Thanks for the video. Helpful notes for people: 1. CRT screens are usually curvy. If you want your images to get the same curvy edge like your screen, when you're unwrapping, use "Project from view" and make sure you're front-facing the tv; 2. Newer blender users, you won't see Separate RGB. What you'll see is separate colour. It carries the ability to separate in HSB, HSL and RGB formats.
For anyone struggling to get their video to play u need to make sure you put in the right amount of frames and then go to 'timeline' (shift f12) and there will be an option with 'start' and 'end' make sure in the 'end' option you add the right number of frames as well otherwise it wont play. I hope this works.
Just jumping on this to clarify for super noobs like me. If your video isn't playing try the following: 1) Make sure auto-refresh is selected in the video node that's plugged into the emission shader 2) Start frames: start the video to play from frame 1 3) Offset: set it to zero 4) Frames: select the amount of frames you want to be played of the video from the start frame you selected 5) Go into the animation workspace, and make sure you have an appropriate frame range in your output properties
I couldn't make too much sense of this when I started about 2 months ago, but I came back and put it to good use today. Thanks. This makes so much difference.
Nice man, loved to see that we can do it this way as well... knew how to achieve something like that with geometry nodes setup thanks to Chris P and now because of you knew how to make it work for shaders as well. Glad to be a part of such a community. Also, great to have you back.
If your video happened to be showing black screen, make sure the frame on shader node is set to 500+ or less to have the video playing the frames. hope it help
This is the perfect effect I would need for a character I’ve wanted to model for awhile. Now if only I was skilled enough to make more than just the head.
Thanks, it helped me a lot! I don't know why, my screen turn out kinda red tinted when zoomed out. But helps a little play around with the ''Color space'' in the RGB image texture node. For me RAW works better for some reason, and ''non-color'' too.
@@lanewallace. i just tried following this again for a different project and i seem to have found an issue where it seems my video/image that i want to display seems to overlap the rgb image? i didnt get this the first time i did this tutorial but now i do and idk how to fix it :(
nevermind i dont think they are overlapping its just some parts of the screen are larger than others?? its really difficult to explain this without being able to show images haha
Loved the tutorial, though I did notice that there seems to be some ghosting of the previous frames when putting the rgb filter on with a smaller scale for it. I was wondering if there was a way to fix this without having to make the scale of the rgb bigger as it'll kinda kill the CRT effect I'm going for.
My video clip is filling every little face that makes up the curved tv screen with a separate clip that looks like a hundred little clips, instead of one big clip that wraps around. Any idea why that is?
hey, when I try to "select linked faces" while having a selected bit of the middle of the screen (4 points, nothing irregular) it either selects every vertex in the tv or crashes blender. you got any tips?
Hey quick question for the animation you did in the beginning of the video how were you able to get the tv screen light to shine on the plane and the tv?
Weird question. I have a sort of screen burn when I try to change the image. I've tried rebuilding the node net but nothing gets rid of it. Its almost like there's tree images on one. There's the origional images (Ghosting), New image and red, green blue. Does anyone know how to solve this?
I'm having a problem that many people have mentioned but no solution has been offered yet... at 01:12 you select all the screen faces by choosing "select linked". When I try this, every face of the object is selected, not just the screen. Can you help with this please? Also, when my vidio is mapped to the tv screen, there is a repetition along the top edge that I cannot seem to fix.
im fairly new to blender so i dont know how to explain it properly but, on edit mode press the number three, this option allows you to press the faces of the object, once youre done, then you can go to 'select', 'select linked' and finally 'linked'. Makes sure you press on the screen beforehand. There you go i hope this helps.
Exactly what I was looking for. I tried some stuff with brick texture but I missed the RGB separation part.. so I´ll play around with the ideas you gave me, thanks!
really apreciate this tutorial, but, and this might sound stupid, wouldn't it be a way to transform an image (outside of blender) into having the patterns of a tv projected image and then just puting it in blender with emission? (in order to cut rendering time)
hey uh when i download the tv how do i go to original layout mine is stuck at "default" with no "layout option" also once i add tv to blender it pops up all these nodes ..?
I was having this exact same problem. When you load the file and the tabs at the top of the screen say things like '3D full view' 'animation' 'default' etc, at the very end of all the options there is a little plus sign. If you click that and choose 'general' and then 'layout' from the drop-down menus that appear it brings you back to normal. Hope this helps 😊
This does not work for me in Cycles. It looks perfect in Eevee. What do i need to do in order for it work in Cycles? In Cycles, there's all sorts of wavy color patterns that completely distort the video, when there's any movement of the camera.
