First time playing it!! 😅 Story is interesting so far, only just escape from the castle that like dug into the ground.. would love to see this like remade like ff7
@@flapjackpancake5486 Part of what made 3 insufferable is that Xande and CoD were just stat checks. I duped Megalixirs to heal every turn and even at level 55 my hp just to see if it was doable. I don't know how they didn't fix that in the 3Ds port.
I'm glad we're able to switch to classic font, but are we also able to use the original pixel art too? That would be amazing! I wouldn't mind getting it again for prosperity.
Also, I just played through the Opera scene last night. Words cannot describe how much of an improvement to the original it now is. Beyond legendary, beyond iconic
I haven't played any final fantasy in my life but picked up the PR for switch and just completed FF1. Without providing any spoilers, why is the FF6 scene (which I've heard of but don't know anything about it) an improvement?
@@JD-mz1rl the opera scene was in 16 bit sound on the snes also as FF3 and not 6, was fixed to 6 on ps when re released but every thing was the same. no vocals. remaster is vocal. but besides that and the opening. I personally like the original.
First time playing all these games. Finished 4, deeply in 6 at the moment, and enjoying every minute of it. I've wanted to play these games for a VERY long time and this is the best time for anyone to do it. If you havent experienced these games, please PICK THEM UP and i swear you'll find just as much enjoyment as i have had while playing them.
The Pixel Remasters are the best thing to happen to the franchise since 2013. On top of my elation that I can finally play an official English release of the real FF3, which I 100%'d, the rest are just as wonderful. The music is also rarely a miss, and that's never the case with these kind of releases. It's a huge labor of care. Much appreciated.
I'm torn. I'm a huge Final Fantasy fan but my journey started on the GBA on FFIV. I'm very sad they removed the additional dungeon and other content they added throughout the years.
@@fishingmule3266 Actually with the PSP versions did, since I still think those are the best versions to play, lol. It feels way nicer to actually move around with the diagonal movement, and is still on the grid, so it doesn't break anything. Literally only makes the controls feel more natural, and has no downside.
@@tamerkoh Final Fantasy IV GBA Western release was buggy and the only version not buggy was the Japanese version and fun fact we got Final Fantasy IV first before Japan release their fixed version. Final Fantasy IV PSP had loads of content but a few sprites were rehashed from Final Fantasy II, the "basilisk" is the same sprite from FFII and FFIV. So I wouldn't say it didn't suffer a tad bit. I already know there's a mod for face fonts, and sprite characters. Though my question is what about the whole thing being a feature and thus never happened since I couldn't find any information of.
@@dragtogo2735 Yeah I wish they didn't reuse some of those sprites, cause the ones they did redo for FF4 specifically, like Baron Soldier, Zombie and Leshy all look really, REALLY good. It wouldve been nice to see FF4 style Bomb sprite upgrades and everything else; side by side comparisons show just how much care they put into remaining faithful with the poses, but adding additional detail and colour.
I’m playing through FF2 right now and man it’s nice that my stats are going up at regular intervals. Love that progression system in theory but it’s always been janky in execution At least now it’s quick!
I still remember being stuck at that tutorial of sabin telling us how to do it back in the early days of youtube when I was a kid haha, gave up and found like a very short tutorial on how to get past it, what I was doing wrong was inputting as he was doing his animation really quickly, not when the cursor was pointing at him XD Still felt very dumb about that to this day
@@Fuudo_123 Word for word the exact thing that happened to me. Felt like the weight of the world was lifted off my 10-year old shoulders when I got pass that fight
@@Fuudo_123 I played the game 1000 times, and it has never told me the tutorial for pummel except the very first time I played it in 1994. I cannot get it to display no matter what I try.
Also, having played every version of these games and owning every version, I would say the definitive FF4 is the one for PSP that is 2d that includes the after years in 2d. To me it is the best of everything with ff4
I dunno, the GBA and DS ports were when they were in their prime for giving us fantastic bonus and post-game content. While I like the PSP version, I have to say I like The After Years more in theory than in actual execution. It's a neat story, but the actual game itself can really grind with how often you have to reset your party and are left purposely low on power until the final chapter.
@@darkmask5933 I would go a step further and say that the After Years is stupid in theory. There’s no point in tacking on a sequel after such a satisfying ending to FF4.
Amazing! I’m so eager to play these remasters. I just played some of the 3D remakes, but never tried a pixel FF before! ❤ amazing video as always!! Thank you!
Man, I love this pixel remaster. Never had the chance to play 5 and 6 and I wasn’t a fan of the graphics on the 3D remaster on Nintendo 3DS. Now I can play all 6 in all their delightful pixeliness. I’m having such a blast with this.
FYI, the SNES version of FFVI also allowed for only cardinal direction inputs for Sabin's blitzes in lieu of diagonals. For example his Aura Canon (down, diagonal down left, left) could be entered on the SNES version as down, down, left
They're all excellent. As a long time Final Fantasy fan myself I would only add that the PSP version is still the best way to play the first Final Fantasy game. Hands down.
I just played through FF1. It’s 25 hours of fighting super tough random encounters and fixing problems with the planet. Then in the last five minutes, dude announces himself as chaos and gets destroyed in 2 minutes. Now in Final Fantasy 2, that final boss is an absolute badass.
Having played I, II and IV-VI from the PS1 ports (because they were as close to the "original" as I could have gotten at the time, I played the PR version of III last year and thought they did a really good job. Happy to see they put in things to address the font issue for consoles trough. (As I have it for Steam I was at least able to sub the file to make things more readable.) I guess I don't miss the "extra" later features because I never had them?
I'm so stoked to play these! I've only play FF1 back on Windows Phone when I wanted to Achievement hunt on my 360, as well as the 3DS Remake of FF3, aside from that I haven't played the remainder. Can't wait to tackle these in order and add each of the Platinums to my trophy collection, especially after having played Theatrhythm to death lately so it'll be really nice to hear where all the music originated from.
"They didn't sell too well"...they did a almost CARBON COPY of 30ish year games with a easy to use and mostly free engine, deprecated the already present versions and sell them in a range from 12€ up to 22€ EACH. I really LOVE the old Final Fantasy but unless they do a bundle with all 6 at 15€ and no more or I don't think many would get these remaster..
FF6 has always been my favorite, and the remaster is absolutely stunning. I don't know if I could ever play the original again. Besides just the opera scene, there are vocals in other tracks as well, such as Dancing Mad, and they make it so much better.
If im not mistaken (definitely could be), *Kazuko* is the sole creator of the sprites for ff brave exvius which is incredible at the rate they pump out units.
Exvius is so dope day 1 almost player started like 20days after it launched in english. I remember the joy of pulling my first breaker and first 5star units
My personal favorites may be other versions (like FF4 GBA where I can use my boy Cid instead of Edge or FF6 T-Edition) but as far as "definitive" goes, I think all 6 of these are it. Can't wait to replay them again soon!
I like talking about this because these games have been released so many times that people have their own nostalgia from playing different versions when they were kids. I can see they made the best good faith effort, especially after the terrible iOS version port versions. I just can’t help but feel like it looks weird when you put all these sprites in differ my styles with no limitations together.
