Kerbal Space Program | Beyond Horizons | Episode 12: "Deepstar"
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- Опубликовано: 4 фев 2025
- The engineers know we're a space program, right? Why have they built us a submarine?
Meanwhile, the Orpheus drops another probe on the surface of Eve and discovers strange, glowing bubbles. The R&D team are fascinated and reckon we could make some pretty funky rockets with them, so work begins on another mission to the unforgiving, purple planet, so that we might gain some insight into anti-gravity technology!
Lastly, the communications network launched in the last episode is put into place, and in an effort to minimise pollution, the delivery vehicle is returned with the Galahad.
This is a reupload due to some copyright issues preventing my US audience from seeing this episode. The credits are slightly wrong, The Gadfly Suite has been replaced with Bach - Orchestral Suite No. 3. Apologies for the error, and for any jankiness between 3:09 and 6:41 - this was very hastily rerecorded last minute!
Thanks for watching!
Might I recommend for the outer planets stuff: maybe to build mega rocket parts or super shielded stuff, use kerbal konstructs to turn an early mun base into a rocket production site, and launch the super shielded/magnet stuff (lunar regolith shielding idea), but before really getting to the outer planets, maybe start setting up that mun base, and maybe even reset all the vehicles and use the outer planets mod to have alot more stuff to build bases around and on
The Mun base is actually a really solid idea, I'll have to have a look into that! I might do the Outer Planets mod at a later date, due to uni keeping me busy! Thanks for the suggestions!😊
I didn't know this was an option...
@@Doctoranthetardis tbf, it's pushing the limits of what the game was actually designed for haha!
@@moonfish1001 I'll have to sub so I can watch you break the game some more.