I have turned KSP1 into KSP2

Поделиться
HTML-код
  • Опубликовано: 14 июн 2024
  • Superior visuals, colonies, interstellar spacecrafts and black holes in Kerbal Space Program 1. Full tutorial on how to get best visuals and KSP2 like gameplay in KSP1 with mods.
    See the pinned comment for the mod list, replacement code and links.
    0:00 - 2:05 - Video structure
    2:05 - 4:08 - Essentials to make everything work
    4:08 - 6:07 - Backbone of visual mods
    6:07 - 8:30 - Extra visual mods
    8:30 - 9:48 - Gameplay and QoL
    9:48 - 14:45 - Colonies, Life Support, Heat System and Reactors
    14:45 - 17:35 - Heavy Launch Capability
    17:35 - 20:13 - Interstellar engines and parts
    20:13 - 23:07 - Star System Packs
  • ИгрыИгры

Комментарии • 602

  • @Yakez42
    @Yakez42  Год назад +195

    First get CKAN and designate fresh KSP 1.12.5 install:
    github.com/KSP-CKAN/CKAN/releases
    Install dependencies, do not install recommended.
    Do mod installation in parts, check the result after each bunch.
    part 1:
    Module Manager
    B9PartSwitch
    Community Resource Pack
    Community Category kit
    KSP community fixes
    Community tech tree
    Hide empty tech tree nodes
    Community Part Titles
    Community Part Titles Extras: Categories
    part 2:
    Environmental Visual Enhancements Redux
    Scatterer
    Planetshine
    Planetshine - Default Configuration
    Waterfall Core
    Stock Waterfall Effects
    Spectra
    Spectra Scatterer
    Spectra Scatterer for Minmus
    Spectra Scatterer Jool shine on Laythe
    Spectra Scatterer vibrant sunsets
    Spectra EVE Kerbin and Laythe Snow
    Spectra EVE Minmus geysers
    Spectra EVE 64k Kerbin clouds
    Parralax
    part 2.5:
    Shaddy
    Shabby
    Textures unlimited
    Simple repaint
    Restock
    Waterfall - Restock
    TUFX (optional)
    TUFX presets (get one you like)
    part 3:
    mechjeb2
    docking port alligment
    fill it up
    trajectories
    freeIVA
    part 4:
    Planetside Exploration Technologies
    HabTech2
    TAC Life support
    TACLSmining
    Universal Storage II Finalized
    Heat control
    System Heat
    System Heat - Nuclear Engine Configuration
    System Heat - Nuclear Reactor Configuration
    System Heat - Nuclear Resource Converter Configuration
    System Heat - Nuclear Harvester Configuration
    Near Future Electrical
    Coriolis Space Systems (manual, optional)
    forum.kerbalspaceprogram.com/index.php?/topic/201908-112x-bg-coriolis-space-systems-extendable-tethers-more-based-on-the-movie-stowaway-v101/
    part 5:
    Artemis Construction Kit
    Simple Adjustable Fairings - Plugin
    Cryogenic Engines
    Near future launch veheciles
    Near Future Propulsion
    part 6:
    Astrogator
    Better time warp
    Better burn time
    JX2Antenna
    Near future Construction
    Far Future Technologies
    Space dust
    Deep Freeze
    part 7:
    Use one or two packs if you have less than 32 GB of RAM
    Outer Planets Module
    Parralax for OPM (optional)
    Better Kerbol (optional)
    QuackPack (manual)
    forum.kerbalspaceprogram.com/index.php?/topic/210155-112x-kopernicus-quackpack-v102-an-inner-system-expansion/
    Singularity (dependency of Kcalbeloh)
    Kcalbeloh System Planet Pack (manual)
    forum.kerbalspaceprogram.com/index.php?/topic/203753-1123-kcalbeloh-system-planet-pack-v101-a-journey-to-a-black-hole-nov-12-2022/
    Alternis Kerbol Rekerjiggered
    REPLACEMENT code for TACLSMining/TacLSwateroxygenwaste.cfg
    (removes convertotron for pure oxygen, pure water and combines waste water with waste)
    @PART[ISRU]
    {

    MODULE
    {
    name = ModuleResourceConverter
    ConverterName = Waste & Waste Water
    StartActionName = Start ISRU [Waste+Water]
    StopActionName = Stop ISRU [Waste+Water]
    AutoShutdown = true
    TemperatureModifier
    {
    key = 0 100000
    key = 750 50000
    key = 1000 10000
    key = 1250 500
    key = 2000 50
    key = 4000 0
    }
    GeneratesHeat = true
    DefaultShutoffTemp = .8
    ThermalEfficiency
    {
    key = 0 0 0 0
    key = 500 0.1 0 0
    key = 1000 1.0 0 0
    key = 1250 0.1 0 0
    key = 3000 0 0 0
    }
    UseSpecialistBonus = true
    SpecialistEfficiencyFactor = 0.2
    SpecialistBonusBase = 0.05
    Specialty = Engineer
    EfficiencyBonus = 1

