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@@celestialkitsune It sure did! It used to be one of the custom emotes I had of a booka from earthbound. I've been meaning to change it for a while but haven't gotten around to it until recently
Fun fact: There’s a spot marked by a crater near one of the towers. If you run from touching the tower directly to the crater, the lightning will always, and I do mean always, strike as Tidus’ foot touches the edge of the crater. With a piece of gear that prevents encounters, some concentration, and patience, lightning bolt dodging is actually quite easy, especially since you can rest under the tower if you need a break
Can confirm, I cheated for the stats. The description of the video says cheats were used, but I figured I could give a bit more context here: I spent maybe 30 minutes going through boards because I was bored, then I got bored of that, so you can see Wakka's stats aren't maxed out. When I discovered what happens if you kill the flan, I laughed so hard at it, and I just had to share. 😆 What a crazy, in-depth video! Loved it! 100% subbing 😇
@@lizardking6135 Bet him AND you have unironically lost more than 100 hours on other games anyway :D Or would that be ironic? NO IDEA. And what else is there? Games are played at home meaning his wasted time would have been wasted in another room in the household. AAAHHHHHHH *touches nose*
@@blango-san When I did it, I was sad they didn't. I can't believe they didn't believe people wouldn't try. Because the concept of speed runs, or grinding for absurd hours is not a new concept when FF X came out. They should have done something funny like Lulu no longer joining the team until you make up with her, haha :)
@@gatnom clear to some extent, yes, but if you apply scientific approach, you must also do it without hacks or cheats, because you may never really know if devs added checks to in-game code that allow the game to determine if it was hacked or not. (or you reverse-engineer game code) yes, it sounds overly nerdy, but who are we if not a bunch of super-nerds to be interested in this kind of stuff in the first place
Wow, I was legit researching this same thing. You'll have to make a video on how many Sinspawns need to be defeated, during the Sin Finn encounter on the boat, just so Kimahri can one-shot the plant in Kilika with Lancet.
I thought I saw you poking around the FFX speedrunning discord! Cool stuff man. I'm going to be following that challenge as it develops so expect more from me on that front!
Im the one who did that challenge. If you get enough levels to unlock cheer with kimahri, you can use cheer to avoid attacking with Kimahri. Then you can defeat Ragora with Tidus or another character that’s already leveled up.
Yep, took even longer to get there at launch, before we knew to score one goal and then sit behind the goalie to end each match quickly. Nor were the best way to grind abilities really known yet.
@@osurpless what best ways? it's obvious lol, score one goal and pass the ball around to get exp, just don't fumble also you could hire another goalie and take keepa for a stroll as defence player, passing ball to and from him to level him faster
This is awesome! I’m really glad other people were wondering about these forced tutorial sections too! I wanted to know what would happen here too but had no desire to actually do this legit. I messed around with a save editor to win or lose tutorials I wasn’t supposed to and uploaded the results to my channel. Sometimes some unexpected things would happen like camera angles being broken or battles just ending prematurely.
seems devs nowdays has to add easter egg to that not supposed to be killed but posible to be killed tutorials mob just like that alternate ending on DMC V
Patience is not necessarily required if you decide to use save wizard for the PS4 version on the other hand if you’re using PS2 then you could use code breaker to actually do for yourself the choice is yours to make however for me I chose because I’ve already beaten this game to use save wizard to edit my safe file so that I could go through the game and enjoy the story as opposed to spending time grinding and I would recommend that you choose very carefully if you decide to use that particular computer program to edit your save I have discovered that in some of the Final Fantasy games if you are looking to max out your levels there is a way to do that very early in the game and Final Fantasy 12 is a perfect example either the remaster or the basic version all you have to do is go to a certain area and if you are in critical condition at the time and you put the game on slow and wait that every time you press the X button it’ll pause your gameplay and you can feed this particular enemy a phoenix down and you will be jumping up levels at supersonic speed however you can’t do that with Final Fantasy X but this is just one of the things you can do with Final Fantasy 12 Again the choice of how you plays up to you and what you decide to do with your saves is also up to you have fun
*cough cough* the damage variance is more around +- 6%, you mistakenly got the 16% by looking at the variance being 256 +- 16 / 256 behind the scenes lol Bonus: It's not actually +- 16, it's [240, 272), which doesn't actually include the 272, making the variance extremes -6.25% and +5.86%
This might well be my favourite game of all time but for the inability to skip cutscenes. You'd think that in the 31 million remakes they've made, someone would have come up with the "skip cutscene" idea by now. Because of the inability to skip cutscenes, this game isn't even in my top 10.
@@quantitativediseasing9988 you dont skip cutscenes in a masterpiece,the same way you dont skip codec calls in metal gear solid,you even trigger secret ones even tho you played in 1000 times
@@carlosgaleotegandara7812 Yeah, you do. There are something like 10+ hours of cutscenes in FFX, which don't need to be watched over and over again. You might think they do and that's fine, but others don't and they should have the opportunity to skip them if they wish. I would have replayed FFX many more times than I did if I had been able to skip the scenes. First time through a game, I'm there for the story but in subsequent playthroughs I'm there for the gameplay as I already know the story. MGS? Never played it.
I did a pretty similar thing to one shot the armored enemy tutorial fight outside Luca. Wound up killing more sinspawn on the ship than I care to remember.
