don't forget his 3 second sprint. it's almost as if his lungs hold enough air to walk quickly for a few seconds before becoming completely incapacitated.
@@ethanedwards3357 I mean given the main character is an active duty police officer I'd say not being able to sprint more than 20 meters is a pretty stupid design choice.
don't forget that if you fully deplete the bar he stops there to catch his breath like a grandpa for 5 seconds even if you are being chased by actual monsters.
"So every time I flailed drunkenly in a room full of crates and found nothing but upgrade material, I would despair." Shit, he needs more upgrade material. BRING IT IN BOYS! *beep, beep, beep, beep, beep, beep, beep*
Well it is a long game to play through, and utterly sucks in what it presents and does not even run well. I can see him getting upset over something that had good concepts but just half assed them. The story itself is good, however the way it is executed isnt. I completely agree with Yahtzee.
+Blaszy Yeah, and with them, you can tell how little Yahtzee cuts. Crikey, doing 400+ of these things has made him well, as he himself put it, fully ramblomatic.
I think it's because he was betting on this game to be a win. In his last year's E3 video, this was one of the games he was looking forward to, even if he was critical of the 'cinematic' black bars. And after Alien: Isolation got his hopes up, I would imagine that them being dashed so thoroughly was a real bummer.
Game james It's not like that at fucking all. 1) The lantern is just a lantern, I have no idea how or why you think it's relevant to insidious at all. 2) The nightmare world you compared it to in Silent Hill is a somewhat decent portrayal, except in Evil Within it's literal subconscious, as opposed to an ephemeral nightmare. 3) As Yahtzee said, you can't sneak up on MOST of the enemies, as the game hurls them at you with them knowing your exact location instantly. 4) Aiming being hard is subjective, as you can upgrade the shit out of it, and it's not really all that bad to begin with, and the poor aim feature is non-existent in guns like the shotgun. 5) Upgrading your clip capacity in fact does not fill your clip, you're thinking of Resident Evil 4, which this game is trying to be. 6) This game is not "hardcore." I mean, for fucks sake, you get a lightning, ice, fire, poison, exploding, impaling, blinding crossbow at the beginning of the fucking game. *7) This game is NOT less action packed than Resident Evil 4. The game has two turret sections, and fucking ENDS on one. THE GAME ENDS ON A GODDAMN TURRET SECTION. 8) The only thing that this game has in common with Silent Hill is the blurring of perception, which is simply done through impossible space, although it's done well in this game's defense. 9) The graphics are fine in my opinion, though they could have started better on PC. 10) "Filled with traps from Dark Souls?" You mean just traps? Like, bear traps? Mines? Trip-Wires? None of that is in Dark Souls. They're just traps, dude. 11) The controls are just fine, though the camera is far too close in the save area at times. *12) This game isn't scary. This is hardly survival horror, and ISN'T by the end of the game. I disagree with almost everything you said about this game. Glad you had a good time with it, though. * Tl;dr.
only an idiot did not expect this to be a RE4 with a different story and some modern elements...it was pretty much stated by the developers themselves when announced... is not Siren, but not even alien isolation is anywhere near that... that said, Outlast is utter shit, so I do not know why is considered good...
@@trequor Considering how many times it rolls its eyes at itself, I'd say it's intentional. Speaking of which, the protagonist is enough of a cool guy to suplex cultists and roll his eyes at the plot he's in without being an out-and-out Gary Sue, and the variety of useful weapons with useful upgrades gives the game tons of replay value, and the attention to detail and creativity put into the level design add to the replay value without confusing new players, and _sweet Christ_ are those Regeneradores scary...
The DLC gave it more context, but I get why he wouldn't play that. After all, it should be a self-contained story in itself. DLC should only add to the lore, not try to make sense of everything
The DLC explained EVERYTHING!!! Even to people who got lost like I did and without any extra work on my part. I was fucking appalled. The proper ending is FUCKING DLC!!!
@@iamaunicorn1232 patience is a virtue to wait for the ultimate or goty edition. At least the sequel is better and hopefully Joseph is the next protag.
Also, the DLC took the most limp-dick aspect of the main game and turned it into the focal point of gameplay: namely, the stealth. They had to basically engineer almost every encounter in the DLC just for this to work, and it gets very boring about halfway through.
The whole "cinematic view" argument for those atrocious black bars is so goddamn stupid. Cinematic view? This is a video game, not a bloody movie! And a very action oriented game as well. Those black bars are disorienting and gave me horrible headaches. It makes an already kind of frustating game even more infuriating.
Yeah, I've never understood the cinematic argument. You're essentially saying games can't be as good as movies so they need to be as much like movies as possible. That's not why we play games.
I think that was INTENTIONAL... that it was SUPPOSED to make you feel uneasy, and also make you unsure of what's a cutscene and what's actual gameplay, which fits in with the theme of being unsure what is real and what isn't.
I think the most important lesson here is that Alien Isolation was actually awesome and pretty much exactly what the devs said it would be. Seriously, who saw that one coming because it sure as fuck wasn't me.
Wait no comments really? I stand on the edge of the world. Long gazing and spotting nothing in the fields that softly sway upon my ears. I call out and find only whispers of voices unspoken. They long and weary words whom have been dragged along the ground with gravel shattering their skin leaving torn remains to be swatted against the bell in this field that was so empty and alone the dreaded call of plague and yet ungodly life and prayers of man whom slays himself with his own words. The man take his bloody broken word and with a mighty heave throws him harshly against the bell and the bell rings "first". the echoes settle and he is still alone having committed a taboo. But he is alone and torment by Devils is preferable to the isolation of heaven so as the bell rings he cries out, "first!"
@@стрелок-ч7р I have the most recent digitally-released version. It still absolutely happens. I record a lot of my gameplay, so I can conclusively prove this.
SamuelCish Everyone should have known that it was going to play like Resident Evil. When I heard about this game, I was hoping for a Resident Evil 4 like experience. And for the most part it went well.
We can add this to the list of games that got over-hyped and were disappointing upon release. Watchdogs, Destiny, The Evil Within, etc. Maybe the game industry will someday learn that telling us every game is the Messiah is eroding our trust... or they'll hype out games that are completely abysmal just to watch us squirm, why not?
