Super Mario 64 Was Beaten Without Jumping!

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  • Опубликовано: 20 ноя 2024

Комментарии • 301

  • @Abyssoft
    @Abyssoft  5 месяцев назад +367

    Go give Marbler a follow, this is likely the greatest achievement in gaming history.
    I also got something wrong, it's Vertical Speed Conservation, not Vertical Speed Conversion as I had in the video.

    • @Brown95P
      @Brown95P 5 месяцев назад +2

      Me, throughout this whole video: "I didn't know Marblr from OW2 also dabbled into speedrunning! Or that he is a trucker."

    • @LavaCreeperPeople
      @LavaCreeperPeople 5 месяцев назад +3

      e

  • @JosiahBradley
    @JosiahBradley 5 месяцев назад +1411

    "This saved 4 and a half days" is the craziest shortcut I've heard so far. Someone put this in the record books forever.

    • @DubYuhGChoppa
      @DubYuhGChoppa 5 месяцев назад +61

      The fact it still left 3 days and 8ish hours and was still cutting well over half the time

    • @davidjsaul
      @davidjsaul 5 месяцев назад +21

      In waiting for TomatoAnus to do a speedrun explained video and say this 😂

    • @HouseOfFunQM
      @HouseOfFunQM 5 месяцев назад +25

      A day is a day - you can't say it's only half...

    • @inthefade
      @inthefade 5 месяцев назад +8

      It's funny that, knowing the A-press challenge, I know which trick this is without even watching the video.

    • @Kazmahu
      @Kazmahu 5 месяцев назад +8

      Abyss also left something out (probably for video pacing): Marbler should've screwed this up. The way he timed the trick out, he needed to punch off the end while the platform was at the highest point of its animation cycle, so he could get off it as soon as possible (since setting up even a slightly more forgiving window means hours more waiting). This means watching the movement carefully while using far-off reference points to figure out the timing.
      Marbler *didn't do this*. In the VOD you can hear his stomach drop as he only realizes far too late he forgot to check his marks until after triggering the VSC. In every other timeline he just threw away the entire 80-hour run due to dropping the ball after a three-day wait. But through sheer dumb luck he accidentally triggered the VSC at the right moment and managed to clutch it out.

  • @Skivv5
    @Skivv5 5 месяцев назад +364

    tysm for editing out the pause buffering, it's crazy that you'd go through so much work just for ease of viewing. that's why you're the GOAT.

  • @omlett6482
    @omlett6482 5 месяцев назад +459

    Marbler executing the Chuckya drop in real time is still absolutely insane, even a 2+ hour long detailed description of that trick wouldn't do this feat justice.

    • @rage9715
      @rage9715 5 месяцев назад +27

      "It just barely works" should give some context ontop.

    • @m_arto
      @m_arto 5 месяцев назад +18

      It's not like there is a 5+ hours documentary out there

    • @collinpersinger4809
      @collinpersinger4809 5 месяцев назад +10

      Yeah, definitely not a 5 hour long video documenting the progress of the A Butron Challenge along with the glitches found along the way as the game gets pushed to its absolute limits. Totally not a video like that.

    • @naucs_
      @naucs_ 2 дня назад

      Bismuth entered the chat

  • @alexbrangan2885
    @alexbrangan2885 5 месяцев назад +217

    Somewhere, TJ "Henry" Yoshi is shedding tears. Tears of unbridled joy.

    • @tasnica2438
      @tasnica2438 5 месяцев назад +43

      It turns out he was right all along. An A-press is indeed an A-press, and he believed the community could do it without needing a single one.

    • @zitronenwasser
      @zitronenwasser 5 месяцев назад +22

      no more a pressed to have halves of
      On that note, he's pretty active, would not be suprised if he spawns in the comment section, or specifically this comment
      So hello from the Past TJ "Henry" Joshi :)

  • @ccgarciab
    @ccgarciab 5 месяцев назад +187

    I didn't know Marbler is a trucker. Absolute legend of the ABC, he has also codesigned many of the craziest TAS strategies.