My roommate did this with a game called cosmic fantasy. The first boss is unbeatable. He wanted to see if it could be beat. Your first weapon is literally a butter knife. He killed slimes in the forest for days on end. We found out the first boss is still unbeatable but he was taking thousands of hit points off per round. This was in the mid 90s
Yeah, I always run expert, and had about 35k hp with break health limit just to see how much health my team actually had. It had no use for me otherwise.
I just clicked for a "HA HA HA" joke, but instead I got educated on how a seemingly impossible task turned into a speedrun. Amazing content as always, Doc 😅👍🏼
The most troll attack is Lulus frpm Oaka Doll 4 slot and customized and just send it for break damage hit send first enemies overfilled away from the screen view 😂
That is always what I wondered as a kid. Is it actually possible to kill them with Tidus at the beginning? Will the game crash? 20 years later I get this recommended... xD
I can't help but get a kick out of how such a ridiculous idea could end up being so interesting with things like the formula breakdown and the strategy 😆
You can level Rikku up at the very start and wreck the underwater boss, too. There's also another autogrind in the frozen temple when endless guado rush you down
I used a gameshark to max my stats and give everyone their ultimate weapon (just for kicks and giggles) but I remember it causing issues in the tutorial. Probably because i had party members I shouldn't have had at that point.
i don't really know how much going into detail about the damage calculation really helped illustrate any points here but i do know my eyes started to glaze over pretty quick into the math, good stuff regardless
The "Kill everything in one attack" challenge seems to be impossible. The highest damaging attack in the game is Wakka's reels and it caps out at 1.2m damage. So anything that has more hp than that is out of the question.
@@Kyle-nm1kh Depending on one's definition, even Yojimbo with Zanmato can't do it, because for multi-phase bosses, each phase takes one Zanmato to kill.
Most games with active speedrunning communities have dedicated discords for the community. It's WAY easier to share resources and have discussions that way, than it is to use other platforms, since Discord lets you easily share files, images, videos, have real-time conversations and voice chat/stream gameplay, and you can easily organize everything. - It's the main reason Discord has completely overtaken all of it's competition, even for things that it originally wasn't competing against like forums. A well-managed discord server is essentially the same as a website, but with everything done in real time. The only issue Discord really has is that it's not easily searchable, so you generally have to find the invite to the server you want to join somewhere else, which makes it kind of hard to find certain information if it's only ever discussed on discord itself. It's why I highly recommend everyone to publicly post major discoveries, tools, etc. to at least somewhere like reddit so people are actually aware of it's existence, if your community normally only uses discord.
I don't remember if it was a game shark thing, (it's been like 20 years) but I had a copy of FFX that you could load a file from the first save point that had 999 of every item. This meant that yes, you could easily power up Tidus to one shot that thing, and with that save file I did.
I did a mega grind on FF8 with Squall and Quistis on the first island and maxed all stats and all spells at that time. Made the rest of the game super easy.
I remember playing blitzball again and again to grind out strength spheres as a prize in order to kill the Shell in Auron's tutorial. I thought THAT was a lengthy task, but this makes that grind seem like chump change
Later in the game when you fight the zu by yourself in the desert, auron and lulu are supposed to join you mid-battle to help defeat it.. but i beat the zu with only tidus once - auron and lulu just appear next to you as the battle ends to claim credit for tidus' hard work
Weren't there enemies in Zanarkand that has over 9,999 HP? How is he going to 1shot those when he doesn't have access to BreakDmgLimit? Correct me if I'm wrong, that's just how I remembers it.
1: To prevent stat bloat but allow high damage values. 2: To increase the effect of each upgrade. 3: To make high level enemies harder to kill than low level enemies, and make low level areas non-threatening once you're higher level. These would be the main reasons. There's probably dozens of secondary reasons, including programming reasons like what value ranged are used due to memory limitations, etc. (something you quickly learn about when looking into technical stuff about many games, is stuff like the 256 values and whatnot, which end up being a large part of why many damage formulas end up the way they are.) Also to a lesser extent, to make the player have a harder time figuring out the exact damage formulas and thus the exact way to min-max things. Like Fire Emblem has exceedingly simplistic damage formulas as it's literally just basic addition and multiplication, and thus it's ridiculously simple to understand the exact stat ranges needed for anything and everything, which leads to a very min-max style of play for many players, because you can just very easily calculate out how a turn or combat is going to go without issue. But while that largely works for tactical games, it's something that would lead to a very static playstyle for most other games. So many devs will try to obfuscate basic information like damage formulas, etc. in order to encourage players to actually make use of various attacks, abilities, buffs, debuffs, etc., rather than just spamming the single most effective option every single time. Of course, that becomes a completely moot point once a game reaches the speedrunning and challenge running spheres, especially decades after release, where those ridiculous formulas and RNG seeds and whatnot have all been completely solved.
Not really, no amount of complication and obscurity in the formula would change how people minmax in FE by the way the style of game works to begin with. Knowing the stats just allows people to say "I have enough already, I don't need to minmax".
