Extruding PROFILES ALONG PATHS in Blender!

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  • Опубликовано: 3 авг 2024
  • In this video, we check out a way to extrude profiles along different curves inside of Blender! This works a lot like the follow me tool in SketchUp, but these extrusions are live and adjustable, allowing you to create profiles, lathe objects, and more!

Комментарии • 216

  • @privateerburrows
    @privateerburrows Год назад +1

    Finally understood the process. I had done this kind of extrusion before by following step by step videos, but never really understood well enough to do it the next time without searching for help again; but I think this time I got it. What was missing for me was the concept that two curves are needed for this. Thanks man!

  • @imadethiscomment5663
    @imadethiscomment5663 3 года назад +3

    Whenever I think I'm getting good at using Blender, there are always things I didn't know you could do that blow my mind! Thanks man, you're awesome.

  • @brucemarshall1439
    @brucemarshall1439 2 года назад +3

    Just WOW!!! The depth of this program never ceases to amaze me. I've only been using it for a little over a week but it seems to be almost limitless!!
    Please keep showing us more "tricks" and thank you!

  • @terryc1734
    @terryc1734 4 года назад +3

    EXCELLENT again ! thank you for taking the time and effort to make this. Probably the best set of tutorials I've seen. Keep up the great work and thank you again ! :)

  • @aphynx816
    @aphynx816 3 года назад +1

    Excellent tutorial, easy to understand even as a begginer, you have all my respect!

  • @CaraDees
    @CaraDees 2 года назад

    Perfect yet again. Anyone not subscribed... DO IT. His tips are short yet concise. Great teacher!

  • @Jake-co7rt
    @Jake-co7rt 3 года назад

    Awesome! I can see a whole new set of possibilities opening up!

  • @krys5847
    @krys5847 3 года назад +10

    One of the best tutorials I've seen! Very clearly explained, perfect pace, just amazing. Subbed and going to stalk your channel now for more tips. Thank you!

  • @ronaldbell7429
    @ronaldbell7429 2 года назад

    I knew this could be done but not how. Thanks for an excellent overview of what's a bit of an esoteric process.

  • @TheShittyBeatles
    @TheShittyBeatles 2 года назад

    This video was super helpful for making a curb. Some things took a little fiddling to understand but you got me there. Thank you so much.

  • @fadilcincir8112
    @fadilcincir8112 3 года назад

    Justin my man! I am very happy to watch one of your videos again :) I grew up with your videos in sketchup now same is going on with blender. Thanks alot!

  • @1mclv
    @1mclv Год назад

    Just amazing, thanks for the quick and easy to follow tutorial

  • @yannamare9651
    @yannamare9651 2 года назад

    This a function that I'm using a lot in sketchup, and now thanks to you with this other amazing tutorial, I can adapt it to blender. It looks even so much more powerful than in SU. Thanks

  • @SpacePoodle
    @SpacePoodle 3 года назад

    I need to get this off my chest: Your videos are great. Short, concise and to the point. Thank you very much!

  • @geoffhodgson2492
    @geoffhodgson2492 2 года назад

    Thanks for this. I was really stuck on another tutorial with this one so really pleased you explained it so well. Keep up the good work.

  • @GovindSharma-vq5mj
    @GovindSharma-vq5mj 3 года назад

    I just watched 3 of your tutorials and they have just made my life so much easier. Great videos sir. Thank you for the content.

  • @KJ7JHN
    @KJ7JHN 3 года назад +18

    This was exactly what I was looking for. Thanks for sharing this with us.

  • @frankwas586
    @frankwas586 3 года назад

    Great tutorial. Exactly what I was looking for. 🙏

  • @stevannikolovski
    @stevannikolovski 2 года назад

    Excellent. Every time i watch i discover new things.

  • @jotchava
    @jotchava 3 года назад

    I just found this channel, subbed! Great video too. I used to follow your SketchUp tutorials back in the day and they helped me out a lot too. Thanks!

  • @bobscaricatures8581
    @bobscaricatures8581 Год назад

    Thank you so much your videos are the best tutorials I've seen for Blender. You're the Daddy!

  • @redordead81
    @redordead81 3 года назад

    Brilliant video. Your explanations are very clear. Thanks for making and sharing this!

  • @Pakilla64
    @Pakilla64 4 года назад +3

    I can't believe it. I was about to look it up right now, and you JUST uploaded it.

