Procedural Planets in Blender - TUTORIAL

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  • Опубликовано: 17 дек 2024

Комментарии • 248

  • @Demigodish4o3
    @Demigodish4o3 3 года назад +361

    First I was afraid, I was petrified
    Kept thinking I could never generate a planetside.
    But then I spent so many nights thinking how I'd get it done.
    And I was wrong
    Blender sure got pretty strong.
    And now you're back
    From outer space
    I just clicked this thumbnail to see your sexy mustache face.
    I shouldn't have bought a Maya key,
    should have learned Blender cuz it's free.
    If I'd known you'd make tutorials
    I'd have saved some sweet cash money.

  • @kravoh
    @kravoh 3 года назад +18

    I will watch your career with great interest

  • @carrotylemons1190
    @carrotylemons1190 3 года назад +27

    I have genuinely been waiting for something like this

  • @Digitalman271
    @Digitalman271 3 года назад +9

    "Have you ever wanted to be a god? And create planets with your bare hands??"
    Dude that's literally why I'm here.

  • @Ren.Leader
    @Ren.Leader 2 года назад +3

    I'm baffled at how simple this process actually is. Super cool.

  • @BlackfireStudios_Lost
    @BlackfireStudios_Lost Год назад +1

    You have no idea how much you helped me out on this one. A year ago I didn't think I would ever be doing this. Thank you

  • @JoshLoweSpace
    @JoshLoweSpace 3 года назад +5

    This is one of the best planet textures I have seen! Thanks!

  • @killer271007
    @killer271007 3 года назад +3

    Your channel is gonna be huge. These tutorials are so helpful. Thank you!!!

  • @asteroidhunting7340
    @asteroidhunting7340 2 года назад +15

    you really need an overlay that shows which keys you are pressing! There are moments like at 4:32 where you just click and it makes an entire new node and quickly links it together but have no idea how you did that... for just one example. But love the video, keep it up!

    • @benj4022
      @benj4022 2 года назад +3

      I don't know if that was your question but he pressed on
      Shift + Ctrl + Left Mouse
      at 4:32

    • @_Bora-dj8vv
      @_Bora-dj8vv 2 года назад

      You also need to enable`` node wrangler`` Addon and Shift+Ctrl and Left click on the node connects it directly to the material output.

    • @CHUMMUGGINS
      @CHUMMUGGINS Год назад +1

      @@benj4022 omg thank you!

  • @CHKNSkratch
    @CHKNSkratch 3 года назад +147

    I can't wait, gonna make some nice planets
    EDIT: I didn't save

  • @ajojen6346
    @ajojen6346 3 года назад +13

    Thanks for the tutorial! I just started in blender and I feel like this video helped me understand better how a few of the nodes work, which is really nice. In other tutorials I've watched, I've used nodes like the mix RGB and color ramp, but I wasn't really understanding what they were doing until now. And this turned out looking super cool!

  • @anakay1184
    @anakay1184 3 года назад

    This channel deserves the world

  • @astrologiespace
    @astrologiespace 3 года назад +7

    Very clear instructions! Easy to understand and follow. Very good tutorial, thanks for that. Will do the extended version, just bought it. :-)

  • @seekpodcast
    @seekpodcast Год назад

    You’re like the bob ross of blender, and I love it

  • @TheSpacePlaceYT
    @TheSpacePlaceYT Год назад

    If you want more accurate clouds or you want to play with the actual rotation of the clouds, press Command + T or Control + T on the noise texture for the clouds and/or textures. You can also make the noise texture 4D to have essentially the same settings but with a "Seed" factor.

  • @jean-pierrelannak3601
    @jean-pierrelannak3601 3 года назад

    J'aime beaucoup cette manière de créé des textures, le résultat est bluffant. Merci pour cette approche, ta voix est superbe ce qui ne gâche rien bien au contraire.
    I really like this way of creating textures, the result is amazing. Thank you for this approach, your voice is superb which does not spoil anything on the contrary.

  • @jeffhowe2892
    @jeffhowe2892 2 года назад

    Thanks for a superb tutorial. I added a bump node from the ramp output to normal input and it made the clouds "rougher"

  • @somnathbiswas3405
    @somnathbiswas3405 2 года назад +1

    literally loved the way u teach..once again thank u for a smooth tutorial..it really helped as a beginner..keep making this tuts and videos..we will definately support u..love from INDIA

  • @realastropulse
    @realastropulse 3 года назад +3

    Really cool, this is about the setup i landed on when I made some planet shaders a month ago.

  • @wheatlysparble7900
    @wheatlysparble7900 3 года назад

    This is the best blender planet tutorial on youtube !!

