Hortensia BASIC UNIT GUIDE! Maddening
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- Опубликовано: 13 июл 2024
- #fireemblem #fireemblemengage #feengage
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In this video I outline how to use Hortensia on Maddening in terms of classes, upgrades, passives, etc.
This guide is aimed at the early/midgame. I will be making an advanced guide that covers emblem rings and endgame unit builds. Игры
To me Hort is the ultimate support unit 2nd to only Seadall. Being one of only two flying mages alone puts her really high for me and the combination of +1 Staff Range, possibly saving Staff uses and Canter is just isane. Also her damage isn't complete useless, she can actually chip enemies or kill armors if needed. Easy S tier.
High praise that i absolutely agree with. I didn't use her at first, but life got WAY easier with her.
The overkill staffbot setup i use on her is the Lissa bond ring for Healtouch, then inherited Staff Mastery 5 and Healing Light; makes stronger healing staffs less necessary and gives herself a source of healing at the same time. Using that in trials loaded up on Fortify staffs is especially nice.
@@TusksTheAxew I think that's another great thing about her, she is usable no matter what. You can bench her and throw her in underleveld if you need a healer/staffbot in some chapters and she will work just fine, or you can build her into something absolutely broken.
So many staff units in FE suffer from poor mobilty and dieing as soon as someone looks at them. Hort has the mobility, she makes already broken staffs even better, she can usually tank a hit and dish out some damage if needed. If lost count of how many times some smug enemy (boss) survived with 5-10 hp just to get offed by the healer, it's amazing.
You can play the game without her, but I feel like then you are actively handicaping yourself.
Yeah she can totally power level after you get her pretty easily and her magic will start catching up to Ivy, Citrinne, Céline, etc. It’s difficult at first bc her magic starts so low and getting a kill with her (if you can manage it lol) after you get her usually gives more exp than just a staff use. After Micaiah comes back and you start great sacrificing with her then she’ll definitely catch up to the other mages and she can start to really help out when she’s not staffing it up
If you're going to run Micaiah, you can just use Hold Out and use her engage weapon that heals 50% of her damage. She can literally enemy phase tank so long as there aren't any high res units attacking her.
i put bravery just so it guarantees the heal
Yeah making a wall with Micaiah and Soren units is almost as good as a bonded shield
@@rhettmitchell hector works too
Never tried, but with Reprisal+, using great sacrifice + Nosferatu has to be a good combo doesn't it?
Whenever I see "Bolganone" I always internally think "Bologna"
omg same i thought i was the only one to do this
Same
Weird, i always think volcano
Amazing guide 👍🏽
Divine Pulse+ and Fracture staff is the safest way to kill those wyrms for me. Fracture with Warrior's is nuts as well ensuring your passive +50% damage.
Divine Pulse+ gets to 75% proct rate(50% base with her hitting 25-30 luck by end game) which is way more reliable than getting those hit+ skills as you can go as low as 10% hit rate on the end game enemies with freeze/fracture/entrap.
Oh so you think DP+ is way better than the staff mastery skills then?? I totally forgot about divine pulse. She, Céline, and Anna look to be really good with that skill. I always have Byleth on Céline and honestly she doesn’t miss that often bc I have an upgraded/engraved levin sword on her and the hit rate is always at or close enough to 100% so I don’t see divine pulse a lot lol
@@rhettmitchell It really depends on your playstyle. if you make use of your staves such as Fracture/Freeze/Entrap/Silence then I would say definitely. Those staves hit rate on maddening are so low it would not go over 60-70% hit rate reliably even with Hit% skills. DP+ is also waaay cheaper at SP.
If not and you are just using your Hortensia to basically be staff bot then yeah staff mastery is better.
I think she’s top contender for being a unit to run the most diverse emblems. Also beat target for Angelic robe since most of the better units don’t really need it as much as her. Siege mage with draco nic hex has been really fun though, highly recommend
I really love this flying squeaky toy, she heals, she chips and she saves you a lot of money while healing
Was just talking about her lol, like her mag is somewhat low but that speed and dex makes her worth the trouble lol. I can imagine soren being a monster on her lol.
