Resident Evil 4: 7 Things That Are Better in the Remake
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- Опубликовано: 25 июл 2024
- Some of the changes, tweaks and updates to the story and gameplay of Resident Evil 4 are bound to delight even fans who know the original like the back of their hands. Watch on for seven of our favourite changes in the Resident Evil 4 remake, and subscribe for more RE4 from Outside Xbox!
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#residentevil4 #re4remake #residentevil4remake Игры
7:46 In his defense..The backflip was *very* cool. 10/10 for style, 0/10 for practicality and safety.
I just played this bit last night and I completely agree. "BAD IDEA, Leon! But you look amazing doing it."
Oh yeah. Leon is just so extra at times, omg xD
Being Extra is Leon’s whole deal. That’s why we love him so much.
@@LegendaryTalesandTrails exactly lol he reminds me of Dante from dmc in that way.
He really said “lemme just LEON FLIP “
Ah, Leon, having some of the most believable responses to certain situations out of all of the RE characters since like... 1998.
The key to not give an F at every dangerous situations. Raccoon City PTSD
I think Jill in RE3 remake was pretty good with this too.
Ashley is one of my favorite changes. When I saw her being able to climb down ladder by herself I had so much joy but they also expanded her character a bit more. I actually care about her now instead of just feeling like it's a chore to having her follow me around while I protect her
Yup
Always cared for maybe you're just a heartless person.
I mean in Leon's defense, he had no reason to think shooting the bell would do anything until AFTER the fight. And new game plus isn't canon i'ts not like Leon's trapped in a groundhog day loop. It's not really a 'common sense' solution so much as something you would only ever think to do in hindsight.
That's gonna be the next RE. Stuck in a loop and every time it loops something changes in the area. Maybe we'll be Rose for one last time as full grown with powers.
No we should be done with all characters from 7 and 8. Jill, Leon, and Barry need to return
@@Creepa99 I say... HUNK really need to have be in the Main Line entry of his own. it was the original plan back then after RE2
Yes I was thinking that. How would Leon have the knowledge of the bell the first time??? Remember you are the one controlling him and he is the character. The AI obviously won't go shooting a random church bell on his own.
@@Creepa99 Agreed, that's why I dislike 7 and Village in the first place. WAAAY too different from the other RE games, yet somehow people are still whining over "RE5 being bad bc no horror :("
I actually appreciate the Chainsaw Sister fight more the more I think about it. If you're like me and ran over to the shelf and spawned them without exploring or making Ashley hide then you got trapped in a tiny room with them and died. But if you take your time you can open up some locked doors, hide Ashley, and make sure you know your escape routes, it's a fight that let's you control how difficult it is
I funnily enough missed the locker. Twice. I still survived the fight after two deaths (one because Ashley got kidnapped). Don't ask how I did it because even I don't know, I usually suck at games.
When they added the cutscene of Salazar going on a monologue and Leon said "you talk to much" and capped him 3 times, I laughed so hard because that's EXACTLY what we were wanting to do 15 years ago. I'm glad they decided to make the call lol.
The ultimate cutscene skip.
Ashley is my favorite change. She has character, personality and sense of humor, and she HELPS Leon on multiple ocasions.
Yea. She was a huge improvement. Her and luis.
This!! Ahsley is not longer so annoying
I even began to like her here
Actually... Ashley has always had character, personality and sense of humor, it just wasn't as explicit as it is now and she actually helps Leon even in the original, in her own segment, while trying to reach high places, when you make her turn the levers, when she can activate the wrecking ball in the island, when she helps you push a heavy box, when you get her on a high place so she can turn a couple of levers and you just have to protect her from enemies, even with the bulldozer thing, she drives that thing like a pro. So yeah.. She has always helped Leon.
Not mine the personality is good,the voice is good but she looks too old. She is meant to be young. She looks about as old as Leon now it doesn't fit. Luis changes were pretty good the removal of his joke was lame though. It was funny in the original now his line is flat and boring no one can take a joke anymore.
@@rmcgowa1987 I mean before she was a 20 year old who looks like a 16 year old, and now she is a 20 year old who looks like a 20 year old.
Lol I love that they made Leon shoot on sight instead of hearing the characters monologuing. Reminds me of Indiana Jones Raiders of the Lost Ark when Jones just shoots the swordsman😂
His comment of “you talk too much” just makes it so much better
Sorry just got to be a nerd here, they'd actually planned a whole sword fight but either due to timing conflicts or by Harrison Ford's suggestion they scrapped it and went with him just shooting the guy
@@kaptain_komrade3708 specifically it was because he and half the crew had dysentery at the time
@@dmcgee3 well shit, I had no idea 😅 you learn something new every day
@@dmcgee3 No, Harrison Ford just had a cold and didn't feel like going through the choreography again.
