I was shocked at the use of real instruments in the Pixel Remaster! It sounded great! The Japanese flute as really inspired me to rethink how I play Terra's theme in the future!😊
I just started playing the Pixel Remaster last night. Sat at the title screen for like 20 minutes just listening to the music. First time in over 20 years 😂
litterally had the same experience. Never played a final fantasy game before, but when that first menu screen popped up i was hooked form the very beginning@@asguy113
One mod that was not mentioned in this video is "The World Reborn" mod for the delisted Android port on Steam. This mod basically redoes all of the sprite work in the game, undoes any censorship, swaps the ost with a fully orchestrated OST (including a singing Celes during the Opera scene), has the extra GBA content, and it has a ton of other minor changes and fixes and it has allows for a ton of tinkering for the perfect tailored experience to the user. In my opinion that is the definitive way to play this game, but it requires a mod to play.
Atma Weapon mod lets you pick and choose different things from A World Reborn. Can play with original ost and sprites, or other different combinations of A World Reborn and other stuff. This is the closest thing to definitive in my view, but Square Enix pulled it. I don't like the PR.
Oh god, you're right. I havent played the pixel remaster, but for fxs sake, you think that someone at the development place would take a split second of their time notice...."hmmm, this doesn't mix well". If it aint broke, dont fix it!
The pixel remasters are poor all round . Really could have done with options for all the different music and graphic options + the extra content being a toggle. It would be expensive to do but damn would it be a dream
I think Pixel Remaster are based on the original NES/Famicom and SNES/SFC ports of the game better graphics (probably), the colors and some sprites look similar to GBA but they're all based on the originals, also best music and a very little extra new things such Auto Battle from Final Fantasy III (PSP) which is the only thing kept to the remasters, also Bestiary and I'm not sure if they're a audio player too, I've only tried 1 and 2 for Android and didn't like it so much why did I put this here oh, graphic options are terrible, only adds scanlines to the whole screen, I thought it changes the graphics to original games at first to me, but atleast it's worth with the achievements and quality of life changes such as faster animations (especially you don't have to wait so long to rest at the inn), also I'm not sure why I can't run with the analog stick but I can when I tap the screen to walk on Android or probably my issue
The super nes version was #1 to me. Played back in the early 90s when I was about 12 years old, did all nighters for weeks mastering the game & this was the title that actually got me hooked on Final fantasy. I actually have A pristine copy of the game til this day. One of the best titles in the franchise.
Same, I own 4 SNES cartridges. FF2, FF3, Secret of Mana, and Chrono Trigger. Not even sure if they work been about 10 years since I tried any of them I just play them on emulator these days... but they represent unbridled fun times from my childhood 25-30 years ago. Plus they probably still have all my saves on them, not that I'll ever play them again.
Sure, but if a mod let me play an inferior port of my favorite game that had more content than the original, but restored everything bad about the port back to how the original was, I would automatically prefer that one just for the new content.
"when I was about 12 years old" No need to look further, this is the only reason why. The best video game era is always the time when you were a teenager and was hanging out with your friends.
Out of all the pixel remasters, they really outdid themselves on FFVI. The music was absolutely gorgeous, and I love that they took the extra time to not use the same spell animations as the other pixel remasters, but redo all of them to fit the originals.
They *know* how beloved 6 is to the people who would buy it and they elevated it to what they always meant it to be. Squenix renews its goodwill once more.
I read that one of the developers of Final Fantasy VII Remake is interested in remaking Final Fantasy VI. So we might possibly get one after the VII remake trilogy, fingers crossed!
When the GBA version was announced, I was stupid happy, as FF6 is my favorite FF game. Despite the first mobile version getting some hate for the character art, I really loved that version. I got it both on mobile and steam.
This is gonna be awesome, I’ve been so excited for this since the pixel remasters started coming out! Personally though, the SNES with a patch will always be my favourite. Also first comment somehow.
There's still a lot about woosley's translation i really, really like,. Mainly how Kefka was just insane, and a lot of lines like celes saying "i'd wish i'd never been born". He wrote literally, the most memorable lines of FF6.
Thank you a lot for this videos man. Because of you I finished the 4 FF of the PSP era and now finishing FFV on GBA. I might as well play the FFVI Advance with sound restauration or some other mods
This is gonna be a long shot, but I'd really love to see an all-encompassing port review on the various ports of Puyo Puyo Fever, especially considering that game has had at least 10 different versions released across multiple platforms. But, as someone who rarely comments, allow me to say that your videos are so informative and entertaining, they tickle the super nerdy side of me that looks up this info in short bursts on my own time, but to have it all in a single video is beyond informative, convenient, and helpful. Major kudos for all your hard work! I'm really looking forward to those upcoming Chrono videos, especially Cross, since it holds a special place in my heart, as it was the RPG that got me into RPG's.
I can pitch in there, since I played a few of them. It mostly boils down to presentation and features. Obviously the handheld versions of it are going to have compressed/more pixelated looking graphics, and more compressed sounds/music, but I think the DS version is the best for both presentation and content. It's the only version that allows you to freeplay with up to 8 players (including CPUs in that count), and has different rulesets to play with as well. It's also the only version that has a world map view between battles, and the character expression circles on the bottom screen. This would be true for any DS/3DS port of a Puyo game, by the way, these are the only versions that sport that effect. The other versions are all basically the same, except the console ones like PS2 just have 3D effects on the Puyo as the pop.
The pure idea of this video is just awesome, helping us to choose which version to play is really a great and I can't thank you enough for such info given!
Thank you for this series. It's been very useful and enlightening, both for practical 'which version' reasons and a wonderful history of how these games have changed over the years, and a look at the choices that went into the PR versions.
Leaning very much on SNES/GBA side (Grew up playing the GBA vanilla ver.) Because among many changes, mobile and PR ver. have background drawn in completely different way than characters/enemies. They feel detached from the world and feels like a puppet show.
Thanks for doing this! FFVI is my favorite game of all time, been sticking hard core to the SNES version, still have the original FFIII cartridge. I never really saw all the bugs you mentioned, but I never really went looking for them either.
Something I don't think you mentioned. The PS1 version of VI came out as a standalone release in PAL territories. The anthology contained IV and V instead (Chrono Trigger didn't come out until the DS port).
Yup, that was the first time I played FFVI. No reason to play that over the SNES version though, it's more or less the exact same, but with slower loading times.
@@robinmattheussen2395 We only got PS1. Also, the ps1 version has more content than snes, isn't censored, and the load times aren't that big a deal. I've played ff9. It's really not that bad.
Also as shown by screen grabs from the Wiki, it has bug fixes compared to the NA Version. I have never noticed any slowdown in that version, but it also runs at 50hz anyway. So is slower. I was never really bothered by long loading times myself but I had experience IX's already at that point. So maybe it was just how I experienced games before that anyway.
@@robinmattheussen2395 load times are REALLY a no issue now that you can pop that ps1 disc in a pc and run it with an emulator. It really became my fav version. I'm also probably bias as I bought the damn thing like 22 years ago with one of my first pay checks. I really think it will be a popular choice on the steam deck to emulate if someone doesn't want to rebuy it on steam then proceed to go though mods to fix it up back to something super famicon/snes like. It's pretty damn easy to get a disc at a flea market or ebay to copy the rom.
It was really cool to see a history of one of my favorite games! What really helped me enjoy the game better is the mods you mentioned. Not only did they help me fix some specific issues but it got me looking into more mods which fixed even more issues.
