What's New in The Half-Life 25th Anniversary Update?

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  • Опубликовано: 27 окт 2024

Комментарии • 1,2 тыс.

  • @kristianstrm2375
    @kristianstrm2375 11 месяцев назад +2122

    Old mods are built for old versions. This is a common issue for literally any game that gets updates. Valve permanently archiving the legacy version is the best they can do, unless you want them to personally go around updating unsupported mods.

    • @Eyepoke42
      @Eyepoke42  11 месяцев назад +154

      Ur right, atleast they did that! 😂

    • @ZoofyZoof
      @ZoofyZoof 11 месяцев назад +50

      It's not for every game.
      Amnesia: The Dark Descent has never once in its life gotten an update that broke mods made for older versions.
      And it still sees an update or two every few years. They changed the game a little bit this year but ended uo reverting the changes, not sure why. It was about the menu and how the game loads custom stories.
      They also fixed a glitch that's apparently been in the game since the beginning, something to do with locked chests that require money to open.

    • @Eyepoke42
      @Eyepoke42  11 месяцев назад +13

      @ZoofyZoof interesting!

    • @UberSpah
      @UberSpah 11 месяцев назад +26

      ​@@ZoofyZoofBut at least Valve didn't just broke mods(like steampipe update, though, steampipe also implemented some important improvements), but also increased engine capabilities for modders!

    • @colin3ds1
      @colin3ds1 11 месяцев назад +56

      ​@@ZoofyZoofhalf life is a game from 1998

  • @spoonybard64
    @spoonybard64 11 месяцев назад +1350

    What's funny about the tentacle bug not being fixed is the documentary that came out uses the broken version as footage while a dev explains how they had to sync up the models for that scene...

    • @Eyepoke42
      @Eyepoke42  11 месяцев назад +177

      😂😂😂 right?! Was pretty funny
      Also the clips at the end of them playing TFC they are playing with bots!
      I used to make waypoints for the creator of the bots so I wonder if he is excited his bots ended up in an official Valve documentary. 😂

    • @notshane3827
      @notshane3827 11 месяцев назад

      ​@@Eyepoke42was it FoxBot? iirc that's the best bot for tfc

    • @NovaFrederick
      @NovaFrederick 11 месяцев назад +59

      Try playing that scene while using the software renderer, it was on sync for me when i did.

    • @Eyepoke42
      @Eyepoke42  11 месяцев назад +27

      @NOVAFrederick oh that’s cool! Good to know! So they did fix it!

    • @NovaFrederick
      @NovaFrederick 11 месяцев назад +5

      @@Eyepoke42 it was just once though, haven't retried that section yet, might've gotten lucky.

  • @linkfreeman1998
    @linkfreeman1998 11 месяцев назад +533

    Here's a trick: start Half-Life with the launch parameter "+r_shadows 1" without the quotation marks. Remember those old screenshots when they have Quake styled shadows? They literally added it back after years of deletion since v1.1 update for the CD version.

    • @Eyepoke42
      @Eyepoke42  11 месяцев назад +45

      They did?! That’s pretty cool!

    • @Eyepoke42
      @Eyepoke42  11 месяцев назад +22

      @@osparav 😂 don’t like the shadows?

    • @BogdanZelinschi
      @BogdanZelinschi 11 месяцев назад +1

      No way dude

    • @linkfreeman1998
      @linkfreeman1998 11 месяцев назад

      @@BogdanZelinschi go ahead, try it by yourself.

    • @BogdanZelinschi
      @BogdanZelinschi 11 месяцев назад

      @@linkfreeman1998 launch parameter didnt work 4 me but entering the comand in-game did. Ty so much

  • @thechugg4372
    @thechugg4372 11 месяцев назад +153

    You forgot something, they completely fixed the box pushing physics, you can now actually push boxes normally without them going at mach 20 speed!

    • @Eyepoke42
      @Eyepoke42  11 месяцев назад +7

      Well actually I didn’t even know that! Very awesome! Thanks for the info!

    • @pheesh9141
      @pheesh9141 11 месяцев назад +33

      speedrunners in shambles

    • @XENON2028
      @XENON2028 11 месяцев назад +14

      NOOOOOOOOOOOOOOOOO rip my speedrunning dreams

    • @gabrielandy9272
      @gabrielandy9272 11 месяцев назад +5

      ​@@XENON2028just play a older version lol bugs must be fixed

    • @chewy99.
      @chewy99. 11 месяцев назад +1

      Yeah that was my only problem with the game that actually looks like it got fixed in the update

  • @Kenlaboss.
    @Kenlaboss. 11 месяцев назад +475

    The weird part about the de-synced tentacle claw monster part is that in Valve's new documentary they show the de-synced clip while talking about how proud they are that they made it sync so seamless (at 12:31) Just to add to the confusion.

    • @Eyepoke42
      @Eyepoke42  11 месяцев назад +30

      😂😂😂 right?! So funny 😂😂

    • @linkfreeman1998
      @linkfreeman1998 11 месяцев назад +42

      The editor had one job lmao

    • @benzicol
      @benzicol 11 месяцев назад +43

      I think it's an fps issue. Whoever was doing the gameplay in the documentary was on the pre 25 anniversary build, with no fps limit. I think the devs are talking about their time when they were only achieving like 30 fps and maybe the animation looked good there.

    • @Atrahasis7
      @Atrahasis7 11 месяцев назад +7

      It never looked good, Trust me, but considering the engine it was a nice moment.@@benzicol

    • @Kenlaboss.
      @Kenlaboss. 11 месяцев назад +2

      @@benzicol I don't think they're talking directly about the animation either, but it's just so blatant and oblivious to hear someone say "it just felt so seamless" directly after such a showcase.

  • @CocoTheMii
    @CocoTheMii 11 месяцев назад +266

    2:20 the new hud isn't bigger by any fixed amount, but rather scales dynamically depending on your resolution. if they just made it 2-3 times bigger, it would be MASSIVE on smaller resolutions

    • @Eyepoke42
      @Eyepoke42  11 месяцев назад +16

      Good point! 😂 thanks!

    • @CelesteThe
      @CelesteThe 11 месяцев назад +7

      The HUD almost covers my entire screen on my laptop lol

    • @markae0
      @markae0 11 месяцев назад +1

      In my visual settings I can change a 75% field of view to over 100% if this is what you guys are talking about. I don't know what the "correct" setting should be. Maybe I am confused.

    • @CocoTheMii
      @CocoTheMii 11 месяцев назад +4

      it's not fov, just ui scaling.
      before the anniversary update, the HUD and all the menus would display at the same size regardless of screen resolution. as a result, the ui looks much smaller at larger resolutions.
      now, the game automatically increases the size of these elements when running at larger screen resolutions, making them easier to see.

    • @Grayson-tk5hn
      @Grayson-tk5hn 3 месяца назад

      @@CelesteThe you will never be unsure of how much health you have now

  • @NebLleb
    @NebLleb 11 месяцев назад +139

    You can still use the HD models if you want, which I do personally because these are the graphics I used when I played it with a CD copy.