The second I saw that her personal was +1 staff range and she was a flier, I knew she was gonna be something special. Also helps that she's very low investment, all she really needs is a master seal and whatever staffs you want her to use and she's set, especially if you give her Micaiah
Actually my favorite Hortensia build on maddening+ squads now is Lucina bonded shield air commander. Her natural high speed means with Dawn engrave and avoid or tome precision she becomes unhittable by anything -you don't need canter, you don't need health+, she's never in danger with like 190 AVO endgame. and perfect lucina bonded shield/ chain attack bot on her unique class for any air strike force. because of her already really high speed and generally low damage without access to chain attacks Add divine pulse or staff mastery in second slot and you have more than just a staff bot. Lower warp/ staff range is not a problem when using Lucina instead of Micailah because you have so much avo and also immunity through bonded shield that you can play aggressively and close to the enemies for aggressive pulls without reprecussions.
in endgame I don't really need any strategies, I basically build 10 of my favourite units to have 170+ AVO and I can just auto battle everything in the game
Hortensia made me realize stAVES are actually very strong if you're not like me and actually use your 5-uses stAVES and don't just hoard them just to never use them.
I am debating on making a STAVS shirt with little staff graphics on either side, though I think ONE ROUND CITY would be a better priority
See. It shows that support units are great when you know how to use them.
Entrap and world tree carried my chap 22 run.
Staffs are as fun as they were in fe 5 now, I love it
Omg great lance Chloe I love that idea, are you thinking of dodge tanking with it or maybe popping Erika on for the heal when she smacks with that big damage??
What I love using on Hortensia is reposition. Since she’s already the ultimate support unit might as well give her movement support as well. My next run I’m going to avoid using her because I always use her and I want to try out other units.
Yeah she’s rly hard NOT to use since she outshines all other white mages in the game.
My first play through I was happy I finally got her and then just… never needed her.
Framme was self sufficient by then and I didn’t have to stress about her at all, and she could fight too.
I have to use her this play through tho
Hortensia is one of the only units in the series to have S tier supports, get S tier crit lines and effectively uses S tier staves better than any previous unit. And yet people still call her bad bc of her voice. 😔
Hey, their loss, let them miss out why we get to have the fun-
That’s not true. I also call her bad because her outfit is ugly.
@@ChristopherShreeve Pfft, okay fair I love her a lot more than most people and even I have to admit I’m not crazy on her outfit-
Her Japanese voice actress is quite good.
She's also bad because her defense and offense is horrible, and, being a flyer, one little arrow knocks her out of the sky
Best build I can find on her is hp plus 10 and quality time plus... then use Sigurd as emblem for emergency plus 5 move to get out of danger or rescue heal and it gives her canter with 2 skill slots used so heal then canter to quality time other units = 3 heals per 1 turn or more
i have also found Veronica being quite good On Hortensia, a flying pesdo dancer can be quite insane but i'd say Micaiah helps her more.
Yeah I’m running Veronica on her too. Her Engage staff Fortify is amazing, makes micaiah’s Engage heal less appetizing when you have a fortify with amazing AoE range for 4 turns instead. Plus I LOVE summoning things haha
I liked using Wind Adept on Hortensia because of her high dex and spd.
How to use Hortensia: “Take this staff and just top talking”
Hilariously enough hortensia’s voice is alot alot more bearable when she’s sad. So i dunno call her smelly
No… if female sage is gonna be revealing, then we want the same for the dudes, a feast for the eyes 😌
Haven’t used Hortensia yet but she seems really good, I like her voice acting a lot in certain scenes too!
exactly!
The ultimate support unit. And if you want her to do some attacking, Hortensia isn’t that bad at it either.
Micaiah will improve her her healing and staff range, Celica will better Hortensia’s attacks with Tomes if you need her to fight. Lyn will boost her speed. Leif increases her build. And she starts with Byleth as her ring, so she can dance for up to 4 units once per engagement.
Divine Pulse from Byleth also works with staff hit rates. With Hortensia’s monster luck stat you’re looking at pretty reliable procs, not sure if it would be better than staff mastery with the extra healing it also provides
Oh shit I didn't know Divine pulse could proc on staves. That's a game changer. Between that and staff mastery 3 you can really cheese some maps with freeze and entrap spam.