I really don't think the developers are to blame for every disappointment. With Watch Dogs and Destiny, sure. But with stuff like Evil Within or Titanfall, it's really the gamers' fault they were over hyped. The developers really never blew their games out of proportion, the fans did with their own expectations. It's not like Mikami said this was going to be the new RE4, people just expected it to be because thats what they wanted
aBDKstan With titanfall at least i strongly disagree. i would blame gaming media (specifically IGN) for writings phrases like "Believe the hype." in previews for the game. Just look at this article by them, even EA couldn't write a hype peice as big as this this. uk.ign.com/articles/2013/08/22/i-played-titanfall-and Even for destiny the argument could be made that the gaming media played significant part in the over hype of the game
i was able to enjoy Destiny because I never really bought in to the hype, and kept my expectations low. My expectations for The Evil Within were so low I didn't buy it in the first place
To those of you who don't know Alice springs is the wasteland/desert in the middle of Australia that no 1 can survive for anymore that 48 hrs in any situation anyone who does live there is underground.....
I love the Alice Springs reference at the end. 90% of the people who watched this wouldn't have got it but he still had the balls to say it which makes it even funnier to me lmao.
I think the best way to describe this game is someone binged a bunch of horror movies, like Saw, Evil Dead, and the Nightmare on Elm Street, and this game was the resulting dream. Overfilled with horror that when contrasted with reality it makes no sense and can’t be serious. The gameplay however is pretty good in my opinion, feeling almost like a modern update on RE4’s gameplay.
I lost my shit at "Resident Evil 4, why this deception?!" Hahaha. Even though I thoroughly enjoyed this game Yahtzee's criticisms are hilariously on point as always.
***** I deal with pirates by making a 1 tile wide pole straight up until they can't get up, then summon rain clouds to slowly turn the gathering horde below me into a pile of money and gold items. I do find that the hardmode dungeon is a bit difficult when you first go there, I end up dying a lot.
The Evil Within felt like a clusterfuck of scary ideas just sitting around and talking about what might be scary as the protagonist just walks around aimlessly with no personality. The plot only existed so that all of this nonsensical bullshit could be stapled together sloppily. The Evil Within was just a big haunted-house-tour where the completely dumb and unrelated monsters could be related because the owner of the haunted house said "I had a dream where this all happened, so if I just throw all of this shit at the wall you can't claim that it's a disorganized mess."
Fredd Wyatt Games that gives you headache , physical illness and makes you confused like it was some form of Twilight zone episode.. is most likely why. Flashing and high pitch sounds are fine and all when given in normal amounts. This game hands them out like free samples of pie, way to many and not as good as you thought it would be.
Fredd Wyatt Oh watch out we got an ELITE over here. Better bow to your superiority and change my opinion straight away. Oh just laugh at how butt-hurt you are. I will do the second thing. *makes fake crying sounds* Oh no I hurt the special snowflake who is smarter then the rest of us.
Fredd Wyatt Here's why no one liked it. 1. Story made no sense. 2. It was a basic zombie shooter. 3. Basic characters. 4. The villain is the most basic type of villain (Always angry.) (Messes with the player.) 5. No pay-off at the end just GAME OVER BYE!
I enjoy The Evil Within - it does a lot of great things that most developers are clearly scared to try - but it has some of the most head-scratchingly frustrating game design I've ever experienced, and I'm someone who still plays 16-bit era games on a regular basis. Watching this is hugely cathartic after enduring some of the mind-numbing bullshit the game puts you through on occasion. For example, I was just replaying Chapter 3, and I realized that there's literally no way whatsoever to stealth past the first couple of enemies. You immediately get caught in a pincer attack between a duo wielding a shotgun and a torch, and another duo wielding a knife and an axe. I was recording this playthrough, so I tried my damnedest to conserve my ammo with stealth, but all four of them literally just rush to your location and attack you (I have footage to prove this lol).
RAB Same here. Though I suspect there won't be any follow-ups; this game seems to have killed Shinji Mikami's career harder than Norbit rubbed Eddie Murphy out of Hollywood.
Well, he directed the Remake of Resident Evil which was one of the greatest survival horror games ever made, as well as the first Dino Crisis. After that though he seemed to have lost interest in that style of design. Not that that's awful though, RE4 and Godhand are fantastic.
Maybe Yahtzee could play Five Nights at Freddy's. yeah. I know that he's going to call me a sheep. But I can over come that by my power of not giving a fuck. I would like to see the wine taster of horror to sample this home made brew and see what he makes of it.
Well when I took a sip I thought hey this tastes good can I get a bottle of this then after a few sips it started tasting bland and I realized there was a fly in my bottle, scratch that a big cockroach.
I wish he'd play it only so I can show all these obsessed fans a review about how the game is overrated. I mean holy shit everyone got over this game for no reason, there's barely any story and the only scary thing are jumpscares. And there's no real reason to replay this game once you've been through its just the same pictures of spooky animatronics every time.
For me, The first couple hours of Evil Within was a promising start, then it was - *instant death trap* *instant death trap* *instant death trap* *instant death boss* *instant death boss* *instant death random enemy* *instant death trap* *instant death trap* *instant death trap* *instant death boss* It's horribly inorganic design, and the only thing it tests about the player is their ability to be clairvoyant and see instant death traps coming that have never before this point been used and indeed will never appear in the game again. Oh, and take my advice, don't bother disarming proximity bombs. You have exactly 1 rotation that takes exactly 1 second to complete to get it right, the bomb randomizes the sweet spot each time, and if you mess up, you're dead and get set back half an hour.
What I find hilarious is that 8 years later, the exact same studio behind this game produced Hi Fi Rush, and everyone agreed that was absolutely amazing. Maybe they improved, or maybe they were allowed to play to their strengths the second time round.
I liked the The Evil Within. I wasn't expecting "true survival horror" so maybe that is why I wasn't disappointed with the action game aspects. Sure it the story threw you around a lot but you were playing through the thoughts and memories of a psychopath. Unfortunately only the villain's character was fleshed out. Everyone else were generic cops.
I really wanted to see a review of Five Nights at freedies from you Yahtzee, I know everybody on the internet and their mothers already talked about it, but since you like horror games I thought you might enjoy it. Besides its a game where you can choose your level of inversion into the history, that can make the game much scarier as you try to discover what's happening around you.
The game is inconsistent, has the subtlety of the Incredible Hulk, the story is bonkers and the monster design is mostly about how many kitchen tools can they stick in their body. That said, I still enjoyed it more than RE4. It's not nearly as cringe-worthy and, at least gameplay-wise, it's still a survival horror. You have to think before shooting, sweep every corner and manage your resources. My biggest problem with the review are Yahtzee's complaints about stealth and ammo. I usually tried to be stealthy and kill enemies one by one, which was a viable tactic throughout most of the game. Thanks to that, I've never completely run out of ammo. But Yahtzee's criticism makes me think that he disregarded stealth and played the game like RE4, rushing into every encounter and shooting anything that moved. That's NOT how you play this game.