    INPUT_RESOURCE
    {
    ResourceName = Ore
    Ratio = 0.55
    FlowMode = STAGE_PRIORITY_FLOW
    }
    INPUT_RESOURCE
    {
    ResourceName = ElectricCharge
    Ratio = 30
    }
    OUTPUT_RESOURCE
    {
    ResourceName = WasteWater
    Ratio = 0.5
    DumpExcess = false
    FlowMode = STAGE_PRIORITY_FLOW
    }
    OUTPUT_RESOURCE
    {
    ResourceName = Waste
    Ratio = 0.6
    DumpExcess = false
    FlowMode = STAGE_PRIORITY_FLOW
    }
    }

    MODULE
    {
    name = ModuleResourceConverter
    ConverterName = Carbon Dioxide
    StartActionName = Start ISRU [CarbonDioxide]
    StopActionName = Stop ISRU [CarbonDioxide]
    AutoShutdown = true
    TemperatureModifier
    {
    key = 0 100000
    key = 750 50000
    key = 1000 10000
    key = 1250 500
    key = 2000 50
    key = 4000 0
    }
    GeneratesHeat = true
    DefaultShutoffTemp = .8
    ThermalEfficiency
    {
    key = 0 0 0 0
    key = 500 0.1 0 0
    key = 1000 1.0 0 0
    key = 1250 0.1 0 0
    key = 3000 0 0 0
    }
    UseSpecialistBonus = true
    SpecialistEfficiencyFactor = 0.2
    SpecialistBonusBase = 0.05
    Specialty = Engineer
    EfficiencyBonus = 1

    INPUT_RESOURCE
    {
    ResourceName = Ore
    Ratio = 0.55
    FlowMode = STAGE_PRIORITY_FLOW
    }
    INPUT_RESOURCE
    {
    ResourceName = ElectricCharge
    Ratio = 30
    }
    OUTPUT_RESOURCE
    {
    ResourceName = CarbonDioxide
    Ratio = 1.1
    DumpExcess = false
    FlowMode = STAGE_PRIORITY_FLOW
    }
    }
    }

    • @alphahurricane7957
      @alphahurricane7957 Год назад +9

      this is the best i can ask for, thanks for the effort mate, i have several hundred hours more of gameplay! keep up the good work

    • @bogdan1517
      @bogdan1517 Год назад +1

      ты русский?

    • @yarikboi
      @yarikboi Год назад +1

      Hey, I think you should add the enabling of Parallax colisions to this comment, just how you notes the resource modifications for TACLCSmining. Otherwise, this is fantastic. Thanks a ton, been a while since I modded KSP and this got me right back into it after a long while.

    • @fomingera65
      @fomingera65 Год назад

      what the fuck is that

    • @user-pd7gp4ts7w
      @user-pd7gp4ts7w Год назад

      @Yakez I did everthing like you said I just have one problem with parallex that when I am in the transiton window to get to another planet's orbit, the game freezes for 5 seconds then I will have moved the distance I would have without the freezes do you know any fixes I have tried everything idk what else to do.
      Thank you.

  • @FluteMan10000
    @FluteMan10000 Месяц назад +74

    Found this video post the death of ksp 2 because of the firing of the whole crew. Thanks for the mods suggestions

    • @TheCanaryReaper
      @TheCanaryReaper 4 дня назад

      Same

    • @Tchousssman54
      @Tchousssman54 3 дня назад +1

      No way, the whole crew got fired !?
      What a sad story
      KSP 2 was so full of promises
      Guess KSP 1 is truly a once in a lifetime game

  • @CrypticCode97
    @CrypticCode97 Год назад +362

    ah you chose the BIG RED ARROW design philosophy for the thumbnail. Very good...

    • @myneckjusbroke3301
      @myneckjusbroke3301 Год назад +5

      Worked for me

    • @tsfan318
      @tsfan318 Год назад +9

      This is called "clickbait", except this is good content.

    • @urimc
      @urimc Год назад +32

      @@tsfan318 its legitbait*

    • @tsfan318
      @tsfan318 Год назад +8

      @@urimc I never heard this word anywhere, but it fits here.

    • @pacevy3798
      @pacevy3798 Год назад +16

      @@urimc it's a masterbai-

  • @BBT4E
    @BBT4E Год назад +323

    There it is. The best ksp modding video.
    You're amazing, thank you !

    • @Yakez42
      @Yakez42  Год назад +24

      Wow, the best? Makes me blush. Thanks!