  • @joeabstractjoe
    @joeabstractjoe 3 года назад

    You're a great tutor! Thanks for sharing your knowledge. 🎶🎸🎶👏👏👏

  • @NebMotion
    @NebMotion 3 года назад

    lots of interesting things you can do with this technique... thanks for sharing

  • @synkrotron
    @synkrotron 3 года назад

    Thank you Justin... I must have watched four videos on this topic and this was the only one that made any sense.

  • @josephroiml
    @josephroiml 4 года назад

    Now that's a really cool technique, never seen it done like this before. Great stuff!

  • @jamessmith6294
    @jamessmith6294 3 года назад

    Thank you for an outstanding tutorial. Clear and succinct.

  • @TheTubejunky
    @TheTubejunky 3 года назад

    This was a great bit of information to speed up creation of objects! Thank You!

  • @robinhodson9890
    @robinhodson9890 2 года назад

    Brilliant! An easy method of performing complex SOR and prism [extrusion] transforms.

  • @bensadler5513
    @bensadler5513 3 года назад

    This is such a helpful video -- thank you!

  • @Rajesh-dq9gw
    @Rajesh-dq9gw 2 года назад

    You are the best.
    Been searching for a teacher like you for years
    Thank you soo much. Keep up the good work.

  • @sekiki96
    @sekiki96 3 года назад +1

    Blender becomes easier because of you, thanks! :)

  • @buangagangte9938
    @buangagangte9938 2 года назад

    Thanks very much, just what I was looking for trying to model a chair frame with a specific profile.

  • @quantumblur_3145
    @quantumblur_3145 Год назад

    just hearing you say "sketchup" gave me so much relief. Trying to go from sketchup to blender has been really stressful. Blender is a nightmare animal where everything is arcane and the Z axis is vertical. Now I can at least partially speak its wretched language.

  • @theonenewmanproject
    @theonenewmanproject 5 месяцев назад

    I love your videos!
    Thank you,

  • @Banner_Bearer_of_Eternity
    @Banner_Bearer_of_Eternity 3 года назад

    Thanks! Just what I needed.

  • @goheenbiswas1901
    @goheenbiswas1901 3 года назад

    You're a real help CG Essentials. Thanks a lot for being there with us noobs

  • @digitalconsciousness
    @digitalconsciousness 2 года назад +5

    As a previous Maya user, I was lost and had to search for a video (this one) on how to do it. In Maya, we just go Create>Curve CV Tool, draw it, create a Circle, Surfaces>Extrude and it's done. Very simple. In Blender, to even be able to draw your own curve, you have to create a Bezier first, tab into edit mode, delete it, then you magically have a new Draw Curve tool, draw what you want, tab out, find that profile thing buried in the geometry properties (the fuck?!), then link the circle to it. That's about as bad as ZBrush's interface.

  • @woodlandcritterpunch
    @woodlandcritterpunch 3 года назад +1

    I'm glad to know blender does have this. I don't understand why they would refer to it as a "bevel" when almost every program I've used with this functionality calls it "sweep." Hopefully in the near future they'll update their curve editing tools and modifiers to remove some of the gotchas here and make ot less hidden

    • @TheCGEssentials
      @TheCGEssentials  3 года назад

      I agree - it's a very odd way of describing the function

  • @digitaldentistrywithdrosma803
    @digitaldentistrywithdrosma803 3 года назад

    Great tutorial. Thank you so much :) I would like to cut some parts of the meshes using curves on faces. Do you have any tutorials about that?

  • @MarcosBaldin
    @MarcosBaldin 9 месяцев назад

    Great tutorial! Thanks.

  • @Visuals_by_Design
    @Visuals_by_Design 4 года назад

    Great and simple explanations👌. A video explaining drawing with curves would be really helpful too👍

    • @TheCGEssentials
      @TheCGEssentials  4 года назад +1

      Hmmm...I probably do need to do something dedicated to curves in the future

  • @jumpbrick
    @jumpbrick 4 месяца назад

    Thanks for putting this video together :)

  • @jackjackson1157
    @jackjackson1157 2 года назад

    Excellent video! So, 3.0 has changed some of this, made it a little easier. However, if you aren't familiar with the technique, I recommend that you still watch this all the way through. Adding this to your repertoire will definitely up your blending game! Thanks CGE!

  • @aviralkrishna9756
    @aviralkrishna9756 3 года назад

    finally the info I needed!!. Thanks!

