Yeah it's pretty funny lol I got a good chuckle out of it but apparently some people either haven't been keeping up with the show recently or somehow missed that episode.
@@Deadacc50501 There was later an episode that said established that "Token" is actually named "Tolkien" because his parents are huge Lord of the Rings fans
Timestamps for your convenience: 0:52 South Park (PS1/N64) 5:28 South Park (GBC) 11:39 South Park: Chef's Luv Shack 16:18 South Park Rally 21:02 South Park (PS2/Xbox) (ft. LS Mark) 24:29 South Park Let's Go Tower Defense Play! 29:45 South Park: Tenorman's Revenge (ft. Game Apologist) 41:26 South Park: The Stick of Truth 46:17 South Park: Super Sweet Pinball / South Park: Butters' Very Own Pinball Game 50:55 South Park: The Fractured But Whole (ft. Johnny 2 Cellos) 57:59 South Park Phone Destroyer
Lol took me a while to piece it all together but makes total sense. And Stan can throw cartman bc he's the qb of the football team and therefore the best at throwing things. All references to season 1 and 2,
Random little tidbit for you: I absolutely love Chef doing the moonwalk in the opening credits of the Luv Shack game, because it featured a side on view of his character model like 7 years before they'd even done one in the actual show. Next time you spot Chef in the early years of the series, notice that he is shot exclusively from the front. No one on staff had a model of him in profile for ages. Edit: I checked the dates and it was only about three years - Chef's first side on view was in the Sea People episode. Still pretty neat though!
The last mobile game also has different endings depending on how much money you spend. All endings can be seen on RUclips for free, but it's hilarious how the game roasts you in pretty much every scenario.
45:40 - I enjoyed the heck of out Stick of Truth as someone who didn't really watch South Park beforehand beyond seeing one episode while I was half-asleep. This game got me to check out the Show!
I have two gripes with Stick of Truth, 1. being in the UK we got the censored version (no anal probe scenes for instance!) and 2. the background music gets really annoying after awhile - could have done with a bit more variety in the soundtrack. Other than that I really enjoyed it a lot
@@bretton_woods I agree with the music sounding tedious, and I'd heard about the censorship before playing so I assumed that it was some really heinous imagery for SP. When I got to the probe scene with Mr. Mackey, I went, ".... that's it? I think I've seen episodes with scenes worse than this." Trust me, you weren't missing much 😖
The major issue with South Park Rally was if you actually won a race, you couldn't save the game. So if you lost the 2nd, 3rd etc race you restart from track 1.
They should make a baseball game where you try to lose so you can end the season but make it so it's really hard to lose. Like you still win even if you try to do nothing.
Those game boy graphics of South Park...that's just *ADORABLE!* That's the one thing I will always love about the franchise...no matter what turns the writing goes to, they will always put me in mind of cute, sentient plush dolls going on adventures...and it's the sort of thing that inspires me as a creator myself.
Nothing better than zoning out and having this in the background, just to hear "The piss snowball" and stopping everything you are doing, and doing a triple take.
Tim and Geoff Follin had NO RIGHT to go as hard as they did on game soundtracks. The moment you said Pictionary I IMMEDIATELY knew you were talking about them. My favorite soundtrack from them is PLOK(a mascot platformer that had the misfortune of poor timing to be released AFTER Bubsy). It's shocking how many games got made before Trey and Matt went full thanos and did it themselves(to produce the INCREDIBLE SOT and FBW). I'm stoked for the 3rd entry that they're working on since the last 2 were SO INCREDIBLE
I can personally attest to what he says about the stick of truth being able to appeal to fans of rpgs in general. My fiance always tells me she absolutely hates South park... but she loves the stick of truth game
South Park Rally can be fun if you know what you do. For me it was one of the games that you give a second chance and then it begins to grow on you. The worst thing about the game isn't even mentioned in the video. Every level has a different gameplay stile. This often gets overlooked because everybody only playes the first level and assumes every level is the same. For example in other levels you have to shoot other characters with an arrow which is really hard because the game has no auto aim and in another level you have to collect the most eggs. I liked the game on the ps1 after giving it a second chance and figuring out how to use the shit bits to my advantage.
Yeah I was really surprised when I got to that part and he just talked like it was the same despite "Seeing most the game" I remember playing it as a kid and I maybe got up to the Mad Cow level (I was also really bad at games as a kid so yeah) but yeah it through me off so hard when the trophy keep away came up on the 2nd level though I did learn how to cheese it super hard.
Stick of Truth actually got me into watching the show. It came out while I was definitely too young to watch it, and never bothered as I got older. Not sure what posessed me to buy the game but I adored it and Fractured, definitely two of my all time favorite games.
I remember reading an interview with Trey and Matt ages ago where they said Acclaim asked them what kind of South Park game they wanted, and they just said "something like Goldeneye" which they were playing a lot at the time, and was obviously the most popular N64 game of that era. I remember them sort of owning up to their own complicity in it being a bad idea, in retrospect.
@@JJMcCullough thanks I really appreciate that! I love your stuff as well! Honestly anything with the “a journey through” title, that’s when I kinda switched up my format. My suggestion would probably be the Tony Hawk’s pro skater rip offs video. That was a fun one to make. Or the mega man one (the less recent longer one).
Stick of Truth and Fractured But Whole are such good games. Hopefully the 3rd one keeps it up. You can tell though that Matt and Trey were pretty burned by the initial 90s games. Almost entirely skipped a generation.
