90’s Capcom was UNHINGED - Fighting Games Lawsuit

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  • Опубликовано: 1 фев 2025

Комментарии • 581

  • @THENAMEISQUICKMAN
    @THENAMEISQUICKMAN 11 дней назад +433

    "They're explaining this to a judge. The judge is approximately a hundred a ninety years old. Never even seen a television." I died laughing

    • @sinteleon
      @sinteleon 10 дней назад +12

      So basically phoenix wright?

    • @RinaRetro
      @RinaRetro 8 дней назад +3

      so did the judge 💀

  • @Zero4ph
    @Zero4ph 11 дней назад +253

    In the end, Capcom lost the case on grounds that the copied elements were excluded from copyright protection, as generic scènes à faire. Judge Orrick applied a legal principle known as the merger doctrine, where courts will not extend copyright protection if it effectively gives someone a monopoly over an idea. The court affirmed that "copyright protection does not encompass games as such, since they consist of abstract rules and play ideas. It follows, therefore, that audiovisual works like the two presently before the Court are largely unprotectable games." 👍🏻.

    • @TheLandofObscusion
      @TheLandofObscusion 11 дней назад +42

      The most amusing thing is that Data East's defense pretty much came down to them using the court decision that they lost back in the 80s when they sued Epyx over International Karate being too similar to Karate Champ. Data East actually initially won that case but lost on appeal, and then when Capcom tried suing Data East they actually used their prior loss as precedent for the scènes à faire defense & won.

    • @alejandrocastellanos7139
      @alejandrocastellanos7139 10 дней назад +5

      I guess that that was Capcom's whole point, in the end. I think they also knew that they were overreaching but - hot damn - Judge Orrick did the right thing but just imagine for a moment. Like: you can *always* win a fight against someone ripping you off and set a precedent that way but where does that leave you? Exactly where you started. BUT, had they won *this*? With as vague and tenuous as the similarities were? That's instant monopoly of a whole genre. It makes total sense that they'd try to go for it even if it was the longest of long shots.
      Capcom hustled hard and lost big what they never had in the first place. I can see worse uses of money for a capital-obsessed million dollar company at the time.

    • @Darxide23
      @Darxide23 10 дней назад +2

      To simplify: You can't copyright a genre.
      Doom couldn't be a copyright for the FPS genre.
      Minecraft couldn't be a copyright for the voxel based survival/crafting genre.
      Rogue couldn't be a copyright for the rogue or rogue-lite genres.
      The Beatles couldn't be a copyright for the rock genre.
      Neuromancer couldn't be a copyright for the cyberpunk genre.
      And if you think "archetypes" are somehow exempt and can be copyrighted, you also need to sit the fuck down.
      Anyone of you who says "yea, but..." needs to have your keyboard taken away until you can develop some critical thinking skills.

    • @Dracobyte
      @Dracobyte 9 дней назад

      This is crazier than Drake's lawsuit.

  • @pikespeakaudio8898
    @pikespeakaudio8898 11 дней назад +204

    25:01
    "Fei-Ling is a serious strong woman fighter who commands respect. Chun-Li, on the other hand, grins and giggles: portraying a stereotype of a young girl who need not be taken seriously."
    Oof, the utter *shade*.

    • @ActionJacksonForever
      @ActionJacksonForever 11 дней назад +30

      The disrespect! lol

    • @healthsword9888
      @healthsword9888 10 дней назад +63

      "As you can see, we portrayed our female fighting character as a strong woman chad, while Capcom did their own as the unserious young girl soyjack".

    • @kingsofbattlegaming1540
      @kingsofbattlegaming1540 10 дней назад +7

      Damn, shots fired

    • @meganinten0078
      @meganinten0078 10 дней назад +8

      Feilin, a chinese opera actress and fighter
      Fei Long, an actor who is also a fighter
      [Feilin came before Fei Long]
      🤔
      Anyway, maybe SNK got the idea for Mian (KOF XIV) from Feilin
      Mian is also a chinese opera actress
      Also, Fei Long was like Capcom's response at Kim Dragon (World Heroes)
      Kim Dragon came up before Fei Long

    • @lerozitos
      @lerozitos 10 дней назад +5

      Sadly the nemesis system is still hostage up to this day

  • @Davethe3rd
    @Davethe3rd 11 дней назад +244

    Capcom: "Ummm yes, please take note of our totally original Boxer character, who is very visually distinct and looks like nobody..."
    Lawyer: "Yes, and what is his name?"
    Capcom 1: "Mike Bis..."
    Capcom 2: "BALROG! His name is Balrog! It has always been Balrog!! (Shut up, man...)"

    • @Saxdude26
      @Saxdude26 10 дней назад +19

      I do love that the entire lawsuit is exclusively using the international character names, not the Japanese ones... I was half expecting Vega to be called Bison, ngl.

    • @davidsentanu7836
      @davidsentanu7836 10 дней назад +6

      Hmmm...so a psycho dictactor unrelentless for wprld domination is actually named "Mike?" 😅

    • @Laerei
      @Laerei 10 дней назад +8

      @@davidsentanu7836 Hey hey hey, Michael is a grandiose name, fit for a dictator, don't you go dragging it through dirt! And, uh, no, my name is not Michael.

    • @ExoGrimz
      @ExoGrimz 10 дней назад +4

      To be fair, the name change was due to a Tyson getting caught in a sex scandal... not because of any copyright issues involving using Tyson's likeness

    • @KaminariHouse
      @KaminariHouse 8 дней назад

      @@ExoGrimz Huh, I didn't know that, thought it was a likeness issue this whole time.

  • @thadonis.
    @thadonis. 11 дней назад +104

    I wonder if the judge was like "what is this???.. oh snap, that move was pretty dope"..

    • @JT_No_Money
      @JT_No_Money 10 дней назад +20

      Most likely he thought something like "These sure have came a long way from back in my day when these game video machines just bounced a ball back and forth off a stick."