    • @Eyepoke42
      @Eyepoke42  11 месяцев назад +10

      Good to know! Thanks!

    • @Gallic_Gabagool
      @Gallic_Gabagool 11 месяцев назад +65

      Yeah you could actually use the low definition/original models even before, it's just that the HD models were default so you'd have to change it in the settings if you wanted the LD models

    • @FrankBlaskovich
      @FrankBlaskovich 11 месяцев назад +24

      ​@@Eyepoke42The hd models always had an option to turn them off

    • @Hichigo.
      @Hichigo. 11 месяцев назад

      Ew HD models. Play the original.

    • @MaxAndrew
      @MaxAndrew 11 месяцев назад +2

      For some reason, the HD models were still set as the default on my end. Not sure if that was an oversight on Valve's part.

  • @lurkerrekrul
    @lurkerrekrul 10 месяцев назад +13

    One "feature" that Valve will NEVER revert back to the original: Tying each copy of the game to a Steam account for life. Yes, I know it's hard to believe, but there was a time when you could play Half-Life WITHOUT having a Steam account. Yes, I know it seems impossible, but it's true, once upon a time you could play a game without it being tied to an online account. You could even buy a used copy of a game, install it and play it, all without needing the company's permission. Valve changed all that.

    • @Frille512
      @Frille512 3 месяца назад +1

      You could just pirate it if you want it drm free

    • @lurkerrekrul
      @lurkerrekrul 3 месяца назад

      @@Frille512 Yes, IF you can find a copy that's safe. Which is easier said than done, since it seems every antivirus program has been programmed to report every crack, patch, and keygen as malicious regardless of whether they actually are or not.

    • @Frille512
      @Frille512 3 месяца назад +1

      @@lurkerrekrul Nah, that's easy, just get an adblocker and you're set

    • @lurkerrekrul
      @lurkerrekrul 3 месяца назад

      @@Frille512 How will using an adblocker tell me which pirated files are safe?

    • @Frille512
      @Frille512 3 месяца назад

      @@lurkerrekrul You don't get viruses from pirating, you get viruses from clicking on scummy adds while pirating

  • @Moshugaani
    @Moshugaani 11 месяцев назад +107

    About mod compatibility:
    The previous version of Half-Life is still available but you have to choose it in the Beta branch! It something like "HL Legacy" or some such.

    • @ChaseMC215
      @ChaseMC215 11 месяцев назад +6

      Didn't he already mention that???

    • @waluigi-san2289
      @waluigi-san2289 11 месяцев назад +2

      how you do that? ,can you tell me?

    • @LavetnoSiberiade
      @LavetnoSiberiade 6 месяцев назад

      @@waluigi-san2289 right click on half life, go to properties, and betas

    • @gamertypeawesome
      @gamertypeawesome 6 месяцев назад

      i don't get why steam doesn't have a dedicated update picker, even valve is using beta

    • @Frille512
      @Frille512 3 месяца назад

      @@gamertypeawesome It is an update picker, it's up to the developer to archive old versions as beta branches

  • @ShadowRubberDuck
    @ShadowRubberDuck 11 месяцев назад +145

    Now now Gordon doesn’t need to know any of this he’s a highly trained professional!

    • @ronchasr6656
      @ronchasr6656 11 месяцев назад +2

      hes wanted in the "test chamber"

    • @DreadNawght
      @DreadNawght 4 месяца назад

      there was a post about quantum physics in the hl lore and someone literally replied this

  • @chaser1254
    @chaser1254 11 месяцев назад +216

    I dunno why people say thaty original HL was pixelated. It was NOT. Only when U run it in software mode, but HL was a late 98 game, when everyone wanted to see texture filtering because it meant that U had grphics accelerator, which was king back then. There was literally no magazine which showed pixelated HL. It was filtered as fuck. So when U turn off texture filtering to get these chunky pixels U're playing it exactly opposite to what valve intended in 98. Justy to make it clear.

    • @Eyepoke42
      @Eyepoke42  11 месяцев назад +25

      Interesting I didn’t realize that. I personally played it in software mode for many years when it came out. (I couldn’t run it in OpenGL 😂)
      But really good point about the original screen shots in magazines!
      Thanks for the info!

    • @linkfreeman1998
      @linkfreeman1998 11 месяцев назад

      I mean they are purist idiots, thats why. They have no idea how painful it is to just running HL1 with only a Pentium 166Mhz.

    • @UberSpah
      @UberSpah 11 месяцев назад +26

      But nobody likes half-life's texture filtering because it didn't filter textures, it just blurred them.

    • @linkfreeman1998
      @linkfreeman1998 11 месяцев назад +9

      @@UberSpahwell, thats Quake Engine texture filtering in general for ya. Idk how else you would make a jagger looking textures look smooth.
      I mean, just look at N64 games. Thats how those games with texture filtering look like, all blurry stuff.

    • @Goldfish_Vender
      @Goldfish_Vender 11 месяцев назад

      Bro just say "you", lazy mf

  • @Nate_the_Nobody
    @Nate_the_Nobody 11 месяцев назад +89

    It's just wild to me that they actually made a stat change to buff the grenades 25 years after the fact

    • @Eyepoke42
      @Eyepoke42  11 месяцев назад +3

      😂😂 right?! That is pretty crazy!

  • @The_dog_in_the_picture_is_mine
    @The_dog_in_the_picture_is_mine 11 месяцев назад +83

    the original models were already in the game before the update it's just that the hd models were the default one's for some reason

    • @Eyepoke42
      @Eyepoke42  11 месяцев назад +9

      I think they did that to give it the “original feel” of the game when it first came out.

    • @3DFella
      @3DFella 11 месяцев назад +6

      THANK YOU SO MUCH FOR SAYING THIS, it made me so angry when he kept saying that the original models weren’t in the game before the update. The funny thing is, before the update, the advice everybody would give you before playing half life was to turn off the hd models.

    • @deadturret4049
      @deadturret4049 7 месяцев назад

      ​@@3DFellaalso the texture filtering thing was in the previous build too. You just had to switch from 3D acceleration to software rendering.

    • @Eyepoke42
      @Eyepoke42  7 месяцев назад

      @deadturret4049 I didn’t think of this because I never had anything good enough to run it. So I just spaced it and assumed everyone played it that way 😂

  • @xabunga5520
    @xabunga5520 11 месяцев назад +38

    2:54 "It almost feels like you're wearing goggles". That was immersion, Gordon wears glasses.

    • @Eyepoke42
      @Eyepoke42  11 месяцев назад +6

      True! 😂😂

  • @Goldfish_Vender
    @Goldfish_Vender 11 месяцев назад +80

    I remember when my and my brother first played a copy of HL on a cd my dad had. I remember seeing the original Valve intro and being kinda creeped out.
    Completely forgotten that moment since the steam version never had it. Seeing the original intro again brought me straight back to 20 years ago.

