Mario Sprites and Models are Goofy

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  • Опубликовано: 7 сен 2024
  • In this video, we look through the history of Mario's appearances in each of his mainline games, to find out how many resemble the guy we're all familiar with, and how many look like skinwalker versions of him.
    I forgor to say in the video, but imo the weirdest mario is from sm64, and the most normal-looking ones are from Galaxy and the NSMB series.
    If you enjoyed, don't forget to like, subscribe, and check out my other vids!
    Outro Music: • B3313 1.0 OST - Nebula...

Комментарии • 495

  • @MattTOB618
    @MattTOB618 6 месяцев назад +438

    Fun fact: the reason Mario seems so short in Galaxy is because they crunched him down slightly so that his hitbox could be condensed into a sphere (since, due to the gravity mechanics, he'd be rotating every which way, and a circular hitbox results in fewer chances for weirdness).

    • @aaendi6661
      @aaendi6661 6 месяцев назад +39

      That's also the same reason why in Sonic the Hedgehog, he is curled up into a ball during the special stages.

    • @flameofthephoenix8395
      @flameofthephoenix8395 6 месяцев назад +20

      Very neat! Spheres are a natural at not caring about rotation.

    • @SnrubSource
      @SnrubSource 6 месяцев назад +10

      They never went back to his old form after Galaxy, he became way rounder after that game

    • @flameofthephoenix8395
      @flameofthephoenix8395 6 месяцев назад +14

      @@SnrubSource Space food really packs on the pounds.

  • @Tendo641
    @Tendo641 6 месяцев назад +208

    tbh i love mario 64 mario. he's like a slightly more chibified goofy little guy. yet a high-maintenance pet you have to constantly keep an eye on to make sure he doesn't mess up your house

    • @ToyFreddyGaming1987
      @ToyFreddyGaming1987 6 месяцев назад +9

      Reminds me of that one video of cats messing around but with Mario 64 sound effects.

  • @noveltyman6723
    @noveltyman6723 6 месяцев назад +241

    SM64 Mario is like Peter Griffin; No matter what craziest, wackiest stuff he would do, he wouldn't look out of place doing it and we would all enjoy watching him do it.

    • @misterk7_-
      @misterk7_- 6 месяцев назад +20

      When SM64 Mario misses a jump his blank expression always speaks volumes

    • @Monkeymario.
      @Monkeymario. 2 месяца назад +1

      yeahas

  • @uwuifyingransomware
    @uwuifyingransomware 6 месяцев назад +449

    I love SM64 Mario precisely because he looks so stupid. Especially the lower poly version that appears if the camera is far away

    • @TheGnarpianLeader
      @TheGnarpianLeader 6 месяцев назад +4

      444444444

    • @newsuperbowserworld
      @newsuperbowserworld 6 месяцев назад +36

      Isn’t it weird how the sm64ds Mario model is lower than the low poly sm64 mario model but it looks better?

    • @marcelodias5625
      @marcelodias5625 6 месяцев назад +1

      Yep

    • @flameofthephoenix8395
      @flameofthephoenix8395 6 месяцев назад +10

      @@newsuperbowserworld Pretty sure it's because of the textures.

    • @newsuperbowserworld
      @newsuperbowserworld 6 месяцев назад +6

      @@flameofthephoenix8395 the sm64ds Mario is just a lower quality double dash model

  • @LucasMiddleNameandLastname22
    @LucasMiddleNameandLastname22 6 месяцев назад +78

    SM64 Mario being described as "He's ready for a school field trip" is such a good way to describe how i feel about him
    he's so goofy and he looks like a mischievous entity i would find in the woods.

    • @niranjanr9064
      @niranjanr9064 3 месяца назад +3

      Couple this with the File Select song, he genuinely feels like a gnarly little imp you'd find in the woods.

  • @fluffcake
    @fluffcake 6 месяцев назад +325

    Mario 64 Mario looks like a little woodland creature that likes to go in dumpsters to eat moldy cornbread

  • @jumentoqueanima
    @jumentoqueanima 6 месяцев назад +126

    I like Mario Odyssey's Mario. It's like an animated movie, cartoony and detailed.

    • @Rediscool9
      @Rediscool9 6 месяцев назад +5

      Thank you! I wholeheartedly agree!

