Create Cinematic Procedural Planets (With Atmosphere) in Blender | Tutorial

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  • Опубликовано: 17 дек 2024

Комментарии • 469

  • @Mash-NL
    @Mash-NL Год назад +217

    For anyone wondering. in blender 3.4 and up. Mix rgb is now under color > mix color

  • @HandsomeDragon
    @HandsomeDragon 5 месяцев назад +47

    So, if you're working with Blender 4.1, even if you match the results via the values, they will be different. But if do this tut on an older blender version, then reopen it in blender 4.1, Blender 4.1 will recalculate the values so it will match the results. What I found is that the gain, and particularly the Roughness value on the noise Texture need to be set to a specific value, or, just don't max out the roughness.
    My Noise Texture Settings are...
    Node - Noise Texture:
    Rigid Multifractal
    Scale -- b/w 2 and 5
    Detail -- 14
    Roughness -- 0.871 (This is important, increasing the Roughness will give the result, but too much will blow out the whites & blacks. Blender 4.1 converted this to value 0.871 for a reason)
    Lacunarity -- N/A
    Offset -- N/A
    Gain -- 109 (but you can mess with this)
    Distortion -- N/A
    Hope this helps you.

    • @SpiffyDuck15
      @SpiffyDuck15 5 месяцев назад +1

      Hi, these values are for the texture of the Earth or of the Atmosphere? In blender 4.1 I struggle to recreate the atmosphere as he did in the video (the clouds don't appear)

    • @HandsomeDragon
      @HandsomeDragon 5 месяцев назад +3

      @@SpiffyDuck15 this is for the planet not the atmosphere

    • @le_cognito
      @le_cognito 4 месяца назад +1

      This worked for me thank you!

    • @legendaryhero-kr5pq
      @legendaryhero-kr5pq 3 месяца назад

      ​@@HandsomeDragon bro btw there used to be a bloom option in old blender under render tab on blender if you select EEVEE but it's not there now.
      where is it now

    • @jackr3878
      @jackr3878 3 месяца назад

      @@legendaryhero-kr5pq compositor tab

  • @lekonua
    @lekonua Год назад +6

    I've been looking for a good planet tutorial for forever, and I'm so glad to finally find one that's *actually* procedural and doesn't start with "first you steal picture of a planet surface from Google images." This is absolutely fantastic.

  • @dace.digital
    @dace.digital Год назад +169

    For anyone missing Control + T shortcut , you have to enable Node Wrangler in Addons

    • @Datau03
      @Datau03 Год назад +3

      Thank you

    • @explorewithgeoff
      @explorewithgeoff Год назад +3

      Thanks for that. I thought I did have it enabled but somehow I didn't. :)

    • @romeocodm
      @romeocodm Год назад +1

      @@explorewithgeoff its cause after an update it sometimes resets the preferences

    • @kaibe5241
      @kaibe5241 Год назад

      Thank you SO MUCH! hahha

    • @TheBreezus
      @TheBreezus Год назад

      Very much appreciated.

  • @danmaster666
    @danmaster666 Год назад +58

    I loved it. But the best of all has been the fluidity of the tutorial. We NEED more tutorials like this.

  • @XCA7IBUR
    @XCA7IBUR 6 месяцев назад +38

    4:25 If you work in Blender 4.1 the Musgrave Texture got replaced by the Noise Texture

    • @CreativeAmazin
      @CreativeAmazin 4 месяца назад

      There is not height on the Noise texture

    • @qiutailai7321
      @qiutailai7321 4 месяца назад +1

      Sorry, I’m confused as isn’t Musgrave and Noise completely different Textures?

    • @VoidAspect
      @VoidAspect 4 месяца назад

      @@qiutailai7321 ruclips.net/video/2Z75X_Jg8JQ/видео.html

    • @VoidAspect
      @VoidAspect 4 месяца назад

      @@CreativeAmazin ruclips.net/video/2Z75X_Jg8JQ/видео.html

    • @Yakssha
      @Yakssha 3 месяца назад +2

      @@CreativeAmazin turn off "normalize" and then connect the node fac to base color

  • @meowyih1
    @meowyih1 Год назад +26

    For people who want create the atmosphere using the same parameter as the video, make sure to increase the UV sphere scale to 150 times. All the volume parameters need such precondition to work properly.