  • @Catwithnunchucks
    @Catwithnunchucks 11 дней назад +87

    I'm glad that capcom didn't successfully sue data east for copyright theft - that victory would have stopped the evolution of fighting games .

    • @iceloveanime
      @iceloveanime 10 дней назад +7

      I wouldn't say it would have STOPPED the evolution of fighting games but it would have slowed it down for sure.

    • @myriadmediamusings
      @myriadmediamusings 10 дней назад +5

      Felt like in the end only the higher up suits of Capcom and the hardcore fans got salty over this case just because of that assumption of “wiping out” the competition.
      Never mind that realistically speaking, aren’t all these options of different fighting games supposed to be good for the genre and industry as a whole?

    • @shutup1037
      @shutup1037 10 дней назад +1

      "Hardcore fans" are unhinged​@@myriadmediamusings

  • @adri9428
    @adri9428 10 дней назад +30

    Pretty unknown fact, but this lady, Etsuko Adelman, was later credited in the original FF7 as Sony's licensing manager under her maiden name of Etsuko Kobata.

  • @PazuChill
    @PazuChill 11 дней назад +66

    I randomly found that video a few months back and really enjoyed it as a relaxing little time capsule.

  • @Kol-Fox
    @Kol-Fox 11 дней назад +99

    I feel like this is the earliest instance of Ryu's named being pronounced correctly.

    • @fightrudyfight5799
      @fightrudyfight5799 11 дней назад +18

      Yea as a kid I always heard everyone say it as Raii-youu.

    • @太陽神-u1l
      @太陽神-u1l 10 дней назад

      The lawyer is Japanese so obviously she'd know how to do it properly

    • @BackToTheGame.98
      @BackToTheGame.98 10 дней назад +14

      She's likely Japanese, given that she works for Data East

    • @jp3813
      @jp3813 10 дней назад +20

      I'm sure gamers in Japan have always pronounced it correctly.

    • @KaminariHouse
      @KaminariHouse 8 дней назад

      Well she's Japanese, so that's not surprising.

  • @AlphaProto
    @AlphaProto 11 дней назад +437

    Capcom's argument was like building a car, and suing other companies for using a steering wheel, and wheels on their car.

    • @Krescentwolf
      @Krescentwolf 11 дней назад +39

      Hey it works for nintendo... -_-

    • @sara.cbc92
      @sara.cbc92 11 дней назад +10

      Don't be silly. Not just the characters but also the special moves are almost identical from the Sonic boom.

    • @Teknanam
      @Teknanam 10 дней назад +12

      @@sara.cbc92
      Can Toei and Toriyama sue Capcom for ripping off the Kamehameha?

    • @bamstarful
      @bamstarful 10 дней назад +9

      A car company did try that lawsuit back in 1800's, the seatbelt in the 1970's when it became a law and some even tried that idea of music players in car's ignoring the 60 years of cd/tape/8-track players or just the radios pwhahaha

    • @kimoshi7785
      @kimoshi7785 10 дней назад +2

      ​@@TeknanamYes,they can.

  • @17Master
    @17Master 10 дней назад +19

    "The life bars are the same." Found the Capcom infiltrator from the 90s in Max's chat.

  • @RGF91
    @RGF91 11 дней назад +187

    And Data East WON

    • @kildaver
      @kildaver 11 дней назад +10

      Yup! If you have Nintendo Switch Online, you can play Fighter's History, right now! ...and, go, "...Capcom sued over THIS?!" 🤣

    • @IkeSan
      @IkeSan 11 дней назад +4

      they might have won but went bankrupt in 2003

    • @myriadmediamusings
      @myriadmediamusings 10 дней назад +12

      ​@@IkeSan Irrelevant thing to say in relation to this lawsuit, especially when the evidence is beyond overwhelming that Capcom was in the wrong throughout this whole thing.

    • @meganinten0078
      @meganinten0078 10 дней назад +11

      "MIZOGUCHI WINS!"
      Funny how Capcom sued Data East but later they copied their homework
      Capcom copied Lee's gameplay and gave it to Yun. No wonder Yun ended up so OP, Lee was S Tier in every Fighter's History game
      Mizoguchi's TsuuTenSai is the original Shinryuken
      Also, Mizoguchi's flying kicks are the first consecutive moves (AKA rekkas) in fighting games
      Ryoko Kano, the first female grappler, was the inspiration for Makoto
      Jean is the first character who throws a rose for his projectile and likes his suspenders. Something that Dudley got
      Matlok's Overhead Kick is the first Overhead Attack in fighting games
      Meanwhile, SNK copied Ray's Dynamite Tackle and gave it to Terry Bogard as the Power Charge

    • @slanderpop8771
      @slanderpop8771 10 дней назад +4

      ⁠@@myriadmediamusingstrue but they def were heavily inspired by street fighter and can see they were making characters in the same vein as street fighter. It’s just not illegal, just capitalizing on SF success.

  • @JE-nr6xw
    @JE-nr6xw 11 дней назад +37

    the two cabinets next to each other is sick lol

  • @shawnheatherly
    @shawnheatherly 11 дней назад +55

    Capcom invented European men, clearly.