Seems to be the attitude of alot of ppl in this game. What gets me tho is a few are claiming this game is easy...? i mean maybe they played it on easy but i did not find Chapter 10 or Chapter 15 remotely easy. Still hope more Horror games like this strike up in interest along with the "can't fight back genre's" I really missed the games where you could defend yourself. ( I'm gonna get so much hate for this. ) Like Condemned 2, Deadly Premonition, And SH Downpour... To name the games that are less liked by the horror genre community... guess i'm just weird in that regard tho... And now i'm not sure what my point was... Oh well Thank you Max, i was starting to worry i was the only one with this opinion and my extreme enjoyment of this game was singular.
I listen to him for fun, not for review, he usually makes games out to be more stupid than they are. He is kind of the pessimistic game reviewer, he will try way to hard to try to shit on something and it comes out funny, but not very useful as actually facts or optimistic and pessimistic opinions mix. He very barely give more than 3 compliments about any game. Honestly the best thing to do is follow the golden gamer rule for new games "The reviewer's expectations and opinions are not yours, just play the game yourself, your a better reviewer to yourself than any other reviewer" Example: Reviewers had said so many bad things about games that I love, but there are reviewers that love Fallout games and I will never ever like them, I can never find one good thing to like about them. I waist money buying Fallout games that I will throw in the trash in 2-3 hours, but many reviewers said so many bad things about Tenchu Z and I love that game to death.
That's why I usually follow reviewers that have tastes similar to mine (and people like Yatzhee, just for laughs). In fact, when it comes to games that I'm looking forward, I avoid reviews so they don't spoil the experience. Then I compare the experience with the reviewers opinions, and that gives me an idea about if they share my likes and dislikes.
I got this game on Steam for $7 and had an awesome time playing it. This game got significantly better in five years, so if anyone is still considering it I’d pick it up for how cheap it is. It’s basically RE4 with psychological horror, if you’re into RE type games
Sounds like I missed nothing. Watched half an episode of Markiplier's first play of this game. Groaned at the multitude of horror game cliches, got bored and fucked off elsewhere. Seems my assumption was right.
Anyone who wants another RE4 with "HORROR" dripping all over the place and through cracks that you don't even know you had will like this game. The gameplay is really good for what it is. A simple game in my mind, shooting horrific monsters in atmospheric locations while having awesome interaction focused gun play. Worth it with the price it is at now. If you don't like RE4 gun play you will not enjoy it though because it is really the core of the game.
If you were to only listen to his reviews, you would've missed out on pretty much all of the best games last gen (Bayonetta, The Last of Us, Gears of War, etc)
The game was fun in my personal opinion. If you pay attention throughout the game and listen to the recordings you can find during the game(they are hard to miss) it explains what is going on but some stuff you may not predict til you beat the game. You realize why there is a randomness to the levels, why you are in certain places. The shooting in the game felt fine to me and the lack of ammo was never really a problem. There are traps you can use to kill enemys wihthout using ammo, you can craft bolts for the crossbow. The craft system is you use a certain amount of scrap to make a bolt and you get scarp from dismantling traps. The first two levels can be stealth based, the third is heavy combat and the rest of levels are mixed but mainly focus on combat but not by sending wave after wave at you.
I started this game back in 2014 and quit about an hour in, and have never looked back. At one point I thought to myself "maybe that games not so bad and I should've given it more time" I now know longer have that feeling and am quite content having never given a second look at to what was once such a delicious looking survival horror game.
***** That seems to be more and more of a thing these days. Games I like to watch being played by someone entertaining rather than spending $60 to play it myself and not enjoy it as much.
The first stage set the tone for a good horror game I do admit, the fear of being defenseless and hoping he doesn't find you. Almost makes you think after the intro stage they replaced the entire team and said "okay, pick it up from here!"
Evil Within was directed by the same guy who made Resident Evil 4 for those who didn't know. So I like it for what it is, the dude knows how to make good games.
thebobman47 Still no excuse to release game with literally no story and force people to buy a DLC if they even want to think of having a good story. Sorry if I come off harsh, but Destiny was a huge disappointment to me...
I'm starting to think Yahtzee doesn't want a challenging game at all, considering it sounds like he tried to shoot his way through every situation. The best way to get enemies is to throw a bottle at them and then use the stealth kill while they're stunned, or shoot out their knees and stomp on them, not pump them full of bullets. Oh, and traps, which are piss-easy to notice except by Yahtzee, who again I guess just ran around wildly, can be dismantled to gain parts to make crossbow bolts. And the stealth can be used to more than just bottles, you can avoid entire fights by running to a hiding spot, and one of the bosses can be beaten easily by using stealth. Oh and on top of it, you can upgrade health, sprinting, and make it so you can craft bolts for less. The plot is a total mess for sure, but if Yahtzee is gonna keep bitching about hand-holding in games then he could at least try to play the game as more than run and gun.
Am I the only one that thinks this game is actually good? It is very similar to Resident Evil but the theme and environment is a lot more interesting, its a Resident Evil for those who dont like Resident Evil.
Yeah it's good but I said this for resident evil 4 and I'll say it for this game, it just isn't scary. It felt more like army of darkness with it's over the top violence and gory action
gamekings21 But I think there is a common misconception with the horror genre as a whole. Horror does not nessarly always focus on suspense or jumpscares, sometimes it goes with grotesque or flat out disturbing. When people see a game or movie labled as horror, it is assumed to be scary when that inst nessarly the case. The Evil Within is not a very scary game but it is exceptional when it comes to the other characteristics of the horror genre. It can be suspenseful when you are fighting a boss or enemy and you lack the ammunution needed to fight that enemy and it is absolutely gory. It is just as much as a horror game as Silent Hill, Dead Space, Amnesia, etc..
Youre right it's very common but still this game just isn't scary or even disturbing maybe a few years ago it would have been to graphic to play or even show but now we've seen things like this so often that it just makes it feel token especially when there are other games that have done it (horror) much better
*Hey there viewer, and welcome to the Bethesda Game Studios! Here you can see how we fuck around and create shitty games, while our fans are begging so desperately for a new Fallout game. Fallout? Who the actual fuck needs a Fallout when you can create a type A.27b type "horror" clone game? Yes, we put "horror" in quotes, because it's not really a horror, it's a generic shit that the EA donkey has shat out for us to sell.* *We hope you enjoy your stay in **-Bethesda-** EA land!*
sheldon123ize I notice that the games published by Bethesda and developed by Bethesda seem to be very similar and have a similar feel to them. So there hardly seems to be a difference.
