How to make planets in Blender

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  • Опубликовано: 30 сен 2024
  • Tired of Earth? Make your own world in Blender!
    In this tutorial I'll show you how to setup a space environment with a procedural starry sky, texture and modify your planet to make it look photo realistic.
    Helpful links:
    github.com/Rad...
    gregzaal.githu...
    How to fix clouds, alpha, and setup transparency
    • Using transparency and...
    gumroad.com/duael
    www.solarsyste...
    www.texturesfor...
    www.deviantart...
    planetpixelempo...
    nasa3d.arc.nas...
    blender.stacke...

Комментарии • 346

  • @Amy-qe8br
    @Amy-qe8br 3 года назад +73

    the only blender tutorial i can easily follow without having to pause and rewatch a million times. youre a great teacher. thanks a lot!!!

    • @DanielGrovePhoto
      @DanielGrovePhoto  3 года назад +7

      The only!!?? You don't like my other videos? Haha just kidding. Thank You! I love sharing my knowledge and helping other reach new levels.

    • @Amy-qe8br
      @Amy-qe8br 3 года назад +2

      @@DanielGrovePhoto hahaha good catch- this is my first one. I’m subbed now ;)

    • @tiff1922
      @tiff1922 2 года назад

      6:25 It doesn’t even let me add a new object

    • @I_am_PLANETFUL
      @I_am_PLANETFUL 19 дней назад

      @@tiff1922maybe this tutorial is SO realistic your data is full and can’t add more detail?

  • @djboxer8962
    @djboxer8962 3 года назад +30

    My clouds wont become transparent and i cant figure out why, my node and texture are the exact same as yours, but it still stays black
    Edit: nevermind i realize i wasnt in cycles to begin with

    • @DanielGrovePhoto
      @DanielGrovePhoto  3 года назад +17

      Switch to eevee, go to the cloud material, scroll down to alpha settings and change it to alpha blend, then go back to cycles and the transparency shader should work normally if you have the nodes setup right.

    • @thegwolf
      @thegwolf 3 года назад +2

      @@DanielGrovePhoto I love this tutorial and I mean no offense but how would anyone know this without someone telling? I mean what would be the process of someone stumbling upon this solution besides randomly clicking every option we can get our hands on? :D

    • @DanielGrovePhoto
      @DanielGrovePhoto  3 года назад

      @@thegwolf Well it didn't use to be like this until Eevee came out or sometime after 2.8 came out. I realized the same problem when using Eevee but eventually learned about the alpha trick so I tried it before switching to cycles and it fixed the problem. Nothing random about it just torubleshooting tricks. If it works for X try it for Y. But Blender foundation should really fix this so cycles users don't have to bother with this workaround or make the options visible in cycles and not just in eevee.

    • @ДенисМалышок
      @ДенисМалышок 3 года назад

      @@DanielGrovePhoto the problem is that in Eevee mode this workaround does not cast shadows from the clouds.

    • @DanielGrovePhoto
      @DanielGrovePhoto  3 года назад +1

      @@ДенисМалышок be sure to switch back to cycles. The option is only available in Eevee for some reason.

  • @tvs3497
    @tvs3497 Год назад +8

    In ver 3.5, I had to set the clouds Blend & Shadow mode to Alpha Blend & Alpha Hashed, respectively, in material properties to get any transparency.

    • @I_am_PLANETFUL
      @I_am_PLANETFUL 16 дней назад

      That solved my 23 minute anger thanks

  • @DreaminXD14
    @DreaminXD14 3 года назад +17

    Wow, I just finished watching the entire tutorial. Absolutely amazing stuff man! We appreciate you!

    • @DanielGrovePhoto
      @DanielGrovePhoto  3 года назад +2

      Great to hear and thanks for watching! Happy planet making! part 2 is coming soon.

  • @mannythemaniac1009
    @mannythemaniac1009 Год назад +2

    No offense intended, but you look like Metro Man at the end of Megamind when he's been hiding from society.

    • @DanielGrovePhoto
      @DanielGrovePhoto  Год назад +3

      That is actually a compliment haha. Megamind is one of my top favorite animated movies and I love this!

  • @DanielGrovePhoto
    @DanielGrovePhoto  2 года назад +8

    For those struggling with the transparency of the clouds - I forgot to show one crucial yet annoying part of Blender: Switch to Eevee, go to the materials tab, scroll down and look for the alpha settings on the bottom and change it to Alpha blend. Then go back to cycles and try it. Other commenters have had the same problem and were able to resolve it this way. be sure the nodes are setup correctly as well.

    • @whatailsyou6616
      @whatailsyou6616 2 года назад

      I'm still having problems 😭 I'm not sure what I'm doing wrong......

    • @DanielGrovePhoto
      @DanielGrovePhoto  2 года назад +1

      @@whatailsyou6616 What problems are you having exactly?

    • @whatailsyou6616
      @whatailsyou6616 2 года назад

      @@DanielGrovePhoto you are so awesome for responding to me right away. Thank you 😊
      I think I figured it out.... My nodes were linking to eachother so all of my planet work would disappear and become clouds or atmosphere. They would just replicate.
      Thank you kindly for your time and video, it is truly great!

    • @DanielGrovePhoto
      @DanielGrovePhoto  2 года назад +1

      @@whatailsyou6616 Good to hear! Be sure to check out my latest video on how to make these planets procedurally with noise nodes and masks. Lots of fun and unlimited variety and resolution since it's not texture based.