To actually hit it with an overkill you would need to grind 99 sphere levels and my friend did it but the problem is that it took him 250 hours to grind those levels which basically means that he used to control with auto fire on PS2 which you cannot do on the PS4 so you have three choices one you can sit there and physically work for 250 hours to do the PS4 version or you can see if you can get a modified control for PS4 and remap the button so you can auto fire the battles and then you let it sit for a couple of days while the system actually works it out for you because you’re basically swimming in circles for that many hours and if you have a control that has auto fire on it on the PS4 then you could probably do that. Remember though that if you actually do something like this and you don’t wish to modify your save then the only way to do it is by grinding 99 sphere levels which means your system is gonna be on for days and you can always do that on the PS 52 which means that your system would be on for multiple days on the same game so you better have two systems if you plan on playing something else The other way to handle the situation is to modify your save and you can do that with the PS4 version of this game and save wizard in the end the choice is yours on how to do this but it is possible to do it the only thing I would recommend is that if you do that you’re gonna have a lot of empty spheres and saw my recommendation would be that as soon as you get a teleport sphere for Titus you take him back to the beginning and run through it again but that means that you’re gonna have to get all the way to the com lands and then teleport yourself back to the beginning of the sphere grade and go through it again which means you’re gonna have to grind which means you’re gonna need triple overdrive and AAA P which means you’re gonna have to go through a lot of hell but if you have the patience and you feel like you want to grind and then you could do that the choice is yours to make However it is possible to do it both ways and I’ve done it both ways and so is my friend however I don’t upload videos to RUclips or anywhere else to prove that I did it so you only have my word as proof
I believe these may be the first documented Water Flan kills, but way back in the day (probably years before the GameFAQs thread you mentioned), there was also someone who I remember claimed to have done both this fight and the Mi'ihen Raldo tutorial -- a player by the username of KADFC, pretty prominent in the challenge scene and known as a heavy grinder. The question would then be: did he do the leveling manually or with some cheating device? I don't know the answer to that, but if anyone was going to spend dozens of hours farming Piranhas, it would be him. Of course, those threads have probably long disappeared from the GFAQs message boards. And to begin with, I'm not sure if those posts were on threads specifically pertaining to the Water Flan/Raldo tutorials or if they were discussed on one of the dozens of challenge threads (which was where KADFC was more active). In any case, it's nice to see video of it for the first time, I had never actually seen it :) Good stuff compiling all the info and putting it together so well, was an interesting watch for sure!
I'm pretty sure a 1 hit KO challenge is impossible as some enemies like Zu can withstand a 99999 damage attack, only to fall to the ground & require another hit. I'm not even sure a multi-hitting overdrive like Blitz Ace or Attack Reels gets around that.
It's not possible anyway because even a max damage attack reel can only do 1,199,988 damage and there are quite a number of enemies with more than 1,200,000 hp
I kinda wished I knew about this “challenge”, I noticed Valefor did more damage in my second play through and the only thing I did different was grind some fish at the start. So I made a new save after beating the game a second time and that save I would kill fish for like 10-30 minutes at a time for a year and had like 10,000 gil and decide to move with about 50 hours played. I verified my theory because Valefor was hitting for 9,999 with basic attack. Just had to protect Tidus from Tonberry’s karma attack.
Neat story, and I look forward to checking out other videos on your channel! By the way, the ph in "sphere" is pronounced as an f. You're saying "spear", when the word is pronounced like "fear" with an s at the beginning.
I haven't watched all of this, so I don't know if you know, but fun fact. If you one shot the Raldo, you can't crit again. The game turns off crits so you don't crit kill it. (obviously sheer strength will kill it.) - so while killing the flan is whatever, killing the raldo can be shitty LUL
Just a minor nitpick when you go through formula and end up with a range, it can be very confusing if you're just using a hyphen as it looks like a minus; maybe just write 'to' instead, or have two calculations for the upper and lower limits?
Iirc, the only enemy in the base story with more than 99999hp is Braska's final aeon phase 2. So theoretically you could beat everything in the base game but that in one strike.
so if critical hits do not get enabled if you don't close the game, has anyone done a full game run through with no crits? Or better yet, a speedrun with no crits after getting the 1 hit flan kill? Love the video btw! Seeing all this traction for my favorite game of all time is awesome!!
If the one person truly is trying to take out every enemy in a single attack, then it'd be impossible to beat any enemy in 1 attack (that isn't Zanmato obviously) with more than 1,599,984 HP. The attack with the most hits is Anima's Oblivion and assuming every hit deals 99,999 damage, that's the best you get. That means that anything with 1,599,985 HP or more needs at least 2 damage-dealing attacks to take down.
0:57 So being forced to grind blitzball for that sigil, I've learned Keepa is actually interesting cuz he's the goalie right? But at max level, his Shooting power is 99. So he's better than Wakka, even better than Tidus at max level. A character named Vilucha comes close at 91. But no one's going to experience that unless they REALLY like playing blitzball cuz you can get everything you need long before level 99.
8:20 not to be snarky but I wouldn't call it "genius" we all know there are different progression paths on each grid so it makes sense to check both for pathing.
Huh? Expert Grid? I grinded this grid to death (weird sentence) when I was a Junior in High School after it first came out. Is this like every version except the original that has a choice of sphere grids?