DarkenedArc Not all games of course, but some are easy to confuse with them being developed by Bethesda when actually they were only published by them. One example is Dishonored. If Evil Within is similar to the feeling of Dishonored or Skyrim, I can see how that mistake would be made.
4:04
Alarms blaring in the background as Yahtzee's brain starts to go critical with rage.
don't forget his 3 second sprint. it's almost as if his lungs hold enough air to walk quickly for a few seconds before becoming completely incapacitated.
How long would you sprint if you smoked a pack or 2 a day?
@@ethanedwards3357 definitely longer than this game's main character, lol
@@alexeyeliseev6322 Yeah right, black lung...
@@ethanedwards3357 I mean given the main character is an active duty police officer I'd say not being able to sprint more than 20 meters is a pretty stupid design choice.
don't forget that if you fully deplete the bar he stops there to catch his breath like a grandpa for 5 seconds even if you are being chased by actual monsters.
I love that the angry face stays with the character for the entire video.
Wait a minute, are talking about the discount Sebastian Castellanos or Yahtzee? Either way I don't think there's a difference hahaha
@@Renan3256 Sebastian
@@Renan3256 because that’s what he looks like the whole fucking game
"So every time I flailed drunkenly in a room full of crates and found nothing but upgrade material, I would despair."
Shit, he needs more upgrade material. BRING IT IN BOYS!
*beep, beep, beep, beep, beep, beep, beep*
ShinyGaara65
i didnt need 1 second off the pistols reload time or the ability to stick another seagull up my arse what i needed was some fucking bullets
I hear it too. Had to pause to make sure
Yahtzee seemed pretty pissed off during this video,I felt intimidated.
He even seems pissed off when talking about a game he liked!
Must have been all those seagulls up his ass.
You know what's making me feel intimidated, Shinedown? Your profile picture.
Well it is a long game to play through, and utterly sucks in what it presents and does not even run well. I can see him getting upset over something that had good concepts but just half assed them. The story itself is good, however the way it is executed isnt. I completely agree with Yahtzee.
Can't blame him, he did just before this one played a good horror AAA game after all.
anyone else hearing beeps?
+Blaszy I think it was a truck outside his window or something.
It sounded like those robot bee things from Half Life 2
I thought I was being stalked
+Blaszy
That was the sound of all the ass that gets backed up for Yahtzee Fucking Croshaw, Son.
+Blaszy Yeah, and with them, you can tell how little Yahtzee cuts. Crikey, doing 400+ of these things has made him well, as he himself put it, fully ramblomatic.
YOU'RE. NOT. ALONE.
Yahtzee sounds more pissed than usual. I guess that's what you get when you lie about your horror games.
I think it's because he was betting on this game to be a win. In his last year's E3 video, this was one of the games he was looking forward to, even if he was critical of the 'cinematic' black bars. And after Alien: Isolation got his hopes up, I would imagine that them being dashed so thoroughly was a real bummer.
Game james It's not like that at fucking all.
1) The lantern is just a lantern, I have no idea how or why you think it's relevant to insidious at all.
2) The nightmare world you compared it to in Silent Hill is a somewhat decent portrayal, except in Evil Within it's literal subconscious, as opposed to an ephemeral nightmare.
3) As Yahtzee said, you can't sneak up on MOST of the enemies, as the game hurls them at you with them knowing your exact location instantly.
4) Aiming being hard is subjective, as you can upgrade the shit out of it, and it's not really all that bad to begin with, and the poor aim feature is non-existent in guns like the shotgun.
5) Upgrading your clip capacity in fact does not fill your clip, you're thinking of Resident Evil 4, which this game is trying to be.
6) This game is not "hardcore." I mean, for fucks sake, you get a lightning, ice, fire, poison, exploding, impaling, blinding crossbow at the beginning of the fucking game.
*7) This game is NOT less action packed than Resident Evil 4. The game has two turret sections, and fucking ENDS on one. THE GAME ENDS ON A GODDAMN TURRET SECTION.
8) The only thing that this game has in common with Silent Hill is the blurring of perception, which is simply done through impossible space, although it's done well in this game's defense.
9) The graphics are fine in my opinion, though they could have started better on PC.
10) "Filled with traps from Dark Souls?" You mean just traps? Like, bear traps? Mines? Trip-Wires? None of that is in Dark Souls. They're just traps, dude.
11) The controls are just fine, though the camera is far too close in the save area at times.
*12) This game isn't scary. This is hardly survival horror, and ISN'T by the end of the game. I disagree with almost everything you said about this game. Glad you had a good time with it, though.
* Tl;dr.
Copy and paste post.
Grats.
only an idiot did not expect this to be a RE4 with a different story and some modern elements...it was pretty much stated by the developers themselves when announced...
is not Siren, but not even alien isolation is anywhere near that...
that said, Outlast is utter shit, so I do not know why is considered good...
Game james Okay, great. Tell me, buddy, what does the Lantern Symbolize in The Evil Within that it also symbolizes in that movie? Enlighten me.
Resident Evil 4 gets a pass for a lot of shit solely because it has the balls to let you suplex cultists, honestly.
You're forgetting Ada's dress cut.
No, I wasn't.
MiaowGaiGar 4:04 did you hear the reversing Lorre
MiaowGaiGar
And it didn't starve you of goddamn ammunition.
@@trequor Considering how many times it rolls its eyes at itself, I'd say it's intentional.
Speaking of which, the protagonist is enough of a cool guy to suplex cultists and roll his eyes at the plot he's in without being an out-and-out Gary Sue, and the variety of useful weapons with useful upgrades gives the game tons of replay value, and the attention to detail and creativity put into the level design add to the replay value without confusing new players, and _sweet Christ_ are those Regeneradores scary...
"Resident Evil 6 has started identifying as a sea urchin."
*Sigh!*
+Ben Ward Inhale!
tord's hentai ya and resident evil 5 is now starting to be identified as a suicide jihad
That line killed me!
@@300IQPrower Ohhh. Nice one.
The DLC gave it more context, but I get why he wouldn't play that. After all, it should be a self-contained story in itself. DLC should only add to the lore, not try to make sense of everything
You're right, paying 60 dollars for a bunch of shoelaces and then later paying someone to tie them up for you is below optimal.
The DLC explained EVERYTHING!!! Even to people who got lost like I did and without any extra work on my part. I was fucking appalled. The proper ending is FUCKING DLC!!!
@@iamaunicorn1232 patience is a virtue to wait for the ultimate or goty edition. At least the sequel is better and hopefully Joseph is the next protag.