South Park on the Nintendo 64 was my first experience with the series. Someone donated the game with a n64, and a bunch of games to a church my aunt works at, talk about irony I guess. My mom who was cleaning the house connected to the church called me asking if I wanted the N64, which I said yes. The game, along with my N64 and other games are now lost to the sands of time.
When I first played The Fractured But Whole, I was amazed by how incredibly fun the game was. I never watched a full South Park episode but the humor in the game made me smile and even laugh a couple of times.
immediately skipped all the way to the end to hear your thoughts on sppd. i've been playing since the game released and i can confirm it's only gotten better and way more elaborate. the story part is only a fraction of the game, the online PVP is where things really get interesting. it's addicting as all hell and an incredibly competitive game. also, i didn't feel the need to spend any money to have fun in the game until about 2 years in, and that was simply because i wanted to give them my money because i've gotten so much quality time out of the game.
I also have the same level of nostalgia for Chefs Luv Shack that you did for the FPS South Park. I knew it was terrible even then, but getting to ace those minigames was a fond memory for me growing up. Did the song "Simultaneous" play in the opening credits too? I remember loving that song on the Chef Aid CD!
@@SageNoodleVTthis may be a wild guess but I swear it may have been in a mega man video? Either that or I watched a caddy and a gilly mega man video back to back 😅
Picked up SOT when it was on sale. I searched it in the play store by chance since I've recently dove back down the SP rabbit hole, and I was so enthralled with the gameplay, I ended up getting FBW shortly after completing the first. I'm honestly upset that I never gave them a try sooner, they're both fantastic RPGs in their own right and worth a try if you want a laid back, but engaging RPG experience.
i think the pinballs turning into brown balls is a reference to Chef's Salty Chocolate Balls, would make a lot more sense than poop balls, but hey, it's one thing out of this great video, good research and everything, i had no idea about that sidescroller or the tower defense game.
tim follin (and his brother geoff) also composed the soundtrack for silver surfer, aka that unreasonably hard shmup that for no apparent reason has one of the greatest soundtracks in all of video games. i kinda wish he hadn't worked mostly on shovelware and ports, because unfortunately most of his work is stuck on games no-one wants to play, but perhaps that makes it more alluring, sticking out as a part of something otherwise uninteresting, either way, he's a legend.
I remember seeing a commercial on tv for a south park mobile game where they were on a Japanese game show. It was a platformer. I think it was for the 4th gen iPod touch.
I actually thought he was gonna talk about that game,before he mentioned that he excluded a lot of mobile games at the end (except for phone destroyer of course)
I love the original three. I used to play them with my brother all the time. Might be the nostalgia talking but I still am pretty fond of them. I’m not hard to please, I’ve enjoyed every available game on this list, even the GameBoy game.
I really wish we could get a brand new South Park kart racer. There's so many characters and maps that they could use now. As long as the game is just a regular standard kart racer, it should be fine. I also want a South Park Hit & Run game as well. It's too bad that game got canceled because I'm not into the South Park rpg games. I would play a South Park Hit & Run anyday lol.
Sad to see that you didn't like South Park Rally, and rather surprised you couldn't win the first race. I played the hell out of that game when I was young. Almost unlocked all the characters. Just a little correction to what you said, the main adventure mode isn't just racing in every stage. Every so often they break up the lap racing with other stuff like checkpoints, keep-away and timed collection.
Understandable how you didnt mention mobile South Park games, but i just wanna say the South Park: Imaginationland was one of my favorite and most played South Park games, pretty simple, very addicting
There are several episodes that literally references his true name.... Which is actually "Token".... The whole "Tolkien" thing didn't come around until that PC episode just to fit the narrative of the newer episode
Appreciate you putting this together, ive only really ever played the first game, and the stick of truth/fractured but whole. Interesting to see how much matt and trey put into the newer games, you can tell they are a labor of love.
I played Chef's Luv Shack way more than it deserved back in the day. The one thing I really liked about it was the instrumental breakdown out of Chef's song "Simultaneous" that loops on the title screen, which was not part of the song as heard on the show.
Matt Stone and Trey Parker. two writers that essentially said "F you God" 17 times in one song in the Book of Mormon, who said they wouldn't release a game because it was targetes for kids and their morals didn't align with that. I'm honestly not sure how I should view these people, but I think I like them
When I was like 7-8, I went to play the South Park pinball game at an arcade and my thumb got caught in the launcher's spring and cut my thumb open lmao
There’s also a real life South Park pinball table by SEGA (yes really) that you can actually digitally experience through fanmade recreations on computer applications like Visual Pinball X (basically a creative engine for digital pinball)
My grandmother (rip) had Chef's Luv Shack on the N64. Never really knew why cause she didn't like it or let us watch it (good on her part) but still had the game. She would only let us play the game if we had the audio down so we couldn't hear it. Good times
I’ve been a veteran of phone destroyer for ‘bout 3-4 years and it’s seen tons of changes. _though it’s mostly related to new cards, different character stats, UI, etc_ Main basic theming is still intact and the way the game pulls the middle finger on how much you’ve spent overall in it on the last single player level is _chef kiss_ wonderful.
On the first game, Matt and Trey were probably quake/doom fans. They are the right age and although there might not be any interviews saying they played those games they were in High School/Collage when FPS games were blowing up. If they had any input into the game they might have suggest a FPS. It was an excuse to use the Turok engine for another game.