    • @EmilJonsson94
      @EmilJonsson94 11 месяцев назад +3

      Being born 94, I wasn't too old when I got to play HL1 with my neighbour. Their dad worked as IT-support for a big company so he brought home computers. We played so many hours multiplayer on HL1... But always when I fired up the game I closed my eyes due to being scared for that screen :ppP

  • @RanDoom_Guy21
    @RanDoom_Guy21 11 месяцев назад +85

    i dont think the mods not working properly is valve's responsibility but more the responsibility of the modders.

    • @Eyepoke42
      @Eyepoke42  11 месяцев назад +23

      You know what? That’s a good point! If that’s the case a lot of mods will never be fixed 😂😂

    • @user-qu1xl3ee1d
      @user-qu1xl3ee1d 11 месяцев назад +12

      @@Eyepoke42 It really wasn't valve's fault at all in the first place. Any modders know that if there is an update, a thing or two might break as code changes effect the game some being very necessary

    • @CreepercastSimn
      @CreepercastSimn 11 месяцев назад +9

      The mods aren’t broken in the same way that Minecraft mods aren’t broken when new versions release. It is not Valve’s responsibility to develop their game according to software created by other people, because that would be impossible. It’s Valve’s responsibility to ensure that these legacy pieces of software (History really) can still be used, which is achieved by allowing backdating the game to the previous version(s). There is nothing more Valve can or should do to accomodate modding considering they are already developing a new SDK to allow more modding opportunities.

    • @Silver_Warden
      @Silver_Warden 11 месяцев назад +1

      That's true. It's still very unfortunate, however, since a lot of the mods were made 20 years ago and nobody's gonna be updating them now.

    • @BlindxSide
      @BlindxSide 11 месяцев назад +2

      Except that most HL mods were released between 1999-2005 and the creators are long gone from the HL1 modding scene.

  • @Kojirremer
    @Kojirremer 11 месяцев назад +7

    Tentacle scientist is synced now.

  • @legorat7985
    @legorat7985 11 месяцев назад +48

    I got the Platinum Pack that came out circa 2002 and have only played that version for the past 20+ years.
    The fact that the old, original menu is a novelty blows my mind :P

    • @Eyepoke42
      @Eyepoke42  11 месяцев назад +2

      Oh wow! 😂😂 that’s hilarious!

  • @wojtekpolska1013
    @wojtekpolska1013 11 месяцев назад +24

    FYI in either versions you can toggle between the old models and the HD models by simply toggling a checkbox in the settings. all valve did here is just switch the checkbox to use non-HD models on default. you can enable the HD models in settings if you wish to use them.
    honestly there is no reason to use the pre-25th version unless you have issues with mods, or hate the menu look.

    • @Eyepoke42
      @Eyepoke42  11 месяцев назад +2

      Thanks for the info! 🔥 and yea that is true! But honestly you gotta play the mods!

    • @NoNameTaken117
      @NoNameTaken117 11 месяцев назад

      Is there a mod list that shows which is supported by the new version and which is not?

    • @hunlepto2239
      @hunlepto2239 11 месяцев назад +1

      It's nice they made the "HD" models off by default, the original models are just much more fitting to the original game.

    • @Marine_2010
      @Marine_2010 3 месяца назад

      ​@@hunlepto2239no

    • @Marine_2010
      @Marine_2010 3 месяца назад

      ​@@hunlepto2239Are you kidding?

  • @ArcliteS08
    @ArcliteS08 11 месяцев назад +8

    4:50 - That longstanding issue got fixed in today's update, actually.
    5:25 - Valve's currently working on porting Counter-Strike 1.6 to the 25th Anniversary codebase, with other GoldSrc games to follow as more bugs are ironed out.

    • @Eyepoke42
      @Eyepoke42  11 месяцев назад +2

      Thanks for the updates! 💪

  • @JustyRBLX
    @JustyRBLX 7 месяцев назад +3

    4:30 Ain't no way this dude first threw a heavy ahh grenade right into the guy's nuts and then absolutely obliterated him

  • @headcrabking9054
    @headcrabking9054 11 месяцев назад +19

    That scientist tentacle glitch even appeared in the new valve documentary! Im beginning to wonder if that scene was actually ever properly synced. Maybe we all just imagined it being correct at some point

    • @Eyepoke42
      @Eyepoke42  11 месяцев назад +3

      I’m questioning myself now too! 😅

    • @snark567
      @snark567 11 месяцев назад +2

      It appears to be fixed as long as you load up the map either through a new playthrough or through typing it in the console. It only appeared broken for me when I was loading an old save from before the update.

    • @andrzejos7003
      @andrzejos7003 11 месяцев назад +1

      It was correct - i saw this glitch for the first time in Steam version.

    • @Gallic_Gabagool
      @Gallic_Gabagool 11 месяцев назад +5

      "Fixed timing for the sequence where a tentacle grabs a scientist in Blast Pit." Patch notes today 11/22/2023

    • @headcrabking9054
      @headcrabking9054 11 месяцев назад

      @@Gallic_Gabagool eyyyy!!

  • @Daniel-be6cj
    @Daniel-be6cj 11 месяцев назад +68

    Sadly it seems like the laser sight for the zoomed in revolver is still 1 pixel but the other crosshairs being bigger is super nice

    • @Eyepoke42
      @Eyepoke42  11 месяцев назад +3

      Nice catch!

    • @puffythedestroyer8878
      @puffythedestroyer8878 11 месяцев назад

      Wait I thought that was an MMod feature? (The laser)

    • @Eyepoke42
      @Eyepoke42  11 месяцев назад

      The revolver zoomed in? I think it’s a feature because it has 2 different fire modes in MMod? I could be wrong tho!

    • @TomatoRadio
      @TomatoRadio 6 месяцев назад +1

      ​@@puffythedestroyer8878I don't know about the laser, but the zoom in is a deathmatch feature.

  • @gameo7
    @gameo7 7 месяцев назад +1

    I never actually played half life before the 25th anniversary update came out, so I’m happy I got to experience the old startup logo and the title screen during my first playthrough :)

    • @Eyepoke42
      @Eyepoke42  7 месяцев назад

      Right on! 💪🤘🔥

  • @lambdrey
    @lambdrey 11 месяцев назад +11

    1:44 They could still be turned on before the update. Just had to push a button that enables the HD stuff.

    • @Eyepoke42
      @Eyepoke42  11 месяцев назад +1

      Thanks for clearing that up! I didn’t explain that correctly in the video!
      That’s what happen when u rush I guess! 😂

  • @stmpuh
    @stmpuh 11 месяцев назад +8

    Actually really like this style, Very informative!
    Common Eyepoke W!

    • @Eyepoke42
      @Eyepoke42  11 месяцев назад +1

      Something actually happened in half-life for once! 😂 I figured I had to try! This video definitely outta my comfort zone tho 😂 so I’m glad it wasn’t a complete mess!

  • @thedylansang
    @thedylansang 11 месяцев назад +12

    While I do love the new content, I still use the archived version to be able to play the mods that break on the newer version. I don't really like how switching to that will just delete the maps, but at least I managed to hop on a server running that map and it was downloaded onto my computer.