    • @Equalizer2922
      @Equalizer2922 6 месяцев назад +2

      Ikr in odyssey all the character models where done well, it’s the movie version of Mario the screwed them over.

    • @Nic_2751
      @Nic_2751 6 месяцев назад +11

      @@Equalizer2922how, they’re now rendered at cinematic quality they’ve never been better textured, sure I prefer the mainline designs everyday but it’s nice to see them rendered so good

  • @Legoluigi26
    @Legoluigi26 6 месяцев назад +175

    Good video, the only problem is the fact that SM64 Mario is currently outside my house trying to BLJ through my window and OH NO HE'S IN HERE

    • @fryingpansam
      @fryingpansam  6 месяцев назад +54

      Quick make a circle of salt around you, salt is his weakness

    • @user-jl7cz2pe6d
      @user-jl7cz2pe6d 6 месяцев назад +16

      Just offer him a glass of milk and he'll be on his way

    • @novamarpo3
      @novamarpo3 6 месяцев назад +5

      @@user-jl7cz2pe6dI understood that reference

    • @robbiewalker2831
      @robbiewalker2831 6 месяцев назад +3

      @@fryingpansam I wouldn’t see Lou Albano Mario as the negative stereotype Mario that everybody talks about, as Lou Albano, like Charles Martinet, gave Mario a fun cheerful tone, along with an adventurous heart; Walker Boone Mario, on the other hand… definitely sounded more like the negative stereotype as shown on 0:54, 11:24 (as Vinny was mimicking Walker Boone’s Mario than Lou Albano’s).
      Also, in NSMB2, Mario gets chubbier when grabbing the Super Leaf, as a way of harking back to his 2D art design, especially the Mario art shown in Menko cards, which could be an inspiration for DiC’s design of Mario in the cartoons.

    • @LeoFlipnotes
      @LeoFlipnotes 6 месяцев назад +1

      Offer him Taco Bell!

  • @vincenzomottola7778
    @vincenzomottola7778 6 месяцев назад +120

    The main reason Super Mario Advance 1 and 2 Mario have bright, pale colors is because the GBA screen was quite dim, so they wanted the ingame graphics to be as easy to see on such dim screen as possible, which is ironic, since a lamp was needed to see the GBA screen

  • @peenurmobile
    @peenurmobile 6 месяцев назад +27

    "this isn't Mario, this is a smoker" is the funniest shit I've heard this year so far

  • @broncos435
    @broncos435 6 месяцев назад +33

    i think the reason sm64 feels so goofy is that he's literally constantly cross-eyed lmaoooo

  • @catlolxd
    @catlolxd 6 месяцев назад +175

    sm64 mario would be even more beautiful if he didnt have the same dead pan stare 24/7

    • @Regen.inactive
      @Regen.inactive 6 месяцев назад +20

      Sm64 Mario blinks and if he waits too long he sleeps so no

    • @fishstickfailur3
      @fishstickfailur3 6 месяцев назад +33

      taking away his deadpan stare would be removing his soul. taking away those parallel and curious eyes would take away his charm

    • @AwesomeYena
      @AwesomeYena 6 месяцев назад +2

      But he blinks...

    • @RainbowNoob127Official
      @RainbowNoob127Official 6 месяцев назад

      Tbh, sm64DS Mario model is a improvement

    • @Floofmaster5000
      @Floofmaster5000 2 месяца назад

      Omg so real, ​@@fishstickfailur3, hes adorable!!!!

  • @someonecalledrichardthehuman
    @someonecalledrichardthehuman 6 месяцев назад +46

    Everyone is taking this video so seriously, this is just poking fun at those sprites and nothing else, this video was pretty fun to watch, thx :3

  • @definitely_not_bryce
    @definitely_not_bryce 6 месяцев назад +25

    I agree with you at 5:11, this is toddler Mario. Mario says he wants to show me something cool, I watch and he just jumps and does a spin. He also looks like he’s going to ask me what games are on my phone, or maybe like he is about to say “Can you play toys with me”

    • @Floofmaster5000
      @Floofmaster5000 2 месяца назад +3

      Ok but you cant say no because hes ADORABLE!!!!!!!!!1!1!11!1!!11

    • @jackthesmoltangerine
      @jackthesmoltangerine 9 часов назад +1

      @@Floofmaster5000 true

    • @Floofmaster5000
      @Floofmaster5000 8 часов назад

      @@jackthesmoltangerine mario 64 mario is literally the goat and hes freaking adorable.
      peak mario.
      hes small and he loves everything (mostly)
      he rescues peach because its the right thing to do, not because he likes her.
      ur pfp is probs what you look like irl, old sport.

