewhewitt4145 Год назад +2

      @DP yeah that sucked. Horrible way to end that game

  • @AyeMinAFS
    @AyeMinAFS Год назад +39

    Appreciate the breakdown and definitely agreed with all of the reviews, especially 3, up to 4. Definitely personal taste but I really liked the pacing of 4 and the emphasis on the characters was definitely my favorite part about it.

  • @toxicwaltzn8175
    @toxicwaltzn8175 Год назад +1

    Idk what Gman is smoking: The entire series is AAA, and is one of the few series (or even game really) that I’ve ever replayed more than twice. Only the 1st is a bit aged. Admittedly, I was not a fan of TLOS.

  • @astrosquirrel5038
    @astrosquirrel5038 Год назад +13

    This is one of my favorite franchises. Each game is unique and they're always fun to revisit.

  • @XShrike0
    @XShrike0 Год назад +1

    43:00 I suspect many of the reviewers are in the same position that Druckman is in, wanting to do TV or Film but are stuck working on video games. It never ceases to frustrate me when I hear developers wanting to make a game like a film or TV show. If I wanted to watching something, I would go and watch it. I am here to play a game.

  • @andymontanez56
    @andymontanez56 Год назад +5

    I can not take this guy's take on U4 seriously at all. The dude went in with so much anger and bias right away its not even funny

    • @snnnaaaaaakeeeee4470
      @snnnaaaaaakeeeee4470 9 месяцев назад +1

      @Nottheguyyouthinkitis You say that as if the entire Uncharted franchise is not already focused on being cinematic. Go play Pokemon or something. This isn't for you.

  • @alexdemyanenko8467
    @alexdemyanenko8467 Год назад +3

    I guess I am a broken man, but by the time i have arrived at the 4th installment of the series, i was so tired and fatigued out of endless cover shooting and mowing through literal armies of bad guys, that the more character/story focused perspective of the game made me quite happy with it. I was cringing every time I saw endless waves of enemies arriving to shoot me from all over the place, and I was very pleased when the game focused on exploring, walking around, hearing the characters bantering with each other, etc.

  • @FreshTillDeath56
    @FreshTillDeath56 Год назад +11

    I have fond memories of Uncharted 2 and it's multiplayer. That music is iconic.

  • @Mopark25
    @Mopark25 Год назад +1

    There's no mystery at all as to why 4 is so highly rated, it's fantastic. Most mature storytelling of the series. Your criticisms, Nate not mentioning his brother before for example, are very nitpicky.

  • @gewishworm4724
    @gewishworm4724 Год назад +10

    Thank you for finally putting words as to why uncharted 4's shooting feels the worst its ever been in the series. I hate that stupid bullet spread. I think they fixed it to some degree with TLOU2 and maybe uncharted LL but it honestly makes it a chore to get through the combat sections. It wants you to be accurate with your shots by fundemtally discouraging full auto fire (which isn't anywhere near how full auto works with real guns) but forces you to only use full auto instead of being able to switch to smei auto. I found my self rejecting any of the full auto guns on crushing just so I could hit a target further than point blank range. Its not like you are allowed to switch the AK or ARX to semi auto to allow for more accurate shooting because a semi auto function from the AK would make bullet spread pointless. To add to your point of having to wait 20-30 mins for a combat arena then have it taken away, i feel more dread knowing full well any run & gun tactics will not work on crushing so you have to use a mediocre stealth system and slowly take out enemies, get caught eventually because you just want to get back to the fun dialogue, and waste all of your grenades and ammo getting rid of enemies that on higher difficulties can survive 5 torso shots from an AK.

    • @Assass1nGuy
      @Assass1nGuy Год назад

      The point of the the combat is to use a bit of stealth then jump around shooting guys, using your grappling hook and then taking temporary cover, it's an expansion of 3,2 and 1

  • @dln-0008
    @dln-0008 Год назад +5

    I'm glad I am not the only one who felt dissapointed with Uncharted 4. As much as I tried buying into the idea of Sam being Nate's brother I couldn't. Also, I didn't like how poor the balance of exploration, combat and puzzles is.
    Another thing that dissapointed me was the soundtrack. I found it forgetable compared to the previous games

  • @Rhino1931
    @Rhino1931 Год назад +8

    Your segment talking about Uncharted 4 has made me realize just how much of a flashback problem Neil Druckmann has when it comes to writing.
    Uncharted 4, filled with flashbacks.
    The Last of Us Part II, filled with flashbacks, hell, half the fucking game is a flashback with flashbacks inside of it.
    The Last of Us HBO, an adaptation of a game with one flashback that wasn’t introduced until DLC came out, filled with flashbacks.
    Dude needs to change it up, The Last of Us Part II in particular had terrible pacing because of how often it would just rip away the momentum in favor of showing you some crap that happened years ago.