    • @Eyepoke42
      @Eyepoke42  11 месяцев назад +1

      Same it’s not my favorite to switch either.. I didn’t know it deleted the maps tho?

    • @thedylansang
      @thedylansang 11 месяцев назад

      @@Eyepoke42 Oh, I meant the new maps included with the update. Yeah. Though I did manage to download the Half-Life: Further Data maps off some archived websites before the update.

  • @snark567
    @snark567 11 месяцев назад +16

    The tentacle sequence is fixed, however you'll need to start the map fresh either through a new playthrough or by typing "map c1a4b". It only appears broken when I load an old save of Blast Pit from before the update.

    • @Eyepoke42
      @Eyepoke42  11 месяцев назад +4

      No way?!

    • @snark567
      @snark567 11 месяцев назад +3

      @@Eyepoke42
      Yeah, at least that's the case for me. Feel free to update me if it works on your end as well.

    • @Eyepoke42
      @Eyepoke42  11 месяцев назад +3

      @snark567 yea! I will thanks!

    • @Gallic_Gabagool
      @Gallic_Gabagool 11 месяцев назад +1

      "Fixed timing for the sequence where a tentacle grabs a scientist in Blast Pit." Patch notes today 11/22/2023

  • @dhoffnun
    @dhoffnun 11 месяцев назад +7

    Steam itself used to look just like that, too. It was a relatively minimal launcher back in the day

  • @ElieHaykal
    @ElieHaykal 11 месяцев назад +2

    Thank you for making this video. As someone who has only played HL2 (not even ep1 or 2), I now plan to replay them all. As someone who also recently started their channel, I'm amazed by how much this video blew :). Keep it up

    • @Eyepoke42
      @Eyepoke42  11 месяцев назад +1

      Hey! Thanks! I appreciate that!
      Thanks for watching it!
      Let me know what you think once u played them all’

  • @Thesavagesouls
    @Thesavagesouls 11 месяцев назад +24

    The original Half-life cd menu looked so good.

    • @Eyepoke42
      @Eyepoke42  11 месяцев назад +3

      For sure! It’s so friggin nice

    • @ItsLelingTime
      @ItsLelingTime 11 месяцев назад +7

      Add the PS2 menu theme and It’s pure bliss

    • @andrzejos7003
      @andrzejos7003 11 месяцев назад +2

      New menu is only stylized - main page is from original, but menus are from Steam version. Only “homepage” of menu and sounds are from original game.

    • @Buttersaemmel
      @Buttersaemmel 11 месяцев назад

      @@andrzejos7003 this!
      the original menus were the same style as the "homepage" and didn't open up a settings windows but instead got you to "another page" that was the same style as the main menu.

    • @granixo
      @granixo 11 месяцев назад

      ​@@ItsLelingTimeAlso PS2 models + decay please

  • @Serpentris
    @Serpentris 6 месяцев назад +1

    I've had the Half-life series in my Steam library for ages now and I never really got into it until recently, and now I'm obssessed, and ironically. the day after, my RUclips page gets filled with Half-Life related content. I think I'm now a Half-Life addict now. Thanks for clearing up the differences between the old and the new. No wonder some things feel different every time I switch between original and newer graphics.

    • @Eyepoke42
      @Eyepoke42  6 месяцев назад +1

      Welcome to the science team my friend! 🤝

    • @Serpentris
      @Serpentris 6 месяцев назад

      @@Eyepoke42 thanks! Haha

  • @Nicky9nore
    @Nicky9nore 11 месяцев назад +8

    They also didn't fix the z-fighting that some of the textures have when using OpenGL

    • @Eyepoke42
      @Eyepoke42  11 месяцев назад

      Really?! 😂🤦‍♂️

  • @hankglidden1463
    @hankglidden1463 11 месяцев назад +1

    Broooo they finally fixed the HUD, it had become a running joke between me and my friends that at the current pace of monitor resolution increase, it would be completely invisible by 2030.

    • @granixo
      @granixo 11 месяцев назад

      It was never a problem for me (i emulate PS2 version).

    • @howcavha
      @howcavha 5 дней назад

      It was never a problem for me (my computer monitors have never exceeded 1080p)

  • @bearlogg7974
    @bearlogg7974 11 месяцев назад +18

    Can't stop smiling knowing HL1 got updated before Tf2

    • @Eyepoke42
      @Eyepoke42  11 месяцев назад

      😂😂 pretty hilarious!

  • @csmadisun
    @csmadisun 11 месяцев назад +6

    The November 19th patch fixed compatibility for quite a few mods (including Blue Shift!), and the patch notes say that they're working to try and further improve mod support.
    Also, you forgot to mention that they added Uplink! It's right there on the updated 'New Game' menu.

    • @Eyepoke42
      @Eyepoke42  11 месяцев назад +1

      They did? Awesome! That’s really cool they did that so fast!
      I did forget about uplink my bad!
      This was one of my first “informative videos” and it isn’t exactly accurate 😂😅

    • @csmadisun
      @csmadisun 11 месяцев назад +2

      Yeah, the patch notes say "Fixed the inability to launch Half-Life: Blue Shift and Day of Defeat, as well as many other mods", and "While we work on improving mod support", so I think they realised they screwed up a little and are trying to fix it.
      At least they included the pre-update version of Half-Life as an option in the Beta Builds. :)

  • @gridddo
    @gridddo 11 месяцев назад +8

    all the main menu changes went totally over my head, since i didnt actually own half life on steam until this update released. I've been playing on the 1.0 version that you get off of the original disk this whole time, with a slight mod to make it support higher resolutions.

    • @Eyepoke42
      @Eyepoke42  11 месяцев назад +1

      Oh wow! That’s crazy!

    • @Buttersaemmel
      @Buttersaemmel 11 месяцев назад

      hey so i've played the Half-Life Version from the Generations V3 Box and i can't recall the texture problems in "on a rail".
      also the tentacle-alien was in sync with the scientist.
      couldn't play that version anymore for a long time because i got no disk-drive so i could never check my self but: does the original disk version also run into the same issues the "original" steam version does?
      just wondering if it's some problem with the version on steam it self or if modern systems are responsible.

    • @gridddo
      @gridddo 11 месяцев назад +1

      @@Buttersaemmel to be honest it's been 3 or 4 years since i actually played the campaign of half life, since then i had only done the occasional LAN deathmatch with my dad and brother for old times sake. i might have to pull that version back up and check to see if the issues are new or not.

  • @goldenultra
    @goldenultra 11 месяцев назад +2

    I think it has another update yesterday, though have not downloaded it. But many old games still getting updates, For Honour is 95GB!

  • @Tromzy
    @Tromzy 11 месяцев назад +4

    "When Half-Life came out, it was pretty pixelated" (the textures) This is not true, if you had a 3D accelerator back in the day, you would get texture filtering via bilinear filtering.

