To this day I have vivid memories of sitting in the school computer lab and here a rapid succession of “Welcome to Mario Teaches Typing!” as everyone in the class booted up the game.
As a person in their early 30's from a lower middle class household Mario Paint was absolutely my first exposure to using a mouse and figuring out what was essentially a piece of software, same could be said for a fair few of my friends as well. In addition to being a fun creative suite I think it definitely helped kids get better prepared to use a PC and get something that essentially rhymed with that world in homes way sooner at a cheaper price point. A lot of people forget that it wasn't common for computers to be in poorer households until ~2004ish. Great game and tool I have many fond memories of.
It's probably hard to imagine for many people today, but using that mouse made me feel so special as a child. 7-year old me knew computers as something adults used at work. It added an extra level of importance to the fun.
I remember my dad getting me Mario's Missing. I was so excited to play as Luigi but then I was faced with all that dialogue, as I couldn't read at that time. So I just ran around, not knowing what to do and quit soon after. When I could read, I was just bored to tears and once again quit the game. Yet over the years I would come back to the game and play it now and then. It's because I really loved the music and wanted to listen to it constantly. However in the end, I don't think I've learned much from the game... oh well.
Mario Paint helped me make some of my greatest livestreams ever. I had viewers submit ideas for what to draw, and then me or one of my 2-4 friends would draw it. We had many many laughs.
Timestamps for your convenience: 2:10 Donkey Kong Jr. Math 5:34 I am a teacher: Super Mario Sweater 7:50 Super Mario Bros. Print World 9:43 Super Mario Bros. & Friends: When I Grow Up 11:19 Mario Paint 15:57 Mario Teaches Typing (and Mario Teaches Typing 2) 21:27 Mario is Missing! (the one with Weegee) 27:17 Mario's Time Machine 32:37 Mario's Early Years: Fun with Letters 37:03 Mario's Early Years: Fun with Numbers 41:30 Mario's Early Years: Preschool Fun 45:28 Mario's Game Gallery / Mario's Fundamentals 47:19 Mario Calculator for Nintendo DSi
Because Mario is an awful cook. His special Italian sauce is just canned chef boyardee tomato sauce with poison mushrooms in it. He claims that you can cook the poison out, but we all know the truth...
A couple more you could look at in a follow-up video: *Yoshi no Cookie: Kuruppon Oven de Cookie, a Japan exclusive game for the Super Famicom where Yoshi taught you how to cook *The Mario Artist series for the N64DD, three games which were spiritual successors to Mario Paint
So, fun note about Charles Martinet. In addition to Mario Teaches Typing being his first video game role as Mario(legit thought it was Mario's Game Gallery, thanks a lot for the lie, Screwattack aka DeathBattle), turns out Charles also voiced Mario, uncredited, for a pinball machine called Super Mario Bros. Only 4200 units were made and surprisingly, only parts of the machines are being sold on eBay. I guess the pinball market unalived down a bit.
Paper Mario: The Origami King had an educational moment about death where Bobby dies and Olivia was very sad when she finds out he’s not coming back. Then Mario finds Bobby’s Ghost in the mine and he tells him that he’ll still be here with him and Olivia. After that Bobby’s Ghost tells Mario to cheer Olivia up by using a paper goomba macho soldier mask. She then cheers up and they continue onwards to the yellow streamer. Sure Sesame Street did that topic about death much better in episode 1839 called Goodbye Mr Hooper but that moment from Paper Mario: The Origami King would put all of the educational Mario games to shame.
I remember my family had a deluxe PC version of Mario is Missing when I was a kid. I mostly recall that the intro cutscene had a funny voiced intro with an over-the-top narrator. Also it said that the Mario Bros are from New York.
Mario and Luigi being from New York was kind of a thing in the 80s and 90s. In certain other pieces of media (ie. the movie and the cartoon show), they usually specify Brooklyn. Nowadays that's not really a thing because I don't think Nintendo actually wants Mario to have much of a back story.
@@SimonCallahan, um, doesn't Mario's backstory still have him starting out as a plumber in New York? It seemed like the Illumination Mario Bros movie stuck with that theme, so...
As a preschool teacher I think you’re underestimating what counts as educational for a kid that young. Math IS identifying numbers and counting. The ability to express themselves with art and express pride in something they’ve made is considered a major developmental milestone.
I love how the Mario Paint Guide references popular games and how to do the pixel animations for them. I didn't even know the game allowed for pixel animation. That's some forward thinking.
The importance of the home-row keys isn't for the average typer to rest their fingers on between words. It's specifically useful when learning to type because it's the entire reference point used to understand where every other key on the keyboard is. If your fingers are on the home row key, you can access every other letter of the alphabet by simply moving a specific finger up or down on the keyboard (I is one key above K, O is one key above K, G and H are between F and J). Sure, anyone who uses a computer and types enough eventually just learns where every key is in a vacuum, and just sort of floats across the keyboard as needed, but expecting someone who is learning to type to just map out the whole keyboard in their head and memorize the location of every key without breaking it down to some kind of simpler, easier-to-chew concept would make learning to type seem more daunting than it really is, and probably half as many people would go through with it. The first chunk of these sorts of typing lessons are always making sure the learner is very familiar with the home row-keys, because the rest of the learning process depends on it.