They did mention wanting their first SP game to be like GoldenEye. Maybe that's why the game was an FPS? Also, Mysterion being an invincible ghost, pretty much confirmed my suspicions of who he may have or may have not been...not saying anything, but I had my suspicions though...but nothing bad, I just wanted to figure out if I was right that Mysterion was a certain someone, which would explain his powers...nope. I was wrong. He wasn't THE Professor Chaos. Sorry.
Funny that you mention Turok, because one of the control setting in options of the FPS was “to rock”, an obvious nod to the control model. In defense of “Rally”, I actually had a lot of fun with it. The controls were alright, and the power ups were funny and effective (like sending Sparky to hump and opponent, or having ol’ Frida give someone herpes). Sound bites were good too, from Chef dropping the term “shit” (first time I heard a curse in a video game), to Satan’s “June 6, 2003…. That’s all I have to say” (Imagine the maga-chud backlash if they, or rather social media, existed back then). I think that the levels and objectives were creative and fun. A simple race to the finish would have gotten very boring quickly, but there were many levels that were based on combat, time limits, capturing the flag, hitting points on the map in certain order and so on. Overall, seriously an ambitious and entertaining game for a developing IP and industry at the time. Oh, and some heavy-set middle aged clerk bitch was huffing and giving my mom the stink eye in a fit of impotent rage for buying me a game with an M rating. Good times.
i was just talking to my gf about how i’ve been watching south park since i was like 9 back in 1999 and she couldn’t fathom it she didn’t start watching it until she was in highschool 😭🤷🏼♂️
For those who've never experienced the games themselves, the N64 South Park fps game actually looked pretty good. Not sure what he used to record the footage though.
Bruh, I remember that PS1 title... The Turkeys were actually terrifying as a kid XD The way they'd just come out of the fog and the noise they'd make. Also a lot of these cartoon type games back in those days tended to be either FPS, or platformer. Idk if a South Park platformer would've been any better ngl
With the infinite ammo cheat I used to love slowing the frame rate down with the Terrance dolls. Also I’ve heard that a title after the Fractured But Whole has been in the works for awhile. i can’t wait for the trilogy to be complete!
I'm just glad Phone Destroyer is an actual game instead of "wait 30 hours for this to happen or pay us money as you build up a town and just sit there waiting for stuff to happen instead of doing anything" like Family Guy and Simpsons mobile games
I agree. Unlike actual mobile phone games, it doesn't look like complete ass. It actually copies the show's aesthetic well, (from how it looks in this footage), and I'm glad, that the SP guys found their way in terms of the games, and i can't wait if there's a new game in the future, and i hope it's as amazing as Stick of Truth, but i hope it can end up at least being somewhat close to being as good as Fractured, But Whole, but Stick of Truth is how a South Park game SHOULD feel. But Fractured But Whole is still a good game, despite not being as good of a sequel, but definitely is a worthy sequel. And I'm glad I own it on both the Switch and the PS4. Mainly because I love both superhero related things and South Park.
The first South Park game you talked about was always my favorite and I played it on the PS1 so seeing your gameplay just put a smile on my face as it brought me back to a game I both enjoyed and also was creeped out by. Anyone who has played the game can kinda see what I mean by the deathly silence you could get from time to time when there was no turkeys or aliens and you were just standing around in pure silence.... or maybe that was just me idk.
I used to love the fan games made by the South Park Gaming Community (SPGC) back in the early 2000's. I spent so many hours playing the games and exploring the sites of Junkman Beamer & others.
The FPS game came also for Windows. And Tolkien's name isn't actually a typo, the name has been written as Token since the beginning, the change to Tolkien came in 2022 (unless you just made a joke about the episode itself then whatever).
I never understood the hate for Chef's Luv Shack. Used to play it a lot back in the day. Then again, I did tend to play it with at least 3 players, so maybe that made a difference.
I absolutely loved South Park 64 and I ended up borrowing it from a buddy of mine I went to school with who told me “it’s impossible to beat, it’s glitched“ and I went home that weekend and ended up beating the game!! Well you can imagine how pissed off my friend was back at school on Monday when I told him how I beat it and he wanted to argue with me about how I was lying and that it was impossible!!! I simply responded to him with the fact that I would come over to his house that afternoon and show him!! My favorite South Park game still to this day and I had it on the Nintendo 64 also obviously..
Having a Nokia C3 in the early 2010s was honestly a blessing in terms of South Park games, there were quite a lot of them that I used to play back then.
the multilayer in the first south park game was literally phenomenal. sure, it wasnt conkers bad fur day; but the dance gun was amazing. and the brutality of the 4way splitscreen multilayer was rife with highs, lows, teaming up on eachother, screen watching, and betrayal. It was glorious.
The Rally game was the only one I played before Stick of Truth. I remember one race was basically to not die. Like the point of the race was everyone was infected with a disease and the cure was somewhere on the map. You had to collect the cure and avoid everyone else so they wouldn't steal it from you. The race even starts with the mayor saying something like "get the cure to be the winner, the rest of you will die."
That GBA game reminds me so much of the Mary Kate and Ashley Get a Clue game. I wonder if they reused the code since the game didn’t release so it wouldn’t go to waste?