  • @nicekeyboardalan6972
    @nicekeyboardalan6972 11 месяцев назад +2

    They fixed the tentacle scene now

    • @Eyepoke42
      @Eyepoke42  11 месяцев назад +1

      Sweeeet!! 🕺🕺🕺🕺🕺🕺🪩🪩

  • @aprofondir
    @aprofondir 11 месяцев назад +5

    4:12 it's not that the game was "pixelated'" and got smoothed out, it's just that the game did filtering by default if you had a graphics accelerator card, and if you didn't, the game would default to software rendering which did not include texture filtering. Same as Quake and GLQuake, except Half Life supported this at launch.

    • @Eyepoke42
      @Eyepoke42  11 месяцев назад

      ahhh ok yea that makes a lot more sense, way more then whatever i said LOL!

    • @munroborisenko7278
      @munroborisenko7278 11 месяцев назад

      Not many people would know about this "software rendering" concept as 3D or acceleration is something any graphics chip set does today. Back in like 2000 games like Unreal Tournament, Half Life and others had this option to pick Direct3D, OpenGL or Software because 3D cards were still fairly new and expensive. If you did not have a 3D card you could not even select the 1st two options, only Software. @@Eyepoke42

  • @empebe
    @empebe 11 месяцев назад +4

    You forgot that now half life have a full controller support. They didin't make it verified on steam deck for nothing

    • @granixo
      @granixo 11 месяцев назад

      How does that work?
      Is it like PS2 version?

  • @RemnantCult
    @RemnantCult 11 месяцев назад +5

    Thankfully, Valve released a branch of the previous version publicly so all mods get a chance to be fully updated for this version.

    • @Eyepoke42
      @Eyepoke42  11 месяцев назад

      True! Thank god for that! Do u know what the beta does?

  • @Eyepoke42
    @Eyepoke42  11 месяцев назад +9

    Hey fellas thanks for the views and comments and info! If I got anything wrong let me know. I’m no expert just some guy who really likes half-life!
    Thanks again!

    • @gimok2k5
      @gimok2k5 11 месяцев назад

      The statement about the models:
      They didn't change the models, they just turned the toggle to "off" by default for the HD models. For several years now, the SD and HD models were both available, but until the recent update, the HD models were enabled by default. Now it's the SD. But HD models can be turned on with a single click in the settings.

  • @Zefar77
    @Zefar77 11 месяцев назад +3

    Blue Mesa was the game that came with the HD models for the game. They also changed the MP5 to a M16 or M4 which was a bit weird.

    • @SlobodanStevic
      @SlobodanStevic 11 месяцев назад +2

      You probably meant Blue Shift

    • @HydraSpectre1138
      @HydraSpectre1138 11 месяцев назад

      The HD models and Blue Shift were also made for the SEGA Dreamcast port.
      But it was ultimately unreleased (it did leak) after the SEGA Dreamcast was discontinued.
      They just ported it back to the PC so it’s not all wasted.

    • @naosouogoleirodocorinthians
      @naosouogoleirodocorinthians 8 месяцев назад

      Blue shift u mean?

  • @TRexMorgan
    @TRexMorgan 11 месяцев назад

    Dude! I used to watch you stream half life on Twitch years ago! Congrats on the banger youtube video!

    • @Eyepoke42
      @Eyepoke42  11 месяцев назад +1

      REALLY?! holy crap that was so long ago! that makes you one of the OGs I didn't even post on youtube back then!
      And thanks! came outta no where! That update really helped LOL!

    • @TRexMorgan
      @TRexMorgan 11 месяцев назад

      @@Eyepoke42 you showed up on my recommended and I was like “eye poke? Half life? Its him!”
      Bro youtube is weird like that. I hope you hit partner!

  • @ErukanuSenpai
    @ErukanuSenpai 11 месяцев назад +4

    4:15 - i think the word you're looking for is RESOLUTION of the texture ! xD

    • @Eyepoke42
      @Eyepoke42  11 месяцев назад +1

      That’s it! Thanks! 😂😂

  • @DW_Korell
    @DW_Korell 11 месяцев назад +2

    @5:10 There was another small patch for the game today and this is in the patch notes: "Fixed timing for the sequence where a tentacle grabs a scientist in Blast Pit."

    • @Eyepoke42
      @Eyepoke42  11 месяцев назад

      Was that the actually note? LOL! that's awesome!

  • @Chapmike
    @Chapmike 11 месяцев назад +4

    I tried Half-Life: Day One for the first time yesterday to finally see for myself what it truly originally was.
    It turns out that even back then, the hud didn't scale with higher resolutions, It was only full scale at the lowest.

    • @ActionGamerAaron
      @ActionGamerAaron 11 месяцев назад

      It's silly you think it ever did.

    • @Eyepoke42
      @Eyepoke42  11 месяцев назад

      I gotta check that one out!

    • @Chapmike
      @Chapmike 11 месяцев назад

      @@ActionGamerAaron TBH, the way people always say "like it was on original release" sounded like it was an issue introduced in the Steam version.

  • @AlienSpore
    @AlienSpore 10 месяцев назад +1

    after 25 years valve still has not let Gordon take a nap he was awake for 6 days in halflife 1 and 2 BUT THEY STILL WONT LET MY MAN GO HOME AND SLEEP!!!

    • @Eyepoke42
      @Eyepoke42  10 месяцев назад +1

      I never thought of that!!

  • @VincentMaslowski
    @VincentMaslowski 11 месяцев назад +3

    I don't think I ever remember the tentacle scene being properly synced. I played the Platinum Pack HL1 dozens of times, and that bit always stood out to me.

    • @Eyepoke42
      @Eyepoke42  11 месяцев назад +2

      See I thought I remember it synced… but i don’t think my memory is that good. Lol
      For example I watched the movie “the leprechaun” when I was a kid and there was a scene that scared the crap outta me!
      I rewatched it and the scene never even happened! I was blown away. So I definitely could be wrong 😂😂

    • @habz4464
      @habz4464 11 месяцев назад

      ruclips.net/video/_ucyTSp8edY/видео.html

    • @Buttersaemmel
      @Buttersaemmel 11 месяцев назад +1

      @@Eyepoke42 bro i remember exactly the same.
      i'm CERTAIN that it was in fact synced.
      i would even go as far as to get into an argument about this.
      edit: so i'm a bit confused after researching this topic.
      for some people it always worked in the source version.
      for others it only works with hd models.
      then you got people talking about how this never worked, even in the original version.
      and again other people that remember this working as intented.

    • @TeenageMutantZuckerTurtle
      @TeenageMutantZuckerTurtle 11 месяцев назад +1

      With the inconsistency between how different people remember it, even going back to the original version, I wonder if the bug is somehow hardware or renderer related and slowly became more and more prevalent as hardware modernized…. or something weird like that 😂

    • @Buttersaemmel
      @Buttersaemmel 11 месяцев назад

      @@TeenageMutantZuckerTurtle bro your profile picture + name made me burst.