I feel like there was a missed opportunity with Mario's Time Machine and Mario Is Missing. They could have done a thing where they made actual platforming stages based on where you were. Even if they were simple, that could have been a great way to get kids interested in it with a sort of "show don't tell" style. But in Time Machine you also got to the Berlin Wall... om my god, imagine a Mario level based on the Berlin wall.
I’ll say they were thinking more about teaching, and it being a game was secondary. They were the type of games that would be ok in a classroom under a teacher’s gaze... Sadly that’s the problem with some ‘edutainment’ games.
yes link may have became a travel agent but i'd say he's in a better place than mario who's managed to nail his foot into the ground. he even seems pleased with himself
I swear, I must be the only person who actually liked Mario Is Missing when I was a kid. I still have my copy, in fact. I also played it on PC, and I think what helped me get into it is that I had my parents there playing it with me, reading the manual to figure out how the game worked, helping me with any on screen text, etc. That said, the PC version of Mario Is Missing is definitely the superior version. The graphics are better (though definitely not on model), the animations are better, and it doesn't try to be an action game when it's clearly a point-and-click adventure. If a Koopa Troopa is carrying a stolen object, you know because he's literally lugging around a bag. When you finish a level with Yoshi, he actually eats the Pokey instead of scaring him away. When you finish a floor, you get a short cutscene where Luigi uses a fire flower to defeat the Koopaling in the way of the door. Even at the end when you finish the game, you get an ending scene where Luigi pulls Bowser's shell off, revealing that Bowser is wearing heart patterned underwear. It was a lot of fun, and it had me glued to the computer.
I freaking loved geography as a kid, in large part because I thought Mario is Missing was actually a fun game for someone who was poorly coordinated like me and had a hard time with platforming!
I had one of those Early Years Mario games growing up, preschool maybe. And I still can't remember which one. Just that I aged out of it too quickly, cheated or memorized the answers. It never stayed in the SNES long, and I played Mario all-stars instead, which probably helped my spongy baby brain more.
@@gillythekid 23:41-23:52 Maybe she should just stop being a damsel in distress and making Mario look bad if he just wants to be friends with her (I know he’s that type of guy who knows how to manage having a plural amount of girlfriends (or so that’s my theory), but still. No need for yanderes that need their Prince Charmings more than they need to be able to save themselves. Princess Peach’s stereotypically feminine rage and educational Mario games that make the “it’s for kids” excuse are a match made in hell, though considering Nintendo’s infamous moments, it’s actually expectable despite what did-hard fans say to overpraised this company. I’m a casual fan since they can make great stuff like Kirby, The Legend of Zelda, Metroid (mostly), Mario (mostly), F-Zero and Super Smash Bros. but can also turn women into damsels in distress which older Mario games (the ones before the 2010s (which I like as long as they’re not the New Super Mario Bros. sequels that don’t try to be their own things as much as they should because again, It’s for kids!“) more than made up for like Super Mario Bros. 3, the Super Mario World and Super Mario Galaxy duologies, alongside 2000e Mario RPGs, more than made up for).
Rayman had so many educational games! Maybe you should cover his educational games as well one day as well. Both Mario's and Rayman's educational games were bad though.
I’m surprised that there wasn’t an Astrology game to go with the History and Geography games. Mario getting lost in space and has to make his way home traveling to the different planets in our solar system.
If there could ever be a list of good ports of bad games, the NES version of Mario’s Time Machine would most certainly land on this list for the 2D platforming that Mario Bros. (debut game of Luigi to prove Mario is not an only child) reference and actually being a substantial educational Mario game (alongside Paint) alongside The Legend of Spyro 2: The Eternal Night.
I find this video super interesting, as you're probably the first person I've ever seen review those first three games under a topic like this. I really enjoyed it, thank you for your hard work!
I played Mario is Missing and Mario's Time Machine on consoles when I was younger. I played Time Machine on NES and Missing on SNES. I was able to beat both games but, I really don't know what kept me playing them all the way through. Also, I'm pretty sure that in the NES Mario's Time Machine, there is a Bowser boss battle at the end. You have to jump on his head a few times to take him out and after each jump he gets in his shell and spins around. As for the items, there's a certain spot on each map you have to return them. Unfortunately, you just need to find it. Like the torch for instance, I think was the torch for the Olympic Games. Take it to Ancient Greece and place it atop the pedestal.
So I watched this video while studying for my college class exam. Idk if I would feel smart or dumb. Great video as always Gil, keep going with this type of quality Greetings from Portugal
You know, when I was a kid, the topic of "What do you want to do when you grow up" wasn't something people were bitter or cynical about. The Mario When I Grow Up game reminds me of a simple time when people didn't frown upon the idea of getting a job when you're old enough or people didn't think of it as capitalism.