I also like that you can store guns now. So if you don't want to sell a gun, can put it in storage to free up space.
It helps to try new guns without selling the others
It's not temporary right? It's permanent storage?
@@Andre_APM Yes
@@Andre_APM as far as I know it's permanent.
I found it really dumb though you can only store weapons and first aid spray and nothing else, like my inventory was full of crafting supplies and herbs that made space tight as hell with some of the big boy guns in there
I loved the original Merchant, and I was a bit skeptical about the Remake Merchant. Turns out, I like him better than the original. My favorite new line is "gun rhymes with fun for a reason." That and the "ooo" before he says "what are ya buyin'?" Makes me laugh lol too.
As a longtime RE fan and with 4 being my absolutely most played, the parrying mechanic is by far my favorite thing among many. The fact that I can deflect almost anything from flying axes, arrows, and molotov cocktails, to deadly boss attacks, is just wayyyyy too satisfying.
In Leon's defense, you'd only think to shoot the bell if you knew what would happen before hand. Who, in the middle of a zombie outbreak, would think to themselves that shooting a church bell roughly 500 ft away will cause all the zombies to run away like they are late for Easter Sunday.
I'm pretty sure Leon didn't shoot the bell in the original because there was no reason that he would know the villagers would stop attacking him if he did.
Nah ada shot it in og.
Because she knew
here we are breaking the forth wall constantly. I love it.
@@LUIGIWARE666 Really? I haven't played the game. But even if she did, would Leon?
@@whitekong316 she didn’t shoot it she rung it lol
"And wondered why Leon didn't just shoot the bell in the original"
There's no way in hell he would have known before hand that doing that would draw their attention away from him lol.
I have to unlearn so many things from the original. Rather than shoot, quick turn, run, quick turn and shoot, it's shoot, melee, parry, melee, duck, run, move AND shoot. It may take me a bit to adapt but I'm determined to get there.
Oh no in the original it was shoot, melee, knife them while they're down. You must've struggled for ammo in the original haha
@@patrickhanlon2325 Not really- I landed critical head shots fairly often and quickly learned the AI routine of how the ganados reacted. Also, knifing ganados when they reached the top of the ladder in the bell tower helped cut down on their numbers.
You wanna know something funny? After playing this one, a friend wanted to play RE5 and I kept trying to parry like an idiot
@@patrickhanlon2325 yeah that was pro strat, but unfortunately you cant do that now because your knife breaks after 3 or more uses like its one of those cafeteria plastic safety knifes you got in school
@Blake Armentrout yeah I don't mind it, means the remake feels like a new game rather than a fancy remaster
I liked in the first village fight that you could go in to the tower and more or less stay safe in the original. Not in the Remake, go to the top of the tower and it breaks, dropping you next to all of the angry villagers
Well in the original if you stay uo there too long the villagers will start throwing molotov cocktails up there to flush you out.
@@kheyonsmith1497 but there are spots where you still won't die in the original.
In the original I would stay up there and knife the Ganados to fall, conserving my ammo. The devs definitely knew that, and got the exact reaction from someone like me who played the original. That reaction being "oh s***!"
Well, i found out from doing a new professional mode, that you can still stay in the tower. Just walk very slowy to the herb then to the back of the ladder. As long as you dont move too much and stay by the ladder, floor doesn't break
@@andrelopez8728 GameGrumps tried it when they played the demo and it was fantastic
That revamped knife fight is music to my ears.
A real Death Jab for QTE.
NOOOOOOOOO 😂😂😂
That deserved a real life facepalm. ...Good job.
Knife fight is trash
Just spam parry button
@@calvinharv4167 Still better than QTE no matter what.
@@gsesquire3441 spamming parry is literally a qte
Also shooting the chainsaw motors cause them to be restarted. A feature that I didn't know was in the original or not cause I definitely didn't know you could combine treasures in the original
How didn’t you know that??😂 they literally have holes in them and the pieces say they go into stuff. You must not read very often
Nah there's no chance you didn't know you could combine treasures in the original, if thats true it says a lot more about you then the game haha
@@patrickhanlon2325 like did they think 🤔 the crown was just made broken??? You legit get a piece that goes on the other side to even out the crown lll
@@tonysmith5566 I probably didn't get to the crown yet (in the original) but people have different mindsets and ways to think in games. Most of the time, you don't know the game's going to allow you to do this with that object, because limitations, or they (the devs) don't want to add a special interaction to every object in the game.
