Up Next? The History of Videogames. Playing all the yugioh games and completing them in release order constantly leveling up before dueling each other at the end of each episode. Cant wait to see Duelist of the Roses again. Would be cool if Konami implemented a chess-like into Master Duel.
This is such a great idea, honestly. For the games that have multiplayer Wi-Fi (like the old DS ones), they can duel directly through the game, and for the ones that don't they can simulate the duels by recreating their in-game decks in Dueling Book.
I'm not sure if it worked this way in the early OCG, but in the early TCG, Jinzo would actually negate the maintenance cost of IO. I don't really think it mattered much in this last game (as Cimo could have just Heavied away the IO) but it's good to know for the future
in game one, when mbt activates the duster and cimo chains the call, if he targeted jinzo, jinzo would negate the effect of the call to destroy itself and cimoo would have won
it's comical how many cards in early yugioh OCG were poorly worded cause so far we've had Ultimate Offering Sangan Witch of the Black Forrest Last Will Morphing Jar #2 (even more ammusingly all of these cards were banned at some point I never got why Morphing Jar #2 got banned)
To cut Konami some slack, all the popular western and asian TCGs struggled with card text at one point or another, Konami did really jump to the other extreme with problem solving card text though lol, it is practically a yugioh language.
He plays a lot of things poorly for content to an infuriating degree. In some videos he has literal win cons in his hand that can win that turn and still refuses to play them, then gets dunked on and gets mad. He's had some videos where his opponent has no hand or field and he could have swung for game, goes into battle phase, says "I can't do anything." And ends turn, when none if the cards played during the duel prevent Battle phase attacking. It's beyond Infuriating
Oh man it was so annoying to see. Setting Mirror Force (against a deck that doesn't attack), he could have Call of the Haunted at any point for damage, then when he Change of Hearted the Cyber Jar he should have Tributed it (without flipping) for Jinzo, Monster Reborn'd a monster, and swung. He should have also saved the Ceasefire early on (which he could again have chained Call of the Haunted to get a monster out and do 500 more damage). Man it's just an entire game of misplays.
@@spiderbubbleThat was a harder read than you give Cimo credit for. Even if Cimo had change of heart tributed for jinzo and monster reborn/call of the haunted (which was not set yet, so that would be impossible anyway) for 2 Gemini elves, that’s still not lethal. It’s a big hit, but not enough. Joseph also had another morphing jar 2 in hand (which Cimo knew about), so after the swing that doesn’t kill, you’re now back in a bad position. Flipping the cyber jar means you might get lucky and get that 1 extra monster you need to end the game right there. An extra witch or a sangan would have done it. And finally, double cease-fire is tempting, but risking even a single jar flip at the wrong time can be devastating. Now, one thing I will give you is that the odds on that cyberjar were definitely not in his favor but 9 jar mill is a very scary deck to go against.
I dunno, the fact that Cimo's deck was basically specifically crafted to counter mill, considering how strong mill was at the time, would be pretty annoying.
the ruling for imperial order vs jinzo back then is that the imperial order pay 700 is a card effect, so it will be negated by jinzo and you DO NOT have to pay for maintenance cost
I miss Morphing Jar #2. I had an interesting OTK style deck for it. 3x MJ#2, and then Poison Mummy. All-Out Attacks. have two on the field and then flip MJ#2 - infinite loop with changing state. My Deck would lose all its Spell/Traps, but my opponent would lose all their LP from Mummy. Or Hiro's Shadow Scout making them draw 3. Or Needle Worm. And then I would fill the deck with Trap Monsters to delay and damage. Noone ever knew what Zoma the Spirit did. I even had the Side Deck set up so I could switch between the different monsters, and then additionally a Uria, Lord of Searing Flames Deck as I was already using a ton of Trap Monsters. Just remove the Jars and suddenly I could Side Deck in an entire different deck construction. I haven't paid close attention to the game since XYZ though. I know MJ#2 was banned because of Jackpot 7, what ever happened to that?