    • @SockManAnims
      @SockManAnims Месяц назад +1

      This comment saved me a year later.

  • @ager294
    @ager294 Год назад +11

    Most underrated blender teacher, this guy deserves more recognition

  • @brycesmith5784
    @brycesmith5784 Год назад +4

    I decided to try Blender for the first time last night, and I have to say, I'm hooked now. Your black hole tutorial is what got me interested (since I'm an aerospace engineer) and now I just can't stop

  • @JungleMU
    @JungleMU Год назад +4

    Probably the best planet tutorial out there. Super easy and extremely versatile and powerful! Subbed!

  • @kubrickguy
    @kubrickguy Год назад +6

    Total beginner. My first tutorial, I got stuck on how to resize 150? But managed to figure it out. Amazing, if I can follow this anyone can... bloody well done that man!

  • @Subcoder
    @Subcoder Год назад +1

    Dope video dude! Getting enough relevant detail without being pedantic can be tricky af, and I feel like you hit the sweet spot. Hats off to you sir. 👍👍

  • @ryanansen
    @ryanansen 8 месяцев назад +2

    Bro, I've watched like a thousand atmospheric cloud tutorials, and this one is by far the easiest approach I've seen and the results are absolutley amazing on top of that. I was about to make a video on how to make an easy shader because I was so sick of overly convoluted approaches or results that were simply sub-par, but your method blows mine out of the water.
    Thank you so much for this video! Instant subscribe from me!

    • @kwalletje99
      @kwalletje99 6 месяцев назад +1

      How did you do without musgrave texture? Because i cant find it anywhere, only noise texture. But the clouds don't generate anyways.

    • @ryanansen
      @ryanansen 6 месяцев назад

      @@kwalletje99 I used an older version of Blender, maybe 3.6 I think? The most recent versions of Blender reworked the shader nodes a bit and they combined the Musgrave into the Noise texture node. I'm not 100% sure what settings to use to achieve it using the new node, but if you're having issues, I'd recommend using an older version of Blender.
      I personally have like 6 different versions of Blender specifically for reasons such as this.

    • @kwalletje99
      @kwalletje99 6 месяцев назад

      @@ryanansen Oh wow, makes sense. I just started yesterday and I'm trying to create planets etc. But I dont understand why the devs of Blender removed it. But it should work with the noise texture because the surface did generate.

    • @ryanansen
      @ryanansen 6 месяцев назад +1

      @@kwalletje99 Yeah, it's hard to keep up with the rate of changes somtimes. But yeah, they didn't remove it, they just consolidated it into one noise node. The new noise node has Musgrave in it, I'm just not sure if there's something you need to do to enable it or not. I haven't used the new versions of Blender that much lately.

    • @kwalletje99
      @kwalletje99 6 месяцев назад +1

      @@ryanansen Allright, gonna research that. I kinda started animating in Autodesk, paid version. That was like 6 years ago at school on my video-editing training. And I worked in Cinema4D but I only downloaded templates with flashy 3D intro's for our gaming channel. But that doesn't really count, so I sort of wanted to experiment with Blender now.

  • @stengrus6486
    @stengrus6486 2 года назад +6

    Wow, i'm impressed with how good this looks, you are super underrated I truly hope your channel grows! And thx!

    • @AlaskanFX
      @AlaskanFX  2 года назад +1

      Thank you so much!

  • @peterwall7365
    @peterwall7365 Месяц назад

    One of the best Tutorials that i've seen, the way you explain it is very professional !!

  • @wayrentmusic
    @wayrentmusic 2 года назад +6

    This is the most powerful tutorial on how to create procedural planets in blender☺

  • @ACloud6576
    @ACloud6576 4 месяца назад +7

    Just adding onto what @xkalibvr2876 said "4:25 If you work in Blender 4.1 the Musgrave Texture got replaced by the Noise Texture", instead of dimension use rougness but crank it up.

