How to MICRO | advanced gameplay tips (Risk of Rain 2)

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  • Опубликовано: 15 окт 2024

Комментарии • 294

  • @Woolie
    @Woolie  5 лет назад +497

    i have no regrets for any jokes made in this video

  • @Yabaganoosh
    @Yabaganoosh 5 лет назад +237

    Hidden tech - MUL-T with the buzz saw can use the saw while sprinting but ALSO during this shift ability. not only will you ram targets, but the saw will also continue to do damage. Just a bit of extra!

    • @ryancarandang4489
      @ryancarandang4489 5 лет назад +1

      thats epic

    • @damienw4958
      @damienw4958 5 лет назад +7

      That combo might be worth bringing a saw along

    • @airshippigeon5680
      @airshippigeon5680 5 лет назад +7

      You can also charge rebar puncher

    • @KazmirRunik
      @KazmirRunik 5 лет назад +9

      I like using the saw and holding it down when I use Volcanic Egg. You're a FLYING FLAMING buzzsaw. It might also work with Strides of Heresy, but I haven't tried it yet.

    • @the_good_fam7873
      @the_good_fam7873 4 года назад

      Damien W the saw is better than rebar and scrap launcher

  • @cringemaestroo
    @cringemaestroo 5 лет назад +244

    This everyone knows, but not mentioned in video: Commando Shift also prevents fall damage if timed correctly.

    • @arthurmerkulov5904
      @arthurmerkulov5904 4 года назад +5

      I mean... You can just shift before impact so you reset your speed pretty much

    • @connormcdonald5075
      @connormcdonald5075 4 года назад +66

      @@arthurmerkulov5904 yeah thats... thats what he said

    • @somekek6734
      @somekek6734 4 года назад

      But it aint perma up

    • @youreagimp
      @youreagimp 4 года назад +1

      He said it in the video it works with every character

    • @aarepelaa1142
      @aarepelaa1142 4 года назад

      @@somekek6734 neither are most things

  • @Rc3651
    @Rc3651 5 лет назад +84

    Rex: Only the 3rd shot has lifesteal so if an enemy is weak and the first two shots would kill it then you can intentionally aim to the side and then recenter so that only the 3rd shot hits. Mostly useful in the first stage or two before you have healing items.
    To make the most of his healing root keep all of the small enemies alive and run away from them to create a conga line. Fire your root into the forward-center of the line. The ones behind the root will run into it to get to you while the ones in front can be booped in with his utility. Once they're rooted they normally stay clumped up enough for the next root. Add more enemies to the pile with your utility to replace the ones that die.
    Rex's utility can also be used to kill flying enemies by blasting them into walls. Especially useful with jellyfish. If you're going to boop a flying enemy away anyways try to aim for a wall.
    Rex's utility briefly stuns so it's useful for interrupting enemies like golems. But you can use it to dodge lasers and other attacks by jumping, waiting just before the attack goes off, and then booping yourself at a 90 degree angle to move out of the way. Very useful for early stages when each unnecessary hit limits how many attacks you can put out.

    • @IlSharmouta
      @IlSharmouta 4 года назад +1

      In my experience, golem lazers can be dodged by just jumping at the right time.
      Maybe this doesn't work with Rex because his hitbox is wider so I'm not sure.

    • @bubble0393
      @bubble0393 4 года назад +2

      you can use his shift to push enemies into the rooted area, too

    • @poggers4392
      @poggers4392 4 года назад +2

      IlSharmouta its much easier to just switch direction at the right time

  • @DaltonGoesSlow
    @DaltonGoesSlow 5 лет назад +500

    You could make a tier list of each survivors thiccness and I would watch it. More ror2 content the better

    • @Lesquidliestone
      @Lesquidliestone 5 лет назад +30

      Loader top tier for that list

    • @co5micwaffle742
      @co5micwaffle742 4 года назад +7

      Nah. Make a MONSTER thiccness tier list.