Can't wait to watch more of your playthrough!! Right? Right!
Only change I can think of that I wasn't a big fan of was the Ammo Upgrades from the merchant, sure he gives you a solid deal on upgraded weapons in general, but I miss how he would also completely refill your ammo when you upgraded how much your weapon could hold.
I absolutely hate that he does not refill my gun considering how stingy this game is with ammo, especially on harder difficulties all because capcom want to push the same gunpowder/resource crafting mechanic. I dont even wanna start with how many times i bet ppl reload a save to get the extra bullets bonus from charms “alot Id bet”. I wish it was just ammo, herbs, and nades and I know what everyones gunna say “Go play the Original” but it was just the simplistic quality that made the old one good they didnt have to go to crazy with it.
@@ditonetics8044 The game literally gives you an infinite ammo gun, go use it. Been using it on my hardcore first playthrough and its great once you get atleast 6 ammo + 1 RoF+1 dmg upgrade on it.
That was our main magnum ammo source. It felt like treason lol
Thought I was trippin, I didn’t play the original all to much but I played 5… it hurt alittle
I really miss the IT-fight, in the falling containers, that was intense!
Well, U3 is reference throughout the game, maybe Capcom will introduce it for Ada in separate ways?
@@Faded.Visuals this is my theory too
@@Faded.Visuals I hope so :)
@@Faded.Visuals I think she'll end up facing U3 and the other Verdugo (it was really weird how it merged with Salazar in the original, but luckily it didn't here).
@@shinzero0271 U3 is the other Verdugo in the remake. So you're not wrong
Why would leon think to shoot the bell in the og?
Didn't know Margaret Thatcher was in the game! Makes it a real horror for sure.
My thoughts too!! 😂
I personally love luis introduction in the OG
“Little rough don’t ya think?”
“You got a smoke?- I got gum..” is such a great interaction.
It really is. It sends the same message 'COOL GUYS DON'T SMOKE', without beating you over the head with it like the remaster.
But the new game is for children.
@@TheDapperDragon And yet, as Luis is dying, Leon lights his cigarette for him.
But showing a man he's earned your respect is for children.
@@unimpartialobserver What a great line was this
One change I do like is what they did to Leon’s personality as instead of spewing off quips and one liners all the time seeming like he isn’t taking the mission seriously, to him only giving quips and one liners at more sparingly while keeping a serious demeanor as he’s on a important mission and it in my opinion more matches leon in the future where he acts the same keeping some character consistency
Pleasantly surprised to see you guys on BBC News this morning. Anyway, thanks for all the content over the years and keep up the good work!
Oxbox was on BBC News? in what capacity?
???
@@octochanoxventure to be exact, in a segment about D&D
@@zq1734 I found the article, but I think youtube deleted my comment because I posted a link to it
Whaaaat? Were they interviewed or just clips from Oxventure?
Item box, so you won't sell old guns, the auto sort for the inventory management
Sorting your inventory is one of the best parts of the game. Don't use auto sort.
@@jakushkadarkstalker6278 Yes, I remember in the original when the game got me unnerved, I would relax with a bit of attaché case Tetris 😅
7:45 Hey the only thing cooler than a backflip is an unnecessary one.
Always appreciate Andy's ability to deliver jokes purely through tone in list videos. The cheery "And rightly so! He's terrifying," sounds right out of a feel-good puff piece.
Can’t believe the bolt gun didn’t get a mention. A potentially infinite ammo gun you can pick up early does great damage and, just as an added bonus, can also lay mines.
"Great damage", right...
Infinitely recyclable ammo is great, for sure. The mines are amazing for cheesing fights, 100%. The silent shots are perfect for particular stealth sections, absolutely. The damage those regular bolts do, though.........
I sold it towards the end of the castle. I rarely used and when i did it just felt weak. I prefer maxing out handgun and mostly using it since the game is generous with the ammo.
@@jona3180 It can be used to trivialize several encounters once you unlock mines. Most notably, the Mendez fight where you can set up mines where he'll start both phases before the encounter.
@@familyneves9777 fully upgrade does just less damage than the red 9 pre exclusive which is great considering you can then save all your ammo for actual fights
Now I am wondering what happens if you go into the Krauser fight with a broken knife?
There is a boot knife stabbed into a sandbag you can grab.
New goal, kill Krauser with a kitchen Knife....
It could even be an achievement: kitchen counter or kitchen sink it in. Something like that
Knives around the arena
@@bluntlyhonest6803 another proof that they butchered this scene.. Now you get metagamey usables..... what a fucking embarassment. I hope there will be mod which returns og scene into the game
@@MsKeylasOr you can just play the original if it bothers you that much
I like Ramon's new design so much. It feels uncanny. Off. Wrong. He looks sick, demented. I love it.
