Ya that's definitely a good one. Actually having some options for armor style when you get to a high level is nice rather than being stuck with just daedric or dragonbone.
Whenever EO6 comes out, I deeply HOPE the Racial Armours is carried over. I mean, with all the upgrades and mods on the newer PCs, X1, and PS4 (with the possible PS5), as well the Switch. They would have the Power and the Graphics and the Mem-Space for such feature. Having multiple versions of Khajiits may not ever happen within a single game (all of them being Playable, I mean), but at the very least, give me my various Armours. If I want to play as a Khajiit, I want them to wear something akin to their own culture, not just the boring same Steel-Elven-Dwarven-Orc-Daedria sets.
Ae7herium if you mean as default legion armor than I agree but if you mean for every new character or sth I disagree. I would rather see the armors like they are in ESO. Every race has its own armor in every quality so that you only need one specific material and one other to determine the style.
Skryim quest template: - I need x located at x - kill draugr - kill draugr - kill draugr - remember not to trip over draugr - obtain/kill x - thanks hero
@@papajohn5279 what eso isn't like that? Dont say it isn't because i just got off it and im about to quit playing it the game way more boring than skyrim or other elderscolls games.
@@Delt4_Cr4wfish They both have their fetch quests, but I will say some of the quests in ESO have captivated me more than many in Skyrim. For instance, there's a murder mystery on Summerset Isle called Old Wounds... look it up. It's just some side quest in there, but that story is about as screwed up as they come... Starting out on a murder mystery chasing down a serial killer who's got 17 bodies to their name... and you end up down this rabbit hole of twists. The closest thing I found in Skyrim to being this dark is maybe the murder in Windhelm, but the way the quest ends isn't particularly exciting nor revealing by comparison.
@@avidspider sure both games have there flaws, but do u get to make real choices in them, not really. Most if not all of the main story lines linger and u dont really get to deside to help that faction or not. Not to mention your actions dont really feel impactful. Sure thats in both games but thats no reason to not expect more from them.
@@Delt4_Cr4wfish agree to disagree? I think both are great in their own way, but I find multiplayer has a better opportunity for long-term gameplay for most players. If ES6 has a co-op mode, that would be awesome. And probably not gonna happen. Fingers crossed.
I agree with the dungeon part. A lot of dungeons in Skyrim were super linear, but then again, the abandoned forts in oblivion and 75% of the Aliyed ruins were quite cookie cutter dungeons as well.
The last good dungeons were found in Morrowind, when each dungeon wasn't level-scaled and had fixed loot. Those gave each dungeon it's own character even if they all looked similar, like you'd know this place had incredibly strong enemies and you'd stay clear until much later on, that other place was where you found your favorite unique armour, etc. nowadays dungeons are only good for grinding bosses and reading the lore you found inside them, if you bothered to read at all.
nah it is boring too, like i prefer doing the questlines of each gamebinstead of going to the dungeons, even morrowind, and is very sad because the developers put too much effort on them
Ya gotta admit though The unique dungeons in Oblivion are super memorable. Even the first the oblivion gate stands out because it's so unique an experience
i really liked one that was like a tower full of skeletons near to falkreath the one where the last puzzle before the boss room was a trigger that you had to pull and then you would have to sue a ward or the ethereal form shout to go through the flames just to open a room with a MAster vampire, once you killed the vamp you'd keep climbing the tower and get to fight a drought creature, it was funny how the miniboss came after the main boss, and then you'd exit the dungeon atop of the tower and you'd get a full aerial view of falkreath if you looked to your left, i thought that dungeon was epic, it was super memorable and the only one i remember tho (asides from Sarthal, but finding big blue shiny ball is ahrdly forgettable).
U should also say the creativity of your character is way more better. Changing armor in little details with shoulder armor, gualentes, boots, belts, robes, clothes that doesn't look match then change the color that make them all a matching set with just adding color
That's one of the many things i loved about eso over skyrim... No two players looked the same unless you were in a guild that took roleplay too seriously
Mike Omnic I hate the style of the dwemer ones. And there is nothing satisfying about hitting robots with a sword. The Nordic ones were annoying sometimes but at least they were super mysterious badass fantasy.
He does own a farm though but a different family lives there. Based on that you could say that lore wise he used all his money to buy the farm and couldn't afford a home of his own so he lives at the drunken huntsman. But in real world terms the devs were intending to give him a manor they just didn't have time for it.
To be fair, the fact that the Dark Brotherhood wasn't very "cult-like" was sort of... the point in Skyrim? They weren't "really" the Dark Brotherhood; they didn't uphold a lot of the same traditions, which is what frustrated Cicero in his journal. Like, it's not something they overlooked or failed to do, but a huge point about the questline - and why Astrid felt so frustrated with the player character. They threatened something she basically had to build up, since the "actual" Dark Brotherhood was killed off elsewhere in Tamriel and she had to deal with rebuilding pitiful remnants. She was basically running a group of mercenaries/assassins that had to maintain the illusion of being a "mystical, deadly, foreboding" order without the tools the Dark Brotherhood previously had (eg, the Night Mother and Listener) and when they are introduced, they threaten the order Astrid essentially recreated over who knows how many years.
Your right the cult vibe being gone was supposed to be the point. But it never felt like it mattered and even when they tried to bring it back it still didn't feel like a cult. It felt exactly the same as it was before the night mother arrived.
I think that has to do with a bigger issue that a lot of the factions as a whole feel underwhelming in Skyrim when they conclude, honestly. I wish Bethesda had something more meaningful after the main faction questline, and/or simply interactions with the other questlines - the most I can think of is that Maven acknowledges if you're in the thieves guild AND dark brotherhood (which delvin also does). Granted, none of the factions are nearly as bad as the mess that is the "bard college"... augh.
Skyrim always reminded me of that one line from Avatar: The Last Airbender. "Aang, meet the entire vilage!" Gestures to half a dozen people standing in a row. In ESO, I got lost in those cities, and the real life players give the towns a vibrancy they didn't have before.
@mtZi I love that game to bits but my god. Windhelm in there is an abomination. Riften at least looks like riften a bit, maybe riftens disabled cousin at best. Windhelm doesn't even look like windhelm. It looks like they tried a tad bit at the front of the city and gave up for the rest of it
I would also add that I prefer ESO's character creativity. In my opinion Skyrim's armor variety absolutely sucked, you always looked the same as everyone else and I felt like you couldn't break away from the barbaric nord style, even if you tried your hardest to have your own aesthetics (which is why I actually gave up playing vanilla Skyrim until I was introduced to mods). ESO was great in that you could choose an image for your character and make them unique
What I would really like to see in an RPG is realistic dungeons. I’m not talking about a normal cave dungeon but more about the ruin dungeons. As an example, most dwemer dungeons are supposed to be places they lived in but does any of them look like a place you would live in? For most of them there aren’t really any common areas or individual housings. No places to cook or store items. Of course, some of the things may have disappeared during the centuries, but almost none of the ruins I have been in looks like a place people lived in. Just a series of rooms and corridors with no real function as a place to live as far as I can see. There are some places where there are beds, chairs and tables but most of the time it seems a little out of place to have them there. Like they are just there to remind you that someone used to live there.
Ya that's a good point. None of them feel like an actual city. In Morrowind they were a lot more lived in, with beds and kitchens and all kinds of things.
Completely agree with you on the Dark Brotherhood. In Skyrim I just can't be bothered with it and usually just do the Destroying the Dark Brotherhood quest. Something that is completely unthinkable for Oblivion's DB. Then again all the factions got a downgrade to be honest. Never bother joining any of them anymore. 80 hours into my latest save I had done pretty much anything before I finally decided to actually discover the College of Winterhold. Only did that questline for the Gauldur amulet and the last Dragon Priest mask.
@@ParliamentOfOwls309 the gankers can only get you if your mitigation is low. Theyre cowardly and run if they arent certain they can win. The baggers dont really bother me. I laugh at them. They look like idiots. Most are.
The lore has been interpretation the entire time. Ever since the Dragon Break, they have never confirmed stories for true history. People just took the books at face value because of them reappearing in the games as they went on. That was passing on a fabrication of the true events, or made up all together similar to how people view the bible in real life via Noahs Ark. The books in the singleplayer Elder Scrolls has contradicted itself in games back to back, but no one noticed. Due to it being so long before, their books didn't appear since this is before it was written. People blow the lore in Elder Scrolls WAY out of proportion in consideration to what the actual devs confirm from the fan speculation. It is very very very little, and only holds credit due to consistency and player assumption.