    • @bunnybreaker
      @bunnybreaker 5 месяцев назад +20

      I initially misread 'co-designed' as 'code-signed' as was confused AF. English is funny.

    • @nichan008
      @nichan008 8 дней назад

      ​@@bunnybreakersame lol

  • @Dopeskunk
    @Dopeskunk 5 месяцев назад +204

    If curing cancer could save 2 frames on a mario game, big pharma would be in trouble

    • @ulyssesvercosa6196
      @ulyssesvercosa6196 2 месяца назад +3

      😂😂😂 People should transform the cure of diseases into gaming

    • @link_team3855
      @link_team3855 Месяц назад +1

      ... why do i find this so funny..?
      (because i really do think its true lol)

  • @guitarherorobloxgod
    @guitarherorobloxgod 5 месяцев назад +105

    Fun fact: Marbler was also the first person to get an 100% FC on every single song in the Guitar Hero series

    • @gayvee16
      @gayvee16 5 месяцев назад +1

      Wait really??? I didn't know that

    • @guitarherorobloxgod
      @guitarherorobloxgod 5 месяцев назад +12

      @@gayvee16 Yep! Oddballzfrank technically was the first bc he did it before warriors of rock released, but in terms of FSFC with Warriors of Rock included, Marbler was the first!

    • @gayvee16
      @gayvee16 5 месяцев назад

      @@guitarherorobloxgod An I'm the One FC in 2009-2010??? Bruhhhh Marbler is insane

  • @metleon
    @metleon 5 месяцев назад +95

    The biggest reason a full run TAS of 0 A presses hasn't been done is because the platforms in BitFS only raise on the Wii VC version. Wii TASes can't be played back on console without desynching, so the run would never be able to be verified on console. I believe a full game 0 A press run is essentially complete except for BitFS, which will need a completely different trick to get past the pole.

    • @NYKevin100
      @NYKevin100 5 месяцев назад +7

      Every now and then, there are murmurs of finding a TAS trick for getting past the pole. The most recent one I heard about involved the platforms that tilt when you walk on them. If you could get Mario to be standing on one of those on frame 1, and then move him far away (to a PU) on frame 2, while the platform is tilting in the correct direction, then you would gain a large amount of height in the PU (because the platform's rotation is applied over a great distance, as with the falling platform in WF), and from there it's a "simple" matter of getting Mario back to the main PU to complete the level.
      The problem is, I don't think anyone knows how to get hyperspeed in BitFS, and/or how to (precisely) route the trick with the platform once you have hyperspeed. If this is possible at all, it is probably going to be TAS-only, so Marbler's run isn't going to get beaten by multiple days any time soon.

    • @iwersonsch5131
      @iwersonsch5131 5 месяцев назад +1

      I'd say the 70 star ABC TAS is about 70-80% done, leaving out those stars past BitFS that rely on RNG and will have to be redone anyway. However, it is regularly being redone to incorporate new improvements to the earlier stars

    • @oost_javeln
      @oost_javeln 5 месяцев назад

      Didn't they make a version of an emulator which adds in that rounding error?
      Edit: forgot about console verification. (isn't it possible to use a gamecube controller?)

    • @metleon
      @metleon 5 месяцев назад +2

      @@oost_javeln I doubt the controller's the problem. I'm pretty sure the Wii has variable load times that are basically guaranteed to make the TAS desynch.

    • @oost_javeln
      @oost_javeln 5 месяцев назад

      @@metleon yeah

  • @JulianBliss
    @JulianBliss 5 месяцев назад +267

    VSC is Vertical Speed Conservation, not Vertical Speed Conversion

    • @Abyssoft
      @Abyssoft  5 месяцев назад +156

      Thanks, I'll make a pinned. Going to blame this one on being sick while editing.

