6 Games To Play Instead of Kerbal Space Program 2 - Alternatives to KSP2

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  • Опубликовано: 19 июн 2024
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    0:00 KSP2's future is unclear
    1:36 KitHack Model Club
    3:26 Juno: New Origins
    5:33 Rocket Science
    7:13 Flyout
    8:58 Trailmakers
    10:53 SURPRISE ENTRY!
    #ksp2 #games #indie
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Комментарии • 375

  • @WandaQ
    @WandaQ Месяц назад +663

    Nr1: Kerbal space program 1

    • @notfeedynotlazy
      @notfeedynotlazy Месяц назад +33

      Indeed. *Currently, there is simply NO reason to play KSP2 instead of OG KSP*

    • @MagneticEel
      @MagneticEel Месяц назад +1

      @@notfeedynotlazy i haven't played ksp 1 since the science update though, actually i quit space games.

    • @notfeedynotlazy
      @notfeedynotlazy Месяц назад +14

      @@MagneticEel your loss, partner. You are free to return whenever you want. Jeb and the crew will be waiting 🙂

    • @caseydilg6713
      @caseydilg6713 Месяц назад +5

      @@notfeedynotlazy ... waiting for their snacks

    • @imhuman8986
      @imhuman8986 Месяц назад +5

      In terms of graphics, ksp 1 with EVE, Astronomers visual pack/spectra, parallax, etc. are in fact better than ksp 2 in my opinion

  • @elszrvee
    @elszrvee Месяц назад +362

    KSP1 was always KSP
    and KSP will always be KSP

    • @wr-cx7ny
      @wr-cx7ny Месяц назад +1

      🗣️🔥🔥🔥🔥

  • @alexhigginbotham8635
    @alexhigginbotham8635 Месяц назад +168

    Honestly I'm so glad at this point that I didn't waste my money on what is now clearly a buggy mess becoming a zombie title.

    • @awilliams1701
      @awilliams1701 Месяц назад +16

      It's actually not that bad at the moment. It's definitely not good enough to be out of early access, but it's completely playable and a lot of fun. It made me feel encouraged that it was going to have a bright future........until now.

    • @harassed-ou2zb
      @harassed-ou2zb Месяц назад +6

      KSP1 was a huge buggy mess at first for years

    • @awilliams1701
      @awilliams1701 Месяц назад +4

      @@harassed-ou2zb yup. I think the current version is almost as good as the beta was.

    • @Johnneo1119
      @Johnneo1119 Месяц назад +17

      @@awilliams1701 its a literal scam, they promised multiplayer. not a singular feature they promised would be in ksp 2 is in the game. they released a game that is worse in almost every way than ksp1 and charged $50 dollars for it knowing they would never fix it or add the promised features.
      the fact that stuff like this isn't illegal is just a matter of the age of people in our government, I cant imagine these software scams are gonna be legal for much longer. these publishers need to be held legally accountable for this.

    • @quality9299
      @quality9299 Месяц назад +12

      @@Johnneo1119 its not a scam read the disclaimer , ppl like you get to yapping immediately without even checking first

  • @MarcusHouse
    @MarcusHouse Месяц назад +209

    Rocket Science is quite underrated IMO. There is something extremely wonderful about flying real scale after spending years in KSP's scaled down system.

    • @ShadowZone
      @ShadowZone  Месяц назад +58

      And it feels a lot snappier than KSP with Realism Overhaul.

    • @jmr5125
      @jmr5125 Месяц назад +25

      However, there are potential moral / ethical issues here: The (sole) developer is a Russian citizen living in Russia. This raises two issues:
      1) The developer cannot easily receive the funds payed to Steam for the game.
      2) To the degree that the developer *can* receive funds, those funds will be taxed by Russia and will therefore fund the war in the Ukraine.
      Different people will certainly evaluate how important this is, of course.

    • @jackturner8472
      @jackturner8472 Месяц назад

      Good thing the west doesn't have any taxes going towards any unjust wars. That will never happen! You must be a drone.@@jmr5125

    • @SellIndie
      @SellIndie Месяц назад

      ​@@jmr5125 a single developer in russia is paying personal income tax which is 13% and this tax goes into local budget for building parks, territory improvement, local holidays, etc. And this is only if the money somehow gets into country, which is very hard with disabled SWIFT. The biggest sponsors of the war is the China and India, who continue to buy oil from russia, but everyone pretend to not to notice it.

    • @WallJumpGaming
      @WallJumpGaming Месяц назад +33

      ​​@@jmr5125the russki guy just loves space, man, keep your politics out of space :D
      also he most likely won't have any problems and won't get taxed. the russian taxation services don't care about you unless you make millions, it's quite laissez-faire here

  • @maxspezialbauag9745
    @maxspezialbauag9745 Месяц назад +78

    One thing I really like about Juno is that you can write your own automated guidance algorythm and then just watch the launch from onboard cameras.

    • @ItIsCoMpLiCaTeDsTuFf
      @ItIsCoMpLiCaTeDsTuFf Месяц назад +4

      You can do the same thing with kOS in KSP

    • @Caleb-qr6lo
      @Caleb-qr6lo Месяц назад +12

      @@ItIsCoMpLiCaTeDsTuFf true but it is not built in and KSP is not longer actively being developed.

