I just want to imagine Mario or whoever this is suppose to be surviving, hunched over a make shift fire in a corner of one of the rooms or what not with a cheep cheep over the fire, and Peach just comes down, sees this, and is like "We have a pantry you know."
@@greenguyd break boxes, punch bullies, and other uses you might find in mods fun fact, the low kick move used to be used to kill a very small enemy but the enemy got scrapped
The enemies are Mario's enemies, doesn't mean they'd be hostile towards you and since some of them are also smart enough you could probably socialize with them, maybe they'd be willing to help you out with food too.
After many decades in the Mushroom Kingdom, you finally breathe your last. You feel your grasp on life easing. Your vision becomes blurrier and darker, and the sounds become distant. It's like falling asleep, but slower, and you're conscious through all of it. You become still, but don't feel breathless. And then, the light at the end of the tunnel finally embraces you. You realize there's an afterlife, and is about to start pondering about religion, when it all comes back and you suddenly land on your feet, 67 years younger - just like the day you were just brought here. At the corner of your vision, you see a number decreasing. You've just lost a life.
This premise would make for a hilarious romhack. Normal Dude 64: you have a hunger bar, one life, and you have a super pitiful jump. You take like 30 seconds to climb up a ledge, but hey, you're a bit taller!
Yoooooooooo ain't no way? The real Coaltergeist? The legend who undertook the Golden Sun Soundtrack remastered project just casually getting top unpinned comment on a SM64 video? Big W
10:20, I wouldn't say that the castle resets. If you do enough things in stages you can permanently change the castle's form. For example: groundpounding the pillars in the basement, unlocking the hidden stage for the wingcap or opening the doors to the different levels. I'd say that making a bed is the same as any of these tasks.
Another point I'd argue too is that the castle exists within physical plane; while the paintings' worlds are magical Also if the castle truly was resetting, the toads would also forget about you (which isn't the case since they only give one star each)
To add on to your claim, the stages might not reset either. Many things you do in specific stages, like killing King Bob Omb in bbb or getting rid of the fog in jrb, stay for the rest of the level. I'm not sure if you would have the same abilities as Mario, as in selecting stars and essentially going back in time, but if so, it would basically give you all the same resources but x6 if you use it strategically.
for sustainability: others have pointed out various permanent changes to the castle, like the moat and the pillars. but there is one other thing: the toad that gives you a star. the fact that you can get a star from him, jump into a stage, talk to him again, and he won’t try to give you a star, implies that he retains his memory, something perhaps shared across all toads.
Don't forget about jolly Roger bay with the giant eel, clams and fish in it and the fish tanks in the picture room , also the black hole in the wall where you are swimming in a giant thing of water collecting red coins it has plenty of fish.
Not sure an average human could collect those fish where they are. The black hole would probably be certain death if coins don’t magically give oxygen.
Maybe the only one I'd change is sociability. There are more people to talk to other than just the Toads. Yoshi is on the roof (if you manage to get up there), the penguins in Snowman's Land both speak, Koopa the Quick speaks, the pink Bob-ombs speak, and bosses speak (they are straight up enemies, however I'm sure after a while they won't be as aggressive to you when they realize your basically just trapped there.) Still not a 5/5 because most these characters are very different to a normal person, but at least you have variety in people you can communicate with.
Wiggler is only even an enemy fight because the Power Star is enlarging and agitating his body and then when you need to break his roof and dump _a friggin' lake_ into his house to encounter him that tips him over the edge. He'd probably be a pretty friendly guy otherwise.
If everything respawns when you leave the level then you can walk into the Dire Dire Docks painting area. Smash the glass holding the fish and simply pick them all up to cook.
For food, don't forget there are mushrooms hidden EVERYWHERE, and supposedly Goombas are meant to be some sort of sentient mushroom, so you have a decent source of meat and vegetables
A mushroom isn't a vegetable, though it is a fair point that they're probably a viable source of some missing micronutrients. Especially if we consider what they represent. If a green mushroom has the power to totally recreate your body after death by lava, it MUST contain everything needed to recreate a body lol.
@@kanzkat420 Incorrect. First thing that comes up if you Google it: No, they are a type of fungi. Technically mushrooms aren't plants, so they aren't classified as either fruits or vegetables. They belong to their own separate kingdom. But for practical purposes, we often treat mushrooms as vegetables in the kitchen in terms of how we prepare them.
That's a different game. His bedroom would be littered with character doors. It is a distinctively different castle, distinctively different physics, and distinctively different textures. Those goombas might be BBQ-able, but these ones might be poison. It's like saying, that Royal Raceway would be connected to the castle grounds because of Mario Kart 64, when the road in doesn't exist in Mario 64.
@@panathentic...no? where the hell did that come from? literally who said "you could survive in the SM64 DS castle?" A fact being in another game doesn't discount the fact itself because it's still the same enemy/species. Meanwhile, the point you brought up is entirely invalid because news flash, a random inconvenient fact is NOT in fact the same as changes in geography and worldbuilding. That's like saying "Mario doesn't like pasta" and then citing Delfino Isle, or saying that Goombas taste like Chestnuts and then citing snes circuit from mk8d as an example.
@@TanakaMoonOkay, I see your point, so lat me phrase it differently. If the video were about surviving in the Mario UNIVERSE, you'd be absolutely right. In the Mario universe, he could wander into Mario Galaxy's Toad town outside the castle, or venture into NSMB DS to grab easy food via mushrooms. But if we limit it to ONLY SM64, on the Nintendo 64, there's no reason to think we can just eat a goomba without looking at external sources, being other games. Goomba's don't have real world counterparts as close as koopa troopers do. In the other games, they might be edible, but in this one specifically it's unclear, and there's no context clues to make you think that would be viable. If we start including the logic from other games, we can't pick and choose parts of the universe we want like being able to eat goombas, but then leave out other parts like Toad Town. We're either looking at the mario universe as a whole, or SM64 as it's own independent game, in which Goombas are never said to be edible.
@@panathentic .....what? why are we suddenly including super mario galaxy or new super mario brothers in this???? When did I ever say we should include that stuff, because that's a literal strawman argument you're making right now. Your argument, I think, comes down to "we can't include lore from other games because if we include one thing, we need to include everything" which makes absolutely zero sense because you're saying one throwaway line in a similar game that's inconsequential at the end of a the day, is comparable to an entire functional, living city in a completely different game with different rulesets, worldbuilding, and character philosophy. That's like saying "oh mario can't eat bananas in super Mario sunshine" and then citing the super mario brothers super show as an example. Both examples have completely different philosophies. SM64 and DS have similar design and world philosophies. Both operate under the same logic and both don't contradict the other. Meanwhile, something like Super Mario Galaxy obviously contradicts SM64, therefore we shouldn't even be talking about that. No, a triangle isn't as smooth as a circle so why are we talking about pyramids in a discussion about cars? This isn't about allowing rules from every different Mario game. This isn't about strawmanning and picking and choosing what lore is here. This about having some fun and going with a fact in a game that means nothing in the grand scheme because news flash, goombas explode when near fire in both games. I'm ending my side of the discussion here because if you can't understand something as simple as that, then I have no reason to keep explaining it.
I dunno, I think I could save Peach eventually. I could harvest planks, rope, and weapons from the various levels, and might even be able to get a resistance going among the Toads. Maybe form an alliance with the pink Bob-ombs, Mother Penguin, and that thieving monkey. Although the biggest question is, do I know it's actually M64 world when I'm dropped in? Like, can I use my previous knowledge from playing the game to know where to go? 'Cuz there ain't no way I'm walking into a sentient picture-teleporter without knowing _exactly_ where it's going to take me.
@@thetman0068 it doesn’t-castle doors stay unlocked, toads don’t regain their stars that they give you, so on and so forth. Other stages like Bob-Omb Battlefield have cannons remain open for Mario’s use.
Dude where do you think all the leader toads are? Bowser would just send his secret police to take you out like he did to the toad prime minister and toad parliament or whatever
Goombas are either shiitake mushrooms or chestnuts depending on who you ask (if you ask me they're mushrooms) so that could help with the vitamin deficiency.
@@dumbox33 I think Mario World established that there's different types of Goomba, some of which _are_ chestnuts and others are mushrooms... Unfortunately for me and my mushroom allergy (ironically, eating a 1-Up would actually _game-over_ me rather than save me), I'm fairly sure the SM64 Goombas are of the mushroom subspecies.
Yeah I think it's a fun lens to look at worlds. I'm definitely learning a lot from the comments here that'll broaden my mind and change the way I look at worlds for future episodes.
My one major problem with living in this world, is that you're essentially trapped. You're stuck in these pits that just fall off into the void. There's no other place that's accessible. With most other games, even though you don't see it, you are given the impression that it's a massive world out there. With Mario 64, there's only the castle, levels and the void. I'd go insane after a while
You:"Could you get a days worth of calories out of that one turtle?" Me screaming at the screen: "YES THAT'S A 5 FOOT TURTLE I COULD LIVE FOR A MONTH OFF OF THAT SOB!!"
No food or water around aside from these sources? How the hell did they make a cake then? Also the castle resetting isn't true. Doors stay unlocked, the moat stays drained, the tower of wingcap light remains, etc.
That’s about what I was thinking when he brought it up. Actually, I started thinking about that when he was talking about getting food. Everything respawns when you leave a level and come back, so theoretically you’d have an infinite supply of every resource in them. But things that you change inside the castle (unlocking doors, draining the moat, etc) stay as you left them, always.
I think it's more about object persistence (or the lack of it) than the state of the environment. Coins reset, destructible objects reset, enemies respawn, etc...
You'd still have to get there first, even the first Bowser stage would mess you up, as it drops you through a trapdoor, and that fall would probably rearrange your spine.
@le9038 That was the first few games, Bowser's personality these days is a little nicer. He's still evil, though, and I'm not sure what you would use to bargain with him, except beating Mario.
@@Odysseygamer2000 if mario isn't in the game, and it's just you, you could tell him that you're the only person with the power to stop him, but won't as long as he helps you survive
@user-uo8ny1kj4c I don't think that would work out very well...I think if you try to threaten Bowser like that, he'd probably just get mad and fight you.
I think there was a Minecraft novel with that premise. Protagonist becomes a mincraft man, cube limbs and all. The kicker is its extablished that the protagonist has never played minecraft.
I think I would've made the "X-Factor" score a point lower. Some of the worlds are beautiful and peaceful, and I know there are a handful of Toads, but the whole game has this sense of forlorn isolation that I think would really mess with someone's head after awhile.
This. I agree 100%. I’ve always thought that the atmosphere in this game felt weirdly off. The textures and images are right in the uncanny valley between cartoony and realistic. Combine that with the levels giving off a feeling of isolation, and occasionally even hopelessness, and I’d definitely start getting anxious and stressed after living here for a couple weeks. Plus I’ve played B3313 for like a collective 20 hours… so yeah, just being in this game would eat away at my sanity. That hack changes the way you look at these locales…
@@genericperson360pretty much all environment textures are realistic and come from stock texture CDs since the devs wanted to save some time, so you get this "Nintendo hire this man" ass looking game
Also, the polygons feel... off at times. Dunno if it's just me, but i feel weirded out by some of the textures. Or it's because of the trauma from when i was like 6 and watched SwankyBox and Mario 64 icebergs.
I gotta say, for food I feel like there's a lot more than you covered! It's worth mentioning that goombas are mushrooms/chestnuts so I'd have to imagine that you can eat them. Plus they're abundant and easy to catch! There's also penguins, different birds, clams, a rabbit, bugs I guess. If you're willing to get hurt there's even piranha plants which might count as a vegetable lol Still, great video! :3
There's also the implication created by Mario getting his promised cake at the end of the game, that being that though it goes unseen in the game, Peach's Castle has a kitchen and larder.
I also imagine to gather your food resources you need to enter into these worlds, but you have to get a Power Star in order to escape. Like, you can't just simply leave with a pause warp. How would that even work irl?
You said earlier Peach would be captured already, then wouldn't that mean Mario would show up from the letter reaching him inviting him for cake? Then you could hang out with him and possibly help him a little on his quest.
At the same time, there's a certain risk in Mario finding you in or around castle grounds. Once he realizes Peach is abducted again, seeing some rando just hanging around or worse, in the castle could lead to him believing you to be part of it or, if not that, some kind of home invader looking to steal something. I'm sure you could reason your way out of it, say you also wanna figure out where the princess is or something but, if you can't, you likely aren't surviving a fight with 64 Mario
I feel like that also depends on if your body is morphed into the game's art style or not, do you really think Mario would trust some tall hyper-realistic being he's never seen before that only SORT of matches his likeness?
@@LeoniDole That's a good question. How would someone, who's lived in 64 bits 'all their life' at least going by this, react to a normal human. Where are their polygons? Their hair is full of different shapes and parts, instead of being a few simple squares. Their eyes have depth to them. To Mario, we could be some horrific eldritch monstrosity, which could make reasoning more difficult. Even if we do get the 64 graphics, I think iit'd definitely catch Mario off guard just to see another human being at all, considering in 64, there was just him and Peach. It could be argued characters like Luigi and Wario would still exist in the 64 world, not in game but just somewhere else, but that's not a lot of other humans up to that point
@@SeltzerFountainyou're forgetting a key aspect of Mario's characterization in that he's a very open minded person. Officially he's seen too many things to be quick to judge. I'm sure he's be surprised, but even if he assumed badly of us, he'll definitely give us time to explain ourselves and understand.
Considering the castle saves the amount of stars you have/doors you've unlocked/switches you pressed, it's safe to assume you could build things and not have them reset. It's literally just those 4 coins in the foyer. Someone must keep putting them there...
Actually the waterfall outside of Peach's castle comes from hazy maze cave. You can get washed down-stream in the underground river in the metal cap button area, and it'll take you straight to that waterfall and dump you right in the moat.
Well I would say not really. If you view the exit leading to the water fall you can see the water from behind and it's clearing coming in from above the exit. Thus this exist is not the source. So it's a cave behind the water fall. I'd chalk up the animation of Mario originating from the top of the water fall just an inconstancy with the game design or graphics limitations of the time. Though I'd chalk that up to just level design inconsistency. The castle is much larger on the inside then what's apparent on the outside. So it's likely the waterfall is not originating from that secret cave in hazy maze cave. It's just a hidden cave behind the waterfall.
