Polygons to Plasticity (Blender, Freecad, Plasticty-Indie)
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- Опубликовано: 30 май 2024
- More Tricks to get Polygons into Plasticity!
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Thanks, it's useful
My pleasure!
Great job. Thanks!
Thanks man and thanks for shouting out my other video, much appreciated!
Very much appreciated
I've been doing the same thing but I used the free version of Fusion to turn an stl into a solid and export it as a step
Awesome, I have never used fusion, it is on my list of things to try, is there a way to convert stl to quads and then export the step?
sadly no, the free version has a weak decimate modifier that reduces the poly count and that's about it, tbh it's better to use remesh in blender first. I'm personally experimenting with ngon so I have more clean large surfaces because I mostly make stuff for 3D printing so the less topology I have to deal with in plasticity, the better@@takerefuge3d
Yep I use quadremesher all the time to be honest pretty useful in this case.