The Art of Interior Lighting: Enhancing Interiors with Rectangular Lights and Local Exposure

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  • Опубликовано: 24 июл 2024
  • Welcome to "The Art of Interior Lighting: Enhancing Interiors with Rectangular Lights and Local Exposure"! In this masterclass, we dive into the fascinating world of lighting design in Unreal Engine. Discover how to use rectangular lights strategically placed in front of windows to bring life to your virtual spaces. Learn the secrets of adjusting local exposure in the post-process volume to create captivating visual effects and elevate the atmosphere of your environments. Join us on this illuminating journey and unlock the power of interior lighting in Unreal Engine.

Комментарии • 7

  • @Luckymich77
    @Luckymich77 Год назад

    Thank you so much! Such simple explanation and simple tricks ENHANCED my scene. I appreciate you, sir

  • @ad-verticem
    @ad-verticem Год назад +1

    Your videos are really well explained.. thank you 😊

  • @pixelrise
    @pixelrise Год назад +1

    Thank you!!!

  • @tgbarchstudio6209
    @tgbarchstudio6209 Год назад +1

    Very useful...

  • @ibamarcel4577
    @ibamarcel4577 6 месяцев назад

    Perfect

  • @martinmenso6671
    @martinmenso6671 Год назад

    How do you achieve so good indirect light, filling the whole space with good light? My rooms is always bad lit and can't figure out how to get better light in interior :-)

  • @tomasm1233
    @tomasm1233 6 месяцев назад

    I am kind of envy. The more O watch UE5 the more I miss light features on Blender. For instance local exposure. I don't think Blender has it.