Yes, they did. The assets of the Gameboy South Park were reused in Mary Kate and Ashley Get A Clue. The same assets were also used in Maya The Bee and Her Friends game too. Both games even had references to the South Park game in the game files.
I'm going to do something for Gilly I never do for anyone - I am TURNING ON NOTIFICATIONS. I'm getting really tired of not finding out about his new videos until a week after the drop. Gilly, keep up the good work.
Yes, exactly. You don't take their abilities away. You just give them different places to use them, or don't use them as often. You keep them, and have them, but you don't ever take them away. You just improve on them, honestly. But don't take them and make them broken(unless it's part of the joke). But don't actually break them. And for superheroes, give them a compelling and cool backstory, and super cool powers and a Super cool Super Ego. You know?
I remember the first game quite fondly. Multi-player was awesome, it really helped when you learned the cheat code to unlock everything. There are so many characters to play.
I don't remember where I heard this, but supposedly Acclaim decided on the genres for the N64 South Park games by asking Matt & Trey what their favorite games were at the time. They said they were into Quake, You Don't Know Jack and Midtown Madness. So Acclaim made an FPS, a trivia game and a racing game.
It's probably been brought to your attention already but South Park Rally goes even further off the path of Mario Kart in the other races with the first level being the only real "traditional" race. The rest of the courses are mostly themed after holidays and have you carry out some specific objectives to complete and win them. For example, the Valentine's Day race has you have to collect Cupid's bow and arrow and shoot each of the other player's in order to win. But other racers can bump into you and steal the bow and arrow from you. The Halloween race has you go around collecting candy and whoever has the most candy at the end wins. Most of the races are some annoying form of keep away like this. They really should have just made a straightforward Mario Kart clone.
I loved tower defense so much that I have a team of devs to create a 1:1 remaster for PC we're thinking of removing the skip ahead option oh, and fixing tolkien's name
I played that Gameboy South Park game... my parents had a friend who worked at Akklaim and he had a copy and he gave it to me... I didn't realise it wasn't a "thing" that nobody had.
I'm just here to read people completely miss the point of the Tolkien joke
It’s exhausting
Yeah it's pretty funny lol
I got a good chuckle out of it but apparently some people either haven't been keeping up with the show recently or somehow missed that episode.
Token
lol well that wasn't established at the time yet so it's forgivable
@@Deadacc50501 There was later an episode that said established that "Token" is actually named "Tolkien" because his parents are huge Lord of the Rings fans
I'm pretty sure those pinballs weren't poop. They were chef's chocolate salty balls
was gonna comment this as well. yup!
damn beat me to it
I came here to comment the exact same thing
Timestamps for your convenience:
0:52 South Park (PS1/N64)
5:28 South Park (GBC)
11:39 South Park: Chef's Luv Shack
16:18 South Park Rally
21:02 South Park (PS2/Xbox) (ft. LS Mark)
24:29 South Park Let's Go Tower Defense Play!
29:45 South Park: Tenorman's Revenge (ft. Game Apologist)
41:26 South Park: The Stick of Truth
46:17 South Park: Super Sweet Pinball / South Park: Butters' Very Own Pinball Game
50:55 South Park: The Fractured But Whole (ft. Johnny 2 Cellos)
57:59 South Park Phone Destroyer
thank you person from 4 days ago
an absolute legend
Thanks
Balls
ur a G
I assume Cartman's swimming ability in the Game Boy game is a reference to the Summer episode where he took swimming lessons as a subplot.
You think kyles head is bouncy cuz of the huge jewfro?
Are you talking about “Summer Sucks” from Season 2?
Lol took me a while to piece it all together but makes total sense. And Stan can throw cartman bc he's the qb of the football team and therefore the best at throwing things. All references to season 1 and 2,
I thought it was due to the pretty well known "fat floats, muscle sinks" which is true
@@FruityHuevosIt very may well be, Douchebag.
A Game Boy game based on Mary-Kate and Ashley Olson literally sounds like something you'd hear in early-era South Park.
How was it not?
It's actually the other way around
Random little tidbit for you:
I absolutely love Chef doing the moonwalk in the opening credits of the Luv Shack game, because it featured a side on view of his character model like 7 years before they'd even done one in the actual show.
Next time you spot Chef in the early years of the series, notice that he is shot exclusively from the front. No one on staff had a model of him in profile for ages.
Edit: I checked the dates and it was only about three years - Chef's first side on view was in the Sea People episode. Still pretty neat though!
SeaMen****
Simpsons did it! Simpsons did it!
@@Roxijodonethey were called Sea People in the episode.
I think a sequel for the first south park game with modern mechanics and modern references would be extremely fun.
I second this, nightdive needs to do a remake with some upgrades.
@@polocatfan I used to go to the sound options and just turn it up and down over and over to hear that 'shut up fatass' sound byte
It would be cool if they used air soft guns like in that one episode
@@mannyheffley4599 that would be a dope new map to add in multiplayer, for sure. Good call man.
i think that would suck
The last mobile game also has different endings depending on how much money you spend. All endings can be seen on RUclips for free, but it's hilarious how the game roasts you in pretty much every scenario.
45:40 - I enjoyed the heck of out Stick of Truth as someone who didn't really watch South Park beforehand beyond seeing one episode while I was half-asleep. This game got me to check out the Show!