It's funny, I'm as old as Final Fantasy and next month will be my first time playing any of these games. Oh, I tried FFVI a few years ago, couldn't go back to it after Sabin came in. Been on FFXIV for 5 1/2 years (SMN main for life), beat XV three times and FFX has a good, oh, two hours on my 6 year old playfile (I'll go back to it someday). So this will be a rather interesting experience for me, finally getting the chance to try out the early titles that kicked off the franchise. :-)
My one and only gripe with this Pixel Remaster is the missed opportunity of not using a similar art style like Octopath Traveler as the base graphical design of each game. Yes, it looks good and they did an awesome job keeping as close to the original as possible but for the high price and low quantity that's available for purchase, I'd figure they would go all out without holding back since this was done on the latest unreal engine, and really show us what a remaster could have looked like.
I will agree that these look like great remakes, but I still prefer the ones that included extra content. It's an "Make QoL changes, better music, graphics....but take out content that were included in previous version of ALL these games." I would definately pick these up if they had the extra content from ALL the previous games. 1-6 all had added content that were left out.....and since I have all those versions, I'll keep them. (FF4 Complete edition on PSP for example)
@@omensoffate The Quality of Life stuff are great changes, and this is the definitive editions for those who haven't had the chance to play the originals (since the ports can no longer be purchased due to the respective digital stores being shut down). It's also more challenge friendly (as you said, turning of XP), and the difficulties were balanced better. I do have the previous ports of all the games (FF1 & 2- PSP, FF3 - DS, FF4 (DS and Complete Edition on PSP), and FF 5 & 6 on GBA). I like the extra "Fiend Dungeons" in FF1, because you can get new weapons for the White Mage and Black Mage. Otherwise....they're left with the same weapons for the last 1/2+ of the game. I do agree the QoL are great improvements for a lot of people, but I still like the extra content that was present in previous ports.
Been loving my second playthrough of FFI on PS5. All these versions are the definitive versions BUT I would love if III and IV's DS remakes got ported next :)
Autosave and the XP and Gil multipliers are a life saver for me. I get maybe 30 min to 2 hours after the kids go to bed to play videogames, so having those conveniences are super important. I'd love to be able to hole up in my room after school and grind it out again, but I just don't have the time.
One thing not mentioned, but what bolsters the sense of unity/uniformity between the PRs, is that all boss monster death animations use FF6's original animation and sound. Not necessarily a deal breaker but it takes some getting used to if you're in it for the nostalgic feel.
I've been a fan of this series since FFX and now I finally play the first 6 games in this series without going through a bunch of hassles. Hopefully I can finish them before XVI comes out.
@@happyjonn9242 you 're crazy. FFX is solid and got identity. I own every platium on psn to say that. X-2 lost a bit of purity from X, and 12 was absolute masterpiece.. XIII is good for a breath of fresh air, 15 was a experiment that didn't work very well, but it have good momments.. and the other types i does not consider Canonically viable to judge among the others... ( 14, chronicles, etc ) and as you said, ps1 patch its untouchable.
@@TheMinicrom give it a try on 12 and dont feel sorry if you find a playthought on youtube to follow. About 13 i was generous hahah nostalgy trip. And you re totally right about 14. Its like a generic mmo with FF skin, but it brought people to the community, so ^^
My only gripe with FF6 is I wish there was an option to use the original sprites for the playable characters.IMO they have so much more detail to them in the original with shadows&personality.
I think all of them were pretty good as remasters, but I feel that 1 and 4 went backwards in terms of overall remasters. They had so much extra content on the PSP and GBA versions that it's a shame they weren't added in these ones. Final Fantasy 3 is probably the best one in terms of remastering quality. It's really neat that a lot of the jobs got new abilities and they all felt useful, well there's a few that I still felt like they didn't do much. It's also nice to have 5 on more than 2 systems non-Japanese side. I wonder if Steam is getting the updates from the console versions? I would hope so, I've been itching to play 5 again(I'ts my favorite one).
I think it's a missed opportunity that they didn't implement the canon names of the 4 MCs of FFIII _(Luneth, Arc, Refia, and Ingus)_ as the default names.
Fantastic! I'm really happy I got hold of the Remasters on Steam for my husband. He might take twenty years to actually play through them but they're SO good and he's so happy about them! The changes all look really good too, and the console updates seem very smart to me!
hmm i remember going back to the tower in ff2 on snes now ff4 as it should be, and picking up the other characters, i liked replacing rosa with palom and edge with poram fro extra black magic and the twin ability, i considered replacing rydia with the one instead of rosa, but felt summons were better then being able to heal while twin cast charged up.
If anyone wants an in-depth comparison of a particular game, AustinSV has done videos on all six of the games. Not to take away from what FFU has done, of course! For most people this concise and combined version is plenty.
It's also important to mention that the pixel remasters run at a weird 43 ish frames per second instead of the original 60 fps. It causes awkward choppiness any time the screen scrolls depending on if you move diagonally or in a cardinal direction. I still love 'em though.
Picked up all 6 on PlayStation. Will definitely be double-dipping on the Switch. It would've been nice to have all the extra content from the other versions, but honestly, I'm just glad all the mainline titles are now available to pretty much everyone.
I'm not a PC or mobile gamer but almost folded and bought the Steam version around Christmas. And just before I did, I learned that they were releasing it on console. Buying the whole thing to enjoy on my PS4 pretty quick. Can't wait to hear the updated soundtrack and sound effects too! The updated animations in the old games should be slick as well!
So far I’ve only played through and finished completely ff1, and it was so much better than all my other play throughs in the past, I had it for PSP and on iOS, and this one takes the cake, even without the extra content. I started 2, so hopefully I can keep going and see how that one compares
My first final fantasy was FF4 on the PSP when I was 8. It was followed up by FF7:Crisis Core and KH/Birth By Sleep when I was 9. I eventually came back and replayed some version of FF4 with an emulator when I was 14 and found that I still loved it. Sadly, I purchased the 3D remake for my phone when I was 18 and didn't seem to be enjoying it as much. The difficulty was too easy and the Art style seemed to lack the soul that the previous iterations I had played seemed to possess. However, I played the pixel remaster of FF1 and FF2 and have found myself absolutely loving them. I plan to continue with FF3 on my PlayStation and am excited to reach FF4 so that I can experience the story once more. When I heard about the ports to console, I was super hyped.
I still prefer the GBA versions of 5 and 6 because of the additional jobs and espers. But those are some very, very nice changes especially Job overhauls for 3 and 5. Did they fix the evasion and vitality bugs for 6 at long damn last ?
@@Malacite I just looked it up. GBA version for sure fixed the evade glitch, the sketch glitch, and the vanish doom glitch. It didn’t change anything about stamina, but I never knew there was anything wrong with stamina to begin with.
I don't see why they couldn't let you pick your team in the endgame of IV like the GBA and PSP versions (IIRC), seems like kind of a big thing to leave out.
Because that wasn't part of the original release. If they kept that in then they'd also need to keep the dungeon where you get their new equipment and it's a slippery slope from there. You either keep all the extra content for all games (and leave III out because It has none) or cut it all out.