I feel like despite all of this, the end goal would still be to defeat/kill Bowser. Sure, it would be one hell of a journey, and you might even get killed doing it, but saving Peach would be an invaluable asset to survival, as she is both Not A Toad for that extra bit of socialization, and she can procure cakes. Maybe not entirely healthy to eat fully, but the cherries and strawberries on the cake would provide some good nourishment and vital sugars.
Speak for yourself. I've rescued Peach so many times and honestly it's more trouble than it's worth. Instead, I would pledge my fealty to Lord Bowser. Then we could force Peach to bake cakes for us
I hear you, but if you do kill Bowser to save the Princess, I would be really worried what will it happen to you as an individual in the game. Would all of that reset after the cake? Would the end of the game bring the end of you yourself? I'd say too difficult of a task and too risky to take the chance of disappearing forever.
Peach is also a powerful mage capable of many great feats, such as reversing Bowser's evil transformation curses he places on various creatures. The Toads in this game become partially transparent when you walk away because they're literally bound by magic to the walls ("Trapped within the castle's walls") just as in his debut game of Super Mario Bros. he turned various residents of the Mushroom Kingdom into coins, blocks, Super Mushrooms, Fire Flowers, Starmen, and Bloopers.
Counterpoint, the fact that she bakes the promised cake in the end implies there's a castle kitchen and larder that goes unseen. I feel like, when talking about a video game world as if a real place you might live in, taking details unseen in the game, but that are otherwise proven or even just believable based on either in-game dialogue, developer commentary, or just knowledge of the game itself is par for the course. An example of that is that a lot of people are talking about Goombas being based on shiitake mushrooms, which should help with the nutrient problem.
If you are transported to the world as yourself, Mario would become a factor into your survivability Changes if Mario were there -if Mario considers you an enemy, consider your survival over -however, if Mario hasn't crushed your skull in, he could get you supplies for you to live as a “side quest” for him -Mario would save the princess, meaning cake, (and another person to socialize with) There are probably more factors, but if you didn’t transport to the world as Mario, he could help you survive a lot
That would actually be an interesting factor to include, if the main character still exists, how do they treat you? This would be interesting because not all game protagonists are typical "heroes." Mario though is a hero so he would help you out.
You might be able to beat 64 Mario. Even if you have really weak punches, Mario can still only take 8 hits. As long as you get those hits in fast, you win. However, if you're too slow, or Mario gets the invisibility or metal caps, and he fights you while he has one, you're done for.
@@Odysseygamer2000 hmmm i dont know, have you seen how far Mario throws enemies with his kicks and punches? Also i dont think a normal person has the agility to avoid his jumps and z-stomps (which turns enemies into pancake). I think 64 Mario can demolish a normal person in one hit and is too agile to be dodged for long - or even be hit at all.
With saving Princess Peach, I'd argue there's a small chance you might be able to. Your key to victory is those Pink Bob-Ombs. They're friendly, have at least some combat experience...and the apparent ability to make cannons....Which means that if you can make friends with them, you can probably get them to assemble handheld firearms. It's not quite clear what their precise capabilities are, but I think you can walk away with at least a shotgun and a grenade launcher. Next up, you get the Pink Bob-Ombs to join you if possible, as well as the Toads and the Penguins. As many friends as you can. Arm them similarly to you if possible. Assemble climbing gear for each teammate and lead them to victory. Next step: Mario in the games is somehow unable to break any interior infrastructure. But, in a semi-realistic scenario, this is possible, and means that the number of stars you need to get is nowhere near as high as in the games (in fact, you might not need any). Maybe the star doors are unbreakable, but the walls around them aren't. Indeed, even the Endless Stairs might be bypassed by simply dropping from above it! Now, the final level will definitely be dangerous but still winnable. I don't think it requires any literally impossible jumps, and most enemies there can be shotgunned easily. So, walk over to Bowser and then grenade launch him. A winner is you.
One problem: You can't actually access later stages without getting stars. It would have been nice if this video assessed the accessibility of the stages you'd need to survive. To reach "Cool Cool Mountain" or "Jolly Roger Bay" for example you need to first earn 3 stars. You won't survive the Thwomp Fortress, so you'll have to get them all in the first stage and/or the castle. In the castle there are 15 secret stars, but most are too dangerous to even try for. You could collect 8 coins in a special swimming course, but you'd probably drown trying. You could try getting 8 coins in the flying course, but you'd risk falling to your death. You could safely catch the rabit in the basement, but you'd need 20 stars and then 50 stars to get the two stars from it so that's not happening. This means that your only real option is to get 3 stars in the first stage. Can you though? Racing the turtle up the mountain might be viable, but it would still be a very dangerous race given how fast it moves. Looking at it's size and you'll see that it runs way faster than most humans can move so your only chance here is to cheat. Since your plan is to try and eat it anyway then you can assume it might have a star on it's person so I'd say that one is doable. OK, what else? Well, I don't think I'd be physically capable of picking up King Bob-Omb. It must be a good 20 feet tall and wide and he's clearly made of metal. You can't throw him 3 times if you can't even pick him up. Although, since this is an Isekai story, you can assume to not be bound by game rules. If you can sneak up on him and get a fire to his crown you can light his fuse and wait for him to blow so that's star 2. OK, so far so good. What else? Uh oh... To get the third or fourth star you'll have to get into a giant canon and launch yourself onto the floating island. That's not likely to happen. Assuming you only have one real life you can't risk being shot off a cliff like that. Also, one of the red coins for the fourth star would require betting behind chain chomp and that would terrify me more. The only other star that seems possible is the star you get from collecting 100 coins, but that's not going to happen regardless of how it works since this particular stage only has 95 coins. Maybe if you can physically pick up coins and put them in a backpack it would work, but it might not be possible given the next problem. In Mario 64 you can only leave a stage by collecting a star or opening a menu, but if we assume that there is no menu then you will be stuck in the stage until you get the star. Thankfully you can pick up the shadow of stars you already have, but that still means that you have to plan to get a star every time you enter a painted world if you want to return to the castle. So getting your third star will require having a bag capable of holding 100 coins that you can carry with you while repetedly getting the same star over and over again. Only then can you finally move onto another painted world. Well, I guess the alternative is to try fighting the boos, but I'm assuming you don't want to join them forever. It's very unlikely that you'd get to many of the other stages, but you will be able to get a few more at least. Once you get your third star you could go to Cool, Cool Mountain and get a star for carrying the baby penguin. That should be easy enough especially given the teleport shortcuts. Then again, if you slip on the ice you fall to your death so you'd want to build ice shoes or something. Racing the penguin here would be a fatal mistake, but getting your 5th star would be possible because the red coins here are accessible. Getting a star for completing the snowman is technically possible, but likewise very dangerous since you have to slide down the mountain in a very specific way without sliding off the cliff. And I am assuming that you won't want to launch yourself from a canon so that leaves you with just 5 stars total. In Jolly Roger Bay you won't have many options without the ability to swim deep underwater while holding your breath for a prolonged duration. It's also extremely dangerous with mat eating clams and giant eels. There's a star accessible from canon, but you won't survive being shot at the wall like that so not a real option. That means you still only have 5 stars. Unfortunately that's not going to be enough to access any other stages aside from the Thromp Fortress, but I don't see any reasonable options for getting any stars from there. Another thought it that I would expect that, as an Isekai, the world won't be all pixelated so there's that at least. In any case, given the inability to reach every stage given how the doors to them are magically restricted would that change any of your ratings? Oh, and it should go without saying that since you need 31 stars to access the second floor you probably won't be able to grab a bedroom for yourself in the castle.
To get the chain chomp star, all you would need to do is throw it some cooked koopa and sneak behind it. And the castle doors are, well, doors. Carve a tree log until you can use it like a police battering ram, or alternatively if you can lockpick, the doors take keys, big and simple ones at that. To take out king thwomp, get a bobomb and throw it at the king, if this is real bomb logic, it will burst through him. Also these are magic paintings, it wouldn't be a stretch to say there's a way out of the paintings without a star.
@@fvvcccc4307 Or just build yourself a rudimentary lever or sledgehammer or a battering ram and pry open or bash down the Star Doors. Or break a wall near them if they're too sturdy. Would take a good day of whacking the wall but you'd break through eventually.
Technically, sustain should be infinite because there're plenty of accessible and respawnable 1-up mushrooms in the castle and early stages. I say "technically" because whether dying and coming back counts as "surviving" is arguable. You don't NOT die, but you also aren't DEAD, so...
I think it's worth noting that Toads aren't the only people in the castle -- koopas and pink Bob-ombs can also talk to you! A plus for the socialization, but a moral negative for the food sourcing
True, but if we subscribe to the idea that they're sufficiently independent entities (and the world doesn't reset), then presumably they're also eating something. It's possible you might be able to strike up a bargin.
pretty sure pink bob-ombs are female too, so you can start a relationship if you're so inclined i imagine they'd be HELLA fucking heavy tho, so actually carrying your significant bomber around would be an exercise in of itself, let alone trying any kind of parkour
plus, you're not mario. so, assuming that he's friendly, he can help you save peach and not die. if he's not, just sit and pray that he can't speedrun.
For veggies, I think you'd be able to take some of the flowers that grow in various places to make a sort of salad. A lot of flowers are edible, and can even have a decent amount of vitamins. Take dandelions for example. Course, not all of them taste good, and some flowers are poisonous... Definitely avoid eating Piranha Plants. Alternatively- depending on how long you're staying and the kinds of flowers/trees available- get some fruit. Now I don't remember if there are any roses anywhere in sm64, but if so those would be perfect for scurvy, as rose hips have some of the highest vitamin C concentrations of any fruit!
i know there's a piranha plant enemy in paper mario TTYD which can poison you with it's bite (meaning eating it would be a risky game of avoiding wherever the poison is stored) i don't remember if it's the base piranha plant tho..
These vides are so interesting! But to be honest, being dropped in one would probably result in sheer panic, 72 hours of frantically looking for a way out, and then sobbing uncontrollably as you step off the edge of the map to end the suffering
Talking to the Toads around the castle would call into question the nature of the video game world of Peach's Castle versus the implied universe it exists in. Mario can't leave to travel elsewhere in the Mushroom Kingdom because of the limitations of it being a video game, and the fact that he's on a mission to save Peach. But what happens if you ask a Toad "where are the roads leading away from the castle?" or "where do the toads and princess eat and sleep? How do you get supplies? Where is the rest of the Mushroom Kingdom?"
About the castle resetting, would it ? When you drain the water, it stays drained for the entire game, it doesn't reset. So the rest probably wouldn't reset either. Also if you think about it, Mario is also in this world, right ? When you arrive, Mario might have already defeated Bowser, you could even befriend him which would be awesome. Peach is a kind person, surely she would let you live in the castle, she wouldn't let you outside on your own with nowhere to go. She could give you a room, install beds and stuff... Also at the end of the game, she speaks of baking a cake, meaning that she has ingredients, so there is a way for her to get ingredients and cook things. We don't see it, but they have a sustainable source of ingredients. Life in Peach's castle would be pretty chill. And if you want to do things by yourself a bit, maybe Mario could train you. Maybe you could team up with him next time Bowser attacks. And even if they don't appear in the game, all the other people in the Mushroom Kingdom exist, like Luigi and you could meet him. Of course that depends if being in this world means only what's shown in the game exists (so no Luigi), or if the things and people that we know exist are present even if the game doesn't show them.
Ooh that's a really good point. I was kinda basing that whole line of logic off the fact that coins reset when you leave and re-enter the castle, but I didn't think of that. Not sure how that would have changed my rating if I had thought about that.
@@PretzelYTOh I actually edited my comment and added a lot more stuff that I thought about after posting the comment. I didn't think you would reply that fast ^^' But thanks ^-^
A few people have mentioned that Mario would still exist if you were put into the game, so I need to think about how I want to handle that. It kinda feels like things would be too easy if you could ask Mario to do all the difficult things like saving the Princess. Maybe the player and Mario swap places, so you're in the game but he's in the real world? I'll have to think about it more...
@@PretzelYT I don't know if Mario would make things that much easier. I mean as you said, we wouldn't save Peach. So what if Mario does it ? It's not like he's doing something we were gonna do ourselves. And being part of this world also includes interacting with the people who live in it, doesn't it ?
This all gets shot down in remarkable fashion when you remember that entering a painting drops you into the respective world from a height that would break all your leg bones if you land on your feet, and kill you instantly if you land anywhere else.
Except for the fact that isn't true, assuming Mario is perfectly 5 feet tall, the drop into most levels after teleporting is only 10-20 feet, a very survivable height.
This is my jam. I was honestly a bit frustrated that you only made 3 days ago. I want more. I do have to add that there's technically cake. I agree that we would never get it, but you can't forget to mention the cake at the end! And here some food for thought, or thoughts about food. If you DO get the cake, there's seeds on what I'm assuming is fresh strawberries. You could plant them and grow them at one location. I think it's really funny to train for years to save the princess just to pick the seeds off her cake and settle down. The real reward was the seeds on some garnish on an otherwise sad reward. Well, hope you make more soon. I would love to see more cartoon-y worlds like this, you made a good choice. Silent Hill 1, Tomb Raider one and any Kirby games might also be fun. Look forward to it.
Aside from the Tomb Raider survival trilogy, you wouldn't really be focused on survival. Instead you'd mainly focus on either finding a way to just simply leave that location and then make it back to civilization (or leave that area of civilization and find somewhere else to go) or to look for a specific artifact to give to the proper museum later on. Also, it helps to have some athletic ability.