  • @drcolin101
    @drcolin101 2 года назад

    Awesome info, it is extremely helpful thanks

  • @navod3d
    @navod3d 3 года назад

    Thank you for this. Exactly what I needed to know

  • @Alfast-EtLuiMeme
    @Alfast-EtLuiMeme Год назад

    Really cool tutorial, thank you :)

  • @AZTECMAN
    @AZTECMAN 2 года назад

    Juicy. Thanks for the tech knowledge

  • @parkerbelholland1037
    @parkerbelholland1037 3 года назад +1

    I'm not new to the info, but I really liked the way you explained it. Maybe I missed it, but some explanation on how you created the wall profile piece would've been good.

  • @DodaGarcia
    @DodaGarcia 3 года назад

    That was really well explained, thank you

  • @danteciecko2870
    @danteciecko2870 3 месяца назад

    Super, thanks!

  • @frostwolf618
    @frostwolf618 3 года назад

    First time I subscribe so fast on a channel . My hands couldn't resist , awesome content

  • @Xizilqou
    @Xizilqou 2 года назад +3

    I love how you talk, it gives an extra entertainment and comedy value to the educational video

  • @laurenth32
    @laurenth32 2 года назад

    very nice work, it look like simple but it's so important to know.

  • @dominikfurman6571
    @dominikfurman6571 2 года назад

    Perfect! THX

  • @RamasolaProductions
    @RamasolaProductions 3 года назад

    So helpful! I was findings ways to transition from MAX to blender and this is one of the things I was looking for! Thanks for your tutorials. Sub'd!

  • @dougmaisner
    @dougmaisner 3 года назад

    Love it!

  • @itotallyagreewithyou3451
    @itotallyagreewithyou3451 2 года назад

    Great video! You have helped me out with Fusion 360 many times, and now you even helped me out with Blender haha Thanks for always saving my ass! Maybe i'll run into you for some other software aswell in the future hahah Have a great day! edit: Now i subbed to this channel aswell!

  • @TonyInTownNZ
    @TonyInTownNZ 2 года назад

    Bloody Marvellous! Now I can make things quicker in Blender. Thanks heaps once again.

  • @dez7852
    @dez7852 Год назад

    HHHHWhat's up Justin. Awesome tutorial. I've watched this before but just for some basics. Then I found myself needing to make some baseboard molding and have been searching for this. I think there is another where you grow the extrusion along a path. I need to figure out how to search effectively search within the youtube algo's because I know that there is another one similar to this one. Keep up these videos coming friend, they help tremendously!

  • @magpiemagpie6607
    @magpiemagpie6607 3 года назад

    It was interesting, you often make interesting tutorials. Keep going.

  • @frame76films
    @frame76films 3 года назад

    Great explanation. Cheers 👍

  • @djmnx01
    @djmnx01 3 года назад

    Excellent!!

  • @pixel-ink
    @pixel-ink 3 года назад +3

    Also, if you run into the "issue" when doing corners when you have no points in between the corner. Add two segment (points) on each side of the corner, real close. Or the best way to fix the issue on this video or with corners, is switch the shape to 2D and not 3D.

  • @josephjonesuduovie4067
    @josephjonesuduovie4067 4 года назад

    Just the best👌

  • @JustinDeane1979
    @JustinDeane1979 2 года назад

    Terrific! Is there an option to sweep along two guide rails from one profile, like a circle to different profile, say, a square?

  • @twistedwizardry5153
    @twistedwizardry5153 2 года назад

    Any ideas how you could animate an arrow along a path where the tube would be extruding but the head of the arrow would stay out front? Thanks for this video!

  • @thebasicmaterialsproject1892
    @thebasicmaterialsproject1892 2 года назад

    pretty cool

  • @FB-eq9vl
    @FB-eq9vl 2 года назад

    Great Tut mate. When finished, is there a way to keep the final shape and get rid of the curves? Cheers!

  • @irener7266
    @irener7266 2 года назад

    Thank you very much!

  • @gregorymiles8983
    @gregorymiles8983 4 года назад

    You’re a legend sir

  • @Draft_Tech
    @Draft_Tech 3 года назад

    Well done sir...this is what i want...great tutorial..