    • @whatailsyou6616
      @whatailsyou6616 2 года назад

      Daniel, I'm so sorry to bother you again. But for several weeks I have tried to export my files as FBX and I've searched high and low with forums and youtube videos to try and solve my problem. And I'm having issues exporting my planet now. It will not export with the texture. I did change it to copy and I clicked the button next to it to embed textures......

  • @noahm.9091
    @noahm.9091 3 года назад +2

    My clouds aren't casting shadows. I have experience with blender but am still stuck scratching my head

    • @DanielGrovePhoto
      @DanielGrovePhoto  3 года назад

      Using Eevee or cycles?

    • @noahm.9091
      @noahm.9091 3 года назад

      @@DanielGrovePhoto eevee because of how I'm switching between the day and night earth textures

  • @joncollins8013
    @joncollins8013 3 года назад +10

    This is a very easy, detailed tutorial. Awesome job of not only showing how to do things, but explaining why they behave as they do. Have you thought about doing instructional videos on how to use Blender, for complete newbies?

    • @DanielGrovePhoto
      @DanielGrovePhoto  3 года назад +1

      Thanks! I do have an introduction to Blender 2.8 ruclips.net/video/0ZLEl_DBcHY/видео.html but I try to aim for newer users in Blender with most of my videos and to get them to a point where they can build things on their own. My lightsaber video is another one good for beginners. ruclips.net/video/QuRB6S1ql5s/видео.html

    • @rjwh67220
      @rjwh67220 Год назад

      To me, explaining why you’d do something is at least as important as what you do.

  • @glitchmaster142
    @glitchmaster142 3 года назад +7

    Brilliant tutorial! absolute best professional quality, consistent and clear tutorial I have ever watched! BRAVO! you sir are outstanding!

    • @DanielGrovePhoto
      @DanielGrovePhoto  3 года назад +2

      Thank you so much! These reactions are what I do this all for :D Glad to help another learn something that I enjoy.

  • @AwesomeSauceShow
    @AwesomeSauceShow 3 года назад +5

    Great tutorial! I've done a couple of planets in Blender and Adobe After Effects. My question is: How would you make volumetric clouds that you can animate?

    • @DanielGrovePhoto
      @DanielGrovePhoto  2 года назад

      Use a sphere gradient with ramp to make the volume fade out right around the edge of the cloud sphere. Then Anime W or mapping data with #frame*. 001 or similar.

  • @xerx1111
    @xerx1111 3 года назад +7

    I'm new to Blender and have been hitting the tuts heavily to build up my knowledge. I have a sci-fi streak as well, so it drew me with the procedural planets. By far the best in explaining and demonstrating in basics I have come across so far. I have learned a bunch. Thank you!

    • @DanielGrovePhoto
      @DanielGrovePhoto  3 года назад +2

      Thank you so much for saying so I appreciate it and that's my goal. Check out my lightsaber video it's another good intro video.

    • @LoudNoob
      @LoudNoob 2 года назад

      same for me on every point! im excited to start.

    • @I_am_PLANETFUL
      @I_am_PLANETFUL 17 дней назад

      @@DanielGrovePhoto What’s the part called above material output 16:26

  • @SamMorseBrown
    @SamMorseBrown 3 года назад +9

    I've been making a whole series of procedurally textured planets recently, you've really encouraged me to think about putting them out there!

    • @DanielGrovePhoto
      @DanielGrovePhoto  3 года назад +3

      That's awesome! Where can I see them? Any vids on your channel?

    • @SamMorseBrown
      @SamMorseBrown 3 года назад +5

      ​@@DanielGrovePhoto I just published one of them on my portfolio here (www.artstation.com/artwork/KrJAaB)
      Coruscant is still in the works as I want to publish the renders when I release it on gumroad (i.imgur.com/K83hk6r.png)
      And finally I have an older and highly incomplete one that I plan to resurrect at some point soon (i.imgur.com/l6Z58Kn.png)
      The node setups are slightly hideous, especially the Blue Gas Giant because that has several layers of noise textures that can really slow down render times on less capable machines so that one would probably require some optimization before I can consider releasing it.
      Coruscant is by far the best one I've done. All aspects of it are procedural including the clouds and stars background.
      Nice to find some with the same passion for planet creation!

    • @cucag8550
      @cucag8550 3 года назад +3

      @@SamMorseBrown i'm so jealous!

    • @I_am_PLANETFUL
      @I_am_PLANETFUL 16 дней назад

      @@DanielGrovePhotofor some reason the clouds ain’t working

  • @Jarjarclausethecreeperking
    @Jarjarclausethecreeperking 3 года назад +2

    13:55 with transparency, i having trouble making the clouds mask the planet I'm making, I'm following along with the tutorial yet nothing changes. is there something I'm missing?

    • @DanielGrovePhoto
      @DanielGrovePhoto  3 года назад +5

      Switch to Eevee, go to the materials tab, scroll down and look for the alpha settings and change it to Alpha blend. Then go back to cycles and try it. Other commenters have had the same problem and were able to resolve it this way.

  • @dogukanylmaz1951
    @dogukanylmaz1951 3 года назад +2

    Sir can you pls make a video about baking for planets. I am trying to bake the planets I done to use them in a different platform but I have some problems about transparancy and atmosphere. Thanks.

    • @DanielGrovePhoto
      @DanielGrovePhoto  3 года назад +2

      I'm sorry but I don't have any experience with baking textures or preparing things for other programs.