Fresh off of reading Delicious in Dungeon, I'm perfectly ready to evaluate edibility of every enemy in Mario 64. (Going in alphabetical order, by the wiki's category page. This doesn't include neutral or friendly creatures like penguins. Assume anything I skipped I didn't have anything to say beyond "seems inedible".) - Bully: I mean, the eyes imply there's some organs in there? That tough carapace will be a huge pain to take apart. Besides, only in LLL, so it's a no go. - Bob-omb: not even remotely worth hunting. Butchering one would also be dangerous. Maybe there's something you could scavenge post-detonating but I doubt it. That's assuming they're even organic at all. - Bubba: Generally agreed with you: looks like a lot of meat, but a dangerous hunt. Might be worth the risk though. - Bookend: The red inside makes me think there might be flesh in there? BBB is definitely somewhat dangerous to reach, you'd have to fight off Boos, but it's not the worst. A solid "maybe". - Bomp/Moving Bar: Again, eyes imply organs. You might be able to kill it by stabbing it in the eye? It has severely limited ability to fight back. So much work to get at whatever flesh is in there, though. - Bullet Bill: See Bob-Omb. - Clam: That big clam would have a nice chunk of meat! Unfortunately they're way too deep underwater to reach. - Chuckya: Seems mechanical. Note the ticking sounds and the flat white eyes. - Fwoosh: Maybe there's something in there? It's got a face. Likely not much edible even if there is, and not a great hunt. - Goomba: Putting aside their much discussed inspirations... They're large and fleshy and soft-bodied. Whether vegetable or animal, that's a very appealing option. - Koopa Troopa: That's a turtle alright. Seems meaty. Does have ethical concerns, given Koopa the Quick. Plus you might not to upset him even if you aren't concerned about ethics, he's reasonably friendly (and also right there when you enter BOB). - Klepto: There's only one of him (it?), and it'd be hard to take down. You ever hunted a bird? Meat might be tough but yeah, it's a bird. - Lakitu: In this scenario, is Lakitu the cameraman following you as he would Mario? Probably do not eat his relatives if so. Otherwise, yeah, this is a Koopa. - Mad Piano: Same thoughts as the Bookends, but WAY more dangerous to find out. - Manta: Real animal. But it's underwater. - Mr. I: It's literally a giant organ! Eye is not the most appetizing organ, but needs must. - Mr Blizzard: There might be something organic in there. But probably not. - Moneybags: Eh? Another "no proof there's meat, but you could check" type. - Unagi / Maw-Ray: don't even try it. - Pokey: Yeah, probably. Seems to be a plant. There could be vitamins in there. - Piranha Plant: Now this one's interesting. Lots of plant matter here. The bulb and stem probably both have lots of tough tissue for all that moving they do and supporting the weight. Could boil it maybe? Cut it up thin and grill it? Plus there's whatever system makes the fire in there. I'm more interested in the root system, that could be promising. - Scuttlebug & Skeeter: Both of these large insects(?) are pretty promising. I'm no expert on preparing or eating insects(?) though. - Sushi: That is a shark. I'm not fishing for sharks. You might, though. - Spiny: Mostly the same process as hunting a Koopa. But spikier. - Spindrift: I suspect the big white ball is supposed to evoke cotton or dandelions, already beyond a point of edibility. Probably all just seeds, and not a nice kind. - Thwomp: See Moving Bars. - Whomp: Like a Thwomp but it can pursue you.
Very nice! One thing I'd like to add: We definitely can't draw an ethical line between eating Koopa The Quick and regular koopas. Koopas wear underwear beneath their shells, implying technology and culture. They're full-on people.
@@PopeGoliath Ah, sorry if I was imprecise with my wording: what I meant was "Koopa the Quick shows that Koopas are capable of conversation and express culture, so all Koopas are definitely people."
In Paper Mario, Pokeys frequently drop the item Dried Fruit when they are defeated, and in fact they are the only consistent way to get that particular item. You wouldn't know it from looking at them, but they're probably one of the most valuable sources of nutrition in the many painting worlds because of their apparently fruity flesh
Seeing you are also a man of culture, just like Delicious in Dungeon, you are aware that when you leave a painting, whatever you had eaten will simply just vanish, lest you decide to stay in the painting. Which would then mean deciding upon which painting would have the most variety of consumables.
you can also talk to the red bob-ombs in BoB, they're friendly, maybe you could broker peace with king bob-omb and have philosophical debates about the nature of the different bob-ombs, perhaps after a rocky start you might be able to chat with King Whomp (assuming you could get up there) something else you could do is go fishing for Unagi in Jolly roger bay, he's a massive eel, and he just swims around, not attacking, so possibly easier than bubba. you could always talk to the penguins in cool cool mountain, maybe after you rescue her child you become friends with penguin mom, or chat with penguin racer, i think sociability is a 5/5 because you aren't stuck with just the toads and food could be a 3/5 cuz i didn't manage to think of any vegetables, also you could chat with mips in the basement.
I'd love to peaceably befriend King Whomp and thank him for the wonderful construction his people have done to both literally and figuratively pave the kingdom. Maybe win him and King Bob-Omb both over to my cause through persuasion and charisma, becoming a rival monster warlord to Bowser.
5:36 - That’s what they want you to think. The Captain Goomba story from the Superstar Saga remake revealed that Goombas have a casual training regimen of busting boulders face first.
I cannot see how a castle housing dozens of denizens is not a walk in the park for all of these categories. Changes to the castle stay in between visits, it is only resources that respawn which is the literal perfect situation for survival.
9:10 1 thing you are forgetting is that Mario doesn't know how to use tools and we do, so theoretically you could go and cut down some trees, bring them in and make some makeshift bridges and ladders, don't know how you would kill the giant turtle though
You could probably make weapons. There's wood, stone, (whomps, thwomps) and gold. (coins, if you found a way to shape it into something) Maybe if you make a sword or something, and know Bowser's attack pattern, you might be able to take him on.
Interesting concept. I like it. One thing I’d add in the food department: What about goombas? For all we know, their flesh could be a mix between meat and mushroom so it could be very sustainable. Let’s just hope they aren’t poisonous. Also, I feel them and the loop as are bigger than some might realize, but it’s hard to tell. Oh and also also… I already have a hard time imagining myself killing an animal like a cow or a rabbit but koopas and goombas feel closer to humans than they do animals, especially if we count their more modern iterations. We probably wouldn’t here but still. And think of Koopa the quick, he talks and races you. And as for sociability, might be interesting to try and socialize with the characters in the other worlds, like the pink Bob-ombs or the penguins. But yeah, I hope to see more of these. It’s interesting.
11:04 Maybe not, the stages don't change (some of them change) but the main castle not, for example the water on the outside of the castle, if you low the level of water, it doesn't reset when you go to a level
Honestly? I think you could argue that the castle itself probably wouldn't reset, because it maintains some sense of consistency between stages. If you drain the moat, then enter a stage and return, the moat remains empty. After you collect ten stars, the wing cap stage remains accessible. And most importantly, when you unlock a door, that door remains unlocked. Unlike stages, which always reset to the exact same state they were in when you initially entered, I actually think the castle would more or less stay exactly the way you left it.
The benefit of the doubt was used a fair bit too often, I think... and we know the source of the waterfall is from the metal cap sublevel, a part of hazey maze cave if I recall. Probably far from safe to drink. You mentioned all the different levels without considering the star requirements to unlock them. Could a john or jane doe be able to, or is this a completed game? Couldn't we find Mario in this world too technically, or has he been omitted for whatever reason? Goombas are mushrooms, couldn't they be consumed to aid in the diet? Humans can also consume insects, which are found in a few levels, though in SM64, probably not a great food.
This is an interesting idea for a video series! If you end up covering any games with urban areas (like Super Mario Sunshine or Super Mario Odyssey), you could talk about the kind of employment a person could find there, as well as where they would go to buy food, water, and shelter. Of course, it'd be great to see what other creative ways a person could survive, even if they decided not to live in such urban areas!
The world music would drive you mad after awhile. Youd have to stay in the courtyard to escape the songs, but then youd catch yourself memorizing the same few bird chirps
I dont think it would be too bad. People can live on ships for long periods, hearing the same droning of an engine and familiar squawks of seagulls. Obviously it would get grating at a point, but not impossible.
No, Mario is canonically a human transplanted into the Mushroom Kingdom, and he doesn't need to drink water or eat food to survive. He just needs to breathe air and not get hurt. The laws of physics for their universe are clearly not the same laws that govern ours.
'I'd collect 1-Up mushrooms so even if I do die, I'd come back to life. Collecting Metal Caps could be nice to.' 'also its nice that we can exit stages at will using only Our Mind, & that the physical portals that are the paintings aren't 1-way trips'
Well thought up. Even if the 1-Up doesn't count as a ticket back to life, having a renewable source of edible mushrooms can go a long way. And it will be rather nice to check if the power ups like the Metal Caps do work, but even if not, the metal can be used for tools, so, still pretty valuable.
@@theopoldthegamer4284 used to try & indicate that I'm not being fully serious about it; I get the actual point of this video. If you just didn't have to worry about death at all, or if you could just loose access to every other location in the game once you used 1 painting, that'd defeat the point of trying to see how you could survive. I do see how just ' ' probably doesn't communicate this very well; my apologies;
I think this is a great idea for a video. I sincerely hope you to take on other very similar projects in the future. A logical next step I believe would be the N64 Zelda games. A side note. For me personally, this appeals to my younger self playing these games. Having replayed them so many times I would approach them with different mindsets (sometimes a roleplay) in order to make the games "fresh". For example, in Majoras Mask I'd wear the postman hat and hit up all of the post boxes once a day. Then in the evenings after a long days work I'd enjoy a tall glass of Chateau Romani at the milk bar. Thank you for this great video. I look forward to what you have for us going forward.
The worst part would be the levels resetting, so you'd have to carry all your gear and shelter on your back. Best thing to do would be to kill a koopa, drag it to the ice world with a fire, and live in one of those shacks. The storage of koopa meat won't disappear as long as you're there in the shack and you could keep a fire going for a respectable amount of time with the trees and wood from the racing track shacks. Melt snow for a constant source of clean fresh water.
Realistically speaking, you could try to do a lot of things Mario can't do. From making tons of weapons to structures using wood (like the poles in Bob-omb battlefield or the crates you find in some levels) that would technically make it easier to get to the top of the castle, use a weapon to break the stone walls and get to the last floor from outside. There's also ton of enemies and NPCs you didn't cover that could offer more nutrients and vitamins such as MIPs, Fly guys which are technically humanoids, the condor (klepto), the small piranha plants (cuz the big ones are probably too dangerous), the monkey from TTM (again you can make bridges and stuff to cross) and even Lakitu and 1-up mushrooms should be edible. You could also befriend a lot of the NPCs and enemies and make an army to fight Bowser, and speaking of, you should be able to hurt enemies in more ways than Mario. The cannons where made to use weapons, so why not put bob-ombs, goombas or Koopa's shells there and fire them at King Bob-omb? I could try making a hammer to beat Thwomp, and so on. You could probably force your way through doors too, with enough time and effort, so no stars required except for the last floor which has the infinite stairs. There's also what happens if manage to beat Bowser. Assuming he used the power of the stars to change all the rooms in the castle, lock doors behind star power, put paintings, some which lead to other worlds, some which don't (there were probably some paintings already, but Bowser made more and changed most of them), remove all furniture and home appliances (cuz Peach did say she would make a cake at the end as she was heading inside the castle), etc... So if you manage to beat Bowser and restore the castle to normal you should be able to speak with Peach, who would've surprised of Mario's absence and either help you get out the Mushroom Kingdom or you would start a bland new adventure, this time with Peach's help (and probably Luigi and whoever is willing to help).
i find these type of video's interesting because it gives you a whole new perspective on the games world, but i feel like they miss crucial questions like: 1) how do YOU enter the world and what are the rules? Are you sucked in the TV and is the world is 1:1 with the actual video game? did you enter a portal to a universe (in this case Super Mario) that specifically resembles Super Mario 64 (in this case)? etc.. 2) when you enter the world do you now have the body of the player? do you still have your own body but with the skills/gravity of the player? or are you 1:1 with how you where on earth? 3) how do you interpret the mechanics? can coins heal you? does the star you collected take you back to the castle or are you magically teleported? are the invisible walls still there or can you also go to implied out of bounds locations? do locations "reset" everytime specifically you leave? 4) when does the world take place? in the beginning state? at the end? at 100% completion? it's neat to think about but i think it's more interesting to set rules and assumptions that make the video more understandable
Yeah the comments here have helped me realize I could define the rules a bit better. Though honestly, I don't wanna get TOO bogged down in the details with it. I feel like there's a fine line to ride with this series where you take the world seriously but not TOO seriously. But yeah, I think with my next video I need to sit down and really think about those things, if only for myself and the sake of internal consistency.
You're forgetting Mushrooms exist, there's also a couple rabbits and you could eat some penguins. Vitamin deficiency isn't a problem as a certain tribe in Africa get all of their vitamins through organ meat. To solve the Vitamin C problem they drink Animal blood. There are easier ways to get Vitamin C though. Depending on the type of trees you can get it through drinking sap. Also Seaweed contains vitamin C and there is plenty of that in the game.
Also there's an owl in a stage, birds fly when you touch the trees, and I clearly saw a monkey in the footage, the person wouldn't be limited to turtles. And flowers, there's lot of flowers that could be very nutritious.
this is the first video i've seen of yours, but i LOVE this concept for a series. the idea is amazing and the execution is great too, very excited for future entries
4:47 I’m pretty sure a RUclipsr used to live in that room until the incident. You could make a ladder from the castle’s railings to traverse high places, you could make a whip like weapon out of a stick and barbwire to kill bowser as well as any enemy you’d like to eat. You could use a shell, a monkey, and a metal hat container as to traverse the deep water as well as act like armor as everything connected to you would turn to metal including that wooden pickaxe you makeshifted. Using the best if available technology could help in the long run as you could save peach to gain access to berries from peach’s cake.
a barbwire whip isn't gonna do shit to bowser 💀 i'd consider that a lost cause, he's bigger than an elephant, has significantly tougher skin than one, meaning a thrown spear might not even dig into his flesh not to mention his giant shell and sharp claws your best bet is probably to befriend a bob-omb and have that waddle towards bowser, even then it's very likely you'd need 3 or more, and i doubt you could carry that many considering their size..