If you used the Expert Sphere grid could you possibly complete this challenge faster? I figure since you can choose your path for all the Characters you could take the most efficent path to get Strength up. I know it has less nodes overall so isn't a good choice for stat maxing but since this doesn't require maxed stats it could be faster. I personally like the standard grid better but I've done a few runs on the expert grid and it can change things up a lot if you take the characters down non-normal paths. Edit: Ahhh, don't want to change the original comment but it looks like someone did it- I should wait for the end of videos to make comments!
wonder if the 1-hit revolves around beelining to yojimbo asap and in the interim figuring out how to get yuna summon's overdrives to oneshot everything when possible.
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All hail the corperate overlords xD
3:07 to skip ad
Am I crazy or did your channel picture icon change?
@@celestialkitsune It sure did! It used to be one of the custom emotes I had of a booka from earthbound. I've been meaning to change it for a while but haven't gotten around to it until recently
It's not cheating if you do it.
Congratulations to the player who created a challenge a hundred times more absurd than dodging lightning 200 consecutive times.
Fun fact: There’s a spot marked by a crater near one of the towers. If you run from touching the tower directly to the crater, the lightning will always, and I do mean always, strike as Tidus’ foot touches the edge of the crater. With a piece of gear that prevents encounters, some concentration, and patience, lightning bolt dodging is actually quite easy, especially since you can rest under the tower if you need a break
OMFG that was the WORST
The lighting is really easy and quick to do, once you do it once your like meh what was i worried about?
Lightning dodging was easy on a PS2 with a CRT TV. I've never pulled it off on the laggy newer systems though.
@@damiens4601 it's easy, but it's the mundanity that gets you killed lol
Can confirm, I cheated for the stats. The description of the video says cheats were used, but I figured I could give a bit more context here:
I spent maybe 30 minutes going through boards because I was bored, then I got bored of that, so you can see Wakka's stats aren't maxed out.
When I discovered what happens if you kill the flan, I laughed so hard at it, and I just had to share. 😆
What a crazy, in-depth video! Loved it! 100% subbing 😇
I owe you. I wouldn’t have done this if it hadn’t been done before.
@@hallowcorehammer6707 two legends come together
I'm glad you saw logic in losing 100 hours of your life and simply cheated to avoid that and still get the same results
Lol
@@lizardking6135 Bet him AND you have unironically lost more than 100 hours on other games anyway :D Or would that be ironic? NO IDEA. And what else is there? Games are played at home meaning his wasted time would have been wasted in another room in the household. AAAHHHHHHH *touches nose*
54 hours to skip a 10 second tutorial with additional downsides.
Task failed successfully.
it's not about skipping the tutorial. it's about finding out if the devs added an exception for this case
@@blango-san When I did it, I was sad they didn't. I can't believe they didn't believe people wouldn't try. Because the concept of speed runs, or grinding for absurd hours is not a new concept when FF X came out.
They should have done something funny like Lulu no longer joining the team until you make up with her, haha :)
@@spyofborgsometimes devs simply don't expect this level of insanity and that's understandable
@@blango-santo be fair, that was already clear with the hacked savestate.
@@gatnom clear to some extent, yes, but if you apply scientific approach, you must also do it without hacks or cheats, because you may never really know if devs added checks to in-game code that allow the game to determine if it was hacked or not. (or you reverse-engineer game code)
yes, it sounds overly nerdy, but who are we if not a bunch of super-nerds to be interested in this kind of stuff in the first place
Wow, I was legit researching this same thing. You'll have to make a video on how many Sinspawns need to be defeated, during the Sin Finn encounter on the boat, just so Kimahri can one-shot the plant in Kilika with Lancet.
I thought I saw you poking around the FFX speedrunning discord! Cool stuff man. I'm going to be following that challenge as it develops so expect more from me on that front!
Maybe there is a secret ending for doing both kimahri and skipping the 10 second cut scene with 53 hours of grinding.
This sounds absolutely alien to me, having zero knowledge on the series and subject, it made me laugh haha
Im the one who did that challenge. If you get enough levels to unlock cheer with kimahri, you can use cheer to avoid attacking with Kimahri. Then you can defeat Ragora with Tidus or another character that’s already leveled up.
@DoctorSwellman how do we take these challenges. I'm down to try and stream it
This reminds me of the guy who grinded to level 99 in the first reactor in FF7. It took over 500 hours iirc.
Oh, that's a rabbit hole of it's own. Not the difficulty in doing it, but the story about the first confirmed success.
his name was dicktree
and don't you forget it
edit: fuck my stupid head, of course it was circlmastr. dicktree was a fraud, circlmastr is a legend
Look up the videos of dark souls, grinding to max level in the tutorial areas in each game. 500 hours is nothing compared to those. It's kinda silly 😂
Wild story honestly. Multiple people tried and just didn't have the mental strength to see it through.
@@blango-sanit's circlemaster dude not dicktree...dicktree is a fraud... once again his name is circlemaster remember that name
Tbf Keepa is pretty interesting in how he skyrockets in stats towards the end.
He becomes the Lionel Messi of Blitzball if I remember those old stat charts.
When the worst player becomes the best of the best 😂😂
Yep, took even longer to get there at launch, before we knew to score one goal and then sit behind the goalie to end each match quickly.
Nor were the best way to grind abilities really known yet.