  • @xFluing
    @xFluing 11 месяцев назад +1

    So the old "wide screen" fov is a trick most people would foolishly do back then which is just crop off the top and bottom and call that "wide screen"

  • @nickbecerra9580
    @nickbecerra9580 11 месяцев назад +11

    Did that tentacle monster ever work? I assumed it was always busted and Valve was just working against Goldsource’s limitations

    • @habz4464
      @habz4464 11 месяцев назад

      ruclips.net/video/_ucyTSp8edY/видео.html

    • @Buttersaemmel
      @Buttersaemmel 11 месяцев назад

      played the original version from the generations v3 box.
      i'm 100% certain that it worked back then with that version.

    • @Gallic_Gabagool
      @Gallic_Gabagool 11 месяцев назад +2

      "Fixed timing for the sequence where a tentacle grabs a scientist in Blast Pit." Patch notes today 11/22/2023

    • @nickbecerra9580
      @nickbecerra9580 11 месяцев назад

      @@Gallic_Gabagool Oh shit, I gotta replay the game again

  • @Celxorth
    @Celxorth 11 месяцев назад +2

    When Half-Life first came out in 1998 the rendering and the textures weren't restricted to being pixelated (software mode), there was an option to change it to opengl or directx, you only had to use software rendering if you didn't have any of those. Even the 1997 alpha can run with a smooth renderer like nglide.

    • @munroborisenko7278
      @munroborisenko7278 11 месяцев назад +1

      Hmmm.....I recall Glide (which did not last long) being only used by 3DFx cards ?

  • @funtechu
    @funtechu 11 месяцев назад +3

    FYI, they fixed the timing of the tentacle in the November 22nd patch a few days after the main anniversary patch.

  • @malcolmliang
    @malcolmliang 11 месяцев назад +1

    The HD models came with Blue Shift btw

  • @NazmusLabs
    @NazmusLabs 11 месяцев назад +6

    i’m loving the new update, Alhamdulillah!
    Wide screen support is awesome
    May Allah (S.W.T.) guide you and bestow upon you His Blessings; Ameen.

    • @Eyepoke42
      @Eyepoke42  11 месяцев назад

      The widescreen support is probably my favorite part!

    • @linkfreeman1998
      @linkfreeman1998 11 месяцев назад

      Where u came from? The only place that ik which uses the short Swt is Indonesia... I never saw middle eastern people used such short.

  • @natgrant1364
    @natgrant1364 11 месяцев назад

    Yeah, I'm thinking I might have to play through this again soon. :) Thanks for the video!
    By the way, you appear to have a containment breach.

  • @Oxaxau
    @Oxaxau 11 месяцев назад +15

    I'm loving playing half life again, feeling like a child. Awesome game

    • @Eyepoke42
      @Eyepoke42  11 месяцев назад +1

      Right! The multiplayer being so populated reminds of being a kid so much!

  • @prashant.98
    @prashant.98 11 месяцев назад +1

    Man I just love how chill you are. Thanks for making this video and informing us!Q

    • @Eyepoke42
      @Eyepoke42  11 месяцев назад

      Hey thanks! I appreciate that! 🤝

  • @jokelot5221
    @jokelot5221 11 месяцев назад +8

    Did anyone notice a few bugs with this version? For example, when i switch weapons by pressing Q, there is no animation, the weapons just switch instantly. Also, some dialogs end abruptly. In the training room(Hazard Course) when you reach the end of the course and mess with the security door, tease the door to get the message "Access is denied", if you do that enough times, and then try to use the security guard to open the door, he doesn't do it. No sequence where he approaches the door and opens it. This never happened to me in the original version i played like 100000 times, and i never played HL Source, god forbid 😂. This game is still not polished, but it looks good. And i kind of like the swinging mechanic, i am getting used to it. Other than that, the game looks good, im always trilled when Valve publishes anything related to HL.

    • @Eyepoke42
      @Eyepoke42  11 месяцев назад +1

      I didn’t know of these!
      But I did forget to put in the glitch where some boxes float now! I totally forgot to include that! Idk why I did that! 🤦‍♂️
      It’s pretty funny tho!

    • @TheeDeathCaster
      @TheeDeathCaster 11 месяцев назад +2

      I noticed the beam in Unforeseen Consequences (the one that blows up the door) doesn't play any sounds after the door's destroyed, and the scientist hanging off the ladder in Office Complex doesn't say anything except for his falling death scream when he, well, falls.

    • @SnapThority
      @SnapThority 11 месяцев назад

      @@Eyepoke42 the box floating thing actually happened to me a few minutes ago while I was playing On A Rail. There's this section where you have to bob and weave through cover to get to this turret that's behind sandbags and nade it. While I was behind one of the boxes I was using for cover, I pushed it forward to gain some space. The box clipped into the ceiling rock and began floating upwards 😂😂😂😂 I then promptly died to a mp5 nade. I think they also musta buffed the soldiers and stuff I don't remember HL being particularly challenging the first time round, at least not the combat sections but this one really made me retry certain encounters twice or thrice

    • @SnapThority
      @SnapThority 11 месяцев назад

      @@TheeDeathCasterthat's funny, the scientist did scream "I can't hold on much longer" when I played it a few hours ago

    • @TheeDeathCaster
      @TheeDeathCaster 11 месяцев назад +1

      @@SnapThority That's strange. I uninstalled & reinstalled and restarted 3 different times and the scientist didn't say anything. Is my copy cursed? :thonk:

  • @SHARKY_009
    @SHARKY_009 7 месяцев назад +1

    i like the tentacle animation sequence it is very goofy and i like it and i hope valve doesent fix it

  • @microwavesoda453
    @microwavesoda453 11 месяцев назад +4

    Update is good but i wish there was an option to get the pre update weapon bob back

    • @Eyepoke42
      @Eyepoke42  11 месяцев назад +3

      Yea! I figured a lot of people would wanna change it! Idk tho switching back to the older version is probably going to become pretty normal unfortunately

  • @cederickforsberg5840
    @cederickforsberg5840 11 месяцев назад +1

    The old menu "pewiiii" click sound is amazing

  • @vad1mcso244
    @vad1mcso244 11 месяцев назад +4

    Half-Life merged Xash3D like

  • @bundzsi
    @bundzsi 11 месяцев назад +2

    I knew I saw that menu somewhere, deep down in my memories, just couldn't figure it out

  • @bluesides8323
    @bluesides8323 11 месяцев назад +5

    You can switch between the HD and original models in both this and the old version.
    The only difference is that instead of HD models being on by default, the original ones are now on default.

    • @WalkingBrainTheMathNerd
      @WalkingBrainTheMathNerd 11 месяцев назад

      and the setting is now called ' original models' instead of 'HD models' , making it sound like now original are better

    • @epicas1983
      @epicas1983 7 месяцев назад

      How? I don’t have that possibility

  • @pizzaturtle6226
    @pizzaturtle6226 11 месяцев назад

    Great video! You have a knack for video game commentary. If you ever want someone to edit or work with let me know!