I really like the changeable cases with different bonuses and the charms from the shooting gallery. The buff are small but nice.
That shooting range can go die in multiple fires lol the shooting accuracy is so ass on console it took me waaaay to long to S rank them all, also the charms are cool but I wish they weren't locked behind a Rng gumball machine you have to grind tokens for only to get a bunch of sucky ones and some times 2-3 of the same one. Best 2 I got so far were legendary that made me run faster and reduce the amount of gunpowder needed to make stuff and a chicken one that makes any egg full heal you like a first aid spray.
The quick time event from running away from the boulder was the hardest QTE in the original RE4. I died so many many time on my first play through and second play through, and few time here and there afterwards. It was difficult.
I really do like the crafting mechanics. Gives you more personal control over your inventory. I could stock up on shotgun ammo pretty easy as opposed to being at the whims of all items drop.
I like it, but I wish that we could store crafting supplies, ammo and herbs.
@@amberkline9235 that would make the game way too easy and NG+ even more getting to keep first aid and weapons is good enough, I never really got to a po8nt were I was carrying so much bullets it became an obstacle
@@Deepstab1 I guess I just don't like the feeling of running out of space.
@Amber Kline if you are constantly getting your inventory full then you are saving too many resources, free yourself and use those grenades and bullets yeah you can get trough using the handgun and melee attacks mostly but you are gimping yourself with that
@@Deepstab1 I will practice that, thanks.
I’m still playing so I won’t watch past the first change listed. However, I wanted to say I’m loving the remake and the joke about Luis wearing an outfit 47 was wearing was perfect since I’ve been playing re4 and then using hitman to de-stress after difficult or tense scenes. Lol
Leon knowing that he can ring the bell to stop the attack makes less sense, how would he know that? He literally is baffled when they stop fighting after hearing it.
This is so. But it's not for him; it's for you, and it's not possible until New Game Plus. This way, you can just skip one of the more grindy sections of the game that you've already experienced, if you want to.
@@unimpartialobserver Um, I know that? The video makes it look like he should know when it's just a gameplay shortcut. Similar to how golden eggs can damage Salazar but there is no story explanation why would it anyway.
What's better about the Luis introduction is him asking for smokes is actually a code phrase for the people he's working with.
Ashley in the remake is such a huge upgrade 😊
I thoroughly enjoyed all the characters in the remake, Major Krauser is LITERALLY what every early 2000s soldier was portrayed as in videogames at that time and its a cheesy throwback to see.
I love a lot of the changes/decisions in the remake.
They gave Ashely an actual personality.
Luis has much more backstory that makes him a lot more sympathetic, you spend more time with him, and his personality is more than "I am a sexy Spaniard."
The ability to stealth kill is a godsend, I lost count of how many times in the original I'd try to be sneaky but eventually I would have to fire my gun to kill an enemy which would alert everybody.
The tetris inventory management is back but if you don't feel like doing it everytime there is now an aurtosort button which is nice.
The gameplay is smooth and responsive. The game is gorgeous. The ability to parry moves with your knife is nice, even being able to parry the chainsaw which is funny.
The ability to craft ammo got rid of a big of the stress of having to manage your inventory. There were few times that I was hurting for ammono on Standard mode, but very welcomed in the harder difficulties.
Now for the negative.
The Regenerators aren't even scary in this game, they're just fucking annoying. Anytime one of them showed up I would groan because even with the Bio scope they were a pain to hit, they would writhe on the floor making it ever harder to hit them and they kept coming back when they would turn into the spikey regenrator where you have to headshot them like 3 times (even with a fully maxed out Stingray like wtf).
They somehow made the bug monsters more annoying.
The knife degradation is kind of annoying.
They took out some of the cooler setpieces in the Castle section like the giant statue room and the lava castle part.
Professional Mode is bullshit. Like just actual bullshit. They add way too many enemies that deal way too much damage. Professional mode in the original was very difficult but never felt bullshit. Remake professional mode is actual fucking bullshit. That combined with the fact that the best gun in the game, the Chicago Typewriter, is locked behind not one, but TWO professional mode high rank runthroughs, is actual bullshit. To unlock it you have to beat Professional Mode and get an A rank. This means you have to beat it in under 7 hours. This is manageable, especially since you can do a New Game+ run. Problem is, that just unlocks the gun. To unlock the Infinite ammo, you have to do it again but this time get an S+ rank. This means you can't do a New Game+ run and you have to beat it even faster. This is fucking stupid. In the original all you had to do was beat the game once and save up a 1 million pesetas. Why the fuck did they change it? It's stupid.