  • @mitchelskees1937
    @mitchelskees1937 2 года назад +5

    Switch to *Cycles* (from Eevee) under "Render Properties" -> "Render Engine" for transparency to work in "Viewport Shading" mode. Otherwise the viewport won't show clouds overlaying the surface as depicted at about 14:00 and after.

  • @arduinoify2409
    @arduinoify2409 2 года назад +1

    my clouds black background is not going what to do?

  • @Rob_eight10media
    @Rob_eight10media Год назад

    great tutorial.. just switching to Blender from Lightwave ..I needed this! 🙂 ..oh btw.. Fresnel pronounced 'frennel' ..

  • @satch1237
    @satch1237 2 года назад +1

    I used JSplacement to make a REALLY cool sci fi scene

    • @DanielGrovePhoto
      @DanielGrovePhoto  2 года назад

      Love that program. It's just a shame the maker has left it alone and not developed it further. Much possibilities there.

  • @MeThoD987
    @MeThoD987 2 года назад +3

    I'm just getting started in blender and this video was fantastic for making something cool coming right out of the gates. Thank you!

    • @DanielGrovePhoto
      @DanielGrovePhoto  2 года назад

      That's great! Be sure to check out my whole blender playlist I have a lot of great tutorials for new users. Especially my hard surface modeling ones and material basics ones.

  • @makaronplay8742
    @makaronplay8742 2 месяца назад

    Me not understanding why am i so stupud for 2 days and nothing works in this tutorial until i notice that i failed the first step and created an ICO Sphere instead of UV sphere.

  • @Nova-b9r
    @Nova-b9r 6 дней назад

    Really good tutorial video you earned a sub

  • @rocketninja942
    @rocketninja942 3 года назад +2

    Pt2 Advanced with fully procedural please!

  • @dallymayfield387
    @dallymayfield387 9 месяцев назад

    Hi, so I have a planet that has been blown into two different parts, one larger than the other and still having the core, and the other without it some has turned into asteroid field anyone have advice

  • @elghosy7952
    @elghosy7952 2 года назад +2

    Great tutorial man! i really love astronomic stuff as well, and i would love to make a black hole with its gravity effect, i struggled with the rings cause i couldnt find the uv to square thing, but changed the shape for a torus made it flat and the texture fitted like a "ring" XD

    • @TheSpacePlaceYT
      @TheSpacePlaceYT Год назад

      Black holes can be made easily. Try Sam Krug's tutorial.

  • @ogroles
    @ogroles 2 года назад

    uv squares is no longer free as far as i know
    unless im just dumb

  • @b_m_p_1_9
    @b_m_p_1_9 3 года назад +2

    This is absolutely the most brilliant Blender tutorial video I've seen. Thank you so much

    • @DanielGrovePhoto
      @DanielGrovePhoto  3 года назад

      Highest praise, thank you!! Check out my other ones too I think they are pretty brilliant :P

  • @athenalio6864
    @athenalio6864 3 года назад

    Can planet texture be used commercially?

  • @Howling_Moon
    @Howling_Moon 3 года назад +1

    Great tut. How about video for last finishing touches to make it really cinematic?

  • @jones1351
    @jones1351 3 года назад +1

    Great tutorial. Clear and rich in information and tips. Especially digging the axial rotation 'trick' #*[number].
    Sidebar: Please forgive my compulsive anal retention but it's pronounced (fray-nell) after the French physicist/engineer, Augustin-Jean Fresnel.
    Again, great teaching.

  • @nethukamunasinghe1259
    @nethukamunasinghe1259 2 года назад +1

    Thanks Sir Daniel I enjoyed your video so much! I just wanna say that I really love photorealistic image planets in blender especially how much I loved space since I was a kid. Just wanna say I got notified on your subscription so I really enjoyed learning blender with you since it was my first time learning how to use it. Thanks!

  • @BlackHei711
    @BlackHei711 3 года назад +1

    And yet people believe this amazing technology existed in the 1960s...

    • @DanielGrovePhoto
      @DanielGrovePhoto  3 года назад +1

      Hahah yea exactly. Just watched a great video from Corridor Digital about how/if the moon landing could be faked with cinematography and it was a great educational video, go watch it!

  • @mashonoid
    @mashonoid 2 месяца назад

    What you did to create Atmosphere, to make it smooth out on its edges is just impossible for me to achieve in blender 4.2 I have no clue what I am doing wrong, its been 4 straight hours now. PLEASE HELP!!!!

    • @DanielGrovePhoto
      @DanielGrovePhoto  2 месяца назад

      @@mashonoid I'm sorry to hear that! Blender can be super frustrating sometimes. I'll do a new version for 4+ soon.

  • @WonkaPaprika
    @WonkaPaprika 2 года назад

    doesn't work for me at the clouds part, I do exactly like you but doesn't show transparency, the back stays all black.. anybody has an idea how to fix that?

    • @DanielGrovePhoto
      @DanielGrovePhoto  2 года назад +1

      You have to change the alpha mode in Eevee and then go back to cycles. Look at previous comments that covered this. Sorry I forgot to put in the video for some dumb reason

  • @ogulcankaya7609
    @ogulcankaya7609 5 месяцев назад

    my clouds dont have shadows :(

  • @danielhall1473
    @danielhall1473 2 года назад +7

    Thanks so much for this tutorial! I'm having a weird issue where the atmosphere shows a weird inner ring that projects onto the planet surface whenever I'm using cycles. I've set the nodes exactly as you have yours, and am using a sun for lighting. It's weird because in eevee, it looks fine, but when I switch to cycles, it invariably shows up. Any clue what setting I might have that is causing this?