Ikr teso just butchered the lore. Every book in skyrim was nicely written and never overextended. In teso they just completely went over the lid with lore... To the extent they literally started contradicting their own stories. And in skyrim all books complemented each other, VERY NICELY. You could follow the jist of the lore no problems. In TESO if you try to read a couple of lore books, you think to yourself, WHAT THE FUCK IS GOING ON? I just read something different about this group in a previous book, and now this? WHAT? WHAT IS GOING ON WITH THE LORE>> Is there a start or an end to it? Or has it entangled itself in a web of confusion? Seriously what is happening to the lore in this game? I don't see any start or end, you just see a lot of loose ends to all the stories which are not tied together nicely. Many lore books just look random and make no sense at all, or even worth the time to read. You feel like a fool reading a stupid random book about someone whom you haven't even met in the game. And this happens with a LOT of lore books, you come to the point giving no shit about the lore since it overextended into a lot of different threads you tend to forget each and every twist the game is trying to create with the lore books. Doing too much, in simple words.
apologies if i'm mistaken, but didn't skyrim itself change plenty of crap? argonian and kahjiit models were changed for one. just about all of skyrim was shrunk down resulting in many towns and cities being a lot smaller than they should have been, not to mention there's not even any signs of the oblivion crisis anywhere despite the fact it supposedly happened all over tamriel. then there's also nord culture and religion which was changed to better match the pantheon everyone else was already familiar with. eso is just as consistent as the other games, people just conviniently forget that fact though simply cus it's set in the past. as a few other people have mentioned, books are some of the few sources available to us, which realistically aren't that reliable. one point that i see brought up a lot is cyrodil and how it was changed from a being jungle to how it is in oblivion, but here's the thing, unless you were there to see it, you can't confirm it. eso takes place at a point in which history wasn't very clearly established to begin with, any "changes" present are there because they cover information we previously lacked, which we filled in with various books which are again, unreliable. another point worthy of bringing up is a comparison to our own world, there exist plenty of landmarks and individual that straight up don't exist but were previously believed to be fact. one good example of this is the Arthurian legends, which are still believed in areas to this day. an even more extreme example is Jesus, which a lot of historians (both atheist and religious) have gone out of their way to disprove the existence of, though their own influence has remained rather small. what's my point in all this? well... out of everything in elder scrolls lore, the only things we can truly believe is what we see firsthand. not what is told to us, and certainly not what we read. yes there are contradictions to the lore in eso, but eso is set in a point full of uncertain information, as such not all of your own evidence is acurate and just a bonus point: dragon break legitimately throws any sense of a timeline, history, and lore out of balance. and this has been around for a while now
TraceguyRune its kinda like vanilla wow. It allows players to make bad builds. With all those weapon and armor and ... skills ,classes can blend together and that might be overwhelming for new players. But you’ll figure it out
@PaRaDoX 0120 "I had never even played an MMO before". That's probably why. I've played quite a few during my days as a teenager. ESO is nothing like an MMO to me.
@@TraceguyRune That's the way MMO RPGs are supposed to be. They have a big learning curve. These types of games ARE NOT for people with small amounts of time!
One thing Skyrim did better then ESO, No lag... As someone from Australia even with a VPN tunneler ESO is unplayable; in fact most MMOs are, which sucks.. Makes me sad when I see all the new MMO's that are coming out this year and know that they all will be unplayable at 300ms +
The dark brotherhood quests for ESO also had you more attached to the characters. I cared about them 1000 times more then any of the others in skyirm besides CIcero. The only downside is if you are a Vampire, the blade of woe button and the feed button are the same and sometimes that can be a bit...annoying.
What I really love is one of the things you mentioned: the races are much more unique. You can tell what race a character is just by looking at, or in some cases even listening to them. In Skyrim I often didn't realize a character was a mer rather than a human for ages, this was especially true for Bosmer. I wouldn't have known Malborn was Bosmer if Delphine hadn't told me. But in ESO, I could take one look at a Bosmer and know. You can also usually tell where a character is from by their accent. True, there are only a few voicetypes per race but at least they're per race rather than every single character pulls from a tiny voicetype pool.
Bethesda: Let's make a game that has an awesome nature, big cities, dragons, monsters. Also Bethesda: And let's make the player spend 90% of playtime underground in dungeons that look the same.
What I love about eso is that you don't really need to craft any weapons or armors, you can basically get good weapons/armors from dungeons, trials or even from random mobs you can kill in the open world. Plus most of the good gear aren't even crafted but found in the world.
Ikr? ESO is basically the only Elder Scrolls game where there character models are actually good. The one game where your character can actually look handsome/beautiful without the need for mods.
I think one thing that ESO did better irt dungeons was having each dungeon have its own story, with more than one group trying to do things there, yknow? Like, it’s never just “random cave #546467,” it’s got people trying to achieve something, or looking for something, etc. No dungeon/delve in ESO feels random, it feels lived in. Skyrim did that a bit with some of its main quest dungeons (Bleak Falls Barrow and Alftand remain my fave dungeons in the game to this day) but most dungeons in Skyrim seemed...unexplained, I guess.
while I'm not completely done with Skyrim yet, I honestly have so far found the ESO NPCs to be FAR more memorable than the NPCs from Skyrim. plus I personally much prefer how combat works in ESO as well
I preordered eso and I was super excited for it then I played it for two months and haven’t touched it since because I got so bored with it, is it better now? Should I go back to it?
The game is said to have greatly improved over the years. I personally bought it in mid-2016, and played it well into late-2017 -- until the game became too big for my computer to handle.
what ruined it straight away for me was going to the first blacksmith and having to search for him for 5 minutes because he's surrounded by 30 other players. Safe to say my immersion was destroyed lol.
I like that even though we all have gripes with bethesda, we all agree Elder Scrolls is an incredible series. They need to always allow the community to mod their single players.
Im glad you didn't shame ESO in this comparison because its an MMO like a lot of people do, I also like how you still play it on your own even though you are missing out on a lot of cool things the game has to offer (trials and 4 man dungeons for eg), plus or vid was very well executed, keep up the good work,
0:55 Skyrim is a very Viking Nordic game, it'd be much more likely to reward a berserker than an assassin. With that being said, the most try hard build is a stealth archer.
You can bravely feel like a hero instead of being scared from that 1 enemy, that you know, that it can kill you pretty fast, and always staying in the city like a...normal citizen.
Aw another 12 year old here to shit on everything that isn’t Skyrim Just go back to ur crib and better hold that picture of Todd Howard tight, I’m sure he’s more like ur actual family than ur own parents
I would also argue that ESO does quest stories and npc characterization better than Skyrim. Sure, ESO does have it's fair share of generic quests like any Elder Scrolls game, but very often you come across an awesome unique quest with an interesting npc(s). But not just that. Some npc's reappear later on in other zones. I always find it fun to talk to them and hear what they have been up to since last I saw them. Skyrim on the other hand, has a bare minimum of returning characters in other stories. Most npc's stay put in the area they orignally are from, which kills the exitement for me a bit.
Not sure how anyone can dis ESO. Its friggin amazing! Plus the fact that it is an MMO, it will always be a work in progress that will never end. Have not even started Summerset yet. Super excited!
Well, I couldn't get into it for the longest time, but recently I decided to give it a try again and I'm really enjoying it now. I think the problem before is that I was thinking of it as 'Skyrim with other people' instead of 'an MMO with TES lore', now I can enjoy it for it's own merits instead of disliking it because it doesn't feel like the singleplayer games.
Although, of course I do really like the single-player ES, I am totally enthralled with ESO. I can't put it down. I installed addons that indicate all of the locations and quests in each region, so now I spend hours, running to each one to explore and complete the quests wherever I go. I'm totally addicted.