    • @witchBoi_Connor
      @witchBoi_Connor 4 года назад +39

      1- MUL-T
      2- Loader
      3- Engineer
      4- Huntress
      5- Artificer
      6- Rex (Plant thicc, robot sticc)
      7- Mercenary
      8- Commando

    • @Killerelephant02
      @Killerelephant02 4 года назад +12

      Imp over lord #1

    • @magnesjberg24
      @magnesjberg24 4 года назад +14

      I've actually looked into this, comparing the survivors models. and I can guarantee that artificer is the thiccest character.

  • @anissulaiman4403
    @anissulaiman4403 5 лет назад +120

    Damn I always forget to use Joe mama while sprinting. This video definitely helped fix that for me. Thanks Woolie

  • @BloodRaven324
    @BloodRaven324 4 года назад +14

    Loader Tip: The direction of your momentum when using grapple is set when it attaches, so if you throw the grapple and immediately look away from the target, you can swing around pillars/objects instead of pulling right at them. Useful for building speed when you only have targets to either side of you and not above.

    • @ferro9926
      @ferro9926 2 года назад +1

      As I titanfall 2 grapple main, I can confirm that this is a very useful movment method, as well as scouting the entire map in one go

  • @8b5v
    @8b5v 4 года назад +69

    1:00 my cat when I get some tuna

  • @TheBloofyx
    @TheBloofyx 5 лет назад +25

    sprinting while joe is so helpful

  • @Lynixai
    @Lynixai 4 года назад +4

    A thing for Huntress that I use a lot early on, is that you only need to be "locked on" to a target when the game first registers her shot (M1) to go off.
    This means that she can sprint away from an enemy, hold M1, Jump, turn around for a split second to let it lock on and start firing, and then immediately turn back around. She'll fire the shot at whatever it locked on to, despite the target now being behind her as the animation plays out.
    This is much more useful with the secondary M1 since it fires slower, but can still be done with regular M1. With the secondary M1 it's much easier to see what I mean.
    It's not much, but I find that it does give a little bit of extra speed in clearing the early stages. I mostly use it for quickly killing wisps that spawn to my side or behind me as I'm trying to get somewhere, so I don't have to spend as much time standing around killing stuff (or sprinting in circles)

  • @Temmie271
    @Temmie271 5 лет назад +18

    there is a high movement micro on mercenary if you have his default m2 you can do the same thing as with commandos shift on a slanted surface except it will fling you in the air a lot further i find it useful to disengage without using any abilities

  • @luigicarboni8978
    @luigicarboni8978 5 лет назад +14

    I guess the fact you can stack burn really high on the artificer by using the 4 M1 projectiles, r, and 4 more M1 projectiles, and using the other abilities before and after.

  • @widcree7619
    @widcree7619 4 года назад +9

    Huntress Tip: You can cancel m2's (slow af) animation with R, just by pressing R right after m2.
    This is really effective when you dont have much attackspeed but also works when you have.

  • @snubhero2810
    @snubhero2810 5 лет назад +49

    you missed the buzzsaw + shopping cart combo on MUL-T

    • @ShadowHunter120
      @ShadowHunter120 4 года назад +4

      That doesn't do anything really though...

  • @timscarrow7868
    @timscarrow7868 4 года назад +3

    I greatly appreciate this type of content, the micro/minor advantages that will eventually add up to becoming a better player. Keep it up!

  • @Onisarius
    @Onisarius 4 года назад +113

    "No reason to use this combo other than because it looks cool"
    You've clearly never used it to skip walking all the way down to the Lunar Altar to Obliterate yourself.

    • @short-eu7bs
      @short-eu7bs 4 года назад +3

      you can just use a wall for that

    • @austinrodriguez1140
      @austinrodriguez1140 4 года назад +2

      @@short-eu7bs as quickly tho? gotta fall at least first for that, whereas you can just pop the R, grapple, charge fist
      sure it might be a second or two, but technically is faster

    • @short-eu7bs
      @short-eu7bs 4 года назад +2

      @@austinrodriguez1140 you can use underhangs and such, doesn't need to be a wall

  • @IlSharmouta
    @IlSharmouta 4 года назад +4

    When grappling with Loader, pointing perpendicular to your rope while moving forward (and sprinting of course) is the most effective way to build up speed pretty much infinitely.