@@osurpless what best ways? it's obvious lol, score one goal and pass the ball around to get exp, just don't fumble
also you could hire another goalie and take keepa for a stroll as defence player, passing ball to and from him to level him faster
Nah Nimrook outclasses him at max level.
Great video. As I was watching it, I was thinking the whole time, "I wonder if he'll mention my video" 😂
This is awesome! I’m really glad other people were wondering about these forced tutorial sections too! I wanted to know what would happen here too but had no desire to actually do this legit. I messed around with a save editor to win or lose tutorials I wasn’t supposed to and uploaded the results to my channel. Sometimes some unexpected things would happen like camera angles being broken or battles just ending prematurely.
6:43 after Tidus cuts in in half "i told you only magic can kill that thing" lmmfao
seems devs nowdays has to add easter egg to that not supposed to be killed but posible to be killed tutorials mob
just like that alternate ending on DMC V
Ligit bruh moment
When you work 100 hours just so you can prevent your smug friends from telling you "I told you so", but the say "I told you so" anyway.
What happens afterwards??
a lightning strike weapon would be a kinda magic
"Congrats, wise guy. Since you think you're so good, I guess you won't be needing those crits."
I remember reading that best “grind” strat was don’t leave an area until you could 1 hit enemies….it took awhile but I was comically op!
I love things like this and finding out how much time and resources would be required. Makes me want to try it but I never could have that patience.
Patience is not necessarily required if you decide to use save wizard for the PS4 version on the other hand if you’re using PS2 then you could use code breaker to actually do for yourself the choice is yours to make however for me I chose because I’ve already beaten this game to use save wizard to edit my safe file so that I could go through the game and enjoy the story as opposed to spending time grinding and I would recommend that you choose very carefully if you decide to use that particular computer program to edit your save
I have discovered that in some of the Final Fantasy games if you are looking to max out your levels there is a way to do that very early in the game and Final Fantasy 12 is a perfect example either the remaster or the basic version all you have to do is go to a certain area and if you are in critical condition at the time and you put the game on slow and wait that every time you press the X button it’ll pause your gameplay and you can feed this particular enemy a phoenix down and you will be jumping up levels at supersonic speed however you can’t do that with Final Fantasy X but this is just one of the things you can do with Final Fantasy 12
Again the choice of how you plays up to you and what you decide to do with your saves is also up to you have fun
*cough cough* the damage variance is more around +- 6%, you mistakenly got the 16% by looking at the variance being 256 +- 16 / 256 behind the scenes lol
Bonus: It's not actually +- 16, it's [240, 272), which doesn't actually include the 272, making the variance extremes -6.25% and +5.86%
Thank you for the correction there!
What a fucking nerd!
*takes notes and copies* 😂
Those were words!
@@paladin400And numbers!
Oh shit it’s u
Still one of my favorite Games of All Time.🎉
This might well be my favourite game of all time but for the inability to skip cutscenes. You'd think that in the 31 million remakes they've made, someone would have come up with the "skip cutscene" idea by now.
Because of the inability to skip cutscenes, this game isn't even in my top 10.
@@quantitativediseasing9988 you dont skip cutscenes in a masterpiece,the same way you dont skip codec calls in metal gear solid,you even trigger secret ones even tho you played in 1000 times
@@carlosgaleotegandara7812 Yeah, you do. There are something like 10+ hours of cutscenes in FFX, which don't need to be watched over and over again. You might think they do and that's fine, but others don't and they should have the opportunity to skip them if they wish.
I would have replayed FFX many more times than I did if I had been able to skip the scenes. First time through a game, I'm there for the story but in subsequent playthroughs I'm there for the gameplay as I already know the story.
MGS? Never played it.
Most overrated game of all time
I did a pretty similar thing to one shot the armored enemy tutorial fight outside Luca. Wound up killing more sinspawn on the ship than I care to remember.
My roommate did this with a game called cosmic fantasy. The first boss is unbeatable. He wanted to see if it could be beat. Your first weapon is literally a butter knife. He killed slimes in the forest for days on end. We found out the first boss is still unbeatable but he was taking thousands of hit points off per round. This was in the mid 90s
Expert Sphere Grid stays winning
Unless you are maxing out. Then your are missing a lot of sphere places
Completely unnecessary as you never need more than 9999 hp.
You dont need, right. But it looks way cooler
Yeah, I always run expert, and had about 35k hp with break health limit just to see how much health my team actually had. It had no use for me otherwise.
seeing these kinds of damage calculations make me so thankful for Paper Mario
I love how people come up with new and inventive ways to completely waste their time
These FFX videos are always so good and well presented.
here's what i got from this video, Numbers go brrrrrr and the bag was claimed! great vid as always my man!
I just clicked for a "HA HA HA" joke, but instead I got educated on how a seemingly impossible task turned into a speedrun. Amazing content as always, Doc 😅👍🏼
wtf?
tf
The beginning cutscene metal music piqued my interest in a new style of music, and changed my guitar playing forever. Ty.
"That was the day that bengarrett4182 discovered drop D tuning. And that, as they say, is that."
My old roommate had 300 hours in this game and I personally saw him defeat Sin with two physical attacks by Yuna
The most troll attack is Lulus frpm Oaka Doll 4 slot and customized and just send it for break damage hit send first enemies overfilled away from the screen view 😂
That the only real way to kill sin 😂
That is always what I wondered as a kid. Is it actually possible to kill them with Tidus at the beginning? Will the game crash?
