Playing Path of Exile 2 THIS WEEK
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- Опубликовано: 3 июн 2024
- I got invited to play POE2 this week! Review video coming this weekend (hopefully)!
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Beware, there is no turning back from PoE.
just have fun and try whatever you want (if you are asking spesific ones (in depth gold system , passive tree power (like if i get this node i am immortal things) , in depth items , and if any possible trap playstyle or totem playstyle)
I'm not interested in last epoch or d4. I'm a d2r player and I cannot wait for PoE 2. Everything I've seen looks amazing.
Happy for you^^ Looking forward to some footage
Great to hear that. Have fun my dude!
I see you coming thru with them vocals. Gave me chills
Will be released 7 june?
woooo amazing! you could test how is the dmg with the best gear you could get in that time.
Im curious if there are haptics in console poe2
I'm an RPG player, not an ARPG player yet and one of the things I don't like about ARPGS is that people storm through levels front to back and then aoe down everything. So my question would be, if the devs want to keep the slower pace PoE2 seems to have at endgame, too, or if they are OK with optimized builds breaking that pacing?
Reaching your maximum power gain should make you feel strong but I agree in the hardest endgame content there should still be a degree of risk and skill required to keep the gameplay engaging. Hopefully GGG are fine tuning the balancing as we type this.
Once PoE consumes you game over it's GG you will come back every now and then whenever there's a new season especially if you like them
Please see if mouse and keybord works on console!
I think primarily, I want the question answered: how will console cross-play affect PC? Specifically, UI and Skills.
Surely others will ask this question, but I need someone to advocate for an answer. The answer is not "it won't affect it at all."--that's the answer of a hopeful dev. I want them to come up with an answer about what it might affect, so we can get it in the open.
UI and Skills aren't likely to be affected due to they way their pipeline works. I.E. Skills and UI are built for pc and passed to another team to make it work on console. What is likely to be affected is the amount of time we have to wait for hotfixes for bugs and major issues due to now having to wait for Sony and Microsoft to approve those updates.
@@WPharolin Don't think updates and hotfixes will be affected much either, jonathan mentioned it in an interview a while ago (don't remember which one) that most of poe updates are server side and not client. Usually only league launch patch has some client side stuff.
@@Takaoshi That's true. Something I didn't take into account.