Im making a movie, 90% of it is being done using blender and the other 10% are actors on greenscreen, this video was perfect for a specific night time scene, thank you so much!
@@metin332 nope, Modeling a single character takes weeks, The main villain has been 3 months so it'll be a while before it's finished, I'll come back here when it is tho
For those who get see through/transparent background follow this steps after 3:16 0. Disconnect BSDF's Emision Color input from Image Texture node and set Base Color to black 1. Change Math node to Greater Than from Less Than 2. Create Mix Color node and change Mix to Substract, Connect Image Texture node's Color output to A and (Greater Than) Math nodes Value output to B inputs. 3. Connect Texture Coordinate node's UV output to Brick Texture node's Vector input (Do this step if you get only stripes instead of bricks texture) 4. Create Invert Color node and connect with Brick Texture node's Color 5. Create Mix Color node and change Mix to Subtract (like in step 2), Connect Step 2's Mix Color (Substrack) node's Result output to A and Step 4's Invert Color node's Color output to B 6. Connect Step 5's Result output to BSDF's Emision Color. P.S: I am also new to blender, if I couldn't describe it properly let me know I will try to help as much as I can.
this video was recommended when searching some things for blender. I had been stuck on a project for a few days and seeing this, and this video being easy to follow, got me going again. Thank you so much
If you can't see the emission strength option in the node you may be using an older version of Blender. You need Blender version 2.92 onwards to get the option. Thanks for the video. So easy to make and it looks awesome!
Veeery helpful! Thank you so much for this tutorial. I used that to make LED ceiling lights which have two rows of LEDs. I also switched from opaque to alpha clip to make the background material visible.
Hi lane, After adding the voroni texutre. instead of having black spaces between circles I have transparent spaces and I couldn't fix it. I'm working on Blender 4.1.. any tips? And thanks for this amazing tutorial
LED cabinets typically come in 16:9 aspect ratios, and the modules within them the same although not always. If you see lines between the cabinets (your brick texture), the system is either very old or shabby installation work. If you're gonna see it up close, you can't have a single LED pixel with multiple pixel lookups or interpolation gradients.
great stuff Lane! Quick tip, if you have node wrangler addon activated, you can hit Ctrl+T on your image texture node to create the mapping and texture coordinate node. Keep up the great work!
weird question, I am looking for a building texture exactly like the one you have (0:26) be thankful to know how did you get or did you make it yourself?
@@lanewallace. well yea of course i would add the mapping node, since its just one shortcut with the node wrangler, but it's still a better startingpoint to apply the scale then, since you wont have to keep up the ratio when you want to change the scale in the mapping node.
For those who get see through/transparent background follow this steps after 3:16 0. Disconnect BSDF's Emision Color input from Image Texture node and set Base Color to black 1. Change Math node to Greater Than from Less Than 2. Create Mix Color node and change Mix to Substract, Connect Image Texture node's Color output to A and (Greater Than) Math nodes Value output to B inputs. 3. Connect Texture Coordinate node's UV output to Brick Texture node's Vector input (Do this step if you get only stripes instead of bricks texture) 4. Create Invert Color node and connect with Brick Texture node's Color 5. Create Mix Color node and change Mix to Subtract (like in step 2), Connect Step 2's Mix Color (Substrack) node's Result output to A and Step 4's Invert Color node's Color output to B 6. Connect Step 5's Result output to BSDF's Emision Color.
@@lanewallace. I’m sorry if I sounded malicious. I really love your videos and was trying to offer some advice. The pencil thing is an actual trick to reduce plosives sounds like “P” from causing audio spikes. Pop filters do the same.
For those who get see through/transparent background follow this steps after 3:16 0. Disconnect BSDF's Emision Color input from Image Texture node and set Base Color to black 1. Change Math node to Greater Than from Less Than 2. Create Mix Color node and change Mix to Substract, Connect Image Texture node's Color output to A and (Greater Than) Math nodes Value output to B inputs. 3. Connect Texture Coordinate node's UV output to Brick Texture node's Vector input (Do this step if you get only stripes instead of bricks texture) 4. Create Invert Color node and connect with Brick Texture node's Color 5. Create Mix Color node and change Mix to Subtract (like in step 2), Connect Step 2's Mix Color (Substrack) node's Result output to A and Step 4's Invert Color node's Color output to B 6. Connect Step 5's Result output to BSDF's Emision Color.
