Any chance of seeing some Fan Ship Designs? I'm thinking of the Imperium Class Ultra star destroyer ruclips.net/video/E0Vzc8K1YKA/видео.html i donated to the cause and am disgusted by RUclips flagging you.
SSDs should be viewed as “Fleet Enhancements” rather than a single asset. The best kind of “Dreadnaught” should be a vessel that focuses on a specific role (fighter carrier, mobile refueling assets, blockage piece, ect) that is particularly durable. I think the most effective use of the SSD is to either prevent a conflict with it’s sheer presence or as a target for an enemy fleet to focus their fire on while the SSD’s escort fleet mops up the preoccupied attackers.
"The best kind of “Dreadnaught” should be a vessel that focuses on a specific role (fighter carrier, mobile refueling assets, blockage piece, ect)" So the CIS fleet. They had the most balanced and diverse navy in the whole Star Wars Universe, different ships with different advantages that worked very well together. Most of the CIS ships were also cheap and fast to build. With a competent fleed commander, a full armed CIS fleet had no major exploitable weakness unlike the heavy Star Destroyer focus of the Empire. The republic also relied way too much on one ship type (Venator), but a ship thats supposed to fit all combat roles ends up not fullfilling the individual roles to full extend. And the rebels just lacked the ressources to build large fleets with capital ships.
Mr Deco so basically Deterrence and Power projection. And also use it as a huge target interesting for the enemy to shot at (because its huge and durable) while the escort fleet and its Starfighters will be the one who would bring the killing blow to the enemy.
infinitecanadian Yes it was, the first “Dreadnaught ” on Earth was HMS Dreadnaught (aka Fear Not aka Fearless) which was considered a leap in battleship design. When I comes to sci-fi though, they treat the term “Dreadnaught” as a whole seperate class of ship long with the less frequently used term; “Juggernaut”. Even the term “Battleship” is outdated by modern standards with fleets comprised of; Carriers, Frigates, and Destroyers (ik there is more).
Thrawn during Palpatine's rule: "I will make use of whatever the Imperial Navy has on hand and adapt accordingly. That is how I survived exile, and it is how I shall ensure security for the galaxy." Thrawn after Palpatine's death: *Dumps the blueprints of the Death Star and every other super weapon into an industrial shredder and scrambles the data on the corresponding encryption tapes* "We need to take the right approach this time."
size does have an intimidation factor, but there is a point to where it becomes simply ridiculous. With the original Empire Strikes back, the Executor was very intimidating, it wasn't as massive as the Death Star but it clearly was a ship in its own class. Then we had The Last Jedi, that was going into ridiculous territory.
You say that these ships "suck", but they achieve the things that they were designed for - an ungodly ammount of fire power, but more importantly to spread fear throughout the galaxy ie the Tarkin doctrine. An ISD is required to be a in system for that to be really effective, but mearly the wisper of a nearby SSD would be enough to silence most would be rebels
I mean past a certain point just making something bigger really doesnt increase its intimidation value. One kilometer or twenty kilometers long, imperial ships dont really gain any strategic value it seems. I'm not really going to feel more intimidated by the larger one simply because they're both already so gargantuan that the difference seems meaningless.
Saying it is according to the Tarkin Doctrine doesn't address the fact that SSDs suck, because the Tarkin Doctrine sucks! The Empire had no other big states to fight. None of their potential enemies could face down even an ISD! And the weaknesses of the ISD were exacerbated in the SSD. If you want to instill fear, you don't need a huge drain on resources like an SSD or the death star. All you need to do is glass some planets, which the empire was completely willing to do. If you glass a planet with an ISD as opposed to an SSD, that generates the same amount of fear. And fear is only so effective. Sure, law abiding citizens might be afraid, but they were already law abiding citizens. Criminals, smugglers, and rebels are not intimidated, because they live by going under the radar. SSDs tie up finite resources into one threat, that physically cannot be everywhere it needs to be. If you want to maintain control, you need boots on the ground, and ships and star ports in space. The Tarkin Doctrine is like swatting at flies with a Broadsword. It will kill the fly if it hits it, but that's a big if, and there are more effective methods to deal with the flies.
Something you aren't thinking about is that firepower. Yes compared to say a single ISD it has more thanks to more surface area and power generation. However think about this, you take the same materials it took to build that one ship and instead build multiple ISDs which while individually having less firepower combined they actually would most likely have more.
I have to disagree with you. If commanded right, a SSD can be a severe game changer. In Star Wars, a SSD is always fighting by itself. I believe a better deployment plan would be to use a SSD like a aircraft carrier on Earth. One carrier in the middle of of cruisers, frigates, and even submarines, thus providing overlapping fields of fire with the carrier.
wwell at endor they had the SSD in a fleet and it was *still* worthless. It doesnt matter how powerful a ship is when its incredibly easy to destroy and seems awfully anemic in terms of firepower for its size. I mean, just based on size, an SSD should have several thousand times more firepower than an ISD. So the mere fact that SSD's cant destroy an entire rebel fleet in a matter of seconds kinda demonstrates that in star wars, they're incredibly anemic, weak, and vulnerable.
@@lenkagamine4145 The Emperor also wasn't utilizing his fleet at Endor. He literally had the fleet there to keep the Rebels from trying to escape so he could flaunt the Death Star II's superlaser and pick off the ships one by one. If he had actually committed his fleet to the fight, encircled the Rebel forces and let the Admirals and Captains do their jobs the way they were trained, the Rebellion would have been crushed rather handily.
That's what the First Order did with the _Mega_ class (and it really hurts me to call it that seeing as though you generally name a ship class after the first ship of that class, and as far as we know the _Supremacy_ was the only one of its class. It should be called the _Supremacy_ class).
Smart Imperial Engineer: “Hey, you guys think we should put some point-defense systems to counter the small starfighters our enemies use all the time on our dreadnoughts?” Idiot imperials: “Huurr duurr, no big gun kill good durrr.”
Mumbler Ogre they didn’t even put big guns, relative to the size of the ship. “LMAO, just put thousands of the same guns we already have on our existing ships. Why put bigger guns on a bigger ship? LMAO”
Then, there are frigates, such as the Lancer class, or the CR-90, which are perfect in an anti-starfighter version, well, stat wars ships, are inspired by those of two world wars, where on ships, there are 'were many anti-ship weapons, but few anti-hunting weapons. Different speech for today's ships, where there are cannons, but the main weapons are only anti-missile and anti-aircraft weapons, which are missiles, in addition to anti-ship / cruise missiles.
EU writers took such a perverse glee in making the Empire dumber and eviller than presented in the books that the armament of the Imperial II-class, first introduced in 0 BBY, was *more focused on fighting capital ships* than the Imperial I-class, introduced in 22 BBY.
I believe Wedge says in one of the Wraith Squadron books that over two hundred squadrons of X-Wings doing continuous attack runs on a Super Star Destroyer to actually take down the shields/inflict serious damage on it.
I mean, two-hundred squadrons of X-wings is still much, much less resource investment than an SSD. For an SSD, you could get tens of thousands of x-wings, practically speaking. And even then you'd be saving on crew.
Agree there. Just the fact of being able to engage one in a straight up fight requires a massive commitment of resources. That's presuming the ship doesn't have escorts (which it will). So to take one on one might need 2-3000 fighters, multiple dozen cruisers, etc. Having the amount of firepower to take one on and destroy it in one place was difficult even for dedicated hunter units (such as the Solo Fleet). Totally agree on the fact the hundreds of ships you could build instead of one are far more effective.. But to take one out in the first place you need hundreds of those ships in the same place. And the SSD can always flee if it has to. Gathering that many ships in one place is kind of hard..
I mean, why would just put X-Wings into such an attack. Do it like Rogue One. Have a few X-Wings that destroy the enemy fighters, have one cruiser to punch a tiny hole into their shields. And then 3 B-Wings can take out a SD.
@@lenkagamine4145 Yes and no - the X-Wing isn't durable. Give the SSD a dedicated CIWS-System (at best computer-/AI-controlled) and give it proper fighters (not Die...I mean Tie...Fighters, but something else...Tie-Defenders and Gunboats at best (modified freighters if you don't have stock gunboats)) as a CAP/Escort and you will tie down entire fleets trying to take it, especially if it has interdiction capalities (or at least a few interdictors in battlegroup!)
Ah, the X-Wing Novels. Hah... nice reads, but their blatant Rebel bias is obvious, do i have to say more than Mon Remonda VS Iron Fist, even when the Executor was back then 8km? Zinsj got played through the whole series, and Isard wasn't better. And that one still faces the issue: 200 X-Wing Squads? Nice, I deploy the hundres if not thousands of FIghter Squadrons int he inside of the Dreadnought. And maybe i also have Lancer frigate Escorts... Pellaeon was sincere, but the New Republic leadership feared yet another assault on the Core and responded forcefully, sending Wedge Antilles to the front aboard the Star Dreadnought Lusankya, accompanied by Rogue Squadron. It was a controversial choice. The New Republic’s military strategists had seen dreadnoughts as a relic of the Imperial past, preferring a combination of smaller-platform capital ships and starfighters-a philosophy that informed the Defender program. After her capture from Ysanne Isard, the Lusankya had been all but abandoned in the Scarl military shipyard, used as a medical research facility. But nothing in the New Republic arsenal had been a match for the horde of battleships unleashed by the Dark Empire. With New Republic Intelligence unable to swear that other Super Star Destroyers, World Devastators, or worse weren’t still to be encountered, the Lusankya was hastily refitted for active duty, seeing action against the Crimson Empire at Phaeda in 11 ABY. [...] Orinda secured the Empire’s southern borders, though skirmishes were routine and the two sides constantly maneuvered for advantage in systems such as Adumar. The battle also reshaped the New Republic’s military philosophy: The age of the dreadnought wasn’t over after all. Fry, Jason. The Essential Guide to Warfare: Star Wars (Star Wars: Essential Guides) . Random House Publishing Group. Kindle-Version. For Rogue One: That battle also worked due to "Look, the Empire folks have to be idiots! Otherwisw our rebels can't win!"
I don't think SSD's were a problem. I think it was the empire's refusal to support them properly that was the problem. They knew the Rebellion's superior fighters were a problem yet every SSD was supported by a group of equally vulnerable ISDs with no anti-fighter vessels in sight. They relied entirely on their fighters to counter the enemy except their enemy's fighters were just better. I know the empire didn't like investing in high quality fighters but they could have AT LEAST made sure the SSD's were stocked with Avengers, Defenders, and Star Wings. Spend the money to protect their largest assets and grant them more versatility to contribute to the fear factor. A couple anti-fighter frigates and corvettes doesn't hurt either. We damn well know SSD's are big enough to carry a few, and the SSD itself can take care of the larger threats. Honestly, the biggest issue with SSD's was they were never used to take full advantage of all the options a mobile fortress has to offer.