    • @BBT4E
      @BBT4E Год назад +7

      @@Yakez42 Yeah, I mean it ! Btw, I have a question, one of the goals of KSP2 was space construction, I could easily add Extraplanetary Lauchpad to the pile but it is quite complicated and unintuitive, do you recommend any alternatives ?

    • @Yakez42
      @Yakez42  Год назад +11

      Yea this is a tricky one that was cut from my mod list. If feel like general quality of textures and models in Extraplanetary Lauchpad is outdated compared to everything else. It plays great with MKS and USI life support, but this turns KSP into mini Factorio/Satisfactory, and this was not the goal of this video.
      Also I do not buy into construction of highly sophisticated interstellar ships on some remote colony with thousands of Kerbals at best. What I personally plan on my current playthrough of this pack is to assemble interstellar ships in orbit, but with empty fuel tanks when it comes to helium3, deuterium and other FAR fuels. Then refuel them using my colonies/bases.

    • @wiseguysfs1834
      @wiseguysfs1834 Год назад +6

      @@BBT4E A really good alternative to Extraplanetary Launchpad is simple construction, it doesn't add any parts and it's very easy to use. It still uses EL but is not so hard on the game.

  • @Yakez42
    @Yakez42  11 месяцев назад +72

    YT deleted my own pinned comment. This is the reason why I do not post links in the video description. Probably video would be down itself otherwise. Had a pin pong with YT support once for 3 month for flagged pastebin link. Cannot really do anything about this. I have no direct communication to YT support.

    • @user-sf2qc6oq7g
      @user-sf2qc6oq7g 11 месяцев назад +2

      ну черт возьми, я только зашел за модами.

    • @gamingmitmaus6949
      @gamingmitmaus6949 11 месяцев назад +4

      I just got a new PC and wanted to test this out and now all the links are gone. RUclips is weird

    • @Emmanuel_DH
      @Emmanuel_DH 10 месяцев назад +1

      how can we get the replacement code then ? i can't recopy it, i suck at editing files. don't want to mess it up

    • @i_eat_water69
      @i_eat_water69 10 месяцев назад

      can you tell me how to change home planet to one in kcalbeloh system

    • @darkracer1252
      @darkracer1252 10 месяцев назад +1

      as long as you have mentioned the name of every mod. and people use ckan. then they can install all the mods. ( and it's C kan. not skahn. SEE CAN)

  • @Platin_2004
    @Platin_2004 Год назад +108

    Not just a great modpack, but you also give a lot of valuable information and advice. Great Job!

  • @Darth_Insidious
    @Darth_Insidious 26 дней назад +8

    This is perfect! I've been working up to starting a new Modded KSP Career, and all this combined with a few of my longtime favorites is exactly what I'm looking for.

  • @Jigsaw33
    @Jigsaw33 3 месяца назад +7

    This is the exact guide I’ve been searching for for YEARRRRRS. Thank you SO much!!!

    • @Yakez42
      @Yakez42  3 месяца назад

      You're very welcome!

  • @Parionnix
    @Parionnix 9 месяцев назад +24

    Thank you so much for this; I am a veteran ksp player but stopped modding many years ago as I started to lose interest. I'm ready to start again, and this video makes it way more doable and less overwhelming.

  • @SlyphYT
    @SlyphYT Год назад +40

    i was always hesitant to get back into KSP 1 due to the insane amount of mods available but you're video clearly sets out the most important and appealing mods to me and how to easily set them up, thank you! Now I can finally make my game as fun and beautiful as all the videos I've seen lol

    • @Yakez42
      @Yakez42  Год назад +2

      Glad to hear it Hankyspanky!

    • @fancycat2319
      @fancycat2319 7 месяцев назад +3

      Same for me. I have been out for so long I don't know what to do and no one is posting packs like they do for Minecraft.

  • @guard13007
    @guard13007 7 месяцев назад +4

    I've watched this video so many times, starting to follow along, but then getting distracted.
    I finally actually followed it by installing everything mentioned (minus a couple things I don't personally care for) and am excited to try it properly. :D

  • @BobzeMovie
    @BobzeMovie Год назад +17

    This is what I've been looking for since I found out ksp was getting its final update, amazing!!

  • @Francois424
    @Francois424 Год назад +10

    Some of these installs/modifications are so specific to make everything blend togetter well, that at some point I would almost expect someone to just archive (say a .zip file) the whole KSP folder and create a torrent link. Probably not a good Idea from a legal standpoint... However having the same ZIP file for the KSP mod folders would be a real nice timesaver... Imagine D/L one file (or torrent) with everything already pre-downloaded/adjusted... But that's just me.
    VERY nice video, and it brings me back 3 years ago when I had a super modded KSP build that took forever to get right. The rewards where incredible and I am still running that version of KSP whenever I want to run something more than a Moon or Duna Mission. It's "Good enough" (and I don't have the time to rebuild a personalized KSP1 modlist). But the video was awesome.