    • @12k_W
      @12k_W 4 месяца назад

      thank you so much

    • @miura_vs
      @miura_vs 2 месяца назад

      Thanks. Comments like these help a lot as things change with each Blender update.

  • @HerrKlamauk
    @HerrKlamauk Месяц назад

    Thank you for this detailed, but easy to follow tutorial! It made me understand procedural planets so much better.

  • @TheCorruptedPrime
    @TheCorruptedPrime Месяц назад

    This truely awakens my love for intersteller.

  • @madof3d
    @madof3d 2 года назад +9

    Wow, the render is insane, it’s just amazing, great job 👏

  • @tasora2619
    @tasora2619 Год назад +3

    ah man this was really clear and concise! made my very first planet from this vid!

  • @awsmgmer
    @awsmgmer 5 месяцев назад

    This is actually such a good tutorial. I modified it a bit to make my sci-fi worldbuilding project's main planet, and it looks great. Thanks man!

  • @randomsaw
    @randomsaw Год назад +2

    This is the best planet tutorial I've used. Thank you.

  • @Theterrairian405
    @Theterrairian405 Месяц назад

    i literally made my first blender animation test today and this is really easy to follow

  • @voyagerfilms
    @voyagerfilms 11 месяцев назад

    this is by far the best planet tutorial I've come across. Way better than Blender Guru (he goes too fast). This is clear, concise, and easy to understand!

  • @cleverpete1
    @cleverpete1 Год назад +1

    This is by far the best blender tutorial ! You explain things so clearly

  • @uesleimenezes9489
    @uesleimenezes9489 2 года назад +9

    Cara isso é insano, eu simplesmente não sei como agradecer! Só posso clicar no botão de inscrição! Seu tutorial é perfeito!!

  • @Kamome163
    @Kamome163 2 года назад +1

    Awesome stuff

  • @michaelhearson1584
    @michaelhearson1584 4 месяца назад

    This turned out so good, you're freaking wizard!

  • @UnchartedWorlds
    @UnchartedWorlds Год назад +8

    Amazing tutorial, your voice is perfect and you explain everything so simply that it's easy to follow. I've subscribed, keep it up :) How about next tutorial for gas giant planets?

    • @AlaskanFX
      @AlaskanFX  Год назад +1

      I’ve been tinker with that idea 🪐 :)

    • @UnchartedWorlds
      @UnchartedWorlds Год назад

      @@AlaskanFX looking forward to your next videos! :) Greetings from Scandinavia

  • @petrnovy6196
    @petrnovy6196 2 года назад +4

    I am so happy that i subscribed to your chanel some time ago. Absolutely incredible work 👍

  • @golemtabak1183
    @golemtabak1183 2 месяца назад

    Amazing, now i have such a own beautiful planet - thank you!

  • @aquaworld689
    @aquaworld689 2 года назад +2

    Wow this is amazing. I littterally made a planet the other day and was not happy with my result this is perfect. Great video!

  • @paulbeeley6210
    @paulbeeley6210 2 года назад +1

    This is THE best tutorial I have found in a long time!! Thanks :-)

  • @north7289
    @north7289 Год назад

    Absolutely fantastic tutorial! super easy to follow even for someone (me) who has very little experience in blender/3d moddeling.

  • @SkyLexin
    @SkyLexin 11 месяцев назад +2

    for those who might be having problems with "mixrgb" after a few blender updates, add a mix and set it to color

  • @valerioharvey7289
    @valerioharvey7289 2 года назад +1

    dude, you deserves more subscribers. Your metode work thee best among the others!

    • @jeffreyspinner9720
      @jeffreyspinner9720 2 года назад

      There's not alot of ppl in Alaska, and the US just prohibited anyone but native americans to even move there now. I think his stuff is great too...