  • @benebersole3038
    @benebersole3038 3 года назад +1

    A somewhat well know micro for captain is that taser will animation cancel your shotguns “reload” animation that occurs after shooting. This only matters when you have low attack speed, but it makes a difference nonetheless

  • @crazygamecrafter8830
    @crazygamecrafter8830 5 лет назад +96

    "Joe mama" bro uncool hiding that in there I'm sick i laughed my throat to death.

  • @marcellusveneziano2130
    @marcellusveneziano2130 5 лет назад +3

    huntress can gain jump height by using m2 + jump. the jump height gained is dependent on how quickly after starting the m2 you hit jump. i use this micro all the time, whether if it's used against hordes of enemies, or swagging on the lone lazer boi.

  • @CryingShayme
    @CryingShayme 4 года назад +1

    As Engineer, charging m1 cancels sprint, but you can reactivate sprint while charging to get your movement speed back before unleashing a full volley.

  • @AvariceOverlord
    @AvariceOverlord 4 года назад

    Your humour, clarity and presentation, really helps to get me invested in what I am listening to and I feel it helps me remember it better. Keep up the good work, man!

  • @kungfiyah
    @kungfiyah 4 года назад

    On loader, if you use pylon then immediately grapple, your hook will automatically attach making for an easy midair jump. As far as I can tell, the forward momentum of the pylon coming out gets added to your swing, and when used with precise timing in combination with a pre charged fist or the unlocked ability can nearly half hit a level 1 boss. Last checked before the artifacts update.

  • @jmoseph767
    @jmoseph767 4 года назад +1

    I don't know if this counts, but there's a ton of spots where you can place turrents on high ledges or rocks where their either won't take damage from melee characters or even where all mobs and bosses will glitch out and be unable to follow and attack them. Very common on the edges of maps.

    • @Tymbee
      @Tymbee 4 года назад

      I feel like you could make a whole video about this.

  • @dinosaurbros8908
    @dinosaurbros8908 3 года назад +1

    Loader is My Favorite because of damage out put, maneuverability, and just because well she's awesome.

  • @Stdeo7
    @Stdeo7 4 года назад +1

    Great tips woolie, I love finding micros to work with. Maybe you'll make or already have made a video on keybinding, making it comfortable for you to be able to Sprint and keep momentum during combat, my set up is I use E for Sprint, Q for my equipment, m3(scroll click) for activating chests and items, m4 to mark a spot

  • @johnfish5573
    @johnfish5573 4 года назад

    Boss riding is something you can talk about. For example staying on Stone titans body, avoiding his laser attacks. Or that one spot on Dune strider, where you can easily sit, without getting any damage both from his ground and mortar attacks

  • @Feifinir
    @Feifinir 4 года назад

    as Rex, you can also break your fall aiming down and pressing shift so you don't take damage (depending from where you're jumping off)

  • @SnowblindOtter
    @SnowblindOtter 2 года назад

    Captain's M2 resets the animation for his M1, which allows you to fire faster.
    Huntress's arrow rain and ballista remove your hitbox for a few frames when it activates for the teleport, making them both extremely useful for dodging and gaining verticality by sprinting immediately after activating them.

  • @SoraZephyr
    @SoraZephyr 4 года назад

    Rex's m1 is affected by its rotation and surface orientation in the starting seconds of the shot, you can use this to position yourself in a way that you have a clear shot while taking cover as the shot corrects to the spot the reticle is in contact at the end of it's intended travel. if you are jumping around and strafing, you can use different wall and slope angles to your advantage with this trick.
    by default Rex's shot starts slightly above the flower off center towards its front.
    Mercenary's alternate m2 can also launch fast enough to inflict impact damage on some enemies if they hit a ceiling. sometimes enough to secure a kill.

  • @Marhathor
    @Marhathor 4 года назад

    Fun fact: you can sprint while using Commando's M1.
    If you press the sprint button immediately after the start of every two round burst, you'll hardly be walking at normal speed.
    Do it right, and you won't even see your non-sprinting crosshair.
    You can also hold M1 and spam sprint on Acrid for increased DPS.