    • @tim.martin
      @tim.martin 5 месяцев назад +47

      A vertical speed conversation about conversion & conservation

    • @deltawn
      @deltawn 5 месяцев назад +18

      VSC by Bo 100%

    • @Ascension721
      @Ascension721 5 месяцев назад +2

      Veri subbo challenge

    • @breadmilkYT
      @breadmilkYT 5 месяцев назад +10

      VSC (short for Veri SuBBo Challenge) is an unrated 2.1 collaboration level created by BoBoBoBoBoBoBo (commonly shortened to Bo) and Woom, published by Bo and verified by Yossarian. It is a challenge level. The level is similar to Superr Challenge, a previous challenge by Bo (also verified by Yossarian), and shares a similar colour scheme and basic decoration approach. VSC is mostly a rusty colour, and the visual style is somewhat industrial. The gameplay consists entirely of extremely tight wave spam and timings, both as mini-size and normal-size. The speed varies between 0.5x and 1x throughout the level. Many people, including top players, consider this one of the hardest levels in the game.

  • @TheJum
    @TheJum 5 месяцев назад +43

    Pannenkoek being involved really does make this feat perfect

    • @etetgg1364
      @etetgg1364 5 месяцев назад +2

      Fr, Pannenkoek coming in clutch

    • @himalayo
      @himalayo 5 месяцев назад +12

      I mean, he’s like the pioneer of this challenge

    • @ccgarciab
      @ccgarciab 5 месяцев назад +2

      They're all part of the same community

  • @jonathanmatthews8928
    @jonathanmatthews8928 5 месяцев назад +39

    Thanks so much for editing out the pauses' screen flashes. I tried to watch a video on a different speedrun topic recently, and the pause buffering was so jarring I literally had to give up. Genuinely appreciated! ❤

  • @mnicy
    @mnicy 5 месяцев назад +89

    Any run where you beat the TAS is obviously amazing but the fact that is SM64 A button challenge of all things and the fact he really only had one attempt is absolutely insane

    • @invenblocker
      @invenblocker 5 месяцев назад +10

      The Wii only glitch was known and TASed out by the ABC crew. They just preferred to continue working on N64, as even if they could beat 70 star in 0x A-presses on Wii, N64 is better for 120 star (and also avoids arguments about emulation errors).
      ruclips.net/video/Aa_CciaM4aM/видео.html

    • @mnicy
      @mnicy 5 месяцев назад +7

      @@invenblocker true but it's still impressive for a human to even get close to a TAS regardless

    • @goldenwarrior1186
      @goldenwarrior1186 5 месяцев назад +5

      @@invenblockerAlso because WiiVC console verification is a nightmare

    • @natnew32
      @natnew32 5 месяцев назад +3

      @@goldenwarrior1186 the console verification being too unreliable was the main reason this is RTA.

    • @vincehomoki1612
      @vincehomoki1612 5 месяцев назад +1

      @@goldenwarrior1186 Ah, yes. The Wii Virtual Console console.

  • @SuperMarioOdyessyBestGameEver
    @SuperMarioOdyessyBestGameEver 5 месяцев назад +41

    0:18 "What counts as an 'a' press, and the simple answer is anything that causes the button to pressed"

    • @DieHardjagged
      @DieHardjagged 5 месяцев назад +1

      I LOLD at "half A presses"

    • @satibel
      @satibel 5 месяцев назад +2

      @@DieHardjagged half A press is because you press and don't release the A button till needed later, because things check for A changing from not pressed to pressed, A being held, or A changing from pressed to not pressed.

    • @MementoMoriv2
      @MementoMoriv2 2 месяца назад

      @@satibel Half is pressed. You press down on a button. Doesn’t matter if it’s released. The press has already happened.