  • @meganinten0078
    @meganinten0078 10 дней назад +31

    Many say Fighter's History copied ideas but almost no one mentions that FH created original archetypes for fighting game characters.
    Matlok introduced the rock musician fighter, something we would later see with characters like Lord Raptor (Darkstalkers) and I-No (Guilty Gear)
    Mizoguchi introduced the student delinquent (despite being 27 years old) who has bad luck in his studies, something we would later see with Kyo Kusanagi (KOF)
    Ryoko is not only the first female grappler but also the first grappler who is fast and small
    Something we would see with Ryoko Izumo (World Heroes) and Hinako (KOF)
    Clown introduced the joker character, something that we will see later with Joker (Savage Reign/Kizuna Encounter) and Hyena (KOF)
    He is also the first character to use cards as projectiles in fighting games 🃏
    Feilin is a chinese opera actress, something we would later see with Mian (KOF)
    Jean is the first aerobic gymnast fighter and the first to use roses as projectiles
    Edit: Also Karnov is the first guest character in fighting games, even before Ryo Sakazaki
    Karnov came from an 80s platform arcade game, he was DATA EAST's mascot

  • @Blast_S_rank_1
    @Blast_S_rank_1 11 дней назад +141

    Japan copyright build different

    • @davidsentanu7836
      @davidsentanu7836 10 дней назад +8

      Japan is extremely strict on copyrights of their own, but they let companies rip off foreign copyrights all the time.
      Capcom itself absolute did it with obvious ripoffs of Mike Tyson and Bruce Lee.

    • @Dr.HooWho
      @Dr.HooWho 10 дней назад

      ​@davidsentanu7836 they are inspirations not ripoff of people.. why the hell do you think they don't sue those characters specifically then?

    • @davidsentanu7836
      @davidsentanu7836 10 дней назад +1

      @@Dr.HooWho Because it was the '80s. Most celebrities didn't even know they can sue for likeness. Video games used to make cars that look like real Ferrari or Lamborghini too without any care.
      Now let me ask you the other way around: why no company make characters that look like famous people without official license nowadays?

  • @JazzyJunior
    @JazzyJunior 11 дней назад +38

    I want every fighting game character to have a description narrated by her.
    -“STEANCE.”

    • @THENAMEISQUICKMAN
      @THENAMEISQUICKMAN 10 дней назад +7

      Removing "idle animation" from my lexicon and replacing it with THE READY STANCE

  • @micshork
    @micshork 11 дней назад +73

    After this not only did we get numerous SNK fighting games like Fatal Fury and Art of Fighting, but various others like Kaiser Knuckle, Breakers, Fight Fever, Power Instinct, Martial Champion and many more.

    • @RGF91
      @RGF91 11 дней назад +9

      90s was the fighting game boom

    • @coomcharger6105
      @coomcharger6105 11 дней назад +1

      Kaiser knuckle should have gotten that sequel. It was robbed of glory.

    • @maninredhelm
      @maninredhelm 11 дней назад +12

      Fatal Fury was in development before Street Fighter 2 launched, eventually coming out 9 months later. It was made by the same people who made Street Fighter 1, who were hired by SNK. Art of Fighting was made after Street Fighter 2 but is still more like a highly enhanced Street Fighter 1 game, and invented a lot of things like drive meter, taunts and super moves. I think a lot of professional courtesy was extended to them over the similarities between Ryu and Ryo because they were the same people who designed Ryu in SF1. Fighter's History was relatively late to the party, it came out around the same time as Virtua Fighter and didn't stand out. For whatever reason this one bothered Capcom.

    • @aznthy
      @aznthy 11 дней назад

      imagine if doom sued other fps.....😂😂😂😂😂crapcom

    • @VOAN
      @VOAN 11 дней назад +1

      @@maninredhelm The only thing I don't like about Fatal Fury 1 & 2, vanilla Street Fighter 1 & 2, and Art of Fighting 1 was that you could only play as the good guys while all the bad guys are unplayable, this makes 90% of the roster in Street Fighter 1 and Fatal Fury 1 kinda useless until the console ports arrive and while Fatal Fury 1 console ports gives players a chance to play some of the badguys, in SF1 you could never play as any of the 10 badguys until Street Fighter Alpha where only a few (Sagat, Adon, Gen, Eagle, Birdie, Mike, etc.) were playable.

  • @maninredhelm
    @maninredhelm 11 дней назад +17

    Bold move of them going after the company that created Karate Champ, which originated white gi karate man vs. red gi karate man. Had Capcom convinced the judge that nobody else can make a muay thai fighter after they did it, they might have had to go back and erase Ken and Ryu because Data East would then own traditional karate fighters. I think what Capcom was really mad about was the art style being so similar. All the other fighting games at least had distinct art styles from SF2, but you could almost copy-paste Fighter's History sprites into Street Fighter as bonus characters. It's not quite a perfect match, but it's much closer than the rest. But you can't copyright an entire style of artwork.

  • @NameNotNeeded
    @NameNotNeeded 4 дня назад +2

    "No, I'm not Leo from Red Earth! I'm the completely original character, _Leomon_ !!"

  • @cylondorado4582
    @cylondorado4582 10 дней назад +10

    We need an ASMR compilation of this lady making legal arguments.

  • @static_gmedina
    @static_gmedina 11 дней назад +30

    Remember when the react channel tried to copyright the react genre. what a time.

    • @rexherrera7722
      @rexherrera7722 11 дней назад +15

      and that was Fine Bros downfall and they never recovered from it

    • @phillee8875
      @phillee8875 11 дней назад

      Filmcows response was hilarious and still is to this day.

    • @Dracobyte
      @Dracobyte 9 дней назад

      I remember Drake mentioning RUclips reactors in his lawsuit like it was yesterday... Wait a minute!

    • @FifthOfNovember_Original
      @FifthOfNovember_Original 8 дней назад +3

      Ahaha yeah that was wild. Imagine one company owning the concept of reaction videos. Anyways, that was the time I stopped watching their videos and moved on to other content creators 😂

    • @majorlazor5058
      @majorlazor5058 6 дней назад

      This is not really similar. The Fine Bros weren’t even the first to do react videos and they tried to copyright them. SF created the genre.

  • @RigbyIsTheMan
    @RigbyIsTheMan 11 дней назад +168

    The fact that she pronounced guile's name correctly lol

    • @andree1991
      @andree1991 11 дней назад +9

      I pronounce like WILLEY 😂

    • @ChicaneryBear
      @ChicaneryBear 11 дней назад +29

      Why wouldn't she? She worked at Data East. She's a gamer.