  • @Plastic_Kong
    @Plastic_Kong 4 года назад

    I like doing this nifty tech with Rex: I go to some boost/air stream thing on the ground, get launched, use shift in the opposite direction to increase momentum and then while facing the direction I’m being launched I hit run. You be sent FLYING. The whole thing has to be done pretty quickly and it’s only good for situational stuff and you’ll probs take a ton of fall damage(depending kn where you land)

  • @XDisGood
    @XDisGood 3 года назад

    Two tips for Acrid's utility :
    1.After a short period of time your leap will lose it's forward momentum , and you can't cancel it until you hit something , to prevent it , aim your first leap at walls near your path , and start another leap when you hit the wall , this will help you travel a longer distance in a shorter time , also you can use it to reach high place such as commencement's arena tree(If you have a purity.).
    2.If you want to hit airborne enemy with the leap , simply aim above them , and if you want to hit enemy who is below your altitude , just aim below them or at the ground.

  • @extremepsykosis
    @extremepsykosis 4 года назад

    Sprinting uses the CTRL button, which is an akward placement for a non-dominant finger to be using often.
    NORMAL games, use shift to run, which is easier, as the button is larger and more comfortable placement.
    Not sure if there's a remedy for sprint that makes the user auto sprint, but that would be ideal.
    Second best situation would be a toggle, third best being button remap, and worst case scenario would be leaving it as it currently is.

  • @IlSharmouta
    @IlSharmouta 4 года назад

    Commando utility up a sloped surface tip also applies to Mercenary's secondary. You can get crazy height depending on the slope if you're standing on it and use m2

  • @tokyomobster3072
    @tokyomobster3072 5 лет назад +3

    You can reduce your vertical momentum to zero using commando roll similar to what you said about Huntress.

  • @FrozenBroski
    @FrozenBroski 4 года назад

    With the Engineer, using M1 while sprinting will stop your sprint, but if you hold M1 and sprint again you can still charge the grenades and fire them where you're looking

  • @monish1478
    @monish1478 5 лет назад +2

    Using Rex shift on a jump pad, stacks momentum and sends you really far in a direction of your choice.

  • @donnovanash2334
    @donnovanash2334 Год назад

    When loader uses a fully charged gauntlet, it propels you multiplicatively with your speed, so charging your gauntlet slightly before using your grapple fist will usually have it charged by the time you would use the charged gauntlet, and you can achieve great distances, but instead of using terrain for this instead charge your gauntlet, then send out your pylon while immediately grappling it and releasing your gauntlet, you can achieve much similar results as the initial momentum of the pylon increases your speed along with your grapple. Also of course try sprinting between when you grapple and when you release the gauntlet, because you end up getting much better results than with either two tricks, but it is VERY hard, at least with my controller, and sprinting after starting to charge your gauntlet makes it feel much less slow and allows you to keep it charged longer before you have to release it to doge something

  • @greytristan1196
    @greytristan1196 4 года назад

    Since this is month ago no one will probably see this, but acrid (who wasn't out when this video came out) actually has a animation cancel, Sprint, then when you attack press your sprint key and M1 in quick ish succession and you attack insanely fast, but it is so hard to time correctly

  • @mineman2142
    @mineman2142 3 года назад

    with artificer, dont forget to tap sprint after you start charging your default secondary, cause you can charge it while sprinting but starting it cancels sprint

  • @donaldbyers7413
    @donaldbyers7413 4 года назад

    There is another micro with Loader, because he doesn't take any fall damage you can charge and hold your doomfist punch while falling off the map, when you get placed back the map you still hold the charge and can release instantly. Works really well if part of the teleporter zone is off the edge of a stage.

    • @Tymbee
      @Tymbee 4 года назад

      How does falling off the map help? Are you saying it's just a safe place to charge?

  • @pitch6087
    @pitch6087 4 года назад

    Fun Fact: Not only does Mul-T's Power Saw work while sprinting and during Transport Mode, but it also works while in Volcanic Egg's 'draconic fireball' form. Everyone I've showed that to in Quickplay gets a kick out of it

  • @WhosDivineHD
    @WhosDivineHD 4 года назад

    If you run Mercenary w/ 2+ backup mags, you can spam rising thunder on smaller elite enemies and cause them to fly up into the sky because of the momentum. Enemies do take fall damage and because fall damage is % health based, it's a great way to knock the elite enemy health to 1 when they fall, in which case, a bleed or one final hit will finish them off. Especially useful if you're not having a very strong run and you run into a malachite beetle or something.