Awesome video 😊 But one thing you failed to mention, on the pixel remaster (on mobile version anyway, I haven't tried the pc version yet) you can switch the camera angle to the classic 2D way while you ride a chocobo similar how you did in ff2 to FF5. So no mode 7.
I actually played the TWUE right before the pixel remaster was released, my first FF ever. Incredible game. I had been watching all your FF port comparisons before so I was anticipating this video for a long time! Amazing work. What's weird about Uematsu's comment on the opera scene is, when hearing all the other languages they sounded like proper opera. Canonically it makes sense for Celes to not sound like an opera singer but man it would have been beautiful.
I own the original SNES version and GBA. I think I prefer the GBA version due to the content and better localization. The brighter sprites don't bug be and while the music is less crisp it's still fine. I enjoy being able to play it on my modded GBA. It's ultra comfy and I like to take my GBA on work trips with me. But to each their own.
One goof you didn't cover--in the Magitek Research Facility, there's supposed to be a hook that pulls you back up out of the pit where Kefka throws Ifrit and Shiva. I usually head down there first so I can get those two espers and the save point before I explore the rest of the facility. That hook is not there, there's no way to get out of the pit now without going forward. So I missed the Zephyr Cape, Dragoon Boots, and a couple other things.
My alltime favorite video game. I usually beat it every year or two. Gets me in the feels every time. What a soundtrack!!! Maybe it’s purely for nostalgic reasons, but I keep on playing the original SNES version only.
I played this on GBA as a kid and have beaten the GBA version either on original hardware or emulated several times. Maybe I’ll pick up the pixel remaster, it looks nice and some light visual modding would be neat
Here's a request I've done several times: Think you could do a short "Modding Highlight" video of sorts for Final Fantasy 6 Old Version? A full resprite project in the style of Brave Exvius literally JUST got completed, and it's such an in-depth work that I feel making it known to more people would be phenomenal!
@@branblue5188 It's currently only in a modding Discord, same one that does most PR stuff, I think the creator said he'll make a Steam post once things like Status Effects are properly implemented
@@Chaoszidenrules @Branblue Tried replying the other day, but it seems the message didn't go through. It's officially released on Nexus mods now! Look it up, it's called "Final Fantasy VI Brave Steel Mod v1.0"
As someone who's finally gotten into the older FF games, these videos are great and makes the headache of picking a version so much easier. Thank you so much 😭
My favorite exploit, not bug exactly, it was patched out in later versions: In the SNES (American) version of FFVI, on the Floating Continent you could farm Dragons with Locke to steal Genji Gloves. So you could end up with most of your party wielding two weapons.
Although they fixed bugs in later editions, none of the remakes captured the same feeling of the original release. A true classic, that stands the test of time.
One of the little things I've come to like with the original (when compared to later editions) is how the enemy list on the menu only listed the types of enemies in the party, without identifying which enemy was which, and it didn't identify an enemy when you cursored over it in battle. Among other things, this meant that the giant, 3-phase monstrosity you fought leading up to Kefka proper _wasn't named_ -- yes each part canonically has a name but you were never told this, encouraging you to view it as a single unknown "thing" you take down part by part rather than several discrete enemies grouped together.
Very comprehensive! I think as a first time player with no nostalgia at play, the pixel remaster with a small handful of mods sounds like the way to go.
One thing and I don't think this ever gets mentioned. There are a handful of rorschach images in the SNES and Advance version which were removed in Pixel Remaster. Most notably the clouds when flying the airship and the water in the phantom forest.
I REALLY wish these pixel remasters would be released on Nintendo Switch, I would buy them all day one. I don't trust Square Enix when it comes to mobile versions.
Given how these six games in specific are definitely more associated with Nintendo than PlayStation, they would be losing out on a lot of money if they didn’t port them to Switch. If they do release them, I hope they do something similar to Danganronpa Decadence. Digitally, you can get the games individually, but physically, it’s all-in-one cartridge.
Considering how Adventures of Mana as well as Romancing SaGa 2 and 3 started off on mobile before getting any kind of port, you may have to hope that it hits mobile before seeing any console release at all.
I dunno if it's like this everywhere, but at least in mexico the Google Play versions of the Pixel Remasters are outright twice as expensive as the Steam releases, so yeah, would be nice to have this in other plataforms, sometimes the Eshop has regional prices so there's a chance it would be closer to the steam pricing
@@MrWhis-fe5hs I mean, they did put 6 on the SNES Classic Edition, and have been doing handheld ports for a while. I have 6 mainline Final Fantasy games sitting on my shelf, along with other Square Enix games.
I'd say that SNES version is still the best. Especially with TWUE. It's not essential, but it does give it a more polished feel. My biggest issue with the pixel remaster is that is has less graphical fidelity than the SNES version. The sprites just don't look good.
It really just looks worse. That's how I feel about these "remasters," there's always a better looking version, at the very least for the 3 SNES games certainly (and with FF1 I would easily take PS1 any day). FF6's original look is especially timeless with a CRT or good CRT shader. It didn't need this. It would be more respectful to the game's legacy just release a lazy packaged emulator and rom.
Minor correction, the "censored" Imperial salute only happens in the flashback to Gestahl's rallies. All Imperial soldiers throughout the game still do the Nazi salute. You can see this as soon as 20 minutes after the "censored" salute, when Kefka is stuck in the desert and his soldiers heil him.
What I don't I understand is why they need to "cencored" it? I mean let them be as the main enemy. I think this way it's like they don't want to make an enemy of them.
@@TsumitaTenshi Likely because Celes was in the flashback. I can't imagine they want their all-new sprites doing that pose whether it's roman or nazi, considering the state of video game political discourse in 2022. Honestly, the V salute still does the job for me, because it's banzai?
Awesome work here, and in all your comparisons. Surprises me that in the last decades this game has been remastered so many times and there is still not a definite version.
You are doing the Lord's work here. Comparisons like this help us plebs keep up with our nostalgia when it's time to revisit our childhood. Thanks for such a thorough job.
My vote is for the Pixel Remaster based simply on the fact that Uematsu remastered the music as well. The opera scene now has lyrics during the multiple acts and it really adds something special. I also appreciate not having to memorize Sabin's blitz attacks anymore as the sequence is shown on the screen. Similar with Cyan's blade techniques. You just pick one then move onto your next fighter rather than waiting for the meter to fill before doing anything.
That's like, all the PR has going for it, special effects for attacks and music, the fact that the enemy sprites are the original ones is unforgivable. Android version is really underrated.
The pixel remaster ride has been fun. A little sad to see it end. I’d pay so much for a pixel remaster of FF Dimensions. Or even just a completely new 2D FF in the pixel remaster engine.
I'd love to see you tackle the Wild Arms series. The original game was remade for the PS2, but there hasn't been a game in the series since the PS3/PSP days. I'd love for someone to talk about the series and the things it did differently. Amazing videos. Keep up the great work!
I'm really curious about the Mega Man Zero games. I know when the PC remasters came out there were a lot of issues so I held off buying them, but I haven't looked at them since.
I really enjoyed the pixel remaster for what it is, a convenient port but also I haven't played this game for 20 years and it still made me incredibly nostalgic and reminded me why this is one of the greatest games ever made!
question for you, are the character sprites as terrible as they look? I don't understand why they seem to keep making them worse then the snes original, but i haven't played this version, so was just wondering still seems like the snes is the best way to play it, as the remixed music isn't bad, but again, doesn't seem to compare to the original
So excited to finally be able to get these on Switch. Only Pixel Remaster I played on Steam was 1 before my PC died. Especially excited for this one, my favorite FF game.
