Is Soul Calibur 6 Perfect?
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- Опубликовано: 23 авг 2024
- Soul calibur 6 is finally here. How does the game appear at first glance? For one of the few occasions I am really happy with the overall product and presentation. It appears the game goes back to the series roots. When it comes to in game movement, speed, and attention to detail, the game aims to impress. I absolutely love how animated every character is. Watching nightmare fly around swinging is sword is straight up awesome. I just had a sensation to try every character in the beta. As the game quickly launches on the 19 I can already say it's well made. I list some of the content featured in official release while delving into what exactly makes this iteration so cool. Thanks for watching as always!
Fox Out.
Id kill to see Chronicles of the Sword from SC3 back...only as a multiplayer thing...2, 3, maybe even 4 groups of 10 moving around a map claiming points and fighting when they run into eachother....would be awesome
Hell ya dude.
Definitely the most unique fighting game mode ever
I'm okay with pre-order items and extra content for people who want to pay more for a product... but not when it comes to characters that are not new. . . I guess it's fine for now.
Yeah the tira thing reallly sucks. If they show off the second character and its Setsuka that's gonna be hella dumb.
Making Characters Young isn't Perfect or a Challenge at all.
While I agree with you on the grounds of Tira shouldn't been shown as DLC month before release. Tira wasn't made to be in the game (story), and was only included after fans asked for her. The creator of SC6 has stated this statement more than once. Honestly, its better they do it this way, and not SC5 way (all these characters with no story or a reason to still be here).
We can both agree having as many fan requested characters make it in for free the better. For instance setsuka was in a couple games but there isnt an outcry for the girl to return immediately if at all.
If it has a story mode like SC3 then it's perfect
It does.
If they add 2B i'll forgive them for making me pay extra for Tira
Agreed
They should bring back The Tales Of Souls Mode with Input Buttons and No Input Buttons with Good Endings and Bad Endings. also let Siegfried Schtauffen Cervantes Delieon Astaroth Nightmare Raphael Sorel Zasalamel Tira Olcadan and Abyss have a Cutscene again when You Encounter Them just like in the 4th Soul Calibur Game where one of Them would Try to Attack with You don't press Input button and press Input button, Shienroneck Edge Master Aurelia Dichala Doliacek Necrid Charade and Revenant can have Cutscenes when You encounter Them just like the Others.
If they add Aeon it will be almost perfect. At least it will be in my opinion.
But reptile you can MAKE LIZARD men!! Lol
Not Perfect
not the same to me. Yes I welcome the idea of making my own lizardman and I will be making a lot of them. But that isn't the point. I gained an attachment to Aeon the same way all of you have with your favorites. Aeon is to me as your favorite is to you. Not to mention that the CaS doesn't currently have the style available to even make Aeon in CaS. Not to mention the sophitia style is to feminine for it. Until he is either confirmed as unlockable or DLC I'm probably not gonna use the main roster much.
I hope they never do the main casts kids storyline ever again they were all just shitty versions of their parents and I pray they keep Kilik as the MC for a few games and his soul edge energy form in all future games
I agree the kids ruined the fifth game. I dont think anyone has interest in them at all. Thanks for checking out the video!
"... a full return of the original cast."
Rock, you bastards, Roooocckk!!!
can't astaroth ever be enough!
If Season 2 is a thing for Soulcalibur 6, Maybe Cassandra, Rock, Hwang, Setsuka and another Guests will be available.
Probably a guest or 2 mainly. They want to pull in people who dont play the gane currently
Possible future Guest characters...