  • @placebo2361
    @placebo2361 3 года назад +1

    Tips for my console bros, buy a controller with back paddles. Being able to jump without releaseig your right stick is a game changer and the extra paddle can be used for equipment or your favourite ability mines normally the utility skill for dodging and such

  • @BBJL_Hanson
    @BBJL_Hanson 4 года назад

    With Loader you can sprint while Grappling, Charging Shift, and both at the same time. Also remap sprint to a side mouse button to prevent pinkie cramps.

  • @nimbleredcell3077
    @nimbleredcell3077 Год назад

    hardlight after burn plus acrid's leap allows you to stun lock targets almost indefinitely, also moving away from your target then leaping helps control the leap. edit: you can also leap off of edges in to the abyss and not take fall damage and instead you will be brought back and immediately slam into the ground.

  • @Sherizati
    @Sherizati 5 лет назад

    @Woolie I know you were trying not to mention sprinting through the whole video. But hitting sprint AFTER your grapple attaches is such a giant increase to your move speed. And therefore, a boost to your damage with your shift.

  • @ClexYoshi
    @ClexYoshi 4 года назад +1

    also, I have a great deal of difficulty accurately rotating my view 180 on a dime for Rex Utility. I end up making myself motion sick, and my mouse often gets caught on the limited space I have to work with with mouse. yes, I've turned off the sensitivity lock while sprinting, and turning my sensitivity higher makes it nigh impossible to hit enemies with any real reliability, as that's something I already struggle with.

  • @luminousdelight5097
    @luminousdelight5097 5 лет назад

    One Trick i Always use with huntress is superjumping.
    Superjumping can be done by jumping before the m2 Animation ends allowing you to avoid Queen beetles/Higher wisps Splash Attack without damage.
    This could also be used against the Alloy worship units but at that Point in the run you tend to have at least one hopoo feather already.

  • @joshuanorton8511
    @joshuanorton8511 4 года назад +1

    Jumping while activating Multi's shopping cart thing actually catapults him if you time it right

  • @hunhow9
    @hunhow9 4 года назад +2

    I also heard that Artificer can freeze Mithrix, so there’s something to think about

  • @caad5258
    @caad5258 5 лет назад

    Holy fuck that artificer sprint cast blew my mind! Cheers Woolie

  • @TheKoen640
    @TheKoen640 4 года назад

    When using multi, you can hold m1 and the red whip will activate after a short time while firing. So you're really fast while firing

  • @gabrielquist6120
    @gabrielquist6120 Год назад

    If you're playing Loder and you have the ground pound on instead of the taser it can also stop momentum. Just not as good. It's better if you're high in the air to get to the ground quickly.
    You can also use it as intended to grate effects. If you have a big group of small enemies, get them to bunch up. Remember how big the radius is. The ground pound is almost as wide as a Focus Celestial. You should already grab a Focus Crystal if you see one but if you don't have one, it helps. Even if you're just using it as a guide.
    I personally like to use the basic charge as it can dubble as mobility and dusnt automatically release.
    Final thing is unlock the Grappling alternate. It doesn't reach nearly as far but it still has good range. The alternative will do a bit of damage. This will be HAN-D for Lester Wisp and other flying enemies. You can also use it as extra chip damage to a boss.
    Keep in mind that if the opponent in lighter than Loder: the opponent will be dragged to you instead. It can be perty funny if it still has a bit of health left as you'll be dragging it through the mud behind you.

  • @d-lynnz7855
    @d-lynnz7855 4 года назад

    Beginners might not realize this as easily, but for engineer m1 and artificer m2, you can sprint while charging them. Amazing for artificer, only way to get use out of m1 for engineer :p

  • @bippjty
    @bippjty 4 года назад

    Similar to how sprinting scales mobility, you can also take advantage of this with things like Artificer's alternate R. Add Hooves and Energy Drinks to this and Hopoo feathers become essentially useless

  • @voltaris3008
    @voltaris3008 4 года назад

    I am pretty sure everyone knows this but the amount of hits you dish out with burst attacks like commando R and Merc R increase directly with attack speed. Like commando firing 10 shots instead of 6. Just thought I would mention that.