20 years later I get this recommended... xD
Whoa HayanNinja is an OG on the GFaqs board! Nice
I can't help but get a kick out of how such a ridiculous idea could end up being so interesting with things like the formula breakdown and the strategy 😆
Very well put together and fun vid, man. Thank you!!
Except he doesn't know how to pronounce flan
You can level Rikku up at the very start and wreck the underwater boss, too. There's also another autogrind in the frozen temple when endless guado rush you down
Heck, don’t even need to level her up. Just charge her overdrive and mix two Grenades.
i just stack those grenades and use about 4-6 times on the boss id forgot probably less 😂
Dude unlocked secret super hard mode locked behind 50 + hours of grinding.
The Staying on the forest killing boars, just instead of Boars is Piranha and then instead of the forest is just water xD
Imagine if Lulu got upset after Tidus killed the flan without her help, and decided not to take part of the pilgrimage anymore 😂
I used a gameshark to max my stats and give everyone their ultimate weapon (just for kicks and giggles) but I remember it causing issues in the tutorial. Probably because i had party members I shouldn't have had at that point.
I used a GameShark 2 to have Seymour with Anima in my party on the bridge in Zanarkand. The game did NOT like that
@@nickpatrick7021 Anima used "soft lock"
Damn, probably took longer for these folks to 1 hit a flan than it took me to stat max my whole party. Much respect for the dedication.
i don't really know how much going into detail about the damage calculation really helped illustrate any points here but i do know my eyes started to glaze over pretty quick into the math, good stuff regardless
I vocally said "oh no" in public when I caught on to what the run was gonna be about
FFX players are crazy
that i agree
No you
Loser needs with no life are crazy
You clearly never met a Souls fan.
Theyre crazy in a toxic bad way
The "Kill everything in one attack" challenge seems to be impossible. The highest damaging attack in the game is Wakka's reels and it caps out at 1.2m damage. So anything that has more hp than that is out of the question.
There's yojimbo
@@Kyle-nm1kh Depending on one's definition, even Yojimbo with Zanmato can't do it, because for multi-phase bosses, each phase takes one Zanmato to kill.
@user-fq8zr2jy8w if it's impossible then there's no challenge. You 1 shot each phase because that's the next best, possible thing
if i remember right, then Anima has the strongest attack reaching 1.4 or 1.5m damage still too low but yojinbo is always a good back-up plan c:
@@Kyle-nm1kh it's no longer really a challenge if you have to rely on yojimbo once you reach end game.
"Final Fantasy 10 speedrunning Discord" might be the most oddly specific Discord server I've ever heard of in my life
That's kinda odd. Why *wouldn't* it have its own server?
Most games with active speedrunning communities have dedicated discords for the community. It's WAY easier to share resources and have discussions that way, than it is to use other platforms, since Discord lets you easily share files, images, videos, have real-time conversations and voice chat/stream gameplay, and you can easily organize everything. - It's the main reason Discord has completely overtaken all of it's competition, even for things that it originally wasn't competing against like forums. A well-managed discord server is essentially the same as a website, but with everything done in real time. The only issue Discord really has is that it's not easily searchable, so you generally have to find the invite to the server you want to join somewhere else, which makes it kind of hard to find certain information if it's only ever discussed on discord itself. It's why I highly recommend everyone to publicly post major discoveries, tools, etc. to at least somewhere like reddit so people are actually aware of it's existence, if your community normally only uses discord.
I didnt know that the standard grid is so "limited" since i always used the expert one even as kid, interesting. Congrats to the guy tho
I don't remember if it was a game shark thing, (it's been like 20 years) but I had a copy of FFX that you could load a file from the first save point that had 999 of every item. This meant that yes, you could easily power up Tidus to one shot that thing, and with that save file I did.
so what you're sayning is we can now add No Critical hits to our FFX alphabet soup challenge
The math: Insanely complicated.
The effort needed to answer the question: There are only 99 possible levels. Just try each one until one works.
You just summarised P=NP
That wasnt complicated math at all lmao. Just find the numbers then plug it in
Actually, there are far more than 99 levels in this game, as each level only corresponds to a single stat or ability increase.
@@Skyblade12 Good point, there are less numbers to try because we already know some numbers don't result in a meaningful stat increase.
Wow! These early-game grind challenges are always impressive.
I did a mega grind on FF8 with Squall and Quistis on the first island and maxed all stats and all spells at that time. Made the rest of the game super easy.
I remember playing blitzball again and again to grind out strength spheres as a prize in order to kill the Shell in Auron's tutorial. I thought THAT was a lengthy task, but this makes that grind seem like chump change
Me as a kid: I hate stupid subjects like math, I'll just make video games when I grow up.
Me now: Well, shit...
Later in the game when you fight the zu by yourself in the desert, auron and lulu are supposed to join you mid-battle to help defeat it.. but i beat the zu with only tidus once - auron and lulu just appear next to you as the battle ends to claim credit for tidus' hard work
Fantastic video topic! Please more 🙏
I was with your calculations until after 16³. Then it just went over my head.
Weren't there enemies in Zanarkand that has over 9,999 HP? How is he going to 1shot those when he doesn't have access to BreakDmgLimit? Correct me if I'm wrong, that's just how I remembers it.