Yeah stick of truth is very good. The follow up is also fun, even if radically different in many ways
I have two gripes with Stick of Truth, 1. being in the UK we got the censored version (no anal probe scenes for instance!) and 2. the background music gets really annoying after awhile - could have done with a bit more variety in the soundtrack. Other than that I really enjoyed it a lot
@@bretton_woods I agree with the music sounding tedious, and I'd heard about the censorship before playing so I assumed that it was some really heinous imagery for SP. When I got to the probe scene with Mr. Mackey, I went, ".... that's it? I think I've seen episodes with scenes worse than this." Trust me, you weren't missing much 😖
The major issue with South Park Rally was if you actually won a race, you couldn't save the game.
So if you lost the 2nd, 3rd etc race you restart from track 1.
Idk if it’s just me but I found the game pretty easy didn’t start having a hard time winning till the end.
We going down to south park with this one
and have ourselves a time
We'll see friendly faces everywhere and humble folks without temptation
@@gacd2104 We’re going down to South Park and leaving our woes behind
We'll see ample parking day or night and people spouting "Howdy neighbor!"
@@dooboocooljones2569 We’re going down to South Park and we’re gonna see if we can’t unwind
Suggestion: When Halloween rolls around maybe you could do every Scooby Doo game ever made?
They should make a baseball game where you try to lose so you can end the season but make it so it's really hard to lose. Like you still win even if you try to do nothing.
He finally picks a franchise with a reasonable amount of games and STILL talks for over an hour.
King shit
Those game boy graphics of South Park...that's just *ADORABLE!* That's the one thing I will always love about the franchise...no matter what turns the writing goes to, they will always put me in mind of cute, sentient plush dolls going on adventures...and it's the sort of thing that inspires me as a creator myself.
It is well animated with cute spritework and cutscenes. South Park is peak when it balances adorableness and it's humor.
Nothing better than zoning out and having this in the background, just to hear "The piss snowball" and stopping everything you are doing, and doing a triple take.
Time to go to on a trip down to South Park, and meet some friends of mine .
What?
@@LoganMccullarhe's taking a trip to see friendly faces everywhere
@@jaimegarcia767and humble folks without temptation?
Ample parking day or night, people spouting howdy neighbor!
Hope he gets down there, see if he can't unwind
44:08 Butters is awesome, but Kyle’s raining arrows ability is absolutely busted and kills everything
true! butters and kyle are fucking OP in this game
Tim and Geoff Follin had NO RIGHT to go as hard as they did on game soundtracks. The moment you said Pictionary I IMMEDIATELY knew you were talking about them. My favorite soundtrack from them is PLOK(a mascot platformer that had the misfortune of poor timing to be released AFTER Bubsy). It's shocking how many games got made before Trey and Matt went full thanos and did it themselves(to produce the INCREDIBLE SOT and FBW). I'm stoked for the 3rd entry that they're working on since the last 2 were SO INCREDIBLE
I can personally attest to what he says about the stick of truth being able to appeal to fans of rpgs in general. My fiance always tells me she absolutely hates South park... but she loves the stick of truth game
South Park Rally can be fun if you know what you do. For me it was one of the games that you give a second chance and then it begins to grow on you. The worst thing about the game isn't even mentioned in the video. Every level has a different gameplay stile. This often gets overlooked because everybody only playes the first level and assumes every level is the same. For example in other levels you have to shoot other characters with an arrow which is really hard because the game has no auto aim and in another level you have to collect the most eggs. I liked the game on the ps1 after giving it a second chance and figuring out how to use the shit bits to my advantage.
Yeah I was really surprised when I got to that part and he just talked like it was the same despite "Seeing most the game" I remember playing it as a kid and I maybe got up to the Mad Cow level (I was also really bad at games as a kid so yeah) but yeah it through me off so hard when the trophy keep away came up on the 2nd level though I did learn how to cheese it super hard.
Yep most of the levels are so different
That's the best part of the game - though I do wish there were more race modes.
Stick of Truth actually got me into watching the show. It came out while I was definitely too young to watch it, and never bothered as I got older. Not sure what posessed me to buy the game but I adored it and Fractured, definitely two of my all time favorite games.
Stupid Nick will be my streaming channel name
The South Park art style works so well for the gameboy color. Everything is so clear and distinctive, but clearly South Park.
I think it's super sweet they gave Butters his very own pinball machine. He'd appreciate it.
I agree. But I bet Butters would love and appreciate pretty much anything you gave him.
I remember reading an interview with Trey and Matt ages ago where they said Acclaim asked them what kind of South Park game they wanted, and they just said "something like Goldeneye" which they were playing a lot at the time, and was obviously the most popular N64 game of that era. I remember them sort of owning up to their own complicity in it being a bad idea, in retrospect.
Was not expecting to see you pop up in my comment section lmao
@@gillythekid this is a fantastic video! Well done man. What’s another video of yours I should watch?
@@JJMcCullough thanks I really appreciate that! I love your stuff as well! Honestly anything with the “a journey through” title, that’s when I kinda switched up my format. My suggestion would probably be the Tony Hawk’s pro skater rip offs video. That was a fun one to make. Or the mega man one (the less recent longer one).
@@gillythekid ooh sounds like good stuff. You’re so close to 100k eh?? Must be exciting.
@@JJMcCullough it’s been a long journey, yes lmao (no pun intended)
Stick of Truth and Fractured But Whole are such good games. Hopefully the 3rd one keeps it up. You can tell though that Matt and Trey were pretty burned by the initial 90s games. Almost entirely skipped a generation.