A escort fleet of Lancer Frigates and a bunch of gunships… They had some Raider Corvette and CR-90 variants that were good anti fighter picket ships, who's weakness was capital ships. But any capital ship in the vicinity of a hostile SSD is screwed. Still a smart leader would possibly modify some ISD'S maybe Imperial 1's, with a lot more point defense. But that would be out of character for the Empire. Perhaps a Warlord who had the faculties to modify ships of the line…
Not only the support, the Empire was building actually dumb ships...I mean look at the Imperial I-Class SD: It had a point defense-system and bam, they removed it (despite the fact that ISD already outguns every Rebell-Vessel there is, except maybe the Fortressa (A left over Lucrehulk-Battleship of the CIS))...the SSD has the same weakness...if you fixed those, meaning every ship gets CIWS and also better fighters? Yeah, the Rebellion is donzos! No more hit and run attacks if the Empire has to just man the CIWS and blow the X-Wings etc. to tiny pieces!
The main problem is that they were equiped with the same gear as normal ships but in larger mass. Instead of using the mass to install better and more volumious gear and weapons. If capitalship Turbolasers have a range of e.g. 20 km, whats the point of installing 360 turnable ones at the back of a 20km ship, when they have to fire at something infront of the ship, their fire won't even reach to the tip of said ship. If they toned down the like 250 capital lasers and replaced them with e.g. 15 mega turbolaser cannons that can 1-2 shot capital ships and have a larger reach, then you have a capital ship killer. The rest of the space should be used for point defense, hangers for escort fighters and maybe after shrinking the garrisons/barracks from a invasion force to a smaller one (you need less man with the better orbital support form the mega cannons) use more radar and gravity generators to lock down fleets and scrammble their guides rockets/projectiles...
@@leiferikson850 good points. in fact: I was playing with the idea that if I had a SSD, how could I improve it, I didnt consider weapon size until you mentioned it. also I would move the bridge deep within the superstructure to eliminate the possibility of a fighter ramming it.
Wedge: "We're going to face them with an enemy they've never had the displeasure of fighting. We're going to hit them with the Empire." Tycho: "They're not going to like the Empire."
@JRPGFan20000 yup, they bombed the sith out of the Vong on certain planet.... then packed Lusankya chokefull with explosives and rammed into worldship :P slight spoiler - with certain prisoner still onboard
Those 2 books were probably my favourite of the series. Seeing tactics like that, the espionage/counter espionage, the play and counter play of the commanding officers, the revival and appropriate usage of Empire tactics... Plus we not only got to see an orbital bombardment done well and with it a useless commander discover how to actually do his job.
I think that the EaW games may represent your ideology perfectly. In the games, they take many, many galactic weeks to make, and cost an exorbitant amount. They also slow a fleet down substantially and have an absurd upkeep cost to whatever poor planet they park over. However, they can single handedly win any battle against a fleet not specifically tailored to take out an SSD provided they’re escorted, and they make any assault take a lot more ships. Sure you can have over a dozen star destroyers for one SSD, and that’s vastly more practical, but you can’t match the stupid numbers an SSD brings, nor its ability to soak up an entire fleets firepower and shrug it off.
I always thought it was funny how something so big, so massive, so intimidating STILL couldn't fit a bunch of point defense cannons to protect itself. If it had a proper set, I feel like ships like this wouldn't even need an escort
Ironically the CIS had a better Navy then the Empire,at least it was far more Balanced than the Galactic Empires Navy was.....so many Fast and speedy Space-Clankers and then the sheer amount of Ground Units would have beaten the sh*t out of the Republic if the were actually being commanded by a Sith who wanted the CIS to win......frigging Sith backstabbers
@@boobah5643 They are flying through the trenches of the superstructure on the Executor. Turbolasers would completely useless there. ruclips.net/video/lbsIUX2LoJQ/видео.html
But given its strategic importance, it would still need an escort, I mean, since there is no stealh, then we must focus on having an escort, as modern aircraft carriers have.
I personally like the bellator. The main reason they were in service was fear factor and my personal theory of them dominating the you xong vong.( I don't know the spelling) These could help massively with taking them down
In fact it is a beautiful ship of normal size, for its category, we are not talking about 20 km monsters, with imperial escort fighters, perhaps equipped with shields, hyperdrives, heavy weapons and missiles, and with some escort ship, especially aircraft carrier ships, and ships as frigates in the anti-starfighter version, you should have a good / excellent fleet.
The lack of capital class weapons on the capital vessels always annoyed me. Its like having a battleship irl with only AA and secondary weapons. They need to have an appropriate sided something that could gut another capital ship in a few hits and not rely only on a million turbo laser bolts instead.
My guess is that for whatever reason it's impossible or at least impractical to make turbolasers larger than a certain size in star wars, forcing large ships to mount vast numbers of smaller turbolasers. It's the same as cannons in the age of sail. The casting technology of the time severely limited the maximum size of cannons, and the way ships were constructed limited it even more.
That particular angle in the shot starting at 3:47 is really cool, makes the ship look particularly whalish and imposing, which it rarely does in most of the side on or directly underneath close ups
The empire only fell due to hubris, specifically Emperor Palpatines Hubris The first order only failed due to HORRENDOUS writing. Hell, for that matter; they only existed due to horrendous writing
#askeck how long is a “day“ in the starwars universe considered to be? Doesnt have every planet its own rotation speed? And which planets rotation do they use in space? And who decides it?
normally, the galaxy as a whole uses Coruscants orbits and rotational speed for their own dates Meaning a day is 24 hours, like ours, and a year is 368 days.
Thing is, most of the Empire was designed around world suppression rather than war with another faction. It's why i hate people who compare Clone Wars era ships to Galactic Civil War era, because it's two different scenarios. Both the Republic and the CIS were designing and producing ships for war, both sides had next to no ships until shortly before the war. The Empire and Rebel Alliance however were different. The Empire was building ships to control what they had, and suppress other worlds that had little to no fleet. As a result, the mobile bases and command centers that Star Destroyers and Super Star Destroyers provided, meant they had sufficient firepower to decimate systems on their own, a small fleet of them for tougher worlds such as Mandalore. A SSD on it's own dropping into system is going to catch any local military completely off balance, able to deploy it's TIE garrison before any counter is able to launch and engage and have more than enough shields, armour and firepower to wipe out what security forces may be present. Oh and of course have an entire legion of troops and equipment to wage war on the surface. The Rebel Alliance basically scavenged whatever they could, stole what they could or brought what they could. Ultimately it was the Mon Calamari that engineered ships to actually fight the empire, but some of the first iterations were role conversions of ships rather than actually designed for war. (a bit like the CIS Lucrehulk). As a result, The Empire initially had the upper hand, far superior ships in capability, firepower and defensive systems, let alone numbers. Though this doctrine ultimately let them down as the ships were unable to deal with an organised military that wasn't based from a specific planet. Rebel star fighters could use hyperdrive so were more effective on attacks than Imperial fighters (but still had to launch on the defensive, because you don't have your fleet flying around all the time). But honestly, one of the most key factors in my opinion, is not that any one ship design was bad or good, it's that too many Imperial Officers were so arrogant in the Empire's supremacy they continually failed to accept the Rebel Alliance as a threat, the few that did were unable to counter the incompetence and arrogance of those that didn't and the failing in doctrine design of the fleet of fear and suppression rather than warfare.
#AskEck Is there a definitive fate for the Katana Fleet post Thrawn in legends? One can assume it got slowly whittled down with the rest of the Imperial Remnant but was it ever specifically mentioned again?
#askeck is there a creation myth of the Star Wars universe. I’ve been a fan since I was 5 but in all of my Legends deep doves I’ve never come across it. Thanks :)
I think the closest we get to a creation-style myth is during the Fate of the Jedi series when we learn about the relationship between the Killicks and the Ones
Well the Gungans are pretty mucj underwater Hindus. Even down to the multitheism. And Dooku does call a planet godforsaken so God is at least part of their language.
Honestly, there are really only two ways about this: 1) Either starfighters is the meta, and everything else just exists to enable them. In fact, that would mean you shouldn't build anything besides hyperdrive snubs and possibly a few awacs-type corvettes. This is because if 1000 small craft bring the same raw combat power as a single ship 1000 times the size, you would be much better off just building that: it's both more flexible, doesn't put all your eggs in one basket _and_ it's more power. This would mean that nothing bigger than a modern day destroyer (~150m long) makes sense, and even then it's just for very specialized missions (such as C&C for the fighter swarms). This means no Executor, but also no Mon Cals, no Nebulon-B, no ISDs or Victory or Resurgent - they are all equally worthless... 2)...or, there is some kind of economics of scale that works into a ship with size: perhaps it gets more efficient power generation (say, if one 10k ton reactor was more efficient than 10 units of 1k ton reactor), it gets more armor (and/or can carry weapons heavy enough to punch through said armor), was needed to carry fighters (which may have been the case during the clone wars), or could more efficiently utilize crew etc. At that point, 1000 small craft could probably _not_ defeat the 1000 times larger ship in honest combat - but in return would be more flexible and able to cover more ground to screen for the larger ship. And: Unless there were very specific reasons that this economics of scale only worked up to a point - say; a large 1 km ship held advantages vs 1000 smaller 100 m ships, but a larger 10km ship did not hold advantages vs 1000 smaller 1 km ships - star dreadnoughts like the Executor would have a legitimate niche as the pinnacle of raw might. Star Wars as we are shown seem to provide some evidence that we are really dealing with the first case, but also some evidence that we are dealing with the second case.
They never failed me in KOTOR. XD Whenever there is a stupidly large Fleet, I just slap my Executor to it and it just dominates with ISD and Anti Fighter support. Though I regularly have to supply it with those ships. But they are extremely effective when the escort ships are present. They are the Hammer while the Escort ships are the smaller hammers chipping away at enemy ships that are smaller and can be a problem.
AWeebPilot WithNoLife The classic Hammer and Chisel technique,the ISSD would be the Chisel being Thrust forward and used Efficiently by the Hammers(The Anti-Fighter ships,ISDs,and Starfigters and other support ships)
My group had a conversation about this recently about canon designed ships and player designed ships. Players tend to focus their wealth into a specialized ship, and for the most part are a numbers game. I had one ship that was the size of a transport, that had an absurd amount of fire power, another player had an ion battery capable of shutting down capital ships, then there were the many stealth transports that were built. But very few player ships went to the size of a capital or dreadnought, as you could build a ton of bombers and their transport.
Your mention of the Guardian presents a question in my mind. This dreadnought was present at the Battle of Mon Calamari during the Yuuzhan Vong War and was a part of the GA Third Fleet, but it’s fate is unknown. What do you think happened to it? Was it destroyed or remain in service with the GA? I have been curious since it isn’t present in later wars, especially the Second Galactic Civil War, where the Third Fleet participates in some major battles at Corellia and Fondor. #AskEck
Nope there is a cool factor to having even 1 in a sector fleet. In Lucas Arts Rebellion or even Empire at War, having one showing up to the battle backed up by a couple or handful of interdictors is an Alliance nightmare.
Is that really a contest if you asume that the Imperium of (one - after all the Imperium doesn't care for the lives of its citizens!) Man doesn't just win through sheer numbers? I mean the Imperial ships are slow, while Forerunner Craft are nimble and hard hitting (not to mention that they have the Halo-Arrays and can use that to stop any crusades (without having to sterilize the whole galaxy!)