    • @RigbyIsTheMan
      @RigbyIsTheMan 11 дней назад +7

      @@ChicaneryBear ahhh ok makes more sense

    • @RigbyIsTheMan
      @RigbyIsTheMan 11 дней назад

      @@andree1991 Gueelie

    • @太陽神-u1l
      @太陽神-u1l 11 дней назад

      But then she fucks up zangief

  • @WilliamOBrien-bu6sy
    @WilliamOBrien-bu6sy 11 дней назад +23

    The character select screen music and portraits for Karnov's Revenge (the sequel to Fighter's History) are way more egregious than anything here. Not sure about the timing, that might have been Data East intentionally taunting Capcom after the court case.

    • @meganinten0078
      @meganinten0078 10 дней назад +4

      @@WilliamOBrien-bu6sy
      And later Capcom took notes from Data East's Fighter's History
      They copied Lee's gameplay and gave it to Yun. No wonder Yun ended up so OP, Lee was S Tier in every Fighter's History game
      Mizoguchi's TsuuTenSai is the original Shinryuken
      Also, Mizoguchi's flying kicks are the first consecutive moves (AKA rekkas) in fighting games
      Ryoko Kano, the first female grappler, was the inspiration for Makoto
      Jean is the first character who throws a rose for his projectile and likes his suspenders. Something that Dudley got
      Matlok's Overhead Kick is the first Overhead Attack in fighting games
      Meanwhile, SNK copied Ray's Dynamite Tackle and gave it to Terry Bogard as the Power Charge

    • @myriadmediamusings
      @myriadmediamusings 10 дней назад +3

      I don’t even want to know what kind of legal screwery we’d be in today if somehow the very idea of character select screens was copyrighted.

  • @mrkarate8134
    @mrkarate8134 10 дней назад +6

    Matlock looks like a regular grunt you'd beat up in a Streets of Rage game

    • @meganinten0078
      @meganinten0078 10 дней назад

      😆
      Matlok looks like an NPC enemy who got tired of being beaten by the main heroes so he quit, became a musician and fighter
      I like Matlok 😄
      The first rock musician fighter!
      He is more charismatic than many characters from new games like Diego from DOA6

  • @kiljadaen
    @kiljadaen 10 дней назад +7

    "You can't just go after something because there are some similarities yah know!"
    Nintendo: We'll ignore that.

  • @charlieprince8671
    @charlieprince8671 3 дня назад +2

    Ryu is Mas Oyama, Fei Long is Bruce Lee, Balrog(M. Bison) is Mike Tyson like everything in street fighter is copied from someone.

  • @CraigSmithII
    @CraigSmithII 10 дней назад +5

    That Street Fighter 2 strategy guide character artwork was HORRENDOUS!!!!. I remember when Gamepro magazine had the Street Fighter 2 Champion Edition strategy guide in the magazine, in which can remove out of the book or keep it in, they had Kinu Nishimura's artwork for the character's in & it was good

  • @jrs4516
    @jrs4516 10 дней назад +9

    data east lawyer is strangely hot.

  • @metalngames509
    @metalngames509 7 дней назад +2

    "Tiger knee is there"
    As somebody who has practiced Muay Thai before, a flying knee is a very common technique practiced by Muay Thai practitioners. It's not a move unique to Sagat. I'm sure Bruce in Tekken and Zack in DOA both have a flying knee technique. If you ever want something fun to watch, watch a bunch of Muay Thai or UFC knockouts done by flying knees. It's brutal. Lol

  • @TiamosLoren
    @TiamosLoren 10 дней назад +6

    My head is going into this and lamenting the fact that WB decided to patent the Nemesis system, because now that a patent exists for that specific game mechanic, nobody wants to make anything like Shadow of Mordor, and since Shadow of War, that's all dead now.
    Because you can be certain that WB being WB would throw their money around, and nobody wants to handle that bill in court fees. It sucks.

  • @bosskarma6138
    @bosskarma6138 10 дней назад +14

    Capcom pulled a Nintendo before Nintendo

    • @penismightier9278
      @penismightier9278 10 дней назад +1

      Nintendo got sued by Universal for how similar Donkey Kong was to King Kong.

  • @ermatthe
    @ermatthe 5 дней назад +2

    It's super disingenuous to not at least acknowledge that Data East did take a HUGE amount of influence from SF2. Sure, it did not and should not have legally held up in court, but Stevie Wonder could see the similarities.

    • @kevino13
      @kevino13 16 часов назад

      That's fair, but legally speaking Capcom is asserting that these characters are COPIES of each other. In court there would be time to argue "Sure, we played SF2 and we were inspired, etc." but this video would be used as evidence that these Data East characters and these Capcom characters are not the same things. So you want the evidence be super focused and definitive in disproving that idea

  • @Adam_Starcaster
    @Adam_Starcaster 4 дня назад +1

    The core of the lawsuit was actually them hacking the original rom and putting their art on top of Street Fighter 2. This is why Dave Winstead and Capcom challenged it. You wouldn't have DJ without David, nor Killer Instinct (Xbox One)

  • @neah2k11
    @neah2k11 11 дней назад +31

    Without watching the video, I know Data East won. They were even surprised that they did. Someone on the Data East team even said that there was clear evidence that they copied Street Fighter. I think the rule was that the majority of things copied were punches and kicks which you couldn't copyright.

    • @Egganopolis82
      @Egganopolis82 11 дней назад +4

      I believe the judgement was that Fighters history was derivative therefore it was ruled not a copy.

  • @ludwigyfbg7624
    @ludwigyfbg7624 11 дней назад +7

    “Other than Squaring Up, these characters are not alike….” 🤣💀

  • @IncognitaEX
    @IncognitaEX 11 дней назад +7

    My guess is that this came from a rift between developers. Someone at Capcom hated someone at Dataeast.