    • @satibel
      @satibel 2 месяца назад +2

      @@MementoMoriv2 yes but for explaining the way it works, it's easier, "half press" allows using the release for something else

    • @myy1008
      @myy1008 Месяц назад +1

      @@satibel yep

  • @RetroReef
    @RetroReef 5 месяцев назад +5

    The amount of thought and patience it takes to figure this stuff out is staggering. Then on top of that the dedication to explain all these concepts with precise editing and animation is also very impressive. The last 5 years of RUclips has brought a whole new generation of content creators who put the early stuff I’ve watched since the beginning in a new light. I could have seen myself making videos back then, but would never be able to do the kind of work needed to make these types of videos today. Let alone the feature length stuff many people are making nowadays. Wild stuff.

  • @Bubzia
    @Bubzia 5 месяцев назад +6

    Marbler is such a legend, following this completion was a HUGE blast. Marbler even started contributing to some new strategies for the blindfolded SM64 speedrun lately!

  • @JD-gn1oy
    @JD-gn1oy 5 месяцев назад +12

    Dude's a trucker and finds time for this? Absolute legend.
    Outta the way lot lizards!!

  • @cinifiend
    @cinifiend 5 месяцев назад +94

    Instead of jumping over bowser to get to peach Mario finally decided to settle things with bowser the proper way in the parking lot.

    • @zacharyjeffares8158
      @zacharyjeffares8158 5 месяцев назад +6

      Except he can glitch through every piece of collision and can throw objects at him from anywhere he wants. And clone stuff.
      Bowser has no chance.

  • @ZTimeGamingYT
    @ZTimeGamingYT 5 месяцев назад +27

    The A Button Challenge is one of the most inhumanely surreal quantum experiences I have ever seen

  • @zerotimeleft
    @zerotimeleft 5 месяцев назад +11

    "If you guessed [insert absolutely absurd trick here], you're right."
    The two times this is used always gets me lmao

    • @viniciuslucke6757
      @viniciuslucke6757 2 месяца назад

      Honestly "absolutely absurd trick" is such an understatement here. I have no words to convey just how much more extra this is.

  • @kricku
    @kricku 5 месяцев назад +39

    Half A-press mentioned immediately

    • @jakeclarke1564
      @jakeclarke1564 5 месяцев назад +11

      "an a press is an a press. you cant say its only a half"
      -TJ "henry" Yoshi

    • @Mauripsu
      @Mauripsu 5 месяцев назад +1

      Is that a Hotel Dusk pfp or is 5am playing tricks on me

  • @pvzmariosonica8fan
    @pvzmariosonica8fan 5 месяцев назад +5

    In SM64DS, you can make it past the pole in BitFS without jumping because of a tweak to ledge grabs. Dropping off a pole allows you to grab ledges in the DS version. Several other jumpless challenges are made possible in the DS version as well

  • @DavidWonn
    @DavidWonn 5 месяцев назад +8

    Mario 64 sure has come a long way since the days when a few of us proposed other challenges like capless, cannonless, coinless, and so on.

  • @WarioCreeper
    @WarioCreeper 5 месяцев назад +7

    0:00 Literally the best intro sentence ever

  • @charlesw7397
    @charlesw7397 5 месяцев назад +3

    This dude and everyone who helped make the run possible are absolute legends. So crazy that it's actually been done!

  • @christofferovergaard6328
    @christofferovergaard6328 5 месяцев назад +7

    i love super Mario 64 playing it with my dad and brother at grandma's is some of my earliest memories, so i love how dedicated the fanbase is to do this kind of crazy stuff

  • @ItsDozzie
    @ItsDozzie 5 месяцев назад +7

    Essentially, this task is impossible and creates a barrier that prevents anyone from ever completing this category
    Marbler: "...So anyways I grabbed a Chuckya-"

  • @stuunger6585
    @stuunger6585 5 месяцев назад +76

    If every speedrunner and pokemon nuzlocker got together in a room for like a week they could probably solve climate change

    • @smoceany9478
      @smoceany9478 5 месяцев назад +20

      that would be a very cramped room

    • @DeitySkullKid
      @DeitySkullKid 5 месяцев назад

      "oh you wanted to get RID of climate change! We just speedran it as fast as theoretically possible"

    • @Frommerman
      @Frommerman 5 месяцев назад

      Nah, we don't need to invent anything to solve climate change. We already have the technology. What we need is an economic system which hasn't been eaten by profit-maximizing paperclippers.