There's nothing wrong with trying to follow your dreams when you're young; but because we grew up to be jaded and cynical, we're trying to not let those unrealistic expectations cause our kids to make the same mistakes. Anyway... I remember seeing 'Mario Teaches Typing' in primary school and I never forgot that 3D face, long before 'Super Mario 64' used something similar. But I agree with Gilly, very few of us actually did Touch Typing because its not easy to remember where the keys are without looking down.
I think it's just because getting a job now is less about following your dreams and more about having said dreams beaten out of you because you have to work a mundane 9 to 5 because that's what pays the bills
It's kind of funny how it used to be genuine optimism that people can't even believe in anymore since we no longer live in the post-WW2 boom economy In the same way that its really stupid that a lot of Americans decided to base their gold standard on a temporary boom that anybody could tell you wasn't going to last. It's like setting your expectations based on winning the jackpot instead of on the meager pay your job actually brings.
Just discovered your channel, and legit I'm really impressed by the quality and content of your videos :) Especially loved the DDR N64 video. Thank you for what you do :D
Mario is Missing may not be a good game but I am nostalgic as hell for it. I won't call it a "guilty pleasure" since it's not a game I'll ever go back to play now that I'm over 30, but it still makes me smile every time I see it. Even though I know every time I see it, it's going to be shit on, and justifiably so.
I never played Mario Teaches Typing so it might just be bad lessons from there. I still learned in elementary school how to type comfortably with touch typing, not even having to look at the keyboard.
When I was in 5th grade in the early 2010s, my school was still using Mario Teaches Typing in the curriculum, specifically the DOS version on The Internet Archive. That is a testament to how that game has influenced people.
I highly recommend the Gaming Historian video on Mario Paint. He goes into more depth on the game, it's features, and interviews a couple of people who discuss the incredible legacy this game has left, and the impact the game has made in their careers.
I'm glad that you liked my footage enough to use it in places here, but how about a credit or some links to what you used? I didn't see anything like that, but I do believe it's typically expected when you've used someone else's work.
I'll tell you what, that Fly Swatter game in Mario Paint was pretty fun, I remember even my mom liked to play it, and she never played much of anything else, besides Tetris.
I had Mario's Fundamentals as a kid, and played it all the time. I knew who Mario was because my latchkey had a NES and later my grandparents got my uncle's NES, but I didn't have a proper console until I was a little older, but my parents had a windows 3.1 computer and one of the games we had was Mario's Fundamentals and that's how I got my Mario fix. On a related note, since Windows 3.1 was basically a program that ran on DOS, and to get in you had to type in a windows DOS command, my told me to type "windows" to get to the games and my 5 year old brain thought windows was spelled "W-I-N-Enter" since that was the button combination.
“I don’t know anybody who rests their fingers on the home row keys” wtf where do people rest their fingers lol? Maybe i do this because I learned to type from these dos typing games
Home row is the way to go! Typing class in school also taught home row. I have no idea how people can do anything else. I'm typing all this right now without looking at my hands. How else would you know where TF your fingers are?
There were more coloring programs like that other than the Mario one. I had the Ninja Turtles one as well when I was a kid. The reason that the colors were limited is because way back when that's all the colors we had. Lol. When you mix colors it dithered them. Wow that really brought back some memories.
I remember going to Blockbuster with my dad and seeing Mario is missing on the shelf and I was freaking out because it was a Mario game I had never played and get him to play as Luigi sounded cool. We brought it to the counter and I specifically still remember the guy at the counter warning both of us that it was a very boring game and we really should turn back and pick something else but I was stubborn and I told my dad this guy doesn’t know what he’s talking about he’s old. So we rented the game I took it home and I learned my lesson real fast
edutaiment games weren't really a thing in my school, the only one i remember was a rayman game that was supposed to help kids learn english. I wanted to play it because, well, it was rayman, but i never managed to get it in computer class.
The fly game was probably a tutorial and practice exercise for teaching young children how to use the mouse. The apple II GS had a similar set of mini games to teach how to use the functions of the mouse.
Fun fact about Mario's Early Years: Fun with Numbers! In the world with Mario's room, by clicking on SUPER HYPER SPECIFIC SPOTS (we're talking like singular pixel small like you'd see in point and click adventure games), you'd get an easter egg showing the dev's disembodied heads in the window!
I had SMB Print World in middle school, and I liked that there were a few art pieces that I don't think existed anywhere else, but trying to get it to actually print sucked.