    • @OutsiderLabs
      @OutsiderLabs 28 дней назад +2

      @@Caleb-qr6lo Why would it need to be? It's perfect as it is, mods and all

    • @MaakaSakuranbo
      @MaakaSakuranbo 21 день назад +6

      @@OutsiderLabs Calling KSP "perfect" might be a bit of a stretch

    • @justindixon7441
      @justindixon7441 21 день назад +3

      @@OutsiderLabs KSP is FAR from perfect.

  • @axelrancoule9809
    @axelrancoule9809 Месяц назад +39

    you know things are bad when ShadowZone tell you alternatives to ksp 2

  • @diederikwillems6782
    @diederikwillems6782 Месяц назад +54

    I found it very interesting that Harvester, during his latest talk with Matt Lowe, mentioned he had an idea for a new space game.

    • @KsNewSpace
      @KsNewSpace 26 дней назад +5

      When I recall correctly he approached Squad with the idea back in the day but they were not interested in sequels at the time.

  • @SFS_Rocketry
    @SFS_Rocketry Месяц назад +20

    There is symmetry in Trailmakers, go to “tools“ and then “mirror mode” You can also see the aerodynamics of the vehicles there.

    • @EdmondoRubbi
      @EdmondoRubbi Месяц назад +6

      honestly I spent more hours in trailmakers than any of the others, was hoping to see space engineers as well here... and even if nobody know brickrigs is a pretty solid physic builder made by one developer

    • @brodiec473
      @brodiec473 17 дней назад

      ​@@EdmondoRubbibrick rigs is fun

  • @kenanjabr1992
    @kenanjabr1992 Месяц назад +11

    I remember watching the interview of Scott Manley with Nate Simpson saying "Don't screw this up" and thought Scott was being too hard on him. Well, I should've trusted Father Kerbal.

  • @antypasandreas8435
    @antypasandreas8435 Месяц назад +10

    What a shame this whole KSP 2 debacle has been. It truly saddens me. I have been playing KSP1 since I was in like 7th grade. I am now a 25 yo aerospace engineering student in university. I remember watching Scott Manley's tutorials to figure out how to get to orbit. I have seen KSP grow from an early access game into what it is today, and when I saw there was going to be a KSP2, I basically lost my mind in excitement and anticipation. I literally had to force myself to ignore it until it was released so I could function like a normal human being. And then, years later, I saw the news, it was being released in less than a month. At the time, I assumed it was going to be a full release with interstellar travel, a higher performance ceiling, colonies, and all the stuff that had been announced years ago. I then see that the system requirements are lightyears ahead of what my little system could handle, and then things started to go downhill from there. I realized it wasn't going to be a full release, and that we weren't even getting science on release. I then watched the event hosted at the ESA with all the youtubers, and I realized very quickly that whatever it is we were getting was not KSP2, but some.... I don't even know what, a downgrade with better graphics? And like most of you if I had to wager, after the game was released, my heart sank because all the reviews started coming in, and it was all bad. And then came the silence from the devs and the gaslighting. And only nearly a year later did we get the for science update. But I was hoping that the science update and the progress made since release was indication that at least we were headed in the right direction and that eventually the devs would come through and deliver. But here we are now, and it's looking unlikely that we will ever see KSP2 in the state we had all hoped for for years before release. But who knows. Maybe some other publisher will pick it up and make it into something. I have lost all confidence in the dev team and publisher to come through with KSP2, and I think it's time we finally lay KSP2 to rest, for now.

  • @aliensasquatch7485
    @aliensasquatch7485 Месяц назад +13

    Another game that I like as a ksp fan is From The Depths. It's also a vehicle builder but with combat ai set on different planets, it feels like an expansion on BDarmory and I highly recommend it to anyone who liked that mod.

  • @proatplanes
    @proatplanes Месяц назад +158

    I find it sad that I actually clicked on this video... It's true

    • @TheGuyWhoComments
      @TheGuyWhoComments Месяц назад +3

      As said right at the start of the video, this was made before the earnings meeting

    • @exalosm
      @exalosm 27 дней назад

      @@TheGuyWhoComments So what now after this meeting? They didn't say anything about the future of KSP2, apparently T2 wants everyone to forget about this game.

    • @TheGuyWhoComments
      @TheGuyWhoComments 26 дней назад +1

      @@exalosm I don’t really know, I still hold out hope though

    • @Mr_Turab
      @Mr_Turab 5 дней назад

      Same

  • @linuxgurugamer
    @linuxgurugamer Месяц назад +44

    And new mods are still being developed

    • @ShadowZone
      @ShadowZone  Месяц назад +10

      Hey LGG, good to see you here! Could you maybe check your KSP forum message inbox? ;)

    • @linuxgurugamer
      @linuxgurugamer Месяц назад +6

      @@ShadowZone replied to it, wasn't showing for some reason

    • @waywardscythe3358
      @waywardscythe3358 Месяц назад +8

      The legend!! Thanks for your hard work with so many mods I enjoy!

    • @tetronaut88
      @tetronaut88 Месяц назад +2

      :•0, it’s you!