South Park on the Nintendo 64 was my first experience with the series. Someone donated the game with a n64, and a bunch of games to a church my aunt works at, talk about irony I guess. My mom who was cleaning the house connected to the church called me asking if I wanted the N64, which I said yes. The game, along with my N64 and other games are now lost to the sands of time.
When I first played The Fractured But Whole, I was amazed by how incredibly fun the game was. I never watched a full South Park episode but the humor in the game made me smile and even laugh a couple of times.
immediately skipped all the way to the end to hear your thoughts on sppd. i've been playing since the game released and i can confirm it's only gotten better and way more elaborate. the story part is only a fraction of the game, the online PVP is where things really get interesting. it's addicting as all hell and an incredibly competitive game. also, i didn't feel the need to spend any money to have fun in the game until about 2 years in, and that was simply because i wanted to give them my money because i've gotten so much quality time out of the game.
I also have the same level of nostalgia for Chefs Luv Shack that you did for the FPS South Park.
I knew it was terrible even then, but getting to ace those minigames was a fond memory for me growing up.
Did the song "Simultaneous" play in the opening credits too? I remember loving that song on the Chef Aid CD!
Granted it's not the Caddy crossover I was dreaming of for a little while, but it's still good.
There’s a caddis gill cross over from a few years ago on caddis channel I think
@@SageNoodleVTthis may be a wild guess but I swear it may have been in a mega man video? Either that or I watched a caddy and a gilly mega man video back to back 😅
Picked up SOT when it was on sale. I searched it in the play store by chance since I've recently dove back down the SP rabbit hole, and I was so enthralled with the gameplay, I ended up getting FBW shortly after completing the first. I'm honestly upset that I never gave them a try sooner, they're both fantastic RPGs in their own right and worth a try if you want a laid back, but engaging RPG experience.
i think the pinballs turning into brown balls is a reference to Chef's Salty Chocolate Balls, would make a lot more sense than poop balls, but hey, it's one thing out of this great video, good research and everything, i had no idea about that sidescroller or the tower defense game.
tim follin (and his brother geoff) also composed the soundtrack for silver surfer, aka that unreasonably hard shmup that for no apparent reason has one of the greatest soundtracks in all of video games.
i kinda wish he hadn't worked mostly on shovelware and ports, because unfortunately most of his work is stuck on games no-one wants to play, but perhaps that makes it more alluring, sticking out as a part of something otherwise uninteresting, either way, he's a legend.
I remember seeing a commercial on tv for a south park mobile game where they were on a Japanese game show. It was a platformer. I think it was for the 4th gen iPod touch.
I actually thought he was gonna talk about that game,before he mentioned that he excluded a lot of mobile games at the end (except for phone destroyer of course)
I love the original three. I used to play them with my brother all the time. Might be the nostalgia talking but I still am pretty fond of them. I’m not hard to please, I’ve enjoyed every available game on this list, even the GameBoy game.
I really wish we could get a brand new South Park kart racer. There's so many characters and maps that they could use now. As long as the game is just a regular standard kart racer, it should be fine. I also want a South Park Hit & Run game as well. It's too bad that game got canceled because I'm not into the South Park rpg games. I would play a South Park Hit & Run anyday lol.
Sad to see that you didn't like South Park Rally, and rather surprised you couldn't win the first race. I played the hell out of that game when I was young. Almost unlocked all the characters.
Just a little correction to what you said, the main adventure mode isn't just racing in every stage. Every so often they break up the lap racing with other stuff like checkpoints, keep-away and timed collection.
The first South Park sharing the Turok engine explains why the cow gun worked like the cerebral bore
Understandable how you didnt mention mobile South Park games, but i just wanna say the South Park: Imaginationland was one of my favorite and most played South Park games, pretty simple, very addicting
Incoming "*those are chefs chocolate salty balls" over the pinball section.
There are several episodes that literally references his true name.... Which is actually "Token".... The whole "Tolkien" thing didn't come around until that PC episode just to fit the narrative of the newer episode
too bad you haven't said anything about the MAME southpark table
Appreciate you putting this together, ive only really ever played the first game, and the stick of truth/fractured but whole. Interesting to see how much matt and trey put into the newer games, you can tell they are a labor of love.
49:08 That's not poop, That's Chefs Chocolate Salty Balls.
I played Chef's Luv Shack way more than it deserved back in the day. The one thing I really liked about it was the instrumental breakdown out of Chef's song "Simultaneous" that loops on the title screen, which was not part of the song as heard on the show.
The games on the 64 were always my favorite to play with my brothers. So many good memories
South Patk: The Stick of Truth = Dungeons and Dragons
South Park: The Fractured But Whole = Champions The Super Hero RPG.
As a South Park fan, This is awesome. I even own a Cartman "Respect my athuoritee!!" Shirt.
I have one also, but it's him in that police uniform from that Chickenlover episode.
@@joeywomer It is him in the police outfit.
Matt Stone and Trey Parker. two writers that essentially said "F you God" 17 times in one song in the Book of Mormon, who said they wouldn't release a game because it was targetes for kids and their morals didn't align with that. I'm honestly not sure how I should view these people, but I think I like them
The combat in Fractured But Whole reminds me of Live-a-Live.
except live-a-live is good and FBW is fucking garbage.