And they say Mario Tennis Ultra Smash was lacking content... Compared to most of these pathetic excuses for edutainment games published and developed by third parties and not Nintendo (we're excluding Mario Paint here because that was developed by Nintendo), Ultra Smash, even though it was lacking in content and "Mario" flare, was better put together, had better graphics and more engaging gameplay than all of The Software Toolwork's Mario edutainment games combined... (Beat) Oh my God, I live in a world where I can say "Mario Tennis Ultra Smash is a better game."! 😫
It's pretty interesting to me to look through the history of Mario games and these were made in a strange era where companies just had to male educational games for children whether with original materials (such as the online typing games that we had to use in elementary school or the amazing Starfall website that my school also had as a default site for a lot of computers. I wish someone makes a history video on it since it was such a charming website with equaly fun characters and it was made in 2002 when I was born) or liscenced games with popular IP franchises based on video games and t.v shows. I feel like a lot of developers didn't have proper ways to make fun educational content since most of it barely has anything to offer children or these games are just quizes without teaching kids anything or how to do things. It seemed Nintendo had relalized this too since most of these games were just cash grab games with Mario slapped on them with very little quality or quantity inside for content and they stopped letting these companies make these games by the mid 90's.
The typing game that made me want to practice like crazy was Typing of the Dead. The first edutainment Mario game that comes to mind for me is Mario is Missing and Mario's Time Machine, I had those on SNES.
you should do a video about popcap gaames! they made games like insaneaquarium, zuma, astropop, peggle, and chuzzle, they even did a weird arg for the release of chuzzle,and insaneaquirum has a weird almost bet version floating around programed in flash that you can still play with the ruffle flash emulator plugin
I did play and beat the NES Version of Mario's Time Machine with a guide. It's kinda picky where you need to have the item for you to complete the stage.
Paper Mario: The Origami King had an educational moment about death where Bobby dies and Olivia was very sad when she finds out he’s not coming back. Then Mario finds Bobby’s Ghost in the mine and he tells him that he’ll still be here with him and Olivia. After that Bobby’s Ghost tells Mario to cheer Olivia up by using a paper goomba macho soldier mask. She then cheers up and they continue onwards to the yellow streamer. Sure Sesame Street did that topic about death much better in episode 1839 called Goodbye Mr Hooper but that moment from Paper Mario: The Origami King would put all of the educational Mario games to shame.
To this day I have vivid memories of sitting in the school computer lab and here a rapid succession of “Welcome to Mario Teaches Typing!” as everyone in the class booted up the game.
Yikes...
woah
I had that as well in elementary school. I smoked that game as luigi.
Sadly it didn't help enough to make you use hear instead of here 😞
@@xPandamon it didn’t teach grammar, it taught typing.
Mario: "Hey. Are you ready to Mario-cise?"
Johnny: "Mother of god."
SCMJ, I love that guy!
@@robertparker6280 amen brother.
That’s a moraaaaay! A moray eel! I made a funny~
As a person in their early 30's from a lower middle class household Mario Paint was absolutely my first exposure to using a mouse and figuring out what was essentially a piece of software, same could be said for a fair few of my friends as well. In addition to being a fun creative suite I think it definitely helped kids get better prepared to use a PC and get something that essentially rhymed with that world in homes way sooner at a cheaper price point. A lot of people forget that it wasn't common for computers to be in poorer households until ~2004ish. Great game and tool I have many fond memories of.
It's probably hard to imagine for many people today, but using that mouse made me feel so special as a child. 7-year old me knew computers as something adults used at work. It added an extra level of importance to the fun.
I remember my dad getting me Mario's Missing. I was so excited to play as Luigi but then I was faced with all that dialogue, as I couldn't read at that time. So I just ran around, not knowing what to do and quit soon after.
When I could read, I was just bored to tears and once again quit the game. Yet over the years I would come back to the game and play it now and then. It's because I really loved the music and wanted to listen to it constantly. However in the end, I don't think I've learned much from the game... oh well.
I'm sorry you received that game instead of something good.
@@Gatorade69 To be fair, I don't think my dad knew it was an educational game. He just knew I liked Mario games.
Mario Paint helped me make some of my greatest livestreams ever. I had viewers submit ideas for what to draw, and then me or one of my 2-4 friends would draw it. We had many many laughs.
Fun fact: this game is so fun that SMWCentral would even use Mario Paint to make their own versions of certain video game soundtracks for their hacks.
Timestamps for your convenience:
2:10 Donkey Kong Jr. Math
5:34 I am a teacher: Super Mario Sweater
7:50 Super Mario Bros. Print World
9:43 Super Mario Bros. & Friends: When I Grow Up
11:19 Mario Paint
15:57 Mario Teaches Typing (and Mario Teaches Typing 2)
21:27 Mario is Missing! (the one with Weegee)
27:17 Mario's Time Machine
32:37 Mario's Early Years: Fun with Letters
37:03 Mario's Early Years: Fun with Numbers
41:30 Mario's Early Years: Preschool Fun
45:28 Mario's Game Gallery / Mario's Fundamentals
47:19 Mario Calculator for Nintendo DSi
12:51 I think it was included to help kids get used to using a mouse, since many of them probably weren't familiar with them.
Why did Link look like he was about to be sick from Mario's cooking?
*"So, you got-a the game-a the year, AGAIN-A, im-a so proud-a you a-link! I'ma make-a you my a-special spaghetti! My-a VERY special a-spaghetti...!"*
I thought the same thing!
