This is the most POWERFUL new feature in PLASTICITY

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  • Опубликовано: 22 ноя 2024

Комментарии • 39

  • @Nojisoul
    @Nojisoul 6 месяцев назад +10

    no way.. ive wished for this so many times while modelling

    • @takerefuge3d
      @takerefuge3d  6 месяцев назад +3

      Me too it's really a bit like proportional editing in poly software which is so useful

  • @top1hit
    @top1hit 2 месяца назад +2

    this is too good to be true, i can't believe my eyes

  • @skawt
    @skawt 5 месяцев назад +5

    this program is incredible, so nice to support an indie dev, even more so with no subscriptions.

  • @SylvainDuford
    @SylvainDuford 6 месяцев назад +7

    What an awesome piece of software, thanks.

  • @erlinghagendesign
    @erlinghagendesign 6 месяцев назад +2

    excellent, you are one of the fews who are not pretending. Yes please more of Plasticity to Blender and how to improve / modify the model there.

    • @takerefuge3d
      @takerefuge3d  6 месяцев назад +3

      Thank you! I think I will be doing a video at some point on the Plasticity to Blender workflow!

  • @babyitsnatural
    @babyitsnatural 6 месяцев назад +2

    YOU'RE A MADLAD!!! That's the best tutorial I've ever seen on Plasticity. WOW!!! Thanks 👏👏👏👏

    • @takerefuge3d
      @takerefuge3d  6 месяцев назад

      Thank you! I Am indeed a Mad Lad!

  • @kevins1286
    @kevins1286 2 месяца назад +1

    This is sooooo coool :) ! Thank You so much for the info and the demonstration ^^

  • @LynxErgo
    @LynxErgo 6 месяцев назад +2

    Damn. That's must be the most useful plasiticity tutortial so far

    • @takerefuge3d
      @takerefuge3d  6 месяцев назад

      Thank you, it's my favourite feature at the moment

  • @อีลอนคาร์ก
    @อีลอนคาร์ก 6 месяцев назад +1

    Thanks

  • @badflickz
    @badflickz 6 месяцев назад +1

    There’s that thing with complex fillets or rotating face that it fails but sometimes it’s succeeds on a 3rd or 4th try

    • @takerefuge3d
      @takerefuge3d  6 месяцев назад +1

      Yep it can be fiddly but I'm my experience it's just a puzzle that needs to be solved!

    • @badflickz
      @badflickz 6 месяцев назад +1

      @@takerefuge3d happy accidents sometimes method of inspiration 😅

    • @takerefuge3d
      @takerefuge3d  6 месяцев назад +1

      I'm all about happy accidents, and sometimes angry ones

    • @badflickz
      @badflickz 6 месяцев назад +1

      @@takerefuge3d 😁👍

  • @t3hpwninat0r
    @t3hpwninat0r 6 месяцев назад +1

    Ameericaaa, **** yeah!

  • @lastleast8258
    @lastleast8258 6 месяцев назад +1

    hey sir, can i insert a scan data into plasticity and design my part around the scan data. I'm currently using fusion360 for my project, just stumbled plasticity video a while back. Do you think it would work??

    • @takerefuge3d
      @takerefuge3d  6 месяцев назад +1

      I did a video on this that no one watched a couple of months ago
      ruclips.net/video/7gTGBY54HS4/видео.htmlsi=hLznswi0-COBx8o4

    • @lastleast8258
      @lastleast8258 6 месяцев назад +1

      @@takerefuge3d thanks

  • @Tecboy08
    @Tecboy08 6 месяцев назад

    Do you have to pay another license fee? I bought the indie 1.3 last time around. Thanks

    • @takerefuge3d
      @takerefuge3d  6 месяцев назад +3

      If you bought indie at 99 dollars that version will need a licence renewal if you bought indie at 149 dollars you simply need to download the latest version from the website and install it.

    • @mash3d67
      @mash3d67 6 месяцев назад +2

      Keep in mind the x nurbs feature is only in the studio version. You should be able to upgrade from indie to studio if you need it.

    • @takerefuge3d
      @takerefuge3d  6 месяцев назад +1

      Yep forgot to mention that, thanks

  • @lunch7553
    @lunch7553 5 месяцев назад

    for raise degree how do I go back? I keep increase the number but couldn't go back to less points.

    • @takerefuge3d
      @takerefuge3d  5 месяцев назад

      Ctrl z lol, I don't think you can convert a spline back to a plane unless you maybe try delete the surface and patch it back in, you can toggle the points off though if they are bothering you

    • @lunch7553
      @lunch7553 5 месяцев назад

      Got it, thx lol, I only press Z which is toggle on and off, the new feature seem to only work with planes, when I have a round curve/surface, it won’t let me adjust or change shapes

    • @takerefuge3d
      @takerefuge3d  5 месяцев назад

      Yeah it fails a lot on more complex surfaces, I find it's most useful with lower subdivisions to help create create interesting shapes. I find trying to select a large range of points on a complex surface less useful or simply will fail

    • @lunch7553
      @lunch7553 5 месяцев назад

      Very true