  • @AlexTenThousand
    @AlexTenThousand 5 дней назад +1

    Capcom being all pissy about Street Fighter II being copied, when the game's soundtrack has more than a few references to music by T-SQUARE...

  • @Saryrn_Sorrow
    @Saryrn_Sorrow 11 дней назад +14

    Man capcom was a real karen back in the day.

  • @cormoran2303
    @cormoran2303 11 дней назад +56

    I am in love with fighting game lawyer mommy.

  • @maybetoby
    @maybetoby 10 дней назад +4

    I love when Max checks out old 90s stuff like this.
    This reminds me of all the times Harmony Gold tried to sue anyone that made anything close to resembling Robotech.

    • @myriadmediamusings
      @myriadmediamusings 10 дней назад +2

      Oy vey dont even get me started on that whole trouble with Jetfire from the Transformers.

    • @maybetoby
      @maybetoby 10 дней назад

      @myriadmediamusings lol believe me, I know

    • @Dracobyte
      @Dracobyte 9 дней назад +3

      And Battletech fans and creators will never forget Harmony Gold for this.

    • @maybetoby
      @maybetoby 9 дней назад

      @@Dracobyte amen

    • @majorlazor5058
      @majorlazor5058 6 дней назад

      Max has some bad takes those. He is conflating Capcom’s inspiration for their character design from film, sports, and television with this company basically copying the archetypes and special moves from SFII characters.

  • @Wolfedge75
    @Wolfedge75 11 дней назад +5

    It’s funny how to this day a few people jumping into VF fresh _still_ pick Akira thinking he must be easy to play since he’s a Ryu lookalike.
    …only to be in for a *rude* awakening.

  • @sebastienpautot
    @sebastienpautot 11 дней назад +13

    One of the first times people tried to copyright game mechanics

    • @pablocasas5906
      @pablocasas5906 11 дней назад +10

      I can't believe SEGA copyrighted camera transitions in Daytona USA and the guide arrow in Crazy Taxi, while Namco had the rights to implement mini-games in loading screens

    • @AngryEd99
      @AngryEd99 10 дней назад +1

      @@pablocasas5906 And Konami had a patent for "make walls transparent when the third person camera goes through a wall" or something to that effect.

  • @SpyderBlackOfficial
    @SpyderBlackOfficial 10 дней назад +3

    Data East was smart by knowing certain loopholes. They copied enough but changed alot of aspects at the same time so it doesn't look like it was a direct ripoff.

  • @akeemthecartoonist
    @akeemthecartoonist 10 дней назад +3

    Ken's theme came straight out of TOP GUN. The song was called Mighty Wings.

    • @meganinten0078
      @meganinten0078 10 дней назад +2

      @@akeemthecartoonist And Guile's theme was very inspired by Travelers from T-Square

  • @RikuNamako
    @RikuNamako 11 дней назад +46

    Data East won; Capcom didn't have a leg to stand on.

    • @markanthonyorine3336
      @markanthonyorine3336 10 дней назад

      But DE got bankrupt in 2003

    • @davidsentanu7836
      @davidsentanu7836 10 дней назад +1

      ​@@markanthonyorine3336Capcom almost got bankrupt to if not just because of Monster Hunter.

    • @myriadmediamusings
      @myriadmediamusings 10 дней назад +2

      @@markanthonyorine3336Not relevant at all to this.

  • @DanJackson1977
    @DanJackson1977 10 дней назад +2

    Data East coulda saved time and just used clips from the movie "One Armed Boxer vs Master of the Flying Guillotine" from 77. The tournament in that movie, plus, its indian fighter with stretchy yoga arms, the female fighter, the Muai Thai fighter, and the fatalities.. inspired pretty much every fighting game of the 90s

  • @meganinten0078
    @meganinten0078 10 дней назад +3

    Funny how Capcom sued Data East but later they copied their homework
    Capcom copied Lee's gameplay and gave it to Yun. No wonder Yun ended up so OP, Lee was S Tier in every Fighter's History game
    Mizoguchi's TsuuTenSai is the original Shinryuken
    Also, Mizoguchi's flying kicks are the first consecutive moves (AKA rekkas) in fighting games
    Ryoko Kano, the first female grappler, was the inspiration for Makoto
    Jean is the first character who throws a rose for his projectile and likes his suspenders. Something that Dudley got
    Matlok's Overhead Kick is the first Overhead Attack in fighting games
    Meanwhile, SNK copied Ray's Dynamite Tackle and gave it to Terry Bogard as the Power Charge

  • @dabos90
    @dabos90 10 дней назад +3

    There's no street fighter without Karate Champ & Ye ar kung fu.

  • @fresnokila3
    @fresnokila3 11 дней назад +1

    Saw the video a while ago too. I have an old Gamepro magazine that mentions this. It says, "Judge Orrick stated that Date East couldn't refute the strong evidence that it set out to copy Street FIghter's success, and noted certain obvious similarities, such as a Chinese Chun Li-like character and comparable special moves". It had a set trial date for Oct. 31, 1994 (this magazine is from June, 1994).
    After this, the magazine talks about how the Street Fighter movie has begun their shoot.

  • @Toshineko
    @Toshineko 10 дней назад +2

    No wonder why Capcom and other Japanese game corporations don't respect Fair Use. They have ZERO knowledge of copyright laws!

  • @jinpei05
    @jinpei05 11 дней назад +42

    Thank God Capcom lost.

    • @myriadmediamusings
      @myriadmediamusings 10 дней назад +3

      That many people on here have to mention abd rub it in that Capcom ultimately won because they're still alive today reeks of bias.

    • @meganinten0078
      @meganinten0078 10 дней назад

      @@jinpei05 Yay!
      "MIZOGUCHI WINS!"