Because Mario is an awful cook. His special Italian sauce is just canned chef boyardee tomato sauce with poison mushrooms in it. He claims that you can cook the poison out, but we all know the truth...
Cuz Mario can’t cook
Poison
I think the most outrageous thing about Mario Calculator and Clock apps is how there were like 10 fucking dollars.
I actually had the Mario Print Shop as a kid. Used it quite a bit, even dealing with the old Dot Matrix computer.
A couple more you could look at in a follow-up video:
*Yoshi no Cookie: Kuruppon Oven de Cookie, a Japan exclusive game for the Super Famicom where Yoshi taught you how to cook
*The Mario Artist series for the N64DD, three games which were spiritual successors to Mario Paint
So, fun note about Charles Martinet. In addition to Mario Teaches Typing being his first video game role as Mario(legit thought it was Mario's Game Gallery, thanks a lot for the lie, Screwattack aka DeathBattle), turns out Charles also voiced Mario, uncredited, for a pinball machine called Super Mario Bros.
Only 4200 units were made and surprisingly, only parts of the machines are being sold on eBay. I guess the pinball market unalived down a bit.
More hour long Gilly content, yes, yes, yes!~ I'm so glad you're feeling up enough to do this and blessing us with it.
46:26 “Yacht” is the proper name for the game. Yahtzee is just a brand name.
Paper Mario: The Origami King had an educational moment about death where Bobby dies and Olivia was very sad when she finds out he’s not coming back. Then Mario finds Bobby’s Ghost in the mine and he tells him that he’ll still be here with him and Olivia. After that Bobby’s Ghost tells Mario to cheer Olivia up by using a paper goomba macho soldier mask. She then cheers up and they continue onwards to the yellow streamer. Sure Sesame Street did that topic about death much better in episode 1839 called Goodbye Mr Hooper but that moment from Paper Mario: The Origami King would put all of the educational Mario games to shame.
I remember my family had a deluxe PC version of Mario is Missing when I was a kid. I mostly recall that the intro cutscene had a funny voiced intro with an over-the-top narrator.
Also it said that the Mario Bros are from New York.
Mario and Luigi being from New York was kind of a thing in the 80s and 90s. In certain other pieces of media (ie. the movie and the cartoon show), they usually specify Brooklyn. Nowadays that's not really a thing because I don't think Nintendo actually wants Mario to have much of a back story.
@@SimonCallahan, um, doesn't Mario's backstory still have him starting out as a plumber in New York? It seemed like the Illumination Mario Bros movie stuck with that theme, so...
As a preschool teacher I think you’re underestimating what counts as educational for a kid that young. Math IS identifying numbers and counting. The ability to express themselves with art and express pride in something they’ve made is considered a major developmental milestone.
I love how the Mario Paint Guide references popular games and how to do the pixel animations for them. I didn't even know the game allowed for pixel animation. That's some forward thinking.
this video was so tame, and then mario whipped his dogs out and my eyeballs popped out of their sockets
The importance of the home-row keys isn't for the average typer to rest their fingers on between words. It's specifically useful when learning to type because it's the entire reference point used to understand where every other key on the keyboard is. If your fingers are on the home row key, you can access every other letter of the alphabet by simply moving a specific finger up or down on the keyboard (I is one key above K, O is one key above K, G and H are between F and J).
Sure, anyone who uses a computer and types enough eventually just learns where every key is in a vacuum, and just sort of floats across the keyboard as needed, but expecting someone who is learning to type to just map out the whole keyboard in their head and memorize the location of every key without breaking it down to some kind of simpler, easier-to-chew concept would make learning to type seem more daunting than it really is, and probably half as many people would go through with it. The first chunk of these sorts of typing lessons are always making sure the learner is very familiar with the home row-keys, because the rest of the learning process depends on it.
When Mario just removed his shoes and raised his toes up to count them my soul just left my body
I feel like there was a missed opportunity with Mario's Time Machine and Mario Is Missing. They could have done a thing where they made actual platforming stages based on where you were. Even if they were simple, that could have been a great way to get kids interested in it with a sort of "show don't tell" style. But in Time Machine you also got to the Berlin Wall... om my god, imagine a Mario level based on the Berlin wall.
I’ll say they were thinking more about teaching, and it being a game was secondary. They were the type of games that would be ok in a classroom under a teacher’s gaze...
Sadly that’s the problem with some ‘edutainment’ games.
That's kind of what Super Mario Land did with its Worlds based on different real places, and basically what Mario's Wacky Worlds was going to be.
Mario's Time Machine NES does feature platforming though..
yes link may have became a travel agent but i'd say he's in a better place than mario who's managed to nail his foot into the ground. he even seems pleased with himself
I swear, I must be the only person who actually liked Mario Is Missing when I was a kid. I still have my copy, in fact. I also played it on PC, and I think what helped me get into it is that I had my parents there playing it with me, reading the manual to figure out how the game worked, helping me with any on screen text, etc.