I used a primalliquid video that showed how to get op before besaid.
This is brilliant 😂 excellent video dude
Neat analysis video! Thanks for uploading!
I wonder why the damage formulas are so incredibly complex. There doesn't seem to be a reason for it.
1: To prevent stat bloat but allow high damage values.
2: To increase the effect of each upgrade.
3: To make high level enemies harder to kill than low level enemies, and make low level areas non-threatening once you're higher level.
These would be the main reasons.
There's probably dozens of secondary reasons, including programming reasons like what value ranged are used due to memory limitations, etc. (something you quickly learn about when looking into technical stuff about many games, is stuff like the 256 values and whatnot, which end up being a large part of why many damage formulas end up the way they are.)
Also to a lesser extent, to make the player have a harder time figuring out the exact damage formulas and thus the exact way to min-max things.
Like Fire Emblem has exceedingly simplistic damage formulas as it's literally just basic addition and multiplication, and thus it's ridiculously simple to understand the exact stat ranges needed for anything and everything, which leads to a very min-max style of play for many players, because you can just very easily calculate out how a turn or combat is going to go without issue. But while that largely works for tactical games, it's something that would lead to a very static playstyle for most other games. So many devs will try to obfuscate basic information like damage formulas, etc. in order to encourage players to actually make use of various attacks, abilities, buffs, debuffs, etc., rather than just spamming the single most effective option every single time. Of course, that becomes a completely moot point once a game reaches the speedrunning and challenge running spheres, especially decades after release, where those ridiculous formulas and RNG seeds and whatnot have all been completely solved.
Not really, no amount of complication and obscurity in the formula would change how people minmax in FE by the way the style of game works to begin with. Knowing the stats just allows people to say "I have enough already, I don't need to minmax".
Now for the next challenge, kill it with an overkill. I wonder how many hours would it take.
Lulu: "What the actual shit, Tidus?"
Now try killing Shinryu in no sphere grid challenge
To actually hit it with an overkill you would need to grind 99 sphere levels and my friend did it but the problem is that it took him 250 hours to grind those levels which basically means that he used to control with auto fire on PS2 which you cannot do on the PS4 so you have three choices one you can sit there and physically work for 250 hours to do the PS4 version or you can see if you can get a modified control for PS4 and remap the button so you can auto fire the battles and then you let it sit for a couple of days while the system actually works it out for you because you’re basically swimming in circles for that many hours and if you have a control that has auto fire on it on the PS4 then you could probably do that.
Remember though that if you actually do something like this and you don’t wish to modify your save then the only way to do it is by grinding 99 sphere levels which means your system is gonna be on for days and you can always do that on the PS 52 which means that your system would be on for multiple days on the same game so you better have two systems if you plan on playing something else
The other way to handle the situation is to modify your save and you can do that with the PS4 version of this game and save wizard in the end the choice is yours on how to do this but it is possible to do it the only thing I would recommend is that if you do that you’re gonna have a lot of empty spheres and saw my recommendation would be that as soon as you get a teleport sphere for Titus you take him back to the beginning and run through it again but that means that you’re gonna have to get all the way to the com lands and then teleport yourself back to the beginning of the sphere grade and go through it again which means you’re gonna have to grind which means you’re gonna need triple overdrive and AAA P which means you’re gonna have to go through a lot of hell but if you have the patience and you feel like you want to grind and then you could do that the choice is yours to make
However it is possible to do it both ways and I’ve done it both ways and so is my friend however I don’t upload videos to RUclips or anywhere else to prove that I did it so you only have my word as proof
I'm a simple man, i see FF-X video, i click
I believe these may be the first documented Water Flan kills, but way back in the day (probably years before the GameFAQs thread you mentioned), there was also someone who I remember claimed to have done both this fight and the Mi'ihen Raldo tutorial -- a player by the username of KADFC, pretty prominent in the challenge scene and known as a heavy grinder. The question would then be: did he do the leveling manually or with some cheating device? I don't know the answer to that, but if anyone was going to spend dozens of hours farming Piranhas, it would be him.
Of course, those threads have probably long disappeared from the GFAQs message boards. And to begin with, I'm not sure if those posts were on threads specifically pertaining to the Water Flan/Raldo tutorials or if they were discussed on one of the dozens of challenge threads (which was where KADFC was more active).
In any case, it's nice to see video of it for the first time, I had never actually seen it :) Good stuff compiling all the info and putting it together so well, was an interesting watch for sure!
That’s pretty cool
I made a video for the Raldo kill many years ago on PS4 version. You can view the spheregrid path and try it yourself.
Very cool video! Thanks for this
😎👍 Distinctive and wonderful work
I'm pretty sure a 1 hit KO challenge is impossible as some enemies like Zu can withstand a 99999 damage attack, only to fall to the ground & require another hit. I'm not even sure a multi-hitting overdrive like Blitz Ace or Attack Reels gets around that.
Would a Deathstrike or Stonestrike weapon account for those outliers?