Is Divine Pulse better than Staff Mastery? I don’t even really consider Hit+ because I like bigger heals
@@joeyjose727 depends on the enemies res stat. If you have very low odds of hitting, Divine pulse+ will be better. If you have high odds and just want to go from like 80% to 100% staff mastery is better
@@joeyjose727 depends but Divine Pulse+ is already at 50% base plus your luck as a proct rate which she comfortably hit 25-30 so it becomes 75-80% chance. If you use Michaiah on her which also gives Luck stat passively it goes to 85% at very least which imo way better than any hit% skills as you'll go as low as 10% hit rate on some enemies by the last few chapters atleast on Maddening.
Most of the time the ones you want to use your staves on are those Entrap users from the enemies/Wyrms to Fracture them so they have very High res stats so it's better to run Divine Pulse+.
@@chungus1149 Hortensia is actually the reason i know about this; she used a staff on one of my units on the map where she's using Byleth and she got Divine Pulse to activate.
In the late game I gave her Lucina instead and gave Micaiah to Seadall so he has something to do when not dancing. The main benefit of giving her Lucina is that I can actually use Alear as my main damage output, and it’s pretty neat that she has support with all my four flying units so she gets maximum avoid and essentially never get hit. Granted I did this because I’m not a big warp user. If you want to warp I guess still leave Micaiah to her.
Funny you should mention that, I was messing around with giving him staves/Micaiah as well for the same reason haha
SageTensia, the ultimate in jailbaits, alongside Anna and Jean in the same class. And the twins.
I run her on Soren with hold out, with her high speed she can survive infinitely when she is engaged on Enemy phase as she heals the damage she takes. Tbf tho Anna could prob do this better.
"Bolg-anon" sounds like a support group for people who can't stop role-playing Firbolgs.
Straight up sleeping on Divine Pulse for her! She hasn't missed a single offensive stave use for me since grabbing that. Trying to choose between draconic hex and canter for the final skill and haven't pulled the trigger
I usually use her for warping/obstructing/healing but that is a use case for divine pulse. I'd rather have staff mastery for more healing/accuracy doing a similar thing to pulse but it would be decent if you have her constantly silencing/fracturing/freezing.
@@IcedCoffeeGaming tbf it's probably not worth using an entire skill slot if not aggressively staving. Giggity. Could also pulse misses too!
Hortensia killed ivy in my first run, so my original idea was to have her replace ivy's role on my team. That didn't exactly work lol.
Still, If I didn't need to heal anything that round, thunder + draconic hex made her a very good support unit.
She's definitely not the most flexible unit but man she is really great at what she does.
I wish she gave all of her speed to Ivy
Hortensia doesn’t need it to be great.
It is a pain in the ass to make her survive on chapter 21, the only way I found is bonded shield, but after the end of the effect, she have no place where to run.
I dont understand why they lose their unique outfits when they switch classes
Just a correction on your equipment portion, she can't wield Boganone and Thoron on Sleipnir because she doesn't get rank A on tomes in that class. On Sleipnir probably best to run Elfire on her as she can reliably double with her Spd growths on most units and while she probably can't ORKO units late game she will still do decent dmg. Elwind is also decent but most late game Griffin Knights have high Res so she's probably not the best in an anti-flier role.
True, she can use El Thunder though, I am too used to Sage Hortensia, I've been using it on 2 runs, thank you for the correction :)
Like I said above, still use her as a staff bot but give her dire thunder, thunder refined to +5 , any any high damage engrave (build doesn't matter because speed) canter+ and poof... flyer with 3 range attack/ dive, on top of stave bot +1 range and you free up a ring/ bracelet for someone else. Oddly, a similar build on mage knight Anna is straight money, but give her wind axe for flyers.
I'm starting to think outside of Timerra every lord type character's sibling does a better and easier job at being a good unit.
Alcryst and Diamant is pretty debatable who's better, but for the Firine and Eylusia siblings, yeah the younger one tends to perform better
Actually Fogado is the sibling unit while Timerra is the main Solm lord that appears in cutscenes.
Fogado is actually pretty easy too if you make him a Warrior lol
HORT GUIDE
Best Staff unit in the game, and unlike in Three Houses, there is never a short demand for staff units. +1 Healing Staff range in a game where healing staves have a fixed range is amazing. World Tree is nice when it triggers but nothing that special. Her damage output is good but it comes with the cost of not using her for healing, freezing, fracturing etc... and she's so frail she gets one shot even on Hard Mode. Best Emblem ring is either one of Celica or Micaiah, or the Olwen ring for Dire Thunder.