    • @valerioharvey7289
      @valerioharvey7289 Год назад

      @@jeffreyspinner9720 He really live in alaska? His stuff is really cool tho, just like sam krug

  • @Goliath83
    @Goliath83 Год назад

    great tutorial, seen some that just didnt explain the things they did, but you do and thats very nice :) liked it

  • @nor_ame
    @nor_ame Год назад +1

    Your tutorials are exactly what I needed. Also they're high quality and straight to the point. Instant like and subscribe from me ❤

  • @GillTony01
    @GillTony01 Год назад

    Easy following tutorial, nice job man the final piece is really cool.

  • @currentspw
    @currentspw 3 месяца назад

    Great tutorial thanks. I can't seem to get the clouds right with the noise vs. musgrave texture though

  • @Laurin335
    @Laurin335 Год назад

    Jo man saw your Black Holes tut and directly subscribed. Your tutorials are just amazing. Really Great work you deserve more attention.💪🏼💪🏼

  • @vivekr2597
    @vivekr2597 Год назад +1

    Wow! Cool tutorial. I love the world node, compositer, and the nodes you used to create a planet after creating the icosphere - this gives me lot of idea to create cool planets :)
    Thanks, and please create more tuts on planets.

    • @vivekr2597
      @vivekr2597 Год назад +1

      also, with the new update on realtime compositer - I just can't wait what you'll bring :D

    • @AlaskanFX
      @AlaskanFX  Год назад +1

      Absolutely love the real-time compositor! 🎥

  • @MilezAwxy
    @MilezAwxy Год назад

    possibly the best tutorial i've ever watched, thank you dude!

  • @TheAlamore
    @TheAlamore Год назад

    Amazing tutorial with awesome results. Great work showcasing the compositing elements in Blender! Most tutorials I've seen disregard showing the viewer their compositing workflow and instead leave it up to the viewer to found out for themselves. Damn frustrating I say, especially for a beginner. Thanks for that.

  • @clouddefender1773
    @clouddefender1773 6 месяцев назад

    Oh my god I'm going to have so much fun with this when I get off work ❤

  • @ericjeker
    @ericjeker Год назад +1

    This is awesome man! Loved it!

  • @kitti1294
    @kitti1294 Год назад +2

    Hi, I really like your tutorial videos, they helped me a lot! And I also have a question. How can I change the opacity of the haze, the musgrave texture? Because it really blur the stars.

  • @MarkBTomlinson
    @MarkBTomlinson 9 месяцев назад

    Very good tutorial, loved the double Musgrave trick I am really going to hit that one. Thanks!

  • @oscaly8718
    @oscaly8718 Год назад +1

    Amazing tutorial. I'm very new to blender but I found this so easy to follow and the result is awesome! Thanks so much!!

    • @jokybones
      @jokybones Год назад +1

      love your profile pic :D

    • @oscaly8718
      @oscaly8718 Год назад +1

      @@jokybones hey heeeeey

  • @sahilthakur3288
    @sahilthakur3288 Год назад

    The best planet tutorial out there. This tutorial easy to understand, thank you sir
    Sir one request can you make a video, how to animate this planet ,

  • @robburkett9791
    @robburkett9791 Год назад

    A great video, very well explained without making it insanely complicated. Great job, thanks so much.

  • @DanielSeacrest
    @DanielSeacrest Год назад +2

    Great tutorial! Though ive never been good with colours, so i was wondering what were some of the parameters you used for the first few planets you showcased at the start?

  • @T3NFOUR
    @T3NFOUR Год назад

    Hey dude, thank you for the tutorial, it's super useful! I was wondering, however, if there was a way to add indications of light/cities along the coastlines of each continent? I'm guessing it's got something to do with isolating the value of the coastline or the distance from the "ocean" values in the original musgrave texture but I can't seem to figure it out yet and I'm not sure where in the node tree I would have to plug that in and how. Thank you!

  • @morphykg1503
    @morphykg1503 2 года назад +1

    This is amazing. Thank you. My suggestions/questions: How would one make the atmosphere be visible in the "horizon"? Look up "earth from ISS" to see what I mean, where you see pictures of earth from just above the atmosphere showing the thin blue blanket over the planet. You can even see it in earth pictures where you're seeing the night/dark part of the earth (sometimes the blue at the edge will glow if the earth hits it on the right angle). With the renders here, the edge of the planet transitions to the dark of space without having the subtle thin glow of an atmosphere.
    Also how would one create an effect where the sun's light reflects on the ocean parts of our planet?