    • @Robotdestroyer0
      @Robotdestroyer0 5 месяцев назад +5

      They could also budget better than the US government

    • @Ten_NE_Ten
      @Ten_NE_Ten 5 месяцев назад +4

      so far as I am aware the answer to climate change is known, it simply requires industry regulations that said industries will not allow because it will lower their profits

  • @pootskoot23
    @pootskoot23 5 месяцев назад +9

    “So he should have to wait eight days but he found a way to cut that in half. Anyways, the next blah blah..”
    Hol up

  • @iwersonsch5131
    @iwersonsch5131 5 месяцев назад +5

    Just completely skipping over the 2xA run was an interesting choice. Marbler first saved all of the full A presses except for the pole and the chuckya drop, then he practiced a LOT more and saved all the half A presses as well as those two

  • @rtyuik7
    @rtyuik7 5 месяцев назад +2

    Vertical Speed Conservation sounds an awful lot like Zelda:OoT's "Power Crouch Stab"...they both involve the game asking "what value do i put Here?" and the answer being 'i dunno, whatever was used last i guess?'

  • @SushiElemental
    @SushiElemental 5 месяцев назад +22

    And now for beating Typing of the Dead without A-presses

  • @JosiahBradley
    @JosiahBradley 5 месяцев назад +19

    Thank you for editing out the Pause buffering. I find the content interesting, but yeah the buffering can be jarring.

  • @nodrance
    @nodrance 5 месяцев назад +4

    VSC isn't about storing the movement of the stairs, it's about storing mario moving up from a DR, which is interrupted when the stairs move up into him.

  • @bramble553
    @bramble553 5 месяцев назад +3

    I'm not sure if this has been mentioned yet, but the reason there's no TAS for a 70 Star Wii no A press is because apparently the Wii VC emulation has random hiccups that desync thr TAS from the game. Its fine for level by level, but not for full game.

  • @bcsxyz
    @bcsxyz 5 месяцев назад +104

    I came for a Super Mario run, I left with a PhD in mathematics and computer programming

    • @LavaCreeperPeople
      @LavaCreeperPeople 5 месяцев назад +1

      ok

    • @Bupboy
      @Bupboy 5 месяцев назад +1

      ​@@LavaCreeperPeoplelmao why even respond at that point

  • @TheComputerCrasher42
    @TheComputerCrasher42 5 месяцев назад +2

    I only heard of this challenge a few days ago, and now someone officially beat it! GGs to everyone involved.

  • @0AThijs
    @0AThijs 5 месяцев назад +2

    Really awesome and underrated explanation here! I've watched a few other videos on this run, and this one is by far my favorite!

  • @KingNikolai
    @KingNikolai 5 месяцев назад +1

    thank you so much for editing out the pause buffers man I've been wanting to watch a video explaining this run really bad but I hate watching the pause buffers it hurts my eyes

  • @simonbrosseau1783
    @simonbrosseau1783 5 месяцев назад +19

    "More complicated than a relationship in a Taylor Swift song"
    🤣🤣🤣

  • @Kiyuja
    @Kiyuja 5 месяцев назад +3

    I wonder wether that glitch from the virtual console comes from the fact that after the N64 Nintendo used 32-Bit processors (until the Switch) and many games on the N64 use 64-Bit instructions for safety reasons. Emulating this isnt always easy and maybe there are conversion errors.

