Create a Realistic Procedural Cyberpunk City in Blender | How I made CyberScape Pro

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  • Опубликовано: 2 окт 2024

Комментарии • 65

  • @Yoshineeesannn
    @Yoshineeesannn 8 месяцев назад +25

    I called this geometry nodes engineer, how can you remember all the nodes? 😲

  • @parkerd5508
    @parkerd5508 7 месяцев назад +32

    10:14 saving where I left off

  • @A11RY
    @A11RY 9 месяцев назад +4

    I wish i could afford the city plugin, its so good

    • @TuneyDarko
      @TuneyDarko 7 месяцев назад +2

      You can find free ones I believe, you can also find tutorials on making a procedural building generator

  • @ericpatrick2779
    @ericpatrick2779 9 месяцев назад +10

    I'm following along, and I was wondering how I could have a slightly higher sidewalk mesh along with the roads and building meshes. I was trying to have the sidewalk just a bit taller than the roads and connect seamlessly with the buildings, but I've yet to figure out a way to do so. Genius idea with all of this, and I'm looking forward to seeing more. :)

  • @suspiciouspelican569
    @suspiciouspelican569 2 месяца назад +3

    My random per island isn't functioning properly with the geometry node... It's all either black or white, it doesn't differentiate between any of the buildings. Anyone know why?
    Edit: found another comment with the same problem, you have to be in rendered view

    • @OtherPeople159
      @OtherPeople159 2 месяца назад +1

      HELP..still the same in mine...changing the color ramp isnt giving random blacks n white..im in rendered view

    • @suspiciouspelican569
      @suspiciouspelican569 2 месяца назад +1

      @@OtherPeople159 are you in cycles renderer?

  • @Mrshotalot1st
    @Mrshotalot1st 9 месяцев назад +3

    question, I love your work and how crazy amazing everything is, do you have any tutorials on how to make this. If you don't have a tutorial you should consider making one or an online course on how to make this like on Udemy and charge it for maybe more because this is worth the money. I am really interested in Cyberpunk and I love this one that you made and can't find any that are as great as yours. I know your selling the Procedural city but I wanna know how to actually make it. I'd buy an online course from you on this if you go in detail from scratch on how you created this. I'm trying to get back into blender myself and can't find very good cyberpunk models till I stumbled on this. I'd pay for your procedural city that your selling right now but i'd buy it if i was able to create it myself cuz it feels better knowing how it's done and doing it myself. Anyway keep up the great work!

  • @blattsee1958
    @blattsee1958 19 дней назад

    Can someone pls help me? The extrude meshes aren't working, so I can't extrude the roads or build the skyscrapers.

  • @OtherPeople159
    @OtherPeople159 2 месяца назад +2

    help. my textures arent changing randomly..its not even changing..after i cross the black n white from each other, the image changes but doesnt get randomized and mixed instead apllies the other image everywhere

    • @Hector-uu9tb
      @Hector-uu9tb 2 месяца назад

      I have the same problem, have you already foud any solution?

  • @aXelRedfield
    @aXelRedfield 28 дней назад

    no thanks why would anyone subject themselves to stuff like this just for renders

  • @Hervé-i4l
    @Hervé-i4l 3 месяца назад

    wow amazing tutorial, i like 😁😁

  • @Darkest_matter
    @Darkest_matter 2 месяца назад

    Can I export this to Godot and wake around in it?

  • @AvinashKale-zd5fj
    @AvinashKale-zd5fj 26 дней назад

    can anybody send me their finished blend file?

  • @js100serch
    @js100serch 3 месяца назад +1

    I suspect that in the texturing section. The geometry node and the color ramp no longer work. I'm using Blender 4.0 and it does nothing.

  • @Mechaghostman2
    @Mechaghostman2 8 месяцев назад +4

    I bought it. The roads are just flat planes with videos for textures, with no crosswalks or anything linking them together. The buildings are fine, but they're not PBR. It's just textures with emission textures.
    Still, not bad. Great for shots in the distance. Not so great for close ups.

    • @cinematiccookie
      @cinematiccookie  8 месяцев назад +1

      Yes, this is intended for large shots, not close-ups. But creating a city of this size with this kind of detail would not work performance-wise.

    • @Mechaghostman2
      @Mechaghostman2 8 месяцев назад +2

      @@cinematiccookie
      It would if you enabled culling. :p

  • @otichoo9452
    @otichoo9452 9 месяцев назад +2

    mind if i ask how you added texture to the roads? did you also used the geometry node or is there something i am missing?

    • @cinematiccookie
      @cinematiccookie  8 месяцев назад

      I used the technique from this tutorial here: ruclips.net/video/MHWjhIr50f0/видео.html&ab_channel=CartesianCaramel

  • @starktime3476
    @starktime3476 Месяц назад

    can you make dune type city ?

  • @Corafx
    @Corafx 4 месяца назад

    Is there a possibility about a student discount for the add-on? (:

  • @wanchester6626
    @wanchester6626 2 месяца назад

    hi the color ramp isnt working the other texture isnt being added why

  • @jonesbondchris
    @jonesbondchris Год назад

    Hello brother.....I am Christopher jones. I love & studying this universe since my teenage.
    And i want to direct one sci-fi movie based on our universe.
    I have one good movie script with screenplay & dialogues.
    Shall we join together and make one movie?