  • @__Wormhole
    @__Wormhole 3 года назад +1

    You are my guru now!

  • @pandoraslove840
    @pandoraslove840 10 месяцев назад

    BEST TUTORIAL EVER🥹 it was easy to follow and still give room for a creative freedom my plants look so beautiful, also, your voice is so nice it’s like a fantasy story voice but for tutorials lol I love it

  • @AndyWalsh
    @AndyWalsh 2 года назад +1

    Pro tip. For a less realistic but better shadow quality (note the weird double shadow in Eevee), use a spot light and stick a secondary fill spot on the opposite side of the 'sun' spotlight. Then try to catch them in the planet's water reflection.

  • @daredanny
    @daredanny 2 года назад

    love this video . It's give me understanding of texturing . now i smarter then i was

  • @agungpradana5776
    @agungpradana5776 3 года назад +2

    great tutorial, detailed and easy to follow. Keep up the great works!!!

  • @oweryavuz
    @oweryavuz 3 года назад +2

    2:55 - 4:31 ctrl+shift+left mouse

    • @ninimuro
      @ninimuro 3 года назад

      Thank you!!!!!

  • @konradswart4069
    @konradswart4069 2 года назад

    *WOW! NICE!*
    'Painting' a planet in Blender!
    The way this tutorial is made, reminds me a lot of the painting lectures of Bob Ross!

  • @sicfxmusic
    @sicfxmusic 2 года назад

    Came for procedural planets, ended up learning scientifically accurate planets. 😍😍 So cool man!! 🔥🔥

  • @shadisherif9332
    @shadisherif9332 3 года назад +4

    Amazing tutorial, Thank you so much

  • @notsampletext3740
    @notsampletext3740 3 года назад +2

    Excellent tutorial. Exactly what I was looking for!

  • @-.rio.-
    @-.rio.- 2 года назад

    really good tutorial honestly, explained in great detail how to create a beautiful planet in both cycles and eevee. thanks man

  • @janxyc
    @janxyc 3 года назад

    Thank you!

  • @andrewFJ
    @andrewFJ 2 года назад

    Great thank you, William!
    I've purchased your full tutprial and I'm immensely enjoying it! : )

  • @Anor-Londo-17
    @Anor-Londo-17 2 года назад

    Super! For a week I was looking for how to make an atmosphere on Cycles.

  • @hydrobaleinos3410
    @hydrobaleinos3410 Год назад

    Excellent tutorial ! Thank you very much !

  • @RSpudieD
    @RSpudieD 2 года назад +1

    That was really interesting and a very well done tutorial! It's to-the-point and you explain it pretty well! I searched for how to make planets just out of boredom and now you make it seem so easy that I'll have to give it a shot sometime! Nicely done!

  • @LaszloIvanyi
    @LaszloIvanyi 3 года назад +2

    Nice video, thanks. I'd like to have seen the textures baked out and added to Unreal as well.

  • @zdtuttauniversity2715
    @zdtuttauniversity2715 2 года назад

    you killed this! Thank you CG!!!

  • @simonbangart
    @simonbangart 3 года назад +1

    It's brilliant William! So
    cool!

  • @claidisong4805
    @claidisong4805 3 года назад +1

    Excellent tutorial. Please, make more and often. Thanks.

  • @trashmusic69
    @trashmusic69 2 года назад

    perfect thank you :)

  • @Funeer
    @Funeer Год назад

    best first 5 seconds of a video ever

  • @ameba1186
    @ameba1186 2 года назад

    Thank you so much for this tutorial! As a begginer in the 3d world, I never thought i could be able to do this :) thanks so much ;)

  • @SebastianPortilloMusic
    @SebastianPortilloMusic Год назад

    Great Tutorial! Well done and thanks!!

  • @lordmortem4806
    @lordmortem4806 3 года назад +1

    It's a really good tutorial. Very easy to follow.

  • @JohnBelley86
    @JohnBelley86 3 года назад +1

    Thank you for obliging us, love how this turned out.

  • @AhmedNassef
    @AhmedNassef 3 года назад

    Wow...I like your use of volumetrics!

  • @MrCmoididi
    @MrCmoididi 3 года назад +2

    thx for this awsome tutorial

  • @biptya_animates
    @biptya_animates 4 месяца назад

    Deifnately enjoyed the tutorial

  • @nikelombambo
    @nikelombambo 3 года назад

    This was awesome. Following the tutorial while doing it with Blender Octane and using the Octane nodes. It's been a challenge but worked out in the end I think

  • @strongstonks7699
    @strongstonks7699 3 года назад +4

    0:00 general kenobi

  • @kevinhealy8436
    @kevinhealy8436 3 года назад +31

    Thoughts on gas giant atmospheres? I know it's a much harder texture to make look good, but I wonder if you've found a node setup that works for you?