    • @AlaskanFX
      @AlaskanFX  2 года назад +4

      The haze/halo you see from ISS images are from the atmosphere but only because the ISS is actually really close to Earth. For a lot of space photos of Earth the extreme glow is actually a camera artifact which you can replicate with more glare in the compositor if you like or you can add another volumetric sphere around your planet with a bluish color (at least for an Earth atmosphere) and a gradient texture set to “spherical” and color ramp that to look good.
      For adding oceans you’re gonna want to use a noise texture and plug that into a color ramp set to “constant” then you can use that as a mask for both the color and roughness values via a mixRGB node 👍

    • @morphykg1503
      @morphykg1503 Год назад

      @@AlaskanFX thank you for the tips!!

  • @fearless_earther
    @fearless_earther 2 года назад

    Damn dude! Absolutely stunning!!! 🥰
    Thx for this vid, appreciate your work! 🫀
    Amazing exoplanets!

  • @nicholasp1379
    @nicholasp1379 Год назад

    2 musgraves and you have a planet - great tutorial

  • @gav1685
    @gav1685 10 месяцев назад

    This still works well, but I'm having a hard time getting the clouds to scatter and appear properly when using any sort of volume node. So I just made my own setup for the clouds, using the same general Musgrave/Noise texture for the formation. 👍

  • @STARBOUNDST
    @STARBOUNDST 8 месяцев назад

    I love your tut and used it for a planet, I was wondering if you can show how to move the camera around and make a short clip aswell?

    • @BrainStorm2-r6v
      @BrainStorm2-r6v 8 месяцев назад

      bro dont rely on o ther people. you have to do it yourself to train your talent

  • @mitcheldownham4363
    @mitcheldownham4363 Год назад

    dude insane tutorial. Great flow and easy to follow and understand
    thanks a bunchh

  • @ZeNoNThErMaL
    @ZeNoNThErMaL 14 дней назад

    This is crazy realistic! Can this be sent to UE with all the textures and everything and then be lit accordingly?

  • @SibanandaPradhan762104
    @SibanandaPradhan762104 Год назад +1

    Thanks for this tutorial, brother ❤

  • @mavokoro
    @mavokoro 2 года назад +1

    I love this tutorial so much! However I have a problem because I am fairly new and returning to blender... At 4:06 after you added the sun, your lighting on the planet has like a smooth gradient of the light curving around the planet, but on mine, it's just a bold cutoff, I'd rather have a fade of that darkness as you do? Any solutions?

    • @mavokoro
      @mavokoro 2 года назад

      Nevermind! I fixed it, All I had to do is adjust the angle of the sun, idk why this fixed it but Ig it did.

  • @itsewiz3387
    @itsewiz3387 Год назад

    Great tutorial man I just followed it step by step and and it looks great...I have a question how do we add rings around the planet...I tried using geometry node..but it didn't work

  • @zepharephic5381
    @zepharephic5381 6 месяцев назад +2

    "you're never gonna guess, a UV sphere"
    I know you were being sarcastic, but as someone new to Blender, yeah, I never would have guessed that in a million years

  • @Bioxidus85
    @Bioxidus85 Год назад

    good stuff buddy, keep up the great work!

  • @habukatu7866
    @habukatu7866 Год назад

    Absolutely great tutorial!
    The loud mouse clicks trigger me to hell tho xD

  • @alberttaruno
    @alberttaruno Год назад

    Wow... This is brilliant! Thanks for sharing!

  • @nikamednessa
    @nikamednessa 8 месяцев назад

    Very great tutorial, thanks so much!

  • @zayarniy
    @zayarniy Год назад

    Amazing lesson! Thank you very much!