Guts (Berserk)
Ryu (Ninja Gaiden)
Talion (Middle-earth)
Zelda (Zelda)
Dante (Dante’s Inferno)
Dante (Devil May Cry)
William (Nioh)
2B (Nier: Automata)
Father Kratos (God of War)
Sekiro (Sekiro: Shadows Die Twice)
Rayne (BloodRayne)
You can say what you want about SCV, but you shouldn't skip over the fact that SC6's Creation mode is an exact copy of 5's. It's literally exactly the same. They simply added some minor aspects, such as more voices, and they changed how the system looks, but everything is pretty much as it was in 5. That's because 5's Creation mode was excellent. I was actually somewhat disappointed by how little they added, but at the same time, I can't be mad, because SCV CAS was really good. Adding specific base forms to edit is welcome of course, but anyone who played SCV knows that they only really added half of what is presented as "new races". You mentioned the skeleton for example, but that was already in 5. The skeleton, as well as Mummy were available in 5. They were undergarment pieces that couldn't be broken during fights, so they're not at all "new" races; just certain undergarment pieces that are now presented as new races. Then there's a number of other "races" that you could create in 5, using certain items or clothing pieces. All they did now is give you specific items as a base body, so that those items cannot be broken off during combat, which sounds great, because it still leaves you with additional slots to use on top of those, but really isn't all that spectacular, considering the fact that the items they now give you as a base weren't used that much in creation mode. For example, the Hidden Village Clan "race" simply has those pointy ears that you could already use in 5. Sure, it comes in handy, but maybe they should've given us the option to create a base body that we like, instead of forcing us to use the ones they came up with. There are only 7 truly new base body types. The rest are just thrown in there to make it look like more than it actually is. Another point here is that since you're missing a number of SCV characters, you probably won't have their specific clothing pieces available to use in CAS. I think this is true, but I haven't been able to verify this yet, but it wouldn't make sense for them to include SCV specific items and clothing pieces, or fighting styles for that matter, because then they could've just added those characters to the main roster, which isn't the case. On top of this, SC6 characters only have one costume, whereas previous titles always gave each character a secondary costume. Perfection is a goal that is never reached. To call any game "perfect" is ignoring the very meaning of the term; which is that the product lacks any and all flaws, and there'd be nothing about the game that you could possibly change or add to make it better. So no, SC6 is not perfect, and no game is. Some games certainly approach perfection, like Tetris, because they do what they're intended to do, and they don't have many complex aspects that all have to be perfect in order for the bigger unit to become perfect. The WItcher 3 was an amazing game, one of the best games I've ever played, but it certainly wasn't perfect, as anyone who's played it can instantaneously think of several points that could easily be improved upon. With a game like Tetris, I think perfection is almost achieved, because of its simplicity, but complicated fighting games simply can't be "perfect". SC6 lacks Algol, I happened to like Algol, so that's less than perfect in my opinion. Many other examples can be coined, easily. That being said, this game is looking to be the best fighting game of the entire series, and I've played all SC games, including Soul Blade, but with the exception of Broken Destiny. A perfect fighting game would have to be perfectly balanced.. good luck with trying to achieve the impossible. But you can certainly strive to produce the best game in the franchise, and as long as the final product approaches that goal, then that's enough for me.
What exactly is it that you want to be said? You want SC6 to be shamed for reusing assets, or called out for not adding enough new content. I see your points, and I apologize if I overlooked certain cosmetic options in 5 itself. The video is very loosely commented on the customization itself. Also there is pretty much no details on the full availability yet. Why do you know so much about it? lol
Hi Demon, I wrote all that because I played SC5 for a long time, pretty much due to its great character creation mode. So I know SC5's creation mode inside out. I simply watched a number of SC6 videos, and I could see exactly what's new, and what's recycled. That's how I knew. I hoped I was wrong in some regards, of course, but I have been playing SC6 for 1 or 2 days now, and I haven't unlocked anything that wasn't already on display in your creation mode options. So it's looking like SC6 not only copied SC5's creation mode, but it left a bunch of stuff out actually, and that's exactly what I was afraid of. There's no Ninja Mask, for example, a crucial piece for creating ninja characters. I have no idea why they cut that one, because they left a bunch of stuff in there that's just silly and ridiculous, and isn't going to be used all that much, while leaving out great customization options. So I looked into the statistics that someone did, and it turns out they dropped 250 customization items from the base SC5 game. That's a huge amount of options that we had in SC5, but are dropped for this game. They did add some new items, but we end up with just half the customization options of 5. It's very noticeable too: when scrolling through your items, it looks like just a fraction of SC5, with many pieces gone now. So while everybody was jumping on the bandwagon, going nuts over SC6's new "races", in reality, creation mode took a huge blow. That's not an opinion, it's a fact. Most of the characters I made in 5, I can no longer recreate in 6, because I no longer have the items to do so. What's ironic is that they doubled the amount of available slots, so they went from 50 character slots in 5, to 100 slots in 6, and while I would've loved that back in the SC5 days, it makes little sense now to have all those available slots to work with, but less than half of the customization options. I wonder if I'm wrong, and there's still some way to unlock hidden gear in-game, or maybe they're still working on it, and perhaps they'll give us those 250 items as (free) DLC down the line, but if not, then SC6 definitely has an inferior character creation mode to its predecessor. I just tried to make Rock from the SC franchise, but there's no animal head to use. There's the Horse Head and the Kitty Meow Head, both of which are locked behind in-game currency, but there's nothing else to use. SC5 had a bunch of animal heads you could use. Hell, there aren't even any Fur Boots, while you had two different types of Fur Boots in 5, so you can't even create Rock properly. It does kinda suck...