    • @thelyric2751
      @thelyric2751 Месяц назад +2

      Hell yeah! Thank you for your service to the modding community LGG 🫡

  • @atigerclaw
    @atigerclaw Месяц назад +11

    "And the final entry will surprise you."
    ME: "Is it KSP1? It's KSP1."
    ShadowZone: And my final entry is... Kerbal Space Prograaaaaaam.
    *If I had a camera pointed at me, I'd be giving it the most non-plussed 4rth-wall-breaking stare.*

  • @mr.crocket187
    @mr.crocket187 Месяц назад +44

    Remember when people criticized people who didn't want to spend 50 euros on an early access game full of bugs? the good old days😅😂😂

    • @angelainamarie9656
      @angelainamarie9656 Месяц назад +10

      I know that's the last time I buy a half finished game for that kind of money. It's simply no longer worth it giving these giant corporations a chance to waste my time and burn me out. My number one impression after like 200 hours of trying to play KSP 2 was that it was painful and annoying. I gave it way more time than it deserved

    • @battleoid2411
      @battleoid2411 Месяц назад

      ​@@angelainamarie9656my guy it hasn't been worth it for nearly ten years now, if not longer. It sucks but dude, you got to actually think before you buy sometimes, seeing full price on early access should be a massive red flag

    • @fridaycaliforniaa236
      @fridaycaliforniaa236 20 дней назад +1

      Lol !! Best comment. Now I make fun of them ^^

  • @Xelaria
    @Xelaria Месяц назад +7

    I also recommend scrap mechanic, it will be fun for a while until you find out it hasn’t been updated in 4 years, but it’s still functional at least.

  • @johnames9717
    @johnames9717 Месяц назад +17

    Here me out: Bad Piggies. You build cars given specific constraints and then race them to a destination. Top tier vehicle simulator.

  • @lewismassie
    @lewismassie Месяц назад +7

    Glad to see Rocket Science get a mention. I became pretty obsessed with it once I discovered it, plus for a single developer project it's extremely polished

  • @rikmono
    @rikmono Месяц назад +10

    Orbiter Flight Simulator is the only game for serious space freaks!

    • @fridaycaliforniaa236
      @fridaycaliforniaa236 20 дней назад +1

      But damn it's hard XD

    • @rikmono
      @rikmono 20 дней назад

      @@fridaycaliforniaa236 yes extremely hard, but its so realistic. 1st time getting to the moon...priceless!

  • @Kni0002
    @Kni0002 Месяц назад +13

    I love Juno and Flyout, they are great games!

  • @thecrazyinsanity
    @thecrazyinsanity 22 дня назад +2

    children of a dead earth, it's a realistic sci-fi space combat game that really puts the concept of space jousting to show, it's very difficult and fun, it's quite old though and it's age shows

  • @socraticat
    @socraticat Месяц назад +5

    I started playing JUNO last year on your recommendation and I've had a hard time putting it down.

  • @merinsan
    @merinsan Месяц назад +9

    Just added Rocket Science to my wishlist.
    Once I conquer Ashlands in Valheim, I might buy it!

    • @AURON2401
      @AURON2401 Месяц назад +2

      Make sure not to go swimming.

  • @Axiz89
    @Axiz89 Месяц назад +5

    Thanks for a thought-provoking video. I might check out Juno or Rocket Science. However, lately, my mind has been on returning to the OG KSP and finally using mods with it since that's something I've never done.

    • @antypasandreas8435
      @antypasandreas8435 Месяц назад +1

      If you've never played modded KSP1, there are a couple things you should know.
      I'll start off with the cons. For one, if you load a couple dozen mods, you'll end up having to wait a solid 5 minutes for the game to load on startup if not more depending on your system. You might also run into some compatibility issues and bugs, but it's been rare in my experience. And performance issues with larger rockets are slightly worse, but not by much.
      The pros on the other hand. Where do I even start. If you've never played modded KSP, you will find that with the right mods, it is a completely different game entirely. Entire energy and thermal systems for fusion and fission reactors. Interstellar propulsion, new solar systems, new planets, a practically infinite tech tree with hundreds of new parts. An new world of resources and resource gathering. You want fuel for your new interstellar nuclear engine? Either pay 8 million credits to fill the tank or setup a harvesting and processing facility on the mun to mine and refine the fuel you need. Orbital construction, setting up resource transfer routes (you have to fly a rocket with a storage module on it to the desired station or location, the game will calculate the amount of fuel you used and will use it as the cost for transferring however many resources that storage module could hold from A to B). And those are just the parts mods. There are mods that connect your game to a website that can give you live data on your ship, like a command center of sorts. Docking assists, and of course mechjeb for a couple dozen functionality and info additions such as comprehensive delta V, suicide burn calculations, a comprehensive transfer planner, autopilot, automatic rendezvous (don't recommend, very inefficient and doesn't always work). The sky is the limit (and your FPS). And then there are of course mods like RP1, where you get an entirely overhauled experience based on the history of rocketry. KSP1 with mods is an entirely new universe it is hard to come back from once you've stepped into it. Really the biggest downsize is that your ideas will inevitably expand past the game's ability to handle them. Sending a colony mission to Jool to setup resource gathering and habitation, refueling, processing, and all that, can require massive ships with sometimes thousands of parts, and the game simply isn't equipped to handle that kind of volume. But minimizing part count by using larger parts, destroying unnecessary parts after orbital assembly, and minimizing the number of subassemblies assembled via docking ports can help immensely. I wholeheartedly recommend you embark on the journey that is modded KSP1, may the Kraken be forgiving and your Kerbals brave. Don't overwhelm yourself at first. Start off with some basic mods and work from there. Learn how the mods work in sandbox mode. Most of all though, have fun and enjoy the massively expanded KSP universe.

