Fusion does not support OpenEXR 2.0 deep data though it internally has the buffers and raymarcher built in as seen when we use volume fog. There are some tricks to achieve the same which gives fine detailed shadows but it requires a little more effort. In part 2 we cover some more features and it should be online in a day or two.
@@aman34587 Let me outline the differences between deep pixel and deep image compositing: Deep Pixel Compositing: • Works with 2D images, giving each pixel a single color and transparency value (like 50% for semi-transparent smoke). • This single value is calculated by averaging the full depth of the object. Deep Image Compositing: • Uses images that store multiple color and transparency values within each pixel, capturing details at different depths. • This means you can layer and blend elements based on their depth, making the final image look more realistic. Deep Compositing is a special format owned by Weta Digital, with some features available in Nuke software. Other tools like Fusion can achieve similar effects using Cryptomatte and Deep Pixel tools. Stay tuned for the next tutorial on Cryptomatte coming next weekend. Some advance features are outlined in part 2: Blender to Fusion | Advanced Introduction to Deep Pixel Compositing ruclips.net/video/ykOocvTdKDs/видео.html Best Shashwat
dude its amazing that i found your channel. Thanks for sharing!
Thanks for watching!
GREAT TUT BRO
Thanks
Amazing
Thanks!
Excellent video. Really superb explanations. Cant wait to see more on this topic
Thanks 😊Part 2 and Part 3 are in the making and coming soon
Good Video m8, well done :)
Thanks 😁
Wow, by far the best explanation of this topic here on RUclips! Keep up the good work and thank you so much for sharing your information with us!
Thanks, I'm glad it was helpful.
great tutorial as always and how does fusion compares to nuke in deep compositing i have seen many people saying fusion isn't good for deep?
Fusion does not support OpenEXR 2.0 deep data though it internally has the buffers and raymarcher built in as seen when we use volume fog. There are some tricks to achieve the same which gives fine detailed shadows but it requires a little more effort.
In part 2 we cover some more features and it should be online in a day or two.
Fusion doesn't have deep compositing. Deep compositing in Nuke is completely different from deep pixel in Fusion.
@@rano12321 if we displace an image plane 3d with displace node by depth map won't we get same thing as deep composting in nuke?
@@aman34587 Let me outline the differences between deep pixel and deep image compositing:
Deep Pixel Compositing:
• Works with 2D images, giving each pixel a single color and transparency value (like 50% for semi-transparent smoke).
• This single value is calculated by averaging the full depth of the object.
Deep Image Compositing:
• Uses images that store multiple color and transparency values within each pixel, capturing details at different depths.
• This means you can layer and blend elements based on their depth, making the final image look more realistic.
Deep Compositing is a special format owned by Weta Digital, with some features available in Nuke software. Other tools like Fusion can achieve similar effects using Cryptomatte and Deep Pixel tools.
Stay tuned for the next tutorial on Cryptomatte coming next weekend.
Some advance features are outlined in part 2: Blender to Fusion | Advanced Introduction to Deep Pixel Compositing
ruclips.net/video/ykOocvTdKDs/видео.html
Best Shashwat