  • @SupERsNipAa327
    @SupERsNipAa327 Год назад +2

    Uncharted 1 is the most underrated/most replayable game in the series. I ran threw it more times than I can count and beat it on Brutal mode twice!
    There was one bug in the final chapter where the checkpoint spawn is right in front of the enemy and as soon as you spawned in you would get 1-shotted. It took many many tries of RNG and luck to get it but man was it satisfying to beat the game.

  • @YousefAlhussain-i5q
    @YousefAlhussain-i5q Год назад +7

    There is nothing more frustrating than a reviewer trying to justify why a game he hates is liked by others by resorting to calling others "bored", "trying to justify their PS4 purchase" or whatever else you come up with. At some point, you just have to concede that it's alright for people to enjoy a game you yourself don't without resorting to belittiling others. Heck that take of yours about reviewers being stupid for liking U4 on easy mode because they suck is ridiculous when you just finished talking about how frustrating it is to have to die and repeat sequences in U3 when it would be more fun for set pieces to be a spectacle that you don't have to repeat over and over by dying, something which can be achieved by playing the game on easy.
    Also that very opening you hate in U4 because it's slow and boring shows you've completely missed the point because that's exactly what it's supposed to convey. Nate is bored to death with his "ordinary" life and that's translated quite well to the gameplay. Heck your "ironic" point about how the most exciting part of it was when nate is shooting stuff with a nerf gun isn't ironic at all because that's literally the entire point of the sequence. The most fun part of his life is when he's shooting at cardboard cuttouts. And yeah sure just because something is designed to be boring doesn't mean it should avoid criticism, but are gamers' attention spans to short that they can't have a game slow down for 1 or 2 hours to convey a character's current mood and feelings through gameplay?

  • @vinhxo2k632
    @vinhxo2k632 Год назад +1

    I disagree with your take on Uncharted 4 entirely. I think that the game has much better build up to the action than previous entries, the story is handle extremely well despite obvious plot-device (Sam), the gameplay is undoubtedly the best in the serie, which goes for gunplay, movement and climbing as a whole. Moreover, the game has well-designed outposts that are an absolute blast to replay.

  • @jesseburgener442
    @jesseburgener442 Год назад +3

    Totally agree with you about Uncharted 4, but let's not forget the main reason it was so disappointing compared to the others: no donut Drake

  • @ProperWasteman
    @ProperWasteman Год назад +4

    These games will always hold a special place in heart. Uncharted was a huge part of my childhood and then kept me sane during lockdown when I decided to revisit them and even went as far as unlocking all the trophies which ironically sent me insane completing all four games on crushing AND brutal mode 😂

  • @lawyerlawyer1215
    @lawyerlawyer1215 Год назад +14

    uncharted 4 is a masterpiece , people who likes story driven games, is getting fattigued for the more than a decade long trending of 80% of the gameplay on action videogames being shooting.
    What made uncharted 4 so good to me , is actually how much parkour , sight seein, and story telling there was, with combat being fun and a nice change of pace.

  • @Talented34tv
    @Talented34tv Год назад +1

    I'm sorry but to insinuate the only reason Uncharted 4 got good reviews is bc reviewers played it on easy or that fans only liked it bc of not much being out at the time is wild. Is it really so hard to believe that Uncharted fans like 4 so much maybe because it's a fantastic send-off and conclusion for characters we've been following since 2007?

  • @charan3119
    @charan3119 Год назад +8

    I was looked at crazy when i said U4 wasnt great. I think Amy Hennig was a big part of why the first 3 games worked. She knew that at its core, Uncharted was meant to be fun action adventure stories that were meant to get your adrenaline pumping and impress you with explosive set pieces. When Neil came on it felt like he wanted to do a character study on Nathan Drake. That format works for something like TLOU, but not as much for Uncharted.

    • @Assass1nGuy
      @Assass1nGuy Год назад +1

      I know where your coming from but the slow parts were so entertaining with the banter between characters, plus I felt the story and character development were honestly required to give a satisfying end to nates story

  • @Yes_Fantasy_419
    @Yes_Fantasy_419 Год назад +11

    Neil Druckmann removing Donut Drake from Uncharted 4 is like the equivalent of him taking away barbie dolls from little girls because they're "objectifying" LOL!

  • @ZekeAxel
    @ZekeAxel Год назад +3

    100% agree on that Druckmann assessment. At least he’s making movies now.