    • @Yakez42
      @Yakez42  Год назад +6

      Tyty. KSP mod packs exists, although they are often hosted in places that can arise more than a legal questions. Juggling with 3rd party modified + repacked software is not the best idea to be honest. And it also do not solve issue with "wall of mods" that you have no idea what do on mod by mod basis. When I started this project I was aiming more to explain all the moving parts rather than providing set in stone build. Although a lot of variation was cut from video to keep it simple and relatively short. And well, I would get old by the time I edit 50m video like this xD

  • @jackcannan9045
    @jackcannan9045 Год назад +14

    Wanted to mention atmosphere autopilot, great lightweight autopilot for long flights AND ssto ascents. Also nav utilities, I like the HSI

    • @VodkaDoge
      @VodkaDoge 9 месяцев назад

      man you're a life saver, i've been looking for a mod like this for some time

  • @40watt53
    @40watt53 Год назад +34

    Never used any kind of mod in 900 hours, tried KSP2 and it's the worst thing ever, nothing has made me want to get a mod more. This video's perfect, thank you!

    • @Yakez42
      @Yakez42  Год назад +2

      You are welcome 40 Watt!

  • @forrestscholin4423
    @forrestscholin4423 Год назад +23

    This video definitely made me want to do more interplanetary missions! Great video as always, keep it up!!

    • @Yakez42
      @Yakez42  Год назад +1

      *with Palpatine voice: DEWIT.

    • @forrestscholin4423
      @forrestscholin4423 Год назад

      Hahaha now I have to!! Time for some kerbal adventures 😎

  • @lucid5183
    @lucid5183 5 месяцев назад

    Awesome video. Can't wait to try these out!

  • @charlesinglis9091
    @charlesinglis9091 5 месяцев назад

    Thank you for this! Even after the science update, can't really enjoy KSP2 but I wanted KSP1 looking pretty.

  • @kaidenrodriguez8285
    @kaidenrodriguez8285 Год назад +3

    Great quality video! Keep it up, you’re awsome. :)

    • @Yakez42
      @Yakez42  Год назад +1

      Thank you! Will do!

  • @qwwertyyuiopp
    @qwwertyyuiopp Год назад +3

    Just installed Kcalbeloh System planetpack - and wow... it is just mindblowing

  • @Luke_GF
    @Luke_GF 16 дней назад +1

    Great video man, I went searching for modding ideas for KSP1 now that KSP2 is officially dead. This is a great place to start 🚀
    It might be cool to make another video with any updates (if there is any) or maybe even a more in depth tutorial on some of the more complex mods in this pack. I know if tried some of them in the past and got a bit overwhelmed with all the different parts and fuels etc. I’m excited to give it another go though :)
    KSP forever ❤

  • @Hunweibyn
    @Hunweibyn 6 месяцев назад +1

    Thank you. And as it was told befire me - It's one of the best KSP modding guide and it's still actual.

  • @RealTorick
    @RealTorick Год назад +5

    yeaaahhh... looks like im going back to KSP 1 thank you for enlightening me :D

  • @avandorhu-3389
    @avandorhu-3389 Год назад +31

    Very nice! I'd also add procedural wings.
    As well as Civilian populations.
    Since it adds the ability to get new kerbals on other planets, Which is something you will be able to do with bases in KSP2 (or at least thats what i've heard)
    Edit: I've recently discovered a different mod called "Paraterraformiong"
    It uses the Kerbal konstructs mod as it's basis. Meaning that instead of having to launch these gigantic parts from the launch pad, you'll be using this other interface to build essentialy KSCs on other planets!
    The only requirement is you get a lander to the location you want to build at!
    Though some sort of base mod could still be used to sort of "roleplay" your kerbal workers having some place to rest at after a long day of building.

    • @VodkaDoge
      @VodkaDoge 9 месяцев назад

      thanks

    • @pastaya
      @pastaya 3 месяца назад +1

      civilian populations is too heavy

    • @avandorhu-3389
      @avandorhu-3389 2 месяца назад

      @@pastaya Assuming Paraterraforming/kerbal konstruct isn't as heavy, it may just be the better alternative for such an issue!

  • @rebooteduck
    @rebooteduck Год назад +12

    This is the best ksp modpack and tutorial I've ever seen, hats off!

  • @doge3058
    @doge3058 3 месяца назад

    thank you so much man, I tried manual install and I always would mess something up and whenever i used ckan i never knew what to uninstall and ended up just deleting it so thank you so much for this guide

  • @calluxdoaron1903
    @calluxdoaron1903 Месяц назад +4

    Apparently KSP2 now is dead, so this video is more relevant now.