Just don't add the numbers, make it like a correspondence to the possibilities to a number, for example, 1-1 is 1, 1-2 is 2, 2-1 is 7, and finally 6-6 is 36. (Dice 1 value - 1)*6 + value on dice 2
The problem with 2 dice isn't that you can't get a 1. You can always treat a 10 or 11 as a 1. The problem is that probability skews in favor of the middle numbers like 6, 7 and 8.
Instead of rolling die, you can press the shuffle hand button and just select any of the cards in hand non-randomly. One shuffle is sufficient! These are more fun to watch than them struggling with dlink and whatnot though so good decision imo!
If offering to the doomed is out, mill should play it to out jinzo. The drawback is actually an advantage since you're basking in cards already with the jars.
The strongest mill deck is s modern version of empty jar. You simply need to put a lot of level 4 monsters which can summon easily itself. Then you need Aeroboros, Zenmeister, Papilloperative and Borrelguard dragon and all the books (moon, eclipse and taiyou). Now you need 3x lonefire, 3x predaplant scorpio and 1x cobra. You summon lonefire, tribute itself special another lonefire, repeat one more time and get out scorpio discard something like A/D changer or trick clown, get cobra. Effect to search Instantfusion. Go with cobra und scorpio into cross sheep. Activate Instant fusion, special Master of Ham. Chain 1 Master of Ham and Chain 2 Cross-sheep. Cross sheep brings back another lonefire (to thin out deck) and Master of Ham gets you into Morphing Jar (or Needle worm). Now you can use the monsters to make borrelguard and flip up morphing jar. Additionally you can play hand and card destruction for more draw power. This is truly the nastiest mill stuff I discovered in my 20 year yugioh career
Honestly i feel like Nobleman is the best in this case since, if you are fighting mill, getting rid of 3 morphin, 3 cyber or 3 morphing 2, or even needle worms are a good advantage
I never understood why they named it Morphing Jar #2 instead of the better translation of Chaos Jar which sounds way more awesome and descriptive of it's effect.
unless ocg jar back in the day (cyber jar) says mill 5 and special face down any monsters that can be normal/set cimooooo made a huge error on the summoning of jinzo face down as the text we know in the tcg says all level 4 or lower monsters XD
If Oppression was Emptiness with a maintenance cost like IO and if IO was a pay-per-spell they would still be insufferable but it was interesting tho think about
Want to note a little neat thing that I like about the Jars localization; Morphing Jar is called Metamor Pot and Morphing Jar #2 (stupid fucking name) is actually called Chaos Pot. HOW MUCH COOLER IS THAT
Man the pervert bots aren't even trying anymore. Just saying random stuff that has nothing to do with the video. Guess because it's too early for them to steal a top comment.
Game 1: Don't Dark Hole at the time you did, set Ceasefire and activate it ASAP. Saves the Dark Hole for the next time a Jar refills the board and does a bunch of damage while nearly as effectively blanking MBT's current board.
@@filiplucic I don't know. Maybe it's like Let's Players. Trying to focus on a game and entertain an audience sometimes leads to mistakes you wouldn't make if you were just doing it on your own.
Hey look.... a meta in which the strategies are ... general good balance/stuff, mill, and exodia.... is not like ALL DECKS PLAY THE SAME STRAT TO JUST NEGATE AND DESTROY, ya know like more modern formats ;)
they mention immediately after how the original OCG print of the card did not have the level restriction it reads お互いにフィールド上モンスターカードを持ち主のデッキに加えてシャッフルする。その後デッキに加えた数と同数のモンスターカードが出るまでめくる。それらを裏側守備表示でフィールドに出す。それ以外のカードを墓地に捨てる。
@@RandallHidalgoS21allas96 duo forces the opp to discard, then makes them discard another IF they still have at least 1 card after. One of those wording things we oh so love Yu-Gi-Oh for.
these games are becoming more and more unwatchable and it's not because of cimo and mbt, for me it's because the formats they've been playing are sooo bad that it's hard to be invested in the next match of degen deck vs degen deck
Cimo: Forceful Sentry, Delinquent Duo x2 and Confiscation in one turn
MBT: Graceful
Cimo: 😡😡😡
Up Next? The History of Videogames. Playing all the yugioh games and completing them in release order constantly leveling up before dueling each other at the end of each episode.