  • @Mash-NL
    @Mash-NL Год назад

    Liked and subbed :) Great tutorial! Oh and if i where you i would also make a tutorial just for the stars. I think a lot of people also just search for how to make stars

  • @SynthAthena
    @SynthAthena Год назад +2

    For some reason, when I have the principled volume BSDF, both in Cycles and Eevee, it ends up being forced into a cube instead of a sphere for the planet. Any idea why/a fix?

  • @federicoinfantino1762
    @federicoinfantino1762 Год назад

    Thank you for the tutorial. I’m just starting with Blender since I would like to make these kinds of animations ( space animations), so I would like to ask you: for a beginner like me, how do you suggest to approach blender if I want to be good at space field modeling ? Maybe looking at this video and studying step by step what are the different things

  • @Selenehelion
    @Selenehelion Год назад

    this is amazing. thank you for this tutorial!

  • @vizdotlife
    @vizdotlife Год назад

    Great tutorial, thank you! I tried on Eevee instead of Cycles and it still looks great.

  • @firebird1cool798
    @firebird1cool798 Год назад +1

    I have a question. What changes can I make in the node tree to make an ocean planet/lava planet as you made an ice planet. It could be really helpful to my worldbuilding project. Anyways thanks in advance for this short but great tutorial.

    • @AlaskanFX
      @AlaskanFX  Год назад

      Thanks! For creating oceans you’ll wanna use a noise texture plugged into a color ramp node set to constant. You can then use this as a mask for the color, roughness, and bump textures (using a mix node set to color)

    • @firebird1cool798
      @firebird1cool798 Год назад

      @@AlaskanFX So do I need to create a new material for this or I will just edit the main planet material?

    • @AlaskanFX
      @AlaskanFX  Год назад

      @@firebird1cool798 no need for a new material, just mask the attributes I mentioned in the material from the video 👍

    • @firebird1cool798
      @firebird1cool798 Год назад +1

      Ty i managed to make quite a nice looking planet

    • @firebird1cool798
      @firebird1cool798 Год назад

      ​@@AlaskanFX Just one more question. How can I add city lights to my planets?

  • @linkpop99
    @linkpop99 Год назад

    thank you for this tutorial! could you maybe share in a video how you make the cinematic animations in the beginning? or if you know a good tutorial for that out there, that would be much appreciated too! :)

  • @cosmicawakenings
    @cosmicawakenings Год назад

    Amazing and brilliant tutorial, thanks, I've sub'ed and will watch more. great info!

  • @mangoseed273
    @mangoseed273 Год назад

    This is so helpful! I subscribed and made a desert planet for this 🤩🤩

  • @sekenjonathan
    @sekenjonathan Год назад

    Amazing tutorial!!!

  • @spudster0566
    @spudster0566 Год назад

    Amazing tutorial, an incredible balance between information and speed.
    I have however run into a few problems while following along, particularly with the clouds on the second sphere.
    - There is a grid pattern on larger patches of clouds, limiting what I can do with that.
    - The clouds have a darker grey, rather than the white I desire.
    Any solutions for these problems would be greatly appreciated, but other than that an extremely solid video with an awesome result.

    • @AlaskanFX
      @AlaskanFX  Год назад +1

      Thanks! The grid pattern is a result of the geometry of the sphere showing. To get rid of this you’ll wanna lower your cloud density a bit and maybe subdivide the sphere once or twice.
      To make the clouds whiter you can make sure the color of the clouds is pure white and increase the strength of the sun light (you can also slightly darken the surface of your planet to compensate for the sun intensity)

    • @spudster0566
      @spudster0566 Год назад

      Thank you

  • @peterdimitriou4686
    @peterdimitriou4686 Год назад

    I just made a planet yesterday funny how yt recommendations work. Will definitely revisit after this considering I used some dodgy image textures. lost some quality because of that!

  • @aaravranka2161
    @aaravranka2161 2 года назад

    Thank you so much. It worked and i was able to create mars. Please keep making such videos

  • @phantomgamerz69
    @phantomgamerz69 Год назад

    Thank you for this amazing tutorial

  • @Occultcg
    @Occultcg Год назад

    Very nice tutorial, thank you !