Yea, I know Eck said he would do this match-up but the answer is pretty obvious for anyone not tremendously biased by personal preference. Forerunners win hands down. They outstrip the Imperium in every aspect except for maybe numbers of people, and even that goes away when you consider Forerunner AI and sentinels as part of the fighting force. Forerunners could probably win on the strength of their ridiculous industrial capacity alone.
I can't remember which novel it was that addressed the financials of the Empire...maybe Darksaber...but it was said that the first DeathStar strained the finances of the Empire because nothing like it had been attempted before, and the Executor almost bankrupted it having been built so soon on the heels of the Death Star's destruction. So I fail to imagine with that information in my mind how the Empire could then pump out FIFTY Executor-class SSD's.
Congrats for the gofundme I have some friends by there and they are scared out of there minds and we’re trying to help but it’s nice to see other people helping
Yes, it's impractical as a useful ship. It's slow, has the agility of a brick and needs to have a small country's population just to crew it. But, its a sledge hammer to crack a peanut. Any Rebel ship would be little more than target practice, and the Empire wanted the Rebels to know this. No Rebel would dare sneeze if an SSD was nearby, let alone blow up anything. It's a symbolic weapon and a psychological weapon more than anything else. Great video.
But that's what the Rebels do anyway. Avoid stronger force and hit where they are weak. An SSD just means there are less smaller ships around hunting Rebels.
It would be enough that the ship can be commanded even with the bridge destroyed, in that case you have to tear the ship to pieces, at least you have to destroy the engines, and you need a lot of firepower to destroy it or disable it completely.
When you have a star destroyer then that vessel isn't just a weapons platform, but also carries troops, landing vessels, fighters and attack vessels. So the size do make some sense from that perspective.
Makes you wonder if the Empire would have been more effective by taking resources from the SSDs and using them to build squadrons of those nightmarish TIE Defenders instead. I can't imagine that any but the best Rebel pilots could take out an Imperial ace flying one of those things.
When I play "Empire At War: Thrawn's Revenge", I love to use Wedge's SSD to attack the Imperials when playing as the New Republic. It's very effective at taking out Star Destroyers and their various other variants like the Secutor and Batllecruiser, but the weakness I noticed is when after all the enemy capital ships are destroyed, the SSD is very vulnerable to enemy fighters. I almost lost my SSD for that exact reason, but I cheated that scenario by ending the battle by auto-resolve, lol! My SSD survived and all remaining enemy fighters were destroyed.
Is the logo in the video intentionally slightly cut on the bottom and top bits (it looks like someone sliced a layer off either end and then stitched the image back together)? For reference, at about the 8:14 mark, if you look at the tip of the ear or at the edges of the circle close to the bottom of the neck you can see something is off.
I actually think the Super Star Destroyer is great if used right. Not only does it bring fear to the enemy’s of the Empire it is also a game-changer if used correctly in a battle. Surround bigger Rebelships with normal Star destroyer first and than finish them off with the giant firepower of these Monsters.
@@nowanimportant8887 For that are the normal Star Destroyers, Tie fighters and smaller corvetts. The Super Star Destroyer is just there to finnish the big Rebel-forces like Mon Calamari-Battleships.
A ship that massive could easily have carrier bays, torpedo tubes, massive guns, PDS guns, mine layer stores, anti-torpedo weapons, etc. But they were built with just a few types of weapons and nothing that was designed to defend against anything that could exploit their weaknesses. But most importantly, the bridge was put up on a tower on the top, exposed to the enemy, instead of being placed deep inside where it would be the most protected.
In my "head cannon" I picture Home One as in the Executor's size range. The movie shots and Expanded Universe certainly suggest something larger than the standard Mon Cal cruiser or ISD.
Home One was definitely a bit larger, but not to dreadnought scale. There's two types of Mon Cal MC80s - the _Liberty_ class and the _Home One_ class, with the _Home One_ class being distinctively (but not exceptionally) larger but lacking the wings, and having a more defensively-focused weapon configuration built around minimizing blind spots rather than focusing forward firepower.
To be a dreadnought, it must exceed 5 km, therefore it can be even "only" 5.1 it doesn't have to be almost 20 km long, more than 4 times the limit to be considered dreadnought.
I can't wrap my head around one thing. It's hard to crew SSDs because they need 100 000 + crew members while you have city planets with populations of billions, trillions, ok finding skilled engineers to work as a maintenance crew is more or less always a problem but fitting it with a fighting contingent shouldn't be a problem for a faction that controls lets say Coruscant.
If work hadn’t caused strain I’d send a bit through. We here in my area of Australia just recently had a major loss where 4 police officers died during a traffic stop. Gotta say, I always love the vids on these ships, as ever since seeing ESB as a kid...the executor and the other “super” sized ships have always been source of awe and enjoyment... Even though it didn’t show up in the vid, I loved the artwork change to give the aggressor class the blue engines from the thumbnail
I get Palpatine was planning to return and probably wanted some extra hidden assets in case the warlords caused too much destruction to the Imperial Fleet (as they did), but hiding a goddamn Super Star Destroyer inside of an Ecumenopolis really seems like waaaay too much effort.
Reminds me the Juggernaut class ships in Stellaris, or rather the Juggernauts and Titans reminded me of SSDs. They're huge expensive ships that anchor a fleet in a naval campaign. They both also have "aura" abilities that affect other ships in system. The Juggernaut in particular is strong anchor because it can build new ships in theater (though not Titan, Colssi {the game's equivalent to the Death Star}, or new Juggernauts), refit ships with different equipment, and repair damaged ships.
My Grandpa lost his cousin in the shooting it's been tough on him. Such a tragedy the died in thier home i'll be supporting the fundraiser my thoughts and prayers go to the families affected by this. Much love from Minnesota
much love to Nova Scotia from Edmonton, Alberta. Eck, could you do a vid discussing how in the ever living fuck the Reavers in Firefly are that messed up but still manage to operate a fleet of patched together interplanetary spacecraft?
Sure, initial price is quite high, but as far as I know, such large vessels are cheaper per unit of mass to maintain compared to smaller ones. Not sure how it translates to SW verse, but naval vessels normally go far slower than they can to preserve fuel (and increase their range without refueling) - so possibly we've seen lady Ex not using her full engine power
You forget the Night Hammer, which was constructed after Endor as well as Razors Kiss and while not constructed after Endor both the Guardian and Lusankya were almost completely rebuilt from an almost completely wrecked state. granted each of these projects took years. Also the SSD does form part of a coherent strategy as the presence of any one can serve as a deterrent as well as a carrier of unparalleled capacity should one have access to quality starfighters as well, that removes one of the only weaknesses to the vessel. They were also highly modular with lusankya and Guardian getting point defense systems to counter snubfighter spam and capable of being largely automated-again as in the case of the Night Hammer which could operate with less than half the standard crew for and Executor class. Star Destroyers themselves are extremely crew intensive, with the average ImpStar running with around 42k so having a ship with the firepower of 20 Star Destroyers but the crew requirement of two and a half ImpStars is actually better in terms of manpower requirements. As you pointed out the legitimacy factor is also something to consider and the Tarkin doctrine does have some merit as most planetary and even sector forces would have to at the least withdraw or pool all resources to even contemplate threatening an SSD. It's an invaluable tool if used properly.
this might be true if they were at all reasonable, but any stats we get give them ludicrously low fighter complements, often only in the low hundreds. Plus, the resource cost of something that large would be literally thousands of times larger than a star destroyer, yet they only seem marginally more powerful frankly. To justify its size, it would have to be able to melt a dozen ISD's in a matter of seconds. I mean think about it this way: Comparing their sizes, a SSD is as much larger than an ISD, as a real world battleship is compared to a PT boat. Even moreso, actually. A PT boat is 25 meters long, making it a tenth the length of a battleship. So when an SSD loses to fleets made up of ships smaller than ISD's, think about it like a massive battleship losing to a bunch of tiny rafts with guns on them. That should demonstrate how incredibly anemic and pathetic they are for their size.
@@lenkagamine4145 I am afraid your analysis is quite inaccurate on a number of points. Firstly an Executor can carry upwards of thousands of fighters(The night hammer is one such example) meaning they do posses the capability to hold enough fighters to overwhelm even a conventional fleet. The main reason they do not, is because the Empire's doctrine badly neglected the importance of fighters to capital ship combat for three decades. By the time it became apparent how influential fighters could be, you ran into the Warlord problem of provision, replacement and training pilots. The biggest issue with the SSD is plot requirements. Firstly in the X Wing series the writer mistakenly believed the Executor to be 8km long, not the 19 it truly is, so the appearance of 6 or so vessels seemed equal to dealing with it. Consequently the armament of the vessels has also fluctated based on author(and what the plot needed the ship to do)however, The Lusankya was capable of destroying an entire Vong Fleet by itself, then capable of holding off around the clock attacks for months by the next fleet. Zsinj's iron Fist destroys or cripples four Star Destroyers effortlessly, just in the raid on Kuat, however, in that same novel Iron Fist has trouble fighting a Mon Cal. my point being that SSDs suffer from plot convenience. They are extremely potent weapons and are death dealing platforms. Take a look at the Shadow hand campaign where they annihilated entire fleets(and each other) glasses worlds and brought unparalleled destruction(until the Vong War eclipsed that) Your analogy on losing to a lot of ships smaller than it being like a battle ship losing to rafts is also inaccurate, because it gravely misunderstands what makes an earth Battleship lethal-it's ability to outrange other surface vessels. In SW the turbolasers on an SSD are the same ranged as those on a cruiser. If a battleship faces a dozen cruisers at range they can fire onto it, the battleship will be at a disadvantage, similar concept in case of aircraft being able to swarm a battleship. It takes an ungodly amount of pounding to kill an SSD(until the writer thinks it doesn't) such as I have mentioned with Kuat, Borleias and the Reaper stopping A'bhett. in each case where a SSD was lost to a fleet of smaller ships, it was a massive fleet representing a disproportionate display of firepower and was often following plot convenient sabotage or writer determined leader ineptitude. Case in point, Executor at Endor, was restrained by the Emperor's orders from maneuver, was able to be isolated and focused down by the entire rebel fleet as a result and died to a plot convenience of the A Wing kamikaze and DSII gravity. Aggressor at Tralus, used against one of the most powerful sector fleets supplemented by the fleet of Pitta and a planetary siege platform torpedo sphere, destroyed ramming the sphere. Lusankya at Thyferra and later Borleais , stripped of fighter and support ships, literally with a crew with zero battle experience, an inept(and increasingly unhinged) commander, fighting a force that had literally been stockpiling and planning on how to defeat it for months. The Iron Fist at vahaba, Selegis and finally Dathomir. Sabotaged, betrayed and it's diagnostics broadcast live to its enemies and stripped of fighters and still under repair at Dathomir facing the ENTIRE hapan war fleet(which incidentally included 70 Star Destroyers of its own) Knight Hammer-again, plot bunny sabotage as it was winning its engagement before that. Reaper, effectively fought off New Republic fleets and stopped an entire Fleet group pushing into Imperial Space under Etahn A'bhett at the cost of the Reaper itself. That in every single engagement an SSD was lost, it effectively came down to three factors. 1) Plot convenience 2)Personal leader insanity or ineptitude 3)Massed swarms of enemy able to overwhelm the vessels.