If they are see through/transparent background follow this steps after 3:16 0. Disconnect BSDF's Emision Color input from Image Texture node and set Base Color to black 1. Change Math node to Greater Than from Less Than 2. Create Mix Color node and change Mix to Substract, Connect Image Texture node's Color output to A and (Greater Than) Math nodes Value output to B inputs. 3. Connect Texture Coordinate node's UV output to Brick Texture node's Vector input (Do this step if you get only stripes instead of bricks texture) 4. Create Invert Color node and connect with Brick Texture node's Color 5. Create Mix Color node and change Mix to Subtract (like in step 2), Connect Step 2's Mix Color (Substrack) node's Result output to A and Step 4's Invert Color node's Color output to B 6. Connect Step 5's Result output to BSDF's Emision Color.
I upload blender tutorials on my channel and I think you might be interested in this. So, visit my channel and you will find a playlist of the tutorials. Have fun learning blender & Have a nice day!
.. .. Do you have evidence that you are right? What be the answer if I said that I muslim from the shia and I have evedince on that my religion is the religion right and I taking religious laws from Sayyid Ali al Sistani? .. .. What happens after death? If someone lived happy in the life what does happiness benefit if his fate after death is eternity in hell? If some die from the heat of the sun what happens to them if they enter hell forever?.. .. Do God accepts in publish video contains girl ?Do God accept listen to sing?Do God accept listen to music ?Do God accepts in publish image contains girl ?What are the limits of veil in Islamic law?What are the limits of hijab in Islamic law?Do some people publishing image contains on girl for earn satisfied deviants? What will happen after death?Do some people just thinking in life? Who thinking in the death?Do God accepts leave search about the religion right?What be the answer if I said that I muslim from the shia and I have evedince on that my religion is the religion right and I taking religious laws from Sayyid Ali al Sistani? .... Do you have evidence that you are right?What be the answer if I said that I muslim from the shia and I have evedince on that my religion is the religion right and I taking religious laws from Sayyid Ali al Sistani?
Im making a movie, 90% of it is being done using blender and the other 10% are actors on greenscreen, this video was perfect for a specific night time scene, thank you so much!
I’m so glad that I could help! I would love to see the movie when it’s done as well!
did you finish or make any progress? i would like to watch
@@metin332 nope, Modeling a single character takes weeks, The main villain has been 3 months so it'll be a while before it's finished, I'll come back here when it is tho
@@Captianmex1C0 good luck mate
@@metin332Sa dost
For those who get see through/transparent background follow this steps after 3:16
0. Disconnect BSDF's Emision Color input from Image Texture node and set Base Color to black
1. Change Math node to Greater Than from Less Than
2. Create Mix Color node and change Mix to Substract, Connect Image Texture node's Color output to A and (Greater Than) Math nodes Value output to B inputs.
3. Connect Texture Coordinate node's UV output to Brick Texture node's Vector input (Do this step if you get only stripes instead of bricks texture)
4. Create Invert Color node and connect with Brick Texture node's Color
5. Create Mix Color node and change Mix to Subtract (like in step 2), Connect Step 2's Mix Color (Substrack) node's Result output to A and Step 4's Invert Color node's Color output to B
6. Connect Step 5's Result output to BSDF's Emision Color.
P.S: I am also new to blender, if I couldn't describe it properly let me know I will try to help as much as I can.
this video was recommended when searching some things for blender. I had been stuck on a project for a few days and seeing this, and this video being easy to follow, got me going again. Thank you so much
If you can't see the emission strength option in the node you may be using an older version of Blender. You need Blender version 2.92 onwards to get the option.
Thanks for the video. So easy to make and it looks awesome!
Every video keeps getting better and better. So glad your channel got recommended to me a month ago.
Thank you! I’m glad your enjoying the content😄
Making a robot with a television for a head, tweaked some of the settings and it looks great! This video was perfect for it.
Veeery helpful! Thank you so much for this tutorial. I used that to make LED ceiling lights which have two rows of LEDs. I also switched from opaque to alpha clip to make the background material visible.
You explained everything so well and quick, loved it!!! Definitely using this method in my movie.
I would love to see this movie!!
YOU HAVE A AMAZING CALM VOICE TO LISTEN TO. VERY GOOD EXPLAINING TO. GOOD JOB AND THANKS.
Hi lane,
After adding the voroni texutre. instead of having black spaces between circles I have transparent spaces and I couldn't fix it.
I'm working on Blender 4.1.. any tips?
And thanks for this amazing tutorial
same problem here
Thanks for uploading another bomb ass tutorial my guy.
Thank you! I’m glad you liked it 😁
I like it when the video is to the point. Nice video. Thank you.
LED cabinets typically come in 16:9 aspect ratios, and the modules within them the same although not always.
