Zbrush Polypaint to Arnold! No Uvs, No Retopology Needed!

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  • Опубликовано: 13 сен 2024

Комментарии • 69

  • @cjartworks
    @cjartworks Год назад +8

    Dude you have one of the best learning channels. Very well done I thank you for all this effort.

    • @Nexttut
      @Nexttut  Год назад +1

      I appreciate that!

  • @ferransantamaria374
    @ferransantamaria374 Год назад +1

    Love polypainting! Nice vid.

    • @Nexttut
      @Nexttut  Год назад

      Thank you! Cheers!

  • @GabriellaBee
    @GabriellaBee 3 месяца назад

    This is gold! Thank you for the tutorial.

    • @Nexttut
      @Nexttut  3 месяца назад

      You're welcome! Hope it helps 🫶

  • @Rainmanking1690
    @Rainmanking1690 4 месяца назад

    THis is cool skill~ i wanted it!! thank you~~

    • @Nexttut
      @Nexttut  4 месяца назад

      You're welcome 😊

    • @Rainmanking1690
      @Rainmanking1690 4 месяца назад

      @@Nexttut I will be your big Fan~!
      i am sculptor too
      haha~

  • @m2epk1i
    @m2epk1i Год назад +1

    I'm not a big fan of polypaint but being able to render in arnold with polypaint is not bad at all. Thanks for the video.

    • @Nexttut
      @Nexttut  Год назад

      exactly! the proper way should always be proper UVs and Textures but for concept or quick ideas this is a far better way to present things quickly. thanks for kind words!

  • @nilexh3476
    @nilexh3476 Год назад

    Finally it's here,, Thanks Abraham

    • @Nexttut
      @Nexttut  Год назад +1

      you are welcome!

  • @michaeld2743
    @michaeld2743 Год назад +6

    im trying this but i have more than one object in zbrush to take into maya, the colour sets are conflicting and one object always shows as black in maya do you know any solutions to this? Would be a huge help

  • @MrGATOR1980
    @MrGATOR1980 Год назад

    Yes Thank you! this color atribute and magick number for gamma really does the trick. As you can see the model is totally different than in zbrush so for me superimportant, lately i made this women anatomy sculpt, iz ZB it looked great - nice model , but in Arnold like all the issues ex. to big fingers to flat forms on arms, were immidietly noticable.

    • @Nexttut
      @Nexttut  Год назад +1

      Yes it does! glad you liked it!

  • @user-mx9js9zs8s
    @user-mx9js9zs8s 11 месяцев назад

    Thank you.This video solved a big doubt of mine😄

    • @Nexttut
      @Nexttut  11 месяцев назад

      Happy to help 💯

  • @_TetKaneda
    @_TetKaneda 9 месяцев назад

    Great contribution. Great tutorial. You have my like. Thank you so much. Greetings

    • @Nexttut
      @Nexttut  9 месяцев назад

      Wow, nice to hear that! Thank you! 🙏

  • @mech_Denis
    @mech_Denis Год назад

    Thank you, Abraham! A very useful and necessary thing!)

    • @Nexttut
      @Nexttut  Год назад +1

      Glad it was helpful!

  • @user-licahare
    @user-licahare Год назад +1

    Is there a way to have more than one color set transfer to maya? So I can also paint value map for other attributes

  • @oliveuk
    @oliveuk Год назад

    thanks buddy. Definitly bookmarking your video!

    • @Nexttut
      @Nexttut  Год назад

      Awesome, thank you!

  • @keip3554
    @keip3554 Год назад

    Nice tutorial. Polypaint looks interesting

  • @erinleigh3d
    @erinleigh3d 9 месяцев назад

    Thank you so much, super helpful video :)

    • @Nexttut
      @Nexttut  9 месяцев назад +1

      You're very welcome! ☺️

  • @Satsangi_Yoga
    @Satsangi_Yoga Год назад

    Thanks bro, very well explained.

    • @Nexttut
      @Nexttut  Год назад

      You're welcome! ☺️

  • @gouravdas7557
    @gouravdas7557 Год назад +1

    Great stuff. I really needed this. Can you do same with Marmoset Toolbag?

    • @AbeLeal3D
      @AbeLeal3D Год назад +1

      Sure! We will probably continue with the environment first but I will add this to the list

    • @gouravdas7557
      @gouravdas7557 Год назад

      @@AbeLeal3D Thank you.