The other big criticism I have is that the remake removes a lot of the camp from the original. There's still some to be found, but the original was a wonderful plate of action horror camp with quips being thrown left and right, Salazar hacking into your coms to lob insults at you. It was great. The biggest tragedy is they got rid of the "Your hand comes off?" line.
Overall I enjoyed the game but there were some changes and decisions that detracted my enjoyment. Overall, 8/10.
they also cut the U3 boss fight section which is sad, that monster design was so cool, I would love to see the remake version of that...
@@FablesOutofSpace U3 is going to be put into seperate ways
@@DarkSymphony777 what the hell is seperate ways?
@@FablesOutofSpace seperate ways is a side story of the game that focuses on ada. it was part of the base game in the OG but is confirmed to be DLC for the remake.
@@DarkSymphony777 is it gonna be free?
I feel like the "Herbs kill a man" line is a reference to the potion seller meme (and the fact that some herbs can be poisonous, so there's that.)
notice ;) the statue in the clockwork is still the old ramon model , while he by himself got a big rework
as are the mini castellan statues you shoot throughout the game.
Man this game looks so good!!!
Play it the game play is much better
8:04 You're not trapped in the house with the chainsaw sisters. You can easily leave and fight them outside lol
Shove Ashley in the locker and leave her there lol. That's all I did
"Your not trapped in the house with them, they are trapped in the house with YOU" LOL I actually found the sisters WAAAAY easier in this remake then the OG lol they gave you way more space to kite them and group up the extras for down the range firing one at a time where as in the OG you were in that damn circle labyrinth of barriers and had to constantly watch 3 directions for enemies
The merchant giving side quests and rewarding you with spinels to trade for high value items is one of the best things they did with him who cares if he’s weird it’s always satisfying to see him and the typewriter
Something neat I noticed is that Luis first asks if you have a cigarrette, then when he passes away he already has cigarrettes.
Later on you find his mails with Ada in his office, where he asks her to bring him cigarrettes for their meeting. Meaning that she did in fact comply and brought him the smokes.
I like how now you can find weapons around in secret places instead of having to buy them from the merchant. I don't think there were many if any you didn't get from the merchant in the original, whereas now there are weapons you wouldn't even know existed if you didnt find them
I could be wrong, it's been many years since I've played, but I'm pretty sure most of, if not all, the found weapons are in the same/similar spots as the original
@@johnalddrumph456
I keep seeing the Red 9 in the originals store though. And I'm pretty sure the CQBR wasn't in the original at all
The only gun in the orginal I think you "FOUND" was the broken butterfly magnum, you use it for a key and then the Merchant charges you to make it a proper gun for use, course I havnt played the original in decades so I could be misremembering that
@Blake Armentrout nah I'm pretty shure you just pick it up, sidenote it also looks slightly diffrent
@@blakearmentrout7717 you can get it in the castle if you backtrack with ashley, without asking the merchant for anything. You can also pick up the first shotgun in the village and a rocket launcher in the castle.
Thanks to CAPCOM, for making me like Ashley in the Remake! She’s actually not annoying in this version, and I actually care about her. She helps Leon a bit more, and she’s not a unlikable brat. I’m really enjoying watching people play this game. Also, if some people don’t like Ada’s new voice actress, that’s fine. But, hearing that people were harassing the woman, was not cool!
It's also real character for Leon, that he knows that the best way to protect her is not just fight and tank for her, but to help her find her competence. She may not turn into Natasha Romanov (thank God), but she's definitely not a liability. Very empowering, and it gives something to her without taking anything away from him.
I was one to shoot the bell in OG RE4 hoping it would work. Nope. I'm glad that was a good addition.
The whole time I kept thinking, "Why does salazar looks so familiar?". When the cutscene at the statue played (2:48 here), I feckin jumped in my seat "CHRISTOPHER WALKEN".
What, you don't find Leon managing to toss a knife into Salazar's hand badass?
As for the bell thing, I don't think Leon knew that would happen... Still, props to the designers for the easter egg.
EXACTLY. That was the point of the knife throw. To intimidate little punk into hopefully backing off.Instead of pissing off and enraging Margaret Thatcher
It's not him piercing the hand that impresses me, it's him backhanding that knife 4 inches into a goddamn STONE WALL that really wows me lol
Its cool, but I think I like him shooting the guy better.