It's not possible anyway because even a max damage attack reel can only do 1,199,988 damage and there are quite a number of enemies with more than 1,200,000 hp
@@nekogodzantetsuken
That's good and all only Yuna can't be used against Shinryu and I'm sure IT has more then 1.2 million HP.
recognized that Metroid beat the second the video started. Goodness that brings back memories
I kinda wished I knew about this “challenge”, I noticed Valefor did more damage in my second play through and the only thing I did different was grind some fish at the start. So I made a new save after beating the game a second time and that save I would kill fish for like 10-30 minutes at a time for a year and had like 10,000 gil and decide to move with about 50 hours played. I verified my theory because Valefor was hitting for 9,999 with basic attack. Just had to protect Tidus from Tonberry’s karma attack.
Neat story, and I look forward to checking out other videos on your channel!
By the way, the ph in "sphere" is pronounced as an f. You're saying "spear", when the word is pronounced like "fear" with an s at the beginning.
I haven't watched all of this, so I don't know if you know, but fun fact. If you one shot the Raldo, you can't crit again. The game turns off crits so you don't crit kill it. (obviously sheer strength will kill it.) - so while killing the flan is whatever, killing the raldo can be shitty LUL
I stand corrected. didn't know the game turned off crits for the flan too. cool.
Just a minor nitpick when you go through formula and end up with a range, it can be very confusing if you're just using a hyphen as it looks like a minus; maybe just write 'to' instead, or have two calculations for the upper and lower limits?
Or [range,notation)
@@renakunisaki I considered suggesting that, but it might be just as confusing for anyone that isn't familiar with it
I overkilled the 1st Zu in Bikanel Desert before Auron and Lulu showed up. Not sure if that screwed anything up or not.
I see FFX, I click
Underated comment
Great vgm choices my dude
I remember doing challenges like this back in the day
Wow that's some dedication. And I once ground out orichalcum in KH2 so I could 1 hit shadows
SKI9P TO 3:08 FOR REAL VIDEO
Now THIS is quality content
Iirc, the only enemy in the base story with more than 99999hp is Braska's final aeon phase 2.
So theoretically you could beat everything in the base game but that in one strike.
Ah yes, the damage calculation course on Brilliant.
so if critical hits do not get enabled if you don't close the game, has anyone done a full game run through with no crits? Or better yet, a speedrun with no crits after getting the 1 hit flan kill? Love the video btw! Seeing all this traction for my favorite game of all time is awesome!!
I’m running through it now seeing about if you can beat it with zero healing outside of save spheres. Slow going but definitely possible so far
If the one person truly is trying to take out every enemy in a single attack, then it'd be impossible to beat any enemy in 1 attack (that isn't Zanmato obviously) with more than 1,599,984 HP. The attack with the most hits is Anima's Oblivion and assuming every hit deals 99,999 damage, that's the best you get. That means that anything with 1,599,985 HP or more needs at least 2 damage-dealing attacks to take down.
And realistically, Oblivion won't reach 99,999 damage per hit, not against the really tough enemies.
0:57 So being forced to grind blitzball for that sigil, I've learned Keepa is actually interesting cuz he's the goalie right? But at max level, his Shooting power is 99.
So he's better than Wakka, even better than Tidus at max level. A character named Vilucha comes close at 91.
But no one's going to experience that unless they REALLY like playing blitzball cuz you can get everything you need long before level 99.
Wow what else are they gonna find in FF10
8:20 not to be snarky but I wouldn't call it "genius" we all know there are different progression paths on each grid so it makes sense to check both for pathing.
I would say NSG Dark Anima requires a much bigger grind
It absolutely does. Granted grinding Piranhas is probably more mind numbing.
Blitzball should get its own game.
Huh? Expert Grid? I grinded this grid to death (weird sentence) when I was a Junior in High School after it first came out. Is this like every version except the original that has a choice of sphere grids?
Alymere, I salute You.
5:47 i wish you had shown the damage range at 30 strength
Did you do it?
Yes.
What did it cost?
My crits...
If you used the Expert Sphere grid could you possibly complete this challenge faster? I figure since you can choose your path for all the Characters you could take the most efficent path to get Strength up. I know it has less nodes overall so isn't a good choice for stat maxing but since this doesn't require maxed stats it could be faster. I personally like the standard grid better but I've done a few runs on the expert grid and it can change things up a lot if you take the characters down non-normal paths.
Edit: Ahhh, don't want to change the original comment but it looks like someone did it- I should wait for the end of videos to make comments!
Woah no way, I was just watching some of your videos wishing there was something new lmao.
my most insane challange in final fantasy was lvling to 99 at the start of the game in ff7 got video proof too took 1500hrs
54 hour grind? This mans never heard of World of Warcraft.
Gonna kill every Enemy one shot? I sure hope he likes blitzball or that there is a way to grind dark matters I forgot about.
I just used a gameshark when the game first came out. After you kill the flan the battle just ends nothing else.
"GENIUS IDEA TO TRY EXPERT SPHERE GRID" stopped there.
This is why I love the Final Fantasy community
wonder if the 1-hit revolves around beelining to yojimbo asap and in the interim figuring out how to get yuna summon's overdrives to oneshot everything when possible.
Lol. Okay now try beating shinryu in one hit. No attacks can cause over 1.2mil damage.
Anima can. Round about 1.5 Mill damage
"That's the first time someone defeated the water flan without modified stats" ever recorded you mean.
swell times lead to swell man. we are unworthy