@@0909Alz This is such an odd take from them and the fans supporting that decision to me. Like, if we're trying to be purist about only including things the original release had, then why are all the bugs fixed, items added that weren't in the original, and all these extra features like exp, money and encounter toggles? It has the same vibe to me as when some Pokemon fans were defending Brilliant Diamond/Shining Pearl not having Platinum's content and upgrades to the Sinnoh experience, when HeartGold/SoulSilver included ALL of Crystal's additional content. Is it that hard to have a version that has all the content from across all the versions?
I still don't understand why they not only didn't go with a beautiful sprites from the PSP versions but also not give the extra content. I had so much fun with those extra dungeons and the new espers in 6.
you're absolutely right. esp for FF2, its soul of rebirth story is canon to its plot. without that its technically half-finished despite being a full game. SoR really adds very interesting lore to the Emperor, with how he basically cannot die unless both his heaven and hell halves were killed at the same time. and the arcane sanctuary(canonly located in the lil mountain above the town called Poft) with Deumion and the Destroy spell is important to FF2's world-lore, with it being the one of the more unique spells in the series. I wish we couldve gotten an 8bit Deumion, Phrekyos(Deumion's summon that fights you before you can speak to him) and Emperor of Heaven, that woulda been a dream come true. I think PR's a great version of FF2, esp with it fixing the flee bug in psp, where if 1 char out of the 3-4's speed's too low you literally can't escape certain battles/enemy formations. I do wish the PRs gave the ability to manually save inside of dungeons and towns like psp did(FF3 being the exception since it never had that but really shouldve.) that would save so much time with re-fighting bosses. FF3's deff a weird one of bonus content. only thing its got is iron giant superboss, but thats in the 3d remake w/ Luneth Refia Arc and Ingus(the 4 protags.) but I can deff see it working for the onion kids FF3
@@MLmaster135 I get that they wanted the "original experience" but I think adding the extra content would have been better regardless. Even FFIV The After Years which I don't really like. Just put it in there as a bonus for completing FFIV.
The font thing on PC is because of the way that Japanese usually uses double-width fonts for English in Japanese (and old English) versions but thought we would like it better with normal single-width for more 'natural' text, like how these comments are. But people want that old school feel of those double-width fonts.
So far the one frustrating thing about the Pixel Remaster for me is how challenging they've made getting the new soundtrack. The Steam release tricked you into thinking you were getting the soundtrack when you got the DLC but it was only a few random tracks from the original game, not the remaster. Now they've finally made the remaster music available, but it's only available for purchase over iTunes, which is kind of annoying in modern music streaming times. Still, I'll probably lay down the money, I really do like the new tracks.
One of the biggest changes I've been loving is the minimap. It's such a small thing but it really helps for large areas with frequent encounters. It completely saved me in the sky fortress in FF1
Aw I loved FF4 using portraits. Also rest in peace Faris' pirate accent. I plan to get 3, 4 and 5. But the gba versions of 4 and 5 are still my fav for their extra content.
You should play the PSP versions for those that exist of FF1, FF2 and FF4. It's the same as the GBA versions with all the extra content, except even more polish, better graphics, and even MORE content (Labyrinth of Time for FF1, Arcane Labyrinth for FF2, and the sequels for FF4)
@@tamerkoh Never owned a psp. Regret that cause of Maverick Hunter, War of the Lions and the FF4 version on it but I still adore the GBA version. Might have a soft spot for its sound font. I know a lot of people rag on it but I loved it.
@@ProfessM I played the GBA version before the PSP one too, and liked some of the tracks more on there as well myself. But you know, let's not pretend the internet doesn't exist. It's really easy to play the PSP versions still, just from the first page of Google, lol.
@@tamerkoh oh not saying it isn't easy for most but whenever I try I tend make the pc hate me quiet fast. So I rather stick with consoles. I think pcs just don't like me.
There seems to be a high likelyhood of that happening. There haven been some beta branch (non public) updates on all six games over the last few days on Steam, according to logging by Steamdb.
Oh man, I wasn't aware of this at all. As a lifelong FF fan, I feel almost obligated to get these for my Switch, but I'm currently saving for a big trip in 6 months, so they'll have to wait a little before entering my library. Cheers!
I want these changes on PC. But I want more! I want DLCs to add the bonus content from previous ports that were either removed or they used some older versions, but still :3
I picked up FF6 last night. It has been my favorite game in the series for almost 30 years now. There's definitely other entries I've missed, and I have great love for many of the ones I have played, but 6 is something special. It's always been near and dear to my heart, and the last time I played it was the PS1 port that came bundled with 5, almost 25 years ago, so this will be a wonderful trip down memory lane.
@@diamantisxiii I also think it's really important because the people that bought them paid a lot of money and addressed the issues and they make changes but only for console versions that weren't available for over a year. I am definitely not going to buy the pixel remasters again because getting all 6 versions costs as much as a full priced AAA game, or more. Also, they slowly released them yet many people still pre-purchased all six games which funded the project and showed the demand for it. They're great versions but the console versions shouldn't have improvements that aren't available for PC when the latter (and mobile) were the exclusive way to buy the games, which could have just been emulated if the player wanted to experience the games. Millions of people use steam and the font was the number one complaint, there were fan patches before square even announced console versions, so they knew there was a demand but left the change for consoles only. It's kinda like Sega removing Sonic games from a Genesis collection so that customers will have to buy the new version (outside the collection) to play them. These companies are okay taking PC gamers' money but are just as willing to give them the finger if they can get more money another way.
@@diamantisxiii I just checked and realized you don't have options to turn off random encounters or change EXP or GIL rates, I personally wouldn't adjust them unless I'm doing some kind of challenge but besides the font issue, this should have been available if they're automatically including it on console versions. Basically, it's really only fans of the franchise that would buy this in the first place and it's just the right thing to do unless they're advertising the console versions as a different collection. It's almost like how they released DQ11 for PS4 and years later they brought it to Switch as the definitive version, instead of updating the PS4 version, they just resold it as DQ11S for PS4. PC gaming isn't some niche category anymore and shouldn't be considered an afterthought when it was the original test market for these remasters. I don't have much faith they'll patch the games to make them play the same because this gives PC gamers a reason to re-purchase the collection. The turning off random encounters can be a useful tool to know where to go if you're trying to beat the game for the first time at a good pace. People spend a lot of money for these games and I am pretty sure these features were marketed before it was available. I remember looking for the options when I started playing the pixel remaster version of FF2 last year, it's not a deal breaker because I already bought the damn games but it's not enough of a reason to buy the console version.
I really hope they gave VII, VIII and IX a similar remaster treatment too. Not necessarily in terms of graphics, but with a totally rearranged OST (also accessible from the menu), art gallery, bestiary, and some quality-of-life features.
I believe they already have on the ps4. There’s remasters of 7, 8 and 9 with all kinds of quality of life improvements like changing gameplay and battle speeds, encounter rates, etc.
Pixel Remasters are for sure the definitive versions of these games. But to me, no physical release = no buy. I'm not spending that much on a digital only release.
I respect that and there’s no real good reason for them not to. The price for all 6 is a tad high. Knock 10-15 bucks off and just sell all games automatic all in a pack.