I remember the South Park pinball machine like it was yesterday. Shout out to Angelo's Pizza in Eureka, California for keeping it for
so many years
When I was like 7-8, I went to play the South Park pinball game at an arcade and my thumb got caught in the launcher's spring and cut my thumb open lmao
There’s also a real life South Park pinball table by SEGA (yes really) that you can actually digitally experience through fanmade recreations on computer applications like Visual Pinball X (basically a creative engine for digital pinball)
My grandmother (rip) had Chef's Luv Shack on the N64. Never really knew why cause she didn't like it or let us watch it (good on her part) but still had the game. She would only let us play the game if we had the audio down so we couldn't hear it. Good times
I’ve been a veteran of phone destroyer for ‘bout 3-4 years and it’s seen tons of changes. _though it’s mostly related to new cards, different character stats, UI, etc_
Main basic theming is still intact and the way the game pulls the middle finger on how much you’ve spent overall in it on the last single player level is _chef kiss_ wonderful.
On the first game, Matt and Trey were probably quake/doom fans. They are the right age and although there might not be any interviews saying they played those games they were in High School/Collage when FPS games were blowing up. If they had any input into the game they might have suggest a FPS. It was an excuse to use the Turok engine for another game.
They did mention wanting their first SP game to be like GoldenEye. Maybe that's why the game was an FPS? Also, Mysterion being an invincible ghost, pretty much confirmed my suspicions of who he may have or may have not been...not saying anything, but I had my suspicions though...but nothing bad, I just wanted to figure out if I was right that Mysterion was a certain someone, which would explain his powers...nope. I was wrong. He wasn't THE Professor Chaos. Sorry.
Wait. Why does "South Park: Tenorman's Revenge" look like it's actually good. How the hell did I not know about this game before now? Thanks Gilly!
Funny that you mention Turok, because one of the control setting in options of the FPS was “to rock”, an obvious nod to the control model.
In defense of “Rally”, I actually had a lot of fun with it. The controls were alright, and the power ups were funny and effective (like sending Sparky to hump and opponent, or having ol’ Frida give someone herpes). Sound bites were good too, from Chef dropping the term “shit” (first time I heard a curse in a video game), to Satan’s “June 6, 2003…. That’s all I have to say” (Imagine the maga-chud backlash if they, or rather social media, existed back then).
I think that the levels and objectives were creative and fun. A simple race to the finish would have gotten very boring quickly, but there were many levels that were based on combat, time limits, capturing the flag, hitting points on the map in certain order and so on.
Overall, seriously an ambitious and entertaining game for a developing IP and industry at the time.
Oh, and some heavy-set middle aged clerk bitch was huffing and giving my mom the stink eye in a fit of impotent rage for buying me a game with an M rating. Good times.
i was just talking to my gf about how i’ve been watching south park since i was like 9 back in 1999 and she couldn’t fathom it she didn’t start watching it until she was in highschool 😭🤷🏼♂️
For those who've never experienced the games themselves, the N64 South Park fps game actually looked pretty good. Not sure what he used to record the footage though.
In the pinball game I think that the pinballs turn into Chefs chocolate salty balls and not poop. Just a guess though
Lol. Tolkien has always been TOKEN. It wasn't until very recently that the series changed the spelling, soooooo didn't "fall through the cracks"
Bro.
@@gillythekid oh shit...I whiffed the joke huh
Bruh, I remember that PS1 title... The Turkeys were actually terrifying as a kid XD The way they'd just come out of the fog and the noise they'd make. Also a lot of these cartoon type games back in those days tended to be either FPS, or platformer. Idk if a South Park platformer would've been any better ngl
With the infinite ammo cheat I used to love slowing the frame rate down with the Terrance dolls. Also I’ve heard that a title after the Fractured But Whole has been in the works for awhile. i can’t wait for the trilogy to be complete!
I'm just glad Phone Destroyer is an actual game instead of "wait 30 hours for this to happen or pay us money as you build up a town and just sit there waiting for stuff to happen instead of doing anything" like Family Guy and Simpsons mobile games
I agree. Unlike actual mobile phone games, it doesn't look like complete ass. It actually copies the show's aesthetic well, (from how it looks in this footage), and I'm glad, that the SP guys found their way in terms of the games, and i can't wait if there's a new game in the future, and i hope it's as amazing as Stick of Truth, but i hope it can end up at least being somewhat close to being as good as Fractured, But Whole, but Stick of Truth is how a South Park game SHOULD feel. But Fractured But Whole is still a good game, despite not being as good of a sequel, but definitely is a worthy sequel. And I'm glad I own it on both the Switch and the PS4. Mainly because I love both superhero related things and South Park.
The first South Park game you talked about was always my favorite and I played it on the PS1 so seeing your gameplay just put a smile on my face as it brought me back to a game I both enjoyed and also was creeped out by. Anyone who has played the game can kinda see what I mean by the deathly silence you could get from time to time when there was no turkeys or aliens and you were just standing around in pure silence.... or maybe that was just me idk.
So the canceled 3D South Park game took influence from Simpson’s hit and run, which took influence from GTA, who took influence from driver,
I used to love the fan games made by the South Park Gaming Community (SPGC) back in the early 2000's. I spent so many hours playing the games and exploring the sites of Junkman Beamer & others.
The FPS game came also for Windows. And Tolkien's name isn't actually a typo, the name has been written as Token since the beginning, the change to Tolkien came in 2022 (unless you just made a joke about the episode itself then whatever).