Cant wait to see Duelist of the Roses again.
Would be cool if Konami implemented a chess-like into Master Duel.
Probably would come in 3 years so there’s still time
This is such a great idea, honestly. For the games that have multiplayer Wi-Fi (like the old DS ones), they can duel directly through the game, and for the ones that don't they can simulate the duels by recreating their in-game decks in Dueling Book.
In all their mill games, MBT refuses to respect Needle Worm and loses as a result of it.
I'm not sure if it worked this way in the early OCG, but in the early TCG, Jinzo would actually negate the maintenance cost of IO. I don't really think it mattered much in this last game (as Cimo could have just Heavied away the IO) but it's good to know for the future
in game one, when mbt activates the duster and cimo chains the call, if he targeted jinzo, jinzo would negate the effect of the call to destroy itself and cimoo would have won
@@leandromackus5005 I'm glad I'm not the only one who noticed. No matter the series, Cimo keeps throwing.
That Cyber Jar flip was some Gage-level greed!
"Let's hope we get lucky"
Literally 1 minute earlier:
"WHY DO YOU HAVE SO MANY MONSTERS?!!"
"Dawg, the whole deck is monsters."
it's comical how many cards in early yugioh OCG were poorly worded cause so far we've had
Ultimate Offering
Sangan
Witch of the Black Forrest
Last Will
Morphing Jar #2
(even more ammusingly all of these cards were banned at some point I never got why Morphing Jar #2 got banned)
To cut Konami some slack, all the popular western and asian TCGs struggled with card text at one point or another, Konami did really jump to the other extreme with problem solving card text though lol, it is practically a yugioh language.
Morphing Jar #2 has tons of stupid infinite loops and FTKs involving itself, it's really silly
the auto-mill Cimo in Duel 1 doesn't exists
the auto-mill Cimo in Duel 1:
Game 3 is just beautiful.
Imagine milling-out the mill deck being a legitimate win condition.
Quiz millious quiz cuz millios, who mills the millers lol. A Latin pun on who guards the guardians.
not using imperial order on pot of greed, then knowing opponent has bunch of traps not using call of the haunted on jinzo. just mindboggling play.
I feel like Cimo played that first game as poorly as possible lol
Throwing for content, honestly.
He plays a lot of things poorly for content to an infuriating degree. In some videos he has literal win cons in his hand that can win that turn and still refuses to play them, then gets dunked on and gets mad. He's had some videos where his opponent has no hand or field and he could have swung for game, goes into battle phase, says "I can't do anything." And ends turn, when none if the cards played during the duel prevent Battle phase attacking. It's beyond Infuriating
Oh man it was so annoying to see. Setting Mirror Force (against a deck that doesn't attack), he could have Call of the Haunted at any point for damage, then when he Change of Hearted the Cyber Jar he should have Tributed it (without flipping) for Jinzo, Monster Reborn'd a monster, and swung. He should have also saved the Ceasefire early on (which he could again have chained Call of the Haunted to get a monster out and do 500 more damage). Man it's just an entire game of misplays.
@@spiderbubbleThat was a harder read than you give Cimo credit for. Even if Cimo had change of heart tributed for jinzo and monster reborn/call of the haunted (which was not set yet, so that would be impossible anyway) for 2 Gemini elves, that’s still not lethal. It’s a big hit, but not enough. Joseph also had another morphing jar 2 in hand (which Cimo knew about), so after the swing that doesn’t kill, you’re now back in a bad position. Flipping the cyber jar means you might get lucky and get that 1 extra monster you need to end the game right there. An extra witch or a sangan would have done it. And finally, double cease-fire is tempting, but risking even a single jar flip at the wrong time can be devastating. Now, one thing I will give you is that the odds on that cyberjar were definitely not in his favor but 9 jar mill is a very scary deck to go against.