Can we try to find out what ship that was in rise of Skywalker falling behind cloud city? I'm thinking it's a ship class from an alternate cut of the movie that was only kept in for the ending montage of ships falling all over the galaxy. They really got lazy with the final order fleet and I think this was the original design they had in mind.
The SSD really ought to have the ability to harbour and perform largescale repairs on ISDs and smaller SDs for it to be really worth it to build them imho. That wouldn't just make it a larger battleship, but a full on mobile base of operations for the empire to support it's navy in areas where such infrastructure may not be availible, or not safe to use. It's certainly big enough to do so! If you then have resource extraction and processing systems on it as well, then it can be completely self sufficient on local resources.
If anything, a properly-built SSD would be able to act as a mobile base of operations. You could have a small shipyard to build fighters or even corvettes, a HUGE hangar, a large armoury for an army, and who- _knows_ what else? It’d be a faction strapped to thrusters and given a hyperdrive!
So SSDs were essentially like medieval war elephants. They were large, cumbersome, rare and exotic and most of all expensive to train and maintain but at the same time could make enemy combatants quake in their boots by their presence on the battlefield alone. But they were mostly used as status symbols for power rulers and more as a show of force though they could still be deployed to devastating effect in battle.
The SSD was made to strike fear in the hearts of rebels. Imagine that you are on a planet And you see a massive star destroyer jump out of hyperspace into the atmosphere of your planet. You’d be terrified because how are you, in your base going to take on something of that size and power
#askeck Y did the Republic switch their primary fighter from the V-19 Torrent to the Alpha-3 Nimbus-class V-Wing when the Torrent was way more flexible in terms of role and had more firepower? Video suggestion/request: X-83 Twintail vs. Tie Defender (Legends)
Honestly? What these 'Super Star Destroyers' should have been used is similar to a 'fleet carrier' but on a massive city scale which if they were retooled to be operated more efficiently as for crew usage to allow better logistics thus due to it's size they could have somewhat churned out SD's and lets be more realistic and say larger Arquitens Class ships to provide better support in variants to offset the speed negatives of this mobile HQ than it could be easier to 'manage'. Sure you may have less than a handful of SD's but they could be retrofitted for less crew demands and try to overall make those less of a resource hog of offensive potential though overall i'd say investing more on improving shields or even having a emergency secondary shield on critical locations should be done.
Eck aren't you forgetting the Knight Hammer, Razor's Kiss built and brought into service several years post Endor and the Intimidator that the Duskan league got their hands on that was finished eight months after Endor.
The only exception to the no ssds post 4 aby, other than the razors kiss, I think would be the knight hammer which I believe was built by delvardus after not before the battle of Endor.
What the Imperials could do with an SSD is replace most of the turbolasers with laser turrets, then replace most of the interior space with hangers, onboard factories ranging from ground vehicles to ISDs, onboard refineries, and training facilities and boom, a mobile base/shipyard.
Kinda similar to real world Dreadnoughts... Battleships were insanely costly, only few navies could afford them in any numbers. By 1920s there were only UK, US, Japanese French and Italian left, with no Navy affording more than 15. Germans later rejoined after pause by Versailles treaty. They rarely ended up being used in battle, even less against each other, and they were vulnerable to air attack. But they were immense threat used as "fleet in being" mandating other side to keep counterparts ready for action. (Tirpitz) Shore bombardment ended up their major function by late war (compare: with operation "emperors Hammer") , and USN ones ended up being strong antiair platforms by late war (which never really happened in Star Wars universe) escorting carriers which became most important capital ships by that time.
You should totally do a video on the Anakin Solo. I'm scratch building a 31inch model of it, and could use all the information I can find. You said its interdiction technology was internalized? No visible dome projector on the underside or something?
Top. On the outside she looks like a mark 2. Even firepower she was mark 2 but she can hide. So you activate the gravity well and the enemy has no clue with SD to engage to escape
For me the most noticeable SSD that they don't talk about is the Eclipse 2 which was built and Staged at Bypass and from what I've learned it was still there so I wonder what ever happened to because it was like the Eclipse 1 just different engine design.
The SSD is a tool of invasion and conquest. One SSD in a single invasion fleet is a top range force multiplier for that fleet. It's a central command ship. It literally can triple ,or more, an entire fleet's firepower all in one single ship. Place it in the center of a massive fleet of smaller vessels from Star destroyers on down to corvettes and star starfighters and you can ensure victory. Using tactics in the right way can make sure that it doesn't get destroyed. Plus it makes for a nice tool for a base delta zero. I play Thrawn's Revenge a lot and every single fleet that I've used for expansion of my chosen faction has had an SSD in it and I haven't lost one yet because I use the right tactics to keep it from being destroyed. Keep it hanging back and pummeling your opponent from a distance while your smaller ships get in close to your foes and ruin their day. They make great mobile battle stations and space combat artillery.
@EckhartsLadder I would say it sucks to be a Canadian or in Canada right now, the Canadian Authorities Arrested a StormTrooper cosplayer for trying to celebrate Star Wars day (May 4th.)
SSDs should have dominated, add redundent shielding, heavy point defences, and move all the heavy turbolasers to quad or octuple barbette mounts, maybe even add a couple of composite beam turrets for closer range cutting work, and they could mitigate enemy snubcraft, and the turrets would offer wide firing arcs allowing the ship to manuver to present less damaged shields and have far more resilency in combat. This would turn them from strategic terror weapons into tactical tools of unmatched destructive capacity.
the empire's philosophy on ruling was from tarkin which is to be so visible and brutal so no one wants to fight someone so powerful looking they didn't need to be strong but to look strong
So basically the gist of this is that SSDs basically served the same role as Battleships did in the first 40 years of the 21st century (later replaced by Carriers). This is actually pretty good worldbuilding ngl.
I can think of at least one reason for building a new class of ships with a lot of similarities to existing ones. The reason is production facilities including parts factories can more easily be used if the general shape and size is kept more or less the same allowing parts and whole systems to be reused without major redevelopment work.
I see a SSD as the aircraft carrier of the Star Wars universe. They are the hub all the other vehicles support, and the pride of whatever group they are in. If there’s ever a case where multiple show up, shit’s about to get serious... like the Battle of Midway.
In your opinion, a star destroyer of any class serving under the Republic navy (old or new), would they look better or worse when emblazoned in Republic red? Also which color do you think is more befitting the Republic in canon? Blue and gold? Or the aforementioned colors of the old Republic?
Could a Forerunner Fortress Class Dreadnought survive a blast from the BFG 10,000 from Doom Eternal? Which was so powerful that it caused a massive crater on Mars a thousand of kilometers in Diameter and it broke through the mantle of Mars reaching the core.
You mentioned more weren't created? (Razor's Kiss XD ) Which brings me to #askeck How do you think the path would have been different if Zsinj captured Razors Kiss succesfully?
Super large ships can be worth it, but only with if they are fitted a few super heavy weapons instead of a bunch of standard capital ship guns. Think predreadnoughts vs dreadnoughts
Thanks for all the support on the GoFundMe for victims of the recent tragedy
👍
I think its wierd that every star wars thing just sucks and its stupid for you cmon man you loved star wars but now everything sucks...🤔😥
why was it flagged?
Any chance of seeing some Fan Ship Designs? I'm thinking of the Imperium Class Ultra star destroyer ruclips.net/video/E0Vzc8K1YKA/видео.html
i donated to the cause and am disgusted by RUclips flagging you.
Thanks for answering my question.
SSDs should be viewed as “Fleet Enhancements” rather than a single asset. The best kind of “Dreadnaught” should be a vessel that focuses on a specific role (fighter carrier, mobile refueling assets, blockage piece, ect) that is particularly durable. I think the most effective use of the SSD is to either prevent a conflict with it’s sheer presence or as a target for an enemy fleet to focus their fire on while the SSD’s escort fleet mops up the preoccupied attackers.
"The best kind of “Dreadnaught” should be a vessel that focuses on a specific role (fighter carrier, mobile refueling assets, blockage piece, ect)"
So the CIS fleet. They had the most balanced and diverse navy in the whole Star Wars Universe, different ships with different advantages that worked very well together. Most of the CIS ships were also cheap and fast to build. With a competent fleed commander, a full armed CIS fleet had no major exploitable weakness unlike the heavy Star Destroyer focus of the Empire. The republic also relied way too much on one ship type (Venator), but a ship thats supposed to fit all combat roles ends up not fullfilling the individual roles to full extend. And the rebels just lacked the ressources to build large fleets with capital ships.
The first dreadnaught on Earth was intended strictly for use as a battleship.
Mr Deco so basically Deterrence and Power projection. And also use it as a huge target interesting for the enemy to shot at (because its huge and durable) while the escort fleet and its Starfighters will be the one who would bring the killing blow to the enemy.
infinitecanadian Yes it was, the first “Dreadnaught ” on Earth was HMS Dreadnaught (aka Fear Not aka Fearless) which was considered a leap in battleship design. When I comes to sci-fi though, they treat the term “Dreadnaught” as a whole seperate class of ship long with the less frequently used term; “Juggernaut”. Even the term “Battleship” is outdated by modern standards with fleets comprised of; Carriers, Frigates, and Destroyers (ik there is more).
Mr Deco it also represents the empire, it has a lot of power and is incredibly large. Like the empire
Engineer: Emperor how big do you want you starships?
Sheev: Yes.
That is no Moon!
"My emperor, I'm not sure we should go through with this design, it's too big to be practical, are you certain you want us to build it?"
"Dew it."
@@zoro115-s6b But it´s not the way of the Jedi...
Thrawn during Palpatine's rule: "I will make use of whatever the Imperial Navy has on hand and adapt accordingly. That is how I survived exile, and it is how I shall ensure security for the galaxy."
Thrawn after Palpatine's death: *Dumps the blueprints of the Death Star and every other super weapon into an industrial shredder and scrambles the data on the corresponding encryption tapes* "We need to take the right approach this time."
@@GlidingZephyr *Dusts off TIE defender plans.*
"This is where the fun begins.."
One simple reason: Rule of Cool.
size does have an intimidation factor, but there is a point to where it becomes simply ridiculous.
With the original Empire Strikes back, the Executor was very intimidating, it wasn't as massive as the Death Star but it clearly was a ship in its own class. Then we had The Last Jedi, that was going into ridiculous territory.
AAAAAAAAHHHhHhhHhHhH
Y e s
Yes, however, after two black deaths, and a planet, which destroys planets, I think it has come into being.