    • @jackthesmoltangerine
      @jackthesmoltangerine 8 часов назад

      @@Floofmaster5000 nah, I look ugly irl
      Also yes i hc that at least 90% of his personality is doing good with no regard for rewards or his own safety. Poor baby dies over and over again. Poor thing is a martyr 😢

    • @Floofmaster5000
      @Floofmaster5000 8 часов назад

      @@jackthesmoltangerine shoutout to 64 mario he deserves more love

  • @Pixelcraftian
    @Pixelcraftian 6 месяцев назад +25

    we respect 3D Land and 3D Land mario in this household
    awesome video :]

  • @jumentoqueanima
    @jumentoqueanima 6 месяцев назад +33

    SM64 Mario has a charming look, doesn't even look the same character and that's funny and cool to me. Awesome video!

  • @lordofnuttz101
    @lordofnuttz101 6 месяцев назад +29

    Mario world mario is PEAK IMO
    I remember playing a flash game with the mario world mario sprite where you run around with a shotgun killing all the enemies from mario world. Badass stuff I swear.

  • @BobzBlue
    @BobzBlue 6 месяцев назад +31

    galaxy mario dislocates his shoulders each time he turns his head

  • @epicredhot5675
    @epicredhot5675 6 месяцев назад +103

    For the NES, each sprite only had four colors to work with - and if you wanted transparency, that ate up one of your precious color slots. That's why the colors seem "off" for SMB2 and SMB3. (The white of the yes for the SMB2 sprite was done by layering a *second* sprite over it.)

    • @epicredhot5675
      @epicredhot5675 6 месяцев назад +30

      And as for the Advance sprites, the reason they're so bright and washed out is due to the original GBA lacking a backlight - so games were made with significantly brighter pallets to compensate.

    • @Hijiri_MIRACHION
      @Hijiri_MIRACHION 6 месяцев назад +5

      ​@@epicredhot5675And then there's SMA4, which didn't have to have brighter colors as the GBA SP was already out by then.

    • @teaoftraffic
      @teaoftraffic 6 месяцев назад

      yes

    • @gamagama69
      @gamagama69 6 месяцев назад

      yeah and super mario bros didnt have any enhancements too i think so there mightve been some kinda color limitation that made them use green for mario idk?

  • @greenknight9000
    @greenknight9000 6 месяцев назад +18

    Fun Fact: Mario _was_ originally intended to have blue be the secondary colour instead of green-brown in SMB1's development, but at some point they changed it, probably because the blue kinda blended in with the daytime overworld and underwater levels

  • @RoninCatholic
    @RoninCatholic 6 месяцев назад +53

    The Super Mario Advance 2 sprite isn't _more_ saturated, it's _desaturated_ - the saturation is lower, making it paler instead of brighter. Lighter and brighter aren't the same thing, especially in the digital art world.
    This was of course an attempt to account for the GBA's lack of backlighting, to make him light enough to see when an external light is being shone onto the screen.

    • @jankbunky4279
      @jankbunky4279 6 месяцев назад +1

      Yeah was thinking the same thing! They followed his instructions and made it less saturated!

  • @Nic_2751
    @Nic_2751 6 месяцев назад +58

    Smg4 does not help how unserious 64 bit Mario is
    This man’s is the follow up to powerful killer sprite of World/Land 2 and it makes the transition even funnier

  • @hankenthusiast6187
    @hankenthusiast6187 6 месяцев назад +18

    I actually really like this video alot, because its nice to see someone point out the old and new sprites like this! As well as your humor, editing, and commentary. You are SERIOUSLY underrated!

  • @KKHell
    @KKHell 6 месяцев назад +25

    i like SMW's beta Small Mario sprite, mostly because he looks like a cube.

    • @DevilMarioProductions
      @DevilMarioProductions 6 месяцев назад +5

      It's the same sprite that is present on world map in the final version of Super Mario World.