they really need to and Hwang or Yun Seong
The original SoulCalibur is the 4th best rated game of all time on metacritic with a 98 and lets be honest no fighting game will prob ever beat it. Sad but true!
Tira wasn't included in the base game because the main story contradicts her fighting style. It wasn't until the end of SC3 that her fighting style adjusted to be the two separate personas that it's been in the last two installments. Being that this game takes place largely within SC1's timeline, puttomg her in the base game would mean a complete overhaul of her fighting style, downgrading her to the SC3-style. Her being DLC grants her somewhat of an immunity to the core timeline and allows her to keep her current style.
Regardless, you can't expect DLC to feature ENTIRELY new characters as not all characters make the cut for any given game, and the hardcore fans insist they return. The only reason Tira was announced as DLC when she was is because that's when the Deluxe/Season Pass content began to be pre-orderable, and they needed something to draw in sales.
Also, giving people a test-run of a character before committing to the additional price tag is a good way to go about it, hopefully they give you something similar with future DLC styles.
I understand your arguement but Tira very well could be in game without being in the story. Mortal Kombat x did something similar to this. All of the gamed "evil"characters were barely in the story if at all but were all in the launch game. Street fighter even had characters from the story that werent available till the second year. We can both say what we want but there's alot of evidence to claim this was for money. Thanks for checking out the video and bringing some possible light about the DLC prospectd.
If she weren’t in the story, there would be just as much backlash.
Imagine: “mainstay fighter not given a story alongside 21 other characters with detailed stories”
You sound like a corporate shill, there is no excuse in the world for telling people to pay for a completed on disk character outside of GREED.
BlaqueCzar maybe you just can’t open your mind enough to see the reasons. 😘
Putting Tira as DLC char is a kick in the guts for SC fans, no matter how many logic reasons you give.
SoulCalibur V wasn't the best for story, or arguably for the roster, but it did not 'completely trainwreck the franchise'. The cause for the series' decline was Lost Swords- a thankfully long-forgotten arcade-ee free-2-play pay-2-win mess that was built upon the core of SCV. A monstrosity so damaging, that even BandaiNamco would prefer everyone throw shit at SCV rather than remember just how much they fucked everything up.
Again, SCV was not perfect. But it was pretty damn good. The mechanics were the most polished they'd ever been; it saw the return of a real story mode [even if the story was just really bad]; and the CAS system was so good, they literally copy and pasted it over to SCVI [albeit while taking out several parts]. It gets way more flak than it ever deserved.
We could trade blows on this subject but I feel we can agree to disagree on the basis of 5 not being the best game. Everyone is going to prefer one game, mine being number 2. Thank you for checking out the video and I even forgot about lost swords myself, haha.
Yep I agree.
The mechanic is fluid and enjoyable, but I say the others look much more polishing to be done in order to call it perfect.
Especially the number of armor provided by character variation and how they aligned it to body. Sometimes it feels just weird.
Also the story can be much more impactful if they create more 3D cutscene. Because they have the capabilities (I think the geralt scene looks awesome).
But nevertheless, I think its ok considering how limited the budget is.
Almost. But
1) I am lacking Viola.