The races are also very pleasing to look at and more customizable which we need. Fallout 4 was reaching there so the next TES chapter is certainly promising
Mohd Alfk but I have friends who like to play the game with me... and payed over 100$ on that game for the dlcs. wait! I have a solution to mmos just have an option to make other rando people to be invisible!
orionsgaming999 that’s actually a really good idea Now fat people who buy every upgrade as soon as they buy the game can’t keep trolling us while eating a triple whopper with extra mustard
I actually really liked the more thuggy vibes of the Dark Brotherhood in Skyrim. I liked meeting a noble on the road, and swinging a greatsword at him. When being sneaky is a necessity. the quests mostly boil down to either stab or snipe them. For me the crux of a good DB quest is options. Of all the great quests in the DB, they all have countless ways to kill your target(s). Take Whodunit? for example. They're so many ways to complete the quest, such as convincing guests to kill the others Same story with Bound until Death. You can drop a grotesque on their heads. Sure, there's still the classic stuff like frenzy spells, etc, but environmental assets make every single quest feel unique, and I wouldn't call a lil extra freedom in killing them a bad thing.
Paddy O'Prey I’ve heard plenty of people say when’s Skyrim 2 coming out or people who don’t understand that’s it’s an elder scrolls game. So I apologize for my stupidity and recede into the depths of Apocrypha
I love ESO's character creation and NPC designs more than Skyrim. I always hated how the Elfs looked in Skyrim, and it was so hard to make a decent looking elf. In ESO it's sooo much better and has a wide range of options when designing the character you want. My wood elf actually looks really attractive for once. I also love the cultural and racial difference between the races when it comes to armor, weapons, and so on - it does a lot for being able to roleplay as whatever you want to be. they also just added a lot more into the different races giving them all unique items and personalities. I hope in Elder Scrolls 6 they have a similar character creation (and NPC design) as ESO and just further approve it.
I believe the character creation and levelling up system in Online is much better in comparison to Skyrim. Bethesda Game Studios should take notes from Zenimax, bring back the classes BGS!!
Mel'khar true, outside of race specific perks(that barely came Into play) there was no major difference in regards to who you played, in ESO everything can be bought into question when race comes into it, not a Breton? Well fuck your magic skills bro 😂👍🏻
Skyrim has become a semi chameleon with mods. It can become anything within the scope of mods but it also gives you the ability that I haven't seen in ANY GAME, it gives you the ability to build your own experience in depth. ITs like RPG Maker 2011. You can change all npc appearances, fighting styles, weapons and drop rates, perk tress, enemy types , spawn rates, dialogue, etc. You NAME IT. I think this unseen consumer control is why the game lasts so long. You build a game and play through it, deconstruct it, build a different one and play through it and get a different experience! Its awesome. If you have skyrim with mods and you aren't having fun its YOUR FAULT. skyrim with mods is such a contender that Bethesda SHUT DOWN skyrim multiplayer projects because if people could play skyrim with mods ONLINE, I can't see people playing ESO *shrugs
"The dungeons aren't as repetitive or as essential to the game." /Laughs in Endgame content I mean sure, you don't have to slaughter God knows how many Draugr to get a part of a dragon shout, but collecting skyshards gets just as boring...
ESO has emotes commands, which is great for role-play! Yesterday I finished a quest and the ending was super sad so I just took a moment to process it while my character cried xD
Faboys will just dislike this video because you said ANYTHING negative about Skyrim but these are some seriously strong points.. I REALLY resonate with the first one about the Dark Brotherhood.. In Oblivion I could recall so many of the contracts because they all had unique ways of completing the task with memorable NPC's. I never forget the time I went to the house party and had to kill off each guest one by one before they figured out that I was the murderer. Or the time I incapacitated a guy with a special poison to help him fake his own death so his debt collectors would never look for him again. Or the time I had to use my sneak skills to stealthily crawl into that guys attic in Bruma, wait up there, then when he sat below the mounted head on his wall I would undo the mounts fastenings so that it would fall on him and crush his head in. Seriously.. Skyrim dumbed down SOOOOOOOOOO much, and it REALLY shows with how the guilds work. The guilds in Skyrim to me are mostly laughable.. DONT EVEN GET ME STARTED ON THE MAGES COLLEGE.. Facepalm Without mods I can't imagine i'd even ever touch Skyrim again past my first couple of playthroughs. The worst part about it.. With the way Bethesda has been acting lately I don't see anything getting better... We shall all see though in time.
World of warcraft (2006) was the first MMO i ever played, and became the standard for me. And many if not most MMO's are very disorienting to me because of this. I really enjoy ESO from time to time, but its nonetheless, difficult for me to grasp and understand. Especially levelling and the item stats. The item states are so high it actually confuses me lol. But i will never forget the time i led an army of players of the Ebonheart pact in Cyrodil at level 12. Commanding and directing them on a fucking crusade that culminated in the destruction of the Dominion and the pushback of the covenant. (Even so far as to have a few players switch to covenant alts and organize a tenuous team up against the dominion.) Best night on an MMO ive ever had. Also, in the early days i was like a Jute drug dealer cuz resource spawns were broken as fuck xD
I agree with you so much, I hate having to do bleak falls barrow each time I want to play the main story and what's even worse is the Dwemer Ruins. It's pure hell navigating those damn things. I always get so hopelessly lost I start using tcl to find the exit but half the time that makes things worse. Barrows aren't that bad because they're pretty linear but they still just get to me.
I like both quite a bit, and there's a few other things I like in ESO over Skyrim as well: 1) The different body shapes and heights in character creation, as well as head adornments and body markings 2) Food being a passive buff, and so being a lot more useful in game - plus its a bit more immersive eating a meal every couple hours instead of stuff like "eating 80 cheese wheels in combat" 3) Having light, medium, and heavy armors again *plus* having unique styles for each race is absolutely amazing 4) More voice actors, and in a similar vein, the cities being larger, open to the world, and feeling more populated 5) I generally like how NPCs look, and the general animations seem a lot better (related to this, most of the class abilities look fantastic as well) One of things I'm not a huge fan of in ESO though, ironically, has to do with the MMO part: the classes. I kinda miss being able to mix playstyles and themes, and having a bit more freedom rather than being locked into a set of class skills - though I appreciate that every class can any weapon and can be played as tank, support, or dps (to varying degrees of effectiveness). And the various world/guild skill lines do add some more customization which is nice. It's kind of a gray area for me, and just personal preference here really.
@Schizoid Definitely one of the more lazy criticisms I've encountered. My goal was always to make as much gold as possible, so I figured I'd make jewelry because it's more valuable, and less heavy. I then found it was the way to train due to the experience output. Makes me wonder how long the OP spent actually smithing.
Oh man the dark brotherhood gives me feels of replaying the party mission in oblivion over and over again. The gun of killing people 1 by 1 and turning them against eatchother was so fun.
Don't get mad at me, but multi it's a good and bad thing, yeah, you can do a lot of things with friends,etc. But also it opens the gates to the hackers, trolls and all that tide of disgusting things, not to mention the people who buy crowns to get everything and be the perfect character in the game. For me, TES saga should be always a Single Player game (same for Fallout), also, the combat in ESO is really lame (Skyrim combat it's not perfect, but is by far better.) Also, Skyrim has the option to put mods(some of them are really awesome btw), ESO have some addons, but it's not the same.
tbf you the only thing you can buy with crowns are experience booster, cosmetics, DLC and if you open crown crates your probably going to get a ton of poisons and potions. But its not really p2w except for maybe the few xp boosters you can actually pay for, but you can get your own boosts ingame via scrolls from leveling up or even making\buying potions. Almost every game that has multiplayer will somehow have a couple of bad apples like scammers, trolls or whatever but it's an MMO. It seems stupid for someone to keep a game singleplayer so that the game won't have these kinds of people. My only gripe with ESO is a ton of things are behind DLC and there only being NA and EU servers but otherwise I think it's a spot on game tho. It's an MMO mainly and it's an entirely different kind of game from the other TES games for sure but we forget it's an MMORPG first then an typical elder scrolls. But you do have a point with the add ons since Skyrim has a lot of options. But it's pretty a subjective topic about which game has a better combat system since again - they're different genre's of games. However it all boils down to whether or not you like MMos since ESO has the typical ability bar that you see in most MMOs and Skyrim follows a similiar combat system to single player ones. Otherwise I get your points in that you prefer a more customizable world and prefer playing alone to avoid toxic people. Only part I don't get is "making the perfect character" unless you only mean cosmetics. It's important to understand that these are both completely different kinds of games. Don't go in thinking it's "Skyrim Online." I hope that at one point people will stop heavily comparing the game to Skyrim because they're just both so different with eachother.
it's an ONLINE game so obviously you need internet. They still have membership but it's optional and comes with a couple of perks and access to all DLC. But you don't need to have subscription just to pay. Just the base game.