  • @ManualJod
    @ManualJod 6 месяцев назад +8

    seeing “bad mario” again brought me 1 billion memories damn
    (also hotel mario gameplay sprite is goated)🔥🔥🔥🔥

  • @StarkMaximum
    @StarkMaximum 6 месяцев назад +12

    As someone who does really enjoy the Mario 3 sprite, I couldn't help but laugh when you said "Let's go over the positives. The tone of red looks better," and then immediately stopped talking.
    I think my favorite sprite is Mario 2, actually. It's wild how close they nailed it on their second try, and it's got that round jolly man energy I want from my Mario. Colors are a little off, but that's due to NES palette restrictions, so I won't hold it against them.

  • @Mathicraftock
    @Mathicraftock 6 месяцев назад +35

    About the ds game, he's actually a 3D model

    • @wanderinggamer8290
      @wanderinggamer8290 6 месяцев назад +3

      Well I think every body knows that, but it's hard to tell because it's too fvcking pixelated.

    • @gamagama69
      @gamagama69 6 месяцев назад

      @@wanderinggamer8290 he showed that it isnt in emu with a higher res although thats mario vs i think not the actual game. idk why most people capturing ds games run at native but dont for other consoles like i feel like ds games almost always look better at a high resolution

    • @JohnSmith-wv5km
      @JohnSmith-wv5km 6 месяцев назад +4

      Same model from 64 DS I believe

  • @SquirrelMario
    @SquirrelMario 6 месяцев назад +8

    The reason the SMA SMW sprite is so saturated is because the old GBA didn’t have backlights. Being overly saturated kinda helped with the lack of a backlight.

  • @matti.8465
    @matti.8465 6 месяцев назад +5

    SM64 Mario looks like a whimsical forest creature. I'd let him eat birdseed off my hand.

  • @Lassikko
    @Lassikko 6 месяцев назад +18

    I was hoping you would bring up the skidding sprite from the first Super Mario Bros. Now THAT'S a weird sprite. It looks so much more detailed and... muscular... than every other sprite.

  • @user-ju3ow6ly7g
    @user-ju3ow6ly7g 6 месяцев назад +26

    2:13 each sprite is limited to only 3 colors on the nes, they couldnt have added a fourth color for his buttons!!!

    • @jeannesery9936
      @jeannesery9936 6 месяцев назад +4

      We know but still

    • @thealientree3821
      @thealientree3821 6 месяцев назад +1

      SMB2 Mario:

    • @lemonsmug
      @lemonsmug 6 месяцев назад +6

      ...It very much was possible, just with some bypasses and layering trickery.

    • @AwesomeYena
      @AwesomeYena 6 месяцев назад

      @@jeannesery9936 I didn't.

  • @creechieuihana
    @creechieuihana 6 месяцев назад +4

    For me, SMW’s SMALL Mario is the weirdest, but not because he’s the strangest or the most unique like SMB Mario is.
    Something about his small form radiates “that one kid who got lost on the field trip and is now stuck for the night” energy. Like he’s silently saying “Where’s my mommy” under his breath. Little man just has zero brain cells.

  • @user_psylics
    @user_psylics 6 месяцев назад +6

    I know your talking about main line mario games but you can't forget about the mario & luigi sprites along with their 3D models! the sprites from the 3DS look so good and the models of them for the giant fights are amazing as well, honestly my favorite look for mario along with wonder

  • @sm64be
    @sm64be 6 месяцев назад +24

    This is probably because I'm a SM64 Machinamist, but SM64 Mario is my favourite, on top. And then there's SMB3, 2 and 1, ones I like because of the style.

  • @vegasvanga5442
    @vegasvanga5442 6 месяцев назад +4

    "This is not Mario. This is a smoker." lmfao

  • @TheDoomguy3232
    @TheDoomguy3232 6 месяцев назад +2

    Mario in NSMB is a full 3D model. That's why A: he moves fluently. And B: completely clear from compression when exported. It's just the DS being weird when 3D models are rendered.