@@jaco8822 Toad and Toadette have also been shown to be able to defeat Bowser and other characters that rival him in power such as Wario. So, it is safe to assume that the Toads in Mario 64 are comparable to notable Toads such as THE Toad, Captain Toad, and Toadette
Such a fun series idea lol, Lets see... just to add a few counter points to it... I think Toads would simply never get mad at you, I dont think its in their nature for that, If anything they are very simple and humble beings, get them all together and they can work as a team with you very easily. so for that I definitely give at least a 4/5 for social. And food wise, While there is still some vitamins/minerals that might not be found I think there is much more than fish and turtle. There are Penguins, Owls, Rabbits, Sea weed and Goombas too lol. So also 4/5 And also there is one argument that we can use when it comes to items being re-spawned: Mario's hat If the monkey gets mario hat it will stay with the monkey until you return and get it back. Meaning that one could say that yes, while a level will always re-spawn, things that don't belong to that level will remain where they were previous left off. So things could be transported between the worlds! 4/5 Keep it up, Cant wait to see the next videos!
During the jump height comparison segment, the average human was judged on the grounds of their own gravitational restrictions (Earth's gravity) opposed to Mario on SM64 world's weaker gravitational pull. Just a thought, i am no scientist or anything qualified for the exact parameters and numerical comparison of both gravities.
I'm surprised you didn't talk about eating enemies _apart_ from Bubba and Koopa Also, the castle outdoors doesn't reset, since you can drain the water and it never rises again
Look, if you’re that pressed for food that you have to resort to eating Pokeys, just bite the Bullet Bill and save the Princess. That’s a lifetime supply of thank you cakes right there.
The main castle doesn't reset when you go in a painting. I know this because coins you can pick up in the castle dont respawn when you enter the castle and leahe it. So you most likely could build a permanent base and bed in the castle without fear pf ot disappearing when you enter a painting. Just subscribed to your channel because of this could you survive series btw.
For socialization, aren’t there some enemies you can converse with? I’ve never played it myself but off the top of my head I can think of a penguin and that racing koopa
A lot of the bosses talk to you when you meet them, but they mostly just say something like "I'm gonna smash you real good! Don't hit my weak point!", so even if they weren't a mortal threat they'd still likely be terrible conversation partners.
Personally I think the "everything resets" vs "everything doesn't reset" is an arguement of "does the game world become more real because we are in it and to what extent?" We've already accepted that fish and koopas are made of flesh instead of pixels and you could talk to toads instead of getting a dialogue box, does the land outside of Bobomb battlefield now consist of forest where new creatures wander in from? do trees now have branches that can burn? I think it's a cool concept to explore, but should be done more by setting a sort of story in there, map out the progression you could make and ask the interesting questions, and perhaps you could beat bowser, if you could gather the troops, maybe you could march into bowser in the sky on yoshis back, with ladders and an army behind you, it's a very interesting and fun concept to explore.
@@tommyjones1357 that is literally untrue. you are misunderatanding what dry fasting is. Dry fasting is abstaining from food and water by doing one of two things. Time based, where you abstain during set times every day, day based where you go on and off based on the day of the week. The key point is during both of these methods you are semi regularly taking atleast water in. You can go 3 days without water in a roughly room temperature enviroment at which point you will die or be very close to death. This is commonly known survival knowledge that has been tested and reviewed many times. Also your 40 days dry faster is a 40 days lier, and I'm more worried that you believe them, than that they're trying to claim to have supernatural powers
@@tommyjones1357 you absolutely cannot go without water for longer than 5 days maximum. A month without food is a death sentence. Once again I'm telling you these are facts, this is not a debate, and people who claim supernatural powers are usually doing so to sell you things. These facts have been tested in controlled environments and this is given as solid general advice for people to easily remember in a digestible manner. We do this because it's important to know the limits of human survival, since some people rely on information like this to perform actual feats of human endurance and adventure. Not only that, but this advice is agreed upon in the survival community as a good rule of thumb. You absolutely cannot take the word of people claiming supernatural powers as evidence of human limits. The research and science has already been done. But.... Feel free to go without water a week, try it yourself. However, I claim no responsibility for your untimely demise, and advice you against doing so. You can stop commenting about your favourite flavour of scam-artistry now.
Further points, as I stated in my original reply, intermittent fasting is not outright going without food or water, Cole Robinson dangerously preaches a horrific form intermittent fasting to desperately cling on to an audience and sell books. Once again, intermittant fasting is not the same as not eating. The clue is in the term, intermittent fasting involved intermittently eating food and drinking. Really it should be called intermittant eating as it would be more accurate to call it this. Cole Robinson also preaches a urine diet.... So... Maybe don't listen to him. On to 40 day fasts which always seems to be tied to religious activity, performing a miracle to feel closer to your chosen deity or deities I'm a spiritual manner... I'm going to shock you know, these people are not going without food for 40 days, they are absolutely eating during that time or they would be dead. The fact it's tied to religion should be enough to tell you it is a lie. Unless you bring actual evidence in your next comment, instead of short string of random names and supposed miracles with no context, then this is where I stop replying.
If the koopas respawn, then the player could eat the respawning 1-up mushrooms, right? That could also alleviate a lot of the potential danger if they work for us the same way they work for Mario
🤔That's an interesting point. Assuming I do make more videos in this series, I'll probably get better at thinking of weird cases like that. Because that's DEFINITELY something to think about, whether a 1-up would even work on a human and what it would be like.
Also even if the 1-up didn't work as a 1-up it would still count as mushrooms to eat and survive off of. Would definitely add to the vegetables you would have access too.
@@PretzelYT I would interpret 1-up style items as an incredibly healthy superfood, or alternatively, as they act in game. In the case that they actually grant a second chance at life, then the presence of items like this in a game world immediately increases traversal because you could take extra risks. Basically, they either increase food or traversal. Or both.
I think living with those textures would be like living damaged or bad eyes. Like text is blurry in one of my grandparents eyes because of metal shavings.
Don't forget, the Mushroom kingdom has a kitchen and more food than you give it credit for. Peach said she'd bake Mario a cake, and in the end, she does. So they have access to things like flour, sugar, chocolate, etc.
@@greenguydConsidering their power in the lore, they’re pretty desirable objects… but then you have the problem of harnessing said power. There’s also the problem of getting to most of the stars - only a few stars are reachable by a human being. Stars like Wall Kicks will Work or other ones that require Mario’s abilities are definitely out of the question. However, Mario seems to be able to survive anything (at least temporarily) when doing the star dance, although this seems to be more of a glitch or at least an unintended mechanic, considering that the star dance cutscene completely disables most interaction except collision.
@@thepizzaguy8477 That’s true actually - hadn’t thought about that. And considering the environment resets every time you leave, you could farm wood and other materials (eg. from the fence around the cabin in CCM).
Perhaps Mario 64 DS would be easier, considering you’d have Yoshi, a helpful Dinosaur, and hats around the castle that can turn you and/or Yoshi into Mario, Luigi, or Wario. Oh and bunnies. There’s rabbits in and around the castle that hold keys to mini games.
You technically never have to leave the castle if things respawn. There are trees, water, fire, food (fish, rabbit, lakitu). You can eat tree sap for vitamins in a bind.
Don't know if this is a joke or not, but they say every joke contains a kernel of truth... Always remember that jumping is never the answer, and no matter how hard life gets, there are always people who want to be there for you, and nice places do exist on this earth. Reach out to someone if you need to, and if you don't have anyone in your life that you trust, you can always reply to this comment and get in touch with me. You got this!
2:34 It's a little more complicated than just surviving longer because you're fatter, if you are heavy enough then suddenly quitting eating can kill you within just a day, so if you are too overweight it would be better to ease out of the amount you're eating to prevent death, however in this setting you wouldn't be able to do this.
I would love to see more of this kind of videos! Also a point I would have looked into would be medicine, what if you got sick or injured? Is there stuff available to treat wounds or disinfect? How about antibiotics?
I would like to point out though, stuff like the doors or the toads that have given you stars or the rabbit in the basement of the castle or the moat around the castle all stay the same even if you go into another stage and come back, meaning that you could probably set up a base inside of the castle and it would most likely all stay, just maybe not inside the levels themselves
twitter.com/pertzel_
follow me on twitter. i dare you.
Sex.
I chose truth though, not dare
No.
fantastic idea for a series bro, i cant wait to see more worlds explored in this way, almost endless potential here how exciting! ^^
No.
I just want to imagine Mario or whoever this is suppose to be surviving, hunched over a make shift fire in a corner of one of the rooms or what not with a cheep cheep over the fire, and Peach just comes down, sees this, and is like "We have a pantry you know."
somebody make an animation of that
I also love the implication that you took so long to save her that she escaped from Bowser herself
@@fellowfloof1825 bowser got worried because mario was taking too long and sent peach to check up
The cake ingredients are definitely inside the castle. If the strawberries and cherries keep respawning, the survivor would be just peachy.
@@Mephitinae I see what you did there
"Mario doesn't know how to use tools." That's the biggest insult you could give a plumber.
I think the ability to kick and punch so hard your hands and feet physically grow for a moment kinda nullifies the need for tools
@@HoneyHatty why do you even have a melee attack in mario 64
@@greenguyd break boxes, punch bullies, and other uses you might find in mods
fun fact, the low kick move used to be used to kill a very small enemy but the enemy got scrapped
@PolInKenexel He literally is known for using a hammer lol
A true plumber uses his bare hands to unclog the nastiest clogs. Tools are for newbs.
The enemies are Mario's enemies, doesn't mean they'd be hostile towards you and since some of them are also smart enough you could probably socialize with them, maybe they'd be willing to help you out with food too.
After many decades in the Mushroom Kingdom, you finally breathe your last. You feel your grasp on life easing. Your vision becomes blurrier and darker, and the sounds become distant. It's like falling asleep, but slower, and you're conscious through all of it. You become still, but don't feel breathless. And then, the light at the end of the tunnel finally embraces you. You realize there's an afterlife, and is about to start pondering about religion, when it all comes back and you suddenly land on your feet, 67 years younger - just like the day you were just brought here. At the corner of your vision, you see a number decreasing. You've just lost a life.
:O
amazing
Congratulations, you got an Internet point.
you can now play as luigi
What a comment, damn
This premise would make for a hilarious romhack. Normal Dude 64: you have a hunger bar, one life, and you have a super pitiful jump. You take like 30 seconds to climb up a ledge, but hey, you're a bit taller!
I...I have to have this. The speed run would be horrible!
Or just mod in the beta new donkers who looked like Mario clones 😂
Yoooooooooo ain't no way? The real Coaltergeist? The legend who undertook the Golden Sun Soundtrack remastered project just casually getting top unpinned comment on a SM64 video? Big W
And falling instakills you
Normal dude 64nis the best game name I ever seen i a while 😂
''I'll give food availability a 2/5'' *completely ignores the giant walking Shiitake mushrooms* x)
Also the condor in Shifting Sand Land
10:20, I wouldn't say that the castle resets. If you do enough things in stages you can permanently change the castle's form. For example: groundpounding the pillars in the basement, unlocking the hidden stage for the wingcap or opening the doors to the different levels. I'd say that making a bed is the same as any of these tasks.
Heh, it's just some mysterious entity replacing the four coins in the castle lobby when you leave.
@@crlyfryz8049the damn Theseus gnomes again
@@xwxwvyz1
>come back
>it's not my castle anymore
Another point I'd argue too is that the castle exists within physical plane; while the paintings' worlds are magical
Also if the castle truly was resetting, the toads would also forget about you (which isn't the case since they only give one star each)
To add on to your claim, the stages might not reset either. Many things you do in specific stages, like killing King Bob Omb in bbb or getting rid of the fog in jrb, stay for the rest of the level. I'm not sure if you would have the same abilities as Mario, as in selecting stars and essentially going back in time, but if so, it would basically give you all the same resources but x6 if you use it strategically.
8:00
"This world wasn't built for people, like us.
It was built for Italians"
Finally, a place for me!
We're above these people man, we were made for this
Finally, a place for a-me!
😂 thats because the mario bros are sub human beings in video games. Think superman hence the "Super" 😊 lol
That joke made me subscribe
LETS-A-FUCKING GOOOOOOOOOOOOO
for sustainability: others have pointed out various permanent changes to the castle, like the moat and the pillars. but there is one other thing: the toad that gives you a star. the fact that you can get a star from him, jump into a stage, talk to him again, and he won’t try to give you a star, implies that he retains his memory, something perhaps shared across all toads.
Hello, regular fish eater here.
The fish in the pond, if they are all that size, you'd need at most 3 of those fish to have a comfortable meal.
i thought about just 2, but yes, those look pretty decently sized.
Don't forget about jolly Roger bay with the giant eel, clams and fish in it and the fish tanks in the picture room , also the black hole in the wall where you are swimming in a giant thing of water collecting red coins it has plenty of fish.
Not sure an average human could collect those fish where they are. The black hole would probably be certain death if coins don’t magically give oxygen.
I was thinking 4 for the whole day.
Good thing there's like 50
Maybe the only one I'd change is sociability. There are more people to talk to other than just the Toads. Yoshi is on the roof (if you manage to get up there), the penguins in Snowman's Land both speak, Koopa the Quick speaks, the pink Bob-ombs speak, and bosses speak (they are straight up enemies, however I'm sure after a while they won't be as aggressive to you when they realize your basically just trapped there.) Still not a 5/5 because most these characters are very different to a normal person, but at least you have variety in people you can communicate with.
Wiggler is only even an enemy fight because the Power Star is enlarging and agitating his body and then when you need to break his roof and dump _a friggin' lake_ into his house to encounter him that tips him over the edge. He'd probably be a pretty friendly guy otherwise.
I feel like you could probably just yell at Yoshi and ask him to come down if you couldn’t get up
The thing is, yoshi only shows up after collecting 120 stars tough
@@ssg-eggunner and even then if you talk to Yoshi he'll grant you 100 1ups before disappearing for good. So you're basically losing a viable friend.
Most of the enemies attack you because you're Mario anyways
If everything respawns when you leave the level then you can walk into the Dire Dire Docks painting area. Smash the glass holding the fish and simply pick them all up to cook.
If you ignore morality, the baby penguin is much more accessible.
@@RobinRhombus2 the big penguin would be a lot more food
@@sappho7278 True but it's harder to hunt. The baby is right next to the entrance.