  • @slowpoke8443
    @slowpoke8443 5 месяцев назад +1

    kind of crazy how I've learned more about floors and walls in sm64 than in our own world hahah

  • @joshuapatrick682
    @joshuapatrick682 4 месяца назад +2

    This shouldn’t be called “without jumping” but instead should be called “without pressing A” because I clearly see an Italian Plumber jumping on my screen..

  • @musicmashups
    @musicmashups 5 месяцев назад +2

    Not only does a 0 A-Press TAS not exist but it never will since TAS doesn't work on WiiVC and the Fire Sea glitch requires WiiVC. So this might be the only time Mario 64 is ever beaten with 0 A-Presses

  • @dragon_nammi
    @dragon_nammi 5 месяцев назад +1

    So this is the true Mario 64 Low% category
    Link stares at a rupee for days, Mario waits on the world's slowest elevator for days.

  • @Flapjack3734
    @Flapjack3734 5 месяцев назад +2

    TJ “Henry” Yoshi would be proud

  • @scorpionsen4302
    @scorpionsen4302 5 месяцев назад +2

    This is insane! Huge congrats to Marbler, what an accomplishment!

  • @LoudWaffle
    @LoudWaffle 5 месяцев назад +5

    TJ "Henry" Yoshi status: REDEEMED

  • @InkubozuNikki
    @InkubozuNikki 5 месяцев назад +1

    The next step of natural progression is of course beating Mario 64 without moving.

    • @gregoryhayes7569
      @gregoryhayes7569 5 месяцев назад +1

      Pannen does in fact have some videos where he beats levels without using the joystick.

  • @King_Nipper
    @King_Nipper 5 месяцев назад +2

    "My controllers not broken, this game doesn't use the 'A' button!"

  • @lukecwolf
    @lukecwolf 5 месяцев назад +1

    It took over 12 years to get to this point. From what i believe is lower than 100 jumps 12 years ago to 0, i'm quite proud of the ABC community.

  • @metzli5797
    @metzli5797 5 месяцев назад

    This is by far the most amazing routing in speedrunning. And with a few insane tricks in there too.

  • @inscythe
    @inscythe 5 месяцев назад +1

    Amazing video! Getting the trick off a rounding error really tickles my game QA tester brain. What an amazing achievement!
    Also, Pannenkoek is pronounced "pan-nen-cook" for you English speakers. It's Dutch pancake and one of my favourite food (especially the Indonesian variant).

    • @Darkfyyre
      @Darkfyyre 5 месяцев назад +1

      that's true for the dutch pronunciation, but pannen actually pronounces his own username as said in the video! in other words, the correct pronunciation for the player, pannenkoek, is the incorrect pronunciation for the food, pancakes.

  • @thoben4596
    @thoben4596 5 месяцев назад +2

    2091 be like: Someone beat Mario 64 without display, without controller, no button pressed, while skydiving underwater

  • @Fritzafella
    @Fritzafella 5 месяцев назад

    There are three ways to get a star. Dive rollouts. Falling from a ledge. And Improvising.
    One of these is not like the other xD.
    I've been a huge fan of abc for years, and even tinkered with some of the easier TASes. (Like behind chain chomps gate.) but it never gets old seeing the history and major accomplishments like this.

  • @haroeneissa790
    @haroeneissa790 5 месяцев назад +6

    I swear in 10 years sm64 speedrunners are going to finish the game without turning on the game.

    • @Bupboy
      @Bupboy 5 месяцев назад

      Easy, just take the cartridge apart and play the game by using only the components

  • @patiojohn1748
    @patiojohn1748 5 месяцев назад +1

    The random ad placement was anxiety inducing

  • @TheMIsterAsnuafa
    @TheMIsterAsnuafa 3 месяца назад

    This might not be the parallel universes structure lore, but damn this is really some persistent WTF material. nicely done

  • @belodie
    @belodie 5 месяцев назад

    The blurring of chat ends early when you're talking about the HOLP (just before the graphic of Mario throwing the green shell)

  • @psg6544
    @psg6544 4 месяца назад +1

    Someone needs to let Nintendo know their mascot's full name is now just "Mario Man Mario", he lost the Jump.