Also, the DLC took the most limp-dick aspect of the main game and turned it into the focal point of gameplay: namely, the stealth. They had to basically engineer almost every encounter in the DLC just for this to work, and it gets very boring about halfway through.
Ah, like in horizion zero dawn!
The whole "cinematic view" argument for those atrocious black bars is so goddamn stupid.
Cinematic view? This is a video game, not a bloody movie! And a very action oriented game as well. Those black bars are disorienting and gave me horrible headaches. It makes an already kind of frustating game even more infuriating.
Yeah, I've never understood the cinematic argument. You're essentially saying games can't be as good as movies so they need to be as much like movies as possible. That's not why we play games.
I think that was INTENTIONAL... that it was SUPPOSED to make you feel uneasy, and also make you unsure of what's a cutscene and what's actual gameplay, which fits in with the theme of being unsure what is real and what isn't.
PCMR Brohoof /)
It is used so they don't have to render as much as if they used the whole screen. Because new gen consoles are already dated.
Like Jim (The Fat Bastard) said once: "They're still games" then i blacked out at the end.
I think the most important lesson here is that Alien Isolation was actually awesome and pretty much exactly what the devs said it would be. Seriously, who saw that one coming because it sure as fuck wasn't me.
This is seriously my favorite episode of Zero Punctuation. I bought this game just so I could experience it myself.
Anyone else notice a beeping noise in the background starting at 4:05? I can distinctly hear it...anyone know what it is?
a truck backing up
Classy Glassy Gaming I just now heard that! Had to pause to see if it was a truck outside or a smoke alarm.
yahtzee left his fridge open?
Maybe he was cooking a bag of popcorn and the microwave started beeping. :P
You arent insane
I feel really sorry for anyone who didn't get that Alice Springs joke. That was gold.
Holy crap, he really got to top speeds at the end right there. It has been a while since he shat on a game this badly.
Wait no comments really? I stand on the edge of the world. Long gazing and spotting nothing in the fields that softly sway upon my ears. I call out and find only whispers of voices unspoken. They long and weary words whom have been dragged along the ground with gravel shattering their skin leaving torn remains to be swatted against the bell in this field that was so empty and alone the dreaded call of plague and yet ungodly life and prayers of man whom slays himself with his own words. The man take his bloody broken word and with a mighty heave throws him harshly against the bell and the bell rings "first". the echoes settle and he is still alone having committed a taboo. But he is alone and torment by Devils is preferable to the isolation of heaven so as the bell rings he cries out, "first!"
holy crap, that's deep
*Sniff* That was... that was... deep and emotional and i still don't know why the fuck am i here.
You deserve a Thumbs up for finding the most complicated philosophical way ever to just say first. Hat's off to you sir
Thank you all.
Undead Will Thank YOU pal, you made such a long yet awesome and funny comment... rarely seen in today's comments.
i love how the main character uses his fists instead of the KNIFE to Melee the Zombies.
The "demands discipline from the player while showing no discipline in its design" is AKUMU in a nutshell
Like when you light up a corpse hoping it will light up the enemy standing on top of it and doesn't :(.
+Egon Tokessy never had this problem
Hey, you asked for it!
@@стрелок-ч7р I have the most recent digitally-released version. It still absolutely happens. I record a lot of my gameplay, so I can conclusively prove this.
I love The Evil Within but this review is spot on.
Hey
Christian Mcadams *H E L L O C H R I S T I A N*
Mr. Big Snake you dont scare me
*Y O U A R E N O T H I N G*
Neither are you
am i hearing ... a lorry reversing ...
i took my headphones out twice trying to see where it was.
I heard it too...I looked out my window.
Why its not like its going to reverse over you
Kinda sounded like destiny's title theme. Also, republicans won both houses, we are so fucked.
Glad it wasn't just me, thought I was losing my mind!
at the 4:05 mark
Yahtzee examined the evil within The Evil Within.
Holy shit, that Alice Springs joke, that was amazing and absolutely spot on :D
Oh god the reversing truck sound made me nuts.
1:40 i'm pretty sure that was the same conversation that took place when coming up with dead space 3
"for example the protagonist is a grimm hero category 27A, dirty harry subtype 9.
order now and get a free trench coat and drinking problem."
Resident Evil and The Evil Within both kinda mean the same thing
SamuelCish Everyone should have known that it was going to play like Resident Evil. When I heard about this game, I was hoping for a Resident Evil 4 like experience. And for the most part it went well.
+mike kaminski I agree!
+SamuelCish only RE4 was actually good
+mike kaminski exactly
+sebastian price Only resident evil had a good story.
2:30 “Yep sounds good, just do it, call me if you need money.” My favorite kind of boss!
We can add this to the list of games that got over-hyped and were disappointing upon release. Watchdogs, Destiny, The Evil Within, etc. Maybe the game industry will someday learn that telling us every game is the Messiah is eroding our trust... or they'll hype out games that are completely abysmal just to watch us squirm, why not?
I really don't think the developers are to blame for every disappointment. With Watch Dogs and Destiny, sure. But with stuff like Evil Within or Titanfall, it's really the gamers' fault they were over hyped. The developers really never blew their games out of proportion, the fans did with their own expectations. It's not like Mikami said this was going to be the new RE4, people just expected it to be because thats what they wanted
aBDKstan With titanfall at least i strongly disagree. i would blame gaming media (specifically IGN) for writings phrases like "Believe the hype." in previews for the game. Just look at this article by them, even EA couldn't write a hype peice as big as this this. uk.ign.com/articles/2013/08/22/i-played-titanfall-and
Even for destiny the argument could be made that the gaming media played significant part in the over hype of the game
I can't wait to be disappointed by games in the future, if GTA V first person mode sucks then I think I will finally be the zombie I deserve t be.
Oh and what did you expect from Destiny and Watch Dogs? Something new?
i was able to enjoy Destiny because I never really bought in to the hype, and kept my expectations low. My expectations for The Evil Within were so low I didn't buy it in the first place
"I would despair!"
I don't know why this line is so delightful, but it does! :D
This review was on the nose, really nicely sums up the plot.
Feels like the show is finally getting back into its groove.
So Yahtzee got his groove back?
We're now in the major release season. I think Yahtzee is at his most comfortable when he has no shortage of games that he wants to eviscerate.
Plus, you can just FEEEEEEEL his rage at this game being disappointing
Gamesman01 The emperor got his groove back?
Isaac Argesmith
I was thinking more about Stella but that works too.
To those of you who don't know Alice springs is the wasteland/desert in the middle of Australia that no 1 can survive for anymore that 48 hrs in any situation anyone who does live there is underground.....