    • @CriticalGiants
      @CriticalGiants  3 года назад +26

      Hi Kevin, I haven't gotten around to them yet, but my initial idea for it would be to greate a color ramp in the z direction, then create a couple of layers, and then mix in a noise with a high distortion, I will most likely do a version 2 of planets at some point :)

    • @kronos548
      @kronos548 3 года назад +1

      ive had decent success with using a gradient for the vector on a noise texture as a base

  • @bishoppess9637
    @bishoppess9637 3 года назад +1

    Awesome. So helpful. Thank you!

  • @toters911
    @toters911 3 года назад

    @Critical Giants
    if you are wondering why your background is doing that layering thing its because your light is to bright for your camera (i believe), iv found it fixed it with just moving the light back a little bit.

    • @taliesinriver
      @taliesinriver 3 года назад

      He's using a sun lamp, and if anything it's not bright enough - volumetric atmospheres just don't work very well in eevee.

  • @activemotionpictures
    @activemotionpictures 3 года назад +1

    Another great video!! Marvelous.

  • @Soul-gf9vv
    @Soul-gf9vv Год назад

    I am so glad you are the first planet tutorial I clicked on, cuz not only is your method cool but you're also hot which makes it easy to follow. 🙈❤️

  • @VadaeAmoga22
    @VadaeAmoga22 Год назад

    i was trying to follow it but around 3:56 its not connected to the principal node anymore and goes off somewhere else. where does it go and how to i follow that? other than that i am finding it a great tutorial so far. i am following it step by step and its awesome!

  • @y4sentel471
    @y4sentel471 3 года назад

    At the beginning 2:54 you used a short cut to connect the noise texture, I couldn't find out what you pressed and what it was connected to.

  • @Bxxmzilla
    @Bxxmzilla 3 года назад +2

    Bro you are the best! Thank you so much for this video. Subscribed 😃

  • @3d_hive295
    @3d_hive295 2 года назад

    What a great tutorial ! Very nice and easy to follow ⚡️thanks !

  • @kgfkdjgfodkjopkfg
    @kgfkdjgfodkjopkfg 3 года назад

    Thank you for this tutorial.

  • @tintren
    @tintren 2 года назад

    your voice is so chilllllllllllll

  • @iliamischuk2669
    @iliamischuk2669 3 года назад

    Thank you very much for sharing this with us.

  • @Feltare
    @Feltare 3 года назад +2

    What do you think about making planets with sections? Such as a tidal locked planet with a hot and cold side with a neutral strip in the middle or just layers of different terrain types

    • @CriticalGiants
      @CriticalGiants  3 года назад +1

      In our planets tutorial on gumroad we go through making an earth like planet and there we do a layered approach with poles, grasslands and desert in the middle. But we are working on something that combines map making and planet making ;)

  • @tvs3497
    @tvs3497 Год назад

    Nicely done.

  • @ascensionvibe
    @ascensionvibe Год назад

    Really nice tutorial!

  • @GateJTube50
    @GateJTube50 2 года назад

    Bravo for this tuto..!

  • @alihansahin5578
    @alihansahin5578 2 года назад

    Thank you for the tutorial sir

  • @robestey5628
    @robestey5628 2 года назад

    Very cool. Thank you

  • @cg.man_aka_kevin
    @cg.man_aka_kevin 3 года назад +1

    This the easiest way to create atmosphere planet... And plus, this atmosphere has a sunset or sunrise effect on terminator line area between sunlight and dark side!!! Because it's really important... :)

  • @No1Idle
    @No1Idle 7 месяцев назад

    Thanks for the amazing tutorial, only a question, if i use cycles instead of EEVEE i do not have the the shadow options for the clouds, any work around?

  • @AlwingValenzuelaFuentes
    @AlwingValenzuelaFuentes Год назад

    such a good tutorial! thanks broo

  • @LoopX
    @LoopX 3 года назад +3

    This is fckin awesome dude. Good job

  • @spartandude9864
    @spartandude9864 3 года назад

    You are amazing mate, great tutorial

  • @marly1017
    @marly1017 3 года назад +1

    This tutorial is amazing I will probably be able to recreate it in a game engine disincluding the atmosphere though cause volmutrics are really hard

    • @societesimulator
      @societesimulator 3 года назад +1

      Hi ! You can replace volumetrics with layer weight being the factor of a mix shader whiwh mix a diffuse bsdf (blueish) and transparent bsdf !