  • @michaelwestcott57
    @michaelwestcott57 Месяц назад +3

    Just started playing Kithack Model Club. The multiplayer is where it really shines. There are also weapons for combat too 👍

  • @robertheinrich2994
    @robertheinrich2994 Месяц назад +5

    I wonder if it is possible to implement harvesters new rigid wobble system into KSP1, as a mod.
    it would be a rather deep integrating mod, but it should work.
    docked spaceships could still be treated as 2 different pieces connected by physX-joints, but it would make space stations almost trivially simple. instead of 200 parts, there are 10 parts.

    • @linuxgurugamer
      @linuxgurugamer Месяц назад +3

      Probably not, those calculations are the basis for how KSP works

  • @Donald_Duck_420_69
    @Donald_Duck_420_69 Месяц назад +7

    KitHack looks really good

  • @pahlavi5312
    @pahlavi5312 Месяц назад +3

    Oh yeah I love Kithack Model Club! I've been looking forward to it ever since I've seen in the trailer that they added boats and cars as well. I knew about Juno New Origins (it's installed in my phone) but I didn't know about Rocket Science or Flyout. Might want to look at them. Trailmakers seem interesting as well! Certainly piqued my interest. But KSP1 really is something special. When I heard of Harvester's interview on Matt Lowne's channel I agreed that it's the Kerbals that make it really special.

  • @endlesswick
    @endlesswick Месяц назад +2

    I have a lot of fun with Flight of Nova. It is a realistic flight/space simulator. Things learned in KSP translate well.

  • @loodwich
    @loodwich Месяц назад +2

    I love the INCAL (comic made with Moebius) but I tried to see "El Topo" and "The Holy Mountain" from Jodorowsky and thanks that he couldn't make another version of Dune.

  • @notfeedynotlazy
    @notfeedynotlazy Месяц назад +5

    We need a mod to implement KSP2's bigger KSC and Minmus', Duna's and Tylo's temples in KSP. Then we would have no need for KSP2 at all.

  • @eekee6034
    @eekee6034 Месяц назад

    One thing I like about Juno is that droods run around much quicker than kerbals. :) They can pull things too; they have a tether feature; it's basically a rope. And yeah, I _love_ the orientation gizmo!
    KSP 1, yeah! :D I was sure it would be on the list. I was a latecomer to most of your videos, SZ, because I hardly watched RUclips at all until 2021 or 2. I have issues with motion sickness and overstimulation. One day, I was browsing KerbalX, clicked on Hazard-ish's Eve polar base video, and was totally blown away! I watched a few more of his, then RUclips introduced me to Matt Lowne and I realised I can watch some creators' videos without feeling too bad. Before I knew what was happening, watching KSP channels was taking time away from playing the game! 😂
    I think you were the 3rd KSP RUclipsr I watched, SZ. The first of your videos I saw was about the Minmus refueling base. ISRU is a major interest of mine; all my KSP play was focused around it, so I was delighted to find it. Then there was FRAAAAAAAANZ NEEEEEEEEEDS FYOOOOOOOOOOL!!! That was hilarious even if it did set off my issues. I'm glad I watched it once. The Ozymandias series took me to other worlds. :) Invictus had higher-quality production of course, and was good to watch, though it felt a little rushed becuase it wasn't a whole series. Complex Duna missions were fascinating; I've rewatched some several times. The giant rover with the hammer was funny. :) The career play-throughs I don't watch because they're too slow-paced. I don't watch anybody's career playthroughs or livestreams for the same reason.

  • @jm56585
    @jm56585 Месяц назад +4

    Flyout is so cool, first time ever that i've seen vertex level control of airframes in games

  • @wildaviation5528
    @wildaviation5528 16 дней назад +1

    Oh Trailmakers! As someone with 100s of hours in I'm very glad to see it on here. There are in fact 3(?) Campaigns depending on what you consider a campaign. I'd also say it has the most comprehensive multilayer experience with the focus on racing of course but also many fun minigames. My favourite being the king of the hill map.
    Also, anyone who is on console might as well ignore the others (incl KSP ;_;)as trailmakers is the only one with a not just decent, but very good console experience!

  • @mikicerise6250
    @mikicerise6250 Месяц назад +2

    Felipe is the GOAT! Awesome solution to the wobble problem!
    "Those amateurs don't know Unity. We're a professional studio, just leave it to us. We ain't going to have no Kraken." 🤣🙄

  • @thexlonewolf671
    @thexlonewolf671 Месяц назад +1

    If you all want 3d space combat, I can recommend Homeworld 3. The idea is, you build up a fleet that you retain from mission to mission. So if you make a mistake in one mission and end up losing all your fighters, you'll need to build them up again for the next mission, you don't get any freebie units. There's a campaign, a skirmish mode against AI, and a roguelike mode.