  • @JuliusCaesar888
    @JuliusCaesar888 3 дня назад +1

    I feel bad because I'm too stupid to understand most of these glitches.

  • @Moonstrider
    @Moonstrider 5 месяцев назад +6

    Whenever Abbysoft goes on; listen up

  • @needycatproductions6830
    @needycatproductions6830 4 месяца назад +1

    13:10 he plays in his sleep? Are we sure about that one?

  • @S4NSE
    @S4NSE 5 месяцев назад

    that's just clinically insane, it looks like a TAS, crazy

  • @haikumagician4363
    @haikumagician4363 5 месяцев назад

    I do love blurring the word about bowser's own little mushroom kingdom except for the last second at around 4:20

  • @dorky5256
    @dorky5256 5 месяцев назад +1

    Pannenkoek is the dutch translation of pancake. Pronouncing it would be something like "Pah-nen-cook"

    • @gregoryhayes7569
      @gregoryhayes7569 5 месяцев назад +3

      Pannenkoek the food is pronounced like that, but Pannenkoek the Super Mario 64 TASser is pronounced "Pan-en-ko-ek"

    • @dorky5256
      @dorky5256 5 месяцев назад +1

      Really now? That I didn't know. My bad. Thanks for letting me know :)

  • @cecillewolters1995
    @cecillewolters1995 5 месяцев назад

    What a legend! Congratz to Marbler and thanks for making this video ☺️

  • @Bulblorb
    @Bulblorb 5 месяцев назад

    “Why marbler likes playing macaroni i dont know”
    Fukn killed me

  • @__needmorepower
    @__needmorepower 5 месяцев назад

    blind/no jump/carpetless runs are truly a sight to behold

  • @JoeJaJoeJoe
    @JoeJaJoeJoe 5 месяцев назад +2

    It's marblin time!

  • @ginganinja2143
    @ginganinja2143 5 месяцев назад

    Love the use of Missingno for the glitched item 😂

  • @jueevee3795
    @jueevee3795 5 месяцев назад

    The editing is so yummy for my eyes, another great vid Abyssoft!

  • @vizonex4316
    @vizonex4316 5 месяцев назад

    Glad I was apart of this community even before this monumental achievement.

  • @yommmrr
    @yommmrr 5 месяцев назад

    Abyssoft you're up there with the goat summoningsalt.

  • @Mystmon
    @Mystmon 5 месяцев назад +1

    Yes sir, we can safely say that Mario 64 is truly broken.

  • @PoisonWoah
    @PoisonWoah 5 месяцев назад +14

    I did that too, but forgot to record it

    • @octi4684
      @octi4684 5 месяцев назад +2

      why would you not record it tho

    • @SalimOfShadow
      @SalimOfShadow 5 месяцев назад +2

      It also was the first attempt iirc

    • @PoisonWoah
      @PoisonWoah 5 месяцев назад +7

      @@octi4684 I was 3 years old at the time of course.

    • @OnTheThirdDay
      @OnTheThirdDay 5 месяцев назад +2

      Was it because you were playing blindfolded?

    • @PoisonWoah
      @PoisonWoah 5 месяцев назад +4

      @@OnTheThirdDay It would be too easy if I wasn't.

  • @arleendo
    @arleendo 4 месяца назад

    Great video. Looking out for that bismuth drop tho

  • @aydeniswise4081
    @aydeniswise4081 5 месяцев назад +1

    Macaroni Mario and the cheese jump

  • @destroyerdoom1544
    @destroyerdoom1544 5 месяцев назад +1

    Great Video! Im very impressed this wasn’t just a worse version of Bismuth’s video about the subject

  • @heroknaderi
    @heroknaderi 4 месяца назад +1

    Incredible

  • @StopChangingUsernamesYouTube
    @StopChangingUsernamesYouTube 5 месяцев назад

    But how many A-- Wow that's some solid precognition.