Skyrim has become a semi chameleon with mods. It can become anything within the scope of mods but it also gives you the ability that I haven't seen in ANY GAME. ITs like RPG Maker 2011. You can change all npc appearances, fighting styles, weapons and drop rates, perk tress, enemy types , spawn rates, dialogue, etc. You NAME IT. I think this unseen consumer control is why the game lasts so long. You build a game and play through it, deconstruct it, build a different one and play through it and get a different experience! Its awesome. If you have skyrim with mods and you aren't having fun its YOUR FAULT. skyrim with mods is such a contender that Bethesda SHUT DOWN skyrim multiplayer projects because if people could play skyrim with mods ONLINE, I can't see people playing ESO *shrugs
Great video. I agreed with all of your points. When I finally got around to joining the Dark Brotherhood in ESO, I realized I had missed out on a fun part of the game.
That's why WE are all waiting for Elder Scrolls VI or a Skyrim remake. But i really want a remake and i hope bethesda really realize these mistakes. Thanks for the awesome video!
the controls are mapped out for controller users much better in skyrim. the ui font sizes are better in skyrim. i'm not blind. but damn the lettering is small in eso. and you can only adjust it to a slightly bigger font. but it's never enough.. i also don't like forced multiplayer. yeah i'm gonna wait till every dlc for eso is dirt cheap before i buy it. because there are so many limitations to how they designed the game, that it's not worth more money.
It seems difficult to compare the two, because one is offline and the other online. TESO is always updated in other words, where I think the faults of Skyrim were planned to a point, i.e. Creation Kit release. Not to say they couldn't release more DLC packages. Great sum up though!
I REALLY love how much better the characters look, how much the races now are so different from one another (ESPECIALLY THE BOSMER LOOK HOW TINY THEY ARE AAAA), how much the character creator allows compared to skyrim and regarding gameplay i love how many quests there are, way more, all detailed and cared for, no dull moments in ESO.
Finally another vid of my favourite series. Personally my favourite thing is the character creation, i can finally make a scrawny little elf or a fat orc, instead of having to look at the same body type every person has in skyrim, not to mention the face shape triangle. That and the fact that you can make a character and see what they look like if they were a different race! That's just amazeballs!
Another cool thing about the armor is you don't HAVE to stick to your race's armor type. You could be a high elf wearing heavy orc armor or a Nord wearing a robe if you really want to. And there's so many types of styles like the racial styles (orc, Khajiit ect., the faction styles (DB, AD, EP, DC, ect.) And even a daedra style
For me ? THE ENTIRE CONTINENT. Wanna go to daggerfall, morrowind, Skyrim, cyrodiil, elsweyr or summerset ? YOU CAN. Next in line is definetly the armor styles. I fucking love being able to dress up as a dwemer boy. QUESTS. I love em.
Todd Howard broke my heart lol i heard him say in an interview that they build a multiplayer mode for every game they make for testing and whatnot. all ive ever wanted is multiplayer in basically every bethesda game. whyyy Todd whyyy
THE RACIAL ARMOURS! The Cultural differences in the Armours!!!!!
Ya that's definitely a good one. Actually having some options for armor style when you get to a high level is nice rather than being stuck with just daedric or dragonbone.
Whenever EO6 comes out, I deeply HOPE the Racial Armours is carried over. I mean, with all the upgrades and mods on the newer PCs, X1, and PS4 (with the possible PS5), as well the Switch. They would have the Power and the Graphics and the Mem-Space for such feature. Having multiple versions of Khajiits may not ever happen within a single game (all of them being Playable, I mean), but at the very least, give me my various Armours. If I want to play as a Khajiit, I want them to wear something akin to their own culture, not just the boring same Steel-Elven-Dwarven-Orc-Daedria sets.
Patrick Horton ESO Imperial armor needs to be the default from now on, it looks way too good.
Yea the Weapon and Armor styles are one of the best things it also makes the crafting a lot better
Ae7herium if you mean as default legion armor than I agree but if you mean for every new character or sth I disagree. I would rather see the armors like they are in ESO. Every race has its own armor in every quality so that you only need one specific material and one other to determine the style.
Skryim quest template:
- I need x located at x
- kill draugr
- kill draugr
- kill draugr
- remember not to trip over draugr
- obtain/kill x
- thanks hero
Exactly. I absolutely love Skyrim for it's freedom, but in reality.. You don't exactly have much freedom. Large map but teeny tiny repetitive quests.
@@papajohn5279 what eso isn't like that? Dont say it isn't because i just got off it and im about to quit playing it the game way more boring than skyrim or other elderscolls games.
@@Delt4_Cr4wfish They both have their fetch quests, but I will say some of the quests in ESO have captivated me more than many in Skyrim. For instance, there's a murder mystery on Summerset Isle called Old Wounds... look it up. It's just some side quest in there, but that story is about as screwed up as they come... Starting out on a murder mystery chasing down a serial killer who's got 17 bodies to their name... and you end up down this rabbit hole of twists. The closest thing I found in Skyrim to being this dark is maybe the murder in Windhelm, but the way the quest ends isn't particularly exciting nor revealing by comparison.
@@avidspider sure both games have there flaws, but do u get to make real choices in them, not really. Most if not all of the main story lines linger and u dont really get to deside to help that faction or not. Not to mention your actions dont really feel impactful. Sure thats in both games but thats no reason to not expect more from them.
@@Delt4_Cr4wfish agree to disagree? I think both are great in their own way, but I find multiplayer has a better opportunity for long-term gameplay for most players. If ES6 has a co-op mode, that would be awesome. And probably not gonna happen. Fingers crossed.
I agree with the dungeon part. A lot of dungeons in Skyrim were super linear, but then again, the abandoned forts in oblivion and 75% of the Aliyed ruins were quite cookie cutter dungeons as well.
Mig Don't be talking shit about my Ayleid ruins boii.
The last good dungeons were found in Morrowind, when each dungeon wasn't level-scaled and had fixed loot. Those gave each dungeon it's own character even if they all looked similar, like you'd know this place had incredibly strong enemies and you'd stay clear until much later on, that other place was where you found your favorite unique armour, etc. nowadays dungeons are only good for grinding bosses and reading the lore you found inside them, if you bothered to read at all.
nah it is boring too, like i prefer doing the questlines of each gamebinstead of going to the dungeons, even morrowind, and is very sad because the developers put too much effort on them
Ya gotta admit though
The unique dungeons in Oblivion are super memorable.
Even the first the oblivion gate stands out because it's so unique an experience
i really liked one that was like a tower full of skeletons near to falkreath the one where the last puzzle before the boss room was a trigger that you had to pull and then you would have to sue a ward or the ethereal form shout to go through the flames just to open a room with a MAster vampire, once you killed the vamp you'd keep climbing the tower and get to fight a drought creature, it was funny how the miniboss came after the main boss, and then you'd exit the dungeon atop of the tower and you'd get a full aerial view of falkreath if you looked to your left, i thought that dungeon was epic, it was super memorable and the only one i remember tho (asides from Sarthal, but finding big blue shiny ball is ahrdly forgettable).
U should also say the creativity of your character is way more better. Changing armor in little details with shoulder armor, gualentes, boots, belts, robes, clothes that doesn't look match then change the color that make them all a matching set with just adding color
Ya that's definitely true.
Morrowind
That´s true. You can make almost every Armor parts fit by recolouring it.
That's one of the many things i loved about eso over skyrim... No two players looked the same unless you were in a guild that took roleplay too seriously
Someone finally said it. Dungeons get soooo annoying. Especially the Dwemer ones.
Ya the dwemer ones are definitely the worst.
And they look shitty.
Dakota Fawson well it's good to see that I'm not the only one put a bit off by the dwemer dungeons
Just can't put my finger on why Nordic dungeons are better
Mike Omnic I hate the style of the dwemer ones. And there is nothing satisfying about hitting robots with a sword. The Nordic ones were annoying sometimes but at least they were super mysterious badass fantasy.
Erm... Nazeem DOES has a house. His wife lives there. But Nazeem doesn't. Think about it... :P
No he lives there as well. He sleeps in it with her.
He does own a farm though but a different family lives there. Based on that you could say that lore wise he used all his money to buy the farm and couldn't afford a home of his own so he lives at the drunken huntsman. But in real world terms the devs were intending to give him a manor they just didn't have time for it.
The Cantina Well technically he has a house. It's in the game files but for whatever reason devs decided to cut it.