@@rolando819 is that the extra content that I've heard from the GBA and/or the Sony ported versions? Unfortunately I never got to play those versions so im good playing the original one.
Honestly glad that they heavily leaned on FFIV GBA for the remaster as that's the version of the game that I grew up on lol. Definitely gonna pick this up :)
I actually really support them basing these on the OG versions and not the GBA versions. The GBA bonus content tended to be really bad bloat that brought the games down, and FF1's GBA/PSP port also changed the magic system completely in a way that wasn't part of the original game's design. If you're not gonna go with a full remake like 3D FF3 and 4, I'd rather they not make such huge changes to mechanics.
Is there any word on whether the Android/iOS versions will get some of these console enhancements - such as the ability to adjust gil, xp, and encounter rates?
we need another remake of FF4, i love the bit where the guy with a bomb strapped to him falls from an airship and blows up then comes back 5 mins later like nothing happened. the drama. really hit me in the feels.
I know this may sound petty and selfish, but the added content from the previous remakes and remasters were some of my favorites, and I'm none too happy that they haven't been implemented in these versions of the First VI. Yet. I'm personally hoping that with the success of these remasters, Square will release what I like to call "Advanced Anniversary" dlc. Except for III. It's already perfect as is, imo. FFIIIPR is an undoubted shoe-in buy for me, but I'm gona wait and see whether or not the extra content for the other five will be coming out. Not saying other people shouldn't buy these Pixel Remasters, but me personally-I NEED these to be there or I won't feel that my experience will be the best it can be.
Honestly wish FF3, FF5 and FF6 got PSP style remakes with FF1, FF2 and FF4...it was such a missed opportunity. I really wanted to see how gorgeous the worlds and classes in FF3 and FF5 would look with that sprite quality.
Pretty much the exact same for me except for 6. It was my intro into the FF world as FF3 on SNES 26 years ago. I remember playing a fan translated version of FF3 after seeing how they decided to release it on the DS. I just didn't feel like I would care for it that way and I wasn't going to buy a DS for one game >_>
I honestly don't understand why everyone keeps bitching about the original font. When I started playing on my Switch yesterday, I toggled back and forth between the two fonts a few times, and ultimately ended up settling on the old font, because the pixel one honestly looks blurry to me.
The pixel remaster for PS5 and Switch is based on the original console versions, not the previously released pixel masters which were released on Steam and others. So there are differences between the versions. I think the narrator says “console version” to mean a release other than the original, which probably adds to the confusion.
This is like the 7th time I've purchased a version of Final Fantasy VI, and I do not regret it.
Amen.
Still mad about losing extra content, though.
This is like the 7th time I pirated it =^.^=
First time playing it!! 😅 Story is interesting so far, only just escape from the castle that like dug into the ground.. would love to see this like remade like ff7
I think this is my fifth? Same with Mario 64.
The only game I've bought more is DOOM.
lol thats me but with FF4!
One of the best changes is the auto save and quick save function for FF3. It makes the crystal tower more tolerable.
I beat the steam version recently and yeah.. Wish I had quick save then, that was so tense
after trying three times on the ds version I just gave up. I am so happy with this change so much
@@flapjackpancake5486 Part of what made 3 insufferable is that Xande and CoD were just stat checks. I duped Megalixirs to heal every turn and even at level 55 my hp just to see if it was doable. I don't know how they didn't fix that in the 3Ds port.
I'm glad we're able to switch to classic font, but are we also able to use the original pixel art too? That would be amazing! I wouldn't mind getting it again for prosperity.
That is just sad if the quicksave won't get deleted if you die.
Also, I just played through the Opera scene last night. Words cannot describe how much of an improvement to the original it now is. Beyond legendary, beyond iconic
OHHHHHHH MA RI AAAAAAA
I played through it 3 times in English, Italian and French just to enjoy the songs.
I haven't played any final fantasy in my life but picked up the PR for switch and just completed FF1. Without providing any spoilers, why is the FF6 scene (which I've heard of but don't know anything about it) an improvement?
@@JD-mz1rl the opera scene was in 16 bit sound on the snes also as FF3 and not 6, was fixed to 6 on ps when re released but every thing was the same. no vocals. remaster is vocal. but besides that and the opening. I personally like the original.
First time playing all these games. Finished 4, deeply in 6 at the moment, and enjoying every minute of it. I've wanted to play these games for a VERY long time and this is the best time for anyone to do it. If you havent experienced these games, please PICK THEM UP and i swear you'll find just as much enjoyment as i have had while playing them.
The Pixel Remasters are the best thing to happen to the franchise since 2013. On top of my elation that I can finally play an official English release of the real FF3, which I 100%'d, the rest are just as wonderful. The music is also rarely a miss, and that's never the case with these kind of releases. It's a huge labor of care. Much appreciated.
I'm torn. I'm a huge Final Fantasy fan but my journey started on the GBA on FFIV. I'm very sad they removed the additional dungeon and other content they added throughout the years.
Not just that, but the GBA versions look miles better and don’t have that awkward diagonal movement
Well buy the game and then get the emulated GBA version.
@@fishingmule3266 Actually with the PSP versions did, since I still think those are the best versions to play, lol. It feels way nicer to actually move around with the diagonal movement, and is still on the grid, so it doesn't break anything. Literally only makes the controls feel more natural, and has no downside.
@@tamerkoh Final Fantasy IV GBA Western release was buggy and the only version not buggy was the Japanese version and fun fact we got Final Fantasy IV first before Japan release their fixed version.
Final Fantasy IV PSP had loads of content but a few sprites were rehashed from Final Fantasy II, the "basilisk" is the same sprite from FFII and FFIV. So I wouldn't say it didn't suffer a tad bit.
I already know there's a mod for face fonts, and sprite characters. Though my question is what about the whole thing being a feature and thus never happened since I couldn't find any information of.
@@dragtogo2735 Yeah I wish they didn't reuse some of those sprites, cause the ones they did redo for FF4 specifically, like Baron Soldier, Zombie and Leshy all look really, REALLY good. It wouldve been nice to see FF4 style Bomb sprite upgrades and everything else; side by side comparisons show just how much care they put into remaining faithful with the poses, but adding additional detail and colour.
5 and 6 are my favorites of the old games overall, though 2's skill based leveling system is my favorite feature from the first three games though.
Though
The 2x and 4x exp and Gil gain boost was the best feature they added. Perfect for me to relive these classics without having to spend hours grinding.
Exp boost Feels really wrong to me. Atleast speed boost doesn’t feel as bad 😅
I wouldn't really call it a grind though. Sure it was time consuming but never felt like a waste of time dropping 50 hours into a Final Fantasy game.
@J C after playing the game a couple times, it's nice to have.
I’m playing through FF2 right now and man it’s nice that my stats are going up at regular intervals. Love that progression system in theory but it’s always been janky in execution
At least now it’s quick!
@@FREEDOM_OR_DEATH_ I bet you don't have children.
For FF6, Sabin's inputs could always be done this way all the way back to the SNES version. Was just not documented in the Blitz screen as an option.