I don't think he throws for content I think he's just bad lol
I think at 12 minutes there is a very good argument for MBT to summon the jar in attack to avoid exactly what ended up happening
Why didn’t he just call Jinzo? It survives duster due to negating call
No one plays flawlessly, especially when trying to entertain.
This is exactly what I was thinking.
It's cimo, he never seems to pay attention or read cards when playing 😂
@@andyward9986 funny thing is that he remembered that ruling in game 3. The tunnel vision was severe.
@@jhawkkw87 yeah he does this quite a lot unfortunately
Joseph's ability to mald while playing the most infuriating deck ever conceived is admirable. Nay, enviable.
He was getting sacked real bad here tbf
Mof jinzo off of morphing jar 2 is insane, as were all 3 opening hands
I dunno, the fact that Cimo's deck was basically specifically crafted to counter mill, considering how strong mill was at the time, would be pretty annoying.
the ruling for imperial order vs jinzo back then is that the imperial order pay 700 is a card effect, so it will be negated by jinzo and you DO NOT have to pay for maintenance cost
-Cimo when he makes a play on MBT-
"Hahahahahah!"
-Cimo minorly inconvenienced-
"THat is so fucking infuriating!"
probably for the best that Cimo hard threw in game 1, because with how game 2 went they might not have made ad time
I miss Morphing Jar #2. I had an interesting OTK style deck for it. 3x MJ#2, and then Poison Mummy. All-Out Attacks. have two on the field and then flip MJ#2 - infinite loop with changing state. My Deck would lose all its Spell/Traps, but my opponent would lose all their LP from Mummy. Or Hiro's Shadow Scout making them draw 3. Or Needle Worm.
And then I would fill the deck with Trap Monsters to delay and damage. Noone ever knew what Zoma the Spirit did. I even had the Side Deck set up so I could switch between the different monsters, and then additionally a Uria, Lord of Searing Flames Deck as I was already using a ton of Trap Monsters. Just remove the Jars and suddenly I could Side Deck in an entire different deck construction.
I haven't paid close attention to the game since XYZ though. I know MJ#2 was banned because of Jackpot 7, what ever happened to that?
joe's heart is NOT in this show.
Don’t think it ever has been tbf ahaha
cimo loves dice almost as much as dzeeff loves wheels
we really just needed to play against mill 1 time with a standard 40 card deck and not 46
Joseph is right. 2 dice guarantees you'll never hit a 1. Just use a d12 or a d20
Or a d8 or d10!
Just don't add the numbers, make it like a correspondence to the possibilities to a number, for example, 1-1 is 1, 1-2 is 2, 2-1 is 7, and finally 6-6 is 36. (Dice 1 value - 1)*6 + value on dice 2
The problem with 2 dice isn't that you can't get a 1. You can always treat a 10 or 11 as a 1. The problem is that probability skews in favor of the middle numbers like 6, 7 and 8.
Or just...pick a card. Shuffle hand then pick one. It's still random
@@GuilhermeDiGiorgi then you gotta separate the dice rolls. It's simpler to just use a single dice when possible
Cimo once again finding every possible way to throw the game
Since Empty Jar only had a few Jars in it, we could call this Full Jar?
Instead of rolling die, you can press the shuffle hand button and just select any of the cards in hand non-randomly. One shuffle is sufficient!
These are more fun to watch than them struggling with dlink and whatnot though so good decision imo!
I wonder what that "best/worst ever recorded" episode Cimo meant on twitter?
What happened game 1? Cimo played so weirdly.
So the average Cimo video
throwing for content probably.
he had multiple chances to take the win but just didnt.
If offering to the doomed is out, mill should play it to out jinzo. The drawback is actually an advantage since you're basking in cards already with the jars.