I never understood the hate for Chef's Luv Shack. Used to play it a lot back in the day. Then again, I did tend to play it with at least 3 players, so maybe that made a difference.
The chicken butt sniper and the weapon that makes people dance and sing had me laughing too hard as a kid 😂
360 store shuts down in a few months.
You want those South Park games, get em now
The four player death mafch was crazy on N64, especially with that thing that that makes you sing then getting hit with the cow launcher 😊
I absolutely loved South Park 64 and I ended up borrowing it from a buddy of mine I went to school with who told me “it’s impossible to beat, it’s glitched“ and I went home that weekend and ended up beating the game!!
Well you can imagine how pissed off my friend was back at school on Monday when I told him how I beat it and he wanted to argue with me about how I was lying and that it was impossible!!!
I simply responded to him with the fact that I would come over to his house that afternoon and show him!!
My favorite South Park game still to this day and I had it on the Nintendo 64 also obviously..
Having a Nokia C3 in the early 2010s was honestly a blessing in terms of South Park games, there were quite a lot of them that I used to play back then.
At 49:06 I don't think that is poop but chef's salty chocolate balls? but I could be wrong.
You missed some phone games.
The one that sticks out to me was Butters' Imaginationland.
Chef's Luv Shack is fun af with a group of 4 people.
the multilayer in the first south park game was literally phenomenal. sure, it wasnt conkers bad fur day; but the dance gun was amazing. and the brutality of the 4way splitscreen multilayer was rife with highs, lows, teaming up on eachother, screen watching, and betrayal. It was glorious.
The Rally game was the only one I played before Stick of Truth. I remember one race was basically to not die. Like the point of the race was everyone was infected with a disease and the cure was somewhere on the map. You had to collect the cure and avoid everyone else so they wouldn't steal it from you. The race even starts with the mayor saying something like "get the cure to be the winner, the rest of you will die."
That GBA game reminds me so much of the Mary Kate and Ashley Get a Clue game. I wonder if they reused the code since the game didn’t release so it wouldn’t go to waste?
Yes, they did. The assets of the Gameboy South Park were reused in Mary Kate and Ashley Get A Clue. The same assets were also used in Maya The Bee and Her Friends game too. Both games even had references to the South Park game in the game files.
@@michaelbolcato192 that is so interesting, thank you for confirming!
Omg I just realized he LITERALLY said this in the video. I was multitasking when watching and missed it completely 😂
I loved South Park Rally, as a kid, I played it so much I got good at all the races
I'm going to do something for Gilly I never do for anyone - I am TURNING ON NOTIFICATIONS. I'm getting really tired of not finding out about his new videos until a week after the drop. Gilly, keep up the good work.
No one asked lmao stop fishing for attention
The balls don't turn into poop, they are Chef's salty chocolate balls.
I'd like to see the SouthPark Kart Racer come back but like tweaked, maybe more carmaggeddon style.
"How do you strip your main character's abilities in a satisfying way?"
The answer I'd take if I were making a game series: you don't.
Yes, exactly. You don't take their abilities away. You just give them different places to use them, or don't use them as often. You keep them, and have them, but you don't ever take them away. You just improve on them, honestly. But don't take them and make them broken(unless it's part of the joke). But don't actually break them. And for superheroes, give them a compelling and cool backstory, and super cool powers and a Super cool Super Ego. You know?
I remember the first game quite fondly. Multi-player was awesome, it really helped when you learned the cheat code to unlock everything. There are so many characters to play.
There are real life physical pinball machines for South Park.
I don't remember where I heard this, but supposedly Acclaim decided on the genres for the N64 South Park games by asking Matt & Trey what their favorite games were at the time. They said they were into Quake, You Don't Know Jack and Midtown Madness. So Acclaim made an FPS, a trivia game and a racing game.
It's probably been brought to your attention already but South Park Rally goes even further off the path of Mario Kart in the other races with the first level being the only real "traditional" race. The rest of the courses are mostly themed after holidays and have you carry out some specific objectives to complete and win them. For example, the Valentine's Day race has you have to collect Cupid's bow and arrow and shoot each of the other player's in order to win. But other racers can bump into you and steal the bow and arrow from you. The Halloween race has you go around collecting candy and whoever has the most candy at the end wins. Most of the races are some annoying form of keep away like this. They really should have just made a straightforward Mario Kart clone.
The balls in pinball when they turn brown is probably referencing Chefs sweat chocolate Balls
I loved tower defense so much that I have a team of devs to create a 1:1 remaster for PC
we're thinking of removing the skip ahead option
oh, and fixing tolkien's name
I don’t know why, but the image of Stan just yeeting Cartman at their enemies just cracks me up.
31:23 YOU KILLED YOUR OWN FATHER, AND THEN YOU FED HIM TO YOUR HALF-BROTHER!!!!!!!!!!
1:00 oh my god I thought I was the only one who thought that this game wasn’t that bad I’m so glad to know I’m not alone 🥹🥹🥹
South Park on N64 is like what if Silent Hill and South Park merged.
The South Park pinball machine is genuinely a staple of my childhood. It’s what, ironically, introduced me to South Park
I played that Gameboy South Park game... my parents had a friend who worked at Akklaim and he had a copy and he gave it to me... I didn't realise it wasn't a "thing" that nobody had.
Bullshit. it was never released and only recently found because a developer still had the rom. physical carts don't exist.