I love the Alice Springs reference at the end. 90% of the people who watched this wouldn't have got it but he still had the balls to say it which makes it even funnier to me lmao.
And Alice really does Spring.
Its out in the middle of no where Australia, right?
Joel Seymour A-yup!
This was thoroughly hilarious. The Stauffenberg joke makes me laugh every time :D
I think the best way to describe this game is someone binged a bunch of horror movies, like Saw, Evil Dead, and the Nightmare on Elm Street, and this game was the resulting dream. Overfilled with horror that when contrasted with reality it makes no sense and can’t be serious. The gameplay however is pretty good in my opinion, feeling almost like a modern update on RE4’s gameplay.
I live in Alice Springs and can confirm it's in the middle of absolutely nowhere
And this is why im subscribing, your reviews are so brutally honest. Two giant thumbs up
For a Brit transplanted to Australia, Yahtzee has a pretty accurate idea of the Jersey Turnpike
4:03 - Listen, you can hear Bethesda trying to rebuild Yahtzee's trust in them.
I lost my shit at "Resident Evil 4, why this deception?!" Hahaha. Even though I thoroughly enjoyed this game Yahtzee's criticisms are hilariously on point as always.
This has to be one of the best ones I have seen. Thank you for this. It was great. (:
Hey everyone look blood! Guts! Gore! Are we scary yet? This is how you do horror right?! RIGHT??!!!
3:08 is my impression of the AM album cover
Well that about tears it. I had high hopes for this game but between this and the abysmal Metacritic scores, there's no way I'm buying this crap.
***** Great choices of game btw. I love Terraria and The Binding of Isaac.
***** I deal with pirates by making a 1 tile wide pole straight up until they can't get up, then summon rain clouds to slowly turn the gathering horde below me into a pile of money and gold items. I do find that the hardmode dungeon is a bit difficult when you first go there, I end up dying a lot.
You should've bought it on Black Friday. I got it for $20. And it was worth $20 no more no less
Major Slack? Or an imposter? Love the Far Cry runs either way.
***** No, I'm the real McCoy. Check my channel, you'll see. ;)
"The defensive capabilities of a Kinder Surprise" ...oh wonderful language.
Anyone else hearing something that sounds like a microwave going off?
sounds like a garbage truck outside
Yeah, I noticed that too.
I thought it was coming from somewhere in my house.
BuriedFlame Maybe that's actually a buzzer for Yahtzee signaling he almost went off the deep end in this review ;)
@ 2:29 "Yep, sounds good, just do it. Call me if you need money, I'm off to the cocaine tasting..."
I LOL'd. Hard.
The Evil Within felt like a clusterfuck of scary ideas just sitting around and talking about what might be scary as the protagonist just walks around aimlessly with no personality. The plot only existed so that all of this nonsensical bullshit could be stapled together sloppily. The Evil Within was just a big haunted-house-tour where the completely dumb and unrelated monsters could be related because the owner of the haunted house said "I had a dream where this all happened, so if I just throw all of this shit at the wall you can't claim that it's a disorganized mess."
Having lived in Alice Springs, that's the most accurate description I've seen of it in media, ever.
I'm just here to read the comments. :3
u monster
Ok?
***** Y u haf to be rude.
You sociopath
0:46 best quote ever
was that a truck backing up in the background??
Yes it was.
4:45
Alice Springs
(She really does)
I love this guy.
Best game I've played in a long time. I don't understand people hating it ?
Fredd Wyatt Games that gives you headache , physical illness and makes you confused like it was some form of Twilight zone episode.. is most likely why. Flashing and high pitch sounds are fine and all when given in normal amounts. This game hands them out like free samples of pie, way to many and not as good as you thought it would be.
QUEENZHOULIA In my opinion it was a great game.
Your bullshit attempt at creative writing makes no sense
Fredd Wyatt
Oh watch out we got an ELITE over here. Better bow to your superiority and change my opinion straight away. Oh just laugh at how butt-hurt you are. I will do the second thing.
*makes fake crying sounds*
Oh no I hurt the special snowflake who is smarter then the rest of us.
Fredd Wyatt Here's why no one liked it.
1. Story made no sense.
2. It was a basic zombie shooter.
3. Basic characters.
4. The villain is the most basic type of villain (Always angry.) (Messes with the player.)
5. No pay-off at the end just GAME OVER BYE!
Melissa Marden Oh also
6. Over-hyped like hell
2:51 that's so true, whenever I loaded up the game I was trying to remember what exactly happened previously, and I just couldn't remember.
I enjoy The Evil Within - it does a lot of great things that most developers are clearly scared to try - but it has some of the most head-scratchingly frustrating game design I've ever experienced, and I'm someone who still plays 16-bit era games on a regular basis. Watching this is hugely cathartic after enduring some of the mind-numbing bullshit the game puts you through on occasion. For example, I was just replaying Chapter 3, and I realized that there's literally no way whatsoever to stealth past the first couple of enemies. You immediately get caught in a pincer attack between a duo wielding a shotgun and a torch, and another duo wielding a knife and an axe. I was recording this playthrough, so I tried my damnedest to conserve my ammo with stealth, but all four of them literally just rush to your location and attack you (I have footage to prove this lol).
This is the best zero punctuation in ages
This game was a massive let down to the return to survival horror. I had massive hope cause it was shinji in charge.
That tells us not to have blind faith in directors...
Well it wasn't blind faith just because one game let me down. But I sure won't be in any hurry to get a follow up game of evil within.
RAB Same here. Though I suspect there won't be any follow-ups; this game seems to have killed Shinji Mikami's career harder than Norbit rubbed Eddie Murphy out of Hollywood.
Well, he directed the Remake of Resident Evil which was one of the greatest survival horror games ever made, as well as the first Dino Crisis. After that though he seemed to have lost interest in that style of design. Not that that's awful though, RE4 and Godhand are fantastic.
Dinner-fork tongue aaaaaand we have The Evil Within 2. Career still well intact.
This game might just be PS4's most underrated release. It is so, so good in almost every way.
It was not though?
Maybe Yahtzee could play Five Nights at Freddy's. yeah. I know that he's going to call me a sheep. But I can over come that by my power of not giving a fuck. I would like to see the wine taster of horror to sample this home made brew and see what he makes of it.
Well... he stated that he hates theme park mascots, and i can already imagine him playing this game and pissing his pants.
Well when I took a sip I thought hey this tastes good can I get a bottle of this then after a few sips it started tasting bland and I realized there was a fly in my bottle, scratch that a big cockroach.