I still remember being stuck at that tutorial of sabin telling us how to do it back in the early days of youtube when I was a kid haha, gave up and found like a very short tutorial on how to get past it, what I was doing wrong was inputting as he was doing his animation really quickly, not when the cursor was pointing at him XD
Still felt very dumb about that to this day
@@Fuudo_123 bruh try having that problem in the 90s took me years to figure it out 😂
@@Robosexual2020 Yeah I'm glad I wasn't there then XD
played the GBA version haha, also found it funny that it was such a common issue hahaha
@@Fuudo_123 Word for word the exact thing that happened to me. Felt like the weight of the world was lifted off my 10-year old shoulders when I got pass that fight
@@Fuudo_123 I played the game 1000 times, and it has never told me the tutorial for pummel except the very first time I played it in 1994. I cannot get it to display no matter what I try.
Also, having played every version of these games and owning every version, I would say the definitive FF4 is the one for PSP that is 2d that includes the after years in 2d. To me it is the best of everything with ff4
I dunno, the GBA and DS ports were when they were in their prime for giving us fantastic bonus and post-game content. While I like the PSP version, I have to say I like The After Years more in theory than in actual execution. It's a neat story, but the actual game itself can really grind with how often you have to reset your party and are left purposely low on power until the final chapter.
I've never played the DS version, but I totally agree that the PSP version was incredibly well made, and probably my favorite too 😁
I fully agree with you. I liked the 3D and voicing in the DS version, but feel the PSP is best for including the sequel and an interlude.
@@darkmask5933 I would go a step further and say that the After Years is stupid in theory. There’s no point in tacking on a sequel after such a satisfying ending to FF4.
personally i've always disliked the style of the character sprites in the psp version. the proportions just feel off for final fantasy characters.
Amazing! I’m so eager to play these remasters. I just played some of the 3D remakes, but never tried a pixel FF before! ❤ amazing video as always!! Thank you!
#5, & #6... Especially #6 my Guy.. 💯🤘🏻🎮
3D FF4 is _very_ different from the other versions.
For FF fans that love turn-based games, this is your chance to show that the kind of titles can really sell well, along with Octopath Traveler 2.
@@shanebraaten9553 duly noted. Thanks! Will start right away!
@@AkaiAzul so I’ve heard. I really enjoyed it back in the day though! But people tell me I’ll like the classic one even more
Man, I love this pixel remaster. Never had the chance to play 5 and 6 and I wasn’t a fan of the graphics on the 3D remaster on Nintendo 3DS. Now I can play all 6 in all their delightful pixeliness. I’m having such a blast with this.
Some of the best games ever, glad you're enjoying them !
The 6th one was so good
@@Brkmp_ I paid 98 dollars for that game when it first came out, and I have no regrets.
FYI, the SNES version of FFVI also allowed for only cardinal direction inputs for Sabin's blitzes in lieu of diagonals. For example his Aura Canon (down, diagonal down left, left) could be entered on the SNES version as down, down, left
Man, knowing that would've saved me a lot of grief back in the 90s.
@@TonyGearSolid I tested it out, those inputs also work on the pixel remaster, in case you're playing that version now
And sadly still no expanded content from ports/re-releases
They're all excellent. As a long time Final Fantasy fan myself I would only add that the PSP version is still the best way to play the first Final Fantasy game. Hands down.
Not having the bonus dungeons from dawn of souls really makes me wonder why would i play this instead of the gba versions.
I can't wait to fight Chaos again. It's not a hope or a dream, it's like a hunger, a thirst.
I just played through FF1. It’s 25 hours of fighting super tough random encounters and fixing problems with the planet. Then in the last five minutes, dude announces himself as chaos and gets destroyed in 2 minutes. Now in Final Fantasy 2, that final boss is an absolute badass.
Having played I, II and IV-VI from the PS1 ports (because they were as close to the "original" as I could have gotten at the time, I played the PR version of III last year and thought they did a really good job. Happy to see they put in things to address the font issue for consoles trough. (As I have it for Steam I was at least able to sub the file to make things more readable.) I guess I don't miss the "extra" later features because I never had them?
I'm so stoked to play these!
I've only play FF1 back on Windows Phone when I wanted to Achievement hunt on my 360, as well as the 3DS Remake of FF3, aside from that I haven't played the remainder.
Can't wait to tackle these in order and add each of the Platinums to my trophy collection, especially after having played Theatrhythm to death lately so it'll be really nice to hear where all the music originated from.
A step backwards being a vanilla+ version that took away bonus content appeared in GBA onwards.
The GBA FFIV had the ATB bar.
Immediately started FF4, love the modernization of the commands.
I started with FF6 because it’s the one I wanted to play the most. Then I plan on going back to playing 1-5
"They didn't sell too well"...they did a almost CARBON COPY of 30ish year games with a easy to use and mostly free engine, deprecated the already present versions and sell them in a range from 12€ up to 22€ EACH.
I really LOVE the old Final Fantasy but unless they do a bundle with all 6 at 15€ and no more or I don't think many would get these remaster..
FF6 has always been my favorite, and the remaster is absolutely stunning. I don't know if I could ever play the original again. Besides just the opera scene, there are vocals in other tracks as well, such as Dancing Mad, and they make it so much better.
Pixel remaster is trash
Is it true the extra GBA content is not included?
@@tensinkano6888 most people disagree with you
@@ultraspinalki11 it's true. That is also mentioned in the video
You’re scaring me because I planned on playing the SNES version
If im not mistaken (definitely could be), *Kazuko* is the sole creator of the sprites for ff brave exvius which is incredible at the rate they pump out units.
Exvius is so dope day 1 almost player started like 20days after it launched in english.
I remember the joy of pulling my first breaker and first 5star units
My personal favorites may be other versions (like FF4 GBA where I can use my boy Cid instead of Edge or FF6 T-Edition) but as far as "definitive" goes, I think all 6 of these are it. Can't wait to replay them again soon!
@peefromtmvit's like releasing Resident Evil 4 today without Separate Ways or Assignment Ada... Oh wait.
Ugly as sin and still plenty of flaws/glitches. Definitive? No. They're just accessible.
@@twincherries6698 Ugly is subjective. You'll eventually learn that your opinion isn't fact but for now you'll just be unbearable to talk to.
0:20 "endured in the hearts and fans of critics alike"
Thank you guys for making this video! I've been wanting exactly this kind of breakdown on the pixel remasters!
RIP character portraits during dialogue & bonus dungeons
I like talking about this because these games have been released so many times that people have their own nostalgia from playing different versions when they were kids. I can see they made the best good faith effort, especially after the terrible iOS version port versions. I just can’t help but feel like it looks weird when you put all these sprites in differ my styles with no limitations together.
It's funny, I'm as old as Final Fantasy and next month will be my first time playing any of these games. Oh, I tried FFVI a few years ago, couldn't go back to it after Sabin came in. Been on FFXIV for 5 1/2 years (SMN main for life), beat XV three times and FFX has a good, oh, two hours on my 6 year old playfile (I'll go back to it someday). So this will be a rather interesting experience for me, finally getting the chance to try out the early titles that kicked off the franchise. :-)
My one and only gripe with this Pixel Remaster is the missed opportunity of not using a similar art style like Octopath Traveler as the base graphical design of each game. Yes, it looks good and they did an awesome job keeping as close to the original as possible but for the high price and low quantity that's available for purchase, I'd figure they would go all out without holding back since this was done on the latest unreal engine, and really show us what a remaster could have looked like.
