How to make Space Scenes in Blender 3d ➡ Make Planets Fast: Easy Workflow!

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  • Опубликовано: 19 дек 2024

Комментарии • 52

  • @LightArchitect
    @LightArchitect  Год назад +8

    Hey Everyone! In this video I share how you can create planets for space scenes in Blender 3d quickly and effectively. It involves using three steps. A planet with a texture, overlaying clouds, and adding an atmosphere with volumetrics. Finally you can composite these three layers together with glow and glare and you are good to go! Enjoy and let us know what you would like to learn next on the channel!
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  • @athaliaaltmann3330
    @athaliaaltmann3330 9 месяцев назад +1

    This tutorial made my day! Thank you

    • @LightArchitect
      @LightArchitect  9 месяцев назад

      You are welcome! Thanks for subscribing our channel!

  • @blendervfx9575
    @blendervfx9575 Год назад +3

    Great Blender tutorial!

  • @vixrobinshood
    @vixrobinshood Год назад +4

    super good and super fast, but so cohearant thank you sir, and i just got the bundle been waiting for something like that, ive wanted all those addons for so long

    • @LightArchitect
      @LightArchitect  Год назад +1

      Awesome thanks so much for the feedback! Can't wait to see what you make! Let us know what you would like to see/learn next!

    • @vixrobinshood
      @vixrobinshood Год назад

      @@LightArchitect tbh honest break downs of using addons and as well as just good quick tutorials, not to name drop but a lot of the comunity loved the one minute tuts back in the day. a slightly more 10 min tuts would be a great idea. imho

  • @jgrayphotography4208
    @jgrayphotography4208 Год назад +1

    SHADING tab master in the HOUSE!

  • @paulwebb311
    @paulwebb311 Год назад +6

    Amazing as always, and great tips with the view layers... keep forgetting to make use of those. 👍👌🔥

  • @scottlee38
    @scottlee38 Год назад +1

    Nice!
    More like these!

  • @manamedia
    @manamedia Год назад +1

    Thank you for producing this. Outstanding!

    • @LightArchitect
      @LightArchitect  Год назад +1

      Thank you for watching and the kind words!

  • @kellah5432
    @kellah5432 6 месяцев назад

    as a beginner i love you're videos thanks you so much

  • @etherlonX
    @etherlonX Год назад +1

    Mind blown 🤯

  • @jgrayphotography4208
    @jgrayphotography4208 Год назад +1

    WOW!!!! Love that intro and also background music - i know its not what i'm supposed to be watching for but HAD to comment ;)

  • @juannicolasreyesrestrepo2070
    @juannicolasreyesrestrepo2070 11 месяцев назад

    Man great tutorial, thank you so much! Hope i can a get a good comp out of my rendering program since i use nuke so i'll need to check how to render each layer different but great!

  • @danbreland3444
    @danbreland3444 10 месяцев назад

    Very awesome!

  • @HubertKnoblauch3DContentOnline
    @HubertKnoblauch3DContentOnline Год назад +1

    good!!

  • @elliejohnson2786
    @elliejohnson2786 2 месяца назад +1

    There's a lot missing in this tutorial honestly, so I'll mention what others haven't so far:
    The "Texture [LightArchitect] found online" is (likely) from "Solar System Scope"s textures page, which has 2/8k maps of most planets, including the clouds.

  • @Blobble_
    @Blobble_ 10 месяцев назад +7

    its a good tutorial but it really annoyed me when I almost finished and then you just didn't explain how to do the view layer thing. I also couldn't find where you linked it in the description. No hate, you are good at explaining.

    • @jakearama
      @jakearama 4 месяца назад

      Same I wasted my time with this video now I don’t understand how to finish it what a d-ck move

  • @MCB4K
    @MCB4K 10 месяцев назад +1

    Could you give the link for the clouds map?

  • @Camux
    @Camux 7 месяцев назад

    1:40 what did you did in there, how did you deleted that background

  • @PufferBlue
    @PufferBlue 11 дней назад

    how did you add a lens flare overlay?

  • @PrometheusPhamarus
    @PrometheusPhamarus Год назад +3

    I don´t see why the need for an HDR environment map for illuminating it all, in space there are no such things, you have one sun source only, a distan sunlight.
    If you refer to atmospheric illumination, surely that can be done within any atmosphere layer?

    • @LightArchitect
      @LightArchitect  Год назад +1

      Hmmm. I think you could create a similar effect without the environment map. In my opinion the subtle environment map provides slight variation in the lighting. As some say...imperfections are the digital realism. Just a thought.