Cool but probably not really practical
You have guns just shoot em if your throwing knife skill sucks
@@Kaes.R not the point. Leon knew he wouldn't kill Ramon so easily, but egging him by intimidating knife throw was much better that shoot in the face like a dumb brute who has no control
I'm just happy to see that shooting Del Lago's lake has the same result as the original game
It has the same result.but its not as good as the orginal imo.
@@Infindox yeah, cutscene is worse than gameplay. Also, that cutscene is sloppy, the surrounding environment literally despawns when that mutant jumps out
Your brightness in that Krause fight was cracked
I picked this up at launch (of course) like I have done with every mainline Resident Evil since the first in 1996. However, I haven't had as much time to play it as I would like and therefore had to stop the video. I will be back after I finish it.
Leon didn't shoot the bell in the original because he didn't know it would cause them to leave.
This might be an odd opinion but I think the monologues in the original one actually did play a role, all be it small, in the story more than just what was being said. People always complained that he never shot on sight but they forget that he is partially being controlled and that every time he did stuff that got his adrenaline rising that he needed to take more of the drugs to suppress the Los plago's growth. As the story moved forward it took longer for him to take action but after the Los plagos is removed he does take actions quicker but he uses their monologues as a distraction. It's best summed up with the final boss fight. He lets him start the monologue and then uses the fact that he can't be controlled anymore get into his enemies head. It was a brilliant tactical move to play with them and keep his own emotions in check. Less growth early game and late game a tactical advantage with mind games to boot.
How is the parry mechanic for the knife fight any different that A QTE?
It is still just hitting the button at the right time with no other options.
Salazar sounds young in this one almost like he’s actually just old because of the plaga lol I like it a lot actually
not sure if i like all these changes but the one the makes skipping the opening town fight by shooting the bell is genius and a great addition
The Chainsaw Sisters fight doesn't have to take place indoors... there's literally two exits you can take to move the fight outdoors where it's a lot easier to kite enemies.
It starts indoors though
I do appreciate you using a pic of Margret Thatcher as the thumbnail. Ta
After taking some time away, and analyzing this video several times over. The merchant gets a thumbs up from me.
One Change I like: maybe this is due to the better movement, but dealing with the Novistadors and Colmillos (giant bugs and wolves respectively) was not a massive, tanky annoyance.
One Change I did Not Like: That Salazar boss fight. I get the original was just fighting a mutated spaghetti monster thing, but man was having that little bastard mobile and never shutting up the absolute worst.
Honorable Mention: Ada's getting a lot of stick for the voice work, but can RE just decide what Albert Wesker sounds like? He goes from lobotomized Chad to a posh, over-the-top English lilt and now to a gruff Michael Madsen-ish impression. At this point, I'm choosing to believe he talks to different people in different accents just to fuck with them.
I really like the demented ramblings that put Salazar's mental state on full display, and the not-awful boss battle is icing on the cake.
Ada's writing and character design are 11/10 in the remake, just a shame her actual voicework is so bad...
@@firedrake110 We'll have to agree to disagree on the boss battle. Though you are right that his lines do showcase his demented mental state pretty well when you listen to them. You're also right about Ada's general portrayal. Looked great, written pretty well. Something about the performance though... just didn't click. I don't think it was bad, just... something was off.
@@CaptainBadguy we can disagree on the Salazar fight, no sweat. Tell me you thought the new Krauser fight, and the whole section, really, was totally awesome though
@@firedrake110 Both Krauser fights were great. I liked the new take on his old boss music. And that they gave a better context of how they knew each other upped the stakes. Although my OG RE4 brain was expecting a QTE prompt for half of his attacks. 😆
I do miss Ambiguously British Wesker.
One of the things I like Leon in remake that he is a lot more serious and no-nonsense in game than he was in original RE4 to point he is not a bits interest in messing or fooling around on his enemies or his objective to saving Ashley also he just shoots enemies when they tend to doing boasting mocking or monologue while not successful but point for trying
Simply put: OG Leon grew into a power fantasy. Remake Leon grew into a real man.
Nothing wrong with either, but let's not pretend the latter is less respectable.
Oh my gosh the bell thing is incredible.
Hey! Knife-through-the-hand was a great action movie flex!
Rest in peace to the original Leon S. Kennedy voice actor.
What happened? Is he dead?
@@jamesvanitas Paul Haddad, the VA from the original RE2 passed away a year or two ago
You’re thinking of Paul Haddad who voiced Leon in the original RE2. Paul Mercier is the guy who voiced Leon in the original RE4, he’s still alive.
@@connorsimpson503 Huh. Leon got voiced by two different Paul's. That's an odd coincidence.