That said, the PC version of Mario Is Missing is definitely the superior version. The graphics are better (though definitely not on model), the animations are better, and it doesn't try to be an action game when it's clearly a point-and-click adventure. If a Koopa Troopa is carrying a stolen object, you know because he's literally lugging around a bag. When you finish a level with Yoshi, he actually eats the Pokey instead of scaring him away. When you finish a floor, you get a short cutscene where Luigi uses a fire flower to defeat the Koopaling in the way of the door. Even at the end when you finish the game, you get an ending scene where Luigi pulls Bowser's shell off, revealing that Bowser is wearing heart patterned underwear. It was a lot of fun, and it had me glued to the computer.
I freaking loved geography as a kid, in large part because I thought Mario is Missing was actually a fun game for someone who was poorly coordinated like me and had a hard time with platforming!
The mario print card maker just reminded me of the Pokemon version, which I LOVED.
I'm loving these more longform types of videos
I had one of those Early Years Mario games growing up, preschool maybe. And I still can't remember which one. Just that I aged out of it too quickly, cheated or memorized the answers. It never stayed in the SNES long, and I played Mario all-stars instead, which probably helped my spongy baby brain more.
“I don’t know what the fuck I’m supposed to do with this egg”. We’ve all been there my dude. We’ve all been there.
I like education and mario, will I like these games? :)
I believe so!
@@gillythekid 23:41-23:52 Maybe she should just stop being a damsel in distress and making Mario look bad if he just wants to be friends with her (I know he’s that type of guy who knows how to manage having a plural amount of girlfriends (or so that’s my theory), but still. No need for yanderes that need their Prince Charmings more than they need to be able to save themselves. Princess Peach’s stereotypically feminine rage and educational Mario games that make the “it’s for kids” excuse are a match made in hell, though considering Nintendo’s infamous moments, it’s actually expectable despite what did-hard fans say to overpraised this company. I’m a casual fan since they can make great stuff like Kirby, The Legend of Zelda, Metroid (mostly), Mario (mostly), F-Zero and Super Smash Bros. but can also turn women into damsels in distress which older Mario games (the ones before the 2010s (which I like as long as they’re not the New Super Mario Bros. sequels that don’t try to be their own things as much as they should because again, It’s for kids!“) more than made up for like Super Mario Bros. 3, the Super Mario World and Super Mario Galaxy duologies, alongside 2000e Mario RPGs, more than made up for).
@@kieranstark7213 holy shit it's vinsuace
25:00 - Luigi lookin a little short
I’m really liking your long form content. I have a stressful job and I find your videos very relaxing
As a kid I’ve spent hours on Super Mario Bros & Friends: When I Grow Up. Loved the animations.
49:03 The 3DS/Wii U eShop isn't discontinued yet. Not until next year.
Loving the longer content.
I can't believe Mario is Missing ends with Bowser's frozen body shattering. Man, that's dark.
Link's Travel Agency: Stay the Fk out of Hyrule.
Link having a traveling agency is a great concept
Rayman had so many educational games! Maybe you should cover his educational games as well one day as well. Both Mario's and Rayman's educational games were bad though.
@matt he had more than 8 educational games and even a cancelled one as well. That seems a lot in my opinion.
Hey Gilly, ive found your videos only a lil bit ago but just wanted to know you’ve quickly became one of my favorite youtubers :)
I'd trust Link as a travel agent
my favourite part of mario's time machine is the part where you talk to beethoven and he replies
I had a big smile on my face seeing Figment at the beginning.
I’m surprised that there wasn’t an Astrology game to go with the History and Geography games. Mario getting lost in space and has to make his way home traveling to the different planets in our solar system.
"yoshi nut the cat" as an option is terrifying
I unironically kinda like Mario's Time Machine on NES, I'm sure y'all will think I'm insane but... eh.
If there could ever be a list of good ports of bad games, the NES version of Mario’s Time Machine would most certainly land on this list for the 2D platforming that Mario Bros. (debut game of Luigi to prove Mario is not an only child) reference and actually being a substantial educational Mario game (alongside Paint) alongside The Legend of Spyro 2: The Eternal Night.
I find this video super interesting, as you're probably the first person I've ever seen review those first three games under a topic like this. I really enjoyed it, thank you for your hard work!
YES!!! A new Gilly video! Thanks man!
I played Mario is Missing and Mario's Time Machine on consoles when I was younger. I played Time Machine on NES and Missing on SNES. I was able to beat both games but, I really don't know what kept me playing them all the way through. Also, I'm pretty sure that in the NES Mario's Time Machine, there is a Bowser boss battle at the end. You have to jump on his head a few times to take him out and after each jump he gets in his shell and spins around. As for the items, there's a certain spot on each map you have to return them. Unfortunately, you just need to find it. Like the torch for instance, I think was the torch for the Olympic Games. Take it to Ancient Greece and place it atop the pedestal.