    • @gromit8498
      @gromit8498 2 года назад +1

      Having the same problem as well

    • @Sol-hm7ol
      @Sol-hm7ol 2 года назад +3

      it is like a ring that appears where the light is pointing? i think im having the same issue... seems like something to do with the layer weight but it doesn't show up on the emission viewer...
      Edit: i just fixed it by increasing the angle on the sun light, no idea why this worked.

    • @barrazaillustration9383
      @barrazaillustration9383 2 года назад +1

      @@Sol-hm7ol absolute gigachad godsend answer. Thank you so much!

  • @grawin1769
    @grawin1769 3 года назад

    Wait, I don't get this at the part of the texturing when I press World it doesn't do anything. I've very confused Please Help Me. Btw my version is 2.8.

    • @DanielGrovePhoto
      @DanielGrovePhoto  3 года назад

      Can you give me a time signature for that? And do you mean when you switch to world in the shader editor?

  • @chadbennett4748
    @chadbennett4748 2 года назад

    My clouds aren't automatically turning transparent, I've done everything to the T. Can anyone please
    help??
    Love this by the way... one of the only ones I've been able to follow along easily.

    • @DanielGrovePhoto
      @DanielGrovePhoto  2 года назад

      Sorry I didn't show that step for some dumb reason. Switch to Eevee go tot hat material scroll down to settings put alpha to alpha blend. Switch back to cycles. fixed.

  • @samwissink9858
    @samwissink9858 2 года назад

    hey! i have a question... maybe a bit late tho. at 14:02 you fix the transparicy of the original color of mars. i only have the clouds and a black bachground, when i change the slider of the mix shader, it gets dark or really dark. maybe you can help me out... -Sam

    • @DanielGrovePhoto
      @DanielGrovePhoto  2 года назад +1

      Yes I missed a crucial step in this video check previous comment replies for details.

  • @Toebiscuit
    @Toebiscuit 2 года назад

    Hey Everblubby - don't forget to have your SCENE LIGHTS turned on. =]

    • @DanielGrovePhoto
      @DanielGrovePhoto  2 года назад

      Everbubbly? Oh yes I always forget to have that on.

  • @over1498
    @over1498 3 года назад

    I'm not sure if I'm doing something wrong... But as soon as I add the atmosphere layer, I can no longer see the cloud layer at all. Any ideas?

    • @DanielGrovePhoto
      @DanielGrovePhoto  3 года назад

      Did you turn the material to alpha blend in Eevee and then switch back to cycles for rendering?

  • @SJRS700
    @SJRS700 3 года назад

    How did you zoom out the camera. Press G then 'Zee' then again 'Zee'? Zee= Z or what, i cant zoom out.

    • @DanielGrovePhoto
      @DanielGrovePhoto  3 года назад

      That should do it assuming you're in camera view (numpad 0) press G, Z, Z and then move your mouse up or down to zoom in / out. If that doesn't work you may have a different version or something disabled that I have enabled in my preferences. What version are you using?

  • @cucag8550
    @cucag8550 3 года назад +1

    there's like a ring in the atmosphere, has anyone encountered this?
    It comes from the direction of the sun light

    • @DanielGrovePhoto
      @DanielGrovePhoto  3 года назад +1

      Can you email me your blender file? I can help you work it out. Daniel@danielgrovephoto.com

    • @cucag8550
      @cucag8550 3 года назад +1

      @@DanielGrovePhoto Alright, sending you the blender file right now, I'm thegalaxydrifter001@gmail.com

    • @cucag8550
      @cucag8550 3 года назад +1

      ​@@DanielGrovePhoto I kind off found 3 solutions:
      1. Replace the layer weight with a fresnel then edit the IOR to 1.010
      This is best, form what I've seen, for thinner atmospheres since the black and white values on the left side need to be put together very closely to be able to see any noticeable amount of atmosphere.
      ---
      2. Edit the Layer Weight and put the blend to 0.800. Then i play around with the color ramp white and black values until the atmosphere looks good. Better for thicker atmospheres since it covers the entire planet.
      ---
      3. Turn on ambient occlusion

    • @SEZMALOIN
      @SEZMALOIN 3 года назад +1

      @@cucag8550 same happened for me

    • @AshWood92
      @AshWood92 3 года назад

      @@cucag8550 Thank you! Been struggling with this for a while now. Took way too much scrolling through the comments to find someone else with this issue.

  • @raw_pc
    @raw_pc 3 года назад

    Great tutorial. Fresnel is pronounced"FreNel".

  • @darthachref6195
    @darthachref6195 2 года назад

    I have a problem with the cloud I did everything yet the planet still black

    • @DanielGrovePhoto
      @DanielGrovePhoto  2 года назад

      As covered in other comments I forgot to show where the alpha settings are. Switch to eevee, go to materials tab, scroll down to alpha and set it to alpha hash. Switch back to cycles and render.

  • @ДенисМалышок
    @ДенисМалышок 3 года назад

    I do not have ctrl + shift preview mode. Do I have to install something?