Those console changes better be coming to the other versions too.
I will agree that these look like great remakes, but I still prefer the ones that included extra content. It's an "Make QoL changes, better music, graphics....but take out content that were included in previous version of ALL these games." I would definately pick these up if they had the extra content from ALL the previous games. 1-6 all had added content that were left out.....and since I have all those versions, I'll keep them. (FF4 Complete edition on PSP for example)
I like these because I can turn off xp
@@omensoffate The Quality of Life stuff are great changes, and this is the definitive editions for those who haven't had the chance to play the originals (since the ports can no longer be purchased due to the respective digital stores being shut down). It's also more challenge friendly (as you said, turning of XP), and the difficulties were balanced better. I do have the previous ports of all the games (FF1 & 2- PSP, FF3 - DS, FF4 (DS and Complete Edition on PSP), and FF 5 & 6 on GBA). I like the extra "Fiend Dungeons" in FF1, because you can get new weapons for the White Mage and Black Mage. Otherwise....they're left with the same weapons for the last 1/2+ of the game. I do agree the QoL are great improvements for a lot of people, but I still like the extra content that was present in previous ports.
Been loving my second playthrough of FFI on PS5. All these versions are the definitive versions BUT I would love if III and IV's DS remakes got ported next :)
YES PLEASE
@TMVGemini24 (Pee) ... It's on PC and Xbox Series X....
You have current hardware versions to a degree
Autosave and the XP and Gil multipliers are a life saver for me. I get maybe 30 min to 2 hours after the kids go to bed to play videogames, so having those conveniences are super important. I'd love to be able to hole up in my room after school and grind it out again, but I just don't have the time.
People used to get mad if you used cheats, but I've always had the same problem: no time. The haters seem more forgiving nowadays 😆
One thing not mentioned, but what bolsters the sense of unity/uniformity between the PRs, is that all boss monster death animations use FF6's original animation and sound. Not necessarily a deal breaker but it takes some getting used to if you're in it for the nostalgic feel.
I've been a fan of this series since FFX and now I finally play the first 6 games in this series without going through a bunch of hassles. Hopefully I can finish them before XVI comes out.
I grew up on the classic final fantasy games. 4 is my personal favorite. I hope you enjoy them, and have fun!
FFX is where it went downhill, the PS1 games were the peak.
@@happyjonn9242 you 're crazy. FFX is solid and got identity. I own every platium on psn to say that. X-2 lost a bit of purity from X, and 12 was absolute masterpiece.. XIII is good for a breath of fresh air, 15 was a experiment that didn't work very well, but it have good momments.. and the other types i does not consider Canonically viable to judge among the others... ( 14, chronicles, etc ) and as you said, ps1 patch its untouchable.
@jmarx3943 decided to start with 6 and it's pretty good. Although the game seems rather vague about what to do next at certain points.
@@TheMinicrom give it a try on 12 and dont feel sorry if you find a playthought on youtube to follow. About 13 i was generous hahah nostalgy trip. And you re totally right about 14. Its like a generic mmo with FF skin, but it brought people to the community, so ^^
This video was so well done! Thanks! I was really looking for a good explainer of all the changes/improvements in the pixel remasters.
My only gripe with FF6 is I wish there was an option to use the original sprites for the playable characters.IMO they have so much more detail to them in the original with shadows&personality.
I think all of them were pretty good as remasters, but I feel that 1 and 4 went backwards in terms of overall remasters. They had so much extra content on the PSP and GBA versions that it's a shame they weren't added in these ones. Final Fantasy 3 is probably the best one in terms of remastering quality. It's really neat that a lot of the jobs got new abilities and they all felt useful, well there's a few that I still felt like they didn't do much. It's also nice to have 5 on more than 2 systems non-Japanese side. I wonder if Steam is getting the updates from the console versions? I would hope so, I've been itching to play 5 again(I'ts my favorite one).
I triple dipped on this collection and regret nothing. Absolutely fantastic collection.
I would get the physical release myself tbh... IF THERE WERE STILL ANY LEFT!
Play Asia had them available for preorder yesterday.
You are so amazing for putting the music titles in the corner 🌟🌟🌟
I have absolutely loved the pixel remasters over the last couple years. I hope everybody on PS4 and Switch enjoy them.
The thing about using cardinal directions for Sabin's Blitzes in lieu of the diagonals is far from new. It was in the original SNES version too
Fantastic video. I prefer playing FF on my switch than PC so I’ve been anticipating this release. So far it’s been amazing.
Hope the console improvements get added to Steam...
These are the definitive versions and I can't wait to buy the whole bundle after I get the platinum in Octopath Traveler II🥰
The graphics are worse and the controls are worse... so there's that.
I’ve just finished FFO, now I want to play FF1 pixel remaster again
I think it's a missed opportunity that they didn't implement the canon names of the 4 MCs of FFIII _(Luneth, Arc, Refia, and Ingus)_ as the default names.
I can't bring myself to use those names because the Onion Knights' colors don't really match.
Fantastic! I'm really happy I got hold of the Remasters on Steam for my husband. He might take twenty years to actually play through them but they're SO good and he's so happy about them! The changes all look really good too, and the console updates seem very smart to me!
hmm i remember going back to the tower in ff2 on snes now ff4 as it should be, and picking up the other characters, i liked replacing rosa with palom and edge with poram fro extra black magic and the twin ability, i considered replacing rydia with the one instead of rosa, but felt summons were better then being able to heal while twin cast charged up.
I picked up 6 last night! I'm so excited!
If anyone wants an in-depth comparison of a particular game, AustinSV has done videos on all six of the games.
Not to take away from what FFU has done, of course! For most people this concise and combined version is plenty.
Yep I'll be getting 4 and 6. My faves in the series and over time the others just for fun lol
It's also important to mention that the pixel remasters run at a weird 43 ish frames per second instead of the original 60 fps. It causes awkward choppiness any time the screen scrolls depending on if you move diagonally or in a cardinal direction.
I still love 'em though.
On pc or console?
I just begin Ff6 one more time and it's beatiful
Picked up all 6 on PlayStation. Will definitely be double-dipping on the Switch.
It would've been nice to have all the extra content from the other versions, but honestly, I'm just glad all the mainline titles are now available to pretty much everyone.
The PSP games still look the best, I'm shocked they didn't go with that style
This right here.
Just a few weeks ago the PC games got the 1.1 patch adding in all the missing console features
I'm not a PC or mobile gamer but almost folded and bought the Steam version around Christmas. And just before I did, I learned that they were releasing it on console. Buying the whole thing to enjoy on my PS4 pretty quick. Can't wait to hear the updated soundtrack and sound effects too! The updated animations in the old games should be slick as well!
So far I’ve only played through and finished completely ff1, and it was so much better than all my other play throughs in the past, I had it for PSP and on iOS, and this one takes the cake, even without the extra content. I started 2, so hopefully I can keep going and see how that one compares
For FF fans that love turn-based games, this is your chance to show that the kind of titles can really sell well, along with Octopath Traveler 2.