After having watched the first five videos in 5 days, I'm really just here to see your cute corgi when you demonstrate the AR mode of the Pixel Remaster bestiary.
I couldn't find a better video on the subject. Soon I'll get back to the world of FF mods and your video got me covered for now and has a lot of useful info, thanks !
Thanks a lot for all your hard work on this videos, looking forward to the Chrono ones and any other you tackle. I'm personally waiting to see if they release this pixel remasters physical on console, but tbh the mods seem kinda necessary in some cases so i might go with Steam at some point.
Awesome videos as always. Do you have interest in covering the different ports of Dragon Quest games? It would be nice to see an in-depth video like this about that series. Also, you said you'd cover the hd-2d opera scene later but didn't do it lol
This is me responding to your request for requests, months later, as I plowed through FF1 PRM earlier in the week and am ready to tackle the remaining five now. =) First, and most importantly, thank you so much for your exhaustive detail. Repeating yourself in reviews is a pain in the ass, but you did it with a balance that gets someone what they need if they're only watching one as well as in a way that wasn't tedious for someone who watched all six videos in a row, like I did. Haha. Now for the actual request - this might be heretical to some, but I'd absolutely love to get your input on the various Zelda games. I only played one back in the day, but I know I'd like to be as familiar with them as I am with the FF franchise. And while I presume there've been fewer ports overall, I'm sure the modding community is as committed over there are they are here. =) Thanks again, boss. These videos are invaluable.
So your choices are: 1. SNES with TWUE or Rose patch 2. GBA with sound, color restore and uncensor patch. 3. Steam (PR) 4. Steam (Old Version). It also depends if you want the bonus content or not (1 and 3 don't, 2 and 4 do). In short, all reasonably solid choices with each have their own pros and cons are depend on the player's preference.
Nice comparison breakdown! With so many different versions it's hard to pick a favorite. I guess that is what modding is for. I do however prefer the music of the original over the remaster.
I kinda wish they added the bonus content on the gba version to the PR. Although that bonus dungeon stressed me out as a kid, it's a nice challenge to do
If possible in the future, it would be neat to see load time comparisons between PSX/PS3 and PS2 (fast mode). If the difference is night and day, it might be less of a dealbreaker.
Uodate: July 6 version 1.0.6 patch dropped. patch notes: store.steampowered.com/news/app/1173820/view/3325361215004048079?l=english Update: March 28 version 1.05 of PR dropped. The patch notes are substantial, so it's worth giving a glimpse. At the very least, for what's relevant in the video, you can't swap to espers you don't have anymore. Also, outside the update, it's been brought up that the imperial salute animation is still used elsewhere in the game outside of the original flashback cutscenes. That's the only instance where it was changed. Anyway, patch notes: store.steampowered.com/news/app/1173820/view/3128319763052263625
Just gotta say you do a phenomenal job covering all the nuisances of the various ports, Ive watched several videos and am so impressed by your work. Thanks for putting in so much effort in all these comparisons!
Can't wait to see what modding will do to these remasters in the future. Those PRs have the highest potential. Eventually people will probly bring back all the additional content from previous versions. I also hope that we'll finally get a release on consoles soon, as i really wanna have those games platinum trophies in my collection.
@@rdu239 tbh GBA contents is varied between games but for FFVI GBA extra contents is not that significant and some additional dungeon is pretty tedious to get through
@@kratosgow342 To add onto this, all the shiny new weapons you get from the additional dungeon are pointless. You can only do the dungeon after you've already beaten Kefka...so you go through this optional challenge to get rewards when there's nothing left to use them on.
I found this channel through and subscribed for this series, but now that it's over.... well, I guess I can stick around lol Seriously, this series was fantastic. Thanks for doing this, I can't imagine how much work it was just to find and compile all of the information, not to mention producing the video itself. Great work, and I look forward to seeing what comes next!
Very interesting video, final fantasy 6 is my favorite of the series, and this was a good way to rerelease the game in my opinion, not the best of course but still way better than the previous mobile/steam version, the remade soundtrack is good, and it even has a mod for restoring the original snes ost for those that prefer the original, it’s really sad that they didn’t include all the gba bonus content, specially when the previous version did have it and now it’s unavailable (officially anyway), otherwise this would have been the definitive ff6 version, hopefully it will be later included with a mod, or maybe square-enix will include it in a future patch, but knowing them it will surely be a dlc of some sorts (if they decide to add the bonus content at all, so prefer to put my faith in the modding community rather than In Square enix)
I got the GBA Sound Restoration modded cart, which tweaked the Advance version to return the SNES quality audio as well as improve the bright washed-out visuals, and it's a really good version.
I played the GBA version with the Sount+Colors restoration patches. That is my definitive way of playing FF6. Wish it got the PSP treatment like FF1, FF2, and FF4 did. Next time I replay this, I may consider the SNES version with the Ted Woosley Uncensored Edition patch. I'm surprised that mod is still being updated to this day.
@@sias.2569 Maybe. But TWUE is currently supported in RetroAchievement (a website and fan-made achievement system for retro games with RetroArch & emulators that support its service) and linked to FF6 (SNES) achievements. ROSE patch not yet linked to FF6's RetroAchievement page. But both patches are still being updated, which is nice.
100% agreed. Playing thru the GBA version with same patches and it's seamless on the steam version of retroarch. Will likely play again in a couple of years on the PR version when it finally goes on sale.
For me personally the delisted mobile port is probably the best experience, even though it does have some weird qwerks and bugs. But it doesn't really matter all that much since I'm not that big a fan of FFVI anyway. I think FFV is a much better game.
I can't get over the absolutely atrocious UI. Modded SFC version is the way IMO. That one hack with fixed audio and graphics for FF6A was really good too.
The "Brave New World" mod of the SNES ROM. Absolutely brilliant rebalancing and it's much more challenging. The changes made to the esper system are especially well done.
It's especially sad here because things like nudity seem pretty tasteful in FF6. Like an old Greek sculpture of what a beautiful woman looked like millennias ago.
So at this point I know they are all old, but I would like to see your opinion on all the Lunar Silver Star Story versions. Personally for nostalgia reasons I always lean toward the PS1 version, but the PSP version is pretty nice. I want to love the GBA version, but man it has issues.
7:23 It’s minor, but I’d like to point out how the world map suffers from some more noticeable texture warping on the PS1 version, specifically when riding a chocobo or the airship.
I generally stick to the GBA titles. You can patch em to fix the audio now a days and even fix the colors in some cases + they usually have the most content. Plus the GBA versions are how I played them first so it ends up feeling the most familiar.
I've only ever seen/partially played this game on the Super Famicom, and seeing these videos talking about the history between translations and ports are very interesting. I was very young, like single digit age, watching my mom play the game in Japanese, and I remember my mom testing me on my Japanese by having me read as much as I can, but I could never read 95% of the Kanji, so I didn't really understand the story that well haha, still a very memorable game even though I got to experience just gameplay, and not much story.
I love these videos. They helped me figure out which games to buy while buying all the mainline ff games. Much appreciated, I'm having a blast playing through them.
As someone who played the SNES version, Pixel Remaster, and playing the Mobile/Steam version, I say that if you want the most content, the Steam/GBA version would probably be the way to go. But for the best experience of the game, Pixel Remaster, as it fixes a lot of bugs from the original, changes some dialogue, has redone music, and new graphics.