@@RobinRhombus2 Assuming you can't take the broken bridge shortcut that teleports you down, yes.
@@freshairkaboom8171 The baby can't kill. The big penguin can.
For food, don't forget there are mushrooms hidden EVERYWHERE, and supposedly Goombas are meant to be some sort of sentient mushroom, so you have a decent source of meat and vegetables
A mushroom isn't a vegetable, though it is a fair point that they're probably a viable source of some missing micronutrients.
Especially if we consider what they represent. If a green mushroom has the power to totally recreate your body after death by lava, it MUST contain everything needed to recreate a body lol.
@@Nevir202 mushrooms are vegetables, they're just not plants
@@kanzkat420 Incorrect.
First thing that comes up if you Google it:
No, they are a type of fungi. Technically mushrooms aren't plants, so they aren't classified as either fruits or vegetables. They belong to their own separate kingdom. But for practical purposes, we often treat mushrooms as vegetables in the kitchen in terms of how we prepare them.
@@Nevir202 yeah that's what I meant, vegetable is a culinary term so a mushroom is a vegetable
@@kanzkat420 I get what you are going for, but by that logic, cassava root is a grain, not a tuber.
3:20 apparently according to 64 ds, barbecued goomba is a delicacy.
That's a different game. His bedroom would be littered with character doors. It is a distinctively different castle, distinctively different physics, and distinctively different textures. Those goombas might be BBQ-able, but these ones might be poison. It's like saying, that Royal Raceway would be connected to the castle grounds because of Mario Kart 64, when the road in doesn't exist in Mario 64.
@@panathentic...no? where the hell did that come from? literally who said "you could survive in the SM64 DS castle?"
A fact being in another game doesn't discount the fact itself because it's still the same enemy/species. Meanwhile, the point you brought up is entirely invalid because news flash, a random inconvenient fact is NOT in fact the same as changes in geography and worldbuilding. That's like saying "Mario doesn't like pasta" and then citing Delfino Isle, or saying that Goombas taste like Chestnuts and then citing snes circuit from mk8d as an example.
@@TanakaMoonOkay, I see your point, so lat me phrase it differently. If the video were about surviving in the Mario UNIVERSE, you'd be absolutely right. In the Mario universe, he could wander into Mario Galaxy's Toad town outside the castle, or venture into NSMB DS to grab easy food via mushrooms. But if we limit it to ONLY SM64, on the Nintendo 64, there's no reason to think we can just eat a goomba without looking at external sources, being other games. Goomba's don't have real world counterparts as close as koopa troopers do. In the other games, they might be edible, but in this one specifically it's unclear, and there's no context clues to make you think that would be viable. If we start including the logic from other games, we can't pick and choose parts of the universe we want like being able to eat goombas, but then leave out other parts like Toad Town. We're either looking at the mario universe as a whole, or SM64 as it's own independent game, in which Goombas are never said to be edible.
@@panathentic .....what? why are we suddenly including super mario galaxy or new super mario brothers in this???? When did I ever say we should include that stuff, because that's a literal strawman argument you're making right now.
Your argument, I think, comes down to "we can't include lore from other games because if we include one thing, we need to include everything" which makes absolutely zero sense because you're saying one throwaway line in a similar game that's inconsequential at the end of a the day, is comparable to an entire functional, living city in a completely different game with different rulesets, worldbuilding, and character philosophy.
That's like saying "oh mario can't eat bananas in super Mario sunshine" and then citing the super mario brothers super show as an example. Both examples have completely different philosophies. SM64 and DS have similar design and world philosophies. Both operate under the same logic and both don't contradict the other. Meanwhile, something like Super Mario Galaxy obviously contradicts SM64, therefore we shouldn't even be talking about that. No, a triangle isn't as smooth as a circle so why are we talking about pyramids in a discussion about cars?
This isn't about allowing rules from every different Mario game. This isn't about strawmanning and picking and choosing what lore is here. This about having some fun and going with a fact in a game that means nothing in the grand scheme because news flash, goombas explode when near fire in both games.
I'm ending my side of the discussion here because if you can't understand something as simple as that, then I have no reason to keep explaining it.
@@panathentic Goombas are based on shiitake mushrooms, which are edible
I dunno, I think I could save Peach eventually. I could harvest planks, rope, and weapons from the various levels, and might even be able to get a resistance going among the Toads. Maybe form an alliance with the pink Bob-ombs, Mother Penguin, and that thieving monkey.
Although the biggest question is, do I know it's actually M64 world when I'm dropped in? Like, can I use my previous knowledge from playing the game to know where to go? 'Cuz there ain't no way I'm walking into a sentient picture-teleporter without knowing _exactly_ where it's going to take me.
But this also brings up: could you potentially ally/bargain with the Bosses and Bowser?
How would you build pathways if the world resets every time?
@@thetman0068 it doesn’t-castle doors stay unlocked, toads don’t regain their stars that they give you, so on and so forth. Other stages like Bob-Omb Battlefield have cannons remain open for Mario’s use.
Frankly I'd also be just happy getting to meet Bowser.
Dude where do you think all the leader toads are? Bowser would just send his secret police to take you out like he did to the toad prime minister and toad parliament or whatever
Goombas are either shiitake mushrooms or chestnuts depending on who you ask (if you ask me they're mushrooms) so that could help with the vitamin deficiency.
I believe mushrooms are high in B vitamins so you're right.
I can't really see chestnuts, but I get it. Definitely mushrooms in my eyes.
@@SECONDQUESTThey are called “chestnut people” in japanese
@@dumbox33 I think Mario World established that there's different types of Goomba, some of which _are_ chestnuts and others are mushrooms... Unfortunately for me and my mushroom allergy (ironically, eating a 1-Up would actually _game-over_ me rather than save me), I'm fairly sure the SM64 Goombas are of the mushroom subspecies.
@@WackoMcGoosethis; the “chestnut variants” are called Galoombas and can’t be killed in one stomp
I absolutely love this idea for a series. So many worlds to think about under this new lense of CAN you survive there.
Yeah I think it's a fun lens to look at worlds. I'm definitely learning a lot from the comments here that'll broaden my mind and change the way I look at worlds for future episodes.
@@PretzelYT Please make more of these videos I think this concept is funny and fascinating to listen to
"How long can you survive in the world of pong"
@@ssg-eggunner Honestly the 2 games I really want to see are Fallout 3 (F3 in specific) and one of the Dark Souls games.
@@PretzelYT Ocarina of Time is my pick for a video. 🙂
My one major problem with living in this world, is that you're essentially trapped. You're stuck in these pits that just fall off into the void. There's no other place that's accessible. With most other games, even though you don't see it, you are given the impression that it's a massive world out there. With Mario 64, there's only the castle, levels and the void. I'd go insane after a while
You:"Could you get a days worth of calories out of that one turtle?"
Me screaming at the screen: "YES THAT'S A 5 FOOT TURTLE I COULD LIVE FOR A MONTH OFF OF THAT SOB!!"
As long as you properly preserve the meat of course!
Off of that 😢sob
@@mr.j3rs3y There's plenty of salt water to get salt from and of course like he mentions there is freezing cold levels to store in.
@@deadering and you have unlimited fire so the only problem if finding a fireproof container to dry the salt in.
I think that if I kill koopas, they will just disappear like in the game
No food or water around aside from these sources? How the hell did they make a cake then?
Also the castle resetting isn't true. Doors stay unlocked, the moat stays drained, the tower of wingcap light remains, etc.
That’s about what I was thinking when he brought it up. Actually, I started thinking about that when he was talking about getting food. Everything respawns when you leave a level and come back, so theoretically you’d have an infinite supply of every resource in them. But things that you change inside the castle (unlocking doors, draining the moat, etc) stay as you left them, always.
Also, when Mario loses his cap in a stage, it stays there!
I think it's more about object persistence (or the lack of it) than the state of the environment. Coins reset, destructible objects reset, enemies respawn, etc...
ye and I think that would be too meta... like should we assume game mechanics are canon or assume the world would work more similar to our??
@yeaj, no resets. abc6790151
Remember that since you're not Mario, you could negotiate with Bowser. Maybe he could lend you a hand in exchange for tribute.
You'd still have to get there first, even the first Bowser stage would mess you up, as it drops you through a trapdoor, and that fall would probably rearrange your spine.
But Bowser isn't a morally right character... remember, he turned a lot of the toads into bricks...
@le9038 That was the first few games, Bowser's personality these days is a little nicer. He's still evil, though, and I'm not sure what you would use to bargain with him, except beating Mario.
@@Odysseygamer2000 if mario isn't in the game, and it's just you, you could tell him that you're the only person with the power to stop him, but won't as long as he helps you survive
@user-uo8ny1kj4c I don't think that would work out very well...I think if you try to threaten Bowser like that, he'd probably just get mad and fight you.
An isekai anime where the protagonist is brought into a platformer instead of an RPG and the survival situation is more dire.
Dire Dire docks that is
That's just The Super Mario Bros. Movie
Closest thing to that is moon remix RPG tho the mc got isekai'd into a RPG
I think there was a Minecraft novel with that premise. Protagonist becomes a mincraft man, cube limbs and all.
The kicker is its extablished that the protagonist has never played minecraft.
@@kennymartin5976 I read that once
This makes me realize how nice it is to have a stationary, indoor, normal ass bed to come home to every day.
Yeah people take it for granted. Coming from a homeless guy.
@@cdogthehedgehog6923I hope things get better for u :]
This raises a good question. Princess Peach claims to have baked a cake for Mario, but there isn’t a single kitchen in the whole castle
What if the same Star that you get from beating Bowser opens up rooms that weren't available during gameplay?
idk how you're still alive.
Yeah, and why is a princess baking a cake? What are the servants for?
The cake is a lie.
This isn’t peaches living castle this is her art castle, why would it have a kitchen?
Yes peach canonically has two castles
I think I would've made the "X-Factor" score a point lower. Some of the worlds are beautiful and peaceful, and I know there are a handful of Toads, but the whole game has this sense of forlorn isolation that I think would really mess with someone's head after awhile.
This. I agree 100%. I’ve always thought that the atmosphere in this game felt weirdly off. The textures and images are right in the uncanny valley between cartoony and realistic. Combine that with the levels giving off a feeling of isolation, and occasionally even hopelessness, and I’d definitely start getting anxious and stressed after living here for a couple weeks.
Plus I’ve played B3313 for like a collective 20 hours… so yeah, just being in this game would eat away at my sanity. That hack changes the way you look at these locales…
Yeah Mario 64 is very liminal
@@genericperson360 I agree about everything, and also I'm surprised to see another dedicated B3313 player
@@genericperson360pretty much all environment textures are realistic and come from stock texture CDs since the devs wanted to save some time, so you get this "Nintendo hire this man" ass looking game
Also, the polygons feel... off at times. Dunno if it's just me, but i feel weirded out by some of the textures. Or it's because of the trauma from when i was like 6 and watched SwankyBox and Mario 64 icebergs.
I gotta say, for food I feel like there's a lot more than you covered! It's worth mentioning that goombas are mushrooms/chestnuts so I'd have to imagine that you can eat them. Plus they're abundant and easy to catch!
There's also penguins, different birds, clams, a rabbit, bugs I guess. If you're willing to get hurt there's even piranha plants which might count as a vegetable lol
Still, great video! :3
There's also the implication created by Mario getting his promised cake at the end of the game, that being that though it goes unseen in the game, Peach's Castle has a kitchen and larder.
I wonder what vitamins a 1 up has
Indeed, if we can find the kitchen, we'd be good for a little while
I also imagine to gather your food resources you need to enter into these worlds, but you have to get a Power Star in order to escape. Like, you can't just simply leave with a pause warp. How would that even work irl?
Also every one up mushshroom is a mushroom so you could just eat those for food
Mario doesn't know who's to use tools? He's a plumber bro
He also has used tools in various other games.
In Mario 64 gameplay, he doesn’t use tools other than keys to unlock doors.
You said earlier Peach would be captured already, then wouldn't that mean Mario would show up from the letter reaching him inviting him for cake? Then you could hang out with him and possibly help him a little on his quest.
Help him out & Peach will probably take pity on you and help you too once you’re done-
Wait this is just sounding like an isekai now
At the same time, there's a certain risk in Mario finding you in or around castle grounds. Once he realizes Peach is abducted again, seeing some rando just hanging around or worse, in the castle could lead to him believing you to be part of it or, if not that, some kind of home invader looking to steal something.
I'm sure you could reason your way out of it, say you also wanna figure out where the princess is or something but, if you can't, you likely aren't surviving a fight with 64 Mario
I feel like that also depends on if your body is morphed into the game's art style or not, do you really think Mario would trust some tall hyper-realistic being he's never seen before that only SORT of matches his likeness?
@@LeoniDole That's a good question. How would someone, who's lived in 64 bits 'all their life' at least going by this, react to a normal human. Where are their polygons? Their hair is full of different shapes and parts, instead of being a few simple squares. Their eyes have depth to them. To Mario, we could be some horrific eldritch monstrosity, which could make reasoning more difficult. Even if we do get the 64 graphics, I think iit'd definitely catch Mario off guard just to see another human being at all, considering in 64, there was just him and Peach. It could be argued characters like Luigi and Wario would still exist in the 64 world, not in game but just somewhere else, but that's not a lot of other humans up to that point
@@SeltzerFountainyou're forgetting a key aspect of Mario's characterization in that he's a very open minded person. Officially he's seen too many things to be quick to judge. I'm sure he's be surprised, but even if he assumed badly of us, he'll definitely give us time to explain ourselves and understand.
Considering the castle saves the amount of stars you have/doors you've unlocked/switches you pressed, it's safe to assume you could build things and not have them reset. It's literally just those 4 coins in the foyer. Someone must keep putting them there...
there is a Toad in that very room after all
Yeah, easily. Every time I was about to starve, I'd jump in the water, drown slightly, and be fully restored after a few seconds breathing air.