@@Marinealver The Necrons with their world engines would like to challenge that statement
You say that these ships "suck", but they achieve the things that they were designed for - an ungodly ammount of fire power, but more importantly to spread fear throughout the galaxy ie the Tarkin doctrine. An ISD is required to be a in system for that to be really effective, but mearly the wisper of a nearby SSD would be enough to silence most would be rebels
I mean past a certain point just making something bigger really doesnt increase its intimidation value. One kilometer or twenty kilometers long, imperial ships dont really gain any strategic value it seems. I'm not really going to feel more intimidated by the larger one simply because they're both already so gargantuan that the difference seems meaningless.
Saying it is according to the Tarkin Doctrine doesn't address the fact that SSDs suck, because the Tarkin Doctrine sucks! The Empire had no other big states to fight. None of their potential enemies could face down even an ISD! And the weaknesses of the ISD were exacerbated in the SSD.
If you want to instill fear, you don't need a huge drain on resources like an SSD or the death star. All you need to do is glass some planets, which the empire was completely willing to do. If you glass a planet with an ISD as opposed to an SSD, that generates the same amount of fear.
And fear is only so effective. Sure, law abiding citizens might be afraid, but they were already law abiding citizens. Criminals, smugglers, and rebels are not intimidated, because they live by going under the radar. SSDs tie up finite resources into one threat, that physically cannot be everywhere it needs to be. If you want to maintain control, you need boots on the ground, and ships and star ports in space.
The Tarkin Doctrine is like swatting at flies with a Broadsword. It will kill the fly if it hits it, but that's a big if, and there are more effective methods to deal with the flies.
Or distract them to run or hunt it
Something you aren't thinking about is that firepower. Yes compared to say a single ISD it has more thanks to more surface area and power generation. However think about this, you take the same materials it took to build that one ship and instead build multiple ISDs which while individually having less firepower combined they actually would most likely have more.
The Tarkin Doctrine just looks like ego over compensating in a lot of situations.
I have to disagree with you. If commanded right, a SSD can be a severe game changer. In Star Wars, a SSD is always fighting by itself. I believe a better deployment plan would be to use a SSD like a aircraft carrier on Earth. One carrier in the middle of of cruisers, frigates, and even submarines, thus providing overlapping fields of fire with the carrier.
wwell at endor they had the SSD in a fleet and it was *still* worthless. It doesnt matter how powerful a ship is when its incredibly easy to destroy and seems awfully anemic in terms of firepower for its size. I mean, just based on size, an SSD should have several thousand times more firepower than an ISD. So the mere fact that SSD's cant destroy an entire rebel fleet in a matter of seconds kinda demonstrates that in star wars, they're incredibly anemic, weak, and vulnerable.
@@lenkagamine4145Laughs in Lusankaya, Megador, Dominion and Reaper
@@lenkagamine4145 The Emperor also wasn't utilizing his fleet at Endor. He literally had the fleet there to keep the Rebels from trying to escape so he could flaunt the Death Star II's superlaser and pick off the ships one by one. If he had actually committed his fleet to the fight, encircled the Rebel forces and let the Admirals and Captains do their jobs the way they were trained, the Rebellion would have been crushed rather handily.
That's what the First Order did with the _Mega_ class (and it really hurts me to call it that seeing as though you generally name a ship class after the first ship of that class, and as far as we know the _Supremacy_ was the only one of its class. It should be called the _Supremacy_ class).
@@KamenRiderGumo and not depend on battle meditation let's not forget.
Smart Imperial Engineer: “Hey, you guys think we should put some point-defense systems to counter the small starfighters our enemies use all the time on our dreadnoughts?”
Idiot imperials: “Huurr duurr, no big gun kill good durrr.”
Mumbler Ogre they didn’t even put big guns, relative to the size of the ship.
“LMAO, just put thousands of the same guns we already have on our existing ships. Why put bigger guns on a bigger ship? LMAO”
texas imperial engineer: use a gun. if that don't work, use more gun.
Even 40k orks arent as stupid, the use all kinds of dakka. On everything, grante their stuff dont need to be functional to work but syill.
Then, there are frigates, such as the Lancer class, or the CR-90, which are perfect in an anti-starfighter version, well, stat wars ships, are inspired by those of two world wars, where on ships, there are 'were many anti-ship weapons, but few anti-hunting weapons.
Different speech for today's ships, where there are cannons, but the main weapons are only anti-missile and anti-aircraft weapons, which are missiles, in addition to anti-ship / cruise missiles.
EU writers took such a perverse glee in making the Empire dumber and eviller than presented in the books that the armament of the Imperial II-class, first introduced in 0 BBY, was *more focused on fighting capital ships* than the Imperial I-class, introduced in 22 BBY.
I believe Wedge says in one of the Wraith Squadron books that over two hundred squadrons of X-Wings doing continuous attack runs on a Super Star Destroyer to actually take down the shields/inflict serious damage on it.
I mean, two-hundred squadrons of X-wings is still much, much less resource investment than an SSD. For an SSD, you could get tens of thousands of x-wings, practically speaking. And even then you'd be saving on crew.
Agree there. Just the fact of being able to engage one in a straight up fight requires a massive commitment of resources. That's presuming the ship doesn't have escorts (which it will). So to take one on one might need 2-3000 fighters, multiple dozen cruisers, etc. Having the amount of firepower to take one on and destroy it in one place was difficult even for dedicated hunter units (such as the Solo Fleet).
Totally agree on the fact the hundreds of ships you could build instead of one are far more effective.. But to take one out in the first place you need hundreds of those ships in the same place. And the SSD can always flee if it has to. Gathering that many ships in one place is kind of hard..
I mean, why would just put X-Wings into such an attack.
Do it like Rogue One. Have a few X-Wings that destroy the enemy fighters, have one cruiser to punch a tiny hole into their shields. And then 3 B-Wings can take out a SD.
@@lenkagamine4145 Yes and no - the X-Wing isn't durable. Give the SSD a dedicated CIWS-System (at best computer-/AI-controlled) and give it proper fighters (not Die...I mean Tie...Fighters, but something else...Tie-Defenders and Gunboats at best (modified freighters if you don't have stock gunboats)) as a CAP/Escort and you will tie down entire fleets trying to take it, especially if it has interdiction capalities (or at least a few interdictors in battlegroup!)
Ah, the X-Wing Novels. Hah... nice reads, but their blatant Rebel bias is obvious, do i have to say more than Mon Remonda VS Iron Fist, even when the Executor was back then 8km? Zinsj got played through the whole series, and Isard wasn't better. And that one still faces the issue: 200 X-Wing Squads? Nice, I deploy the hundres if not thousands of FIghter Squadrons int he inside of the Dreadnought. And maybe i also have Lancer frigate Escorts...
Pellaeon was sincere, but the New Republic leadership feared yet another assault on the Core and responded forcefully, sending Wedge Antilles to the front aboard the Star Dreadnought Lusankya, accompanied by Rogue Squadron.
It was a controversial choice. The New Republic’s military strategists had seen dreadnoughts as a relic of the Imperial past, preferring a combination of smaller-platform capital ships and starfighters-a philosophy that informed the Defender program. After her capture from Ysanne Isard, the Lusankya had been all but abandoned in the Scarl military shipyard, used as a medical research facility.
But nothing in the New Republic arsenal had been a match for the horde of battleships unleashed by the Dark Empire. With New Republic Intelligence unable to swear that other Super Star Destroyers, World Devastators, or worse weren’t still to be encountered, the Lusankya was hastily refitted for active duty, seeing action against the Crimson Empire at Phaeda in 11 ABY.
[...]
Orinda secured the Empire’s southern borders, though skirmishes were routine and the two sides constantly maneuvered for advantage in systems such as Adumar. The battle also reshaped the New Republic’s military philosophy: The age of the dreadnought wasn’t over after all.
Fry, Jason. The Essential Guide to Warfare: Star Wars (Star Wars: Essential Guides) . Random House Publishing Group. Kindle-Version.
For Rogue One: That battle also worked due to "Look, the Empire folks have to be idiots! Otherwisw our rebels can't win!"
I don't think SSD's were a problem. I think it was the empire's refusal to support them properly that was the problem. They knew the Rebellion's superior fighters were a problem yet every SSD was supported by a group of equally vulnerable ISDs with no anti-fighter vessels in sight. They relied entirely on their fighters to counter the enemy except their enemy's fighters were just better.
I know the empire didn't like investing in high quality fighters but they could have AT LEAST made sure the SSD's were stocked with Avengers, Defenders, and Star Wings. Spend the money to protect their largest assets and grant them more versatility to contribute to the fear factor. A couple anti-fighter frigates and corvettes doesn't hurt either. We damn well know SSD's are big enough to carry a few, and the SSD itself can take care of the larger threats.
Honestly, the biggest issue with SSD's was they were never used to take full advantage of all the options a mobile fortress has to offer.
A escort fleet of Lancer Frigates and a bunch of gunships…
They had some Raider Corvette and CR-90 variants that were good anti fighter picket ships, who's weakness was capital ships. But any capital ship in the vicinity of a hostile SSD is screwed.
Still a smart leader would possibly modify some ISD'S maybe Imperial 1's, with a lot more point defense. But that would be out of character for the Empire.
Perhaps a Warlord who had the faculties to modify ships of the line…
Not only the support, the Empire was building actually dumb ships...I mean look at the Imperial I-Class SD: It had a point defense-system and bam, they removed it (despite the fact that ISD already outguns every Rebell-Vessel there is, except maybe the Fortressa (A left over Lucrehulk-Battleship of the CIS))...the SSD has the same weakness...if you fixed those, meaning every ship gets CIWS and also better fighters? Yeah, the Rebellion is donzos! No more hit and run attacks if the Empire has to just man the CIWS and blow the X-Wings etc. to tiny pieces!
The main problem is that they were equiped with the same gear as normal ships but in larger mass. Instead of using the mass to install better and more volumious gear and weapons. If capitalship Turbolasers have a range of e.g. 20 km, whats the point of installing 360 turnable ones at the back of a 20km ship, when they have to fire at something infront of the ship, their fire won't even reach to the tip of said ship.
If they toned down the like 250 capital lasers and replaced them with e.g. 15 mega turbolaser cannons that can 1-2 shot capital ships and have a larger reach, then you have a capital ship killer. The rest of the space should be used for point defense, hangers for escort fighters and maybe after shrinking the garrisons/barracks from a invasion force to a smaller one (you need less man with the better orbital support form the mega cannons) use more radar and gravity generators to lock down fleets and scrammble their guides rockets/projectiles...
@@leiferikson850 good points. in fact: I was playing with the idea that if I had a SSD, how could I improve it, I didnt consider weapon size until you mentioned it. also I would move the bridge deep within the superstructure to eliminate the possibility of a fighter ramming it.
I fully agree, as they say in my part, 92 minutes of applause.
Last time I was this early, the Empire was the Republic and Valorm was Chancellor
Wedge: "We're going to face them with an enemy they've never had the displeasure of fighting. We're going to hit them with the Empire."
Tycho: "They're not going to like the Empire."