    • @Yakez42
      @Yakez42  Месяц назад +1

      crap... well, I was hoping for the better in the light of Science update. Sad to be right on so many things...

  • @pricelessppp
    @pricelessppp Год назад +3

    Transfer window planner is also good no rush on waiting for transfer orbits plus show’s values on VAB.

    • @blockin9556
      @blockin9556 Год назад

      Really nice being able to choose the transfer you want too. Like how long you want the transfer to take, how much delta v, and how long until the transfer.

  • @Shony95
    @Shony95 Месяц назад

    Thanks for the great tutorial, comrade!

  • @csnnav5624
    @csnnav5624 10 месяцев назад

    found your channel today instantly subscribed thanks man

    • @Yakez42
      @Yakez42  10 месяцев назад +1

      Welcome aboard!

    • @csnnav5624
      @csnnav5624 10 месяцев назад

      @@Yakez42 :D

  • @ShadowWolfTJC
    @ShadowWolfTJC 4 месяца назад

    I'm starting to get into playing Kerbal Space Program again, this time with a new set of mods, and the Quack Pack planet set looks to be quite the interesting planet pack. Alas, nobody on RUclips has done a review on it so far.

  • @Jdkieddj
    @Jdkieddj 4 месяца назад

    Good modpack. I'll be running basically everything except Near Future packs and Life Support pack.

  • @Suaga7
    @Suaga7 Год назад +2

    Amazing video. Love your commentary and editing as well. Subbbbbb'd!

  • @brickblock1302
    @brickblock1302 Месяц назад +5

    And now they have laid like 70 people who were working on KSP2

    • @AtlasReburdened
      @AtlasReburdened 28 дней назад +1

      Geez, they must be tired, sore, and dehydrated.

  • @traiantrante4211
    @traiantrante4211 5 месяцев назад

    This is agold mine of mods for KSP. Thank you !!!!!

  • @azpeitia1659
    @azpeitia1659 Год назад

    and this mod list is very cool thank you very much

  • @whatisbestinlife8112
    @whatisbestinlife8112 17 дней назад

    Great guide, especially for a relatively Kerbal novice. Thank you.

  • @planecrazywaterresearchtea9765
    @planecrazywaterresearchtea9765 4 месяца назад

    I would also recommend De_IVA extensions as well as vessel viewer (raster prop monitor) because this with free iva is just perfect.

  • @elouenpauloin6881
    @elouenpauloin6881 4 месяца назад

    bro, you're da best, thanks a lot, I did loose some interrest in playing ksp, but know it's supper cool, thks

    • @Yakez42
      @Yakez42  4 месяца назад

      Thanks, enjoy KSP :)

  • @Aiden-ru5xh
    @Aiden-ru5xh 4 месяца назад

    This video was very helpful :D

  • @cola98765
    @cola98765 22 дня назад +1

    Beside the way you pronounce CKAN (idk if there is official way, but I do "sea-can") this is great video

  • @SpaceManMike1234
    @SpaceManMike1234 Год назад +5

    Definitely a great video! Always nice to see Far Future getting more attention, I just love building build space craft with it! Even before KSP 2 had released I had been fully intent on continuing to play my KSP 1 science save all the way through, or at least until the Interstellar part of the roadmap for KSP 2.
    As much of a buggy mess KSP 2 is right now I must say that loading times were phenomenal compared to the some 5-10+ minutes my KSP 1 tends to take on startup, plus all the time it takes to actually swap between ships or the space center. It'll be an interesting journey nonetheless and I for one can't wait until KSP 2 finally gets to that interstellar stage and fulfills most of what I currently need KSP 1 for! (And/Or maybe modders will add interstellar engines and such to KSP 2 before the devs officially add it xD)

    • @Yakez42
      @Yakez42  Год назад +2

      Fun fact, KSP2 have already all the fuels from Far Future. Data miners already saw Nuclear Salt Water, Antimatter and stuff. So Nertea definitely converting all his work into KSP2 in some form. So Far Future is already sort of a tutorial and preview for KSP2 interstellar.

    • @SpaceManMike1234
      @SpaceManMike1234 Год назад

      ​@@Yakez42 Yes! I noticed this too! I might've taken a look st some of the game files myself and witnessed this first hand! There's also a good number of config files for different engines, but I myself couldn't find any of the models. Still, it was nice to see that they have been working on that stuff internally! It might not be the exactly the same same parts that Far Future has, but it definitely looks like a good selection of different drives and I'm definitely happy that Nertea got only the dev team and can bring their amazing modeling design to the base game! Restock and all their other stuff looks so good that I almost always use it in all of my saves!

  • @iamtherealbeef
    @iamtherealbeef 17 дней назад +1

    Hey, just came across your channel and I'm quite impressed with all your KSP work. This is phenomenal work!
    Do you have a Discord channel or website? It would likely make it easier to keep the data there vs in pinned comments that may or may not disappear!