    • @PrometheusPhamarus
      @PrometheusPhamarus Год назад

      @@LightArchitect
      I may need to test it, but if there is some level of atmosphere thickness, I doubt such environment map would have any significant impact on the earth surface, it would vanish in a haze..so to speak :)
      A very clear view on the ground, from space at close encounter and hardly and thickness in the atmosphere, then such small light changes would perhaps do the trick though.
      If it concerns atmosphere that is so thick or without any ground visible, environment is of no use since variations in atmosphere and clouds are worked out within the atmosphere layer or cloud layer...
      In real life imperfection is just reality, and it has to do with how clouds cast shadows, obscure light with variationbs based on it´s properties, and variations in the earth atmosphere and regional dust particles, as well as variations in how the earth grounds surface material is absorbing and scatter reflecting the light,

  • @AstroEarthly-e8e
    @AstroEarthly-e8e 2 месяца назад

    plaease make 2024 version on how to create volumetric atmosphere

  • @jigarthakornugar
    @jigarthakornugar Год назад +1

    👌👌👌👌👌👌👌👌👌👌👌👌👌👌👌👌👌

    • @LightArchitect
      @LightArchitect  Год назад

      Thanks so much Jigar! Hope all is going well with you!

  • @goodday7920
    @goodday7920 Месяц назад +1

    Bro, slow down... Got me rewinding like my name is Blockbuster!

    • @LightArchitect
      @LightArchitect  Месяц назад

      @@goodday7920 haha thank you for the input

  • @yesyesnonono
    @yesyesnonono Год назад +1

    Love your tutorials, I usually know 99% of what you're doing but there's always some gold nuggets in each one, plus they're the right length. One thing that hurts though (like most Blender artists) your compositing is terrible. It's fine at an amateur level but as a compositor myself I see so many great 3D scenes made and then either completely ruined at the comp phase, or just not fully realized. n

    • @LightArchitect
      @LightArchitect  Год назад +1

      Hi Yesyesnonono,
      I appreciate the feedback and the kind words. What compositing steps should I work on in your opinion? Are you a Nuke or Fusion fan? I'm a CG generalist but just got into node compositing around 2 years ago. Before it was all about AE haha. Interested in your feedback.

    • @yesyesnonono
      @yesyesnonono Год назад +2

      ​@@LightArchitect Advice? it's tough to say ... I feel like you (as are most CG-centric peeps) are missing the fundamentals of compositing. I don't mean this in a dickish way, it's just that your CG is SO impressive that it becomes noticeable that the comp is not at the same level. I can't teach you to comp in a comment, but beginner issues usually come down to black levels (for example, a CG element in the mid/BG having deeper black levels than something in the FG plate), same thing goes for defocus levels, using too much glow / lightwrap... I could go on since it's a deep subject.
      I've been a Nuke compositor on feature films for the past 15 years, prior to that I used After Effects daily on motion graphics and broadcast VFX. AE is a joke for proper compositing, and Fusion is cumbersome IMO -- mind you I haven't used it much since it was bought by Black Magic. I don't know any serious compositors who use it but I appreciate that it's free and would love it if Nuke had some competition, because the Foundry are a horrible corporation who hate artists and are determined to become the next Autodesk/Adobe.
      Anyways, looking forward to more of your tutorials.

  • @I_am_Spartacus
    @I_am_Spartacus Год назад +2

    Dude... I find these type of tutorials so annoying.. you give us this beautiful little space animation that gets me really excited, and then you don't even show us how to make it. We end up creating a static version that finishes so abruptly at the end I haven't got a clue how to get that final result. Why? Anyone can make a planet, there's over 100 tutorials on YT, but no one shows you have to make the cool animation like you presented... please redo this properly.. the animation is bloody amazing with the aurora effects :))

    • @nevanks
      @nevanks Год назад +2

      It isn't an animation tutorial. You can easily youtube how to animate. Animation isn't something specific to this. It's something that has its own set of functions that are applied to scenes. This is actually a fantastic tutorial with great explanation in a bite-sized video.

    • @I_am_Spartacus
      @I_am_Spartacus Год назад

      @@nevanks What are you dribbling on about? The teaser trailer is for an animated space scene then we get a static space tutorial, just like every other one on here....please do tell me what's actually 'fantastic' about this one that I can't learn from any other planet YT video?

    • @nevanks
      @nevanks Год назад

      @I_am_Spartacus Again, this isn't an animation tutorial. It's how to set up a scene. The video would be going off topic and have been too long. Your inability to understand the material doesn't make it bad material. It's different than other space tutorials because it's more thorough. You apparently haven't even looked at other videos because almost none do both scenes and animation. Your sour attitude is probably why you aren't comprehending the material.

    • @LightArchitect
      @LightArchitect  Год назад +1

      Hi There. I appreciate the feedback. Usually for our tutorials we do a short version and a long version for the reasons you are mentioning. Will keep this in mind in the future for our tutorials. Thanks!

    • @LightArchitect
      @LightArchitect  Год назад

      Appreciate the feedback. This is one of the main reasons we sometimes do short versions and long versions of the same tutorial. Just to offer more specifics in one versus the other. Thanks for the comment!

  • @DOCUMEDIA-COM
    @DOCUMEDIA-COM Год назад +1

    As a beginner that I am you go to fast bro... :)