How do we got the sound from the video we use to play with the render in full. After I rendered the animation everything worked but there was no sound, do I need to re apply the sound manually or is there a was to fix it in blender?
I would will have to apply the sound in a video editor after the animation is rendered. I would recommend davinci resolve. It’s a great software and I use it for all my renders and RUclips videos
This circumstance in your project / blender setup could be a moire effect - In this instance, being an artifact of how Eevee handles anti-aliasing sampling - Leading to a coincidental emphasis on the red elements of the RGB pattern for every column of pixels within Blender's viewport. Besides checking that your node setup is all okay, also try any of the following : Changing between Cycles / Eevee mode ; Changing the camera to different angles in relation to the model TV screen's plane; In Eevee rendering mode, try changing the viewport sampling level (The default level is 16, try increasing it to 64 to match the default render sampling level).
@@razeezar In Eevee, the number of viewport samples has no effect on the red tint, but the shader does work correctly in Cycles. The video did not make it clear, that this is an Cycles-only effect.
hello, I was just wondering if anyone is having the same problem, even though I’m assigning the screen entirely my videos still end up getting cropped out on the top of the screen, I've tried playing with the mapping, seeing if I’m leaving part of the screen unassigned, if anyone knows how to fix it, that would be great other than that it’s an amazing tutorial!
Thanks for the video. Helpful notes for people: 1. CRT screens are usually curvy. If you want your images to get the same curvy edge like your screen, when you're unwrapping, use "Project from view" and make sure you're front-facing the tv; 2. Newer blender users, you won't see Separate RGB. What you'll see is separate colour. It carries the ability to separate in HSB, HSL and RGB formats.
thankyou so much for this, i was stressing
you sir are a knight and a lord!
you saved my life
For anyone struggling to get their video to play u need to make sure you put in the right amount of frames and then go to 'timeline' (shift f12) and there will be an option with 'start' and 'end' make sure in the 'end' option you add the right number of frames as well otherwise it wont play. I hope this works.
What's the right amount of frames ?
Just jumping on this to clarify for super noobs like me. If your video isn't playing try the following:
1) Make sure auto-refresh is selected in the video node that's plugged into the emission shader
2) Start frames: start the video to play from frame 1
3) Offset: set it to zero
4) Frames: select the amount of frames you want to be played of the video from the start frame you selected
5) Go into the animation workspace, and make sure you have an appropriate frame range in your output properties
@@RealHorrorChannel thank you
@@RealHorrorChannel Dude fucking thank you bro
@@RealHorrorChannel i dont get this pls help
love this video man, no fluff right to the point with simple steps. 10/10 quality content
Simple and to the point. Thanks for sharing this!
I couldn't make too much sense of this when I started about 2 months ago, but I came back and put it to good use today. Thanks. This makes so much difference.
Excellent!
You have no idea how long I've been searching for a crtv filter for blender. THANK YOU!
Awesome tutorial, worked like a charm and looks rad. Thank you so much for this!
I was really impressed by this tutorial, I just wanted to use a simple multiply math node, but your approach was very scientific.
Nice man, loved to see that we can do it this way as well... knew how to achieve something like that with geometry nodes setup thanks to Chris P and now because of you knew how to make it work for shaders as well. Glad to be a part of such a community. Also, great to have you back.
Glad I could help! And also glad to be back!
@@lanewallace. how do i play the video?
I have a new updated video that fixes the problems
Love it, elegant solution and looks great :)
Super useful, thank you for sharing this!
I'm shocked I just found this. This is an awesome idea for a good number of projects. Good work lad!
This is exactly what I needed. Thank you
I’m glad it helped!
Thanks! This is such a quality tutorial!
Thank you so much! I hope that it was useful to you :)
The quality of this video is awesome, thanks!
Thank you so much! I worked very hard for a long time to make this the best it could be
Many Thanks, Lane!! All the Best to you.
Best to you too!!
If your video happened to be showing black screen, make sure the frame on shader node is set to 500+ or less to have the video playing the frames. hope it help
really REALLY COOL TUTORIAL THANK YOU
Sick video! Thank you for this!!
This is the perfect effect I would need for a character I’ve wanted to model for awhile. Now if only I was skilled enough to make more than just the head.
You'll never be skilled enough if you don't try, fail, and learn! :D
Thank you for your help Lane Wallace! I just used this on my recent nostalgia video :)
Thanks!! Really useful and efficient :D keep it up!
Thank you!