  • @alexpvzplayer6659
    @alexpvzplayer6659 6 месяцев назад +5

    I honestly love smb 1 and 3’s Mario sprites, and I’ll explain why.
    1: Mario is so simplistic, and even with his big sprite, he just looks like a silly little guy. The small Mario sprite is very iconic, and it makes sense because it looks like what it’s supposed to look like; a human, and it doesn’t look severely deformed or anything.
    3: ok, the black overalls were honestly a good design choice for this game. It just makes Mario more unique in this game and not like the other games. Also, the no legs makes it look better and more… cute? to me.

  • @fryingpansam
    @fryingpansam  6 месяцев назад +224

    READ THIS BEFORE COMMENTING
    Ok so this video is blowing up, so I want to say a few things that are leading people to misunderstanding the point of this video:
    1. I am aware *why* these sprites look the way they do. I said at the beginning that hardware limitations led to some interesting sprites. But I’m making fun of them anyways because they look silly regardless. Not trying to say they could do better despite the old hardware.
    2. Some of yall are taking this way too seriously. This video was meant to be fun, I’m not actually hating on any of these sprites, I actually love the weirder ones. I thought it was a popular joke that mario sprites looked funny but I guess I’m wrong. So please enjoy the video and don’t take everything I say seriously.
    But anyways, on a lighter note, thanks for getting me to 300 subscribers! I want to plan something special but idk what yet

    • @M64bros
      @M64bros 6 месяцев назад +6

      Our pleasure and congratulations! 👍🏻

    • @Super_ATI
      @Super_ATI 6 месяцев назад +5

      You forgot Super mario 64 ds, He has a diffrent model

    • @Raems08
      @Raems08 6 месяцев назад +2

      Ommenters havent heard about cybershell

    • @Noobpopcan
      @Noobpopcan 6 месяцев назад +2

      correction: 617, but now 618 since im subbing

    • @jorgelafuente9164
      @jorgelafuente9164 6 месяцев назад

      You when has weird design and was a creature mario from mario 64
      The community: IS THAT STANLEY FROM MARIO 64 CLASSIFIELD?????!!!!!!!!!

  • @Danteydantesbutonaphone
    @Danteydantesbutonaphone 6 месяцев назад +3

    SMW mario the type of person to kick a poison mushroom on your mouth while you are trying to be a news reporter

  • @OtherTomKat
    @OtherTomKat 6 месяцев назад +20

    I feel like you missed some huge points by not talking about spinoffs, guest appearances in other games, and lower poly versions of in game models. Talking about low poly Mario 64 Mario, early Mario Party Marios, and Brawl Mario seems like they’d all be very in line, and it’s honestly jaw-dropping that you made a weird Marios video without even mentioning Mario Teaches Typing.
    Also imo, the Odyssey model is really good, at least in the renders. It does a nice job of making him look *detailed* without trying to make him look *realistic*, therefore preserving his cartoony form whilst still keeping his level of detail in line with the world around him. That game was made to look beautiful and detailed, and I couldn’t really imagine a lower detail model like 3D World running around in the blacktop and brick buildings of New Donk. At least they didn’t give him individual teeth like Luigi got in some Luigi’s Mansion 3 renders.

    • @Rediscool9
      @Rediscool9 6 месяцев назад +1

      Mario and Luigi look fine with individual teeth. Quit complaining. 😑

    • @traviscunningham7062
      @traviscunningham7062 6 месяцев назад

      In the movie, they had individual teeth.

  • @spiderplant
    @spiderplant 6 месяцев назад +4

    Bro really saw tan/olive skin and said "diseased"

  • @frankysupreme
    @frankysupreme 4 месяца назад +1

    i just realized if you look at the smb3 sprite too long it looks like mario’s moustache is a goofy smile

  • @BinglesP
    @BinglesP 6 месяцев назад +8

    5:31 now that you mention Mario sprites looking like they have huge thighs, I can't unsee it from that one

  • @The7thPresident1
    @The7thPresident1 6 месяцев назад +4

    Now the weirdest Luigi Sprites/Models

  • @KiwiPoku
    @KiwiPoku 6 месяцев назад +3

    I'd say this is more of an "evolution of mario's look" than going over weird/obscure sprites but regardless i enjoyed this vid a lot. nice c:

  • @iluvchess14736
    @iluvchess14736 6 месяцев назад +1

    When I saw nsmb Mario at such high resolution I let out a good long wheeze that sounded like I had a respiratory problem