    • @ShatteredPedestal7
      @ShatteredPedestal7 9 дней назад +1

      @@myriadmediamusingsthat’s just capcuck fans being asses, consistent in their behavior for the past 30+ years.

  • @CraigSmithII
    @CraigSmithII 10 дней назад +5

    Data East won the lawsuit. The judge found nothing with what DE came out with & this legal battle was quiet as kept back in 1992

  • @VoermanIdiot
    @VoermanIdiot 10 дней назад +1

    One of the funniest things to me is the fact that while Guile has a fairly traditional "fantasy boxing" stance, while Matlok has an actual boxing stance, being the Philly Shell defense. Why does a street punk rocker from England use a Philly Shell defense when he primarily seems to be using zero boxing features and focuses more on flashiness in his actual moves? I don't know. But it's funny to me.

  • @M1d32
    @M1d32 11 дней назад +12

    Araki and Jojo should’ve gone after Capcom and Street Fighter.

    • @rebirth2526
      @rebirth2526 11 дней назад +3

      What if Tetsuo Hara decide to go after Araki and Jojo too? 😂😂😂

    • @VOAN
      @VOAN 11 дней назад

      Reason why they didn't go after Capcom was cause Capcom play the inspiration card. Also because they don't participate in the gaming media.

    • @davidsentanu7836
      @davidsentanu7836 10 дней назад +1

      ​@@rebirth2526 But then the Bruce Lee Enterprises decide to go after Tetsuo Hara, Araki and Capcom altogether 😂

    • @Dracobyte
      @Dracobyte 9 дней назад +1

      Ironic that Capcom would develop a Jojo fighting game.

  • @SeikiRikodou
    @SeikiRikodou 11 дней назад +1

    I don't know if YT doesn't allow it but the search results before max saw this video is comedy gold LMAO XD

  • @sonicemerald5488
    @sonicemerald5488 10 дней назад +1

    They need to collaborate together and give us "Street Fighter 2 vs Fighters History: Law of resemblance"

  • @Ranchor489
    @Ranchor489 11 дней назад +5

    This is the same sentiment I have whenever I see Games Workshop suing another IPs or even taking down fanworks when their IPs have been a collection of many others that came before.

    • @myriadmediamusings
      @myriadmediamusings 10 дней назад +1

      Which is just hilariously sad since Games Workshop was at the frontlines of the early TTRPG/miniatures era when TSR and its founder Gary Gygax was parading around, shutting down fanworks and shaming other companies just because their creation of DnD entitles them to be the emperor of the hobby.

    • @Ranchor489
      @Ranchor489 10 дней назад +1

      @@myriadmediamusings Yeah, it's a cycle.

    • @Dracobyte
      @Dracobyte 9 дней назад +1

      I remember when GW tried to copyright the term "Space Marine".

  • @VulpeRenard
    @VulpeRenard 10 дней назад +1

    Look up a 1976 Kung Fu movie called "Master of the Flying Guillotine" to see the original Dhalsim. The entire movie is still on YT, and it is _hilarious._
    But also, yeah, Kung Fu movies from this era also popularized the whole fantastic character archetypes representing different martial arts that fighting games have taken direct inspiration from since the start.

  • @kycse
    @kycse 10 дней назад +2

    24:10 I really thought you were gonna mention ACTUAL M.Bison (boxer) since he's just literal Mike Tyson in name and everything lmao

  • @kaiser9321
    @kaiser9321 11 дней назад +43

    Fighter’s History is underrated, play Fighter’s History.

    • @RGF91
      @RGF91 11 дней назад +4

      Is it also known as, "Karnov's Revenge?"

    • @iAmCyberwaste
      @iAmCyberwaste 11 дней назад +2

      @@RGF91 That's Fighter's History Dynamite, so... Kind of.

    • @THENAMEISQUICKMAN
      @THENAMEISQUICKMAN 11 дней назад +1

      balloooooooooooon

    • @meganinten0078
      @meganinten0078 10 дней назад +1

      ​@@RGF91 That is the US name of Fighter's History Dynamite

    • @meganinten0078
      @meganinten0078 10 дней назад +2

      I have played the trilogy (Fighter's History, Fighter's History Dynamite, Fighter's History Mizoguchi Kiki Ippatsu!!)
      Those games are fun!
      The original has an amazing soundtrack (thanks GAMADELIC)
      Dynamite has the best gameplay and roster
      Mizoguchi Kiki Ippatsu!! has the best modes, the first fighting game with a tag system where you can switch characters during a match!
      Mizoguchi, Ryoko, Jean and Clown are my favorite characters

  • @ludoletono
    @ludoletono 10 дней назад +1

    Capcom: "we don't like to talk about those days."
    Nintendo: "Hold my Cease and Desist"

  • @meganinten0078
    @meganinten0078 10 дней назад +3

    It's a good thing Data East ended up winning in the end 😄
    If Capcom had won, they would have monopolized the entire fighting game industry!
    The judge said that those alleged similarities that Capcom claimed were either superficial or something that all fighting games shared
    The judge also clarified that Capcom didn't own martial arts and sports
    For example, Sagat practices and does Muay Thai techniques but he didn't invent it

  • @NSJ90
    @NSJ90 10 дней назад +2

    Did you watch Moon Channel's video of Nintendo and Palworld? It makes a lot of good points about how it isn't about sending messages, more about protecting Nintendo from Sony. Highly recommended.

  • @MegaRayland
    @MegaRayland 10 дней назад +3

    I liked Fighter’s History, and it was doing a few neat things Capcom wasn’t. I remember the lawsuit. It was ridiculous. It was like Nintendo copyrighting a jump action.
    And Ray had more in common with Terry Bogart than Ken Masters.