Thanks, this helped make my mind up to choose the Pixel Remaster. As this will be the first time I will play FF6 I would prefer better experience over more content. I am sure if I feel like it I will be able to find a GBA rom to run on an emulator afterwards.
@@the_dark_soul_of_man I did neglect to mention one change, though its very minor and unimportant. When you find Celes, she's being punched by a former ally soldier of hers because of insubordination/treachery. This was removed in the GBA/Steam version, as well as the Pixel Remaster due to laws regarding depictions of restrained people in Japan, or something like that. In the original, she gets punched, but in more recent versions, they just talk to and insult her.
@@the_dark_soul_of_man Yeah, like I said, it doesn't change anything and is incredibly minor. But fair warning, once you complete the Floating Continent, you've essentially reached the halfway point of the story and the Point of No Return. So I recommend you find everything you can in the various towns and dungeons before finishing the Floating Continent, otherwise they'll be gone forever.
@@SaiyanGamer95 Thanks for the heads-up, I will try to keep it in mind! Though it will still be some time yet before I get to this one, as I am going from 1 and working my way up XD But I will make a note on my planner for this. Any thoughts on FF5? I am currently undecided between the Steam version and the Pixel Remaster, but would appreciate any input.
Somehow after all of this time, the original SNES version is still the best between all of the weird game-play issues, font issues, censorship (OK the SNES version has some too), load times, bizarre fonts, graphics changes and downgrades etc. It just really seems like they've never managed to knock a remake out of the park despite a whole lot of "swings". It is a shame that FF VI has never gotten anything nearly as awesome as the PSP remaster of FF IV.
Play the Gameboy Advance version! It's the best way to experience the game in my opinion. It's a very VERY close second for me with FF9 being my favorite.
I’ve played the OG version as well as the gba remake and the pixel remaster (on switch) my favorite is definitely the gba version. I just love all the extra dungeons every gba version got as well as the gba style music! Pixel remaster is great with the exp and Gil and encounter QOL stuff and has nice up to date music and the OG has the most nostalgia but yeah. Just a great game in general
Thanks so much for this! I'm playing through III - VI of the Pixel Remasters, and I'm currently midway through V. These are my first experiences with all of these games, aside from briefly trying the original iOS port of V. As someone accustomed to the Pixel Remasters and looking back- the backgrounds and spell effects look great in the Pixel Remasters, but the character sprites and UI look better in the original. I especially like the dimmer color palate in the SNES version of VI. I've been debating if I want to do the Pixel Remaster for VI as well or do a different version. I think I'll stick to the Pixel Remaster for convenience's sake, but I'll definitely be using a font mod. I didn't realize how bad the Pixel Remaster font was until seeing more footage of earlier versions. One question though that maybe I missed in the video- does the Pixel Remaster use the GBA translation?
I was shocked at the use of real instruments in the Pixel Remaster! It sounded great! The Japanese flute as really inspired me to rethink how I play Terra's theme in the future!😊
I was shocked about how fucking dumb your comment is.
I just started playing the Pixel Remaster last night. Sat at the title screen for like 20 minutes just listening to the music. First time in over 20 years 😂
litterally had the same experience. Never played a final fantasy game before, but when that first menu screen popped up i was hooked form the very beginning@@asguy113
i disagree. i felt it was a horrific butchering of literally every song. especially terra's theme. no fade in, they dont understand what tremelo is.
One mod that was not mentioned in this video is "The World Reborn" mod for the delisted Android port on Steam. This mod basically redoes all of the sprite work in the game, undoes any censorship, swaps the ost with a fully orchestrated OST (including a singing Celes during the Opera scene), has the extra GBA content, and it has a ton of other minor changes and fixes and it has allows for a ton of tinkering for the perfect tailored experience to the user. In my opinion that is the definitive way to play this game, but it requires a mod to play.
It is mentioned at 15:53. It's called "Atma Weapon Mod" now. What you mentioned is an old version of it.
Atma Weapon mod lets you pick and choose different things from A World Reborn. Can play with original ost and sprites, or other different combinations of A World Reborn and other stuff. This is the closest thing to definitive in my view, but Square Enix pulled it. I don't like the PR.
That’s how I played the game and I loved it.
how do i get a copy of the android port for steam? would love to try this mod
@@wtfkc Piracy is the only option I'm afraid as Square stopped selling that version on Steam.
If only they used era appropriate fonts in the pixel remake. Those new arial or whatever they use here look so out of place
you can change the font pretty easily if you're on pc
@@phoenixero8161 I am sure there will be mods for fonts, but it'd be great to see this level of care from the devs
@@phoenixero8161 All right, so what's your solution for if you're not on PC?
@@cosmosofinfinity i specifically said "if you're on pc" because i don't know any solution if you're not on pc :(
Oh god, you're right. I havent played the pixel remaster, but for fxs sake, you think that someone at the development place would take a split second of their time notice...."hmmm, this doesn't mix well". If it aint broke, dont fix it!
The GBA extras are fantastic and it is a shame that they are not included on the pixel remaster
The pixel remasters are poor all round . Really could have done with options for all the different music and graphic options + the extra content being a toggle. It would be expensive to do but damn would it be a dream
I think Pixel Remaster are based on the original NES/Famicom and SNES/SFC ports of the game better graphics (probably), the colors and some sprites look similar to GBA but they're all based on the originals, also best music and a very little extra new things such Auto Battle from Final Fantasy III (PSP) which is the only thing kept to the remasters, also Bestiary and I'm not sure if they're a audio player too, I've only tried 1 and 2 for Android and didn't like it so much
why did I put this here
oh, graphic options are terrible, only adds scanlines to the whole screen, I thought it changes the graphics to original games at first to me, but atleast it's worth with the achievements and quality of life changes such as faster animations (especially you don't have to wait so long to rest at the inn), also I'm not sure why I can't run with the analog stick but I can when I tap the screen to walk on Android or probably my issue
Typical Square Enix. Probably doing it so they can re-release the games again with "enhanced content" and get you to pay for it.
@@Lucifronz that is what I thought. I will buy it only when decide to release a full version.
when have they done that before @@Lucifronz
The super nes version was #1 to me. Played back in the early 90s when I was about 12 years old, did all nighters for weeks mastering the game & this was the title that actually got me hooked on Final fantasy. I actually have A pristine copy of the game til this day. One of the best titles in the franchise.
Same, I own 4 SNES cartridges. FF2, FF3, Secret of Mana, and Chrono Trigger.
Not even sure if they work been about 10 years since I tried any of them I just play them on emulator these days... but they represent unbridled fun times from my childhood 25-30 years ago. Plus they probably still have all my saves on them, not that I'll ever play them again.
Sure, but if a mod let me play an inferior port of my favorite game that had more content than the original, but restored everything bad about the port back to how the original was, I would automatically prefer that one just for the new content.
I definitely agree that's the one to play.
This was my experience exactly
"when I was about 12 years old" No need to look further, this is the only reason why. The best video game era is always the time when you were a teenager and was hanging out with your friends.
Out of all the pixel remasters, they really outdid themselves on FFVI. The music was absolutely gorgeous, and I love that they took the extra time to not use the same spell animations as the other pixel remasters, but redo all of them to fit the originals.
probably learned their lesson after seeing how much people were having to mod them to fix them
The music, Decisive Battle, I think Remaster not good as Original.
They *know* how beloved 6 is to the people who would buy it and they elevated it to what they always meant it to be. Squenix renews its goodwill once more.