  • @rtyuik7
    @rtyuik7 5 месяцев назад

    also though, i love how back when Mario64 was released, having a controller with a broken A button meant the SM64 cartridge mightve ended up in the trash...
    ...nowadays, we can just TELL our controller to Ignore the A button, cuz we dont want to Accidentally press it when were Choosing not to...

  • @magmichellee
    @magmichellee Месяц назад

    Would you ever make a video listing the most famous speedrun skips like backward long jump?

  • @kaynesantor8136
    @kaynesantor8136 5 месяцев назад

    This shit is way too big brain for me. I still love it. Nice work.

  • @lonelyPorterCH
    @lonelyPorterCH 5 месяцев назад

    Wouldn't be a low% speedrun without having to wait for a few days somewhere so tiny movements can push you somewhere^^

  • @sagacious03
    @sagacious03 5 месяцев назад

    Interesting analysis video! Thanks for uploading!

  • @c.d.3892
    @c.d.3892 4 месяца назад

    Duuuuude there was a golden joke in the beginning you coulda done after mentioning Mac n Cheese the first time
    Cuz then you say "Im not sure why he was playing macaroni" *but then you could have said* "and this was only made possible by a significant amount of cheese, but--"
    🤣🤣🤣

    • @Abyssoft
      @Abyssoft  4 месяца назад

      I actually say "I'm not sure why he enjoys plain macaroni" but everyone thinks I said "playing"

  • @bradlfsh
    @bradlfsh 2 дня назад

    I like speed running cuase it often exploits all these clever programming tricks the devs used to save memory and stuff. It really shows how complicated a simple game like Mario 64 can be on the back end.

  • @Emuser012
    @Emuser012 5 месяцев назад

    I knew this was gonna be good once I saw the double boo bounce stack

  • @satibel
    @satibel 5 месяцев назад +1

    bro broke his A button, decided to not buy a new controller.

  • @demidemonym
    @demidemonym Месяц назад

    8:00 It's not that hard. "The objects in memory are in a long list, and Mario, by grabbing a despawning bob-omb/crate, is holding 'the 103rd entry in the list'. As new objects are put on the list, whichever one is 103rd in line will be in Mario's hands when it gets there."

  • @error.418
    @error.418 5 месяцев назад

    Bismuth did a more in-depth video on this nearly 2 weeks ago, people should go check that out, too, if this video sparked your curiosity.

  • @jordanezell5132
    @jordanezell5132 5 месяцев назад

    We love you, man!😊

  • @justlookaroundpeople
    @justlookaroundpeople 5 месяцев назад +1

    Nice Video!

  • @That_0ne_Dev
    @That_0ne_Dev 5 месяцев назад

    When you say without jumping you mean without pressing A. Some can argue anything that elevates mario up off the ground such as diving can be considered a "jump" but hey still a cool run
    I personally came into here to see mario not jump or dive. Sadly diving he did alot of

    • @dbypro
      @dbypro 4 месяца назад +2

      me when i am upset that mario pressed the b button in the no a button challenge

  • @SirRob24
    @SirRob24 5 месяцев назад

    Been waiting for this video since the news of the run broke.

    • @OnTheThirdDay
      @OnTheThirdDay 5 месяцев назад

      There is another channel which also has videos discussing ABC.

  • @kab43
    @kab43 5 месяцев назад

    that is a strong opening

  • @XxguaxinimxX.
    @XxguaxinimxX. 5 месяцев назад

    That was amazing!

  • @massaosaito4084
    @massaosaito4084 5 месяцев назад

    Ok, the Mario holding a MissingNo looks... Off XD

  • @Enan63.
    @Enan63. 5 месяцев назад

    The analogy at the opening was perfect!
    Without jumping Mario games are Official Kaizo Mode!!!