  • @vizionthing
    @vizionthing 2 года назад

    Hated the start, stayed to the end, exactly what I needed, you got the sub, bells and like

    • @TheCGEssentials
      @TheCGEssentials  2 года назад

      Glad it helped 😃

    • @vizionthing
      @vizionthing Год назад

      @@TheCGEssentials Still here after a whole lap of the sun

  • @sachdabas
    @sachdabas 3 года назад

    Hi . thanks for the video. One question that I cant find answer to anywhere. How do you bevel multiple objects (multiple lines say contour)?

  • @BREA_______
    @BREA_______ 4 месяца назад

    Thank you!!

  • @RCsFinest
    @RCsFinest 3 года назад

    Can I use this method to draw the perimeter of a wall (with a line, no bezier) and use a plane to follow the path?

  • @mitchowk
    @mitchowk 3 года назад

    can you convert the edited path back into a mesh after? and use it as an object?

  • @wolskye
    @wolskye 3 года назад

    thanks man, really helpful

  • @karljoyeux5148
    @karljoyeux5148 3 года назад

    amazing.

  • @jump3750
    @jump3750 Год назад

    thank you so much, this video was realy helpfull

  • @Taqioca
    @Taqioca 3 года назад

    Awesome tutorial! I'm new to Blender so this helps me a lot. Thank you. The only thing is that if I delete the circle, the curve would turn back into a line again. Does that mean I have to keep the circle there at all time?

    • @TheCGEssentials
      @TheCGEssentials  3 года назад

      Well the modifier is referencing that circle to create the shape, so if you delete it, there's nothing for it to reference...

  • @image2punchtutorial36
    @image2punchtutorial36 2 года назад

    Thank you. This is very useful :)

  • @nl8345
    @nl8345 7 месяцев назад

    so so helpful

  • @nirajkapadiya3890
    @nirajkapadiya3890 Год назад

    thanks a lot man

  • @felipemanuncala683
    @felipemanuncala683 3 года назад

    Hi, I have lines already in sketchup and autocad, is it possible to import that to blender and convert that as a path in blender?

  • @zvromero74
    @zvromero74 Год назад

    Thanks, you save me.... i was getting anxious, because i was just finding solutions with "add-ons" but it was because the loft was along with multiple shapes

  • @RaiHari6426
    @RaiHari6426 4 года назад +1

    Great Video

  • @kalpesh.47
    @kalpesh.47 4 года назад

    THANKYOU!! so much.

  • @laniuschisa8779
    @laniuschisa8779 3 года назад

    thanks man

  • @Renzsu
    @Renzsu 2 года назад

    Is there a way to subdivide the path, but not the cross section? In your example around 5 mins in, you have quite a well defined cross section, but a rough path curve. Now, imagine wanting to smooth that path curve (for example when doing window trim on car windows that have subdivision modifiers on them). If I apply a sub-d modifier on the resulting object, I lose all definition in the profile and it would take more work defining sharp edges in the mesh (and I would lose the history on the path object).

  • @agnichatian
    @agnichatian 3 года назад +1

    Nice Explanation. So, say I made a 'vase' like at near the end of this video. How can I place objects onto it's surface, say 2 rings of decorative flowers (stars). But in such a way that if I edit the generating curves, the decorations 'stick' to the surface ?

    • @TheCGEssentials
      @TheCGEssentials  3 года назад

      There's probably a few ways to do this, but likely you'd end up converting it to a mesh, then using vertex groups or arrays or something to place them. Probably a few ways to do this

  • @blood.mirror
    @blood.mirror 2 года назад

    How did you make the shape you used as the profile for the curve you built from the plane?

  • @eldarreshitov6109
    @eldarreshitov6109 2 года назад

    You are super!!!!

  • @Crimsin19937
    @Crimsin19937 2 года назад

    Nice! Follow me is the only thing from sketchup I wish was in blender!

  • @jonjoem-walton7381
    @jonjoem-walton7381 3 месяца назад

    Yes, just yes! I've been trying to figure out why I couldn't select an object for ages!

  • @FPChris
    @FPChris 3 года назад

    2:54 how do you convert it to an actual mesh?

  • @RajeshJustaguy
    @RajeshJustaguy 2 года назад

    I have a bit of trouble with bottles or vases the moment the original curve is not a circle but a flower shape for example. I cant close out the bottle as the geometry ends up criss crossing each other..

  • @zeeshanhaider9636
    @zeeshanhaider9636 3 года назад

    thank you so much, you solve my problem....