@JRPGFan20000 The New Jedi Order: Enemy Lines I: Rebel Dream
part of the legends now
@JRPGFan20000 yup, they bombed the sith out of the Vong on certain planet.... then packed Lusankya chokefull with explosives and rammed into worldship :P
slight spoiler - with certain prisoner still onboard
Those 2 books were probably my favourite of the series. Seeing tactics like that, the espionage/counter espionage, the play and counter play of the commanding officers, the revival and appropriate usage of Empire tactics... Plus we not only got to see an orbital bombardment done well and with it a useless commander discover how to actually do his job.
Wow! RUclips is copy-striking a generous person who is raising money for families
leave it to RUclips
A number of them are no doubt working from home or are being told to stay away for right now.
Ikr what the fuck os wrong with youtube
GENERAL GRIEVOUS They only want “authoritative sources” reporting on it.
That’s RUclips for you, they like to be shitty. Corporate greed is one of the primary reasons.
I think that the EaW games may represent your ideology perfectly.
In the games, they take many, many galactic weeks to make, and cost an exorbitant amount. They also slow a fleet down substantially and have an absurd upkeep cost to whatever poor planet they park over.
However, they can single handedly win any battle against a fleet not specifically tailored to take out an SSD provided they’re escorted, and they make any assault take a lot more ships. Sure you can have over a dozen star destroyers for one SSD, and that’s vastly more practical, but you can’t match the stupid numbers an SSD brings, nor its ability to soak up an entire fleets firepower and shrug it off.
I always thought it was funny how something so big, so massive, so intimidating STILL couldn't fit a bunch of point defense cannons to protect itself. If it had a proper set, I feel like ships like this wouldn't even need an escort
Ironically the CIS had a better Navy then the Empire,at least it was far more Balanced than the Galactic Empires Navy was.....so many Fast and speedy Space-Clankers and then the sheer amount of Ground Units would have beaten the sh*t out of the Republic if the were actually being commanded by a Sith who wanted the CIS to win......frigging Sith backstabbers
But the Executor had point-defense guns on it. They used them in the movies.
@@onlypeaceindeath Did they? I got the impression that they were trying to swat fighters with turbolaser batteries.
@@boobah5643 They are flying through the trenches of the superstructure on the Executor. Turbolasers would completely useless there.
ruclips.net/video/lbsIUX2LoJQ/видео.html
But given its strategic importance, it would still need an escort, I mean, since there is no stealh, then we must focus on having an escort, as modern aircraft carriers have.
Basically it’s a deterrent, it says “don’t mess with me”, that is until the A-Wings show up
That's the Tarkin Doctrine at its finest
B wgin
that's a bit of a brain bug, the a-wing was only able to do anything because the whole rebel fleet had been concentrating fire on the Executor.
would love to see a strategy game where A wings do bonus damage against these big fellas (unless thats done already in the Empires at War rts)
Christopher Murphy Suicidally-brave A-wings
I personally like the bellator. The main reason they were in service was fear factor and my personal theory of them dominating the you xong vong.( I don't know the spelling) These could help massively with taking them down
Yuuzhan vong
Yuuzhan Vong my dear friend,just to help here
Thanks
In fact it is a beautiful ship of normal size, for its category, we are not talking about 20 km monsters, with imperial escort fighters, perhaps equipped with shields, hyperdrives, heavy weapons and missiles, and with some escort ship, especially aircraft carrier ships, and ships as frigates in the anti-starfighter version, you should have a good / excellent fleet.
The lack of capital class weapons on the capital vessels always annoyed me. Its like having a battleship irl with only AA and secondary weapons. They need to have an appropriate sided something that could gut another capital ship in a few hits and not rely only on a million turbo laser bolts instead.
That's why I adore the Eclipse.
Ya, like, four big F off triple barrelled turrets
@@CreeperDude-cm1wv Executor with 4x3 Toned down Xyston superlasers.
@@OrDuneStudios sure, whatever those are
My guess is that for whatever reason it's impossible or at least impractical to make turbolasers larger than a certain size in star wars, forcing large ships to mount vast numbers of smaller turbolasers. It's the same as cannons in the age of sail. The casting technology of the time severely limited the maximum size of cannons, and the way ships were constructed limited it even more.
That particular angle in the shot starting at 3:47 is really cool, makes the ship look particularly whalish and imposing, which it rarely does in most of the side on or directly underneath close ups
Poe Dameron: "These things are fleet killers."
I have had about enough of your defamation of my sexy ships!!
EckhartsLadder is the most knowlegable Starwa... hey a new video about.. how SSD's sucks? What an a** this guy knows nothing
@@DininDalael I like what you did there! Classic!
I don’t find the Star Dreadnoughts suck as long as you know what your doing.
And none of the SSDs in the video fell victim to hyperspace ramming.
Bigger is not always better. A life lesson the empire and first order failed to understand.
The empire only fell due to hubris, specifically Emperor Palpatines Hubris
The first order only failed due to HORRENDOUS writing. Hell, for that matter; they only existed due to horrendous writing
Cyber Flame I agree you think the first order would learn since they are post to be more superior to the empire
Not true, just poor defense strategies
A lesson I had to teach my gir-
WROOOOOOONG
#askeck how long is a “day“ in the starwars universe considered to be? Doesnt have every planet its own rotation speed? And which planets rotation do they use in space? And who decides it?
normally, the galaxy as a whole uses Coruscants orbits and rotational speed for their own dates
Meaning a day is 24 hours, like ours, and a year is 368 days.
Thing is, most of the Empire was designed around world suppression rather than war with another faction. It's why i hate people who compare Clone Wars era ships to Galactic Civil War era, because it's two different scenarios. Both the Republic and the CIS were designing and producing ships for war, both sides had next to no ships until shortly before the war. The Empire and Rebel Alliance however were different. The Empire was building ships to control what they had, and suppress other worlds that had little to no fleet.
As a result, the mobile bases and command centers that Star Destroyers and Super Star Destroyers provided, meant they had sufficient firepower to decimate systems on their own, a small fleet of them for tougher worlds such as Mandalore. A SSD on it's own dropping into system is going to catch any local military completely off balance, able to deploy it's TIE garrison before any counter is able to launch and engage and have more than enough shields, armour and firepower to wipe out what security forces may be present. Oh and of course have an entire legion of troops and equipment to wage war on the surface.
The Rebel Alliance basically scavenged whatever they could, stole what they could or brought what they could. Ultimately it was the Mon Calamari that engineered ships to actually fight the empire, but some of the first iterations were role conversions of ships rather than actually designed for war. (a bit like the CIS Lucrehulk).
As a result, The Empire initially had the upper hand, far superior ships in capability, firepower and defensive systems, let alone numbers. Though this doctrine ultimately let them down as the ships were unable to deal with an organised military that wasn't based from a specific planet. Rebel star fighters could use hyperdrive so were more effective on attacks than Imperial fighters (but still had to launch on the defensive, because you don't have your fleet flying around all the time).
But honestly, one of the most key factors in my opinion, is not that any one ship design was bad or good, it's that too many Imperial Officers were so arrogant in the Empire's supremacy they continually failed to accept the Rebel Alliance as a threat, the few that did were unable to counter the incompetence and arrogance of those that didn't and the failing in doctrine design of the fleet of fear and suppression rather than warfare.
if we ever space travel we need eckhartsladder in the design department for our ships.
We can clone his mind, a bit like Altered Carbon.
#AskEck Is there a definitive fate for the Katana Fleet post Thrawn in legends? One can assume it got slowly whittled down with the rest of the Imperial Remnant but was it ever specifically mentioned again?
#askeck is there a creation myth of the Star Wars universe. I’ve been a fan since I was 5 but in all of my Legends deep doves I’ve never come across it. Thanks :)
Creation as in someone who created the universe? Or something else?
In legends yes. Canon not yet :)
A long time in the future, in a galaxy far far away, a filmmaker on a planet called Earth dreamed the Star Wars universe into creation, and so it was.
I think the closest we get to a creation-style myth is during the Fate of the Jedi series when we learn about the relationship between the Killicks and the Ones
Well the Gungans are pretty mucj underwater Hindus. Even down to the multitheism. And Dooku does call a planet godforsaken so God is at least part of their language.
aye, SSD's are a blunt tool. but that blunt tool is a 40 pound sledgehammer
Honestly, there are really only two ways about this:
1) Either starfighters is the meta, and everything else just exists to enable them. In fact, that would mean you shouldn't build anything besides hyperdrive snubs and possibly a few awacs-type corvettes. This is because if 1000 small craft bring the same raw combat power as a single ship 1000 times the size, you would be much better off just building that: it's both more flexible, doesn't put all your eggs in one basket _and_ it's more power. This would mean that nothing bigger than a modern day destroyer (~150m long) makes sense, and even then it's just for very specialized missions (such as C&C for the fighter swarms). This means no Executor, but also no Mon Cals, no Nebulon-B, no ISDs or Victory or Resurgent - they are all equally worthless...
2)...or, there is some kind of economics of scale that works into a ship with size: perhaps it gets more efficient power generation (say, if one 10k ton reactor was more efficient than 10 units of 1k ton reactor), it gets more armor (and/or can carry weapons heavy enough to punch through said armor), was needed to carry fighters (which may have been the case during the clone wars), or could more efficiently utilize crew etc. At that point, 1000 small craft could probably _not_ defeat the 1000 times larger ship in honest combat - but in return would be more flexible and able to cover more ground to screen for the larger ship. And: Unless there were very specific reasons that this economics of scale only worked up to a point - say; a large 1 km ship held advantages vs 1000 smaller 100 m ships, but a larger 10km ship did not hold advantages vs 1000 smaller 1 km ships - star dreadnoughts like the Executor would have a legitimate niche as the pinnacle of raw might.
Star Wars as we are shown seem to provide some evidence that we are really dealing with the first case, but also some evidence that we are dealing with the second case.
They never failed me in KOTOR. XD
Whenever there is a stupidly large Fleet, I just slap my Executor to it and it just dominates with ISD and Anti Fighter support. Though I regularly have to supply it with those ships. But they are extremely effective when the escort ships are present. They are the Hammer while the Escort ships are the smaller hammers chipping away at enemy ships that are smaller and can be a problem.
AWeebPilot WithNoLife The classic Hammer and Chisel technique,the ISSD would be the Chisel being Thrust forward and used Efficiently by the Hammers(The Anti-Fighter ships,ISDs,and Starfigters and other support ships)
My group had a conversation about this recently about canon designed ships and player designed ships. Players tend to focus their wealth into a specialized ship, and for the most part are a numbers game. I had one ship that was the size of a transport, that had an absurd amount of fire power, another player had an ion battery capable of shutting down capital ships, then there were the many stealth transports that were built. But very few player ships went to the size of a capital or dreadnought, as you could build a ton of bombers and their transport.
Your mention of the Guardian presents a question in my mind. This dreadnought was present at the Battle of Mon Calamari during the Yuuzhan Vong War and was a part of the GA Third Fleet, but it’s fate is unknown. What do you think happened to it? Was it destroyed or remain in service with the GA? I have been curious since it isn’t present in later wars, especially the Second Galactic Civil War, where the Third Fleet participates in some major battles at Corellia and Fondor. #AskEck
Nope there is a cool factor to having even 1 in a sector fleet. In Lucas Arts Rebellion or even Empire at War, having one showing up to the battle backed up by a couple or handful of interdictors is an Alliance nightmare.