  • @kidi1232
    @kidi1232 5 лет назад +2

    Can't believe you didn't talk about Loader's sliding mechanic, it's the best way to improve your mobility.
    If your grappling point is higher than your current position (even by a little) - you will slide on the ground towards your grappling point at a very high speed. A good swing requires the right setup, sliding can be pulled off almost anywhere on the map, and it's the best way to maximize the damage of your shift ability (charge shift, grapple, slide directly towards the enemy, release shift right before impact. it's easier to control the curve of a slide than a swing.

    • @Tymbee
      @Tymbee 4 года назад

      Good to know

  • @estevanphillips6889
    @estevanphillips6889 4 года назад

    I’d say MUL-T has quite a bit of micro, maybe the 2nd most outside of Mercenary, but it’s all situational or marginal. The RoR2 wikis tip sections usually cover it if you’re interested.

  • @procyon6445
    @procyon6445 3 года назад +1

    pro tip: if you win a battle, you're not dead.

  • @Rylan1904
    @Rylan1904 5 лет назад +5

    I feel like you should be a little more clear with the mercenary non combo breaking. When you first mentioned it (Maybe in a stream or a video, can't remember) It sounded like abilities would pause the combo, then continue it after rather than it not interrupting it at all (It doesn't necessarily break it if it just pauses it). Like, you can hold down click to keep attacking in the middle of eviscerate. That wasn't too clear to me personally when you first mentioned it.
    Love your content, keep it up!

  • @memetree9924
    @memetree9924 4 года назад +2

    Have you considered listing/testing what creatures REX can shove with his Shift? Or for that matter, whether or not the angle of the Shift cast matters to the potential distance or momentum/yeetage of the cast?

  • @kosmickalamity7071
    @kosmickalamity7071 5 лет назад +6

    Wait you can joe, joe who, AND joe mama while sprinting??? 200 hours in this game and I didn’t know that

  • @domda9898
    @domda9898 4 года назад

    You mentioned that Huntress can stop falling damage with shift, but so can commando. Figured that was worth a mention as well.

  • @WinterzPlayz
    @WinterzPlayz 4 года назад

    IDK if it counts as a micro but for artificer. After unlocking her second R special that launches her in the air, I hold space and glide long enough for r special to reset and use it again. You pretty much never have to touch the ground ever. You can just glide anywhere onto the map. I can actually launch myself high enough to stop enemies from targeting me and even spawning in General

  • @hudzell
    @hudzell 4 года назад

    If you're playing Artificer, and you have 3 M1s, ATTACK! if there's an enemy nearby. Any time spent at 4 charges is wasted DPS. This applies to any survivor with a charge based ability, or just backup mags.

  • @jamesisaperson9600
    @jamesisaperson9600 4 года назад +1

    hey, I noticed something today playing loader with her spiked fist m2. if you aim it just right you can hit the ground/wall and a small enemy with it pulling you towards it and doing the damage from the spiked fist. IDK how useful this will be or if anyone else has discovered it but it did happen more than once. if you have found this trick useful please tell me.

  • @jj0493
    @jj0493 5 лет назад +1

    I’m not sure if it gives you any momentum but mercenary steps forward slightly with every swing of his M1
    also is sprint jumping faster than sprinting

    • @ShiningDarknes
      @ShiningDarknes 5 лет назад

      marginally without quails since you move faster falling than walking and you can sprint while falling so any time you are falling (like say after you jump) you do move a bit faster.

  • @Maadmah
    @Maadmah 3 года назад

    Found a cool micro with the mercenary and didnt see it in the first comments, so here we go. If you press first M2 on a curvy objects like a rock or something, you'll bounce upwards, like a lot
    It's about 90% working though. Thanks for the tips and all.

    • @TheEpicPancake
      @TheEpicPancake 3 года назад

      Fun fact, you can and will do this off of the Wandering Vagrant's head.