  • @johnbutt5156
    @johnbutt5156 5 месяцев назад

    Very good video. Nice to see ksp 2 is getting better updates now tho

  • @AWZool
    @AWZool 6 дней назад

    You probably made me go back to KSP (didn't buy KSP 2, and it seems for a very good reason). Well collected, informative video!
    One question: if you only need the + readouts, why not use Kerbal Engineering Redux instead of mechjeb?

  • @32bit_mo
    @32bit_mo 2 месяца назад

    Great Video man! It a little old now but helped nonetheless, have not played KSP much since like 2019 needed a refresher. I would like to add for any future viewers that if you go to Setting>Compatibles Game Versions> And select 1.12 so you can just click the check box and not need to go to the mod version list and download the latest.

  • @MBKill3rCat
    @MBKill3rCat Месяц назад +1

    I remember KSP Interstellar used to be the big, go-to near-future propulsion pack back in the day. Does nobody use it anymore?

  • @Carlos-kh5qu
    @Carlos-kh5qu 10 месяцев назад +2

    neat modpack!
    one of my favorite mods are the IVA control mods, DE_IVA for stock and another one for near future, it's amazing to control everything from inside and even cooler with freeIVA
    another cool one is Kerbalism, hard but what annoys me the most are the ugly as hell part models and textures

  • @travis6359
    @travis6359 4 месяца назад +1

    Yay, a few of the manual installs are now on CKan, like the Coriolis Space Systems

    • @Yakez42
      @Yakez42  4 месяца назад +1

      Good to know!

  • @mezilga121
    @mezilga121 Год назад +2

    I don't have words for this, so i'll say... Damn that looks good...

    • @Yakez42
      @Yakez42  Год назад

      Yeah, especially Parallax is killer, it even have underwater stuff for subs. Once volumetric clouds go public, KSP2 have little to even match visuals outside of dynamic engine plumes and general lighting.

  • @sethfletcher6375
    @sethfletcher6375 7 месяцев назад +1

    dude you are so helpful thanks

    • @Yakez42
      @Yakez42  7 месяцев назад +1

      Happy to help! xD

  • @officiallygenix7382
    @officiallygenix7382 Год назад

    Good job! Something funny that happened while watching was my audio cut out (this is normal for me) and I was on B9 Part Switch and he said B then the the audio cut out and it came back in when he said itch from switch, it sounded like the B swear.

  • @patricklinnett1819
    @patricklinnett1819 7 месяцев назад

    This video got autoplayed for me - but I'm glad it did. You have inspired this 2000 hour veteran to bust out another playthrough despite the ksp2 depression!

  • @sethmclaughlin9765
    @sethmclaughlin9765 5 месяцев назад

    im only a minute in and by far the best modding video ive seen yet

  • @hegemonycricket9549
    @hegemonycricket9549 Год назад +4

    Thank you so much for your great suggestions on how to improve the game. According to CKAN, I'm already running 295 mods. But there is always room for more, right? 😂
    Your videos are among the most helpful and well presented that i know of. Thanks!

    • @Yakez42
      @Yakez42  Год назад +2

      One more mod... one more mod xD Thanks for the kind words Cricket!

    • @VodkaDoge
      @VodkaDoge 9 месяцев назад +2

      295? rookie numbers.. i have 923 mods. my pc can barely run tetris at 5 FPS.

    • @hegemonycricket9549
      @hegemonycricket9549 9 месяцев назад +1

      @@VodkaDoge I'm up to 370 now, with no noticeable performance hits. It's a monster rig.

    • @VodkaDoge
      @VodkaDoge 9 месяцев назад

      @@hegemonycricket9549 Lucky you, in my currency even a weak chromebook can cost up to 800, my rig was 3k and it has trouble with AAA games.

  • @graham1891
    @graham1891 Год назад +1

    Just had to trouble shoot some stuff, but it seems like the artemis construction kit, and habtech 2 don't work with the latest version of b9 part switcher.

  • @hoody8279
    @hoody8279 28 дней назад

    In this pack, how do you resupply surface base stations? Is there any kind of attachment system for piping stuff, or do you need to engineer docking vehicles?

  • @cmdrchaos26
    @cmdrchaos26 8 месяцев назад

    doing this at 1130 was pain but I like it nice modpack and video
    also would you consider doing a tutorial video that explains how to use most of these things

  • @J685C
    @J685C 20 дней назад +1

    very cool thank you

  • @simkadyunin5686
    @simkadyunin5686 Месяц назад

    great video, afaik the kcalbeloh planet mod can be installed via ckan, only problem being kopernicus sometimes doesnt like it and stops working until you uninstall some other mods.