This video is the ultimate proof that I'll watch ANYTHING to not eat in silence.
god i wish this wasn’t as accurate as it was
More like that you'll watch peak to not eat in silence
BRO SAME HAHAHAGAHAAAA
Same 😆😆😆😆
eatin right now meself
Actually the waterfall outside of Peach's castle comes from hazy maze cave. You can get washed down-stream in the underground river in the metal cap button area, and it'll take you straight to that waterfall and dump you right in the moat.
Came here to say just that
Poop water 😢
Well I would say not really. If you view the exit leading to the water fall you can see the water from behind and it's clearing coming in from above the exit. Thus this exist is not the source. So it's a cave behind the water fall. I'd chalk up the animation of Mario originating from the top of the water fall just an inconstancy with the game design or graphics limitations of the time.
Though I'd chalk that up to just level design inconsistency. The castle is much larger on the inside then what's apparent on the outside. So it's likely the waterfall is not originating from that secret cave in hazy maze cave. It's just a hidden cave behind the waterfall.
I really like this idea. It's straight out of those lunch table discussions with friends about the games you'd love to live in.
I feel like despite all of this, the end goal would still be to defeat/kill Bowser. Sure, it would be one hell of a journey, and you might even get killed doing it, but saving Peach would be an invaluable asset to survival, as she is both Not A Toad for that extra bit of socialization, and she can procure cakes. Maybe not entirely healthy to eat fully, but the cherries and strawberries on the cake would provide some good nourishment and vital sugars.
Speak for yourself. I've rescued Peach so many times and honestly it's more trouble than it's worth. Instead, I would pledge my fealty to Lord Bowser. Then we could force Peach to bake cakes for us
I hear you, but if you do kill Bowser to save the Princess, I would be really worried what will it happen to you as an individual in the game. Would all of that reset after the cake? Would the end of the game bring the end of you yourself? I'd say too difficult of a task and too risky to take the chance of disappearing forever.
Peach is also a powerful mage capable of many great feats, such as reversing Bowser's evil transformation curses he places on various creatures. The Toads in this game become partially transparent when you walk away because they're literally bound by magic to the walls ("Trapped within the castle's walls") just as in his debut game of Super Mario Bros. he turned various residents of the Mushroom Kingdom into coins, blocks, Super Mushrooms, Fire Flowers, Starmen, and Bloopers.
Rescuing the ruler of the kingdom will also help ensure that the Toads do not gut you and sacrifice you to the Toad deity if relations go sour.
Counterpoint, the fact that she bakes the promised cake in the end implies there's a castle kitchen and larder that goes unseen. I feel like, when talking about a video game world as if a real place you might live in, taking details unseen in the game, but that are otherwise proven or even just believable based on either in-game dialogue, developer commentary, or just knowledge of the game itself is par for the course. An example of that is that a lot of people are talking about Goombas being based on shiitake mushrooms, which should help with the nutrient problem.
If you are transported to the world as yourself, Mario would become a factor into your survivability
Changes if Mario were there
-if Mario considers you an enemy, consider your survival over
-however, if Mario hasn't crushed your skull in, he could get you supplies for you to live as a “side quest” for him
-Mario would save the princess, meaning cake, (and another person to socialize with)
There are probably more factors, but if you didn’t transport to the world as Mario, he could help you survive a lot
if mario only has access to moves that the player has in 64, i think you'd be able to take him in a fight if you need too.
That would actually be an interesting factor to include, if the main character still exists, how do they treat you? This would be interesting because not all game protagonists are typical "heroes." Mario though is a hero so he would help you out.
You might be able to beat 64 Mario. Even if you have really weak punches, Mario can still only take 8 hits. As long as you get those hits in fast, you win. However, if you're too slow, or Mario gets the invisibility or metal caps, and he fights you while he has one, you're done for.
@@Odysseygamer2000 hmmm i dont know, have you seen how far Mario throws enemies with his kicks and punches? Also i dont think a normal person has the agility to avoid his jumps and z-stomps (which turns enemies into pancake). I think 64 Mario can demolish a normal person in one hit and is too agile to be dodged for long - or even be hit at all.
@@GuiFoxJus Fair point. I also didn't consider invincibility frames, so even if you did hit him, he could just power his way through you.
With saving Princess Peach, I'd argue there's a small chance you might be able to. Your key to victory is those Pink Bob-Ombs. They're friendly, have at least some combat experience...and the apparent ability to make cannons....Which means that if you can make friends with them, you can probably get them to assemble handheld firearms. It's not quite clear what their precise capabilities are, but I think you can walk away with at least a shotgun and a grenade launcher.
Next up, you get the Pink Bob-Ombs to join you if possible, as well as the Toads and the Penguins. As many friends as you can. Arm them similarly to you if possible. Assemble climbing gear for each teammate and lead them to victory.
Next step: Mario in the games is somehow unable to break any interior infrastructure. But, in a semi-realistic scenario, this is possible, and means that the number of stars you need to get is nowhere near as high as in the games (in fact, you might not need any). Maybe the star doors are unbreakable, but the walls around them aren't. Indeed, even the Endless Stairs might be bypassed by simply dropping from above it!
Now, the final level will definitely be dangerous but still winnable. I don't think it requires any literally impossible jumps, and most enemies there can be shotgunned easily. So, walk over to Bowser and then grenade launch him. A winner is you.
One problem: You can't actually access later stages without getting stars. It would have been nice if this video assessed the accessibility of the stages you'd need to survive. To reach "Cool Cool Mountain" or "Jolly Roger Bay" for example you need to first earn 3 stars. You won't survive the Thwomp Fortress, so you'll have to get them all in the first stage and/or the castle.
In the castle there are 15 secret stars, but most are too dangerous to even try for. You could collect 8 coins in a special swimming course, but you'd probably drown trying. You could try getting 8 coins in the flying course, but you'd risk falling to your death. You could safely catch the rabit in the basement, but you'd need 20 stars and then 50 stars to get the two stars from it so that's not happening.
This means that your only real option is to get 3 stars in the first stage. Can you though? Racing the turtle up the mountain might be viable, but it would still be a very dangerous race given how fast it moves. Looking at it's size and you'll see that it runs way faster than most humans can move so your only chance here is to cheat. Since your plan is to try and eat it anyway then you can assume it might have a star on it's person so I'd say that one is doable. OK, what else? Well, I don't think I'd be physically capable of picking up King Bob-Omb. It must be a good 20 feet tall and wide and he's clearly made of metal. You can't throw him 3 times if you can't even pick him up. Although, since this is an Isekai story, you can assume to not be bound by game rules. If you can sneak up on him and get a fire to his crown you can light his fuse and wait for him to blow so that's star 2. OK, so far so good. What else?
Uh oh... To get the third or fourth star you'll have to get into a giant canon and launch yourself onto the floating island. That's not likely to happen. Assuming you only have one real life you can't risk being shot off a cliff like that. Also, one of the red coins for the fourth star would require betting behind chain chomp and that would terrify me more. The only other star that seems possible is the star you get from collecting 100 coins, but that's not going to happen regardless of how it works since this particular stage only has 95 coins. Maybe if you can physically pick up coins and put them in a backpack it would work, but it might not be possible given the next problem.
In Mario 64 you can only leave a stage by collecting a star or opening a menu, but if we assume that there is no menu then you will be stuck in the stage until you get the star. Thankfully you can pick up the shadow of stars you already have, but that still means that you have to plan to get a star every time you enter a painted world if you want to return to the castle.
So getting your third star will require having a bag capable of holding 100 coins that you can carry with you while repetedly getting the same star over and over again. Only then can you finally move onto another painted world. Well, I guess the alternative is to try fighting the boos, but I'm assuming you don't want to join them forever.
It's very unlikely that you'd get to many of the other stages, but you will be able to get a few more at least. Once you get your third star you could go to Cool, Cool Mountain and get a star for carrying the baby penguin. That should be easy enough especially given the teleport shortcuts. Then again, if you slip on the ice you fall to your death so you'd want to build ice shoes or something. Racing the penguin here would be a fatal mistake, but getting your 5th star would be possible because the red coins here are accessible. Getting a star for completing the snowman is technically possible, but likewise very dangerous since you have to slide down the mountain in a very specific way without sliding off the cliff. And I am assuming that you won't want to launch yourself from a canon so that leaves you with just 5 stars total.
In Jolly Roger Bay you won't have many options without the ability to swim deep underwater while holding your breath for a prolonged duration. It's also extremely dangerous with mat eating clams and giant eels. There's a star accessible from canon, but you won't survive being shot at the wall like that so not a real option. That means you still only have 5 stars. Unfortunately that's not going to be enough to access any other stages aside from the Thromp Fortress, but I don't see any reasonable options for getting any stars from there.
Another thought it that I would expect that, as an Isekai, the world won't be all pixelated so there's that at least.
In any case, given the inability to reach every stage given how the doors to them are magically restricted would that change any of your ratings? Oh, and it should go without saying that since you need 31 stars to access the second floor you probably won't be able to grab a bedroom for yourself in the castle.
On the outside you can make a couple of holes for climbing and go to the 2nd floor through the window
and don't forget about the keys to reach basement and 2nd floor😂
To get the chain chomp star, all you would need to do is throw it some cooked koopa and sneak behind it. And the castle doors are, well, doors. Carve a tree log until you can use it like a police battering ram, or alternatively if you can lockpick, the doors take keys, big and simple ones at that. To take out king thwomp, get a bobomb and throw it at the king, if this is real bomb logic, it will burst through him. Also these are magic paintings, it wouldn't be a stretch to say there's a way out of the paintings without a star.
@@fvvcccc4307 Or just build yourself a rudimentary lever or sledgehammer or a battering ram and pry open or bash down the Star Doors. Or break a wall near them if they're too sturdy. Would take a good day of whacking the wall but you'd break through eventually.
You can probably chisel out the star in whomps fortress wall
Technically, sustain should be infinite because there're plenty of accessible and respawnable 1-up mushrooms in the castle and early stages.
I say "technically" because whether dying and coming back counts as "surviving" is arguable. You don't NOT die, but you also aren't DEAD, so...
Theoretically, you have immortality.
Doesn’t that one Toad remember that he already gave you a star?
You say pokeys are made of cactus but they are obviously salted pretzels.
I think it's worth noting that Toads aren't the only people in the castle -- koopas and pink Bob-ombs can also talk to you! A plus for the socialization, but a moral negative for the food sourcing
True, but if we subscribe to the idea that they're sufficiently independent entities (and the world doesn't reset), then presumably they're also eating something. It's possible you might be able to strike up a bargin.
pretty sure pink bob-ombs are female too, so you can start a relationship if you're so inclined
i imagine they'd be HELLA fucking heavy tho, so actually carrying your significant bomber around would be an exercise in of itself, let alone trying any kind of parkour
plus, you're not mario. so, assuming that he's friendly, he can help you save peach and not die. if he's not, just sit and pray that he can't speedrun.
@@jaco8822 Well...look at Super Mario Odyssey, Mario is friendly with humans
I wonder if any of the Toads are female... 😏
To be honest, SM64 would be an endless purgatory if we kept grabbing 1-Up Mushrooms.
9:00 good point, but you also forgot other friendly NPCs such as pink bob ombs
For veggies, I think you'd be able to take some of the flowers that grow in various places to make a sort of salad. A lot of flowers are edible, and can even have a decent amount of vitamins. Take dandelions for example. Course, not all of them taste good, and some flowers are poisonous... Definitely avoid eating Piranha Plants.
Alternatively- depending on how long you're staying and the kinds of flowers/trees available- get some fruit. Now I don't remember if there are any roses anywhere in sm64, but if so those would be perfect for scurvy, as rose hips have some of the highest vitamin C concentrations of any fruit!
Assuming 1UPs work the same for us and Mario, we can just get a bunch of those and try every flower to see which are edible or not.
I think Piranha Plants would taste like onions, or maybe some kind of fruit.
i know there's a piranha plant enemy in paper mario TTYD which can poison you with it's bite (meaning eating it would be a risky game of avoiding wherever the poison is stored)
i don't remember if it's the base piranha plant tho..
These vides are so interesting! But to be honest, being dropped in one would probably result in sheer panic, 72 hours of frantically looking for a way out, and then sobbing uncontrollably as you step off the edge of the map to end the suffering
Talking to the Toads around the castle would call into question the nature of the video game world of Peach's Castle versus the implied universe it exists in. Mario can't leave to travel elsewhere in the Mushroom Kingdom because of the limitations of it being a video game, and the fact that he's on a mission to save Peach. But what happens if you ask a Toad "where are the roads leading away from the castle?" or "where do the toads and princess eat and sleep? How do you get supplies? Where is the rest of the Mushroom Kingdom?"
Mario arrives at the castle via Warp Pipe, so I guess it’s a question of is that a viable method of travel for us HD people.
they’ll explode into a coin
@@fissilewhistle the warp pipe instantly disappears once mario exits it in the intro, though
About the castle resetting, would it ? When you drain the water, it stays drained for the entire game, it doesn't reset. So the rest probably wouldn't reset either.
Also if you think about it, Mario is also in this world, right ? When you arrive, Mario might have already defeated Bowser, you could even befriend him which would be awesome.
Peach is a kind person, surely she would let you live in the castle, she wouldn't let you outside on your own with nowhere to go. She could give you a room, install beds and stuff...
Also at the end of the game, she speaks of baking a cake, meaning that she has ingredients, so there is a way for her to get ingredients and cook things. We don't see it, but they have a sustainable source of ingredients.
Life in Peach's castle would be pretty chill. And if you want to do things by yourself a bit, maybe Mario could train you. Maybe you could team up with him next time Bowser attacks.
And even if they don't appear in the game, all the other people in the Mushroom Kingdom exist, like Luigi and you could meet him. Of course that depends if being in this world means only what's shown in the game exists (so no Luigi), or if the things and people that we know exist are present even if the game doesn't show them.
Ooh that's a really good point. I was kinda basing that whole line of logic off the fact that coins reset when you leave and re-enter the castle, but I didn't think of that. Not sure how that would have changed my rating if I had thought about that.
@@PretzelYTOh I actually edited my comment and added a lot more stuff that I thought about after posting the comment. I didn't think you would reply that fast ^^'
But thanks ^-^
@@PretzelYT And I was wondering what you thought about what I added.