***** It's not scary rather more tense I would say and with the game being made by one guy, I'd say bravo.
Evan LeClair *shudders*
I wish he'd play it only so I can show all these obsessed fans a review about how the game is overrated. I mean holy shit everyone got over this game for no reason, there's barely any story and the only scary thing are jumpscares. And there's no real reason to replay this game once you've been through its just the same pictures of spooky animatronics every time.
3 playthroughs and I still want to play it. This game is dragging me in more than I expected.
For me, The first couple hours of Evil Within was a promising start, then it was -
*instant death trap*
*instant death trap*
*instant death trap*
*instant death boss*
*instant death boss*
*instant death random enemy*
*instant death trap*
*instant death trap*
*instant death trap*
*instant death boss*
It's horribly inorganic design, and the only thing it tests about the player is their ability to be clairvoyant and see instant death traps coming that have never before this point been used and indeed will never appear in the game again.
Oh, and take my advice, don't bother disarming proximity bombs. You have exactly 1 rotation that takes exactly 1 second to complete to get it right, the bomb randomizes the sweet spot each time, and if you mess up, you're dead and get set back half an hour.
What I find hilarious is that 8 years later, the exact same studio behind this game produced Hi Fi Rush, and everyone agreed that was absolutely amazing. Maybe they improved, or maybe they were allowed to play to their strengths the second time round.
omfg the res evil 6 rip was great!
Nooooooooo
finally a game he can brag about... you can really hear the joy in his voice.
I liked the The Evil Within. I wasn't expecting "true survival horror" so maybe that is why I wasn't disappointed with the action game aspects. Sure it the story threw you around a lot but you were playing through the thoughts and memories of a psychopath. Unfortunately only the villain's character was fleshed out. Everyone else were generic cops.
The Alice Springs line cracks me up every time I watch this
I really wanted to see a review of Five Nights at freedies from you Yahtzee, I know everybody on the internet and their mothers already talked about it, but since you like horror games I thought you might enjoy it. Besides its a game where you can choose your level of inversion into the history, that can make the game much scarier as you try to discover what's happening around you.
I think he might talk about it if he ever does another one of those indie/steam group reviews again.
it's also a bad game
He would hate five nights at Freddy's. It's stupid youtube bait
pavester4 Have you seen the videos over it? "AH! JUMPSCARE! BETTER WAVE MY ARMS AROUND, THROW MYSELF BACK IN MY CHAIR IN OVERREACTING HORROR!"
wait, 5n@F is HORROR?
"I'm off to the cocaine tasting" OMG I can't stop laughing about this. Pretty much every executive these days.
The game is inconsistent, has the subtlety of the Incredible Hulk, the story is bonkers and the monster design is mostly about how many kitchen tools can they stick in their body. That said, I still enjoyed it more than RE4. It's not nearly as cringe-worthy and, at least gameplay-wise, it's still a survival horror. You have to think before shooting, sweep every corner and manage your resources.
My biggest problem with the review are Yahtzee's complaints about stealth and ammo. I usually tried to be stealthy and kill enemies one by one, which was a viable tactic throughout most of the game. Thanks to that, I've never completely run out of ammo. But Yahtzee's criticism makes me think that he disregarded stealth and played the game like RE4, rushing into every encounter and shooting anything that moved. That's NOT how you play this game.
Seems to be the attitude of alot of ppl in this game. What gets me tho is a few are claiming this game is easy...? i mean maybe they played it on easy but i did not find Chapter 10 or Chapter 15 remotely easy. Still hope more Horror games like this strike up in interest along with the "can't fight back genre's" I really missed the games where you could defend yourself. ( I'm gonna get so much hate for this. ) Like Condemned 2, Deadly Premonition, And SH Downpour... To name the games that are less liked by the horror genre community... guess i'm just weird in that regard tho... And now i'm not sure what my point was... Oh well Thank you Max, i was starting to worry i was the only one with this opinion and my extreme enjoyment of this game was singular.
***** my bad. It was half of 404. 202 deaths.
The defensive capability of a kinder egg. Yahtzee you are a LEGEND !
I listen to him for fun, not for review, he usually makes games out to be more stupid than they are. He is kind of the pessimistic game reviewer, he will try way to hard to try to shit on something and it comes out funny, but not very useful as actually facts or optimistic and pessimistic opinions mix. He very barely give more than 3 compliments about any game. Honestly the best thing to do is follow the golden gamer rule for new games "The reviewer's expectations and opinions are not yours, just play the game yourself, your a better reviewer to yourself than any other reviewer" Example: Reviewers had said so many bad things about games that I love, but there are reviewers that love Fallout games and I will never ever like them, I can never find one good thing to like about them. I waist money buying Fallout games that I will throw in the trash in 2-3 hours, but many reviewers said so many bad things about Tenchu Z and I love that game to death.
That's why I usually follow reviewers that have tastes similar to mine (and people like Yatzhee, just for laughs). In fact, when it comes to games that I'm looking forward, I avoid reviews so they don't spoil the experience. Then I compare the experience with the reviewers opinions, and that gives me an idea about if they share my likes and dislikes.
VulpineTaco But its not that bad though.
VulpineTaco Lets just agree that we like ponies and end it there, we are not going to have the same opinion on "The Evil Within" at all.
VulpineTaco
*takes off paints* I'm ready internet, jump on me like perves in a all girls wet T-shirt contest. The booty is ready .....
VulpineTaco NNNNNNNNooo ... the glory of my ass will spread for the internet, I am Cornholeo, I need TV for my bung hole. I dont even know anymore!
I got this game on Steam for $7 and had an awesome time playing it. This game got significantly better in five years, so if anyone is still considering it I’d pick it up for how cheap it is. It’s basically RE4 with psychological horror, if you’re into RE type games
Sounds like I missed nothing. Watched half an episode of Markiplier's first play of this game. Groaned at the multitude of horror game cliches, got bored and fucked off elsewhere. Seems my assumption was right.
Anyone who wants another RE4 with "HORROR" dripping all over the place and through cracks that you don't even know you had will like this game. The gameplay is really good for what it is. A simple game in my mind, shooting horrific monsters in atmospheric locations while having awesome interaction focused gun play. Worth it with the price it is at now. If you don't like RE4 gun play you will not enjoy it though because it is really the core of the game.
I love the sarcasm concept, and now, I love all games after your reviews. :))))
Just when I think it's safe to throw money at a game and get it, one of Yahtzee's reviews come along and gives me pause.
I know what you mean. I saw some decent reviews for it, including one that gave 9/10, but now I'm reconsidering :/
Don't let that control how you buy games. His opinions aren't yours
If you were to only listen to his reviews, you would've missed out on pretty much all of the best games last gen (Bayonetta, The Last of Us, Gears of War, etc)
Gavalar9305 honestly, it isn't worth it. It feels like an empty almost.... indie developed dead space type game.