  • @loganstack-vp8iq
    @loganstack-vp8iq 4 месяца назад +2

    SM64, Sunshine, And Galaxy + Wonder Are All my Favorite Marios

  • @thatisaduck
    @thatisaduck 6 месяцев назад +2

    i think the original mario sprite looks the funniest because his head is facing the side, but his body is facing frontwards

  • @TheBloxxedSanarcati
    @TheBloxxedSanarcati 3 месяца назад +2

    The Mario Advance ones are bright because the original Gameboy Advanced had poor screen lighting I think but it didn't have that problem for the SP gameboy so they didn't light them up for Advance 4

  • @zainwaggieeasytofind
    @zainwaggieeasytofind 13 дней назад +2

    smb64's mario "sprite" has butt segments,for some reason,and it makes me laugh every time i see it

  • @0DRONZER
    @0DRONZER 6 месяцев назад +1

    that part about the sprite animations is so true lol i can never look at his smw sprite the same

  • @CyaninAnimator
    @CyaninAnimator 6 месяцев назад +1

    the description of like everything is so awesome. i love the crunchyass 'M' on sm64 mario's hat

  • @Useott
    @Useott 6 месяцев назад +3

    7:02 He is, in fact, a 3D model, but isn't a sprite. The DS resolution did him dirty.

  • @SmokeTheHorsehog
    @SmokeTheHorsehog 6 месяцев назад +4

    Hey, if Power Star and Super Bad Mario are anything to go off of, SMW Mario is peak menace. And I have a thing for menacing models, so that's a win for me.

  • @BoggerLogger
    @BoggerLogger 6 месяцев назад +1

    I remember seeing a post somewhere saying that the marketing and in game SM64 Mario’s a different characters, the marketing is just Mario but in game is, as the post says, “a curious animal, like a deer”, and I feel like that sums him up pretty well

  • @jackhumphries1087
    @jackhumphries1087 3 месяца назад +1

    The reason Mario is so washed out in the early advance games was to account for the fact that the original game boy advance didn’t have a backlit screen, so they made the colors less saturated to make it easier to see in darker lighting environments, the reason advance 4 doesn’t do this is because the game boy advance sp had just released, which did have a backlit screen.

  • @MushroomyPlayzYT
    @MushroomyPlayzYT 6 месяцев назад +9

    SM64 Mario is so cute, hell you mean?

  • @CartoonyTony
    @CartoonyTony Месяц назад

    SM64 Mario to me is so funny because he doesn’t have emotions. So like when he’s hit by a goomba, he quite literally has the same dead pan stare every time.

  • @PokeNerd2499
    @PokeNerd2499 3 месяца назад

    The thing with New Super Mario Bros. is that Mario IS actually rendered as a 3D model at all times; there are multiple points in the game where Mario is spinning around and it probably wouldn’t look as smooth if he were just a sprite.

  • @SuperWiiBros08
    @SuperWiiBros08 6 месяцев назад

    5:59 I didn't even think about it, you just had to brought it up

  • @WilliamTheLonelyRobot2
    @WilliamTheLonelyRobot2 6 месяцев назад +2

    0:52 Was one of the segments of all time ngl.

  • @ringidytingidy
    @ringidytingidy 6 месяцев назад +9

    my guy not every sprite had free reign
    the old consoles had limitations

    • @3clisp315
      @3clisp315 6 месяцев назад +4

      No shit bro he knows that, it doesn't change shit

  • @teaoftraffic
    @teaoftraffic 6 месяцев назад +3

    fyi: The Advance 1 and 2 sprites are brighter to get around the issue of the original Gameboy Advance lacking a backlight.

  • @blockeontheleafeon
    @blockeontheleafeon 6 месяцев назад +1

    Super Mario Land Mario feels like he came straight out of the Twilight Zone.