Loved and discovered you through your last video. Keep it up, man!
So I watched this video while studying for my college class exam. Idk if I would feel smart or dumb.
Great video as always Gil, keep going with this type of quality
Greetings from Portugal
There was also a pinball machine that had Charles Martinet's voice before Mario Teaches Typing I believe.
we need to find it.
@@ddjsoyenby We have already
You know, when I was a kid, the topic of "What do you want to do when you grow up" wasn't something people were bitter or cynical about. The Mario When I Grow Up game reminds me of a simple time when people didn't frown upon the idea of getting a job when you're old enough or people didn't think of it as capitalism.
There's nothing wrong with trying to follow your dreams when you're young; but because we grew up to be jaded and cynical, we're trying to not let those unrealistic expectations cause our kids to make the same mistakes.
Anyway...
I remember seeing 'Mario Teaches Typing' in primary school and I never forgot that 3D face, long before 'Super Mario 64' used something similar. But I agree with Gilly, very few of us actually did Touch Typing because its not easy to remember where the keys are without looking down.
I think it's just because getting a job now is less about following your dreams and more about having said dreams beaten out of you because you have to work a mundane 9 to 5 because that's what pays the bills
@@tidepodpadthai2633 Exactly. Most people don't get to choose what they do when they "grow up".
It's kind of funny how it used to be genuine optimism that people can't even believe in anymore since we no longer live in the post-WW2 boom economy
In the same way that its really stupid that a lot of Americans decided to base their gold standard on a temporary boom that anybody could tell you wasn't going to last. It's like setting your expectations based on winning the jackpot instead of on the meager pay your job actually brings.
I remember taking hours making a cool animation. Then my friend made a shitty one and saved over mine. You could only save one and he was an asshole.
You should save over his game files in another game.
Peach is rocking a sweet blonde beard in that last close-up shot.
Commenting to increase engagement again because you deserve it. Gonna have to watch it later because I'm at work but I'm sure it'll be a banger video.
Funny thing. Charles Martinet was technically the very first Vtuber in history, all the way back in 1994 and the Mario Live event.
I feel like Nintendo could rerelease Mario Calculator as a smartphone app. Just a fun little novelty.
I love Mario Paint. I wish it was on Switch
The most I've ever learned from any Mario edutainment game is that the opposite of funny is Jay Leno
Just discovered your channel, and legit I'm really impressed by the quality and content of your videos :) Especially loved the DDR N64 video. Thank you for what you do :D
Mario is Missing may not be a good game but I am nostalgic as hell for it. I won't call it a "guilty pleasure" since it's not a game I'll ever go back to play now that I'm over 30, but it still makes me smile every time I see it. Even though I know every time I see it, it's going to be shit on, and justifiably so.
I never played Mario Teaches Typing so it might just be bad lessons from there. I still learned in elementary school how to type comfortably with touch typing, not even having to look at the keyboard.
I wonder if the teachers at my elementary school still say that about not using a calculator, it was very annoying, it was early 2000s
When I was in 5th grade in the early 2010s, my school was still using Mario Teaches Typing in the curriculum, specifically the DOS version on The Internet Archive. That is a testament to how that game has influenced people.
I highly recommend the Gaming Historian video on Mario Paint. He goes into more depth on the game, it's features, and interviews a couple of people who discuss the incredible legacy this game has left, and the impact the game has made in their careers.
I'm glad that you liked my footage enough to use it in places here, but how about a credit or some links to what you used? I didn't see anything like that, but I do believe it's typically expected when you've used someone else's work.
Didn’t realize it would be a problem but my bad! Added your channel in the description
@@gillythekid Tyvm! I appreciate it.
22:05 Luigi(well, Weegee) has crossed overalls like Wario. Something the YTPs never established about Weegee
I'll tell you what, that Fly Swatter game in Mario Paint was pretty fun, I remember even my mom liked to play it, and she never played much of anything else, besides Tetris.
Simple, but well done games are often highly addictive.
The numbers mario. What do they mean?
39:01 so are we just not gonna talk about the fact mario's wearing shoes without socks? Just imagine how badly he's gonna blister up his feet
I had Mario's Fundamentals as a kid, and played it all the time. I knew who Mario was because my latchkey had a NES and later my grandparents got my uncle's NES, but I didn't have a proper console until I was a little older, but my parents had a windows 3.1 computer and one of the games we had was Mario's Fundamentals and that's how I got my Mario fix.
On a related note, since Windows 3.1 was basically a program that ran on DOS, and to get in you had to type in a windows DOS command, my told me to type "windows" to get to the games and my 5 year old brain thought windows was spelled "W-I-N-Enter" since that was the button combination.
“I don’t know anybody who rests their fingers on the home row keys” wtf where do people rest their fingers lol? Maybe i do this because I learned to type from these dos typing games
Home row is the way to go! Typing class in school also taught home row. I have no idea how people can do anything else. I'm typing all this right now without looking at my hands. How else would you know where TF your fingers are?