  • @hizisfoo
    @hizisfoo Месяц назад +2

    Best alternative to KSP 2 is KSP 1 with RO/RP1 mod. And optional Principia.

  • @lassefiedler3542
    @lassefiedler3542 22 дня назад

    Flyout is simply insane. If you look around RUclips, you will find guys like Messier82, who had this game when ist wasn't even out yet and who will work straight weeks (while studying in University on the side of course) on a single aircraft and get it down to designing complete interiors. You can make a lot with this game, but only if you put the hours and days in to learn the very barebones UI and navigate around some mean bugs. It's a must have for people who eventually want to build aircraft for a living. And massive aviation nerds too.

  • @riverswing2502
    @riverswing2502 Месяц назад +2

    I’ve been playing a lot of Stormworks lately and a lot of builders I’ve met including me had their start on KSP 1

    • @AM-qo8sh
      @AM-qo8sh Месяц назад

      Yeah this was one that I thought might be an oversight on this list, certainly a lot of room for creative vehicle building.

  • @coucoul38
    @coucoul38 Месяц назад +1

    Also try StormWorks:Build and Rescue.
    You can build tanks, cars, boats, helicopters and planes blocks by blocks and you have to kindof program how they work using logic nodes

  • @Khether0001
    @Khether0001 Месяц назад +2

    Would you consider continuing your KSP 1 videos? There are plenty of mods worth exploring, maybe this prompts modders to continue working on KSP 1

  • @NelsonBrown
    @NelsonBrown Месяц назад +2

    NASA just released Aviary open-source software for conceptual design of airplanes, if anyone wants to graduate to the next level of sandbox. 😉

  • @Gutigwolfe
    @Gutigwolfe Месяц назад +1

    Despite the flaws, KSP is the ultimate space game. Turning on advanced tweakables and using auto strut fixes the wobbly rockets, and personally even with struts the game is much better than KSP2. The only real issues that needed to be worked on for KSP is stability and load times. It's a 9/10 game with lots of content, including tons of mods. Fix the optimization and bring the graphics up to date without the mods and it would be an easy 10/10. We didn't really even need a KSP2, but then again I don't know how hard it be to fix the code in KSP, which is the only real issue.

  • @Domonian
    @Domonian Месяц назад +2

    Unfortunately, none of these really fill the gap that KSP2 has left. I want everything that was promised with KSP2, but it may be a couple nore decades before anything like that comes along.😢

  • @angelpenarolo7408
    @angelpenarolo7408 Месяц назад

    Haven’t watched Marcus house in years lol. That name was a throwback. He’s the one who originally got me into KSP when I stumbled onto his 1.3 career series.

  • @Rekkulani
    @Rekkulani 26 дней назад

    I'm actually quite surprised at the lack of a mention for Stormworks which now also has a space dlc. It's somewhere between trailmakers and ksp.

  • @spacedude30001
    @spacedude30001 Месяц назад +1

    was to lazy to gets mod for ksp so I just waited for ksp 2. turns out they were much easier to download and get to work then I thought lol

  • @SuppressedOfficial
    @SuppressedOfficial Месяц назад +1

    I still remember that poem about the statue thanks to you.

  • @bidet1515
    @bidet1515 19 дней назад

    hello nice list , already have some of them on my wish list.
    I tried "simple planes" some years ago, was a bit disapointed about the controls ( i found it not very realistic ).
    also tried "Terra tech" , very good construction game ( not only vehicle ), but also a bit disapointed about helicopter's control ( to effectivly fly one have to add some RCS thruster ).
    i'm looking for this kind of building game; where i can build helicopter and realy feel it when flying it; if you any suggestion.
    and may be returning to KSP1 but i really struggle with mods ( which one should i take ? , if you have a list i'll really appreciate it )

  • @cmwiczer4952
    @cmwiczer4952 Месяц назад

    I was trying to wait for Ksp 2 to have interstellar travel before I bought it.
    In the past year (over a year) I have decided to build a shuttle system between every planet in the game. I am still working on it but I have made a fair amount missions to Duna, Moho, eve and a couple to Jool and after 6 years of owning the game itself, I still find the game a fun and enjoyable experience.

  • @SSanatobaJR
    @SSanatobaJR Месяц назад +1

    My 6 alternatives to KSP2:
    6) Stock KSP1
    5) KSP1 with visual mods (VMs)
    4) KSP1 with VMs and OPM mod
    3) KSP1 with VMs and RSS mod
    2) KSP1 with VMs and GPP mod
    1) KSP1 with VMs and Interstellar or similar mod
    (ULTIMATE!) KSP1 with VMs and mixed planet mods!
    (Plus any parts or other mods you want, modded KSP all the way!)

  • @theworkshopwhisperer.5902
    @theworkshopwhisperer.5902 Месяц назад

    It's sad looking back on a few different videos here the last big mission I'm doing in KSP 1. The evitable it's been a long long road speech the quiet tear in the corner of everyone's eye... Then we come crawling back but honestly where just happy to be here again. Something tells me the KSP modding scene is going to be even more intense. KSP modding is already pretty nuts.