I hope they’ll remake this game using the octotraveler engine
God I would Kill for a 3D Remake with that gameplay style, it would work so well
I read that one of the developers of Final Fantasy VII Remake is interested in remaking Final Fantasy VI. So we might possibly get one after the VII remake trilogy, fingers crossed!
@@GuardianKyle nah, they'll ruin its story
@@mecky1989Exactly. I love 7 but 6 has a much deeper and more engaging story that doesn’t need to be touched
@@GuardianKyleFuck no, Sakaguchi himself stated that this is impossible and would change the game completely + story elements wouldn’t work in 3D.
When the GBA version was announced, I was stupid happy, as FF6 is my favorite FF game. Despite the first mobile version getting some hate for the character art, I really loved that version. I got it both on mobile and steam.
GBA SP was such a good system for 16bit RPGs
@@drowningin Best handheld imo.
@@Xtoffer87 its only problem was 2 face buttons instead of 4 so it made a lot of ports clunky, otherwise yes it was my favorite
Looks like they took that off steam. I can't buy it anymore :/
@@stevenmerrell5565 I have a GBA emulator for my IOS and i have the rom also. Free FF6 for my phone when i commute.
This is gonna be awesome, I’ve been so excited for this since the pixel remasters started coming out! Personally though, the SNES with a patch will always be my favourite. Also first comment somehow.
There's still a lot about woosley's translation i really, really like,. Mainly how Kefka was just insane, and a lot of lines like celes saying "i'd wish i'd never been born". He wrote literally, the most memorable lines of FF6.
While under an insane amount of pressure and with little direction from Japan.
That would happen when you butcher all of the good original ones
@@Kriae quiet down weeb
@dancinginfernal honestly not fair to call someone a weeb just because the OG script happens to be japanese. That's lowkey racist actually lol
@@Arany-Csillag That's not why I called them a weeb, and no, it isn't.
I really appreciate these videos. FF6 is my favorite game and I like having such a comprehensive video outlining all the changes.
Thank you a lot for this videos man. Because of you I finished the 4 FF of the PSP era and now finishing FFV on GBA. I might as well play the FFVI Advance with sound restauration or some other mods
This is gonna be a long shot, but I'd really love to see an all-encompassing port review on the various ports of Puyo Puyo Fever, especially considering that game has had at least 10 different versions released across multiple platforms.
But, as someone who rarely comments, allow me to say that your videos are so informative and entertaining, they tickle the super nerdy side of me that looks up this info in short bursts on my own time, but to have it all in a single video is beyond informative, convenient, and helpful. Major kudos for all your hard work! I'm really looking forward to those upcoming Chrono videos, especially Cross, since it holds a special place in my heart, as it was the RPG that got me into RPG's.
nice pfp
I can pitch in there, since I played a few of them. It mostly boils down to presentation and features. Obviously the handheld versions of it are going to have compressed/more pixelated looking graphics, and more compressed sounds/music, but I think the DS version is the best for both presentation and content. It's the only version that allows you to freeplay with up to 8 players (including CPUs in that count), and has different rulesets to play with as well. It's also the only version that has a world map view between battles, and the character expression circles on the bottom screen. This would be true for any DS/3DS port of a Puyo game, by the way, these are the only versions that sport that effect.
The other versions are all basically the same, except the console ones like PS2 just have 3D effects on the Puyo as the pop.
The pure idea of this video is just awesome, helping us to choose which version to play is really a great and I can't thank you enough for such info given!
Thank you for this series. It's been very useful and enlightening, both for practical 'which version' reasons and a wonderful history of how these games have changed over the years, and a look at the choices that went into the PR versions.
I started with the SNES version, and I'm still playing the SNES version.
Leaning very much on SNES/GBA side (Grew up playing the GBA vanilla ver.)
Because among many changes, mobile and PR ver. have background drawn in completely different way than characters/enemies. They feel detached from the world and feels like a puppet show.
I wanted to love the GBA version, but the soundchip for that handheld is like nails on a chalkboard, even with the sound restoration patch lol.
Thanks for doing this! FFVI is my favorite game of all time, been sticking hard core to the SNES version, still have the original FFIII cartridge. I never really saw all the bugs you mentioned, but I never really went looking for them either.
The Long Awaited port review has arrived, I was waiting for this video for months!
Something I don't think you mentioned. The PS1 version of VI came out as a standalone release in PAL territories. The anthology contained IV and V instead (Chrono Trigger didn't come out until the DS port).
Yup, that was the first time I played FFVI. No reason to play that over the SNES version though, it's more or less the exact same, but with slower loading times.
@@robinmattheussen2395 we never got the snes version either
@@robinmattheussen2395 We only got PS1.
Also, the ps1 version has more content than snes, isn't censored, and the load times aren't that big a deal.
I've played ff9. It's really not that bad.
Also as shown by screen grabs from the Wiki, it has bug fixes compared to the NA Version. I have never noticed any slowdown in that version, but it also runs at 50hz anyway. So is slower. I was never really bothered by long loading times myself but I had experience IX's already at that point. So maybe it was just how I experienced games before that anyway.
@@robinmattheussen2395 load times are REALLY a no issue now that you can pop that ps1 disc in a pc and run it with an emulator. It really became my fav version. I'm also probably bias as I bought the damn thing like 22 years ago with one of my first pay checks.
I really think it will be a popular choice on the steam deck to emulate if someone doesn't want to rebuy it on steam then proceed to go though mods to fix it up back to something super famicon/snes like. It's pretty damn easy to get a disc at a flea market or ebay to copy the rom.
It was really cool to see a history of one of my favorite games! What really helped me enjoy the game better is the mods you mentioned. Not only did they help me fix some specific issues but it got me looking into more mods which fixed even more issues.
Awesome video 😊 But one thing you failed to mention, on the pixel remaster (on mobile version anyway, I haven't tried the pc version yet) you can switch the camera angle to the classic 2D way while you ride a chocobo similar how you did in ff2 to FF5. So no mode 7.
But mode7 is amazing, you can explore the world with the Chocobo :(
I actually played the TWUE right before the pixel remaster was released, my first FF ever. Incredible game. I had been watching all your FF port comparisons before so I was anticipating this video for a long time! Amazing work.
What's weird about Uematsu's comment on the opera scene is, when hearing all the other languages they sounded like proper opera. Canonically it makes sense for Celes to not sound like an opera singer but man it would have been beautiful.
At least for Italian and Spanish I can tell you they sound as amateurish as the English one.
I own the original SNES version and GBA. I think I prefer the GBA version due to the content and better localization. The brighter sprites don't bug be and while the music is less crisp it's still fine. I enjoy being able to play it on my modded GBA. It's ultra comfy and I like to take my GBA on work trips with me. But to each their own.
Playing through VI for the first time on the pixel remaster and really enjoying it so far. Only mod I've made is to swap in the snes font
One goof you didn't cover--in the Magitek Research Facility, there's supposed to be a hook that pulls you back up out of the pit where Kefka throws Ifrit and Shiva. I usually head down there first so I can get those two espers and the save point before I explore the rest of the facility. That hook is not there, there's no way to get out of the pit now without going forward. So I missed the Zephyr Cape, Dragoon Boots, and a couple other things.
On which version? Its been a long time since I played the original cart but the gba port was definitely a one way.
@@joeb6750 In the original version for sure.
Warp/Teleport Stones do work
@@kirusaru Wow I never thought to try the teleport stone I had...:( Thanks though that's good to know.