I'd like to thank you as another Canadian for both getting me back into the Legends books during quarantine and Empire at War, love the break downs.
Brave words for someone in the shadow of a dreadnought.
*me riding what is essentially a chair strapped to a rocket while holding an ak-47*
THE BIGGER THEY ARE THE HARDER THEY FALL!
Great video, love the thumbnail colours and lots of love from Ontario 🇨🇦❤️
#AskEck
*Attempt 755*
Remember to do the Forerunners vs the Imperium of Man faction versus video.
Is that really a contest if you asume that the Imperium of (one - after all the Imperium doesn't care for the lives of its citizens!) Man doesn't just win through sheer numbers? I mean the Imperial ships are slow, while Forerunner Craft are nimble and hard hitting (not to mention that they have the Halo-Arrays and can use that to stop any crusades (without having to sterilize the whole galaxy!)
Yea, I know Eck said he would do this match-up but the answer is pretty obvious for anyone not tremendously biased by personal preference. Forerunners win hands down. They outstrip the Imperium in every aspect except for maybe numbers of people, and even that goes away when you consider Forerunner AI and sentinels as part of the fighting force. Forerunners could probably win on the strength of their ridiculous industrial capacity alone.
@@RikkiTikkiTavi290
All I have to say is he made a promise and he has to keep it.
RikkiTikkiTavi it takes a lot less time to manufacture a sentinel than it does to train a guardsman.
Oh my god, it would be the apocalypse, I don't know who would win, but when the war is over, almost the whole galaxy would be half destroyed.
I can't remember which novel it was that addressed the financials of the Empire...maybe Darksaber...but it was said that the first DeathStar strained the finances of the Empire because nothing like it had been attempted before, and the Executor almost bankrupted it having been built so soon on the heels of the Death Star's destruction. So I fail to imagine with that information in my mind how the Empire could then pump out FIFTY Executor-class SSD's.
I dont think that financial stuff was a Problem after they got their Deathstar.
Congrats for the gofundme I have some friends by there and they are scared out of there minds and we’re trying to help but it’s nice to see other people helping
Yes, it's impractical as a useful ship. It's slow, has the agility of a brick and needs to have a small country's population just to crew it. But, its a sledge hammer to crack a peanut. Any Rebel ship would be little more than target practice, and the Empire wanted the Rebels to know this. No Rebel would dare sneeze if an SSD was nearby, let alone blow up anything. It's a symbolic weapon and a psychological weapon more than anything else.
Great video.
But that's what the Rebels do anyway. Avoid stronger force and hit where they are weak.
An SSD just means there are less smaller ships around hunting Rebels.
It would be enough that the ship can be commanded even with the bridge destroyed, in that case you have to tear the ship to pieces, at least you have to destroy the engines, and you need a lot of firepower to destroy it or disable it completely.
When you have a star destroyer then that vessel isn't just a weapons platform, but also carries troops, landing vessels, fighters and attack vessels. So the size do make some sense from that perspective.
Makes you wonder if the Empire would have been more effective by taking resources from the SSDs and using them to build squadrons of those nightmarish TIE Defenders instead. I can't imagine that any but the best Rebel pilots could take out an Imperial ace flying one of those things.
Yeah, and also the Lancers. :P
When I play "Empire At War: Thrawn's Revenge", I love to use Wedge's SSD to attack the Imperials when playing as the New Republic. It's very effective at taking out Star Destroyers and their various other variants like the Secutor and Batllecruiser, but the weakness I noticed is when after all the enemy capital ships are destroyed, the SSD is very vulnerable to enemy fighters. I almost lost my SSD for that exact reason, but I cheated that scenario by ending the battle by auto-resolve, lol! My SSD survived and all remaining enemy fighters were destroyed.
But in fact it is a type of ship, which is very effective, if supported by other ships.
#AskEck: are you going to do another versus? I’d like to know which Interdictor is #1…
Warhammer. It’s always Warhammer...
I was thinking Star Wars vs Star Wars before we got out of Star Wars, Nguyễn Minh…
Is the logo in the video intentionally slightly cut on the bottom and top bits (it looks like someone sliced a layer off either end and then stitched the image back together)? For reference, at about the 8:14 mark, if you look at the tip of the ear or at the edges of the circle close to the bottom of the neck you can see something is off.
I actually think the Super Star Destroyer is great if used right. Not only does it bring fear to the enemy’s of the Empire it is also a game-changer if used correctly in a battle. Surround bigger Rebelships with normal Star destroyer first and than finish them off with the giant firepower of these Monsters.
Too bad they're not that good against hordes of starfighters
@@nowanimportant8887 For that are the normal Star Destroyers, Tie fighters and smaller corvetts. The Super Star Destroyer is just there to finnish the big Rebel-forces like Mon Calamari-Battleships.
@@chaospilot2142 They should've mass produced the Lancers instead, considering the rebels rely heavily on starfighters.
@@nowanimportant8887 Or the Tartan Patrol Cruiser. This ship had no anti-Capital weapons and was completly against star-figherters.
@@chaospilot2142 Yea, but when used with SSDs and ISDs, it doesn't need to have such weapons.
1:49 I don't remember that scene with all the Star Destroyers... What scene was that?
A ship that massive could easily have carrier bays, torpedo tubes, massive guns, PDS guns, mine layer stores, anti-torpedo weapons, etc. But they were built with just a few types of weapons and nothing that was designed to defend against anything that could exploit their weaknesses.
But most importantly, the bridge was put up on a tower on the top, exposed to the enemy, instead of being placed deep inside where it would be the most protected.
In my "head cannon" I picture Home One as in the Executor's size range. The movie shots and Expanded Universe certainly suggest something larger than the standard Mon Cal cruiser or ISD.
Home One was definitely a bit larger, but not to dreadnought scale. There's two types of Mon Cal MC80s - the _Liberty_ class and the _Home One_ class, with the _Home One_ class being distinctively (but not exceptionally) larger but lacking the wings, and having a more defensively-focused weapon configuration built around minimizing blind spots rather than focusing forward firepower.
To be a dreadnought, it must exceed 5 km, therefore it can be even "only" 5.1 it doesn't have to be almost 20 km long, more than 4 times the limit to be considered dreadnought.
I can't wrap my head around one thing. It's hard to crew SSDs because they need 100 000 + crew members while you have city planets with populations of billions, trillions, ok finding skilled engineers to work as a maintenance crew is more or less always a problem but fitting it with a fighting contingent shouldn't be a problem for a faction that controls lets say Coruscant.
If you could pick any Star Wars book from either legends or cannon to be turned in to a movie which book and why? #Askeck
If work hadn’t caused strain I’d send a bit through.
We here in my area of Australia just recently had a major loss where 4 police officers died during a traffic stop.
Gotta say, I always love the vids on these ships, as ever since seeing ESB as a kid...the executor and the other “super” sized ships have always been source of awe and enjoyment...
Even though it didn’t show up in the vid, I loved the artwork change to give the aggressor class the blue engines from the thumbnail
I get Palpatine was planning to return and probably wanted some extra hidden assets in case the warlords caused too much destruction to the Imperial Fleet (as they did), but hiding a goddamn Super Star Destroyer inside of an Ecumenopolis really seems like waaaay too much effort.
#AskEck what is the best-designed Super Star Destroyer, in your opinion, and what are the easiest common design flaws to fix?
Move the bridge to underneath the armor, cover the exposed reactor housing with armor, and ADD SOME F***ING EFFECTIVE POINT DEFENSE!
And (almost) all of that goes for all of them.
I feel like the SSDs are more like mobile siege engines and less like a battle ship although there is a point that they did mostly come in a fleet
Reminds me the Juggernaut class ships in Stellaris, or rather the Juggernauts and Titans reminded me of SSDs. They're huge expensive ships that anchor a fleet in a naval campaign. They both also have "aura" abilities that affect other ships in system. The Juggernaut in particular is strong anchor because it can build new ships in theater (though not Titan, Colssi {the game's equivalent to the Death Star}, or new Juggernauts), refit ships with different equipment, and repair damaged ships.
My Grandpa lost his cousin in the shooting it's been tough on him. Such a tragedy the died in thier home i'll be supporting the fundraiser my thoughts and prayers go to the families affected by this. Much love from Minnesota
much love to Nova Scotia from Edmonton, Alberta.
Eck, could you do a vid discussing how in the ever living fuck the Reavers in Firefly are that messed up but still manage to operate a fleet of patched together interplanetary spacecraft?
I'd take a Bellator as mine, and just have smaller ships.
SSD were literally moving targets. You couldn´t miss them. And they were slow. Well armed but slow. Plus the building price.
Sure, initial price is quite high, but as far as I know, such large vessels are cheaper per unit of mass to maintain compared to smaller ones. Not sure how it translates to SW verse, but naval vessels normally go far slower than they can to preserve fuel (and increase their range without refueling) - so possibly we've seen lady Ex not using her full engine power
Kuba Król in the real world, larger aircraft carriers are more cost effective.
You should do a galatic vs empror palpaten vs dovakin from skyrim
1:29 I object: Bellator!
You forget the Night Hammer, which was constructed after Endor as well as Razors Kiss and while not constructed after Endor both the Guardian and Lusankya were almost completely rebuilt from an almost completely wrecked state. granted each of these projects took years.
Also the SSD does form part of a coherent strategy as the presence of any one can serve as a deterrent as well as a carrier of unparalleled capacity should one have access to quality starfighters as well, that removes one of the only weaknesses to the vessel. They were also highly modular with lusankya and Guardian getting point defense systems to counter snubfighter spam and capable of being largely automated-again as in the case of the Night Hammer which could operate with less than half the standard crew for and Executor class. Star Destroyers themselves are extremely crew intensive, with the average ImpStar running with around 42k so having a ship with the firepower of 20 Star Destroyers but the crew requirement of two and a half ImpStars is actually better in terms of manpower requirements.
As you pointed out the legitimacy factor is also something to consider and the Tarkin doctrine does have some merit as most planetary and even sector forces would have to at the least withdraw or pool all resources to even contemplate threatening an SSD.
It's an invaluable tool if used properly.
this might be true if they were at all reasonable, but any stats we get give them ludicrously low fighter complements, often only in the low hundreds. Plus, the resource cost of something that large would be literally thousands of times larger than a star destroyer, yet they only seem marginally more powerful frankly. To justify its size, it would have to be able to melt a dozen ISD's in a matter of seconds.
I mean think about it this way: Comparing their sizes, a SSD is as much larger than an ISD, as a real world battleship is compared to a PT boat. Even moreso, actually. A PT boat is 25 meters long, making it a tenth the length of a battleship.
So when an SSD loses to fleets made up of ships smaller than ISD's, think about it like a massive battleship losing to a bunch of tiny rafts with guns on them.
That should demonstrate how incredibly anemic and pathetic they are for their size.
@@lenkagamine4145 I am afraid your analysis is quite inaccurate on a number of points.