Have you ever tried Griffon knight sword Chloe? I feel like using her with the levin sword would be a solid build. Going to try it in my next run
It sounds like it would be good, she could also run normal swords to smack mages with
I mean one of my friends suggested sage chloé and it's actually pretty interesting (I uh...haven't made it far enough in the run yet to know for sure how it is) but she has 65% mag growth and 55% spd growths so that's pretty fun
@@noathern sounds like an interesting build
Hortensia. The flying Res Dedue .
Just you wait
Ever try dire thunder slepnir for her?
I wonder if she gets a 3 atk range with Veronica's staff.
Not very likely since in-game, Veronica's staff is classified as a tome.
Sleipnir Rider
Skills
Str/Def +5 (Hector)
Mag/Dex +5 (Veronica)
Hp: 47
Str: 26 (+5) 31
Mag: 39 (+5) 42
Dex: 36 (+5) 41
Spd: 45
Def: 19 (+5) 24
Res: 51
Lck: 53
Bld: 11
Hortensia is an S-tier unit that should be benched immediately to preserve the sanity of your other units.
Stavs STAVES Tomato TOMATO
Hortensia shows how fast the Game can change. No Well, no DLC she is awesome simply due to saving Physic uses.
Now, however with money not being as much of an issue, also the Well giving you Staffs, Hortensia is no longer a guaranteed deploy IMO.
you should grab the free fire emblem heroes bonus weapons they’re pretty fun
I might have to
@@IcedCoffeeGaming the thing I like about it is that it's less dumb bond rings to roll for. It's less RNG abuse
Do you think there’s a strong reason to make her a sage/fix her damage when the game gives you Anna, jean, and ivy beforehand?
Hortensia on Sage is really strong, it allows her to super poke with Thoron (A Rank Tome) or use Excalibur/Bolganone/Nova while retaining A on Staves. It also slightly increases her MAG/MAG Growth by 10% so IMO she is optimal on Sage after running it a few times. Her unique class is decent but making her a staff bot feels like a bad deal overall
@@IcedCoffeeGaming yeah I guess a better question is do you actually need a dedicated staff bot in this game? Probably not when sages and griffins can use them and you get heal tiles from dragon veins.
Id argue micaiah should be placed on someone who can’t use staff to get extra flexibility. Hort probably can be placed with Byleth or just nothing
certified L take. Imagine giving up AoE staves just for some other guy to run, like, what? A heal/mend staff? For 4 turns?
And don’t act like sages, high priests and Ivy don’t exist bro, maybe you can excuse that in early game where you don’t have many staffers but after the chapter you get her back there’s absolutely 0 excuse
@@felixma9192 doesn't Hortensia also need to pop Miciah to have Aoe staves for four turns? Micah gives up to A rank staves whenever equipped with bond level 18 i think, and her paralougue is pretty easy to clear turn 1, so you can give a mage knight or unit with C rank staves the ability to use A rank staves instead, so more characters can use better staves, obviously this is all personal preference and she's probably still the best Miciah user but definitly isn't the only option.
@@christianpeterson5755 yeah that’s still a lot more investment lol
I had Mage Knight Mauvier with Miciah just because I wanted another mage knight, definitely serviceable! Felt like the wrong class for Mauvier though tbh
I disagree because of Hortensia's class skill. She gets to enjoy all the super staff usage with a chance of not consuming the staff in the process (so more AoE warps than any other unit). In addition, her personal skill also synergizes with Micaiah to improve its effectiveness.
I think the idea of turning a non-staff unit into a staff unit is weird. You have to have to them hold on to staves for engage and then they have to use their turn to be a staff unit instead what they normally are. Why do all that when you can just turn a normal staff unit into a super staff unit without any weird planning?
hORT
STAVS
but for real, hort has gotta be one of the coolest characters in engage. let’s just forget about that time you called her crystal meth hilda lol
We live in a STAVS meta
I just wish the best non dancer support just wasn't such a brat with an annoying voice.
Of the cast she feels the least ethical to deploy. Just lost her dad so of course she isn't really stable. Meanwhile Anna is self sufficient, Jean knows what he's getting into and is very intelligent. I also usually don't deploy Jean or Anna either though even though they're good
The actual children feel less ethical. I see Hortencia wanting to join the fight to redeem herself for what she’s done