2) I dont like Reversal Edge.
3) I would like a true successor for Chronicles of the Sword, though I am looking forward to play Libra of Souls.
Overall the game is almost perfect for me. And I am happy with it.
My sister really misses viola as well.
Im a bit worried about sophitia story mode for some reason...
How to stop reversal Edge- break attack, unblockable, side step
Yes break attacks but every character had unique break attack motion. During the beta-Mid fight isnt ideal to check buttons
Do you think Soul Calibur VI will do good? I know it will.
I think it's going to surprise everyone sales wise. it features everything a SC fan could ever want. Everything looks and feels amazing in game. If you didn't try the beta it's going to blow your mind.
I believe you to libra of souls to the museum it does. But I didn't play the beta but probably getting the full game.
kratos was a guest character too on soulcalibur broken destiny psp
Whaa? Dang, I never played that game but I saw pictures online of Kratos. He looked like a clay model so I assumed it was some fan made ALT character or something. Cool to know, Thanks for checking out the video!
That wasn't Perfect
@@GM_Yorri
Aeon in V, was given a fusion of his own style from IV and Kratos' from BD.
@Happily Ever After
Who's to say a guest character can't return, let alone return with a new look and play style, hmmm? Imagine Kratos going berserk when he activates Soul Charge and having 2 separate Critical Edges because of it. That would do a great service for a guest character that previously debuted in a spin off game that no one played or cared about or even know about.
Despite the issues SCV had, I honestly had fun with it. Sure some of the vets were replaced and the story sucked and it’s 1P content was dry, but I loved the gameplay, the netcode (on XBL), Ezio as the choice of guest, and the creation was pretty good.
And no, I don’t think SC6 will be perfect. It’ll definitely be amazing to play, but perfect? Nah.
Lemme know after you try it friend.
Demon Fox Yoko Well I played the beta and that was great. However, that’s the online portion. It’s the offline feel that I have yet to grasp.
Kilik>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>Xiba
I prefer Xiba.
Kilicc
cloudywolf 4 Xiba is kiliks son tho ofc hes gonna b worse because he young
@@jboogiedtb I know he's his son but he is very annoying I get they were going for the funny goofy but a good fighter (shonen anime protag) but he is just irritating especially since he essentially replaced Kilik and I am aware kilik is a secret character but he uses random weapons and his personality is non existent in 5
cloudywolf 4 yea he uses random weapons because of his story but yea i hate it i understand that he is now skilled with various weapons due to spirits but they should let us choose which one we wanted to use luckily we dont have to go back to that trash to play the kilik we know
I lowkey want Guts from Berserk to be in this
I know Guts himself would be cool..BUT just because the 2 main pro / antagonist use a huge 2 handed sword I don't see it happening. I 100%believe you could make me the sickest Guts character in game though. They really provide a ton of tools for customizing. Not to mention Berserk is huge all over japan so they may have hidden some features to build him. Thanks for watching!
Will Soul Calibur 6 be perfect, let Me think.... No just like Soul Calibur 4 and Soul Calibur 5 wasn't Perfect either! having More Characters would make it Perfect! Main Characters In The New Timeline Of The Soul Calibur Series isn't Perfect. Leaving out Hwang Sung Kyung and Li Long as Playable Characters wasn't and still isn't Perfect.
Good vid adressed most things but its far from perfect
As a guest character maybe you have some insight for the crowd?
Demon Fox Yoko me personaly would add old kratos to the roster with hes one handed axe and shield and frost element
tiras not apart of soul calibur ones roster tho
True but everyone wanted her in the game. Whether shes in the story or not putting her behind the paywall could have been avoided
Can you really blame them for Tira. I meant the franchise is on the verge of death and it will die if it doesn't sale well/make profit
It was selling bad because the franchise had no direction. Every game removed something others had added. 4 removed the numerous offline modes of 3 while 5 took away characters. I wouldnt if it was DLC as in new content but yes i dont enjoy buying content thats stripped from the game
wheres cassandra!!!
made into DLC unfortunately
I miss Xiba.
This is a lonely boat friend
@@GM_Yorri Don't care.