Моё почтение, данное видео одно из самых лучших
the video editing on this is A1, thank you so much!!!!
Thank you so much!! I spent a long time on the editing
amazing tutorial!!!
nice tut, thanks!
GREAT VIDEO! exactly what Im looking for around 👍👍👍
awesome tutorial!
Thank you for sharing this! :)
Wonderful. You conveyed the essence in a very accessible way. You have essential skill and talent.
Wow, thank you, I really really appreciate that!
@@lanewallace. could you share light setup for the scene with dark background? I guess "floor" material is also important.
Work well in compositor too ! (after few adaptation). Thank you !
This is a godsend
Thank you so much!
Thanks, it helped me a lot!
I don't know why, my screen turn out kinda red tinted when zoomed out. But helps a little play around with the ''Color space'' in the RGB image texture node. For me RAW works better for some reason, and ''non-color'' too.
This is a great video, i hope u get that money bag
Thank you that was an awesome tutorial
Beautiful tutorial
Thank you so much!
used it on my new project, Thanks!
Good stuff! Thx!
Thank you!
so dope montage level and this design of all video. thx for it
Thank you so much! I spend a long time on editing and getting the look of the video
wow thank you its so real
thanks man, great useful vid!
I’m glad it was useful, thank you!
this tutorial really helped me out thank you so much :)
I’m so glad I could help!
@@lanewallace. i just tried following this again for a different project and i seem to have found an issue where it seems my video/image that i want to display seems to overlap the rgb image? i didnt get this the first time i did this tutorial but now i do and idk how to fix it :(
nevermind i dont think they are overlapping its just some parts of the screen are larger than others?? its really difficult to explain this without being able to show images haha
amazing bro
Thanks!
All of the separate and math nodes can be replaced with one vector math node I found. Great tutorial.
thank you legend
eres fabulosoooo
Love the video! Would love to know how you made the animation at the beginning! 🤗
Loved the tutorial, though I did notice that there seems to be some ghosting of the previous frames when putting the rgb filter on with a smaller scale for it. I was wondering if there was a way to fix this without having to make the scale of the rgb bigger as it'll kinda kill the CRT effect I'm going for.
Thank you
Amazing
Thank you!
Very Good Video!
Thank you!
obrigado irmao
thank you
Sir,you got a subscriber
2:47 A single MixRGB node set to Multiply would have been easier. Good tutorial, though!
I was literally about to look up this exact effect until this video just popped up on my notification.
I’m really glad that I could help!
My video clip is filling every little face that makes up the curved tv screen with a separate clip that looks like a hundred little clips, instead of one big clip that wraps around. Any idea why that is?
very nice
I had no idea i could actually find a tutorial with exactly what i needed! Although, I am struggling with understanding how to make the RGB png
I uploaded an updated video with a new texture!
Gonna make aesthetic edits now
hey, when I try to "select linked faces" while having a selected bit of the middle of the screen (4 points, nothing irregular) it either selects every vertex in the tv
or crashes blender. you got any tips?
Hey quick question for the animation you did in the beginning of the video how were you able to get the tv screen light to shine on the plane and the tv?
Can you show us how you made the awesome intro? The glitches of the TV and stuff would be cool.
That's what I would like to see too! I've been looking for a way to glitch in blender, I wonder if it was done with a video editing software
This is brilliant! Thank you! Though the Google Drive link leads to a dead end. But the RGB pixel is quite easy to do.
Thank you so much! And I’m sorry, I cleaned out my google drive and ended up deleting it on accident
@@lanewallace. Aw man. Maybe you could reupload it.
this video is well made
Thank you so much!
You got any art station or insta of all your work
Weird question. I have a sort of screen burn when I try to change the image. I've tried rebuilding the node net but nothing gets rid of it. Its almost like there's tree images on one. There's the origional images (Ghosting), New image and red, green blue. Does anyone know how to solve this?
I can't only select the screen, once i did the selection at 1:17
do we need to apply any effects beforehand to the footage we apply before importing it to blender?
I'm having a problem that many people have mentioned but no solution has been offered yet... at 01:12 you select all the screen faces by choosing "select linked". When I try this, every face of the object is selected, not just the screen. Can you help with this please?
Also, when my vidio is mapped to the tv screen, there is a repetition along the top edge that I cannot seem to fix.
im fairly new to blender so i dont know how to explain it properly but, on edit mode press the number three, this option allows you to press the faces of the object, once youre done, then you can go to 'select', 'select linked' and finally 'linked'. Makes sure you press on the screen beforehand. There you go i hope this helps.