  • @anthony_horton
    @anthony_horton Месяц назад

    I think Mars First Logistics deserves an honourable mention here. It's vehicle building and exploration in a space setting, albeit mostly ground vehicles. It's a lovely little game, with a distinct graphical style, satisfying physics, and interesting challenges.

  • @user-zp6ff2gr4n
    @user-zp6ff2gr4n 26 дней назад

    First studio to build a Multi-player spiritual successor to KSP will make tens of millions, at least.

  • @nahf4m
    @nahf4m Месяц назад

    Just want to shoutout the game "Mars First Logistics" as a game much like trailmakers. Fantastic and just had a new update. There are some incredible builds folks put together definitely worth checking out

  • @Aieou472
    @Aieou472 23 дня назад

    space engineers is pretty fun too. you get to build spaceships with no restrictions, and there are two modes including creative and survival mode. its a bit like Minecraft in space. the devs are also developing a sequel with a brand new engine, which is miles better than the current engine and game. I highly suggest you check it out if you like games like Minecraft or ksp.

  • @user-om5gt7ik4l
    @user-om5gt7ik4l 14 дней назад +1

    Interesting, but the real question I need answered is : n games to play instead of KSP1 with RO and RP-1. Haven't played the base game in who knows how long. It would be like buying toddler books to read. But the physics on rockets sized to send a rover to Pluto is a bit too janky, and the lag very laggy

  • @celem1000
    @celem1000 Месяц назад

    Juno on mobile is really surprisingly good. I was sure that it simply would be too difficult to fly a rocket to orbit using a touch interface, but I was quite wrong. The heading and pitch gizmos are very usable.
    It feels like playing KSP 1 with Procedural Parts mods and is by far my favourite mobile title of recent years.
    I probably wouldnt choose it over KSP1 for desktop play, but since its the only mobile equivalent, it scratches the itch when on the move.

  • @Fireheart318
    @Fireheart318 23 дня назад

    Gotta say, I didn't see Trailmmakers coming here lmao. I've played it a good amount and can def recommend it for a game where you build vehicles to solve problems. The aerodynamics system is surprisingly fun to work around too, even if it's not super realistic.

  • @AITF045
    @AITF045 Месяц назад

    I recommend Besiege! An absolutely amazing vehicle building sandbox. It’s a bit of a hard learning curve though, and there’s not really an ability to travel to space

  • @spacescienceguy
    @spacescienceguy Месяц назад

    Thanks for the suggestions! I've been enjoying Spaceflight Simulator on mobile, and it's filling some of the void left by KSP2. It's basically a simpler 2D version of KSP.

  • @dosmastrify
    @dosmastrify Месяц назад

    5:34 1999 wants it's menu font back!

  • @geokou7645
    @geokou7645 29 дней назад +2

    Huh. I expected orbiter to be in this list

  • @monoculosofficial9934
    @monoculosofficial9934 Месяц назад +1

    Me and my mate just got KitHack and it's been a blast

  • @nemesiswes426
    @nemesiswes426 Месяц назад +2

    If you go with KSP, get CKAN for mods. It is the easiest thing ever to install, just drag and drop then start it and it makes it insanely easy to add mods.

    • @ThaJay
      @ThaJay 22 дня назад

      Easy ish if you ask me.
      It's usable but it's nothing compared to any of the quality mod management tools we have today including steam workshop. Anything is better than nothing to be fair.

  • @karnyzelijus
    @karnyzelijus 27 дней назад

    Good recommendations for constructor like games. But I think "Reentry - An Orbital Simulator" deserves a mention for the hardcore space sim fans.

  • @francoisdunoyer4341
    @francoisdunoyer4341 Месяц назад

    I began not so far ago KSP RP-1, which is a totally new game, much more complex and interesting. You will learn a lot in rocket history and struggle, understand why USSR win the first space race, and with some mod the game is absolutely gorgeous, letting you see the real textures of the planets.
    Another entry is X-Plane. It's a realistic airplane game, but you have an editor to create your own aircraft. But it is much more complex, even from flyout, it's literally a real airplane designer, with a lot of procedural tweaks. But if you are not an aerospace engineer it is almost impossible to create a plane from scratch, it's the endgame of plane sandbox

  • @Tyler75D
    @Tyler75D Месяц назад

    Juno looks nice, but I'm back to KSP, the original ;) . I've fine tuned the graphics with EVE, Parallax and scatterer (and a ton of other nice mods), and I was surprised at how good it's running... not to mention how complete the game is.
    Too bad not enough ppl bought KSP2 to make it a priority for the publisher, as I would have loved to see interstellar and colonies in KSP. The little that worked in KSP2 gave me hope, but I guess it was not to be. But I must say that KSP1 is still able to captivate me after 1200 hours, so I can most definitely live with how things turned out. Luckily for me I discovered KSP1 very late, so it's still quite fresh for me. Tons of missions I have not done yet...
    And to those that saved their money: Good for you! But can't say I'm feeling the loss economically, although I feel like the scammers finally got me. How they can go from "The funding is not going away", to "Oh, the whole company shut down" without any warning, is kind of mindboggling to say the least.
    Cheers, and thanks for a very good channel @ShadowZone