If I understood the patch notes correctly, it looks like this has been fixed as of the most recent patch
My alltime favorite video game. I usually beat it every year or two. Gets me in the feels every time. What a soundtrack!!!
Maybe it’s purely for nostalgic reasons, but I keep on playing the original SNES version only.
Same here.
I played this on GBA as a kid and have beaten the GBA version either on original hardware or emulated several times. Maybe I’ll pick up the pixel remaster, it looks nice and some light visual modding would be neat
@@weabootrash5891 all I know for sure about the GBA vs SNES version is that the SNES has superior music quality.
You are right to play the SNES version :). I tried others, and they weren't even worth the try.
Here's a request I've done several times: Think you could do a short "Modding Highlight" video of sorts for Final Fantasy 6 Old Version? A full resprite project in the style of Brave Exvius literally JUST got completed, and it's such an in-depth work that I feel making it known to more people would be phenomenal!
no shit?
Any idea where to find the mod? Googling is getting me nothing
@@branblue5188 It's currently only in a modding Discord, same one that does most PR stuff, I think the creator said he'll make a Steam post once things like Status Effects are properly implemented
@@Chaoszidenrules @Branblue Tried replying the other day, but it seems the message didn't go through. It's officially released on Nexus mods now! Look it up, it's called "Final Fantasy VI Brave Steel Mod v1.0"
As someone who's finally gotten into the older FF games, these videos are great and makes the headache of picking a version so much easier. Thank you so much 😭
Play the GBA version with the sound & color patch.
My favorite exploit, not bug exactly, it was patched out in later versions:
In the SNES (American) version of FFVI, on the Floating Continent you could farm Dragons with Locke to steal Genji Gloves.
So you could end up with most of your party wielding two weapons.
This wasn’t patched out, I farmed multiple genji gloves on the game boy version.
Although they fixed bugs in later editions, none of the remakes captured the same feeling of the original release. A true classic, that stands the test of time.
One of the little things I've come to like with the original (when compared to later editions) is how the enemy list on the menu only listed the types of enemies in the party, without identifying which enemy was which, and it didn't identify an enemy when you cursored over it in battle.
Among other things, this meant that the giant, 3-phase monstrosity you fought leading up to Kefka proper _wasn't named_ -- yes each part canonically has a name but you were never told this, encouraging you to view it as a single unknown "thing" you take down part by part rather than several discrete enemies grouped together.
Very comprehensive! I think as a first time player with no nostalgia at play, the pixel remaster with a small handful of mods sounds like the way to go.
One thing and I don't think this ever gets mentioned. There are a handful of rorschach images in the SNES and Advance version which were removed in Pixel Remaster. Most notably the clouds when flying the airship and the water in the phantom forest.
I REALLY wish these pixel remasters would be released on Nintendo Switch, I would buy them all day one. I don't trust Square Enix when it comes to mobile versions.
Given how these six games in specific are definitely more associated with Nintendo than PlayStation, they would be losing out on a lot of money if they didn’t port them to Switch.
If they do release them, I hope they do something similar to Danganronpa Decadence. Digitally, you can get the games individually, but physically, it’s all-in-one cartridge.
Considering how Adventures of Mana as well as Romancing SaGa 2 and 3 started off on mobile before getting any kind of port, you may have to hope that it hits mobile before seeing any console release at all.
@@paperluigi6132 Your comment is bad square hasn't had a relationship with Nintendo for almost 3 decades
I dunno if it's like this everywhere, but at least in mexico the Google Play versions of the Pixel Remasters are outright twice as expensive as the Steam releases, so yeah, would be nice to have this in other plataforms, sometimes the Eshop has regional prices so there's a chance it would be closer to the steam pricing
@@MrWhis-fe5hs I mean, they did put 6 on the SNES Classic Edition, and have been doing handheld ports for a while. I have 6 mainline Final Fantasy games sitting on my shelf, along with other Square Enix games.
... Thank you for this series. It has been both informative, and entertaining.
I'd say that SNES version is still the best. Especially with TWUE. It's not essential, but it does give it a more polished feel. My biggest issue with the pixel remaster is that is has less graphical fidelity than the SNES version. The sprites just don't look good.
It really just looks worse. That's how I feel about these "remasters," there's always a better looking version, at the very least for the 3 SNES games certainly (and with FF1 I would easily take PS1 any day).
FF6's original look is especially timeless with a CRT or good CRT shader. It didn't need this. It would be more respectful to the game's legacy just release a lazy packaged emulator and rom.
On a crt tv you cant even see the pixelation. I dont have the remasters. But the snes version played on a crt is epic. Everything is smoothed out.
Fantastic work on all these videos. I would definitely be interested in the Chrono games and some significant mod projects for these games.
Oh my god Rythian I haven’t seen your name for all these years it’s been a long time! Glad to know you’re still semi uploading
Chrono Katie did an extensive video some time ago
ruclips.net/video/tuRcQraXgAI/видео.html
@@naethavenir9422 he's mostly doing stuff on the yogscast channel but honestly didn’t except him to be here
Minor correction, the "censored" Imperial salute only happens in the flashback to Gestahl's rallies. All Imperial soldiers throughout the game still do the Nazi salute. You can see this as soon as 20 minutes after the "censored" salute, when Kefka is stuck in the desert and his soldiers heil him.
For science! *cheers*
What I don't I understand is why they need to "cencored" it? I mean let them be as the main enemy. I think this way it's like they don't want to make an enemy of them.
@@TsumitaTenshi If it was changed in only one scene, then it's probably not a censorship and just a redesign choice.
@@ericstaples7220 Or maybe they became nazis between the flashbacks and the present /s
@@TsumitaTenshi Likely because Celes was in the flashback. I can't imagine they want their all-new sprites doing that pose whether it's roman or nazi, considering the state of video game political discourse in 2022. Honestly, the V salute still does the job for me, because it's banzai?
Awesome work here, and in all your comparisons.
Surprises me that in the last decades this game has been remastered so many times and there is still not a definite version.
I wish FF6 had the FF1/FF2/FF4 PSP remake. :( That would have been the definitive if Square would have done it.
Thank you so much on the work on port comparison!
This is some very very extensive reseach.
You are doing the Lord's work here. Comparisons like this help us plebs keep up with our nostalgia when it's time to revisit our childhood. Thanks for such a thorough job.
I think I'd go with the SNES version but I'm also definitely getting that ROSE patch. Thanks for the suggestion!
I would love to see you tackle the ports of The World Ends With You, mainly because they’re so different and that game deserves more exposure.
My vote is for the Pixel Remaster based simply on the fact that Uematsu remastered the music as well. The opera scene now has lyrics during the multiple acts and it really adds something special. I also appreciate not having to memorize Sabin's blitz attacks anymore as the sequence is shown on the screen. Similar with Cyan's blade techniques. You just pick one then move onto your next fighter rather than waiting for the meter to fill before doing anything.
That's like, all the PR has going for it, special effects for attacks and music, the fact that the enemy sprites are the original ones is unforgivable.
Android version is really underrated.
@@feelthepony The mobile version looks gross imo. Sprites especially as well as the jarring ui and font.
The pixel remaster ride has been fun. A little sad to see it end. I’d pay so much for a pixel remaster of FF Dimensions. Or even just a completely new 2D FF in the pixel remaster engine.
For the amount of spin offs they do, I wonder why SE doesn't make a new modern 16bit FF. Bravely Default, and Octopath were similar.