@@Anckg tysm
Amazing video, multiplying part is possible using a mix RGB node and set to multiply and set the slider to one.
can you explain?
I uploaded an updated video addressing all of the problems with the first :)
Exactly what I was looking for. I tried some stuff with brick texture but I missed the RGB separation part.. so I´ll play around with the ideas you gave me, thanks!
I’m glad I could help you! :)
i am facing a problem with the video size,it is divided into small squares do you know why
i need help, i did that btu how do i get it to animate
since i dropped in video footage.
really apreciate this tutorial, but, and this might sound stupid, wouldn't it be a way to transform an image (outside of blender) into having the patterns of a tv projected image and then just puting it in blender with emission? (in order to cut rendering time)
Dont work for me, still black tv screen, dont know what is the problem and when i try it on another cube or plane it also does not work
Thanks broo
Thank youuuu for watching!
@@lanewallace. you welcom bro!!!
Is it possible to bake a frame of this with the effect?
Subscribed.
Thank you😁
How do i import it? When i downloaded it i tried OBJ and FBX none of them worked
Friend, how can I get the video of the short film?
❤
what is name of video in screen
how do i import this into my blender screen!!?
hey uh when i download the tv how do i go to original layout mine is stuck at "default" with no "layout option" also once i add tv to blender it pops up all these nodes ..?
I was having this exact same problem. When you load the file and the tabs at the top of the screen say things like '3D full view' 'animation' 'default' etc, at the very end of all the options there is a little plus sign. If you click that and choose 'general' and then 'layout' from the drop-down menus that appear it brings you back to normal. Hope this helps 😊
preview rendered in cycles?
how do you make animated textures?
This does not work for me in Cycles. It looks perfect in Eevee. What do i need to do in order for it work in Cycles? In Cycles, there's all sorts of wavy color patterns that completely distort the video, when there's any movement of the camera.
the link rgb texture wrong
I uploaded an updated video with a new texture!
How do we got the sound from the video we use to play with the render in full. After I rendered the animation everything worked but there was no sound, do I need to re apply the sound manually or is there a was to fix it in blender?
I would will have to apply the sound in a video editor after the animation is rendered. I would recommend davinci resolve. It’s a great software and I use it for all my renders and RUclips videos
I assume this is only for shots when the camera is close to the tv screen, because when moving further back, the shader turns into a red tint.
No it works no matter the distance, it shouldn’t be turning red
This circumstance in your project / blender setup could be a moire effect - In this instance, being an artifact of how Eevee handles anti-aliasing sampling - Leading to a coincidental emphasis on the red elements of the RGB pattern for every column of pixels within Blender's viewport.
Besides checking that your node setup is all okay, also try any of the following : Changing between Cycles / Eevee mode ; Changing the camera to different angles in relation to the model TV screen's plane; In Eevee rendering mode, try changing the viewport sampling level (The default level is 16, try increasing it to 64 to match the default render sampling level).
@@razeezar In Eevee, the number of viewport samples has no effect on the red tint, but the shader does work correctly in Cycles. The video did not make it clear, that this is an Cycles-only effect.
@@tedbroiler4558 oh shit really?? - damn I'm glad I didn't even start doing this I would've been pulling my hair out.
For me it works fine in eevee when I set the interpolation for the RGB texture to "closest" instead of "linear". (Awesome tutorial!)
You could simplify the splitting, multiplication, and joining by instead using a vector math node and multiplying the colors directly :)
Good steer from an unexpected place.
I’m remaking the tutorial for newer blender versions and I am going to include this. I will make sure to credit you. Thanks man!
could you do a monochrome / 1954s styled TV tutorial next
tytytytytyty!!!!
amazing video. however your link for the rgb picture is broken I can't use it. so i might need to make one myself. thanks for the tutorial
I uploaded an updated video with a new texture!
tryna recreate the signs in stray, thanks
🥇
hello, I was just wondering if anyone is having the same problem, even though I’m assigning the screen entirely my videos still end up getting cropped out on the top of the screen, I've tried playing with the mapping, seeing if I’m leaving part of the screen unassigned, if anyone knows how to fix it, that would be great other than that it’s an amazing tutorial!
Having this issue too, did you end up figuring it out at all?
@@happysand288 I haven't figured it out yet, but when I would download other crt tv models for blender everything worked perfectly.
I uploaded an updated video that addresses all of the problems that the first one had :)
where did you grab the video from im so confused at 1:51
edit - from your files. im such an idiot lmaoo