  • @iggyboo
    @iggyboo 24 дня назад

    All we can hope for now is for some team to build a KSP like sandbox with a solid engine and just open it all up to the modders

  • @BitwiseMobile
    @BitwiseMobile 23 дня назад

    I never left KSP 1. I had KSP 2 on my Steam Wishlist, but by the time I had gotten to buying it I saw it had a bunch of bad reviews. Knowing that Take Two released it I pretty much guessed what had happened - rush to market. The fact that Take Two is circling the drain makes that make more sense - they needed a quick injection of cash from somewhere. I held off for a bit, expecting the developers to improve it and resolve the bugs. I never left KSP though, and it has such a rich modding community many of the bugs and limitations can be addressed. There is still the occasional appearance from the Kraken when everything goes to sh!t, but it's still a very fun game. As a programmer I love KOS :D Best mod ever. I hate having to dock - I fire up KOS and load up my docking program. I click on the dock I want, and viola I'm docked a few minutes later. I do the same for orbital insertion and interception.

  • @mga149
    @mga149 5 дней назад

    Restarted in KSP1 yesterday. Haven't played either almost a year.
    Backed Blackrack for his volumetric clouds, plus Parallax & Scatterer and some other visual mods.
    By the Kraken is it impressive visually. I didn't expect the thunderstorms! I kept stopping just to admire the view.
    I'm sad we lost a refactored codebase, out-of-box multiplayer, etc.
    But KSP1 still has effectively unlimited life left in it with the increasable modding community.
    Seriously, throw your money towards passionate mod creators like Blackrack, instead of these corporate early access cashgrabs.

  • @realnarwhal
    @realnarwhal Месяц назад +7

    I also recommend Spaceflight Simulator, it's a 2d game but is SO MUCH FUN!!! And so easy too, anyone can learn rocketry with Spaceflight Simulator!!!!

    • @pugglywuggly3228
      @pugglywuggly3228 Месяц назад

      That’s the problem tho, if your coming from ksp u already know everything sfs could teach u and it would seem too simple.

    • @volcano.mitchell
      @volcano.mitchell Месяц назад

      ​@@pugglywuggly3228yeah..

    • @theairacobra
      @theairacobra 29 дней назад +1

      It's too simple, it's too monetized, it's too bland, gets updates less often than project zomboid. I can't recommend SFS, it's horrible.

    • @pugglywuggly3228
      @pugglywuggly3228 29 дней назад +1

      @@theairacobra Fr it’s the exact same thing every time at least Juno had customizablity

    • @theairacobra
      @theairacobra 29 дней назад

      @@pugglywuggly3228 they cant even get non-rigid landing gears and the "planes" you make in sfs are just file edited rocket engines, if you want to make a rocket bigger than my foam rc cessna plane then you have to sell 2 kidneys

  • @ThaJay
    @ThaJay 22 дня назад

    This does make me curious how many frames, graphics mods and ship parts my pc can handle these days. It's much faster than when I last played KSP

  • @lucaspec7284
    @lucaspec7284 Месяц назад +2

    trailmakers reminds me a lot of banjo kazooie nuts and bolts.

  • @HelloDonkey9
    @HelloDonkey9 Месяц назад +1

    That rocket science looks really good. Never knew it existed.

  • @caosking7869
    @caosking7869 Месяц назад

    in ksp1 on linux (native and proton) is the copy key right shift for some reason

  • @HL65536
    @HL65536 29 дней назад

    Juno: New Origins also has a good Career mode! Contrary to the stock KSP1 career mode, the contracts actually make sense and you have a lot more available for airplanes.

    • @ThaJay
      @ThaJay 22 дня назад

      This is the comment I was looking for! Does this game have the best career mode out of all of them or is there another than's pretty good?
      (not trailmakers, way too arcade for me)

    • @HL65536
      @HL65536 22 дня назад +1

      @@ThaJay I only know KSP and Juno. And between KSP and Juno, the Career mode is far better in Juno.

  • @marianandnorbert
    @marianandnorbert Месяц назад

    Flyout especially but also definitely Rocket Science caught me off guard, I have no time to play either way but now I feel like I'm missing out 😂

  • @gorkwobbler
    @gorkwobbler Месяц назад

    Are you planning to release another update video following the earnings call?

  • @KellyWu04
    @KellyWu04 Месяц назад

    I love Juno. Got over 1000 hours in it. Best I can describe it is if KSP is LEGO, JNO is a 3D printer and a CAD program.

    • @battlesnake655
      @battlesnake655 Месяц назад

      I think of Juno as "KSP for grown ups." I love the fact that I can build rockets that don't fly like a double headed dildo fired out of a fucking t shirt cannon.

  • @Nunya-py2vj
    @Nunya-py2vj 18 дней назад

    @shadowzone the market is wide open for a kerbal 2 type game! trust me somebody somewhere will make one just with astronauts and not kerbals which will prolly be better anyways

  • @chrisust8079
    @chrisust8079 24 дня назад

    Regarding the loading times in KSP, they are not as atrocious as they used to be. Community Patch fixed a lot and there is still some thread on the forums about loading times being tied to FPS. When FPS is set to unlimited in the launcher, it *is* faster. Back in the game you can set the FPS down again with Kerbokatz utils.