    • @meganinten0078
      @meganinten0078 10 дней назад

      @@MegaRayland
      The Fighter's History series, where we have
      Terry Bogard goes Super Saiyan - Ray
      The original Makoto (Street Fighter) - Ryoko Kano
      King's (Art of Fighting/KOF) younger brother grown up - Jean
      Sagat (SF) after pandemic - Samchay
      Yun's (SF) sensei - Lee
      Bruiser Brody - Marstorius
      Mian's (KOF) coworker - Feilin
      Guile's punk british cousin - Matlok
      Momotaro Tsurugi (Sakigake!! Otokojuku) - Mizoguchi
      Hisoka (Hunter X Hunter) - Clown
      Karnov (from arcade game from 1987)
      Chun-Li and Mai Shiranui doing the Potara Fusion - Yungmie
      Zazie (I have nothing for him 😅)
      Russian Kamen Rider (who had his own arcade game) - Chelnov

  • @fourkees8215
    @fourkees8215 10 дней назад +3

    We need to come full circle and make fighters history costume mods for sf6

  • @kreolekidd84
    @kreolekidd84 5 дней назад

    I just watched the original video a few months back, funny I see my boi Max running it back now lol

  • @charlesbrown-z4s
    @charlesbrown-z4s 8 дней назад +1

    For 30 mins, you kept saying that SF copied a bunch of shit from everyone for years, yet the only example you can come up with is M. Bison.

  • @OODZUTSU
    @OODZUTSU 11 дней назад +2

    19:07 reminds me of all the movies that are like "Die Hard except in a Hospital" or "Die Hard except in an airport" etc

    • @gabrielspencer622
      @gabrielspencer622 11 дней назад +1

      Professor Suter: Working on my screenplay. It's like 'Die Hard,' but it's set in an office building.
      Dr. Dick Solomon: 'Die Hard' *was* in an office building.
      Professor Suter: Up yours.

  • @CrimsonFIame
    @CrimsonFIame 11 дней назад +23

    I like these type of video's where we dive into one of my favorite gaming companies being slime balls 😂

  • @JustSushi0
    @JustSushi0 10 дней назад +1

    Man I am getting old. This video was entertaining af lmao how ridiculous capcom was trying to corner the market

  • @zeigman
    @zeigman 10 дней назад +6

    The irony is Data East actually made Katate Champ. arguably the first 1V1 fighting game ever, which had a white gi karate guy facing a red gi one...

  • @emeraldknight2342
    @emeraldknight2342 8 дней назад +2

    Grew up playing "Fighter's History" on SNES, it's a great game!

  • @the-NightStar
    @the-NightStar 9 дней назад +2

    Also I agree that Data East won this, hands down.... but that insulting diss at Chun-Li right at the end that they took for a victory lap, was a bit petty and uncalled for. :P

  • @ThePeteriarchy
    @ThePeteriarchy 10 дней назад +5

    I love that she had the receipts, even including their actual inspirations in the presentation. Also, "Zanjief" is just hilarious to me lmao

  • @mrkarate8134
    @mrkarate8134 10 дней назад +2

    The fat balled headed guy who shoots fire out his mouth was originally from a game called Conarv if I remember correctly

    • @meganinten0078
      @meganinten0078 10 дней назад +4

      His name is Karnov
      He first appeared in a platform arcade game from the late 80s called KARNOV
      Karnov was DATA EAST's mascot, appeared in many of their games as a cameo or even a boss
      Karnov is the first guest character in fighting games, even before Ryo Sakazaki

    • @mrkarate8134
      @mrkarate8134 10 дней назад +2

      @meganinten0078 Ah ok yeah I figured I spelled his name wrong 😆. Ok thanks for the info. I think he also has a game on the original NES as well.

  • @surft
    @surft 10 дней назад +2

    It's a good thing Capcom lost since if they won that would opened all other fighting games from being sued, including 3d fighters like Virtua Fighter.

  • @SIRDINKADERPA
    @SIRDINKADERPA 10 дней назад +1

    Fist of the northstar supposedly inspired streetfighter ryu is based on kenshiro

  • @David-yk9fy
    @David-yk9fy 11 дней назад

    Videos like these always fascinate me about how fighting games copy off one another and are still amazing to this day

  • @rexherrera7722
    @rexherrera7722 11 дней назад +1

    you can see it in her eyes like “ ough do i have to do this “

  • @gray-fox6789
    @gray-fox6789 10 дней назад +1

    I was 14 or 15 years old when capcom tried to sue data east for this, was reading from an article in a gaming magazine and even back then when i was only kid and i thought come on everyone’s copying street fighter that time. Art of fighting, fatal fury, world heroes, and many other cheap studios were making lots of cool and crazy variety of world fighters. Im glad data east won in this lawsuit battle if not, you can only see one franchise throwing fireballs from their hand forever…

  • @timmygilbert4102
    @timmygilbert4102 11 дней назад +4

    Max: Street fighter invented fighting game
    Yie ar kung fu and karateka: 😢

  • @ChewyLocos210
    @ChewyLocos210 11 дней назад +5

    I like the way she said Zangief's name. 😂

    • @myriadmediamusings
      @myriadmediamusings 10 дней назад +1

      Another to throw into the pile after hearing it be pronounced as "Zan-geef" and "Zhan-geyeahf"

    • @meganinten0078
      @meganinten0078 10 дней назад

      And Zan-geef!
      "What's a Zan-geef?"
      (Punch)
      "OH! 😮"

  • @HarmonicResonanceScale
    @HarmonicResonanceScale 10 дней назад +1

    A hockey mask! that's hilarious.

  • @kinggoldark3853
    @kinggoldark3853 11 дней назад +4

    I’m pretty sure that “the first Roguelike” was Rogue.

  • @Password20-ro6ut
    @Password20-ro6ut 10 дней назад +3

    People,Don't forget the aholes who patented the "nemesis system"...

    • @Dracobyte
      @Dracobyte 9 дней назад

      Monolith Productions. Which it is different from Monolith Software (Xenoblade / Xenosaga creators).