"You're sleeping on the couch!!!" of Skyrim
I always kill Nazeem :3
To be fair, the fact that the Dark Brotherhood wasn't very "cult-like" was sort of... the point in Skyrim? They weren't "really" the Dark Brotherhood; they didn't uphold a lot of the same traditions, which is what frustrated Cicero in his journal. Like, it's not something they overlooked or failed to do, but a huge point about the questline - and why Astrid felt so frustrated with the player character.
They threatened something she basically had to build up, since the "actual" Dark Brotherhood was killed off elsewhere in Tamriel and she had to deal with rebuilding pitiful remnants. She was basically running a group of mercenaries/assassins that had to maintain the illusion of being a "mystical, deadly, foreboding" order without the tools the Dark Brotherhood previously had (eg, the Night Mother and Listener) and when they are introduced, they threaten the order Astrid essentially recreated over who knows how many years.
Your right the cult vibe being gone was supposed to be the point. But it never felt like it mattered and even when they tried to bring it back it still didn't feel like a cult. It felt exactly the same as it was before the night mother arrived.
I think that has to do with a bigger issue that a lot of the factions as a whole feel underwhelming in Skyrim when they conclude, honestly. I wish Bethesda had something more meaningful after the main faction questline, and/or simply interactions with the other questlines - the most I can think of is that Maven acknowledges if you're in the thieves guild AND dark brotherhood (which delvin also does).
Granted, none of the factions are nearly as bad as the mess that is the "bard college"... augh.
If the "point" creates an objectively inferior questline, then that shouldn't be the point to begin with.
Guess I'll Die...
Erin a
Before even watching, Bards better be on this list. The bards in ESO actually have good voices and many songs
Irrapture x - where in ESO could I find a bard?
"Red mountain, red mountain"
ESO really has such good bard songs tho. "Red Diamond, Red Diamond, the heart and soul of Man...'
From Daedra Save us is literally my favorite video game song ever
My favorites are the one about Ayrenn and the one about Molag Bal being a prick
Beef jerky got nothing on sweetrolls, simple as.
What, did somebody steal your jerky?
OYFUM!
No u
Holy shit its the real mama loving irish
Danm autocorrect is annoying m ai q
I thought I was the only one who doesn't like Elder Scrolls dungeons
nickkingofearth oh you are here.
(That said) Oh but... but... the dungeons! Haha the only one that I roll my eyes are the dwarfs ones.
ArthurHLI I don’t love any of them lol. I like looking at the open sky 🌅
nickkingofearth Dungeons are horrible. The only good part about them is finally getting to the exit
Yeah same. I mean, I don't absolutely hate dungeons. Buuuut, if I have a choice not to go in them? I probably won't.
Same I thought I was alone in not liking dungeons
I'm with you, enough boring repetitive dungeons in elder scrolls
Welp Looks like the modders have to fix this problem chop chop!
#6 - TESO has no Falmer
Virgin Falmer < Chad Horned Bosmer
But they could always add them in an expansion..
But the rumor says ESO would add the snow elf race as npc, better than goblin-like falmer
Maybe when new zones are added
I really hate falmer
ESO actually does work in a solo environment as well as multiplayer. I'm just getting into the game but it really is great so far
Cities were better in eso.
Skyrim always reminded me of that one line from Avatar: The Last Airbender.
"Aang, meet the entire vilage!"
Gestures to half a dozen people standing in a row.
In ESO, I got lost in those cities, and the real life players give the towns a vibrancy they didn't have before.
They really made mist of the major Cities pretty unique and also big compared to Skyrim.
@mtZi riften is fine in my book. Windhelm is what I have an issue with in ESO.
@mtZi I love that game to bits but my god. Windhelm in there is an abomination. Riften at least looks like riften a bit, maybe riftens disabled cousin at best. Windhelm doesn't even look like windhelm. It looks like they tried a tad bit at the front of the city and gave up for the rest of it
@@Nyct0_ it represent lore windhelm better actually and I like eso design better imo.
I would also add that I prefer ESO's character creativity. In my opinion Skyrim's armor variety absolutely sucked, you always looked the same as everyone else and I felt like you couldn't break away from the barbaric nord style, even if you tried your hardest to have your own aesthetics (which is why I actually gave up playing vanilla Skyrim until I was introduced to mods). ESO was great in that you could choose an image for your character and make them unique
especially now when they added "transmogging" you can change your appearance easily. love it.
I liked how big cities in eso were, they felt lived in and real, they did an amazing job with the world itself in eso
Oblivion's dungeons are even worse.
Ya they are. Fortunately they aren't used as often. But still way too much.
One thing that makes skyrim better is you can pick stuff up like bowls and put it on people's heads LOL!
AC1476 i forgot oblivion's dungeons, maybe because they were so bad they weren't memorable
Out Of Hell you DO realize you could pick stuff up in oblivion too right?
and oblivion gates aswell
What I would really like to see in an RPG is realistic dungeons. I’m not talking about a normal cave dungeon but more about the ruin dungeons.
As an example, most dwemer dungeons are supposed to be places they lived in but does any of them look like a place you would live in?
For most of them there aren’t really any common areas or individual housings. No places to cook or store items. Of course, some of the things may have disappeared during the centuries, but almost none of the ruins I have been in looks like a place people lived in. Just a series of rooms and corridors with no real function as a place to live as far as I can see.
There are some places where there are beds, chairs and tables but most of the time it seems a little out of place to have them there. Like they are just there to remind you that someone used to live there.
Ya that's a good point. None of them feel like an actual city. In Morrowind they were a lot more lived in, with beds and kitchens and all kinds of things.
Completely agree with you on the Dark Brotherhood. In Skyrim I just can't be bothered with it and usually just do the Destroying the Dark Brotherhood quest. Something that is completely unthinkable for Oblivion's DB. Then again all the factions got a downgrade to be honest. Never bother joining any of them anymore. 80 hours into my latest save I had done pretty much anything before I finally decided to actually discover the College of Winterhold. Only did that questline for the Gauldur amulet and the last Dragon Priest mask.
Acalycal I never played the elder scrolls except the skyrim and when I heard the dark brotherhood I liked it vibe!
ESO is before Skyrim... so... I would understand how and why DB is better... Because they were at their golden age?
"I just stick to the single player experience"
Translation
"PvP is scary and full of t-baggin psychopaths"
I've had more issues with gankers than tea-bagging, but I'm with you on the psychopath part.
@@ParliamentOfOwls309 the gankers can only get you if your mitigation is low. Theyre cowardly and run if they arent certain they can win. The baggers dont really bother me. I laugh at them. They look like idiots. Most are.
Translation
"I like to use the strawman fallacy"
Oh gosh I've been waiting for this. Now I have to wait for 5 things Skyrim did better than TESO
1. Not destroying 20 years of lore.
The lore has been interpretation the entire time.
Ever since the Dragon Break, they have never confirmed stories for true history.
People just took the books at face value because of them reappearing in the games as they went on.
That was passing on a fabrication of the true events, or made up all together similar to how people view the bible in real life via Noahs Ark.
The books in the singleplayer Elder Scrolls has contradicted itself in games back to back, but no one noticed.
Due to it being so long before, their books didn't appear since this is before it was written.
People blow the lore in Elder Scrolls WAY out of proportion in consideration to what the actual devs confirm from the fan speculation. It is very very very little, and only holds credit due to consistency and player assumption.
Ikr teso just butchered the lore. Every book in skyrim was nicely written and never overextended. In teso they just completely went over the lid with lore... To the extent they literally started contradicting their own stories. And in skyrim all books complemented each other, VERY NICELY. You could follow the jist of the lore no problems. In TESO if you try to read a couple of lore books, you think to yourself, WHAT THE FUCK IS GOING ON? I just read something different about this group in a previous book, and now this? WHAT? WHAT IS GOING ON WITH THE LORE>> Is there a start or an end to it? Or has it entangled itself in a web of confusion? Seriously what is happening to the lore in this game? I don't see any start or end, you just see a lot of loose ends to all the stories which are not tied together nicely. Many lore books just look random and make no sense at all, or even worth the time to read. You feel like a fool reading a stupid random book about someone whom you haven't even met in the game. And this happens with a LOT of lore books, you come to the point giving no shit about the lore since it overextended into a lot of different threads you tend to forget each and every twist the game is trying to create with the lore books. Doing too much, in simple words.