If you see lines between the cabinets (your brick texture), the system is either very old or shabby installation work.
If you're gonna see it up close, you can't have a single LED pixel with multiple pixel lookups or interpolation gradients.
i love this tutorial, easy to follow, really helpful, great stuff 👍 thank you so much
Thank you so much! Your lesson was very helpful!
Clear and concise is what I need now!! Thank you!!
great stuff Lane! Quick tip, if you have node wrangler addon activated, you can hit Ctrl+T on your image texture node to create the mapping and texture coordinate node. Keep up the great work!
Best blender RUclipsr!!!
Wow thank you!
I was just looking for a tutorial like this a few weeks ago, you're the best
I’m glad I could help :)
I like this working technique to get this result! Thank you very much!
Cool definitely using this in my next animation!
weird question, I am looking for a building texture exactly like the one you have (0:26) be thankful to know how did you get or did you make it yourself?
Amazing bro. Thanks for your help!
Just what I was looking for, thank you.
Thanks a lot man, definitely going to watch more of your videos :]
Thank you!
This is cool, makes it very simple. Combine a bit of noise and it looks great :-)
Thank you for sharing!!
That's great! Thanks a lot.
Thanks again, my Friend, and wishing you your Best Year Yet 👍🏾👍🏾
Thank you, I hope your year is great!
thanks! thats cool
Default cubes matter!
love this, thank you ~
this is brilliant
Could the same principle be applied to videos as well as photos for this? For example if I were to use a video file to make the billboard?
THISSSSSSSSSSSSSSSSS
Yes it would work
@@lanewallace.hey do u know how to add an emission on top of it
thank you, king!!
instead of using a mapping node you could also just apply the scale of your object right?
Yea but then you sought not have as much control over everything
@@lanewallace. well yea of course i would add the mapping node, since its just one shortcut with the node wrangler, but it's still a better startingpoint to apply the scale then, since you wont have to keep up the ratio when you want to change the scale in the mapping node.
dope an usefull, thankyou!
Plz make a scifi style boy on rooftop tutorial
do u have link to building model u used on the background
speck-fooking-tackular!!
works perfect with videos too.
how? u just add video instead of pic and press play then record animation???
@@lifeupgrade-auroravelour yes
how do you keep the black part of an image dark, I only want the colors to be lit with the emission
Now need to import it in ue5
Great video ❤️👍❤️
Its very realistic, but the mesh underneath becomes visible, how can i fix this?
For those who get see through/transparent background follow this steps after 3:16
0. Disconnect BSDF's Emision Color input from Image Texture node and set Base Color to black
1. Change Math node to Greater Than from Less Than
2. Create Mix Color node and change Mix to Substract, Connect Image Texture node's Color output to A and (Greater Than) Math nodes Value output to B inputs.
3. Connect Texture Coordinate node's UV output to Brick Texture node's Vector input (Do this step if you get only stripes instead of bricks texture)
4. Create Invert Color node and connect with Brick Texture node's Color
5. Create Mix Color node and change Mix to Subtract (like in step 2), Connect Step 2's Mix Color (Substrack) node's Result output to A and Step 4's Invert Color node's Color output to B
6. Connect Step 5's Result output to BSDF's Emision Color.
I can’t believe you didn’t use the default cube for the back of the billboard 😂
thanks a lot... one question can we import GIF files and also have the same results?
I actually tried a gif before making the video and it did not work. But it could have just been the file type. You can do videos though
@@lanewallace. thanks a lot.. will try it and update you shortly.
@@lanewallace. How do I do a video?
What if you wanted an moving image? Would it be the same steps or something different needs to be done?
You should be able to just replace the image with a video
@@lanewallace. Cool thank you.
amazing
I’d consider getting a pop filter. Even just putting a pencil in front of your mouth will help reduce spikes in audio.
You’re hilarious
@@lanewallace. I’m sorry if I sounded malicious. I really love your videos and was trying to offer some advice. The pencil thing is an actual trick to reduce plosives sounds like “P” from causing audio spikes. Pop filters do the same.
Oh I had no idea that was an actual trick. I do need a new mic though. The audio does suck so I’m not disagreeing with you😂
I shouldn’t have said what I did to begin with. I just misunderstood you. I’m sorry
@@lanewallace. it’s all good my guy. The best way to make it up to me is to keep pumping out banging videos
omg where is the emission strenght in the nods, i can't find it, seems to be my blender version doesnt have it.. it's so frustating
thank you
I don't see the "less than" option
How come when I go to viewpoint shading it’s just blank ?
DOESNT WORK IMAGE DISAPPEARS AND BECOMES TRANSPARENT WHEN MATH NODE IS ADDED
i cant get the add on for some reason?