A few people have mentioned that Mario would still exist if you were put into the game, so I need to think about how I want to handle that. It kinda feels like things would be too easy if you could ask Mario to do all the difficult things like saving the Princess. Maybe the player and Mario swap places, so you're in the game but he's in the real world?
I'll have to think about it more...
@@PretzelYT I don't know if Mario would make things that much easier. I mean as you said, we wouldn't save Peach. So what if Mario does it ? It's not like he's doing something we were gonna do ourselves. And being part of this world also includes interacting with the people who live in it, doesn't it ?
This all gets shot down in remarkable fashion when you remember that entering a painting drops you into the respective world from a height that would break all your leg bones if you land on your feet, and kill you instantly if you land anywhere else.
Except for the fact that isn't true, assuming Mario is perfectly 5 feet tall, the drop into most levels after teleporting is only 10-20 feet, a very survivable height.
@orangelessjuice Now do front flips as you're falling. You'll break your legs but survive only if you stick the landing
This is my jam. I was honestly a bit frustrated that you only made 3 days ago. I want more.
I do have to add that there's technically cake. I agree that we would never get it, but you can't forget to mention the cake at the end! And here some food for thought, or thoughts about food. If you DO get the cake, there's seeds on what I'm assuming is fresh strawberries. You could plant them and grow them at one location.
I think it's really funny to train for years to save the princess just to pick the seeds off her cake and settle down. The real reward was the seeds on some garnish on an otherwise sad reward.
Well, hope you make more soon. I would love to see more cartoon-y worlds like this, you made a good choice. Silent Hill 1, Tomb Raider one and any Kirby games might also be fun. Look forward to it.
Aside from the Tomb Raider survival trilogy, you wouldn't really be focused on survival. Instead you'd mainly focus on either finding a way to just simply leave that location and then make it back to civilization (or leave that area of civilization and find somewhere else to go) or to look for a specific artifact to give to the proper museum later on.
Also, it helps to have some athletic ability.
lakitu could speak with the person aswell as he did when the player touches the bridge
Speaking as an Italian, the castle was not built for us, it was built for Princess Peach. Rookie mistake honestly.
😂😂😂
Yeah, I bet the bathroom doesn't even have a bidet. Absolutely uninhabitable.
Idk how useful they'd be, but Goombas are literally mushrooms. There's also extra life mushrooms scattered around the castle and stages
Fresh off of reading Delicious in Dungeon, I'm perfectly ready to evaluate edibility of every enemy in Mario 64. (Going in alphabetical order, by the wiki's category page. This doesn't include neutral or friendly creatures like penguins. Assume anything I skipped I didn't have anything to say beyond "seems inedible".)
- Bully: I mean, the eyes imply there's some organs in there? That tough carapace will be a huge pain to take apart. Besides, only in LLL, so it's a no go.
- Bob-omb: not even remotely worth hunting. Butchering one would also be dangerous. Maybe there's something you could scavenge post-detonating but I doubt it. That's assuming they're even organic at all.
- Bubba: Generally agreed with you: looks like a lot of meat, but a dangerous hunt. Might be worth the risk though.
- Bookend: The red inside makes me think there might be flesh in there? BBB is definitely somewhat dangerous to reach, you'd have to fight off Boos, but it's not the worst. A solid "maybe".
- Bomp/Moving Bar: Again, eyes imply organs. You might be able to kill it by stabbing it in the eye? It has severely limited ability to fight back. So much work to get at whatever flesh is in there, though.
- Bullet Bill: See Bob-Omb.
- Clam: That big clam would have a nice chunk of meat! Unfortunately they're way too deep underwater to reach.
- Chuckya: Seems mechanical. Note the ticking sounds and the flat white eyes.
- Fwoosh: Maybe there's something in there? It's got a face. Likely not much edible even if there is, and not a great hunt.
- Goomba: Putting aside their much discussed inspirations... They're large and fleshy and soft-bodied. Whether vegetable or animal, that's a very appealing option.
- Koopa Troopa: That's a turtle alright. Seems meaty. Does have ethical concerns, given Koopa the Quick. Plus you might not to upset him even if you aren't concerned about ethics, he's reasonably friendly (and also right there when you enter BOB).
- Klepto: There's only one of him (it?), and it'd be hard to take down. You ever hunted a bird? Meat might be tough but yeah, it's a bird.
- Lakitu: In this scenario, is Lakitu the cameraman following you as he would Mario? Probably do not eat his relatives if so. Otherwise, yeah, this is a Koopa.
- Mad Piano: Same thoughts as the Bookends, but WAY more dangerous to find out.
- Manta: Real animal. But it's underwater.
- Mr. I: It's literally a giant organ! Eye is not the most appetizing organ, but needs must.
- Mr Blizzard: There might be something organic in there. But probably not.
- Moneybags: Eh? Another "no proof there's meat, but you could check" type.
- Unagi / Maw-Ray: don't even try it.
- Pokey: Yeah, probably. Seems to be a plant. There could be vitamins in there.
- Piranha Plant: Now this one's interesting. Lots of plant matter here. The bulb and stem probably both have lots of tough tissue for all that moving they do and supporting the weight. Could boil it maybe? Cut it up thin and grill it? Plus there's whatever system makes the fire in there. I'm more interested in the root system, that could be promising.
- Scuttlebug & Skeeter: Both of these large insects(?) are pretty promising. I'm no expert on preparing or eating insects(?) though.
- Sushi: That is a shark. I'm not fishing for sharks. You might, though.
- Spiny: Mostly the same process as hunting a Koopa. But spikier.
- Spindrift: I suspect the big white ball is supposed to evoke cotton or dandelions, already beyond a point of edibility. Probably all just seeds, and not a nice kind.
- Thwomp: See Moving Bars.
- Whomp: Like a Thwomp but it can pursue you.
Very nice! One thing I'd like to add: We definitely can't draw an ethical line between eating Koopa The Quick and regular koopas. Koopas wear underwear beneath their shells, implying technology and culture. They're full-on people.
@@PopeGoliath Ah, sorry if I was imprecise with my wording: what I meant was "Koopa the Quick shows that Koopas are capable of conversation and express culture, so all Koopas are definitely people."
In Paper Mario, Pokeys frequently drop the item Dried Fruit when they are defeated, and in fact they are the only consistent way to get that particular item. You wouldn't know it from looking at them, but they're probably one of the most valuable sources of nutrition in the many painting worlds because of their apparently fruity flesh
Seeing you are also a man of culture, just like Delicious in Dungeon, you are aware that when you leave a painting, whatever you had eaten will simply just vanish, lest you decide to stay in the painting. Which would then mean deciding upon which painting would have the most variety of consumables.
Just started reading it, and it's pretty cool. Thanks.
you can also talk to the red bob-ombs in BoB, they're friendly, maybe you could broker peace with king bob-omb and have philosophical debates about the nature of the different bob-ombs, perhaps after a rocky start you might be able to chat with King Whomp (assuming you could get up there) something else you could do is go fishing for Unagi in Jolly roger bay, he's a massive eel, and he just swims around, not attacking, so possibly easier than bubba. you could always talk to the penguins in cool cool mountain, maybe after you rescue her child you become friends with penguin mom, or chat with penguin racer, i think sociability is a 5/5 because you aren't stuck with just the toads and food could be a 3/5 cuz i didn't manage to think of any vegetables, also you could chat with mips in the basement.
goat comment
I'd love to peaceably befriend King Whomp and thank him for the wonderful construction his people have done to both literally and figuratively pave the kingdom. Maybe win him and King Bob-Omb both over to my cause through persuasion and charisma, becoming a rival monster warlord to Bowser.
you will die in cool cool mt if you have no coat!
@@RoninCatholicThat would be very difficult, but I’d LOVE to watch
5:36 - That’s what they want you to think. The Captain Goomba story from the Superstar Saga remake revealed that Goombas have a casual training regimen of busting boulders face first.
No wonder they can kill Mario by just walking into him.
I cannot see how a castle housing dozens of denizens is not a walk in the park for all of these categories.
Changes to the castle stay in between visits, it is only resources that respawn which is the literal perfect situation for survival.
9:10 1 thing you are forgetting is that Mario doesn't know how to use tools and we do, so theoretically you could go and cut down some trees, bring them in and make some makeshift bridges and ladders, don't know how you would kill the giant turtle though
can you bring items from our world into the game? if so, i'm teaching bowser the 2nd ammendment.
Hes a plumber dude
You could probably make weapons. There's wood, stone, (whomps, thwomps) and gold. (coins, if you found a way to shape it into something) Maybe if you make a sword or something, and know Bowser's attack pattern, you might be able to take him on.
Interesting concept. I like it. One thing I’d add in the food department: What about goombas? For all we know, their flesh could be a mix between meat and mushroom so it could be very sustainable. Let’s just hope they aren’t poisonous. Also, I feel them and the loop as are bigger than some might realize, but it’s hard to tell. Oh and also also… I already have a hard time imagining myself killing an animal like a cow or a rabbit but koopas and goombas feel closer to humans than they do animals, especially if we count their more modern iterations. We probably wouldn’t here but still. And think of Koopa the quick, he talks and races you.
And as for sociability, might be interesting to try and socialize with the characters in the other worlds, like the pink Bob-ombs or the penguins.
But yeah, I hope to see more of these. It’s interesting.
11:04 Maybe not, the stages don't change (some of them change) but the main castle not, for example the water on the outside of the castle, if you low the level of water, it doesn't reset when you go to a level
Honestly? I think you could argue that the castle itself probably wouldn't reset, because it maintains some sense of consistency between stages.
If you drain the moat, then enter a stage and return, the moat remains empty. After you collect ten stars, the wing cap stage remains accessible. And most importantly, when you unlock a door, that door remains unlocked.
Unlike stages, which always reset to the exact same state they were in when you initially entered, I actually think the castle would more or less stay exactly the way you left it.
I can't believe that you forgot that humans can eat MUSHROOMS and RABBITS
The benefit of the doubt was used a fair bit too often, I think... and we know the source of the waterfall is from the metal cap sublevel, a part of hazey maze cave if I recall. Probably far from safe to drink. You mentioned all the different levels without considering the star requirements to unlock them. Could a john or jane doe be able to, or is this a completed game? Couldn't we find Mario in this world too technically, or has he been omitted for whatever reason? Goombas are mushrooms, couldn't they be consumed to aid in the diet? Humans can also consume insects, which are found in a few levels, though in SM64, probably not a great food.
This is an interesting idea for a video series! If you end up covering any games with urban areas (like Super Mario Sunshine or Super Mario Odyssey), you could talk about the kind of employment a person could find there, as well as where they would go to buy food, water, and shelter.
Of course, it'd be great to see what other creative ways a person could survive, even if they decided not to live in such urban areas!
8:03 as an italian, i agree that we can jump double our height (with no initial velocity ofc)
Thank you for letting me live in your world, oh great one.
You forgot about scuttlebugs. They respawn indefinitely in the cave out of pits. If we remove resetting, we can eat scuttlebugs forever.
The world music would drive you mad after awhile. Youd have to stay in the courtyard to escape the songs, but then youd catch yourself memorizing the same few bird chirps
I dont think it would be too bad. People can live on ships for long periods, hearing the same droning of an engine and familiar squawks of seagulls. Obviously it would get grating at a point, but not impossible.
Even if you slept in the courtyard, you would end up hearing the sleeping music too.
No, Mario is canonically a human transplanted into the Mushroom Kingdom, and he doesn't need to drink water or eat food to survive. He just needs to breathe air and not get hurt. The laws of physics for their universe are clearly not the same laws that govern ours.
'I'd collect 1-Up mushrooms so even if I do die, I'd come back to life. Collecting Metal Caps could be nice to.'
'also its nice that we can exit stages at will using only Our Mind, & that the physical portals that are the paintings aren't 1-way trips'
I'm curious about those quotation marks on your comment
Well thought up. Even if the 1-Up doesn't count as a ticket back to life, having a renewable source of edible mushrooms can go a long way. And it will be rather nice to check if the power ups like the Metal Caps do work, but even if not, the metal can be used for tools, so, still pretty valuable.
@@theopoldthegamer4284 used to try & indicate that I'm not being fully serious about it;
I get the actual point of this video.
If you just didn't have to worry about death at all, or if you could just loose access to every other location in the game once you used 1 painting, that'd defeat the point of trying to see how you could survive.
I do see how just ' ' probably doesn't communicate this very well;
my apologies;
I think this is a great idea for a video. I sincerely hope you to take on other very similar projects in the future. A logical next step I believe would be the N64 Zelda games.
A side note. For me personally, this appeals to my younger self playing these games. Having replayed them so many times I would approach them with different mindsets (sometimes a roleplay) in order to make the games "fresh".
For example, in Majoras Mask I'd wear the postman hat and hit up all of the post boxes once a day. Then in the evenings after a long days work I'd enjoy a tall glass of Chateau Romani at the milk bar.
Thank you for this great video. I look forward to what you have for us going forward.
The worst part would be the levels resetting, so you'd have to carry all your gear and shelter on your back. Best thing to do would be to kill a koopa, drag it to the ice world with a fire, and live in one of those shacks. The storage of koopa meat won't disappear as long as you're there in the shack and you could keep a fire going for a respectable amount of time with the trees and wood from the racing track shacks. Melt snow for a constant source of clean fresh water.
Realistically speaking, you could try to do a lot of things Mario can't do. From making tons of weapons to structures using wood (like the poles in Bob-omb battlefield or the crates you find in some levels) that would technically make it easier to get to the top of the castle, use a weapon to break the stone walls and get to the last floor from outside. There's also ton of enemies and NPCs you didn't cover that could offer more nutrients and vitamins such as MIPs, Fly guys which are technically humanoids, the condor (klepto), the small piranha plants (cuz the big ones are probably too dangerous), the monkey from TTM (again you can make bridges and stuff to cross) and even Lakitu and 1-up mushrooms should be edible. You could also befriend a lot of the NPCs and enemies and make an army to fight Bowser, and speaking of, you should be able to hurt enemies in more ways than Mario. The cannons where made to use weapons, so why not put bob-ombs, goombas or Koopa's shells there and fire them at King Bob-omb? I could try making a hammer to beat Thwomp, and so on. You could probably force your way through doors too, with enough time and effort, so no stars required except for the last floor which has the infinite stairs.