  • @riggs1900
    @riggs1900 Год назад +1

    Any suggestions for career mode with this? I started; but a lot of the contracts, especially those with orbital stations or bases, have absurd kerbal requirements in light of TAC life support. Also wondering about any mods that would make career mode better. Thanks for this great video!

    • @Yakez42
      @Yakez42  Год назад +3

      Science playthrough just makes more sense with these mods. Its more fitting since this pack is more about imitating KSP2 promise. And KSP2 will have different approach to career with no funds but resource and logistic systems instead.

  • @coreymckay5202
    @coreymckay5202 4 месяца назад

    Thanks so much, this is perfect

    • @Yakez42
      @Yakez42  4 месяца назад

      You're very welcome!

  • @sonofvl881
    @sonofvl881 10 месяцев назад +1

    for a good rebalance of the stock planets get JNSQ, it scales up the stock planets so that Kerbin is 1/4 Earths size instead of 1/10 its size and as a result the stock engines are much better balanced for the Kerbol system

  • @DSCDominat0r
    @DSCDominat0r Год назад

    GREAT VIDEO, THANK YOU VERY MUCH>>>

    • @Yakez42
      @Yakez42  Год назад

      thank you Dominique!

  • @prepareuranus8097
    @prepareuranus8097 7 месяцев назад

    It looks amazing. Im only missing the interstellar stuff.
    i do need more stuff that works with freeIVA tho.

  • @ITT59Gamer
    @ITT59Gamer Год назад

    free iva is so cool it makes space stations more fun :) this mod back makes it better than ksp 2 good job!

  • @aarobriggs2665
    @aarobriggs2665 Год назад +1

    I really like your modpack, i've made a fresh install for a later playthrough. Even though im not sure if I would like TACLife Support since im a huge fan of all those USI Stuff ;) Thanks for sharing!

    • @Yakez42
      @Yakez42  Год назад

      Glad you enjoy it!

  • @unitedtechnocrat1747
    @unitedtechnocrat1747 6 месяцев назад +2

    it says it depends on breaking ground and it isn't compatible

  • @MrHsktoto
    @MrHsktoto Год назад

    i have another question about the ground detail , i've put it to high and since then the tree and the landscape is not good on kerbin (bug warning was saying it before i did change the detail , but this mean we cannot change detail to high without bug ? how to fix this ?

  • @GmodRow3
    @GmodRow3 Год назад +2

    Haven't touched KSP since beta, so this was a very worthwhile watch for me. Nice to see that there's now a proper mod manager for the game
    Great tutorial. Also your accent - дуже класний 😁

    • @Yakez42
      @Yakez42  Год назад +2

      CKAN is very powerful tool. If only Steam Workshop was 10% as useful xD Even more dedicated mod managers than Workshop often pretty meh. CKAN allow to operate multiple game installs, can troubleshoot incompatibility, allow to install older versions of mods and there are numerous search filters, like you can search by dependency for example type dep:B9 and you see every mod that use B9 part switch xD

  • @sacraacala6561
    @sacraacala6561 4 месяца назад

    hey some of the rocket parts form this pack down have audio i wasn't sure if I'm missing a mod or not i would really appreciate it if you knew what one i might be missing

  • @Reaftamen
    @Reaftamen Год назад +3

    How do you install scatterer? I can't install the version 1.12.4

  • @spacenerd4482
    @spacenerd4482 Год назад +1

    I wanted to ask a question towards TAC life support mod, i played with this mod in the past and i have encountered an issue with unloaded vehicles and time warp that caused to drain all bateries on craft and kill every single kerbal on it despite having solar panels, fuel cells or fission reactors. Have u encouner this bug as well and if yes u know how to fix this?

    • @Yakez42
      @Yakez42  Год назад +1

      Looks more like Background resources plugin issue. Also there is difficulty setting for TAC turn of Kerbal disposal when you are out of life support.

  • @rotorfib8719
    @rotorfib8719 4 месяца назад

    Hiya! Love this list!!
    Artemis Construction Kit getting this message: depends on SimpleAdjustableFairings, which is not compatible with currently installed game version.

    • @Jdkieddj
      @Jdkieddj 4 месяца назад +1

      I would just disable the mod then.

  • @patrikcath1025
    @patrikcath1025 10 месяцев назад +1

    Bit surprised at the lack of Space Station Parts Redux since that adds some incredibly cool parts, like gravity rings. Any particular reason for that? Or would it just not fit the "KSP 2 but better" style of the pack?

    • @Yakez42
      @Yakez42  10 месяцев назад +1

      Just to much parts in one install for my liking. It is awesome alternative and I use it quite a lot, but just do not combine it with benjee10 stockalike parts.