The game was fun in my personal opinion. If you pay attention throughout the game and listen to the recordings you can find during the game(they are hard to miss) it explains what is going on but some stuff you may not predict til you beat the game.
You realize why there is a randomness to the levels, why you are in certain places.
The shooting in the game felt fine to me and the lack of ammo was never really a problem. There are traps you can use to kill enemys wihthout using ammo, you can craft bolts for the crossbow. The craft system is you use a certain amount of scrap to make a bolt and you get scarp from dismantling traps.
The first two levels can be stealth based, the third is heavy combat and the rest of levels are mixed but mainly focus on combat but not by sending wave after wave at you.
I started this game back in 2014 and quit about an hour in, and have never looked back. At one point I thought to myself "maybe that games not so bad and I should've given it more time" I now know longer have that feeling and am quite content having never given a second look at to what was once such a delicious looking survival horror game.
Cool video. Now I'm going to go watch Markiplier's Let's Play. Toodles.
I'm off to watch h20 delious let's play of this so bye m
Bout all this game is good for. I like Mark's Let's Play, but playing this gamy myself is abysmal and boring.
*****
That seems to be more and more of a thing these days. Games I like to watch being played by someone entertaining rather than spending $60 to play it myself and not enjoy it as much.
I'm off to play DOOM and watch all the other Yahtzee reviews...
On PARACETAMOL
Kryos, don't you know?... No fap November
The first stage set the tone for a good horror game I do admit, the fear of being defenseless and hoping he doesn't find you. Almost makes you think after the intro stage they replaced the entire team and said "okay, pick it up from here!"
Evil Within was directed by the same guy who made Resident Evil 4 for those who didn't know. So I like it for what it is, the dude knows how to make good games.
you sir are the epitomy of good old fashioned British humour. you are brilliant ! respect
I say this time and time again- Yahtzee nailed it.
Game james Whats the point of hiding if you can kill every enemy ever?
Game james Too often for a "survival horror" game.
I haven't laughed this much in a looong time, thank you very much. Genius.
I really hope they make a sequel to the game!😣
Been waiting for this one for a while. It does not disappoint
I feel rage, i agree
I love how the truck that you can hear around the four minute mark just woke up the angry demon that is Yahtzee on a bad day
They "say", the closure will come from the DLC, but who really knows
That's the stupidest thing they could have said XD
What is this bullshit? It's like Asura's Wrath all over again.
Sounds like Destiny... Great...
Flebale In defense of Destiny, i understand its an MMOFPS. MMOs are by their very nature DLC ridden grindfests.
thebobman47 Still no excuse to release game with literally no story and force people to buy a DLC if they even want to think of having a good story. Sorry if I come off harsh, but Destiny was a huge disappointment to me...
Love all of these videos
I'm starting to think Yahtzee doesn't want a challenging game at all, considering it sounds like he tried to shoot his way through every situation. The best way to get enemies is to throw a bottle at them and then use the stealth kill while they're stunned, or shoot out their knees and stomp on them, not pump them full of bullets. Oh, and traps, which are piss-easy to notice except by Yahtzee, who again I guess just ran around wildly, can be dismantled to gain parts to make crossbow bolts. And the stealth can be used to more than just bottles, you can avoid entire fights by running to a hiding spot, and one of the bosses can be beaten easily by using stealth.
Oh and on top of it, you can upgrade health, sprinting, and make it so you can craft bolts for less. The plot is a total mess for sure, but if Yahtzee is gonna keep bitching about hand-holding in games then he could at least try to play the game as more than run and gun.
I hear some beeping sound in the background around 4:00~4:30. Was that intended or just an accident?
Am I the only one that thinks this game is actually good? It is very similar to Resident Evil but the theme and environment is a lot more interesting, its a Resident Evil for those who dont like Resident Evil.
Yeah it's good but I said this for resident evil 4 and I'll say it for this game, it just isn't scary. It felt more like army of darkness with it's over the top violence and gory action
gamekings21 But I think there is a common misconception with the horror genre as a whole. Horror does not nessarly always focus on suspense or jumpscares, sometimes it goes with grotesque or flat out disturbing. When people see a game or movie labled as horror, it is assumed to be scary when that inst nessarly the case. The Evil Within is not a very scary game but it is exceptional when it comes to the other characteristics of the horror genre. It can be suspenseful when you are fighting a boss or enemy and you lack the ammunution needed to fight that enemy and it is absolutely gory. It is just as much as a horror game as Silent Hill, Dead Space, Amnesia, etc..
Youre right it's very common but still this game just isn't scary or even disturbing maybe a few years ago it would have been to graphic to play or even show but now we've seen things like this so often that it just makes it feel token especially when there are other games that have done it (horror) much better
No, its my GOTY.
Hey man that's fine. Nothing wrong with having an opinion. I don't think it's a bad game but I also do t think it's game of the year either
Yahtzee is the person that can make fun of games I like and I won't get frustrated
did anyone else hear faint beeping during this or was it just me?
No, I heard it
I'm not insane right? like there is a beeping sound in the background between 4:03 and 4:33 right?
This is what happens when we don't get fallout 4, a bad horror game.
Well this game pails in comparison to the possibility of another fallout game.
Seva Tkachenko but....bethesda didn't develop it. It was published by them
I thought Skyrim was FO4?
fallout4 was released 5 months ago as a pc exclusive, why does no one know this?
theBraxil No, no it wasn't.
does anyone else hear the truck reversing at 4:04?
*Hey there viewer, and welcome to the Bethesda Game Studios! Here you can see how we fuck around and create shitty games, while our fans are begging so desperately for a new Fallout game. Fallout? Who the actual fuck needs a Fallout when you can create a type A.27b type "horror" clone game? Yes, we put "horror" in quotes, because it's not really a horror, it's a generic shit that the EA donkey has shat out for us to sell.*
*We hope you enjoy your stay in **-Bethesda-** EA land!*
*It looks wonderful here.*
sheldon123ize I notice that the games published by Bethesda and developed by Bethesda seem to be very similar and have a similar feel to them. So there hardly seems to be a difference.
*Everything here is a bit more bold than I would've imagined. Huh.*
wemetee BS
DarkenedArc Not all games of course, but some are easy to confuse with them being developed by Bethesda when actually they were only published by them. One example is Dishonored. If Evil Within is similar to the feeling of Dishonored or Skyrim, I can see how that mistake would be made.
As an Australian, the Alice Springs reference at the end was gold