Star Trout Dont you mean 50000000 things Skyrim does better than ESO
Ahnassi
apologies if i'm mistaken, but didn't skyrim itself change plenty of crap?
argonian and kahjiit models were changed for one. just about all of skyrim was shrunk down resulting in many towns and cities being a lot smaller than they should have been, not to mention there's not even any signs of the oblivion crisis anywhere despite the fact it supposedly happened all over tamriel. then there's also nord culture and religion which was changed to better match the pantheon everyone else was already familiar with.
eso is just as consistent as the other games, people just conviniently forget that fact though simply cus it's set in the past.
as a few other people have mentioned, books are some of the few sources available to us, which realistically aren't that reliable. one point that i see brought up a lot is cyrodil and how it was changed from a being jungle to how it is in oblivion, but here's the thing, unless you were there to see it, you can't confirm it.
eso takes place at a point in which history wasn't very clearly established to begin with, any "changes" present are there because they cover information we previously lacked, which we filled in with various books which are again, unreliable.
another point worthy of bringing up is a comparison to our own world, there exist plenty of landmarks and individual that straight up don't exist but were previously believed to be fact. one good example of this is the Arthurian legends, which are still believed in areas to this day. an even more extreme example is Jesus, which a lot of historians (both atheist and religious) have gone out of their way to disprove the existence of, though their own influence has remained rather small.
what's my point in all this? well... out of everything in elder scrolls lore, the only things we can truly believe is what we see firsthand. not what is told to us, and certainly not what we read. yes there are contradictions to the lore in eso, but eso is set in a point full of uncertain information, as such not all of your own evidence is acurate
and just a bonus point: dragon break legitimately throws any sense of a timeline, history, and lore out of balance. and this has been around for a while now
ESO is so freaking good. It's the only game I've been playing for the last year or so.
Poor bastard
How? I can't even figure out how to play it's so poorly crafted. It's like I was locked in a room with parts, and was told "Build a space shuttle"
TraceguyRune its kinda like vanilla wow. It allows players to make bad builds. With all those weapon and armor and ... skills ,classes can blend together and that might be overwhelming for new players. But you’ll figure it out
@PaRaDoX 0120 "I had never even played an MMO before".
That's probably why. I've played quite a few during my days as a teenager. ESO is nothing like an MMO to me.
@@TraceguyRune That's the way MMO RPGs are supposed to be.
They have a big learning curve. These types of games ARE NOT for people with small amounts of time!
One thing Skyrim did better then ESO, No lag... As someone from Australia even with a VPN tunneler ESO is unplayable; in fact most MMOs are, which sucks.. Makes me sad when I see all the new MMO's that are coming out this year and know that they all will be unplayable at 300ms +
Ya that's definitely a downside.
That is sad to hear. Maybe the make a Australian Server at one point.
@The Cantina A downside in a land down under?
im from Indonesia and i probably got super lucky that its rarely laggy
Besieged really? I live in Perth and eso runs fine
The dark brotherhood quests for ESO also had you more attached to the characters. I cared about them 1000 times more then any of the others in skyirm besides CIcero. The only downside is if you are a Vampire, the blade of woe button and the feed button are the same and sometimes that can be a bit...annoying.
5 things Elder Scrolls Adventures did better than Skyrim next pls
What I really love is one of the things you mentioned: the races are much more unique. You can tell what race a character is just by looking at, or in some cases even listening to them. In Skyrim I often didn't realize a character was a mer rather than a human for ages, this was especially true for Bosmer. I wouldn't have known Malborn was Bosmer if Delphine hadn't told me. But in ESO, I could take one look at a Bosmer and know. You can also usually tell where a character is from by their accent. True, there are only a few voicetypes per race but at least they're per race rather than every single character pulls from a tiny voicetype pool.
Bethesda: Let's make a game that has an awesome nature, big cities, dragons, monsters.
Also Bethesda: And let's make the player spend 90% of playtime underground in dungeons that look the same.
What I love about eso is that you don't really need to craft any weapons or armors, you can basically get good weapons/armors from dungeons, trials or even from random mobs you can kill in the open world. Plus most of the good gear aren't even crafted but found in the world.
And the characters a lot handsomer and beautiful now i'm going to go play ESO.
Especially the Dunmer, try playing one in Skyrim WITHOUT mods. Egh!
ikr! When I saw Dunmer (the race I pick in every TES game except for Legends) in ESO I was super happy to see how handsome they can be!
Ikr? ESO is basically the only Elder Scrolls game where there character models are actually good. The one game where your character can actually look handsome/beautiful without the need for mods.
True character customization in ESO is definitely better
@@jjtomecek1623 lol wtf skyrim character are still beautiful without mod... Teso suck with graphics
5:39 a “D” is still a passing grade
I think one thing that ESO did better irt dungeons was having each dungeon have its own story, with more than one group trying to do things there, yknow? Like, it’s never just “random cave #546467,” it’s got people trying to achieve something, or looking for something, etc. No dungeon/delve in ESO feels random, it feels lived in. Skyrim did that a bit with some of its main quest dungeons (Bleak Falls Barrow and Alftand remain my fave dungeons in the game to this day) but most dungeons in Skyrim seemed...unexplained, I guess.
while I'm not completely done with Skyrim yet, I honestly have so far found the ESO NPCs to be FAR more memorable than the NPCs from Skyrim. plus I personally much prefer how combat works in ESO as well
I preordered eso and I was super excited for it then I played it for two months and haven’t touched it since because I got so bored with it, is it better now? Should I go back to it?
Lucy Guthrie Yeah, you should try out now. Have fun with lots of updates😉
The game is said to have greatly improved over the years.
I personally bought it in mid-2016, and played it well into late-2017 -- until the game became too big for my computer to handle.
what ruined it straight away for me was going to the first blacksmith and having to search for him for 5 minutes because he's surrounded by 30 other players. Safe to say my immersion was destroyed lol.
I did the exact same thing then I tried it again and I play it everyday it’s super fun I have like 11 days of gameplay racked up lmao
Lucy Guthrie I personally did the same thing but they updated the Ui and made leveling more enjoyable they even changed some missions
I like that even though we all have gripes with bethesda, we all agree Elder Scrolls is an incredible series. They need to always allow the community to mod their single players.
You have commited crimes against Skyrim and her people, what say you in your defense?
When you said all dungeons are the same in Skyrim.... you literally showed the same one over and over again
Lmao yeah, cause its the exact same as all the others.
Even though i shit on skyrim, still love the game.
mmmm that morrowind background music
Im glad you didn't shame ESO in this comparison because its an MMO like a lot of people do, I also like how you still play it on your own even though you are missing out on a lot of cool things the game has to offer (trials and 4 man dungeons for eg), plus or vid was very well executed, keep up the good work,
:O.....the execution of this video...made me smile.....you earned a sub
One thing ESO does better than ANY elder scrolls game is like, actually let you play with friends.
Also, fishing. Actual fishing.
I want a 5 Things Skyrim did better then ESO!
Crocodile Smash Good luck with finding five things.
1. Everything
AP13P Haha, good joke.
Player dialogue options. This is the thing the bothers me the most with ESO.
Der Spaten I mean. Skyrim did so much stuff better then eso🤷♂️
0:55
Skyrim is a very Viking Nordic game, it'd be much more likely to reward a berserker than an assassin. With that being said, the most try hard build is a stealth archer.
5 Things Morrowind:Online did better than Morrowind.
You aren't constantly getting raped by cliffracers.
You can bravely feel like a hero instead of being scared from that 1 enemy, that you know, that it can kill you pretty fast, and always staying in the city like a...normal citizen.
No game did better than morrowind
Except financially. Then A LOT of games did better.
Hmm but what if morrowind is better than morrowind
1000 things Skyrim did better then Elder Scrolls Online. I know its hard to cut it down so much.
Skyrim ia pretty garage
ESO has far more depth, far far more story, and many more things to do in a fun meaningful way. Just my 2 cents.