  • @SuperFasterMaster
    @SuperFasterMaster Год назад

    High five bro. Wonderful video

  • @Zoe-qs1xq
    @Zoe-qs1xq Год назад +1

    Hi, great video ! Sadly, I did everything that you did but every time it just shows the base color and not what I painted on it, it's very frustrating because I don't know why it doesn't work for me. Maybe I just need to update to MAYA 2023 idk :/

    • @3D-lm9is
      @3D-lm9is 4 месяца назад

      same with me and also in MAYA2023

  • @Atseo
    @Atseo 5 месяцев назад

    Is it necessary to learn MAYA? nice setup for lights right there

  • @juanmanuelavendanorivas968
    @juanmanuelavendanorivas968 9 месяцев назад

    Sos el mejor 🤘

    • @Nexttut
      @Nexttut  9 месяцев назад

      Gracias! 🥰

  • @nfs_bny6343
    @nfs_bny6343 10 месяцев назад

    thanks you, super helpfull video

    • @Nexttut
      @Nexttut  10 месяцев назад

      You're welcome! 😊

  • @talalabdullah1896
    @talalabdullah1896 Год назад

    Thank you!

  • @rulogrammont5951
    @rulogrammont5951 11 месяцев назад

    Can you share your Maya Scene for rendering? pleeeaaase???

  • @user-mh9kq3ti4s
    @user-mh9kq3ti4s 10 месяцев назад

    is it the same workflow for 3dsmax ?

  • @ugsuan8243
    @ugsuan8243 Год назад

    THANK YOU

  • @Marc0Lep
    @Marc0Lep Год назад

    Hello, sorry for this, but maya doesn't import fbx I guess, any tips ? thanks for your job

  • @mech_Denis
    @mech_Denis Год назад

    Magic)

  • @entertainmentjerk6483
    @entertainmentjerk6483 Год назад

    nice one!!!!!

  • @Barjazin
    @Barjazin Год назад

    Hi, thanks for sending us your knowledge. Could you realize a Renderman tutorial ? What is the best way to exchange files between Maya and Blender? Fbx or Obj?

    • @pizza7256
      @pizza7256 Год назад

      FBX ofc

    • @AbeLeal3D
      @AbeLeal3D Год назад

      Yes fbx is the best way. As for renderman i used to use it back on 2016 but nowadays due to its denoiser and features but nowadays I don't see that much of a difference from Arnold for basic stuff

  • @nathunterstudio8391
    @nathunterstudio8391 Год назад

    only work as fbx and not usd ?

  • @extravaganzahoe
    @extravaganzahoe 9 месяцев назад

    hi i dont have any nodes in the material section what can i do?

    • @aleebap727
      @aleebap727 6 месяцев назад

      hi there! This was happening to me as well. When I selected the aistandardsurface material in the hypershader, after adding the userdatacolor, I wasn't seeing any nodes. If you go to 13:09 in the video, do you see the little button that looks like a rectangle with two triangles on the left and right sides? It is toward the middle-left part of his screen, above where it says "Untitled_1." Pressing that little button shows the input and output connections of the material, so that made the nodes show up for me. hope this helps! 😀

  • @O_rik
    @O_rik Год назад

    Thank you! Please, tell me, what kind of HDR's did you used in this rendering?

    • @Nexttut
      @Nexttut  Год назад +1

      itd s whole light setup not only an HDRI, i believe we have like 4 different lights. But it is based on this setup i did some years ago: ruclips.net/video/NKR2uN3O4NE/видео.html&ab_channel=Nexttut

    • @O_rik
      @O_rik Год назад

      @@Nexttut Thank you

  • @entertainmentjerk6483
    @entertainmentjerk6483 Год назад

    does blender can also do this?

    • @Nexttut
      @Nexttut  Год назад

      thats a great question, it should, let me look into!

    • @MrGATOR1980
      @MrGATOR1980 Год назад

      @@Nexttut actually yes but i think overall result maybe need more tweeking or IT just look worse than Arnold s in my opinion

    • @entertainmentjerk6483
      @entertainmentjerk6483 Год назад +1

      @@Nexttut I tried and its really easy.
      1)export zbrush model as fbx
      2)import fbx in blender
      3)select object and go into object data properties> vertex colors(their you can see "Col")
      4)now open shader editor
      5) add a attribute node and connect it with base color and also write "Col" in name field of the attribute. Done!!

  • @pizza7256
    @pizza7256 Год назад

    Zbrush pbr rendering sucks anyway so yeah Arnold is the way to go.. get to the chopa!!

  • @zedbrush
    @zedbrush Год назад

    This is a fantastic tutorial .... thanks for sharing this info. Bookmarked!!

    • @Nexttut
      @Nexttut  Год назад +1

      You are so welcome!