I remember playing an eerily similar deck to this when the cards came out to the states all those were good times
The strongest mill deck is s modern version of empty jar. You simply need to put a lot of level 4 monsters which can summon easily itself. Then you need Aeroboros, Zenmeister, Papilloperative and Borrelguard dragon and all the books (moon, eclipse and taiyou). Now you need 3x lonefire, 3x predaplant scorpio and 1x cobra.
You summon lonefire, tribute itself special another lonefire, repeat one more time and get out scorpio discard something like A/D changer or trick clown, get cobra. Effect to search Instantfusion. Go with cobra und scorpio into cross sheep. Activate Instant fusion, special Master of Ham. Chain 1 Master of Ham and Chain 2 Cross-sheep. Cross sheep brings back another lonefire (to thin out deck) and Master of Ham gets you into Morphing Jar (or Needle worm). Now you can use the monsters to make borrelguard and flip up morphing jar.
Additionally you can play hand and card destruction for more draw power.
This is truly the nastiest mill stuff I discovered in my 20 year yugioh career
Honestly i feel like Nobleman is the best in this case since, if you are fighting mill, getting rid of 3 morphin, 3 cyber or 3 morphing 2, or even needle worms are a good advantage
I never understood why they named it Morphing Jar #2 instead of the better translation of Chaos Jar which sounds way more awesome and descriptive of it's effect.
The only Jar we missing in history of OCG is fiber Jar. I believe fiber Jar also another busted Jar in history of OCG
If anyone wants proof that Cimo is the luckiest duelist on youtube, direct them to this video.
0:58 Decklist: Mill 1:58 goodstuff deck
4:19 game 1
18:24 game 2
22:35 Game 3
I'm so glad that mill of all things was the deck that squashed Exodia👌
morphing jar #2 (errata) has been at 3 for a while now
unless ocg jar back in the day (cyber jar) says mill 5 and special face down any monsters that can be normal/set cimooooo made a huge error on the summoning of jinzo face down as the text we know in the tcg says all level 4 or lower monsters XD
Wonder if History of TCG ever comes back, I was kind of excited to see the Covid era which I totally missed
Are we going to get Exodia VS Mill now to complete all the matchups of the format?
This series is so cool.
If Oppression was Emptiness with a maintenance cost like IO and if IO was a pay-per-spell they would still be insufferable but it was interesting tho think about
Revival card & set Hane Hane can get Exodia Head back to hand
The duality of man
Is that what i think it is? Joseph drinking mate at 30:01!?
I love this series, but I miss Joseph doing his part of the deck profiles :(
Man, what did Jinzo do to make Alex hate him so much?
Why the hell did cimo let pot resolve
Want to note a little neat thing that I like about the Jars localization; Morphing Jar is called Metamor Pot and Morphing Jar #2 (stupid fucking name) is actually called Chaos Pot. HOW MUCH COOLER IS THAT
Cimeighto? like Potoooooooo (Pot-8-o's / Potatoes)
or is it actually just Cimoo?
It could be a fun idea if Cimo did a series in which he puts the most over powered decks in history against each other
TEAR, TEAR, TEAR, TEAR, TEAR, KASH, TEAR, TEAR, TEAR, TEAR, KASH, KASH, TEAR, TEAR, TEAR, TEAR, TEAR, TEAR, TEAR, TEAR, TEAR, TEAR, TEAR, TEAR, TEAR, TEAR, TEAR, TEAR, TEAR, TEAR, TEAR, TEAR, TEAR, TEAR, TEAR, KASH, KASH, TEAR, KASH, TEAR, TEAR, TEAR, TEAR, TEAR, KASH, TEAR, TEAR, TEAR, TEAR, KASH, KASH, KASH, TEAR, TEAR, TEAR, TEAR, TEAR, TEAR, TEAR, TEAR, TEAR, TEAR, KASH, KASH, TEAR, TEAR, TEAR, KASH, KASH, TEAR, TEAR, TEAR, TEAR, KASH, KASH, KASH, TEAR, TEAR, TEAR, ZOO, TEAR, TEAR, TEAR, KASH, KASH, KASH, KASH, KASH, KASH, KASH, KASH, KASH, TEAR, TEAR, TEAR, TEAR, TEAR, TEAR, TEAR, TEAR, TEAR, KASH, TEAR, TEAR, TEAR, KASH, KASH, KASH, KASH, KASH, KASH, KASH, KASH, TEAR, TEAR, TEAR, etc.