  • @Man_of_Oil
    @Man_of_Oil 6 месяцев назад +4

    comment section taking this video way too seriously lol

    • @fryingpansam
      @fryingpansam  6 месяцев назад +4

      I should have done an hour analysis on the brilliant masterpiece that is the Mario Bros 3 Sprite

    • @LeoFlipnotes
      @LeoFlipnotes 6 месяцев назад +2

      Erm, actually, the gameboy advance had a darker screen and making the sprites lighter made seeing them easier. This was unnecessary for the game boy advance sp with the brighter screen but the game was realeased before that came out. Also, for the Nintendo Entertainment System, they only had 3 colors to work with, making things look awkward and strange. You could do research and make a better video. Be ashamed. 🤓🤓🤓🤓🤓🤓 (this comments a joke)

  • @ColinJoesseppiVEVO
    @ColinJoesseppiVEVO 6 месяцев назад +1

    The internet has forever changed how I think of the SMW and 64 Mario’s.
    I’m not mad but I blame GameMaster and SMG4 for that.

  • @whact
    @whact 6 месяцев назад +2

    i find it kinda weird how you can see mario's other shoe kinda sticking behind like he's doing a sonic pose or smth in the smb2 sprite

  • @scribblecloud
    @scribblecloud 3 месяца назад

    i have no nostalgia attached to it cause i was literally born in 2004, but i always loved mario 64 mario
    he just looks so silly and doinky, he is very cute imo, i kind of enjoy the exaggerated goofy artstyle over the more.. realistic- ish modern mario design

  • @foxyfoxxo2737
    @foxyfoxxo2737 6 месяцев назад +2

    10:21
    YIPPEE! XD god damn it i love that sound

  • @geschnitztekiste4111
    @geschnitztekiste4111 6 месяцев назад +1

    Honestly I think GameCube Mario looks much more menacing than SMW or anything else, his eyebrows are so damn angry

  • @Joo-pq2bo
    @Joo-pq2bo 6 месяцев назад +1

    well, no jokes now, seeing them outside of being in game and when they are most away from the screen, they're are really weird, not bad, but it's looks different from what Mario was supposed to be, that gives a different style that playing on game it's gives a great vibe because of everything into it, like background and animations, but seeing the sprites separately of everything gives a kinda felling of "that's different!".

  • @JoLiKMC
    @JoLiKMC 6 месяцев назад +2

    … no _Donkey Kong_ or _Mario Bros?_ Why not?

  • @theshadowspider97
    @theshadowspider97 6 месяцев назад

    I once had a dream of SM64 Mario chasing me around a dark abandoned library, so, that model low key scares me. U just have to really imagine it to understand. That specific model...in a dark environment...running straight for u. You'd be scared, too.

  • @thewowo
    @thewowo 6 месяцев назад +1

    I believe the mario galaxy mario model had to be shrinked so he would better fit his spherical hitbox, since he would be running out in every direction, a sphere being uniform would help a lot with that.
    Idk if that's true but im 99% sure that the hitbox in that game is spherical, so it would make sense.

  • @GavinPetty
    @GavinPetty 6 месяцев назад +1

    SMG4 certainly didn't help in me viewing SM64's Mario model as just HILARIOUS!

  • @sword0948
    @sword0948 6 месяцев назад +1

    Most of the issues with earlier games are basically due to hardware limitations

  • @user-jl7cz2pe6d
    @user-jl7cz2pe6d 6 месяцев назад

    Fun fact: NSMB Mario uses the exact same model throughout the ENTIRETY of the series. Which is in turn, the same exact model as 64DS

  • @Pokycraftgamer9
    @Pokycraftgamer9 6 месяцев назад +3

    SM64 and World are my favorite, And i find the smb1 all stars sprite off feeling, prob due to me growing up with super mario flash before all stars so it feels like its a flash game sprite more than super nintendo, also the gba sprites are overly saturated due to the GBA's screeen (not the sp or ds)

  • @videotape2959
    @videotape2959 6 месяцев назад

    Back when most of my exposure to Mario came from Flash games, I used to call the SMW sprite the "violent Mario" because he was the one always used in violent games. I remember two of them in particular, one was a shooter game that featured SMW Mario with an assault rifle, and the other one was an autoscroller featuring SMW Mario with a shotgun.

  • @user-wi7ei9cn7q
    @user-wi7ei9cn7q 2 месяца назад

    10:28 Don't worry, front-facing SMB1 mario isn't real.
    front-facing SMB1 mario:

  • @happy.time.boredom
    @happy.time.boredom 6 месяцев назад +1

    The use of the Super Mario Maker 2 sprite for Super Mario Bros. 2 Mario annoyed my autistic mind more than it should have.