  • @davidmacdonald1855
    @davidmacdonald1855 11 месяцев назад +3

    Wondering what multiplayer is like? Specifically how many people are playing it? Ive beaten Half life countless times and am not interested in playing the single player again but I always enjoyed the multiplayer.

    • @Eyepoke42
      @Eyepoke42  11 месяцев назад

      I heard of people having problems. Me personally it was chaos! 32 player servers completely full! It’s madness! But it was the weekend.. idk how weekdays are. Or how long it’ll last

    • @davidmacdonald1855
      @davidmacdonald1855 11 месяцев назад

      @@Eyepoke42 Thanks for the info. I hope it lasts a long time. I just checked some live streams and thats what it seemed to be 32 player chaos. I checked steam player #'s but its hard to tell if the numbers are people playing single player or people playing multiplayer. Whatever they are the numbers are all time highs:)

    • @Jangel_Rm
      @Jangel_Rm 11 месяцев назад

      I play online every week. There were people playing online before the update (around 100 maybe)

  • @Ultra-Instinct-q1n
    @Ultra-Instinct-q1n 5 месяцев назад +1

    when i first booted up half-life i actully didint know i was playing the 25th anniversary update sice i actully never played it in my childhood cuz my parents probebly didint want to play graphic and violent games back then but either way it's still pretty freaking awsoome

  • @franA7991
    @franA7991 11 месяцев назад +3

    The PS2 version of the game has a lot of fixes (I believe).

    • @Eyepoke42
      @Eyepoke42  11 месяцев назад +1

      I even played it a lot time ago! But I only rented it and it was many years ago. I would be curious to play it again

    • @granixo
      @granixo 11 месяцев назад

      *Best way to play to play HL1 in 2023 if you ask me (specially if emulated)
      The exception of course being Black Mesa.

  • @3037-ZPM
    @3037-ZPM 11 месяцев назад +1

    It also worth mentioning. first official including of Uplink (which is obsolete since we have uplinked now), new models, new maps, some NEW mp maps, returning of console command r_shadows for that crusty pre release shadows.

    • @Eyepoke42
      @Eyepoke42  11 месяцев назад

      What do u think of the shadows? I’ve only seen them in mods!

    • @3037-ZPM
      @3037-ZPM 11 месяцев назад

      @@Eyepoke42 I like them. They also was aviable in old WON version of game, by same command. But i think valve at least should fix z-fighting, fans long ago have that fix)

  • @ahereticsdoomvideos3216
    @ahereticsdoomvideos3216 11 месяцев назад +7

    There are mods to fix the LD NPC's
    And the HD NPC's
    There are enough mods to just fix up how the models look

  • @jomesleveque6834
    @jomesleveque6834 3 месяца назад +1

    MMmod and Brutal Half-Life beta 0.1 are the best Half-Life mods I’ve ever played. Crack-Life is pretty freaking good too.

    • @Eyepoke42
      @Eyepoke42  3 месяца назад +1

      @@jomesleveque6834 mmod is really good! I never had much luck with brutal half-life not crashing tho. But it’s great as well! Crack life is… crack life 😂

    • @jomesleveque6834
      @jomesleveque6834 3 месяца назад

      @@Eyepoke42 I’ve had issues with Brutal Half-Life crashing too, but that mainly happened to Beta 0.2. I’ve had more luck with Beta 0.1. If you look up “Brutal Half-Life keeps crashing,” you’ll find a Reddit post with one of the first comments having a solution. It worked for me.

  • @ryuketsugaming1487
    @ryuketsugaming1487 11 месяцев назад +4

    I absolutely love half life. I want a third installment.

    • @Eyepoke42
      @Eyepoke42  11 месяцев назад +1

      same here! I'd totally save up and upgrade anything I needed to be able to run it

  • @C03-T3
    @C03-T3 10 месяцев назад +1

    I had Half-Life on my steam library for 3/4 years, and decided on finally playing it two days ago. Just as I finished, I heard it had been the anniversary. Idk. Funny coincidence to play it unprompted just after an update... got the rest of the series, too.

    • @Eyepoke42
      @Eyepoke42  10 месяцев назад +1

      That is interesting! You planning on playing the rest of it? What did u think?

    • @C03-T3
      @C03-T3 10 месяцев назад

      @Eyepoke42 already finished Opposing Force, and I want to get to Blue Shift and Decay before moving to HL2. I enjoyed it a lot! It's a very fun engine and gameplay

  • @ncrranger69420
    @ncrranger69420 11 месяцев назад +1

    Holy shit I just saw how many views this vid got
    Congrats bro I’m glad for you

    • @Eyepoke42
      @Eyepoke42  11 месяцев назад +1

      Thanks! I been wigging out all day honestly 😂

  • @E300.1
    @E300.1 11 месяцев назад

    I've known about half life since 2016 and I just got it on the 25th anniversary so thanks for showing me what old version was

  • @AlekDjRo
    @AlekDjRo 11 месяцев назад

    Half-Life Uplink player here... 10 years old in that time and still my fav game franchise ever.

  • @ionizedparticle
    @ionizedparticle 11 месяцев назад +2

    holy shit this video is really good, keep these comin!

    • @Eyepoke42
      @Eyepoke42  11 месяцев назад

      Thanks! It was definitely outta my comfort zone and a bit rushed but glad you liked it!

    • @ionizedparticle
      @ionizedparticle 11 месяцев назад

      @@Eyepoke42 nah this didnt seem rushed at all

  • @ROLITO-G-243
    @ROLITO-G-243 11 месяцев назад +1

    I just hope they didnt fixe all that bugs that allow me to sabe a few scientist lifes on the office level and others

  • @Bleats_Sinodai
    @Bleats_Sinodai 11 месяцев назад +1

    Weird, all other videos I've seen of the update show the animation for the tentacle monster dragging the scientist being fixed. I'm confused.

    • @Eyepoke42
      @Eyepoke42  11 месяцев назад

      I am too honestly lol everyone says something and saw something different!

    • @Eyepoke42
      @Eyepoke42  11 месяцев назад

      Ohh also this video was made before the tentacle update!

  • @tubevolti3020
    @tubevolti3020 11 месяцев назад +1

    Back in the day I've played it in software rendering 320x240 on 14" monitor with baaad framerates but I didn't care and I had sooo much fun. The sound was amazing!