Firstly an Executor can carry upwards of thousands of fighters(The night hammer is one such example) meaning they do posses the capability to hold enough fighters to overwhelm even a conventional fleet. The main reason they do not, is because the Empire's doctrine badly neglected the importance of fighters to capital ship combat for three decades. By the time it became apparent how influential fighters could be, you ran into the Warlord problem of provision, replacement and training pilots.
The biggest issue with the SSD is plot requirements. Firstly in the X Wing series the writer mistakenly believed the Executor to be 8km long, not the 19 it truly is, so the appearance of 6 or so vessels seemed equal to dealing with it. Consequently the armament of the vessels has also fluctated based on author(and what the plot needed the ship to do)however, The Lusankya was capable of destroying an entire Vong Fleet by itself, then capable of holding off around the clock attacks for months by the next fleet. Zsinj's iron Fist destroys or cripples four Star Destroyers effortlessly, just in the raid on Kuat, however, in that same novel Iron Fist has trouble fighting a Mon Cal.
my point being that SSDs suffer from plot convenience. They are extremely potent weapons and are death dealing platforms. Take a look at the Shadow hand campaign where they annihilated entire fleets(and each other) glasses worlds and brought unparalleled destruction(until the Vong War eclipsed that)
Your analogy on losing to a lot of ships smaller than it being like a battle ship losing to rafts is also inaccurate, because it gravely misunderstands what makes an earth Battleship lethal-it's ability to outrange other surface vessels. In SW the turbolasers on an SSD are the same ranged as those on a cruiser. If a battleship faces a dozen cruisers at range they can fire onto it, the battleship will be at a disadvantage, similar concept in case of aircraft being able to swarm a battleship. It takes an ungodly amount of pounding to kill an SSD(until the writer thinks it doesn't) such as I have mentioned with Kuat, Borleias and the Reaper stopping A'bhett.
in each case where a SSD was lost to a fleet of smaller ships, it was a massive fleet representing a disproportionate display of firepower and was often following plot convenient sabotage or writer determined leader ineptitude.
Case in point, Executor at Endor, was restrained by the Emperor's orders from maneuver, was able to be isolated and focused down by the entire rebel fleet as a result and died to a plot convenience of the A Wing kamikaze and DSII gravity.
Aggressor at Tralus, used against one of the most powerful sector fleets supplemented by the fleet of Pitta and a planetary siege platform torpedo sphere, destroyed ramming the sphere.
Lusankya at Thyferra and later Borleais , stripped of fighter and support ships, literally with a crew with zero battle experience, an inept(and increasingly unhinged) commander, fighting a force that had literally been stockpiling and planning on how to defeat it for months.
The
Iron Fist at vahaba, Selegis and finally Dathomir. Sabotaged, betrayed and it's diagnostics broadcast live to its enemies and stripped of fighters and still under repair at Dathomir facing the ENTIRE hapan war fleet(which incidentally included 70 Star Destroyers of its own)
Knight Hammer-again, plot bunny sabotage as it was winning its engagement before that.
Reaper, effectively fought off New Republic fleets and stopped an entire Fleet group pushing into Imperial Space under Etahn A'bhett at the cost of the Reaper itself.
That in every single engagement an SSD was lost, it effectively came down to three factors.
1) Plot convenience
2)Personal leader insanity or ineptitude
3)Massed swarms of enemy able to overwhelm the vessels.
Their large size does make them strong and lots of room with turrets.
But it also means they die to enemy fire easier.
6:23 Two different colored lasers? 🤔
Can we try to find out what ship that was in rise of Skywalker falling behind cloud city? I'm thinking it's a ship class from an alternate cut of the movie that was only kept in for the ending montage of ships falling all over the galaxy. They really got lazy with the final order fleet and I think this was the original design they had in mind.
The SSD really ought to have the ability to harbour and perform largescale repairs on ISDs and smaller SDs for it to be really worth it to build them imho. That wouldn't just make it a larger battleship, but a full on mobile base of operations for the empire to support it's navy in areas where such infrastructure may not be availible, or not safe to use. It's certainly big enough to do so!
If you then have resource extraction and processing systems on it as well, then it can be completely self sufficient on local resources.
If anything, a properly-built SSD would be able to act as a mobile base of operations. You could have a small shipyard to build fighters or even corvettes, a HUGE hangar, a large armoury for an army, and who- _knows_ what else?
It’d be a faction strapped to thrusters and given a hyperdrive!
So SSDs were essentially like medieval war elephants. They were large, cumbersome, rare and exotic and most of all expensive to train and maintain but at the same time could make enemy combatants quake in their boots by their presence on the battlefield alone. But they were mostly used as status symbols for power rulers and more as a show of force though they could still be deployed to devastating effect in battle.
The SSD was made to strike fear in the hearts of rebels. Imagine that you are on a planet And you see a massive star destroyer jump out of hyperspace into the atmosphere of your planet. You’d be terrified because how are you, in your base going to take on something of that size and power
#askeck Y did the Republic switch their primary fighter from the V-19 Torrent to the Alpha-3 Nimbus-class V-Wing when the Torrent was way more flexible in terms of role and had more firepower?
Video suggestion/request:
X-83 Twintail vs. Tie Defender (Legends)
Honestly? What these 'Super Star Destroyers' should have been used is similar to a 'fleet carrier' but on a massive city scale which if they were retooled to be operated more efficiently as for crew usage to allow better logistics thus due to it's size they could have somewhat churned out SD's and lets be more realistic and say larger Arquitens Class ships to provide better support in variants to offset the speed negatives of this mobile HQ than it could be easier to 'manage'. Sure you may have less than a handful of SD's but they could be retrofitted for less crew demands and try to overall make those less of a resource hog of offensive potential though overall i'd say investing more on improving shields or even having a emergency secondary shield on critical locations should be done.
A very extremely great video as always EckhartsLadder. Also star dreadnaughts are very expensive as well.
Eck aren't you forgetting the Knight Hammer, Razor's Kiss built and brought into service several years post Endor and the Intimidator that the Duskan league got their hands on that was finished eight months after Endor.
Vader to palpatine: we need the metals of the hole Planet. Palpatine: yes.......
The only exception to the no ssds post 4 aby, other than the razors kiss, I think would be the knight hammer which I believe was built by delvardus after not before the battle of Endor.
Teacher: “The test won’t be that confusing.”
The test:Title
What the Imperials could do with an SSD is replace most of the turbolasers with laser turrets, then replace most of the interior space with hangers, onboard factories ranging from ground vehicles to ISDs, onboard refineries, and training facilities and boom, a mobile base/shipyard.
Kinda similar to real world Dreadnoughts... Battleships were insanely costly, only few navies could afford them in any numbers. By 1920s there were only UK, US, Japanese French and Italian left, with no Navy affording more than 15. Germans later rejoined after pause by Versailles treaty. They rarely ended up being used in battle, even less against each other, and they were vulnerable to air attack. But they were immense threat used as "fleet in being" mandating other side to keep counterparts ready for action. (Tirpitz) Shore bombardment ended up their major function by late war (compare: with operation "emperors Hammer") , and USN ones ended up being strong antiair platforms by late war (which never really happened in Star Wars universe) escorting carriers which became most important capital ships by that time.
Prayers for your country sir also great content keep up the great work
You should totally do a video on the Anakin Solo. I'm scratch building a 31inch model of it, and could use all the information I can find.
You said its interdiction technology was internalized? No visible dome projector on the underside or something?
Top. On the outside she looks like a mark 2. Even firepower she was mark 2 but she can hide. So you activate the gravity well and the enemy has no clue with SD to engage to escape
For me the most noticeable SSD that they don't talk about is the Eclipse 2 which was built and Staged at Bypass and from what I've learned it was still there so I wonder what ever happened to because it was like the Eclipse 1 just different engine design.
The SSD is a tool of invasion and conquest. One SSD in a single invasion fleet is a top range force multiplier for that fleet. It's a central command ship. It literally can triple ,or more, an entire fleet's firepower all in one single ship. Place it in the center of a massive fleet of smaller vessels from Star destroyers on down to corvettes and star starfighters and you can ensure victory. Using tactics in the right way can make sure that it doesn't get destroyed. Plus it makes for a nice tool for a base delta zero. I play Thrawn's Revenge a lot and every single fleet that I've used for expansion of my chosen faction has had an SSD in it and I haven't lost one yet because I use the right tactics to keep it from being destroyed. Keep it hanging back and pummeling your opponent from a distance while your smaller ships get in close to your foes and ruin their day. They make great mobile battle stations and space combat artillery.
@EckhartsLadder I would say it sucks to be a Canadian or in Canada right now, the Canadian Authorities Arrested a StormTrooper cosplayer for trying to celebrate Star Wars day (May 4th.)
SSDs should have dominated, add redundent shielding, heavy point defences, and move all the heavy turbolasers to quad or octuple barbette mounts, maybe even add a couple of composite beam turrets for closer range cutting work, and they could mitigate enemy snubcraft, and the turrets would offer wide firing arcs allowing the ship to manuver to present less damaged shields and have far more resilency in combat.
This would turn them from strategic terror weapons into tactical tools of unmatched destructive capacity.
the empire's philosophy on ruling was from tarkin which is to be so visible and brutal so no one wants to fight someone so powerful looking they didn't need to be strong but to look strong
I still think the ships are ridiculously well armed and they are awesome.
Rest In Peace the victims of the mass shooting.
So basically the gist of this is that SSDs basically served the same role as Battleships did in the first 40 years of the 21st century (later replaced by Carriers). This is actually pretty good worldbuilding ngl.
I can think of at least one reason for building a new class of ships with a lot of similarities to existing ones. The reason is production facilities including parts factories can more easily be used if the general shape and size is kept more or less the same allowing parts and whole systems to be reused without major redevelopment work.
I see a SSD as the aircraft carrier of the Star Wars universe. They are the hub all the other vehicles support, and the pride of whatever group they are in. If there’s ever a case where multiple show up, shit’s about to get serious... like the Battle of Midway.
I still can’t believe that someone took down your first video about the nova Scottie tragedy I mean come one
Super Star Destroyer: *Exists*
A-Wing: I’m about to end this mans whole career.
In your opinion, a star destroyer of any class serving under the Republic navy (old or new), would they look better or worse when emblazoned in Republic red?
Also which color do you think is more befitting the Republic in canon? Blue and gold? Or the aforementioned colors of the old Republic?
Could a Forerunner Fortress Class Dreadnought survive a blast from the BFG 10,000 from Doom Eternal? Which was so powerful that it caused a massive crater on Mars a thousand of kilometers in Diameter and it broke through the mantle of Mars reaching the core.
Wasn't the Night Hammer build after the battle of Endor ?
As was Razor's Kiss
You mentioned more weren't created? (Razor's Kiss XD )
Which brings me to #askeck
How do you think the path would have been different if Zsinj captured Razors Kiss succesfully?
Where have the versus and non-star wars videos gone ?
Super large ships can be worth it, but only with if they are fitted a few super heavy weapons instead of a bunch of standard capital ship guns. Think predreadnoughts vs dreadnoughts