  • @connorkrier342
    @connorkrier342 Год назад +6

    I feel like his review on 4 is pretty harsh. Playing these games all back to back like he seemed to do will wear you out. Personally 4 is probably right behind 2 for me as the best in the series

  • @Dr_Won_Hung_Lo
    @Dr_Won_Hung_Lo Год назад +4

    I was pretty much with you until you started bashing on Uncharted 4: A Thief's End. That's my favorite out of all of them! Yeah, the story had a nice conclusion with number 3, but Uncharted 4 is just plain awesome. They're making an Uncharted 5 just so you know but it's with his daughter

  • @cecarter10
    @cecarter10 Год назад +2

    I can proudly say I have the platinum for Drake's Fortune, Among Thieves, Thieves End, and Lost Legacy, but I was burnt out and couldn't put myself through the types of trophies again. maybe one day I'll go back and get Drake's Deception.

  • @Grannit666
    @Grannit666 Год назад +6

    Good video overall but I could not disagree more with you on 4. The game is great and I think you're being absurdly unfair to it.

  • @bmanpictures
    @bmanpictures Год назад +8

    You're missing out on Lost Legacy. There is plenty of fun action in that game and the last sequence is like the train sequence in Uncharted 2 and the Convoy Chase in Uncharted 4 combined together making it among the most fun I've had in terms of set pieces in an Uncharted game.

  • @justinr9784
    @justinr9784 Год назад +4

    I played Uncharted on PS3 rather than studying for one of my year 12 exams. No regrets. I do work in restaurants now though.

  • @night1952
    @night1952 Год назад +1

    I disagree on the dumbed down climbing being good, classic Tomb Raider and Prince of Persia both did it perfectly, having to restart a challenge over when failing is normal punishment in games, why have climbing at all if there's no challenge.
    It copies Tomb Raider but then doesn't bother doing half the gameplay of that game but acts like it did with a semiautomated sequence.

  • @nat040496
    @nat040496 Год назад +5

    Uncharted 4 is easily my favorite. It's story is far more grounded and believable than the others, thanks in no small part to the lack of any supernatural elements, but also the story itself is a classic pirate treasure hunt using a real pirate and believable locations.

  • @RiverKinn
    @RiverKinn Год назад

    the caddyshack "well, we're waiting" clip is so underused, i'm so happy to see it here

  • @jimmymurphy898
    @jimmymurphy898 Год назад +48

    I remember enjoying 4 the most at the time because of its darker approach to storytelling but I agree with some of your issues. His brother really does kinda come out of nowhere lol.

    • @vicenterivera2136
      @vicenterivera2136 Год назад +23

      Specially the scene from the third where the badguy have documents about all nate's story but never mention that he had a brother

    • @jothain
      @jothain Год назад +1

      I kinda liked more "realistic" Nathan in fourth. Same as the latest Tomb Raider where character didn't feel absolutely invincible super human. She was scared, wounded etc. Also the darker tone was indeed quite fine change. Though admittedly I really liked the "Indiana Jones" feel of the previous title. All-in-all I think fourth would've been dissed so badly if it would've kept the formula. To be honest you can't ride the same indentical track forever. It gets too old.

    • @SoyboyPeter
      @SoyboyPeter Год назад

      @@vicenterivera2136 There’s no need to because Marlowe already proved her point

  • @rickimaru915
    @rickimaru915 Год назад

    One thing that really disappointed me in Uncharted 4 was the lack of pseudo-supernatural elements. In 1 you had the Descendants, in 2 you had the Guardians and in 3 you had the Djinn. In 4 the closest thing you got was booby trapped mummies

  • @TheTopgeartony
    @TheTopgeartony Год назад +28

    The issues you listed with Uncharted 4, the stop start nature of it is literally my issue with like every Sony release since. They're split into walkie talkie parts and then gameplay parts so much you can practically see the seams that hold them together. Ironically God of War Ragnarök has telegraphed combat encounters because the second you step into an open area, it's the equivalent to stepping into a room full of chest high walls in any game post Gears, it's the game being like "Right story time over, go hit some guys for a while" and they all repeat this for like 10-15 hours of their agonising runtime
    Still I did kind of enjoy Uncharted 4, because it was before the current formula they use for all their games become too tedious
    Sony has really gotten up their own crack about this stuff recently and it sucks seeing people drop heaps of praise onto some of the most boring dross out there.