    • @Eyepoke42
      @Eyepoke42  11 месяцев назад

      Holy cow. 😂
      My resolution was a bit better. But my computers sound card didn’t work for some reason, I had played a little bit of half-life at my friends house before so I remembered the sounds!
      But I beat the game with no sound at all. Which was pretty lame and often times confusing..
      One day the sound card started working outta no where (no idea why) and I beat it again with the sound. It just made the game so much better! Amazing sounds

    • @tubevolti3020
      @tubevolti3020 11 месяцев назад +1

      @@Eyepoke42 I had S3 Virge DX 2MB and AMD K6 200mhz with 16mb RAM. The sound card was some ESS that was a b*tch to configure for dos games (damn IRQ settings) but no problems with the quake engine. Nowadays I can afford more than a decent hardware but nothing brings the same joy. Getting old sux LoL ^_^

  • @Warbringer95
    @Warbringer95 11 месяцев назад +1

    The tentacle grab scene was synced for me. lol

  • @Mr_Maxwell
    @Mr_Maxwell 11 месяцев назад +1

    The textures in Half-Life didn't get "smoothed out" over time, texture filtering was present since say 1 for anyone that used the OpenGL renderer. The difference is that in ~1998 much more people would've played it with software rendering, which didn't filter textures.
    Also - The scientist being dragged away by the tentacle wasn't synced since day 1 either. I think the only version where it was synced was in HL:Source, believe it or not.

  • @Maxine07
    @Maxine07 11 месяцев назад

    You could always Enable and Disable HD models in Settings even before this update, and still can in this one, in case you didn't know.

    • @Eyepoke42
      @Eyepoke42  11 месяцев назад

      Thanks for the info! 🍻

    • @Maxine07
      @Maxine07 11 месяцев назад

      @@Eyepoke42 No problem.

  • @CloudTheTank
    @CloudTheTank 11 месяцев назад

    I'm playing the game right now for my twitch streams. Have not played the first half life when I was young and been wanting to try it out after playing on the Orange Box that has Half Life 2 with the episodes, portal 1 and team Fortress which I really did not touch. I'm liking the game so far and can't wait to finish playing it to see how it all started before Half Life 2. This video help me out for what happen to the HD models, was thinking I had to turn it off so I can play the game as it was back in 1998 but luckily its already back to its classic look.

    • @Eyepoke42
      @Eyepoke42  11 месяцев назад

      Glad it help! Hope the streams are going good!

  • @IAmAGyroGamer
    @IAmAGyroGamer 11 месяцев назад

    Also in the 25th anniversary update is giving the game Full Controller Support and a Steam Deck Verified status. Now the game has proper joystick movement control, like you're walking when you slightly tilt the left stick and run when you push the stick all the way. You can now navigate the menu using controllers. And for controllers with gyroscopes, they have a controller layout specifically used for gyro control. It's binding the mouse input to the gyroscopes, so you can move the mouse when moving the controller by its rotation.

    • @Eyepoke42
      @Eyepoke42  11 месяцев назад +1

      Oh wow that’s so cool!

  • @petertr2000
    @petertr2000 11 месяцев назад

    That Valve logo sound has been my phone notification tone for about 20 years now.

  • @Uber_Rush
    @Uber_Rush 11 месяцев назад +2

    I love how old PC fps games have been getting updates for their anniversaries by making them more compatible with modern PCs while given them a fresh coat of paint that can be disable if you want the true authentic experience. I hope this happens with more games, assuming the rights either belong to the original devs or devs we can trust that won't screw it up.

    • @Eyepoke42
      @Eyepoke42  11 месяцев назад

      Same here! Some older games are so hard to play 😅

  • @cobgod1415
    @cobgod1415 11 месяцев назад +1

    Has anyone else noticed the difference in strafing? Now your head tilts the way you're strafing, it didn't do that before. Makes me feel like I'm playing Quake.

    • @pheesh9141
      @pheesh9141 11 месяцев назад

      if you want to make it so you don't tilt while strafing, type this in console:
      cl_bob 0
      cl_bobcycle 0
      cl_bobup 0
      sv_rollangle 0
      if you are getting sound delays:
      // sound for new engine
      _snd_mixahead 0

    • @XENON2028
      @XENON2028 11 месяцев назад

      it was like that in WON but got removed for some reason

  • @void_official404
    @void_official404 11 месяцев назад +1

    I am really Enjoying the 25th Anniversary update for the Original Half Life, It's pretty good, Also great video mate👍 :)

  • @rydo175
    @rydo175 11 месяцев назад +1

    In the recent Patch they fixed the timing for the sequence where a tentacle grabs the scientist, And they fixed it so the Mods now work!

    • @Eyepoke42
      @Eyepoke42  11 месяцев назад +1

      That's great news, I did notice more mods worked! I gotta go see the tentacle now!

  • @Lummox874
    @Lummox874 11 месяцев назад +1

    I may be thrown into exile for this, but I first downloaded and played half-life when it was free and updated, and I’m going to be real here, it looks amazing.

    • @Eyepoke42
      @Eyepoke42  11 месяцев назад

      💪💪💪💪

  • @KRAFTWERK2K6
    @KRAFTWERK2K6 11 месяцев назад +1

    I'm glad they really made it look like the original with the MUCH nicer Menu and even allowing us to disable Texture filters. Game looks much sharper this way (i always hated that filtering) and even the OG weapon models are back. it's only OG with a Glock and not with a Beretta. It just sucks that the music is still only MP3 files and no lossless FLAC. It's also nice to see the "Half Life - Uplink" demo being added as well because it has never really been available officially on steam as far as i know. And the Demo had a completely different story and shows levels and dialogs that are not in the final game. Something that totally confused me back then. It's kinda like "Half Life² Lost Coast". Sadly the Uplink demo has suddenly no german dialogs anymore. The NPCs are just mute....Even though the demo HAD a german version with german audio.

    • @Eyepoke42
      @Eyepoke42  11 месяцев назад

      I’ve heard about the German issue, which is a shame! Maybe they’ll fix it? 🤔

  • @tobishinobi5402
    @tobishinobi5402 8 месяцев назад +1

    Im glad the old models are set as default again because i always thought the HD ones were just ugly

    • @Eyepoke42
      @Eyepoke42  8 месяцев назад

      Same! But I’ve heard different opinions. I think it’s whatever settings you had it on when you first played. Or that’s what it seems like to me 😂

    • @Marine_2010
      @Marine_2010 3 месяца назад

      Only for you

    • @Grayson-tk5hn
      @Grayson-tk5hn 3 месяца назад

      the hd models just look weird

    • @Marine_2010
      @Marine_2010 3 месяца назад

      @@Grayson-tk5hn only for you

    • @Grayson-tk5hn
      @Grayson-tk5hn 3 месяца назад

      @@Marine_2010 no lots of people also dont like it

  • @Soabac
    @Soabac 11 месяцев назад +1

    they just patched the tentacle delay that you were talking about just today lmao ! they saw your video maybe

  • @WeyounSix
    @WeyounSix 11 месяцев назад

    Damnnn the main menu bringing me back to my Christmas 1999 CD of half life 1!

  • @offspringfan89
    @offspringfan89 11 месяцев назад

    One thing I loved in this update is that they restored screen tilting feature, where taking fall damage or strafing left and right would result in the player's screen being tilted slightly, which was removed on build 1.1.0.8.

  • @Rankster
    @Rankster 11 месяцев назад

    Thanks for covering the updates in the 25th Anniversary version of Half-Life!

    • @Eyepoke42
      @Eyepoke42  11 месяцев назад

      Hey no problem!
      My bad for not getting all the info correct as many people let me know! 😂