There's also what happens if manage to beat Bowser. Assuming he used the power of the stars to change all the rooms in the castle, lock doors behind star power, put paintings, some which lead to other worlds, some which don't (there were probably some paintings already, but Bowser made more and changed most of them), remove all furniture and home appliances (cuz Peach did say she would make a cake at the end as she was heading inside the castle), etc... So if you manage to beat Bowser and restore the castle to normal you should be able to speak with Peach, who would've surprised of Mario's absence and either help you get out the Mushroom Kingdom or you would start a bland new adventure, this time with Peach's help (and probably Luigi and whoever is willing to help).
I was thinking of MIPs as another being to socialize with, but you want to chow down on him! Fry up his little ears! Make broth from his bones! D:
@@Pixelarity64 But hear 'em out, though. Haven't you ever had rabbit stew before? It's scrumptious!
Next Quest: Finding Mario.
@@StarshadowMelody that's easy, hes in the real world doing backflips and long jumping in your yard (but also fixing your plumbing)
@@StarshadowMelody suit your fucking self. i'm going over to the fountain and saving luigi.
i find these type of video's interesting because it gives you a whole new perspective on the games world, but i feel like they miss crucial questions like:
1) how do YOU enter the world and what are the rules? Are you sucked in the TV and is the world is 1:1 with the actual video game? did you enter a portal to a universe (in this case Super Mario) that specifically resembles Super Mario 64 (in this case)? etc..
2) when you enter the world do you now have the body of the player? do you still have your own body but with the skills/gravity of the player? or are you 1:1 with how you where on earth?
3) how do you interpret the mechanics? can coins heal you? does the star you collected take you back to the castle or are you magically teleported? are the invisible walls still there or can you also go to implied out of bounds locations? do locations "reset" everytime specifically you leave?
4) when does the world take place? in the beginning state? at the end? at 100% completion?
it's neat to think about but i think it's more interesting to set rules and assumptions that make the video more understandable
Yeah the comments here have helped me realize I could define the rules a bit better. Though honestly, I don't wanna get TOO bogged down in the details with it. I feel like there's a fine line to ride with this series where you take the world seriously but not TOO seriously.
But yeah, I think with my next video I need to sit down and really think about those things, if only for myself and the sake of internal consistency.
You're forgetting Mushrooms exist, there's also a couple rabbits and you could eat some penguins.
Vitamin deficiency isn't a problem as a certain tribe in Africa get all of their vitamins through organ meat. To solve the Vitamin C problem they drink Animal blood.
There are easier ways to get Vitamin C though. Depending on the type of trees you can get it through drinking sap. Also Seaweed contains vitamin C and there is plenty of that in the game.
Also there's an owl in a stage, birds fly when you touch the trees, and I clearly saw a monkey in the footage, the person wouldn't be limited to turtles. And flowers, there's lot of flowers that could be very nutritious.
@@vcprado That's true too
this is the first video i've seen of yours, but i LOVE this concept for a series. the idea is amazing and the execution is great too, very excited for future entries
4:47 I’m pretty sure a RUclipsr used to live in that room until the incident.
You could make a ladder from the castle’s railings to traverse high places, you could make a whip like weapon out of a stick and barbwire to kill bowser as well as any enemy you’d like to eat. You could use a shell, a monkey, and a metal hat container as to traverse the deep water as well as act like armor as everything connected to you would turn to metal including that wooden pickaxe you makeshifted. Using the best if available technology could help in the long run as you could save peach to gain access to berries from peach’s cake.
a barbwire whip isn't gonna do shit to bowser 💀
i'd consider that a lost cause, he's bigger than an elephant, has significantly tougher skin than one, meaning a thrown spear might not even dig into his flesh
not to mention his giant shell and sharp claws
your best bet is probably to befriend a bob-omb and have that waddle towards bowser, even then it's very likely you'd need 3 or more, and i doubt you could carry that many considering their size..
@@fortnitesexmanget the toads to help you out. i think 8 or so people chucking bombs at him would at least severely damage him.
@@jaco8822 Toad and Toadette have also been shown to be able to defeat Bowser and other characters that rival him in power such as Wario. So, it is safe to assume that the Toads in Mario 64 are comparable to notable Toads such as THE Toad, Captain Toad, and Toadette
For how to beat Bowser, I could make bomb bags out of piranha plant mouths.
When u think about it, being stuck in a world like Mario 64 as it is would be a GREAT horror kind of game or show
Such a fun series idea lol,
Lets see... just to add a few counter points to it...
I think Toads would simply never get mad at you, I dont think its in their nature for that, If anything they are very simple and humble beings, get them all together and they can work as a team with you very easily. so for that I definitely give at least a 4/5 for social.
And food wise, While there is still some vitamins/minerals that might not be found I think there is much more than fish and turtle. There are Penguins, Owls, Rabbits, Sea weed and Goombas too lol. So also 4/5
And also there is one argument that we can use when it comes to items being re-spawned: Mario's hat
If the monkey gets mario hat it will stay with the monkey until you return and get it back. Meaning that one could say that yes, while a level will always re-spawn, things that don't belong to that level will remain where they were previous left off. So things could be transported between the worlds! 4/5
Keep it up, Cant wait to see the next videos!
This is such an amazing concept for a series!! I am staying tuned.
During the jump height comparison segment, the average human was judged on the grounds of their own gravitational restrictions (Earth's gravity) opposed to Mario on SM64 world's weaker gravitational pull.
Just a thought, i am no scientist or anything qualified for the exact parameters and numerical comparison of both gravities.
You can see how gravity works in SM64 by object throws, trowing a full giant turtle with your own bare hands just shows how low gravity SM64 really is
I'm surprised you didn't talk about eating enemies _apart_ from Bubba and Koopa
Also, the castle outdoors doesn't reset, since you can drain the water and it never rises again
I don't think King Bobomb is edible.
TRUE ITS MADE OF METAL AND IT WILL PROBABLY EXPLODE IF YOU TRY TO EAT IT AS LIKE A DEFENSE MECANISIM
Look, if you’re that pressed for food that you have to resort to eating Pokeys, just bite the Bullet Bill and save the Princess. That’s a lifetime supply of thank you cakes right there.
The main castle doesn't reset when you go in a painting. I know this because coins you can pick up in the castle dont respawn when you enter the castle and leahe it. So you most likely could build a permanent base and bed in the castle without fear pf ot disappearing when you enter a painting.
Just subscribed to your channel because of this could you survive series btw.
For socialization, aren’t there some enemies you can converse with? I’ve never played it myself but off the top of my head I can think of a penguin and that racing koopa
A lot of the bosses talk to you when you meet them, but they mostly just say something like "I'm gonna smash you real good! Don't hit my weak point!", so even if they weren't a mortal threat they'd still likely be terrible conversation partners.
plus theres mario and *maybe* luigi and wario if we're running off ds's plot
Just from the title of this I'm super intrigued by the concept, looking forward to the series!
Seriously, this is a really interesting and unique content idea.
Personally I think the "everything resets" vs "everything doesn't reset" is an arguement of "does the game world become more real because we are in it and to what extent?" We've already accepted that fish and koopas are made of flesh instead of pixels and you could talk to toads instead of getting a dialogue box, does the land outside of Bobomb battlefield now consist of forest where new creatures wander in from? do trees now have branches that can burn? I think it's a cool concept to explore, but should be done more by setting a sort of story in there, map out the progression you could make and ask the interesting questions, and perhaps you could beat bowser, if you could gather the troops, maybe you could march into bowser in the sky on yoshis back, with ladders and an army behind you, it's a very interesting and fun concept to explore.
remember your threes of survival.
3 minutes without air
3 hours in an extreme temperature environment
3 days without water
3 weeks without food
There are literally people dry-fasting for 7 days on youtube. There’s even a woman who fasted for 40 days.
@@tommyjones1357 that is literally untrue. you are misunderatanding what dry fasting is. Dry fasting is abstaining from food and water by doing one of two things. Time based, where you abstain during set times every day, day based where you go on and off based on the day of the week. The key point is during both of these methods you are semi regularly taking atleast water in.
You can go 3 days without water in a roughly room temperature enviroment at which point you will die or be very close to death. This is commonly known survival knowledge that has been tested and reviewed many times.
Also your 40 days dry faster is a 40 days lier, and I'm more worried that you believe them, than that they're trying to claim to have supernatural powers
@@flandersnatch2285 you can dry fast for more than 3 days. Cole Robinson.
40 days was a regular fast.
@@tommyjones1357 you absolutely cannot go without water for longer than 5 days maximum.
A month without food is a death sentence.
Once again I'm telling you these are facts, this is not a debate, and people who claim supernatural powers are usually doing so to sell you things. These facts have been tested in controlled environments and this is given as solid general advice for people to easily remember in a digestible manner. We do this because it's important to know the limits of human survival, since some people rely on information like this to perform actual feats of human endurance and adventure. Not only that, but this advice is agreed upon in the survival community as a good rule of thumb. You absolutely cannot take the word of people claiming supernatural powers as evidence of human limits. The research and science has already been done. But.... Feel free to go without water a week, try it yourself. However, I claim no responsibility for your untimely demise, and advice you against doing so.
You can stop commenting about your favourite flavour of scam-artistry now.
Further points, as I stated in my original reply, intermittent fasting is not outright going without food or water, Cole Robinson dangerously preaches a horrific form intermittent fasting to desperately cling on to an audience and sell books. Once again, intermittant fasting is not the same as not eating. The clue is in the term, intermittent fasting involved intermittently eating food and drinking. Really it should be called intermittant eating as it would be more accurate to call it this. Cole Robinson also preaches a urine diet.... So... Maybe don't listen to him.
On to 40 day fasts which always seems to be tied to religious activity, performing a miracle to feel closer to your chosen deity or deities I'm a spiritual manner... I'm going to shock you know, these people are not going without food for 40 days, they are absolutely eating during that time or they would be dead. The fact it's tied to religion should be enough to tell you it is a lie.
Unless you bring actual evidence in your next comment, instead of short string of random names and supposed miracles with no context, then this is where I stop replying.
If the koopas respawn, then the player could eat the respawning 1-up mushrooms, right? That could also alleviate a lot of the potential danger if they work for us the same way they work for Mario
🤔That's an interesting point. Assuming I do make more videos in this series, I'll probably get better at thinking of weird cases like that. Because that's DEFINITELY something to think about, whether a 1-up would even work on a human and what it would be like.
Also even if the 1-up didn't work as a 1-up it would still count as mushrooms to eat and survive off of.
Would definitely add to the vegetables you would have access too.
Also, just save peach,and infinite cake
@@PretzelYT I would interpret 1-up style items as an incredibly healthy superfood, or alternatively, as they act in game. In the case that they actually grant a second chance at life, then the presence of items like this in a game world immediately increases traversal because you could take extra risks. Basically, they either increase food or traversal. Or both.
@@PretzelYT I would be so down for more of these videos, and not just for Super Mario
How to survive Super Hunger Games 64:
1. Download a T.A.S robot
2. SBLJ
3. Kill Bowser
I think living with those textures would be like living damaged or bad eyes. Like text is blurry in one of my grandparents eyes because of metal shavings.
Make Minecraft literally every water is fresh because Steve can drink it with bottles without any de-buff, and so much meat, just hard to get fire.
Don't forget, the Mushroom kingdom has a kitchen and more food than you give it credit for. Peach said she'd bake Mario a cake, and in the end, she does. So they have access to things like flour, sugar, chocolate, etc.
Hell no. I can't double jump, let alone triple jump or complete "Wall kicks will work"
why would you even want to collect stars
@@greenguydConsidering their power in the lore, they’re pretty desirable objects… but then you have the problem of harnessing said power. There’s also the problem of getting to most of the stars - only a few stars are reachable by a human being. Stars like Wall Kicks will Work or other ones that require Mario’s abilities are definitely out of the question. However, Mario seems to be able to survive anything (at least temporarily) when doing the star dance, although this seems to be more of a glitch or at least an unintended mechanic, considering that the star dance cutscene completely disables most interaction except collision.
At least you CAN jump, I'd be far more screwed then you.
@@SKCro. consider tool use for getting the harder to reach stars, making a ladder is always a possibility
@@thepizzaguy8477 That’s true actually - hadn’t thought about that. And considering the environment resets every time you leave, you could farm wood and other materials (eg. from the fence around the cabin in CCM).
Perhaps Mario 64 DS would be easier, considering you’d have Yoshi, a helpful Dinosaur, and hats around the castle that can turn you and/or Yoshi into Mario, Luigi, or Wario. Oh and bunnies. There’s rabbits in and around the castle that hold keys to mini games.
You technically never have to leave the castle if things respawn.
There are trees, water, fire, food (fish, rabbit, lakitu). You can eat tree sap for vitamins in a bind.
7:08
"When was the last time you even thought about jumping"
Earlier today buddy :-(
Don't know if this is a joke or not, but they say every joke contains a kernel of truth...
Always remember that jumping is never the answer, and no matter how hard life gets, there are always people who want to be there for you, and nice places do exist on this earth. Reach out to someone if you need to, and if you don't have anyone in your life that you trust, you can always reply to this comment and get in touch with me. You got this!
Imagine being dumped here and going through a weighted jumping training arc to become Mario.
You're forgetting Goombas. Those mushrooms could be cooked up in a stew.
2:34 It's a little more complicated than just surviving longer because you're fatter, if you are heavy enough then suddenly quitting eating can kill you within just a day, so if you are too overweight it would be better to ease out of the amount you're eating to prevent death, however in this setting you wouldn't be able to do this.
I would love to see more of this kind of videos!
Also a point I would have looked into would be medicine, what if you got sick or injured? Is there stuff available to treat wounds or disinfect? How about antibiotics?
if we consider the games mechanics: coins, stars and 1-UP's could fix you
I would like to point out though, stuff like the doors or the toads that have given you stars or the rabbit in the basement of the castle or the moat around the castle all stay the same even if you go into another stage and come back, meaning that you could probably set up a base inside of the castle and it would most likely all stay, just maybe not inside the levels themselves