They would sell
@@drowningin Yeah, they did Dimensions a few years back and that was great but it’s stuck in “mobile exclusive” hell.
I'd love to see you tackle the Wild Arms series. The original game was remade for the PS2, but there hasn't been a game in the series since the PS3/PSP days. I'd love for someone to talk about the series and the things it did differently.
Amazing videos. Keep up the great work!
I'm really curious about the Mega Man Zero games. I know when the PC remasters came out there were a lot of issues so I held off buying them, but I haven't looked at them since.
The pixel remaster OSTs are awesome, recommend them just for that first lol Awesome video, so many changes throughout ports. Love to learn this stuff.
I really enjoyed the pixel remaster for what it is, a convenient port but also I haven't played this game for 20 years and it still made me incredibly nostalgic and reminded me why this is one of the greatest games ever made!
question for you, are the character sprites as terrible as they look? I don't understand why they seem to keep making them worse then the snes original, but i haven't played this version, so was just wondering
still seems like the snes is the best way to play it, as the remixed music isn't bad, but again, doesn't seem to compare to the original
@@Bjorick im the gba crowd, the addition of bonus hard dungeons was really necessary for an otherwise very easy game.
@@anafu-sankanashi8933 Are the pixel remasters do not include the added contents from the GBA?
@@rdu239 nope.
@@anafu-sankanashi8933 Ahw, so they rererepolished the original super famicom version?
So excited to finally be able to get these on Switch. Only Pixel Remaster I played on Steam was 1 before my PC died. Especially excited for this one, my favorite FF game.
I grew up with the GBA version so it has a special place in my heart
After having watched the first five videos in 5 days, I'm really just here to see your cute corgi when you demonstrate the AR mode of the Pixel Remaster bestiary.
Thank you for making these videos, really helped me with figuring out what version of these games I wanted to play.
This is a very capable review. Thank you very much for uploading this!
Gonna play the SNES Mini version soon. Seems to be the Ultimate OG FFVI Version until the Pixel Remaster gets more fixes
I couldn't find a better video on the subject. Soon I'll get back to the world of FF mods and your video got me covered for now and has a lot of useful info, thanks !
Thanks a lot for all your hard work on this videos, looking forward to the Chrono ones and any other you tackle. I'm personally waiting to see if they release this pixel remasters physical on console, but tbh the mods seem kinda necessary in some cases so i might go with Steam at some point.
Nice job! Thanks!
I'm currently re-playing SNES modded ROSE version. :)
Awesome videos as always. Do you have interest in covering the different ports of Dragon Quest games? It would be nice to see an in-depth video like this about that series.
Also, you said you'd cover the hd-2d opera scene later but didn't do it lol
This is me responding to your request for requests, months later, as I plowed through FF1 PRM earlier in the week and am ready to tackle the remaining five now. =) First, and most importantly, thank you so much for your exhaustive detail. Repeating yourself in reviews is a pain in the ass, but you did it with a balance that gets someone what they need if they're only watching one as well as in a way that wasn't tedious for someone who watched all six videos in a row, like I did. Haha.
Now for the actual request - this might be heretical to some, but I'd absolutely love to get your input on the various Zelda games. I only played one back in the day, but I know I'd like to be as familiar with them as I am with the FF franchise. And while I presume there've been fewer ports overall, I'm sure the modding community is as committed over there are they are here. =)
Thanks again, boss. These videos are invaluable.
So your choices are: 1. SNES with TWUE or Rose patch 2. GBA with sound, color restore and uncensor patch. 3. Steam (PR) 4. Steam (Old Version). It also depends if you want the bonus content or not (1 and 3 don't, 2 and 4 do).
In short, all reasonably solid choices with each have their own pros and cons are depend on the player's preference.
I actually went out of my way to buy the OG on the SNES (known as Final Fantasy III in the US) to finally play this epic game!
Nice comparison breakdown! With so many different versions it's hard to pick a favorite. I guess that is what modding is for. I do however prefer the music of the original over the remaster.
I kinda wish they added the bonus content on the gba version to the PR. Although that bonus dungeon stressed me out as a kid, it's a nice challenge to do
If possible in the future, it would be neat to see load time comparisons between PSX/PS3 and PS2 (fast mode). If the difference is night and day, it might be less of a dealbreaker.
If it’s anything like the ps1 chrono trigger port, those load times are baked into the game and aren’t just disc read dependent :(
Some game series you might consider for future videos:
- Disgaea
- Fire Emblem
- Dragon Quest (aside from 11, which I know you covered)
- Ys
Uodate: July 6 version 1.0.6 patch dropped. patch notes: store.steampowered.com/news/app/1173820/view/3325361215004048079?l=english
Update: March 28 version 1.05 of PR dropped. The patch notes are substantial, so it's worth giving a glimpse. At the very least, for what's relevant in the video, you can't swap to espers you don't have anymore. Also, outside the update, it's been brought up that the imperial salute animation is still used elsewhere in the game outside of the original flashback cutscenes. That's the only instance where it was changed.
Anyway, patch notes: store.steampowered.com/news/app/1173820/view/3128319763052263625
FFIII SNES... Cartridge
next....
on the list...
can you please do
CRONO TRIGGER
🤯
And now 1.0.6 is out with another big list of improvements.
So what games got "Wind God Gau" and "Psycho Cyan"?
Just gotta say you do a phenomenal job covering all the nuisances of the various ports, Ive watched several videos and am so impressed by your work. Thanks for putting in so much effort in all these comparisons!
Can't wait to see what modding will do to these remasters in the future. Those PRs have the highest potential. Eventually people will probly bring back all the additional content from previous versions. I also hope that we'll finally get a release on consoles soon, as i really wanna have those games platinum trophies in my collection.
Pixel remasters do not include the gba added content? Is this true?
@@rdu239 No they don't.
@@rdu239 tbh GBA contents is varied between games but for FFVI GBA extra contents is not that significant and some additional dungeon is pretty tedious to get through
@@kratosgow342 To add onto this, all the shiny new weapons you get from the additional dungeon are pointless. You can only do the dungeon after you've already beaten Kefka...so you go through this optional challenge to get rewards when there's nothing left to use them on.
Thanks! I'll stick with my PS1 version since I only own it.
Need to have Ted's iconic dialogue!
I found this channel through and subscribed for this series, but now that it's over.... well, I guess I can stick around lol
Seriously, this series was fantastic. Thanks for doing this, I can't imagine how much work it was just to find and compile all of the information, not to mention producing the video itself. Great work, and I look forward to seeing what comes next!
I originally played the PS1 port but lost my game about halfway through. Years later, I played again and finished it in the Pixel Remaster.
Very interesting video, final fantasy 6 is my favorite of the series, and this was a good way to rerelease the game in my opinion, not the best of course but still way better than the previous mobile/steam version, the remade soundtrack is good, and it even has a mod for restoring the original snes ost for those that prefer the original, it’s really sad that they didn’t include all the gba bonus content, specially when the previous version did have it and now it’s unavailable (officially anyway), otherwise this would have been the definitive ff6 version, hopefully it will be later included with a mod, or maybe square-enix will include it in a future patch, but knowing them it will surely be a dlc of some sorts (if they decide to add the bonus content at all, so prefer to put my faith in the modding community rather than In Square enix)
Hi, sorry to bother you but do you know mod for pixel remaster who restore GBA content like the 4 nex esper and the two optional dungeon?
Thank you sir. Now I will proudly download and pay for it in the play store while awaiting FFXVI
The SNES version at least, kept exp on game over, but did not keep esper bonuses.