    • @DanielGrovePhoto
      @DanielGrovePhoto  3 года назад +1

      In Addons enable Node wrangler. It has a number of handy shortcuts for node work

  • @bluewhalestudioblenderanim1132
    @bluewhalestudioblenderanim1132 3 года назад

    some moons are speres but a Lot of them are tiny caprured asteroids
    also
    there can be a LOT of moons around a planet aswell . . so perhaps try that next time

    • @DanielGrovePhoto
      @DanielGrovePhoto  3 года назад +1

      Very true! Thanks for the input if I do a part 2 I'll show how to do an easy odd shaped moon with procedural noise to shape it randomly.

  • @RobbieHogg1
    @RobbieHogg1 3 года назад +1

    Great tutorial, well explained. 👍
    Wish i had have found this earlier, could follow along without having to pause and figure out what's happening or what node is going where.
    Haven't checked yet but i hope you end up doing the more advanced tutorials on planets.
    Am looking at putting scenes of alien landscapes together to put to my music.

    • @DanielGrovePhoto
      @DanielGrovePhoto  3 года назад

      Thanks! You mentioned music be sure to watch my animation to music video!

  • @jwavive5983
    @jwavive5983 3 года назад +2

    Great tutorial! Looking forward to part 2.

  • @savageofplay4410
    @savageofplay4410 2 года назад

    why the clouds on mars cant appear in Evee?

    • @DanielGrovePhoto
      @DanielGrovePhoto  2 года назад

      Eevee and works differently with transparency and shadows. Check other comments for instructions

  • @JonBarson
    @JonBarson 3 года назад +1

    So great Daniel. I love the procedural clouds.

  • @KrinkelsAlternate
    @KrinkelsAlternate 2 года назад +1

    holy heck that voronoi star trick is incredible

    • @DanielGrovePhoto
      @DanielGrovePhoto  2 года назад

      Right? I looked long and hard for how to make stars that way and it was so simple! Be sure to check out my newer how to make PROCEDURAL planets! Lots of fun and possibilities there.

  • @user-ry9eo8xn7p
    @user-ry9eo8xn7p 3 года назад +1

    Instructions unclear: my pc is on fire

    • @DanielGrovePhoto
      @DanielGrovePhoto  3 года назад +1

      haha sorry about that! Make an ice planet and cool it off!

  • @adebirkful
    @adebirkful 3 года назад +1

    Great stuff! I operate a sci-fi simulation center for the school I teach at. My students will be using this as a basis when they create planet images for the stories we tell. I would love to see Part 2!

    • @DanielGrovePhoto
      @DanielGrovePhoto  3 года назад

      Wow I would love to know more about that and I'm honored you'd use my content to teach them!

    • @adebirkful
      @adebirkful 3 года назад +1

      @@DanielGrovePhoto Yes, we are modifying a room in the school to look like the bridge of a starship. Kids, grades 5-8, will come and act as the captain and crew of the ship. We send the kids on missions that teach STEM, ethics, social studies, and/or history. They're much more theatrical, like a Star Trek adventure, than your NASA-like space camp adventures, and are meant to provide emotional experiences alongside the academic ones. You know, to make the kids care about what they're learning.
      We have networked controls on our bridge set that allow them to control the ship and us to respond and give them various stimuli. When they fly to a planet we want to show them images of the alien world, or when they look up various systems on our star map, I need images of those worlds. My staff (Grades 9-12 students) make these images, and when they are learning how, they will watch your video!

  • @smatways8539
    @smatways8539 Год назад

    After watching your video(Thanks), I created a very good solar system in which all the planets are orbiting the sun. But there's another problem, how do I put sunlight on all the planets orbiting the sun, according to planete and sun's location.

    • @DanielGrovePhoto
      @DanielGrovePhoto  Год назад +1

      You'll need to use a light set to point so it emits light in all directions. Put it inside your sun mesh but need to somehow make it to where the sun mesh will not cast shadow or block the light from it. Havnt tried that yet.

    • @smatways8539
      @smatways8539 Год назад

      @@DanielGrovePhoto thanks alot ,i will try

  • @meatmeep3462
    @meatmeep3462 Год назад

    Does not work. Followed exactly.

    • @DanielGrovePhoto
      @DanielGrovePhoto  Год назад

      Which version are you using? Which render engine - eevee or cycles? And which part did not work exactly?

  • @darknessbulletXD
    @darknessbulletXD 2 года назад

    Around 13:45 when the clouds go transparent its stil not transparent for me. even with mix shader and transparent BSDF nod.

    • @darknessbulletXD
      @darknessbulletXD 2 года назад

      no problem i have fixed it. At render Prop i had to chance it from eevee to cycles.

    • @DanielGrovePhoto
      @DanielGrovePhoto  Год назад

      ruclips.net/video/6-ddodPmQgI/видео.html

  • @mickkegel3335
    @mickkegel3335 3 года назад +1

    After struggling for a couple years trying to make decent planet pictures in Photoshop to use in my spaceart I came across this tutorial. I'm now super excited about the possibilities in Blender! Thank you so much for a very informative and easy to follow tutorial

    • @DanielGrovePhoto
      @DanielGrovePhoto  3 года назад

      Yay That's what I do this for and I agree Photoshop is not profeicient at planet art and you're very limited on things. Certain things that Blender will do with just a few nodes will take a long time in PS and it's not consistent - like atmosphere and shading. So happy you found this video and I'd love to see your renders when you're ready! Daniel@danielgrovephoto.com

    • @DanielGrovePhoto
      @DanielGrovePhoto  3 года назад

      I'm making a part 2 for some really epic celestial objects!