  • @azurewarrior2000
    @azurewarrior2000 6 месяцев назад

    NSMB Mario *is* actually a model, most people cut him out of screenshots from the game being emulated to make "sprites" of him due to the game's small resolution and lack of anti-aliasing.

  • @lemonsmug
    @lemonsmug 6 месяцев назад

    In my mind SM64 Mario is just... His own character, seperate from the usual Mario.
    He just has this unique energy to him, this lil goober gremblin gopling vibe to him that the more modern mario is missing (no way weegee reference)

  • @tragicryn
    @tragicryn 6 месяцев назад

    Despite the internet ruining SMW, it’s my favorite sprite of Mario, I just love the palette they chose for Mario in this game. It’s so out of place and appealing to me plus Mario World is my favorite Mario game so it’s a 10/10 in my book

  • @goombuigi6904
    @goombuigi6904 6 месяцев назад

    SM64 Mario is the only Mario who looks like I could have him as a pet.

  • @stormRed
    @stormRed 6 месяцев назад

    I feel like this is such an elephant in the room when it comes to the franchise (no pun intended)

  • @Su_tarman6-Bio
    @Su_tarman6-Bio 6 месяцев назад +1

    The Super Mario Brothers Wonder Mario model which is broken inside of Blender. The end!

  • @YeetoTheYeetafic
    @YeetoTheYeetafic 6 месяцев назад

    First person I've ever actually seen actually rate the Mario sprites instead of other ones or the game.

  • @thealientree3821
    @thealientree3821 6 месяцев назад

    64 Mario is basically just a sewer rat you found one day, eating your stale popcorn.

  • @jujutheplayer12
    @jujutheplayer12 6 месяцев назад +1

    Idk how this is click bait to people this is funny and uh... the old ones are a little weird like scary weird

  • @NonbinaryAutisticArtist
    @NonbinaryAutisticArtist 6 месяцев назад

    Super Mario Bros 1 Mario: Middle-aged smoker
    Super Mario Bros 2 Mario: Blueberry boy
    Super Mario Bros 3 Mario: Blackberry starer
    Super Mario Land 1 Mario: Macroscopic organism
    Super Mario World Mario: Menace to society (alternate title: Sociopath)
    Super Mario All-Stars (SMB1) Mario: Middle-aged smoker's grandson
    Super Mario All-Stars (SMB3) Mario: Blackberry starer with a new paintjob
    Super Mario Land 2 Mario: Gremlin boy
    Super Mario 64 Mario: Lovable school fieldtrip goober
    I'm just going to end it here because I think these are the most interesting to talk about.

  • @PatchworkRose567
    @PatchworkRose567 6 месяцев назад

    M64 Mario is what I imagine parents see when their kids wake them up at 3 am bc they threw up

  • @josaicmosaic
    @josaicmosaic 6 месяцев назад

    fun fact: the reason the early super mario advance games look generally bright is cause it was made that way to be seen easier on a gameboy screen. now this feature doesnt do anything for the game boy advance sp cause it has a backlight

  • @FlippinEgg
    @FlippinEgg 6 месяцев назад

    sm64 mario is so goofy looking i don't even see him as mario, he's just a creature to me

  • @MultiGamer64REAL
    @MultiGamer64REAL 6 месяцев назад +1

    SMW Mario is my favorite Mario sprite, he just looks nice

    • @XxDarkShadowLord6144
      @XxDarkShadowLord6144 6 месяцев назад

      One of the iconic mario sprites used all the years in flash/sprite animations we all grew up watching like the m&lss sprites

  • @unRandomSm64
    @unRandomSm64 6 месяцев назад +1

    oh yes, he didn't talk about the SM64DS model (precisely the one they also used for NSMB without pixelation)

  • @LooniGamer
    @LooniGamer 4 месяца назад

    SMW is the best Mario sprite, you can't change my mind--
    Wait, why do I hear the gateway to the firey pits if agony?

  • @tjautomatin4145
    @tjautomatin4145 2 месяца назад

    10:21 wait till you see the mario from the front view

  • @Bryce_the_Woomy_Boi
    @Bryce_the_Woomy_Boi 28 дней назад +1

    7:01 actually, not true. He's a 3d model and looks like that because of the resolution