I got the GBA Sound Restoration modded cart, which tweaked the Advance version to return the SNES quality audio as well as improve the bright washed-out visuals, and it's a really good version.
Totally agree, patched GBA rom is the best version in my book. But the pixel remaster is a close second.
I played the GBA version with the Sount+Colors restoration patches. That is my definitive way of playing FF6. Wish it got the PSP treatment like FF1, FF2, and FF4 did.
Next time I replay this, I may consider the SNES version with the Ted Woosley Uncensored Edition patch. I'm surprised that mod is still being updated to this day.
I would also check out ROSE if you are thinking about playing the SNES version. More useful features and way more bug fixes.
@@sias.2569 Maybe. But TWUE is currently supported in RetroAchievement (a website and fan-made achievement system for retro games with RetroArch & emulators that support its service) and linked to FF6 (SNES) achievements. ROSE patch not yet linked to FF6's RetroAchievement page. But both patches are still being updated, which is nice.
@@ThunderDragonRandy I mean, if that’s what is the deciding factor in playing a romhack then you do you man.
100% agreed. Playing thru the GBA version with same patches and it's seamless on the steam version of retroarch. Will likely play again in a couple of years on the PR version when it finally goes on sale.
One change you missed to Blitz is the diagonal inputs accepting cardinal directions, at least in the GBA an PR versions.
For me personally the delisted mobile port is probably the best experience, even though it does have some weird qwerks and bugs. But it doesn't really matter all that much since I'm not that big a fan of FFVI anyway. I think FFV is a much better game.
that is a very agreeable last 2 sentences ya got there
Hell yeah. I love V, first of the series I beat.
Incredible work here. This is exactly what youtube was made for.
So, Pixel Remaster with mods sounds like the best experience for this game.
I can't get over the absolutely atrocious UI. Modded SFC version is the way IMO. That one hack with fixed audio and graphics for FF6A was really good too.
i hope modders add the missing gba content for the best experience but i'm not holding my breathe
I'm excited to see your chrono trigger and cross reviews!
The "Brave New World" mod of the SNES ROM. Absolutely brilliant rebalancing and it's much more challenging. The changes made to the esper system are especially well done.
have you played t edition yet
Thank you for including issues like censorship. Its a really important aspect of older games being changed and not always for the better.
It's especially sad here because things like nudity seem pretty tasteful in FF6. Like an old Greek sculpture of what a beautiful woman looked like millennias ago.
So at this point I know they are all old, but I would like to see your opinion on all the Lunar Silver Star Story versions. Personally for nostalgia reasons I always lean toward the PS1 version, but the PSP version is pretty nice. I want to love the GBA version, but man it has issues.
7:23 It’s minor, but I’d like to point out how the world map suffers from some more noticeable texture warping on the PS1 version, specifically when riding a chocobo or the airship.
I generally stick to the GBA titles. You can patch em to fix the audio now a days and even fix the colors in some cases + they usually have the most content. Plus the GBA versions are how I played them first so it ends up feeling the most familiar.
Incredible job. Thank you for doing this. If had to have been an enormous amount of work. Cheers!
Phantasy star ports next? 😉
That would be amazing 👏
I've only ever seen/partially played this game on the Super Famicom, and seeing these videos talking about the history between translations and ports are very interesting. I was very young, like single digit age, watching my mom play the game in Japanese, and I remember my mom testing me on my Japanese by having me read as much as I can, but I could never read 95% of the Kanji, so I didn't really understand the story that well haha, still a very memorable game even though I got to experience just gameplay, and not much story.
Unpopular opinion: I actually like the GBA version's music a bit more over the SNES version.
I love these videos. They helped me figure out which games to buy while buying all the mainline ff games. Much appreciated, I'm having a blast playing through them.
As someone who played the SNES version, Pixel Remaster, and playing the Mobile/Steam version, I say that if you want the most content, the Steam/GBA version would probably be the way to go. But for the best experience of the game, Pixel Remaster, as it fixes a lot of bugs from the original, changes some dialogue, has redone music, and new graphics.
Thanks, this helped make my mind up to choose the Pixel Remaster. As this will be the first time I will play FF6 I would prefer better experience over more content. I am sure if I feel like it I will be able to find a GBA rom to run on an emulator afterwards.
@@the_dark_soul_of_man I did neglect to mention one change, though its very minor and unimportant. When you find Celes, she's being punched by a former ally soldier of hers because of insubordination/treachery. This was removed in the GBA/Steam version, as well as the Pixel Remaster due to laws regarding depictions of restrained people in Japan, or something like that.
In the original, she gets punched, but in more recent versions, they just talk to and insult her.
@@SaiyanGamer95 Thanks for the added info! Though it didn't change much, it is still an interesting detail.
@@the_dark_soul_of_man Yeah, like I said, it doesn't change anything and is incredibly minor.
But fair warning, once you complete the Floating Continent, you've essentially reached the halfway point of the story and the Point of No Return. So I recommend you find everything you can in the various towns and dungeons before finishing the Floating Continent, otherwise they'll be gone forever.
@@SaiyanGamer95 Thanks for the heads-up, I will try to keep it in mind! Though it will still be some time yet before I get to this one, as I am going from 1 and working my way up XD But I will make a note on my planner for this.
Any thoughts on FF5? I am currently undecided between the Steam version and the Pixel Remaster, but would appreciate any input.
Unbelievably complete vid! superb work thanks!
Somehow after all of this time, the original SNES version is still the best between all of the weird game-play issues, font issues, censorship (OK the SNES version has some too), load times, bizarre fonts, graphics changes and downgrades etc. It just really seems like they've never managed to knock a remake out of the park despite a whole lot of "swings". It is a shame that FF VI has never gotten anything nearly as awesome as the PSP remaster of FF IV.
I prefer IV DS over PSP. The difficulty spike is something I would like added to all the older games, at least as an option.
Play the Gameboy Advance version! It's the best way to experience the game in my opinion. It's a very VERY close second for me with FF9 being my favorite.
There should be a full on remake of this game. There's be no 7 without this one. Perfect combination of magic, paranormal and Sci-fi.
😂Then they should remake the first one before even looking at 6, as there wouldn't even be 6 without 1. 🤦🏻♂️
There wouldn’t be any 7 without Final Fantasy 1 but that doesn’t have a Remake either.
I’ve played the OG version as well as the gba remake and the pixel remaster (on switch) my favorite is definitely the gba version. I just love all the extra dungeons every gba version got as well as the gba style music! Pixel remaster is great with the exp and Gil and encounter QOL stuff and has nice up to date music and the OG has the most nostalgia but yeah. Just a great game in general
Thanks so much for this! I'm playing through III - VI of the Pixel Remasters, and I'm currently midway through V. These are my first experiences with all of these games, aside from briefly trying the original iOS port of V. As someone accustomed to the Pixel Remasters and looking back- the backgrounds and spell effects look great in the Pixel Remasters, but the character sprites and UI look better in the original. I especially like the dimmer color palate in the SNES version of VI.
I've been debating if I want to do the Pixel Remaster for VI as well or do a different version. I think I'll stick to the Pixel Remaster for convenience's sake, but I'll definitely be using a font mod. I didn't realize how bad the Pixel Remaster font was until seeing more footage of earlier versions. One question though that maybe I missed in the video- does the Pixel Remaster use the GBA translation?
A bit late but, I believe so?
It definitely doesn't use the original SNES translation
SNES version. I don't want to even countenance the idea of other versions.