    • @mickkegel3335
      @mickkegel3335 3 года назад

      @@DanielGrovePhoto Sounds awesome! Looking forward to it :-)

  • @huebert-design
    @huebert-design 2 года назад

    Diffuse Image as Bump? :D Why!? :D

    • @DanielGrovePhoto
      @DanielGrovePhoto  2 года назад

      When it's all you have it's all you have! NASA hasn't released bump maps for plantets that I know of.

  • @22adis
    @22adis 11 месяцев назад

    I too, I love planets😆

  • @gavinazprokid9125
    @gavinazprokid9125 2 года назад

    thank you so much for this! i was struggling to make a planet comparison

  • @SEZMALOIN
    @SEZMALOIN 3 года назад

    Where is part 2

  • @pepu5813
    @pepu5813 3 года назад

    Hey! Can i use a gtx 1650 ti + i5 10th gen and 16 gigs of ram for that type of stuff?

    • @DanielGrovePhoto
      @DanielGrovePhoto  3 года назад

      Absolutely! Render times only get high when you start using volume materials for atmospheres, not sure of if I covered that in this tutorial or not.

    • @pepu5813
      @pepu5813 3 года назад

      @@DanielGrovePhoto thank you for your response 🙏🏽 btw nice video

  • @MANYWORLDS-w9q
    @MANYWORLDS-w9q Год назад

    Thank you!

  • @romansmirnov467
    @romansmirnov467 Год назад

    Thank you!!!

  • @k0sa673
    @k0sa673 2 года назад

    U r best bro!

  • @giulianoscalamandre1555
    @giulianoscalamandre1555 2 года назад

    Is it impossible to export the planets into Unreal or unity? thnks

    • @DanielGrovePhoto
      @DanielGrovePhoto  2 года назад

      Not impossible. You just need the texture maps and uv and the mesh. Might be easier to make them in unreal. Certain things from blender won't transfer over I'd think though like the procedural nodes for atmosphere, and other node based textures.

    • @giulianoscalamandre1555
      @giulianoscalamandre1555 2 года назад

      thanks man! really cool video btw!

  • @Goldsalamander07
    @Goldsalamander07 5 месяцев назад

    My cloud sphere just stays black :(

    • @DanielGrovePhoto
      @DanielGrovePhoto  5 месяцев назад +1

      You need to change the alpha settings for that material. What version are you using?

    • @Goldsalamander07
      @Goldsalamander07 5 месяцев назад

      @@DanielGrovePhoto I got it working thx a lot tho

  • @K_Disk
    @K_Disk 7 месяцев назад

    Great toutorial and also the voronoi is now my new favourite node😂

  • @YourMadHatter
    @YourMadHatter 3 года назад +1

    That was awesome! I'll wait for an advanced tutorial, too!

  • @rojirojirojirojiroji
    @rojirojirojirojiroji Год назад

    Incredible video!! Thanks so much :)

  • @messisuniverse73
    @messisuniverse73 3 года назад

    make a part 2 please

  • @carriecutforth9011
    @carriecutforth9011 2 года назад

    omfg... having to search for effing nodes has been the bane of my existence... THANK YOU SO MUCH for telling us how to solve that with such a simple keystroke

    • @DanielGrovePhoto
      @DanielGrovePhoto  2 года назад

      Haha call me lazy I call it efficient! F3 on windows also does the search function. I never use those menus anymore! Same when modeling search can find any function you need. Just type the first 2 or 3 letters of it.

  • @chrissyoutubechannel8679
    @chrissyoutubechannel8679 3 года назад

    Awesome vid looks hard hope I do planets new to blender can you do solar system. Can you turn it into a game regards

  • @theforce243
    @theforce243 3 года назад

    doing this for a homebrew D&D campaign

  • @cassandravailus9994
    @cassandravailus9994 3 года назад

    not bad.

  • @themollerz
    @themollerz 2 года назад

    Just caught this. Subbed immediately.

    • @DanielGrovePhoto
      @DanielGrovePhoto  2 года назад +1

      Thanks! How did you find it? Be sure to check out my Epic Space Scene tutorial too it's great though the geo nodes part has changed slightly with Blender 3.0 changed, I have a video on new geo node scattering too.

    • @themollerz
      @themollerz 2 года назад

      @@DanielGrovePhoto Will do! I watch a lot of blender videos, so the algo on youtube served you up.

  • @jereziah
    @jereziah 2 года назад +1

    this is one of the best YT tutorials ever made on blender

    • @DanielGrovePhoto
      @DanielGrovePhoto  2 года назад +1

      Well thank you! It would be if I didn't forget to explain how to properly setup the alpha portion of the cloud layer :P oops! But it is one of my most popular. I guess I should make part 2 huh?

    • @jereziah
      @jereziah 2 года назад +1

      @@DanielGrovePhoto absolutely.

  • @FireAngelOfLondon
    @FireAngelOfLondon 3 года назад

    You don't get the best result by using the texture map for bump. For most planets that have decent texture maps available there are proper greyscale heightmaps and for Mars there certainly is. NASA has been mapping Mars using the MOLA (Mars Orbiting Laser Altimeter) satellite for years so a search for "MOLA heightmap" will give you great resources. You can then blend the NASA Mercury heightmap using "ADD" or a maths node of some kind to get the blended bump you need if you're blending their colour textures.

    • @DanielGrovePhoto
      @DanielGrovePhoto  3 года назад

      Oh that's a great tip! Thanks for commenting that information.