Can I buy these scene from you:)
Hi, I wanted to use this on a curved/subd plane, but it gets distorted. Is there a way to fix it?
try fixing your UV..play with it
could you please tell us what is your pc config.!? GPU, ram, CPU, etc...
GPU: RTX 3060 ti
CPU: Intel i5 10th gen
RAM: 16gb
Will I be able to use a video instead of a picture?
Yes
@@lanewallace. thanks for such a quick response, I decided to attempt it anyway and had no struggle👏
In cycles I can see through the black part idk y
For those who get see through/transparent background follow this steps after 3:16
0. Disconnect BSDF's Emision Color input from Image Texture node and set Base Color to black
1. Change Math node to Greater Than from Less Than
2. Create Mix Color node and change Mix to Substract, Connect Image Texture node's Color output to A and (Greater Than) Math nodes Value output to B inputs.
3. Connect Texture Coordinate node's UV output to Brick Texture node's Vector input (Do this step if you get only stripes instead of bricks texture)
4. Create Invert Color node and connect with Brick Texture node's Color
5. Create Mix Color node and change Mix to Subtract (like in step 2), Connect Step 2's Mix Color (Substrack) node's Result output to A and Step 4's Invert Color node's Color output to B
6. Connect Step 5's Result output to BSDF's Emision Color.
Could this be done with image sequences?
Yes
The new ian hubert😅😀😀
I hope to be in his level one day😄
You will
Amazing stuff! Wish game devs watched your videos so games would stop being asset flips and had actual talent in them.
I have nothing against using assets but I honestly think they are a little too overused sometimes.
@@lanewallace. they def are, also what is the song u use during the vid ? the first one ?
The song is called "Wait For The Street" and I got it off of slip.stream/
asset flipping is called being smart.
for some reason the circles look clear and not black
i feel so bad for the default cube
work in video ?
Please what is the specification of your system
Gpu: rtx 3060 ti
Cpu: Intel i5 10th gen
Ram: 16 gb
Thanks
Can this be done with video?
Yes
Someone please tell me there's a way to do this for videos! Haven't found any possible way yet
You should be able to just use a video file in the node editor just the same as you can do with an image
why is the color of my pixels not black?
If they are see through/transparent background follow this steps after 3:16
0. Disconnect BSDF's Emision Color input from Image Texture node and set Base Color to black
1. Change Math node to Greater Than from Less Than
2. Create Mix Color node and change Mix to Substract, Connect Image Texture node's Color output to A and (Greater Than) Math nodes Value output to B inputs.
3. Connect Texture Coordinate node's UV output to Brick Texture node's Vector input (Do this step if you get only stripes instead of bricks texture)
4. Create Invert Color node and connect with Brick Texture node's Color
5. Create Mix Color node and change Mix to Subtract (like in step 2), Connect Step 2's Mix Color (Substrack) node's Result output to A and Step 4's Invert Color node's Color output to B
6. Connect Step 5's Result output to BSDF's Emision Color.
Old CGMatter would be on your case about that “Stop the hate towards default cubes!” Advertisement lol
does this only look good in eevee
It looks good in both eevee and cycles
I love you
Fucking legend
❤️
Hi bro
Hey!
I upload blender tutorials on my channel and I think you might be interested in this. So, visit my channel and you will find a playlist of the tutorials. Have fun learning blender & Have a nice day!
Ok
Why are you whisteling so much and u talk
It was my mic
@@lanewallace. Ok 😂
..
..
Do you have evidence that you are right?
What be the answer if I said that I muslim from the shia and I have evedince on that my religion is the religion right and I taking religious laws from Sayyid Ali al Sistani? ..
..
What happens after death?
If someone lived happy in the life what does happiness benefit if his fate after death is eternity in hell?
If some die from the heat of the sun what happens to them if they enter hell forever?..
..
Do God accepts in publish video contains girl ?Do God accept listen to sing?Do God accept listen to music ?Do God accepts in publish image contains girl ?What are the limits of veil in Islamic law?What are the limits of hijab in Islamic law?Do some people publishing image contains on girl for earn satisfied deviants? What will happen after death?Do some people just thinking in life? Who thinking in the death?Do God accepts leave search about the religion right?What be the answer if I said that I muslim from the shia and I have evedince on that my religion is the religion right and I taking religious laws from Sayyid Ali al Sistani?
....
Do you have evidence that you are right?What be the answer if I said that I muslim from the shia and I have evedince on that my religion is the religion right and I taking religious laws from Sayyid Ali al Sistani?
thank you