I've not played this yet, but from the opening of this video, it really seems that the Ada voice actor couldn't be bothered to do her job.
One change that’s very subtle are enemies weapons. They act as shields for them. Not just the shield type enemies but ones with sticks and axes as well as the chainsaw.
When the Bella Sisters showed up, I simply wwent outside and kited them around the outer arena
In the castle, you can also shoot the speakers Salazar talks through to shut him up. I thought I read another player saying he reacts "HEY!" when you do this, but on the Steam version at least it just cuts him off.
I wish that with modern games we could set them up synce up with our in console clock so if it's in the a.m. your game is now happening in daylight hours. If it's night time then your game now happens at night and adopts to the changing hour so they can be immersive.
I mean some games are synced to the time zone...
Using common senses in the opening village!? Am I the only person, who when seeing that shack that asks you to have a second person to get up to, though to himself why doesn't Leon just use one of the five ladders close by? Then you find a high up door leading to the attic, & right behind me is a chair I could have used to get to it. I guess Leon just wanted to have some use for Ashlie.
Thank you,Leon!
I love the creepy old lady who is like just in time you made it but you will never save the girl
I still like to think Mike made it out. We never actually see the body. Just the helicopter crashing, and exploding out of view. He could have totally jumped out with a chute. Then when the island blew up while floating in the sea be picked up by the merchant in a little row boat. The merchant can say to him "Hello there stranger". Then Mike can say back "Drinks are on me. I know a good bar". Fingers crossed for The Fourth Survivor: Mike Edition DLC.
Great.
twist: mike was tofu all along.
They removed thge hacked communicator and all the fun banter along with it. That was a really shitty thing to do.
That's disappointing.
Some of that dialogue is still available throughout the game. Especially the boss fights.
i was just fighting the enemies in the village and i was mostly in buildings but something hit the bell because i was like 1 minute into the fight
On my 4th playthrough and loving it. Not enough Ada leg on show but hey.
My biggest issue with the game so far is I keep inadvertently pressing R3 while aiming in the middle of an intense fight and Ashley is running around like a chicken with her head cut off. Made fighting the Bella sisters a real pain in the ass
Yeah she sucks I tried to get a stealth kill and she ran right past the person I wanted to sneak up on
Is that the chainsaw girls? Cause you could literally just shove Ashley in a locker for the whole fight right before it starts😂😂
@@Near2L But if you accidentally press R3, you order her to leave the locker.
@@shinzero0271 sounds like a skill issue 🤷♂️😂, I didn't have that problem in my playthrough 😂😂
@@Near2L I mean, thats what the original post said was happening. They accidentally would hit R3 during that fight.
There are so many things I love about the remake. The entire fight with Krauser is hands down my favorite. Especially since the brought back the knife being his ultimate weakness.
A few changes I was surprised about:
The way Luis died, I thought they would keep that the original way however I do like the change.
They don’t have the U3 boss fight despite still having Novistadors.
Only one Verdugo, I didn’t realise you could actually kill it til after I finished the game cos I just got in the elevator real quick without realising 🤦♂️😂. Pretty sure you had to kill it in the original, and even though I didn’t kill it in the remake he never appeared anywhere else.
I was still expecting Salazar’s mutation to be somewhat the same.
I really enjoyed the updated dual Gigante fight, was annoying and fun at the same time.
My biggest anticipation through the entire game was meeting the Regeneradors and man I was not disappointed. As soon as I came to the Merchant in that area with the double lab doors and dark corridor I knew exactly what was coming up 😂 Had some jump scares from those in both games.
Other than the Regenerador sections, the maze and Ashley’s segment were close competitors for scariest parts.
Him throwing a knife at his hand was the best part
I love the voice acting in this game. Literally everyone did a fantastic jobby
Except Ada
Ada and Krauser are wack (mostly Ada)
Doesn't matter the game is still good I mean, come on it's resident evil 4 😁
I appreciate that the enemies now have a proper European Spanish accent instead of some weird Mexican one
Because it matter what the fodder sounds like
But doesn't Luis' English accent still sound Mexican instead of European Spanish? In his defence, he doesn't explicitly say he's from Madrid in the remake.
8:00 i mean it may be cooler, but first thing I did is throw granade next to door Genados came in to clear my way and run of to open field, as it much easier to kite enemies there.
One thing that has worked really well for me on hardcore is maximizing the terrain to my advantage. 2 examples: shield bubbas in the castle put their shields on their backs when they're jumping down to another floor, so I drop down a level, turn around, and kill them before they can get their shields up when they follow me. Another is clustering enemies at the base of a ladder and rolling a grenade off the ledge into their midst. Works beautifully.