    • @marly1017
      @marly1017 3 года назад +1

      @@societesimulator I don't think that unity has that... I am learning how to code shaders rn so I may be able to do something similar after learning more

    • @societesimulator
      @societesimulator 3 года назад

      @@marly1017 I think it’s called Fresnel :)

    • @marly1017
      @marly1017 3 года назад

      @@societesimulator I'll check it out

  • @SaiyedR
    @SaiyedR 3 года назад

    Nice movie project model.

  • @thirdatelier8085
    @thirdatelier8085 3 года назад +1

    Thanks man!

  • @longyuanchuan
    @longyuanchuan 2 года назад

    This is awesome man!

  • @Elias-dx2qk
    @Elias-dx2qk 2 года назад

    u do an amazing work

  • @iamyakob
    @iamyakob 2 года назад

    I like the way that you use for make it 😊

  • @keetharris2010
    @keetharris2010 3 года назад

    Awesome Tutorial!!!!

  • @donut4384
    @donut4384 3 года назад +1

    this was my first ever tutorial that I watched and it was very well explained for a idiot like me

  • @sudipto30
    @sudipto30 3 года назад

    Excellent tutorial

  • @gregoryhause00
    @gregoryhause00 2 года назад

    wow, that's amazing! 😁

  • @niccy3173
    @niccy3173 2 года назад

    General Kenobi...you're a bold one.

  • @lonewalker5435
    @lonewalker5435 3 года назад +2

    Hi! very nice tutorial. I wonder if i ca render as an animation to have the clouds animated cause i wanna put it like a background for a zbrush sculpt

    • @CriticalGiants
      @CriticalGiants  3 года назад +1

      if you attach the cloud noice vector to a mapping node and a texture cordinate node, then you can animate the location x, y or z and then it looks like the clouds are moving :) Hope this helps

    • @lonewalker5435
      @lonewalker5435 3 года назад +1

      @@CriticalGiants I will try! Thanks a lot!

  • @KLImage2k
    @KLImage2k Год назад

    Thank You so much!

  • @SirForwyn
    @SirForwyn 3 года назад +1

    This was an amazing tutorial, thank you.

  • @camilosalvadorbatho
    @camilosalvadorbatho 3 года назад +1

    Awesome!

  • @photoluke1499
    @photoluke1499 3 года назад +1

    All this tutorial taught me is that I need a proper graphics card!

    • @rii7550
      @rii7550 3 года назад +2

      eevee doesnt require much graphical power and can produce very similar results

  • @dom-
    @dom- 3 года назад

    I loved the video. I'd like to know how to achieve crater-like surfaces, can this be achieved by just noise?

    • @taliesinriver
      @taliesinriver 3 года назад +1

      try voronoi textures - they can form randomized grids of circular gradients, which you can then control with colour ramps.

  • @Frostensen
    @Frostensen 2 года назад

    Great tutorial. One thing though. My volume mass is signifficantly smaller than sphere size. I have my scales applied but it's still very small = I have to scale the sphere up considerably to get the volume to be the same size as the other base sphere.

  • @jeanlubtchansky
    @jeanlubtchansky 3 года назад

    Thanks for the tips! What about using a Layer Waight>Fresnel for the atmosphere instead of the spherical gradient?

    • @CriticalGiants
      @CriticalGiants  3 года назад +1

      I tried, it was actually more difficult to control I think, the spherical gives you a more linear approach, where the fresnel, in my experience was kinda jumping all around with values. And it wasn't actually cutting the volume correctly, but give it a go, let me know if it is nice :D

    • @jeanlubtchansky
      @jeanlubtchansky 3 года назад +1

      @@CriticalGiants The Fresnel is what I already do for the atmo to control an emission, maybe not as realistic but makes a cool stylized effect. I'll try your method to compare. Good approach for the clouds much better than mine ;-)

  • @starmeyproductions
    @starmeyproductions 3 года назад +1

    nice thanks bro for the tutorial!

  • @mahdihajdahmen5793
    @mahdihajdahmen5793 3 года назад +1

    this was so useful thanks!

  • @kaibe5241
    @kaibe5241 Год назад

    Now how do I do this programatically? I need to generate 1000s of planets for my game, and I've been looking at solutions such as Three.js - but the output from what you're doing here is just stunning. So it would be great to use blender to generate the various textures and maps, and then export these for use in my game with three.js

  • @RaiHari6426
    @RaiHari6426 9 месяцев назад

    Thank You So Much!!!

  • @nehu3369
    @nehu3369 2 года назад

    really good tutorial

  • @HemantSingh-wr2sq
    @HemantSingh-wr2sq 2 года назад

    Thank you so much.

  • @themorphingorb
    @themorphingorb 4 месяца назад

    Hey, hey! A fellow Dane;) Cheers, mate! Tak for gennemgangen;)