  • @VBrancoPT
    @VBrancoPT 11 дней назад +4

    Another exemple is The Simpsons: Road Rage. Sega sued EA because the game was a copy of Crazy Taxi. Sega won the case.

  • @thinktankstudios
    @thinktankstudios 10 дней назад +1

    If Data East really wanted to needle it in, they could have pointed out that Chun Li was ripped off from a character in Police Story 3, or how Guile just looks like Polnareff, or how M.Bison is a ripoff of the villain in Tokyo: The Last Megalopolis...I could go on, but Max kind of nails this point early in the video.

  • @TheLandofObscusion
    @TheLandofObscusion 11 дней назад +2

    I would seriously argue that Fighter's History is one of the most important fighting games of all time, simply because of this lawsuit. After losing against Epyx (on appeal) back in the 80s for essentially the same argument (only it was Karate Champ vs. International Karate), Data East was able to use their own legal loss as precedent to prevent Capcom from copyrighting the way fighting games should really play, mechanically. This video is all about the visuals, but there's apparently also a second video that goes more into how similar FH & SFII are in terms of gameplay & mechanics (including the similar special moves between games), but in the end Data East was able to prove that Capcom couldn't sue people for copying the way Street Fighter II played, because a lot of what made SFII work so well were just inherent to the fighting game genre (punches, kicks, throws, health meters, dizzying, time limits, special moves, combos, etc.) & therefore could not be copyrighted.
    Many people also feel that this lawsuit is what eventually led to Data East going bankrupt a decade later, as they were just never able to fully recover financially from the court costs, despite winning. Capcom tried to pick on a smaller name in court, thinking it'd be an easy win, only to lose monopolistic control of the fighting game genre.

    • @17Master
      @17Master 10 дней назад

      "Many people also feel that this lawsuit is what eventually led to Data East going bankrupt a decade later, as they were just never able to fully recover financially from the court costs, despite winning"
      This is the scary part, to me. In the grand scope it's good for fighting games (possibly video games as a whole) that Data East won, but now they're gone and Capcom is still raking millions. The giants can just throw money against the little guys and even if they "lose" they still get the last laugh in the long run.

  • @michiganjack1337
    @michiganjack1337 11 дней назад

    Oh this was huge news in the pages of EGM at the time. This was like when King tried trademarking the word candy from their Candy Crush game, or Bethesda doing the same thing with Scrolls.

  • @BENch_Gaming44444
    @BENch_Gaming44444 11 дней назад +4

    Its not about the money, its about sending a message

    • @Dracobyte
      @Dracobyte 9 дней назад +2

      And sometimes the message is "we are clowns".

    • @BENch_Gaming44444
      @BENch_Gaming44444 8 дней назад +1

      @@Dracobyte Nobody said the message had to be logically put together

  • @tek87
    @tek87 10 дней назад +1

    Balrog is literally Mike Tyson with his original name being Mike Bison. Let that sink in.

  • @keenanvanaalst9865
    @keenanvanaalst9865 11 дней назад +1

    as far as i remember the lawsuit got thrown out. i think it was more about the moves then the bitmap images. and i think it came down to them saying that you cant copyright special moves. so it got thrown out.

    • @TheLandofObscusion
      @TheLandofObscusion 11 дней назад

      It wasn't thrown out. Data East outright won the case, using their own prior loss in the early 80s when they tried suing Epyx over International Karate being too similar to Karate Champ to help prove that Capcom couldn't copyright the fighting game genre & how they played, just like how Epyx proved (via appeal) that Data East couldn't copyright a video game based on karate.

  • @Quake2815
    @Quake2815 10 дней назад +1

    24:49 Hell. Rolento was based off this random opponent in First of The North Star that got killed in 1 episode lol.

  • @RyanParreno
    @RyanParreno 10 дней назад +3

    I hope this lawyer resurfaces, would love to hear from that 50-60 year old lady about making this video and if she ended up playing both games

  • @inuyasha54325
    @inuyasha54325 11 дней назад +5

    There are at least 4 characters in SF that's designs are JoJo's Bizarre Adventure. I.e Rose, Guile, Urien/Gill and later Seth(at least one of the moves they do in SF5). They should certainly know the difference between inspiration and plagiarism

    • @pablocasas5906
      @pablocasas5906 11 дней назад +2

      Not to mention Ryu and Sagat are inspired on some characters from a martial arts manga and Fei Long is based on Bruce Lee, a real person.

    • @Red_Sutter
      @Red_Sutter 11 дней назад +2

      Ryu and Sagat are directly ripped from some martial arts manga from the 70s or so, and Dictator is Washizuka from Doomed Megalopolis (with some concept art being directly traced over Raoh from Fist of the North Star.)

    • @billchukwu4694
      @billchukwu4694 11 дней назад +1

      @@Red_Sutter Actually, only Sagat is. Ryu is inspired by the Real-Life martial artist Mas Oyama

    • @VOAN
      @VOAN 11 дней назад +3

      Also Ryu and Ken in the early Street Fighter game are actually ripoff of Karate Champ, a 1984 arcade fighting game by Data East. Heck Ryu and Ken wore the same gi as those in Karate Champ. Player 1 wore white gi while Player 2 wore red gi.

  • @makaizaku
    @makaizaku 11 дней назад

    I watched this a while back and was just amazed by the explanation and uselessness companies will put courts through to prove a point that is frivolous.

  • @saberbladefang250
    @saberbladefang250 11 дней назад

    I definitely wanna part 2 of that video.

  • @sdzero
    @sdzero 9 дней назад +1

    1:51 "I want her nose." - Michael Jackson

  • @BeardedNerdSE
    @BeardedNerdSE 10 дней назад

    The rogue-like or rogue-lite types of games are literally named after the game Rogue from 1980, which popularized randomly generated dungeons and perma-death. Rogue-likes typically keep the perma-death while rogue-lites allow for some progression to be kept between tries.