  • @phobos1963
    @phobos1963 5 месяцев назад

    Dude you're awesome

  • @maybeja
    @maybeja Месяц назад

    Question, TACLS Mining has mod versions 1 and 1:1 supporting 1.0.2 and 1.0.2-1.0.4. What mod version did you install that worked with 1.12.5?

  • @gazelleparr8520
    @gazelleparr8520 6 месяцев назад

    How to I get the sky to reflect on my craft? The ground does, but the reflection acts as if there’s no atmosphere and it’s just black above it. I have planet shine installed as well as scattered and texture’s unlimited

  • @SectorCTestLabs
    @SectorCTestLabs Год назад +1

    Thank you!

    • @Yakez42
      @Yakez42  Год назад

      You're welcome Jack!

  • @suyogv8235
    @suyogv8235 7 месяцев назад +1

    Does this have a balanced tech tree? It’s basically a perfect modpack, but I’m usually afraid of cutting ties with the USI/KSPIE mafia because of how nicely they progress under science mode.

  • @CODENAMEDERPY
    @CODENAMEDERPY Месяц назад +1

    This mod-pack requires the breaking ground DLC for part 4 onwards.

  • @aaspace
    @aaspace 9 месяцев назад

    Hey! How did you make your rocket with NFP engine dont overheat? Are you using mod for this?

  • @nikolausrouse19
    @nikolausrouse19 10 месяцев назад +1

    Thanks!

  • @AdjectiveBlazkowicz
    @AdjectiveBlazkowicz Месяц назад +1

    more relevant than ever

  • @itskillerluc6168
    @itskillerluc6168 Год назад +2

    Oh WoW its me 00:28 😂🎉

    • @Yakez42
      @Yakez42  Год назад +1

      small planet xD

  • @JarodDd-pk6je
    @JarodDd-pk6je Год назад

    as a coder of lua,java and python good job

  • @lolsmcfee
    @lolsmcfee 10 месяцев назад +1

    i wish you could just upload your gamedata folder so its easy to install. often times even with CKAN i get lots of bugs and conflicts

  • @jotarobat
    @jotarobat Год назад +1

    The best planet pack (if you have the ram to run it) in my opinion is galaxies ubound it adds dozens of star systems and is only a couple of gigs plus it’s compatible with quack pack and OPM

    • @Yakez42
      @Yakez42  Год назад +2

      True that's a a good one, nevertheless I think it is baby steps for the first interstellar adventures. Galaxies is such a hardcore megapack, that even I feel overwhelmed, need to get around that one one day in the future!

  • @offendersofficial
    @offendersofficial Месяц назад

    hero.

  • @karlfreiha4745
    @karlfreiha4745 Месяц назад

    thanks man., really

  • @ReynChannell4d2
    @ReynChannell4d2 Год назад +4

    Приятно видеть твои ролики

  • @Cenourafnord
    @Cenourafnord Месяц назад

    Muito obrigado por esse ótimo guia.

  • @alekz5081
    @alekz5081 9 месяцев назад

    Great Modpack but when i launch the delta-v shows 0 on all stages in VAB it works like normal any ideas

  • @fancycat2319
    @fancycat2319 7 месяцев назад

    I was surprised you didn't use the ksp interstellar mod

  • @TriceYouTube
    @TriceYouTube 23 дня назад

    TACLS Mining is not for ksp 1.25.5 can i just instal the ksp 1.0.2-1.0.4 version?

  • @macrosss
    @macrosss Месяц назад

    Does this all work with Kerbalism, or similar?!
    TyTy!

  • @arkie87
    @arkie87 10 месяцев назад +1

    Does ckan allow for some type of journal file so that you can record what packs you installed and all I have to do is tell ckan to load the modules in that journal file?

    • @Yakez42
      @Yakez42  10 месяцев назад

      Yep drive.google.com/file/d/11E5InxT0S8mRqNIx6gsrCgnIhXHYmoz2/view?usp=drive_link
      Although it was not 100% setup as in this video

    • @arkie87
      @arkie87 10 месяцев назад

      ​@@Yakez42​you should post the text in a comment, so then youtube wont delete your link after some time

  • @realmamitler
    @realmamitler 10 месяцев назад

    Good video but I don't have any dlcs as i got ksp free on epic game via promotion, and some mods need a dlc. Is dlc acutally required or (this is for habtech2

  • @colinmoran9807
    @colinmoran9807 Год назад +1

    is anyone getting issues regarding the breaking ground dlc? every time I try to install any of the hab mods I keep getting this notification:
    HabTech2 1.0.0 depends on BreakingGround-DLC, which is not compatible with the currently installed game version

    • @Yakez42
      @Yakez42  Год назад

      It have robotic arm (Canadarm2) as part of mod, hence the dependency. You can try manually deleting robotic parts from mod to overcome this issue without getting DLC.

  • @helpme165
    @helpme165 Год назад

    Modders be working fast now