  • @tiemx2039
    @tiemx2039 5 лет назад +1

    for as much as you talked about sprinting, i think you should have elaborated on how to sprint with certain 'charge up' abilities, like engie nades and artificer ball

    • @Woolie
      @Woolie  5 лет назад

      Thought that was pretty self-explanatory - start the ability then press sprint

  • @azur7362
    @azur7362 4 года назад

    Correction: Don't ALWAYS jump. It can be harder to dodge certain projectiles if you can't maneuver. You rob yourself of a lot of maneuverbility (no, not all of it) by jumping. For example stone titan beams. They fixate on you and if you are in mid-air, you have to land before you can head for cover, assuming your utility is on cooldown, which it should be most of the time.

  • @Firellius
    @Firellius 4 года назад

    Loader can use her grappling fist while charging her shift to build momentum to turn into damage.

  • @finanzcreeper368
    @finanzcreeper368 4 года назад

    On mul-t Be aware which equip is paired with which weapon if you use two different weapons.
    loader can Sprint while in grapple.

  • @Tamsooh
    @Tamsooh 4 года назад +4

    Getting a Preon Accumulator before the 1 minute mark :')

    • @morganpriest7726
      @morganpriest7726 4 года назад +5

      “Alright time to kill the tp boss”
      Proceeds to hit q
      “Ok all done”

  • @zzlord4309
    @zzlord4309 4 года назад

    Pro Commando tip. If you are sprinting towards a target you can spam sprint and hold m1 to have a semi sprint

  • @icemans1matedude339
    @icemans1matedude339 4 года назад +3

    Surprised that you didn’t mention Merc’s ability to yeet

  • @booseloose8992
    @booseloose8992 5 лет назад +1

    I haven't fully tested this, but I have a suspicion that using the huntress m2 for single target damage is always a bad idea.
    Reason #1: It is a waste, and you will often find that you could have used it more effectively during the cooldown.
    Reason #2: While the first glaive hit does deal a little more damage than the m1, alternating m1 and m2 for single target damage may actually deal less damage because the m2 has a longer delay when firing than the m1.

    • @ShiningDarknes
      @ShiningDarknes 5 лет назад

      After getting multiple mags which are essential items for her it stops mattering if you single target throw or get multiples. Bandoleer + mags = just spam M2 until everything dies. Brainstalks is also hilarious on her for the same reason.

    • @booseloose8992
      @booseloose8992 5 лет назад

      @@ShiningDarknes That is a good point. The late game is pretty different from the early game, so there will almost always be multiple enemies for the glaive to hit anyways.

  • @papiricoyermozouwu397
    @papiricoyermozouwu397 2 года назад

    maybe the one with bandit where if you use utility, jump and shoot or use an ability to get an extra jump allowing a triple jump or the one where you can charge captain's m1, engineer m1 and loader utility while sprinting

  • @Scylaite
    @Scylaite 5 лет назад +16

    A random thing with brittle crown you can hit newt for free money

    • @RyuuRider
      @RyuuRider 4 года назад +1

      Actually that changes how I rank Brittle Crown by a lot. Super neat, thanks for pointing it out!

    • @Heavouslicious
      @Heavouslicious 4 года назад

      But doesn't that ultimately equate to nothing outside of a bit of EXP?
      'Cause when you leave the bazaar, all gold is converted away, and there's nothing to spend it on in the bazaar as of now.

    • @monkydance2880
      @monkydance2880 4 года назад

      Heavylicious Free levels i guess

  • @Phox-in-a-Box
    @Phox-in-a-Box 4 года назад

    Rex's shove can also be used to smash flying enemies like Wisps and Jellyfish into walls for an easy kill.

  • @JustSilverCh
    @JustSilverCh 4 года назад

    Loader can also grapple onto allies, and if they're moving fast it's hilarious, you become a mech suit flail for your ally

  • @TechnicBot77
    @TechnicBot77 4 года назад

    Pushing Wandering Vagrants and Alloy Worship Units into walls with mercenary. Saved me many times, but can be slightly tricky to get consistently.

  • @stoneybalogne4821
    @stoneybalogne4821 4 года назад +2

    "Leave a like or dislike"
    Not often does someone have such an open mind towards the ratings.