My first final fantasy was FF4 on the PSP when I was 8. It was followed up by FF7:Crisis Core and KH/Birth By Sleep when I was 9. I eventually came back and replayed some version of FF4 with an emulator when I was 14 and found that I still loved it. Sadly, I purchased the 3D remake for my phone when I was 18 and didn't seem to be enjoying it as much. The difficulty was too easy and the Art style seemed to lack the soul that the previous iterations I had played seemed to possess. However, I played the pixel remaster of FF1 and FF2 and have found myself absolutely loving them. I plan to continue with FF3 on my PlayStation and am excited to reach FF4 so that I can experience the story once more. When I heard about the ports to console, I was super hyped.
I still prefer the GBA versions of 5 and 6 because of the additional jobs and espers.
But those are some very, very nice changes especially Job overhauls for 3 and 5.
Did they fix the evasion and vitality bugs for 6 at long damn last ?
Yeah they have fixed this now.
I’m pretty sure the GBA version fixed those bugs in FF6. The only downside to the GBA version is the sound.
@@fishingmule3266 It did not
@@Malacite I just looked it up. GBA version for sure fixed the evade glitch, the sketch glitch, and the vanish doom glitch. It didn’t change anything about stamina, but I never knew there was anything wrong with stamina to begin with.
@@fishingmule3266 Stamina is supposed to affect HP growth and resistance to status effects, it's the latter half of that I believe that didn't work.
I've already got the cartridge coming in my next batch of imports. But if I hadn't, the news about the opera scene would've sold me.
I don't see why they couldn't let you pick your team in the endgame of IV like the GBA and PSP versions (IIRC), seems like kind of a big thing to leave out.
Because that wasn't part of the original release. If they kept that in then they'd also need to keep the dungeon where you get their new equipment and it's a slippery slope from there.
You either keep all the extra content for all games (and leave III out because It has none) or cut it all out.
@@0909Alz This is such an odd take from them and the fans supporting that decision to me. Like, if we're trying to be purist about only including things the original release had, then why are all the bugs fixed, items added that weren't in the original, and all these extra features like exp, money and encounter toggles?
It has the same vibe to me as when some Pokemon fans were defending Brilliant Diamond/Shining Pearl not having Platinum's content and upgrades to the Sinnoh experience, when HeartGold/SoulSilver included ALL of Crystal's additional content.
Is it that hard to have a version that has all the content from across all the versions?
@@0909AlzPurist detected.
I still don't understand why they not only didn't go with a beautiful sprites from the PSP versions but also not give the extra content. I had so much fun with those extra dungeons and the new espers in 6.
It's a shame they didn't add the extra content of the GBA and PSP versions. It's hard to call those the definitive versions without them
Thats literally the only negative for me. The additions they added to 1, 4 and 6 were fantastic, and added new challenge, especially with 6
you're absolutely right.
esp for FF2, its soul of rebirth story is canon to its plot. without that its technically half-finished despite being a full game. SoR really adds very interesting lore to the Emperor, with how he basically cannot die unless both his heaven and hell halves were killed at the same time.
and the arcane sanctuary(canonly located in the lil mountain above the town called Poft) with Deumion and the Destroy spell is important to FF2's world-lore, with it being the one of the more unique spells in the series. I wish we couldve gotten an 8bit Deumion, Phrekyos(Deumion's summon that fights you before you can speak to him) and Emperor of Heaven, that woulda been a dream come true.
I think PR's a great version of FF2, esp with it fixing the flee bug in psp, where if 1 char out of the 3-4's speed's too low you literally can't escape certain battles/enemy formations.
I do wish the PRs gave the ability to manually save inside of dungeons and towns like psp did(FF3 being the exception since it never had that but really shouldve.)
that would save so much time with re-fighting bosses.
FF3's deff a weird one of bonus content. only thing its got is iron giant superboss, but thats in the 3d remake w/ Luneth Refia Arc and Ingus(the 4 protags.) but I can deff see it working for the onion kids FF3
@@MLmaster135 I get that they wanted the "original experience" but I think adding the extra content would have been better regardless. Even FFIV The After Years which I don't really like. Just put it in there as a bonus for completing FFIV.
Yup!
@@IsaixLD7 why do you not like it?
£64.99 on PS store ATM. You definitely sold the pack. Thank you beautiful video, detail and comparison.
The font thing on PC is because of the way that Japanese usually uses double-width fonts for English in Japanese (and old English) versions but thought we would like it better with normal single-width for more 'natural' text, like how these comments are. But people want that old school feel of those double-width fonts.
So far the one frustrating thing about the Pixel Remaster for me is how challenging they've made getting the new soundtrack. The Steam release tricked you into thinking you were getting the soundtrack when you got the DLC but it was only a few random tracks from the original game, not the remaster. Now they've finally made the remaster music available, but it's only available for purchase over iTunes, which is kind of annoying in modern music streaming times. Still, I'll probably lay down the money, I really do like the new tracks.
They should have gave 1 and 2 they're psp versions would have been better for both games
One of the biggest changes I've been loving is the minimap. It's such a small thing but it really helps for large areas with frequent encounters. It completely saved me in the sky fortress in FF1
Aw I loved FF4 using portraits. Also rest in peace Faris' pirate accent. I plan to get 3, 4 and 5. But the gba versions of 4 and 5 are still my fav for their extra content.
You should play the PSP versions for those that exist of FF1, FF2 and FF4. It's the same as the GBA versions with all the extra content, except even more polish, better graphics, and even MORE content (Labyrinth of Time for FF1, Arcane Labyrinth for FF2, and the sequels for FF4)
@@tamerkoh Never owned a psp. Regret that cause of Maverick Hunter, War of the Lions and the FF4 version on it but I still adore the GBA version. Might have a soft spot for its sound font. I know a lot of people rag on it but I loved it.
@@ProfessM I played the GBA version before the PSP one too, and liked some of the tracks more on there as well myself.
But you know, let's not pretend the internet doesn't exist. It's really easy to play the PSP versions still, just from the first page of Google, lol.
@@tamerkoh oh not saying it isn't easy for most but whenever I try I tend make the pc hate me quiet fast. So I rather stick with consoles. I think pcs just don't like me.
Waiting on "Final Fantasy Polygonal Remasters" now, lol.
I hope the steam version gets these updates
There seems to be a high likelyhood of that happening. There haven been some beta branch (non public) updates on all six games over the last few days on Steam, according to logging by Steamdb.
Oh man, I wasn't aware of this at all.
As a lifelong FF fan, I feel almost obligated to get these for my Switch, but I'm currently saving for a big trip in 6 months, so they'll have to wait a little before entering my library.
Cheers!
the original pixel art looks better imo.
In the SNES version, you could always double tap a cardinal direction in place of a diagonal. That is not new in the pixel remaster.
I want these changes on PC. But I want more! I want DLCs to add the bonus content from previous ports that were either removed or they used some older versions, but still :3
The guide for Sabin’s Blitz commands is easily the best addition to the gameplay.
I picked up FF6 last night. It has been my favorite game in the series for almost 30 years now. There's definitely other entries I've missed, and I have great love for many of the ones I have played, but 6 is something special. It's always been near and dear to my heart, and the last time I played it was the PS1 port that came bundled with 5, almost 25 years ago, so this will be a wonderful trip down memory lane.