  • @tektrekajo-son
    @tektrekajo-son 11 месяцев назад +1

    @cinematiccookie How do you get the lights on buildings to work in eevee? I'm having the same problem as
    @neoux

    • @victord9421
      @victord9421 5 месяцев назад +1

      not sure exactly what u mean but maybe put bloom on

  • @dejavu4764
    @dejavu4764 2 месяца назад +1

    4:49 saving this to continue ❤

  • @Sakvrx
    @Sakvrx 8 месяцев назад

    I try to use the marge by distancebut when I modify the values nothing happens, I mean, the faces of the plane don't change

  • @simio.espacial
    @simio.espacial 5 месяцев назад

    Is there a way to separate road from the buildings for texturing? I'm a noob and the only way I can think of is duplicating the object and removing the buildings but I'm sure there's an easier/non-destructive way... I'm just not sure how to Google it 😅
    Edit/ I understand how in this tutorial there is already a node for separation which we use generate both the buildings and the street, I guess my concern derives from separating the materials but I guess I could use a separate material and a mask (?)

    • @jamiemurray8302
      @jamiemurray8302 4 месяца назад +1

      I think there's a 'set material' node in geometry nodes
      you should be able to select specific materials for specific elements using that

  • @miloplacas
    @miloplacas 3 месяца назад

    Increíble video, justo estoy haciendo un videoclip de persecución y me vino barbaro

  • @weebo1926
    @weebo1926 4 месяца назад

    what the hell. jesus christ. this is insane

  • @HCpunx80
    @HCpunx80 7 месяцев назад

    I recreated everything from your tutorial in Blender when it comes to texturing the facade of the buildings. But when I move the Color Ramp slider nothing happens except that I can either apply one texture or the other one, but not two different ones at the same time :S
    Has anyone made the same experience? And would you or someone else mind to look at my blend file when I send it to see what I did wrong?

    • @cinematiccookie
      @cinematiccookie  7 месяцев назад +2

      The Random per Island output does not work in eevee I think. Maybe that's the problem

    • @HCpunx80
      @HCpunx80 7 месяцев назад

      @@cinematiccookie Omg,I feel kinda embarrassed 😆 I tried changing every single parameter in the Shader Editor,but I didn't realize that I had Cycles turned on but wasn't in rendered view 😅 Thanks for the hint! 😃

  • @zinuki9469
    @zinuki9469 5 месяцев назад

    Hi, im having an issue at 10:42, the textures are only going on the roof side for some reason

    • @luis8344
      @luis8344 3 месяца назад

      Same, but i fixed it playing with the rotation

  • @antoniefb
    @antoniefb Год назад +1

    Nice video good work as always keep at it

  • @astronaut_7078
    @astronaut_7078 Год назад +2

    this is epic

  • @saturno95pauloroberto
    @saturno95pauloroberto 5 месяцев назад

    nice work , nice video , thank for great job

  • @reynscz
    @reynscz 6 месяцев назад

    does anyone have any clue at 9:29? i only see gray when i apply Pricipled BSDF in Shader View... im using Blender 4.0

    • @Moai_Guy2001
      @Moai_Guy2001 6 месяцев назад

      This video is from blender 3.6 tho.

    • @sushibowl3013
      @sushibowl3013 4 месяца назад

      @@Moai_Guy2001 i just did it on 4.0 still works

    • @ann-sophielafleche7017
      @ann-sophielafleche7017 4 месяца назад

      @@sushibowl3013 How did you do it? I'm struggling

    • @nasirahmed5053
      @nasirahmed5053 7 дней назад

      You might be using the wrong material, click the drop down arrow(near material) and select the right material

  • @deanwalcott4752
    @deanwalcott4752 11 месяцев назад

    Can this addon be used commercially?

  • @CarlosMorales-bs4tw
    @CarlosMorales-bs4tw Год назад

    Hey, if i buy your patreon, do i have access to the files of the videos you've already released before?
    or do i need to buy each separately to be able to use them commercially, thank you

    • @cinematiccookie
      @cinematiccookie  Год назад

      You have access to all of the previous posts on Patreon after you joined.

  • @eppezwez5836
    @eppezwez5836 Год назад +1

    awesomeee tysm

  • @reyyannotfunny
    @reyyannotfunny Год назад

    Where can I download the photo you used?

  • @AUA180
    @AUA180 3 месяца назад

    great tutorial bro

  • @albakaz2345
    @albakaz2345 10 месяцев назад

    so i buy this

  • @ilikeithardcoretv3367
    @ilikeithardcoretv3367 Год назад

    Thanks, for sharing will definitely support the work, what version of blender does this work with?

    • @cinematiccookie
      @cinematiccookie  Год назад

      Thank you. It works in Blender 3.6

    • @weeaboo6292
      @weeaboo6292 4 месяца назад

      ​@@cinematiccookiedoes it work with blender 4.1 ?

  • @VisualistAyush07
    @VisualistAyush07 Год назад

    Thank you 😊

  • @neoux
    @neoux Год назад

    Does this not work well with eevee?

    • @cinematiccookie
      @cinematiccookie  Год назад

      Yes, it works with Eevee. Of course with its limitations when it comes to realism.

    • @neoux
      @neoux Год назад

      @@cinematiccookie When I switch to eevee, all the window lights seem to disappear. Even with bloom on.