"I would love to play Bethesda games with friends like fallout or Skyrim!" *Fallout 76 comes out* "i'm good ill stick to single player"
One thing Skyrim did better than ESO:
Skyrim
*Laugh in Greymoor*
Aw another 12 year old here to shit on everything that isn’t Skyrim
Just go back to ur crib and better hold that picture of Todd Howard tight, I’m sure he’s more like ur actual family than ur own parents
@@al3onx934 lmao why are you so mad?
lmao eso main story modes > skyrim
ESO has Skyrim too thouh
I would also argue that ESO does quest stories and npc characterization better than Skyrim. Sure, ESO does have it's fair share of generic quests like any Elder Scrolls game, but very often you come across an awesome unique quest with an interesting npc(s). But not just that. Some npc's reappear later on in other zones. I always find it fun to talk to them and hear what they have been up to since last I saw them. Skyrim on the other hand, has a bare minimum of returning characters in other stories. Most npc's stay put in the area they orignally are from, which kills the exitement for me a bit.
Not sure how anyone can dis ESO. Its friggin amazing! Plus the fact that it is an MMO, it will always be a work in progress that will never end. Have not even started Summerset yet. Super excited!
Jay Cirillo Because like WoW, it was a broken piece of crap at release. Better now but some peeps don't really know it yet.
Well, I couldn't get into it for the longest time, but recently I decided to give it a try again and I'm really enjoying it now. I think the problem before is that I was thinking of it as 'Skyrim with other people' instead of 'an MMO with TES lore', now I can enjoy it for it's own merits instead of disliking it because it doesn't feel like the singleplayer games.
Although, of course I do really like the single-player ES, I am totally enthralled with ESO. I can't put it down.
I installed addons that indicate all of the locations and quests in each region, so now I spend hours, running to each one to explore and complete the quests wherever I go. I'm totally addicted.
I like the story of eso way more than skyrim
If you want a good story, then you need to play The Witcher 3. It's right now the best game in the world.
basshead eh Witcher is good not the best but it's pretty damn good pretty bold claim but it's your opinion
Check out Steam reviews if you don't believe me.
basshead Witcher fans are the vegans of gaming.
-Video comparing two Elder Scrolls games-
BBBBUUUUT WITCHER 3 THOOOOO
What are you talking 'bout dumbass...
Everyone knows that Minecraft, Fortnite and Roblox are the best games of all time BOIIIIIIII!
The races are also very pleasing to look at and more customizable which we need. Fallout 4 was reaching there so the next TES chapter is certainly promising
I never thought you would do this, but I like them both.
Haha, it was only a matter of time.
orionsgaming999 you can’t like them both choose a damn side
Mohd Alfk but I have friends who like to play the game with me... and payed over 100$ on that game for the dlcs. wait! I have a solution to mmos just have an option to make other rando people to be invisible!
orionsgaming999 that’s actually a really good idea
Now fat people who buy every upgrade as soon as they buy the game can’t keep trolling us while eating a triple whopper with extra mustard
I actually really liked the more thuggy vibes of the Dark Brotherhood in Skyrim. I liked meeting a noble on the road, and swinging a greatsword at him. When being sneaky is a necessity. the quests mostly boil down to either stab or snipe them. For me the crux of a good DB quest is options. Of all the great quests in the DB, they all have countless ways to kill your target(s). Take Whodunit? for example. They're so many ways to complete the quest, such as convincing guests to kill the others Same story with Bound until Death. You can drop a grotesque on their heads. Sure, there's still the classic stuff like frenzy spells, etc, but environmental assets make every single quest feel unique, and I wouldn't call a lil extra freedom in killing them a bad thing.
Single player far greater then multiplayer
As of 2020, I'm really enjoying ESO. Still a noob, but enjoying it.
Am I the only one who read it as things the elder scrolls did better than Skyrim
Paddy O'Prey No Skyrim is an elder scrolls game
Paddy O'Prey I’ve heard plenty of people say when’s Skyrim 2 coming out or people who don’t understand that’s it’s an elder scrolls game. So I apologize for my stupidity and recede into the depths of Apocrypha
I love ESO's character creation and NPC designs more than Skyrim. I always hated how the Elfs looked in Skyrim, and it was so hard to make a decent looking elf. In ESO it's sooo much better and has a wide range of options when designing the character you want. My wood elf actually looks really attractive for once. I also love the cultural and racial difference between the races when it comes to armor, weapons, and so on - it does a lot for being able to roleplay as whatever you want to be. they also just added a lot more into the different races giving them all unique items and personalities. I hope in Elder Scrolls 6 they have a similar character creation (and NPC design) as ESO and just further approve it.
I love how all his dungeon footage was from bleak falls barrow
It's going to become better. West side of Skyrim will be available this June 9 on Xbox and I can tell everyone will be hanging out in Whiterun.
I believe the character creation and levelling up system in Online is much better in comparison to Skyrim. Bethesda Game Studios should take notes from Zenimax, bring back the classes BGS!!
Mel'khar true, outside of race specific perks(that barely came Into play) there was no major difference in regards to who you played, in ESO everything can be bought into question when race comes into it, not a Breton? Well fuck your magic skills bro 😂👍🏻
Skyrim has become a semi chameleon with mods. It can become anything within the scope of mods but it also gives you the ability that I haven't seen in ANY GAME, it gives you the ability to build your own experience in depth. ITs like RPG Maker 2011. You can change all npc appearances, fighting styles, weapons and drop rates, perk tress, enemy types , spawn rates, dialogue, etc. You NAME IT. I think this unseen consumer control is why the game lasts so long. You build a game and play through it, deconstruct it, build a different one and play through it and get a different experience! Its awesome. If you have skyrim with mods and you aren't having fun its YOUR FAULT. skyrim with mods is such a contender that Bethesda SHUT DOWN skyrim multiplayer projects because if people could play skyrim with mods ONLINE, I can't see people playing ESO *shrugs
"The dungeons aren't as repetitive or as essential to the game."
/Laughs in Endgame content
I mean sure, you don't have to slaughter God knows how many Draugr to get a part of a dragon shout, but collecting skyshards gets just as boring...
There is a mod called "Skyrim Together" that lets you play Skyrim in multiplayer. Not sure how it works tho
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In your dreams
ESO has emotes commands, which is great for role-play! Yesterday I finished a quest and the ending was super sad so I just took a moment to process it while my character cried xD
Faboys will just dislike this video because you said ANYTHING negative about Skyrim but these are some seriously strong points..
I REALLY resonate with the first one about the Dark Brotherhood.. In Oblivion I could recall so many of the contracts because they all had unique ways of completing the task with memorable NPC's.
I never forget the time I went to the house party and had to kill off each guest one by one before they figured out that I was the murderer.
Or the time I incapacitated a guy with a special poison to help him fake his own death so his debt collectors would never look for him again.
Or the time I had to use my sneak skills to stealthily crawl into that guys attic in Bruma, wait up there, then when he sat below the mounted head on his wall I would undo the mounts fastenings so that it would fall on him and crush his head in.
Seriously.. Skyrim dumbed down SOOOOOOOOOO much, and it REALLY shows with how the guilds work. The guilds in Skyrim to me are mostly laughable.. DONT EVEN GET ME STARTED ON THE MAGES COLLEGE.. Facepalm
Without mods I can't imagine i'd even ever touch Skyrim again past my first couple of playthroughs.
The worst part about it.. With the way Bethesda has been acting lately I don't see anything getting better... We shall all see though in time.
World of warcraft (2006) was the first MMO i ever played, and became the standard for me.
And many if not most MMO's are very disorienting to me because of this.
I really enjoy ESO from time to time, but its nonetheless, difficult for me to grasp and understand. Especially levelling and the item stats. The item states are so high it actually confuses me lol.
But i will never forget the time i led an army of players of the Ebonheart pact in Cyrodil at level 12. Commanding and directing them on a fucking crusade that culminated in the destruction of the Dominion and the pushback of the covenant. (Even so far as to have a few players switch to covenant alts and organize a tenuous team up against the dominion.)
Best night on an MMO ive ever had.
Also, in the early days i was like a Jute drug dealer cuz resource spawns were broken as fuck xD
I agree with you so much, I hate having to do bleak falls barrow each time I want to play the main story and what's even worse is the Dwemer Ruins. It's pure hell navigating those damn things. I always get so hopelessly lost I start using tcl to find the exit but half the time that makes things worse. Barrows aren't that bad because they're pretty linear but they still just get to me.