Make sure you wait for Shadow.
@@spaghettimonsterfish definitely will be waiting for Shadow.
Am I the only one who wants Final Fantasy 13 Collection? 😢🎉😅❤
The most important question is will the PC versions get an update to include the new features
It is indeed A question. Not super important though.
@@diamantisxiii it’s massively important as we were the ones who asked for it.
@@diamantisxiii I also think it's really important because the people that bought them paid a lot of money and addressed the issues and they make changes but only for console versions that weren't available for over a year. I am definitely not going to buy the pixel remasters again because getting all 6 versions costs as much as a full priced AAA game, or more. Also, they slowly released them yet many people still pre-purchased all six games which funded the project and showed the demand for it. They're great versions but the console versions shouldn't have improvements that aren't available for PC when the latter (and mobile) were the exclusive way to buy the games, which could have just been emulated if the player wanted to experience the games. Millions of people use steam and the font was the number one complaint, there were fan patches before square even announced console versions, so they knew there was a demand but left the change for consoles only. It's kinda like Sega removing Sonic games from a Genesis collection so that customers will have to buy the new version (outside the collection) to play them. These companies are okay taking PC gamers' money but are just as willing to give them the finger if they can get more money another way.
@@diamantisxiii I just checked and realized you don't have options to turn off random encounters or change EXP or GIL rates, I personally wouldn't adjust them unless I'm doing some kind of challenge but besides the font issue, this should have been available if they're automatically including it on console versions. Basically, it's really only fans of the franchise that would buy this in the first place and it's just the right thing to do unless they're advertising the console versions as a different collection. It's almost like how they released DQ11 for PS4 and years later they brought it to Switch as the definitive version, instead of updating the PS4 version, they just resold it as DQ11S for PS4. PC gaming isn't some niche category anymore and shouldn't be considered an afterthought when it was the original test market for these remasters. I don't have much faith they'll patch the games to make them play the same because this gives PC gamers a reason to re-purchase the collection. The turning off random encounters can be a useful tool to know where to go if you're trying to beat the game for the first time at a good pace. People spend a lot of money for these games and I am pretty sure these features were marketed before it was available. I remember looking for the options when I started playing the pixel remaster version of FF2 last year, it's not a deal breaker because I already bought the damn games but it's not enough of a reason to buy the console version.
Finally managed to beat FF1 with this release, thank God for the boosts, my 15 hour playthrough would've been closer to 60 hours without them.
I only found out about the boosts from this video, after 12 hours of gameplay already under my belt
I really hope they gave VII, VIII and IX a similar remaster treatment too. Not necessarily in terms of graphics, but with a totally rearranged OST (also accessible from the menu), art gallery, bestiary, and some quality-of-life features.
I believe they already have on the ps4. There’s remasters of 7, 8 and 9 with all kinds of quality of life improvements like changing gameplay and battle speeds, encounter rates, etc.
Pixel Remasters are for sure the definitive versions of these games.
But to me, no physical release = no buy.
I'm not spending that much on a digital only release.
I respect that and there’s no real good reason for them not to.
The price for all 6 is a tad high. Knock 10-15 bucks off and just sell all games automatic all in a pack.
Omg! FF6’s changes looks so good! I wanna get this version. ❤
I have always loved ffvi, but this not getting the extra content from Advance makes it imo not woth it.
@@rolando819 is that the extra content that I've heard from the GBA and/or the Sony ported versions? Unfortunately I never got to play those versions so im good playing the original one.
Honestly glad that they heavily leaned on FFIV GBA for the remaster as that's the version of the game that I grew up on lol. Definitely gonna pick this up :)
Definitive Editions: PSP for 2 and 4. PR for the rest.
Yeah, I think 4 as a whole benefits the most from the GBA/PSP changes. Getting to use everyone for the final dungeon and post game is really nice.
PR being able to drastically speed up stat and spell grinding automatically makes it a better version of 2.
@@JoelBurger Factually false to the point of maliciousness.
I swear deleting the original so people are forced to buy the remaster is such a scummy practice
I actually really support them basing these on the OG versions and not the GBA versions. The GBA bonus content tended to be really bad bloat that brought the games down, and FF1's GBA/PSP port also changed the magic system completely in a way that wasn't part of the original game's design. If you're not gonna go with a full remake like 3D FF3 and 4, I'd rather they not make such huge changes to mechanics.
Is there any word on whether the Android/iOS versions will get some of these console enhancements - such as the ability to adjust gil, xp, and encounter rates?
Hey Robert. I don't believe there's been any official communication thus far, but that doesn't mean it won't happen further down the line. ~Darryl
Still waiting for mine! I ordered the physical copy and cant wait to replay some of these games!
we need another remake of FF4, i love the bit where the guy with a bomb strapped to him falls from an airship and blows up then comes back 5 mins later like nothing happened. the drama. really hit me in the feels.
*FEELINGS
My favorite part is when the CEO rug-pulled the physical release part way in.
Locke and Edgar. This is probably the best game I ever played all things considered.
The 3D FF3 was my favorite game growing up. Cant wait to see it in pixel and try all the others as well
same :D
I know this may sound petty and selfish, but the added content from the previous remakes and remasters were some of my favorites, and I'm none too happy that they haven't been implemented in these versions of the First VI. Yet. I'm personally hoping that with the success of these remasters, Square will release what I like to call "Advanced Anniversary" dlc. Except for III. It's already perfect as is, imo. FFIIIPR is an undoubted shoe-in buy for me, but I'm gona wait and see whether or not the extra content for the other five will be coming out. Not saying other people shouldn't buy these Pixel Remasters, but me personally-I NEED these to be there or I won't feel that my experience will be the best it can be.
Honestly wish FF3, FF5 and FF6 got PSP style remakes with FF1, FF2 and FF4...it was such a missed opportunity. I really wanted to see how gorgeous the worlds and classes in FF3 and FF5 would look with that sprite quality.
@@tamerkoh RIGHT!
I am very excited for these. I have only played the PS1 versions of FF1, 2, 4, 5, 6 and a translated emulated NES rom of FF3.
Pretty much the exact same for me except for 6. It was my intro into the FF world as FF3 on SNES 26 years ago. I remember playing a fan translated version of FF3 after seeing how they decided to release it on the DS. I just didn't feel like I would care for it that way and I wasn't going to buy a DS for one game >_>
I honestly don't understand why everyone keeps bitching about the original font. When I started playing on my Switch yesterday, I toggled back and forth between the two fonts a few times, and ultimately ended up settling on the old font, because the pixel one honestly looks blurry to me.
It seems like the definitive version for FFIV is still the PSP version, considering the inclusion of The After Years and the opening HD intro.
Did i understand this right, those change are only on consol or?
maybe im overheard it, sorry if this is the case.
The pixel remaster for PS5 and Switch is based on the original console versions, not the previously released pixel masters which were released on Steam and others. So there are differences between the versions. I think the narrator says “console version” to mean a release other than the original, which probably adds to the confusion.
@@chadd990 Ahh i see thx for the clarification!