  • @cameronmichaud4077
    @cameronmichaud4077 Год назад

    This is such an awesome tutorial! I'm decently new to 3D and I was wondering, is it possible to extract a certain section of the planet (like a heightmap) to generate something like geometry for either a game level, or to use as a separate scene where you switch to a "surface" view of the planet and use that information to get a template to then add detail to that you couldn't really do at scale?

    • @domd
      @domd Год назад

      you are able to make the material into a texture yes, the process is called baking

  • @JustinEvil
    @JustinEvil Год назад

    Nice looking renders! How would you approach making a gas giant planet with cloud bands etc?

    • @AlaskanFX
      @AlaskanFX  Год назад

      If you check out my latest video I actually go over a new trick I’ve found to create realistic vortexes and fluid-looking motion in textures for gas giants. Combining that with some of the other gas giant tutorials out there will lead you to a really nice product 👍

  • @Datau03
    @Datau03 Год назад

    Thank you so much for this tutorial!

  • @superkaboose1066
    @superkaboose1066 Год назад

    bro this is so well done!!

  • @Salaar_Masud
    @Salaar_Masud Год назад

    Great stuff - very helpful indeed!

  • @TheDerHeld
    @TheDerHeld 10 месяцев назад

    EPIC tutorial, thanks

  • @metamesh1
    @metamesh1 2 года назад

    that was really cool, very simple yet very effective,!

  • @cfe.edits1
    @cfe.edits1 Год назад +1

    for anyone who can't find mixRGB, due to the update it was changed to mix color in the color tab. hth

  • @guido1362
    @guido1362 Год назад

    Brilliant thanks! But after exiting and restarting blender the sphere is just white again. Everything is fine when rendering but how can I apply the material to the sphere again so I can change colours and stuff?

    • @guido1362
      @guido1362 Год назад

      Oh whoops already figured it out, clicked the wrong viewport shading.

  • @fiveoneecho
    @fiveoneecho 2 месяца назад

    Key takeaway for my work: use the friggin' ridged multifractal noise more often! It looks fantastic in so many applications!

    • @AstroEarthly-e8e
      @AstroEarthly-e8e 2 месяца назад

      did the clouds work for you? if yes what node set up you used? im using blender 4.1

    • @fiveoneecho
      @fiveoneecho 2 месяца назад

      @@AstroEarthly-e8e everything worked for me more or less. With the newer versions of blender, some of the values on the noise nodes are different since they are no longer distinct node types. I just copied his node tree structure exactly with slightly different values for the sake of personalizing. I did this in 4.2.

    • @Utent-d3n
      @Utent-d3n Месяц назад

      ​​@@fiveoneechoyeah I needed to change some values too, but doing it for the clouds didn't work at all, Im using noise texture ass well

  • @МаксимУханкин
    @МаксимУханкин Год назад

    Wow awesome! Thank you!😍😘

  • @kspayton
    @kspayton Год назад

    awesome tutorial! thanks. :)

  • @thebluehat6814
    @thebluehat6814 Год назад

    great tutorial! tried it out and the planets turned out really good. Altough i'm having problems with the clouds, whenever I add the musgrave texture at first, they dont appear as blobs like they do in the video, but rather near-invisible dots only visible to me when cycles isnt done with the planet, it did recreate the atmospheric haze, but the clouds are still only tiny dots. At the end of the cloud part it was still just the atmospheric haze on my end, did i miss anything on the step with the planet itself possibly?

    • @AlaskanFX
      @AlaskanFX  Год назад

      Not quite sure what the exact problem could be. It might be worth it to just try the atmosphere part from scratch (and also make sure the atmosphere sphere is scaled a bit larger than the planet) and see if that works

  • @zorzimNZ
    @zorzimNZ Год назад

    At 5.02 , musgrave texture, ridged multifractal, when you say "crank up the scale" and the lighted part of the planet go wowsies for you... I get a meh looking, like before but scaled up texture. Can't figure out what's diverging...

  • @arnoldzaba6902
    @arnoldzaba6902 11 дней назад

    How can i give any shape to that procedural land ? For example replicate a really eath map but proceduraly. Is there any way to do that ? (Masking....