But why would Leon shoot the bell?
I don't feel like this would be common sense as he a) doesn't know the ganados react to the church bells at at all and b) would have to assume they saw him shoot it and wouldn't fall for it.
Remember he is completely surprised by them dropping everything to go to Bingo.😅
If you're wondering how he eats and breathes, and other science facts. Just repeat to yourself "It's just a show, I should really just relax"
@@RicPendragon my comment related to the suggestion in the video, that it would be common sense to shoot the bell.
@@Drakus_VII They're not saying it'd be common sense for Leon. It'd be common sense for the player that knows what happens when the bell rings.
@Daras Thrae Exactly. Don't question it, just sit back and relax
@@SapphireDragon357 ah that makes more sense yes.
Nahhhh the og knife throw to salazar’s hand is legendary G shit. Needed that in the remake :/ w the verdugo throwin it back yesssir
Hopefully modders will fix this scene, just as Krauser knife fight by turning scenes into og ones
I think I prefer him just shooting the guy, but it was cool that he sunk the knife 4 inches or so into stone.
My favorite character is Ramon he is the COURBET of everything!!!!
Apparently the inspiration for Salazar’s remake design was a zombie Margaret Thatcher.
Also Ada's voice actress phoning in every single line is just grating.
They just butchered her character. She went from a fem fatal doing flips wearing impractical cloths, to a bored Asian women in a sweater working in a office.
@@dmcoub78 I don't mind the wardrobe change because its definitely more practical, but it definitely steers away from the "This is a bad action b-movie" aspect that is what made re4 so fun and such a good game. I honestly wouldn't have minded if she had just put ANY effort into her line delivery.
@@smashbrandiscootch719 exactly, re6 gave ada practical cloths, but the cloths still fit the super spy/re vibe. The entire game just lacks the resident evil charm that the franchise is known for. It's like taking 60s batman, but taking out the goofy stuff so batman can brood on a roof top.
@@dmcoub78 YES! Thank you. Exactly that.
@@dmcoub78 If you're going to be into a femme fatale, it's probably beneficial to know how to spell the term... long term.
I don't understand how Ada was cast as she was. Sounds like they called a random office and asked the receptionist to read her lines.
Yup, they totally blew it. Hope the DLC has some charisma
The chainsaw sister fight isn’t in an enclosed space you can just walk out and fight in the open which is a lot easier cause you have more space to run around
5:35 Why would Leon think that shooting the bell would do anything?
If you do a seven things worse in the remake. You should add the bonus weapon and outfits. There harder to get, and you have to upgrade the weapon before they become unlimited.
Salazar's boss fight was better in the original. I was a little disappointed with what we got in the remake. That WAS hilarious when Leon shot him in the head mid-speech in the remake, though.
I also prefer the 'Wait' and 'Follow Me' commands with Ashley. This way, I could always scout ahead, clear out some enemies and call her back to me when it's much safer.
I hate the fact that she's always following you in the remake, she just gives you more distance. The fact that she's always moving and running around you in the remake is the number one reason she always gets killed in my playthroughs. She'll run past me while I'm firing off my gun, and end up taking the fatal bullet instead of the enemies. I wish that there was an option to switch back to the other 2 commands from the original.
Fact, remake is just running around till his mouth opens
Really? Aw, that's a disappointment. Ashley's scripting in the original to stay close behind you and duck when you quick-turned to aim at something in your 6-o'clock was a pretty good example of how an NPC _should_ work. Most NPCs, especially of that era, were far more suicidal and would practically sprint to get into your line of fire unless you kited them very carefully. With Ashley, any "friendly fire" while she was in follow-mode was either from grenades close enough to hit Leon as well, or probably done on purpose. This sounds like an objective step backwards in programming, downgrading from a game that came out almost twenty years ago.
Salazar's original bossfight is actually one of the worst in the franchise. New one is sick, for sure.
I think it was just as good, but not better. That Krauser fight though.. *chefs kiss*
The og boss fight was ass, the Ashley problems seem like user error honestly. 😂 only time she had died on me was me using high penetration rounds.
Favorite change is u can shoot and move at the same time, I hated the stop and shoot in the original , 2nd favorite change is removal of the QTE .
I hope you do another video of things that were better in the original. But I guess it would mostly be quips and Ada. Though Krausers characterization could be on that list too. Oh and one of the Verdugo dissapears without a trace for some reason in the remake.
The quips usually sound to me like That Guy at meetings who's afraid he'll never get promoted if he doesn't remind you he's there--so he just says whatever stupid thing pops into his head, every time there's a pause, for the sake of saying SOMETHING.