  • @user-kf4mu8br5n
    @user-kf4mu8br5n Месяц назад

    10:58 smooth transition

  • @TheKianykin
    @TheKianykin Месяц назад

    KSP 1 overall is the best of them all. Juno has a lot of potential. Curious to see what is coming from rocketworkz, the maker of stationeers.

  • @Nonpain
    @Nonpain 3 дня назад

    you could also ad space engineers to the list , its way more sci-fi with combat focus and less realistic but realy fun

  • @mechwarrior13
    @mechwarrior13 Месяц назад

    Yo Fly Out is insane, its basically BeamNG but with planes. Ive seen some AMAZING builds but its hard af to design, you basically have to learn a whole game dev engine

  • @vibecu
    @vibecu Месяц назад +1

    To revive ksp2, they need to add the option of mods

  • @Ejulabilis
    @Ejulabilis Месяц назад

    Additional:
    Space Engineers
    Stormworks: Build & Rescue

  • @MalfuncEddie
    @MalfuncEddie 25 дней назад

    Starting Ksp with mods. This little maneuver ia gonna cost me 51 years

  • @brandonmoisesblandonflores1483
    @brandonmoisesblandonflores1483 Месяц назад +1

    Juno getting a shout out, hell yeah

  • @D.J.Octocool
    @D.J.Octocool Месяц назад +1

    It's such a shame, I love the aesthetic of KSP 2, it was really promising, but like the surprise (spoilers I guess) entry, I still really enjoy KSP, it's simpler style is equally as enjoyable.

  • @oberonpanopticon
    @oberonpanopticon Месяц назад

    I’d love to make my own space exploration ship building game, but I fear that by the time I have the capability to undertake such an ambitious project someone else will have beat me to it

  • @YevhenSavchuk
    @YevhenSavchuk 29 дней назад

    10:53 smooth transition)

  • @kaywoodparsons7967
    @kaywoodparsons7967 13 дней назад

    Let KSP open to the community and home body programmers, coders, and modding community alike and watch the game go to a new level

  • @tomgibson8602
    @tomgibson8602 Месяц назад

    Do any of them have mods like KOS or Kontrol System 2?

    • @ShadowZone
      @ShadowZone  Месяц назад +1

      Juno has scripting built in.

  • @garetjax2768
    @garetjax2768 Месяц назад +1

    1) KSP
    2) KSP with mods
    3) KSP with more mods
    4) KSP with a mod manager

  • @TormodSteinsholt
    @TormodSteinsholt Месяц назад

    I think I will let the genre rest a little bit. I wanted KSP2 for its multiplayer. I wanted to interact and go on adventure with my kids. I wanted us to do the moon landing mission together. I wanted some to be IVA and someone else to be at mission control. Family business of mining enterprise of the Kerbin and moons.

    • @ShadowZone
      @ShadowZone  Месяц назад

      That's exactly what I wanted it from KSP2 as well. Playing together with my kids and sharing my love for space with them through the game.
      I still hope it will be possible some day.

  • @king_br0k
    @king_br0k Месяц назад +1

    I have been loving Kithack

  • @julianmorrisco
    @julianmorrisco Месяц назад

    I have been waiting since the early-access launch for one thing - For them to fix the wobbly physics of the part connections. Years later, I’m glad I never parted with my cash. I used to build enormous, FPS destroying creations using way too many mods in KSP1. Going back to a system that can’t handle a medium sized rocket was too much of a step backwards. I was so looking forward to better graphics and a better time compression system, but the problems were too much. I’ve moved on, I spend most of my gaming time in simulators like DCS these days. But I am a little sad that they screwed this all up so badly. And, although the comms were always gushing and positive, I could sense that something wasn’t right, they’d lost all the original coders and other devs and tried to start from scratch. That’s not something you can do 99% of the time. Sure, you can go back to the start if you need a new platform but to do that, you need all that intelligence that is held in the minds of the original devs as the original product was built layer on layer, you can start again with existing people or you can (try to) update existing code with new people, if you’re lucky enough to have good code and great documentation. I’ve seen this a lot of times in development - I’ve never seen a rebuild work without the original team being mostly in place. No matter how well you use Jira and GitHub, there is always important information and ways of working that hasn’t been documented or if it has, is not understood properly by a completely fresh team. These publishers always go on about their people being their greatest resource, and they are, but they act like you can swap them out like RAM simms.

    • @ThaJay
      @ThaJay 22 дня назад

      I agree, if you're building something a second time, but you're doing it with a new team, you're just building it for the first time again.

  • @MrMichalMalek
    @MrMichalMalek 26 дней назад

    Not gonna lie, Juno: New Origins is all I need. In fact since I bought J:NO, I never even launched KSP again. From the engineering perspective it is miles ahead of either KSP version, the procedural modeling of all parts including engines cannot be beaten by the LEGO nature of the KSP vehicle editor. And it is optimised to the point I can run 3000 part craft on my phone while in KSP the PC sh1ts itself when partcount hits three digits.