I hate dwemer ruins
Horse mechanics? Really that’s the best yOu got
Ya
Oh man then you should see the horse mechanics of Black Desert Online
I like both quite a bit, and there's a few other things I like in ESO over Skyrim as well:
1) The different body shapes and heights in character creation, as well as head adornments and body markings
2) Food being a passive buff, and so being a lot more useful in game - plus its a bit more immersive eating a meal every couple hours instead of stuff like "eating 80 cheese wheels in combat"
3) Having light, medium, and heavy armors again *plus* having unique styles for each race is absolutely amazing
4) More voice actors, and in a similar vein, the cities being larger, open to the world, and feeling more populated
5) I generally like how NPCs look, and the general animations seem a lot better (related to this, most of the class abilities look fantastic as well)
One of things I'm not a huge fan of in ESO though, ironically, has to do with the MMO part: the classes. I kinda miss being able to mix playstyles and themes, and having a bit more freedom rather than being locked into a set of class skills - though I appreciate that every class can any weapon and can be played as tank, support, or dps (to varying degrees of effectiveness). And the various world/guild skill lines do add some more customization which is nice. It's kind of a gray area for me, and just personal preference here really.
Damn you love to criticize skyrim, don't you. Give skyrim a break, you rip on it every video.
Lol jk I love you
Pazaak Master Im so glad he does, it’s overrated! Play me in pazaak if you think otherwise!
I honestly don't have any issue leveling Smithing in Skyrim. Gotta make jewelry; it'll take significantly less time.
@Schizoid Definitely one of the more lazy criticisms I've encountered. My goal was always to make as much gold as possible, so I figured I'd make jewelry because it's more valuable, and less heavy. I then found it was the way to train due to the experience output. Makes me wonder how long the OP spent actually smithing.
ESO does everything better. More quests, bigger map, more armor and weapons, trails, pvp, real people, etc. Its better overall.
No none
@@gptechnologiesmangalore6909 Blocked, troll elsewhere.
Oh man the dark brotherhood gives me feels of replaying the party mission in oblivion over and over again. The gun of killing people 1 by 1 and turning them against eatchother was so fun.
Don't get mad at me, but multi it's a good and bad thing, yeah, you can do a lot of things with friends,etc.
But also it opens the gates to the hackers, trolls and all that tide of disgusting things, not to mention the people who buy crowns to get everything and be the perfect character in the game.
For me, TES saga should be always a Single Player game (same for Fallout), also, the combat in ESO is really lame (Skyrim combat it's not perfect, but is by far better.)
Also, Skyrim has the option to put mods(some of them are really awesome btw), ESO have some addons, but it's not the same.
tbf you the only thing you can buy with crowns are experience booster, cosmetics, DLC and if you open crown crates your probably going to get a ton of poisons and potions. But its not really p2w except for maybe the few xp boosters you can actually pay for, but you can get your own boosts ingame via scrolls from leveling up or even making\buying potions.
Almost every game that has multiplayer will somehow have a couple of bad apples like scammers, trolls or whatever but it's an MMO. It seems stupid for someone to keep a game singleplayer so that the game won't have these kinds of people.
My only gripe with ESO is a ton of things are behind DLC and there only being NA and EU servers but otherwise I think it's a spot on game tho. It's an MMO mainly and it's an entirely different kind of game from the other TES games for sure but we forget it's an MMORPG first then an typical elder scrolls. But you do have a point with the add ons since Skyrim has a lot of options. But it's pretty a subjective topic about which game has a better combat system since again - they're different genre's of games. However it all boils down to whether or not you like MMos since ESO has the typical ability bar that you see in most MMOs and Skyrim follows a similiar combat system to single player ones.
Otherwise I get your points in that you prefer a more customizable world and prefer playing alone to avoid toxic people. Only part I don't get is "making the perfect character" unless you only mean cosmetics. It's important to understand that these are both completely different kinds of games. Don't go in thinking it's "Skyrim Online." I hope that at one point people will stop heavily comparing the game to Skyrim because they're just both so different with eachother.
Crown Store is majority cosmetics which is fine but are you going to completely ignore the fact that you can also buy DLC and other stuff?
i bought ESO and it turned out that i had to also buy the internet to go with it and i thought they dropped the monthly subscirption fee
it's an ONLINE game so obviously you need internet. They still have membership but it's optional and comes with a couple of perks and access to all DLC. But you don't need to have subscription just to pay. Just the base game.
Skyrim has become a semi chameleon with mods. It can become anything within the scope of mods but it also gives you the ability that I haven't seen in ANY GAME. ITs like RPG Maker 2011. You can change all npc appearances, fighting styles, weapons and drop rates, perk tress, enemy types , spawn rates, dialogue, etc. You NAME IT. I think this unseen consumer control is why the game lasts so long. You build a game and play through it, deconstruct it, build a different one and play through it and get a different experience! Its awesome. If you have skyrim with mods and you aren't having fun its YOUR FAULT. skyrim with mods is such a contender that Bethesda SHUT DOWN skyrim multiplayer projects because if people could play skyrim with mods ONLINE, I can't see people playing ESO *shrugs
Great video. I agreed with all of your points. When I finally got around to joining the Dark Brotherhood in ESO, I realized I had missed out on a fun part of the game.
That's why WE are all waiting for Elder Scrolls VI or a Skyrim remake. But i really want a remake and i hope bethesda really realize these mistakes. Thanks for the awesome video!
the controls are mapped out for controller users much better in skyrim.
the ui font sizes are better in skyrim.
i'm not blind. but damn the lettering is small in eso. and you can only adjust it to a slightly bigger font. but it's never enough.. i also don't like forced multiplayer.
yeah i'm gonna wait till every dlc for eso is dirt cheap before i buy it. because there are so many limitations to how they designed the game, that it's not worth more money.
Skyrim remake? Fuck that
WildeBeans no pls don’t make them release the thousandth version of skyrim
I want a reboot of the series
Isn't the Special Edition a remake...
It seems difficult to compare the two, because one is offline and the other online. TESO is always updated in other words, where I think the faults of Skyrim were planned to a point, i.e. Creation Kit release. Not to say they couldn't release more DLC packages. Great sum up though!
Thumps up for horse mechanics!!
There are Skyrim multiplayer mods now, and dungeon mods. not sure about modding in ESO, but it's great in Skyrim.
wow i've actually received the notification early wht the hell
Greatest things in ESO for me: BIG lore content for all races and their religions, and very rich character-customization
Why are people comparing ESO with Skyrim? Its a spin off or do you compare TES Legends with Skyrim too.
Why would Nazeem have a house when he has the entire Cloud District.
Top 5 things ESO does better than skyrim:
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Only thing I can think of is the fact you get all of Tamriel to explore rather than a single province.
2:47 I was literally talking about this last night with my friends while pvping
I REALLY love how much better the characters look, how much the races now are so different from one another (ESPECIALLY THE BOSMER LOOK HOW TINY THEY ARE AAAA), how much the character creator allows compared to skyrim and regarding gameplay i love how many quests there are, way more, all detailed and cared for, no dull moments in ESO.
Skyrim still better
Finally another vid of my favourite series. Personally my favourite thing is the character creation, i can finally make a scrawny little elf or a fat orc, instead of having to look at the same body type every person has in skyrim, not to mention the face shape triangle. That and the fact that you can make a character and see what they look like if they were a different race! That's just amazeballs!
Once again another video about how much you hate Skyrim
Another cool thing about the armor is you don't HAVE to stick to your race's armor type. You could be a high elf wearing heavy orc armor or a Nord wearing a robe if you really want to. And there's so many types of styles like the racial styles (orc, Khajiit ect., the faction styles (DB, AD, EP, DC, ect.) And even a daedra style
Skyrim was much better than ESO
For me ?
THE ENTIRE CONTINENT.
Wanna go to daggerfall, morrowind, Skyrim, cyrodiil, elsweyr or summerset ? YOU CAN.
Next in line is definetly the armor styles. I fucking love being able to dress up as a dwemer boy.
QUESTS. I love em.
5 Things Elder Scrolls Online Did Better Than UNMODDED Skyrim*
Kutay Asparuk RIGHT Its hard to defend vanilla skyrim in 2018 lol
Todd Howard broke my heart lol i heard him say in an interview that they build a multiplayer mode for every game they make for testing and whatnot. all ive ever wanted is multiplayer in basically every bethesda game. whyyy Todd whyyy
One thing Skyrim did better than eso..... it was better
Lol i havent tried elder scrolls online the only bad thing is the rag doll physics suck in elder scrolls online.
skyrim is fun for single player roleplaying.
ESO is fun for exploring and fighting alongside with friends.
neither do suck
both are great.
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