  • @P0stboy1234
    @P0stboy1234 2 года назад

    HOW DOES THIS GUY NOT HAVE AT LEAST 100K SUBS? i'm subscribing

    • @DanielGrovePhoto
      @DanielGrovePhoto  2 года назад +1

      Haha that's what I'm saying! I'll get there. Thanks man. What topics would you like to see me do?

  • @Ricovision100
    @Ricovision100 3 года назад +1

    Cool. Any thoughts on a shader for city lights on the planets surface?

    • @DanielGrovePhoto
      @DanielGrovePhoto  3 года назад +1

      You can find night photos of cities taken from ISS and use those just make sure the scale is realistic. If you want to make it procedural you can use various voronoi noise patterns mixed or masked with other grid patterns to make random light dots. Be sure they are an emission shader mixing or adding to the planet surface shader. I wish Blender's texture painting was quicker and easier so we could do things like this manually.

    • @Ricovision100
      @Ricovision100 3 года назад +1

      @@DanielGrovePhoto Thanks. :) Much appreciated. Need to do the moon with colonies soon, was wondering, can't seem to find a decent tutorial for that specific thing.

    • @DanielGrovePhoto
      @DanielGrovePhoto  3 года назад +1

      @@Ricovision100 Well how detailed does it need to be? Just specs of light from orbit or actual structures or structures with actual terrain around it for closer scenes?

    • @Ricovision100
      @Ricovision100 3 года назад +1

      @@DanielGrovePhoto Just the specs from orbit.

    • @DanielGrovePhoto
      @DanielGrovePhoto  3 года назад +1

      @@Ricovision100 Ah okay well check out the procedural building textures in this file. They may be a starting point for you.
      drive.google.com/file/d/1B9mfLflMnkwMs9Or72N-R3l_QcZuS73g/view?usp=sharing

  • @leonardogene
    @leonardogene 3 года назад

    very well

  • @WoeHammer
    @WoeHammer 3 года назад

    I've followed step-by-step so far but when I reach 13:51 and move connect the nodes from transparent BDSF to the top shader on the mix node it stays the same and you can't see my planet texture beneath the clouds.
    Apologies, ignore me! Followed the comment below, just needed to look up what eevee and cycles were first..... :)

    • @DanielGrovePhoto
      @DanielGrovePhoto  3 года назад +1

      Yep I'm kicking myself I didn't explain that trick in the video! Thought I did but nope. Blender needs to fix that annoying problem.

  • @markhanebuthsanchez
    @markhanebuthsanchez 3 года назад

    how do I change the color of the stars and space???

    • @DanielGrovePhoto
      @DanielGrovePhoto  3 года назад

      Use a MIX RGB mode set to color, put stars in Color 1 and pick a color in Color 2. It should blend the color in to the stars. Or use a Curves node and play with RGB curves independently. For realism try to have some stars bluer and some more red.

    • @markhanebuthsanchez
      @markhanebuthsanchez 3 года назад

      @@DanielGrovePhoto thank you I will try and do that😄

  • @SFCFilms
    @SFCFilms 2 года назад

    I actually prefer to pay for assets, usually they are better quality. Thanks for this video. Looking forward to more space animation videos.

    • @DanielGrovePhoto
      @DanielGrovePhoto  2 года назад

      I'll be selling some really cool procedural planets soon. I've currently got a gas giant, earth like planet, and a Rocky lava planet. All with easily controllable node groups.

  • @gunnarbennemann7849
    @gunnarbennemann7849 3 года назад

    Very inspiring. THX++
    One ? regarding your lava tex part. You said this can be applied for cities as well. What is the best way to add night side lightning like city lights on earth ? These are visible inside the earth shadow but not w/in non-shadow parts. Can shadows be used as a mask ?

    • @DanielGrovePhoto
      @DanielGrovePhoto  3 года назад +2

      Thank you! And that's a great question! I haven't figured it out perfectly but if I do I will include it in part 2. One idea I just had is to use compositing and use the shadow pass as a mask! It might just work to kill/allow the emision pass in certain area. There are also some light path nodes I don't understand yet haha maybe something in there.

  • @markhanebuthsanchez
    @markhanebuthsanchez 3 года назад

    how did you rearrange the two windows? at 10 . 23 minutes

    • @DanielGrovePhoto
      @DanielGrovePhoto  3 года назад

      You can see me do it with explanation at 2:55. You can drag up/down or left/right to create different layouts.

    • @markhanebuthsanchez
      @markhanebuthsanchez 3 года назад

      @@DanielGrovePhoto oh thank you so much

    • @markhanebuthsanchez
      @markhanebuthsanchez 3 года назад

      @@DanielGrovePhoto im trying to do it but i dont know exactly how to do it like you did it

  • @athilalthaf6222
    @athilalthaf6222 3 года назад

    Nice tutorial ,
    Got to learn some cool tricks

  • @vojtastir2382
    @vojtastir2382 3 года назад

    Hi, i love your tutorial, but could you please help me ? I am getting some shadow (a ring) casted on the planet from sun and i have no idea how to get rid of it.

    • @DanielGrovePhoto
      @DanielGrovePhoto  3 года назад

      Are you using eevee or cycles? Do you have any overlapping atmosphere spheres that are slightly larger than the planet surface sphere?