There were more coloring programs like that other than the Mario one. I had the Ninja Turtles one as well when I was a kid. The reason that the colors were limited is because way back when that's all the colors we had. Lol. When you mix colors it dithered them. Wow that really brought back some memories.
I also had the PC release of Mario Time Machine and got that it was a history game but had no idea how to play it
I remember going to Blockbuster with my dad and seeing Mario is missing on the shelf and I was freaking out because it was a Mario game I had never played and get him to play as Luigi sounded cool. We brought it to the counter and I specifically still remember the guy at the counter warning both of us that it was a very boring game and we really should turn back and pick something else but I was stubborn and I told my dad this guy doesn’t know what he’s talking about he’s old. So we rented the game I took it home and I learned my lesson real fast
Nice video I watched the whole entire thing just now!
LOL HOW
bullshit!
14:51 Fecal Funny :)
edutaiment games weren't really a thing in my school, the only one i remember was a rayman game that was supposed to help kids learn english. I wanted to play it because, well, it was rayman, but i never managed to get it in computer class.
The fly game was probably a tutorial and practice exercise for teaching young children how to use the mouse. The apple II GS had a similar set of mini games to teach how to use the functions of the mouse.
Fun fact about Mario's Early Years: Fun with Numbers!
In the world with Mario's room, by clicking on SUPER HYPER SPECIFIC SPOTS (we're talking like singular pixel small like you'd see in point and click adventure games), you'd get an easter egg showing the dev's disembodied heads in the window!
These long videos are the shit
16:56 why does this remind me of that bear trap helmet from Saw?
Lmao link's travel agency
I had SMB Print World in middle school, and I liked that there were a few art pieces that I don't think existed anywhere else, but trying to get it to actually print sucked.
And they say Mario Tennis Ultra Smash was lacking content...
Compared to most of these pathetic excuses for edutainment games published and developed by third parties and not Nintendo (we're excluding Mario Paint here because that was developed by Nintendo), Ultra Smash, even though it was lacking in content and "Mario" flare, was better put together, had better graphics and more engaging gameplay than all of The Software Toolwork's Mario edutainment games combined...
(Beat)
Oh my God, I live in a world where I can say "Mario Tennis Ultra Smash is a better game."! 😫
Yacht is the original dice game. Yahtzee is a trademarked version of a public-domain game.
Yo gillythekid since u mentioned baby Einstein at 4:37 there’s a Pc game u have to review some day so if u have a chance to review it let me know
27:36 Did anyone else misread "my cunning koopas" as "my c*mmuing koopas" or was that just me?
It's pretty interesting to me to look through the history of Mario games and these were made in a strange era where companies just had to male educational games for children whether with original materials (such as the online typing games that we had to use in elementary school or the amazing Starfall website that my school also had as a default site for a lot of computers. I wish someone makes a history video on it since it was such a charming website with equaly fun characters and it was made in 2002 when I was born) or liscenced games with popular IP franchises based on video games and t.v shows. I feel like a lot of developers didn't have proper ways to make fun educational content since most of it barely has anything to offer children or these games are just quizes without teaching kids anything or how to do things. It seemed Nintendo had relalized this too since most of these games were just cash grab games with Mario slapped on them with very little quality or quantity inside for content and they stopped letting these companies make these games by the mid 90's.
Mario teaches how to overthrow a government
"remember kids b*rna your boss he needs you you don't need him"
What's the name of that purple dragon in the background
The typing game that made me want to practice like crazy was Typing of the Dead.
The first edutainment Mario game that comes to mind for me is Mario is Missing and Mario's Time Machine, I had those on SNES.
you should do a video about popcap gaames! they made games like insaneaquarium, zuma, astropop, peggle, and chuzzle, they even did a weird arg for the release of chuzzle,and insaneaquirum has a weird almost bet version floating around programed in flash that you can still play with the ruffle flash emulator plugin
i loved chuzzle and bookworm, they even made a version of bookworm for the ds that i owned
Mario Teaches Typing was the bane of my existence in my childhood, wanted to go home immediately afterwards to play Mario bros 3 instead
I think i much prefer these longer videos gilly, as always great video!
Professor Gilly at the helm, great video dude 💙. I hope you had a great birthday!
I did play and beat the NES Version of Mario's Time Machine with a guide. It's kinda picky where you need to have the item for you to complete the stage.
39:02 oh dear christ
I just got back from a retro game convention, and this video is the perfect chaser.
Paper Mario: The Origami King had an educational moment about death where Bobby dies and Olivia was very sad when she finds out he’s not coming back. Then Mario finds Bobby’s Ghost in the mine and he tells him that he’ll still be here with him and Olivia. After that Bobby’s Ghost tells Mario to cheer Olivia up by using a paper goomba macho soldier mask. She then cheers up and they continue onwards to the yellow streamer. Sure Sesame Street did that topic about death much better in episode 1839 called Goodbye Mr Hooper but that moment from Paper Mario: The Origami King would put all of the educational Mario games to shame.