One man one jar...
2 men 6 jars
How come Witch didn’t Trigger when he tributes for JinZo
Lightsworns: "Say hello to my Judgment Dragon!"
LMAO
am i wrong about this if you chane call of the huonted against jinzon when call gose to grave you keep jinzo right?
Yes, you do, it was the most commonplace play with Jinzo and Call
Game 1 4:20
Game 2 18:24
Game 3 22:34
History of yugioh secret slayers episode when?
Why didn't he Call the Jinzo?
Did pre-errata morphing jar #2 not have the level 4 or lower restriction?
It did not have the level restriction.
Kinda why the ocgs banlist is different since they basically test cards for the tcg
Man the pervert bots aren't even trying anymore. Just saying random stuff that has nothing to do with the video. Guess because it's too early for them to steal a top comment.
Hey cimooooo where is the shame outfit like u had the shirt of shame the jank tank where is the history of the ocg looser outfit?
they don't have one, because alex won't stop playing exodia, so joseph would always be wearing it
Game 2 he could of change of heart the set monster not flipped it and attacked for game 🤦♂️
Game 1: Don't Dark Hole at the time you did, set Ceasefire and activate it ASAP. Saves the Dark Hole for the next time a Jar refills the board and does a bunch of damage while nearly as effectively blanking MBT's current board.
Does anyone here know why exactly Jinzo + Call was so good?
I'm not sure what you mean. It basically turns Call into a Monster Reborn instead of risking the revived monster to S/T removal.
@@kyuubinaruto17 yeah, I should've written something like Cimo doesn't, as seen in game 1. He did it during game 3, though
@@filiplucic I don't know. Maybe it's like Let's Players. Trying to focus on a game and entertain an audience sometimes leads to mistakes you wouldn't make if you were just doing it on your own.
Hey look.... a meta in which the strategies are ... general good balance/stuff, mill, and exodia.... is not like ALL DECKS PLAY THE SAME STRAT TO JUST NEGATE AND DESTROY, ya know like more modern formats ;)
Basically no matter what era you played in your playing yuigog how it was created .
25:42 why didn’t cimo just change of heart and attack for game?
IO on board
Jinzo is not a valid MJ2 target. It only summons level 4 or lower unless it got an errata at some point before we got the card
they mention immediately after how the original OCG print of the card did not have the level restriction
it reads お互いにフィールド上モンスターカードを持ち主のデッキに加えてシャッフルする。その後デッキに加えた数と同数のモンスターカードが出るまでめくる。それらを裏側守備表示でフィールドに出す。それ以外のカードを墓地に捨てる。
They are using pre-errata morphing jar #2.
he said it literally 5 seconds after it happened
25:15 did he duo with 1 card in hand?
Why would he not be able to?
@@supernicedude2972 I just thought your opponent had to have 2 cards. But it seems like they don't.
@@RandallHidalgoS21allas96 duo forces the opp to discard, then makes them discard another IF they still have at least 1 card after. One of those wording things we oh so love Yu-Gi-Oh for.
these games are becoming more and more unwatchable and it's not because of cimo and mbt, for me it's because the formats they've been playing are sooo bad that it's hard to be invested in the next match of degen deck vs degen deck
Good luck thats like the next 5 years into around syncho era
@@adammorin2955DADdy: LOL
What is this terrible simulator hahaha
cimo you gotta stop taking notes w/e you see your oppt’s hand, that’s incredibly cringe for a friendly
Bruh whats crine is you bringing it up. I know many tcg players who write notes in friendly games