    • @vojtastir2382
      @vojtastir2382 3 года назад

      @@DanielGrovePhoto I am using cycles and I only have the clouds and atmo like you showed in the video

    • @RD-gp3qr
      @RD-gp3qr 3 года назад +4

      @@vojtastir2382 I had this problem too. For some reason, the fresnel has a shadow too. To turn it off, when you selected the atmosphere, go to "Object Properties", then open the "Visibility" tab, then the "Ray Visibility" and turn the "Shadow" off. This worked for me.

    • @b_m_p_1_9
      @b_m_p_1_9 3 года назад

      @@RD-gp3qr Thanks mate, was having the same problem and this sorted it out!

    • @entrevistasyoutube5590
      @entrevistasyoutube5590 3 года назад

      @@RD-gp3qr 3 months later but this helped me hard. It was driving me insane hahah. Also thanks to the vid owner cause my planets are looking very nice now!

  • @patricknkwo652
    @patricknkwo652 3 года назад

    Excellent video! Thank you for you very in-depth explanation & help.

  • @HrafnNordhri
    @HrafnNordhri 3 года назад

    What you are saying about the image wrapping perfectly around the sphere without you UV unwrapping.. this is new to blender after version 2.79

    • @DanielGrovePhoto
      @DanielGrovePhoto  3 года назад

      Yes I learned that after making this video and I'm so glad they did it.

  • @bartthegull7268
    @bartthegull7268 2 года назад

    heyy, at 34:30 you are using 'UVs to grid squares'. with my blender it isnt showing. can you turn that on or is it a bug?

    • @DanielGrovePhoto
      @DanielGrovePhoto  2 года назад

      It's actually free add-on that used to be included with blender but then stopped. You have to go find online

    • @bartthegull7268
      @bartthegull7268 2 года назад

      @@DanielGrovePhoto is there any other way?

    • @DanielGrovePhoto
      @DanielGrovePhoto  2 года назад

      @@bartthegull7268 for spheres? Not that I know of. You can also use textools which is so free.

    • @DanielGrovePhoto
      @DanielGrovePhoto  2 года назад

      @@bartthegull7268 also I think they changed the default sphere unwrap to be more usable for panoramic maps. I'll try it tonight

  • @raymondstpaul4913
    @raymondstpaul4913 3 года назад

    What is the difference between the color map and the bump one? I'm confused. So how would you make a bump map from a photo?

    • @DanielGrovePhoto
      @DanielGrovePhoto  3 года назад

      Simple! Color of a material is what's seen on the surface (if light is on it) bump simulates geometry and implies shape along the surface. You can use a color. Image as a bump map if you don't have an actual bump map image. The black to white values are used to generate the bump. Make sense?

  • @alphagardens4477
    @alphagardens4477 2 года назад

    hi
    i m stuck @ CTRL+SHFT+CLICK for Layer Weight turning into gradient....... plz help

    • @alphagardens4477
      @alphagardens4477 2 года назад

      nothing is hapening here while clicking it does not turn into gradient

    • @DanielGrovePhoto
      @DanielGrovePhoto  2 года назад

      @@alphagardens4477 Do you have Node Wrangler addon enabled? And can you give me a time stamp of where you're getting stuck?

    • @alphagardens4477
      @alphagardens4477 2 года назад

      @@DanielGrovePhoto 16:12 is hwere i m getting problem

    • @alphagardens4477
      @alphagardens4477 2 года назад

      @@DanielGrovePhoto Node Wrangler was not enabled. solved my problem.... thanks man

    • @DanielGrovePhoto
      @DanielGrovePhoto  2 года назад +1

      @@alphagardens4477 I almost wrote that haha.

  • @ShockwaveStu
    @ShockwaveStu 3 года назад

    Thanks Daniel for the video, please make more!

  • @wanchester6626
    @wanchester6626 2 года назад

    i dont have the menu in 9:43 and i installed the addon from the description but still can find the things in the menu

    • @DanielGrovePhoto
      @DanielGrovePhoto  2 года назад +1

      You don't have the UV unwrap menu? Or you don't have the UV squares addon? In edit mode select some faces (A for all) and type U to get the unwrap menu. The addon is free you can get online but looks like it's not yet working in version 3.0 :(

    • @wanchester6626
      @wanchester6626 2 года назад

      @@DanielGrovePhoto :(

    • @DanielGrovePhoto
      @DanielGrovePhoto  2 года назад +1

      @@wanchester6626 So which are you missing? Unwrap or UV Squares addon?

    • @wanchester6626
      @wanchester6626 2 года назад

      @@DanielGrovePhoto I have installed the addon in your video's description but what is missing is UV to grid squares

  • @henryt9835
    @henryt9835 3 года назад

    10 20

  • @kaitoanimation
    @kaitoanimation 2 года назад

    33:00

  • @toothpasteman313
    @toothpasteman313 3 года назад

    For some reason when I plug my color ramp for the atmosphere into the factor of the mix, it loses the ability to be transparent. I tried the Eevee>Blend Settings>Alpha Blend thing, but it doesn't do anything

    • @DanielGrovePhoto
      @DanielGrovePhoto  3 года назад

      That's very strange. Have you tried swapping the black and white handles to invert it?

    • @DanielGrovePhoto
      @DanielGrovePhoto  3 года назад

      And is it a mix shader or mix rgb you're using.

  • @craigbaker6382
    @craigbaker6382 3 года назад

    Tons of fun. A huge percentage of why I got into Blender is in this!

  • @syofriyahdi4432
    @syofriyahdi4432 3 года назад

    thnkyou sir