  • @ethanbaker905
    @ethanbaker905 4 года назад +2

    MUL-T Has a hidden mechanic when weapon swaping that can easily increase his fire rate by a mile. If you tend to use Rebar Launcher, hold M1 and swap weapons constantly as you fire. It will be much faster than waiting for the weapons cool down in between. If you still plan to use nail gun, you can use nailguns 12 nail shotgun blast when taping M1.
    Again this strategy is most effective on Rebar even if you have attackspeed and it is not as effective if you have attack speed from another source when using another session weapon.

  • @ClexYoshi
    @ClexYoshi 4 года назад

    how do you avoid hand cramps from constantly jumping and sprinting?

  • @robadams12
    @robadams12 4 года назад

    Hey just got this on PS4 with my friends, Wanted to know if your single player tips transfer to multiplayer games? eg should we leave stage 1 with 3 items total between us, or 3 items each or just stick to the 4 min timer?
    Maybe you can do a multiplayer guide/ playthrough vid?

    • @Woolie
      @Woolie  4 года назад

      yeah, they carry over for the most part - I'd recommend everyone spreading out across the stage & looting their zone. meet for the teleporter after ~3mins.

  • @themightylubu
    @themightylubu 4 года назад

    on MUL-T does spamming the shotgun shot and swapping between 2 of the same machinegun m1 m2 as fast as possible more dps than holding?

  • @gayMath
    @gayMath 4 года назад

    I forgot to add this when I first watched but Loader's pylon can block enemy ranged attacks, so when you throw it into a ball of wisps if you aim it right you can shield yourself from some fire.

  • @thatonekid464
    @thatonekid464 4 года назад +3

    Could you cover the elemental aspects and each ones effects/viability? (The active item version that is)

  • @syndicatechris5458
    @syndicatechris5458 5 лет назад +1

    Super confused in the context of which you use Micro?

  • @tadbitmess
    @tadbitmess 4 года назад +1

    just play it yesterday, and had this question in my mind. How do you get 9999 health?
    Spectating a player with health constantly over 9xxx all the time.

    • @Woolie
      @Woolie  4 года назад

      sounds like hacks to me. unless, for some reason, you all were on a 5hr+ long run and he had well over 50 infusions

    • @tadbitmess
      @tadbitmess 4 года назад

      @@Woolie guees it's a hack then. Coz 1st, player name is Chinese (no racist here, just fact), 2nd, we only hit 3rd teleport at the time.
      But, hey... Who am i to judge.

    • @raptorpeep2622
      @raptorpeep2622 4 года назад

      @@tadbitmess obviously secret charcter that mimics other characters wake up

  • @cricketcoop2038
    @cricketcoop2038 4 года назад

    You can do the same ramp thing with standing M2 for mercenary , like commando

  • @markwick11
    @markwick11 4 года назад

    you forgot 1. loader can sprint while using the grapple hook to make it extend by a meter or so, its also good to do this at the apex of a swing. but i dunno for sure

  • @nesenac9303
    @nesenac9303 5 лет назад +9

    That sneaky joe mama tho

  • @widcree7619
    @widcree7619 5 лет назад +5

    You can charge Engeneer's m1 while running

    • @Woolie
      @Woolie  5 лет назад +7

      yep, that one was in the list

    • @widcree7619
      @widcree7619 5 лет назад

      @@Woolie Damn, u dont miss nothing

  • @VixdadKeyhart
    @VixdadKeyhart 4 года назад +2

    I KNEW it was a good idea to have 2 nailguns! ahah

  • @Narane
    @Narane 4 года назад

    Pretty sure you reach higher DPS on the Engineer's M1 than normal if you release at the same time that the final charge happens, instead of waiting out the post-charge delay. It's irrelevant past 4 or so Syringe's worth of attack speed (because you humanly can't time it anymore), but meh.

  • @dust6711
    @dust6711 3 года назад

    sprinting and jumping, the hardest things to master

  • @splitcryptic
    @splitcryptic 4 года назад

    Side jumping with Wax Quail to avoid attacks or just generally using it as a pseudo dash

    • @itsSmiv
      @itsSmiv 4 года назад +1

      That's not really a micro though, that's just kinda the point of quails.