    • @sebastianjaldn3538
      @sebastianjaldn3538 Год назад +2

      I had the same feeling with doom eternal lol

    • @firesaint4569
      @firesaint4569 Год назад +3

      I never finished the new GOW for that reason. It was sooooo boring

    • @SuperMicklovin
      @SuperMicklovin Год назад +1

      Sony games have had this long before Uncharted 4 and God of War has had it since the very first game in the series

    • @internetnobody6754
      @internetnobody6754 Год назад +4

      I think the Last of Us was the only game to really strike the right balance of walk and talk and gameplay without making really obvious when one section ends and the other begins. every other game to really try to ape this, including TLOU2, has had issues of varying degrees. Ragnarok and U4 being the worst offenders imo

    • @TheTopgeartony
      @TheTopgeartony Год назад +2

      @@internetnobody6754 I honestly think Uncharted 4 can get away with it far more than Last of Us 2 and God of War Ragnarok because it actually has interesting traversal puzzles and even if you don't think they're interesting it's at least something they don't have in-between the boring gameplay loop

  • @SeanDahle
    @SeanDahle 3 месяца назад +1

    For train levels it's criminal not mentioning Mexican Caesar in Red Dead Redemption

  • @Luka2000_
    @Luka2000_ Год назад +7

    Honestly i really didnt like the first game up until the middle part where i slowly started to fall in love with the way the characters interact and do stuff and when i got to the second game i was already hooked. Naughty dog outdid themselves with this series

  • @mullittmustang256
    @mullittmustang256 Год назад +1

    Hands down the best shotguns in gaming is the pump shotgun and the riot shotgun from the original RE4, they were rowdy 😂

  • @DanOfTheHill
    @DanOfTheHill Год назад +3

    Agree on your assessment of UC4. Naughty Dog are so far up their own storytelling ass that they forgot how to make a fun *game*.
    I have friends and family I talk to every day. I don't want to spend time getting to know characters that are polygons. I don't believe in this whole movement of video games that just want to be movies. I would rather go watch a movie or read a book - chances are that they'll do everything the video game was trying to do story-wise, but much better.
    Games should stick to what they're best at - giving you something fun and engaging to *do*, not to just watch or listen to. Naughty Dog, and even Rockstar games, make games that serve the story, characters, and the visuals. They are utterly boring to actually play. I would rather play a game where things work the other way around.
    Y'all know this is just my opinion, right?

  • @lolzman999
    @lolzman999 Год назад +2

    There is actually a motion comic on RUclips where you can see Nate and Eddy go on an adventure together called The Eye of Indra

  • @flexivefowl8186
    @flexivefowl8186 Год назад +10

    That train level alone makes Uncharted 2 my favourite.

  • @Re-Entry_fn
    @Re-Entry_fn Год назад +2

    Uncharted 4 can be summed up as watching One Piece, 120 episodes of conversation in the middle of a bossfight, just to watch luffy eat an oversized meat and sleep for 2 episodes

  • @aka_DADA
    @aka_DADA Год назад +3

    What made you change the thumbnail & title?

  • @hunterchapman9356
    @hunterchapman9356 Год назад +1

    Uncharted is def one of my fav game franchises ever

  • @rjspires
    @rjspires Год назад +9

    The original Uncharted 4 was nearly 90% done with Mocap when Amy Hennig left Naughty Dog. I don't know the reasons behind her departure but it must of been bad enough for ND to agree to just start over with the forth game. For what I know the story would of been similar but Sam was bitter for being left behind at he jail and trying kill Nate, making him the main villain for most of the game.

    • @Tomofdahook17
      @Tomofdahook17 Год назад +6

      Yep and the ship in the cave in U4 was going to be the opening level with a flashback where you would have played as Henry Avery during the Gunsway Heist.

  • @gluesniff3r
    @gluesniff3r Год назад +1

    Uncharted 4 - I think gameplay wise I did not disagree with you on a whole lot in the game for the later game. I'd rather have more of a directed flow rather than the open world stuff. I think the character development of Nate and Elena is why fans of the original games like me still really like it. Kind of why the flashback sequence to his childhood was really comfortable, even if it's the same thing from 3.
    Overall - I loved Nate's character journey in Uncharted 4. I thought it felt right to say goodbye to the character since 3 rushes it a bit too much.
    But by the same token, I wish all of this was a part of 3. Sam was unnecessary when Nate already had that bond with Sully. Only if 3 had spent a bit more time saying goodbye and settling Nate into family life, it would have been ideal.

  • @micksmith1812
    @micksmith1812 Год назад +5

    In Uncharted 1 I always thought the monastery/temple shootout in the final third of the game with the multiple snipers was always the hardest shooting section in that game, especially on the Extreme difficulty

  • @RandomRed67
    @RandomRed67 6 месяцев назад

    6:34 i freaking love how naughty dog just made the theme music more epic with every installment, it just shows how much of a legacy and a name nathan is making for himself