Wow, the math alone opens up a HUGE amount of stuff you could do, not to mention the stuff it simplifies. First thought: wait, you have a sensor that tells you the distance to what it's detecting, and the ability to do math on it? Improve your mortars from the recent MM to calculate the proper angle to fire at. The first computers were used to calculate firing solutions for artillery/ship guns, so it seems appropriate. You could also probably use the rotation meter and the output from some calculator to get much finer control over angle than a controller. Also, proper inertial guidance for your missiles, controlling fin angles to aim properly? Hell yes.
Also: easy radar build allows for all kinds of fun, GPS-driven vehicles, easy gyros, spudnet with proper addresses and routing tables, spudnet encryption and/or compression?!, casino games.. random numbers unlock tons of stuff by themselves.
Imagine if they still had the remote control glitch, you could connect a missile to a computer to lead a target. I can't wait for what kan does with the the new toys.
The GPS is awesome! It would be cool to see a selfdriving car based on this, with sensors that can override the GPS navigation to drive around obstacles instead of hitting them.
You could use the memory index block to make a computer. Try to make a simple 8 bit game using it (that's 256 different index positions, each holding 8 bits).
Well, he wouldn't really need to use the intelligentia mod anymore since the tracking is in the Modpack aswell. And I think there are some wing parts in the Modpack too.
3:20 It would be better to use a NOR gate feeding into an AND gate, and the input connects to both. That way, it only ticks when it is turned on, while the 2 OR gates with the XOR ticks both when it is turned on, and when it is turned off.
The difference between the speedometer and the velocity...meter... is that speed is measured as a scalar (just magnitude, not direction), while velocity is measured as a vector, in this case, either positive or negative, with magnitude. That's why the velocity setting has the line in the middle, while the speed setting has it at the minimum. And no, I have no idea what a metermeter measures.
I'm just patiently waiting for an Intelligentia/the Modpack integration. Just imagine AI that can output distances to targets, output number values for gyroscopes, and allows for both coarse and fine aiming corrections.
I already made a really terrible GPS based creation a few weeks ago. btw. you can really easily make a system on which you can control how high you want to be.
i have used this mod and created a really cool sensor. it is primerily for hovers, but it can be used for numerous other things as well. it is similar to xometer on velocity mode, but its not exactly that
Meter is a distance measurment unit. 1 kilometer = 1000 meter. Meters can also be used as being a length or height measurment. Like my lenght as a person = 1 meter and 70 centimeters. But for the fact of it being a speedometer. i assume that the mean it as being a disntance measurment. excuse my typing mistakes im a non native english speaker.
A GPS tracker with Intelligentia that flies very high always above the player and tell it's coordinates (if possible) and a GPS guided mortar to be able to shoot it :3
Make a screen of logic blocks that can display various graphs such as sine, cosine, tangent, inverse versions of them, etc. Basically, make a simple graphing calculator.
You should watch durf's stream where he shows off the parts. The tick button can be used as a timer. The difference between speed and velocity mode is that speed is the global speed (the magnitude of the whole vector) and velocity is the signed magnitude of the component of the vector that is facing the way you place the block. (So positive when going forward, negative when going backward)
*PstPst* @KAN if you try to run, so press shift, while in the air with the low gravity modulator you can literally fly as if you were in a creative mode!
You could make an automatic mortar with the math blocks in wich you just need to enter the coordinates and can shoot anything on the map. Edit: Also extremly precise rockets could be possible.
@@dtplayers Are you sure about that? I thought there were no aerodynamics in Scrap Mechanic. The wings-mod just kind of makes them up if I remember that correctly. But you are right, that would be a huge problem.
Retialus, I’m pretty sure that there is drag, but no aerodynamic effects. So objects moving at higher speeds won’t create lift, but they will slow down.
What i think is good about this counter is that we can simply abort it as a timer so there are new possibilties there too already working on simething 😉
Here are my ideas: • Implement this gps system into the auto weight adjusting drop pod crate so that you put a creation inside and put in coordinates and activate it and it closes, takes off to a certain height, then flys to the coordinates, then drops back down. • A missile which is launched and flys to a certain coordinate once it reaches a certain height.
I was planning on starting a custom game using this mod since DPP let us know there's a mod loader. also going to use his raft mechanic and sticky wheels parts.
Calculator Missles that come from ground out to inserted coordinates Useless switch Randomizer for game like rock, paper sizzorz Bank Clock Timed machines
For the potato internet you could possibly set up two bits next to each other. It might be harder to set up, but it would be quicker, I think. You'd have one spud be the ones place, and the other is the tens place, if that's possible. So for "65" instead of waiting for 65 individual spuds to go all the way from the sender to the receiver, you'd only need 11, 6 tens and 5 ones.
Can you make a momentum sensor? I'm trying to make a wheel that always faces in the direction it's traveling in, no matter how sideways the car itself is.
Not only will this make calculators a lot easier to make, but you could also make spoon counters. Dont know what you would need them for, but hey, you can Edit: you can also make coded doors! Isnt that cool!
I'm going to build a programmable computer with an i/o bus port. Maybe in the future I could also make a special programming language instead of just using binary for everything.
how can i use PID to make my ship orientate itself upright with the buoyancy mod. I just want it to be stable. buoyancy isnt a problem i need it to automaticaly orientate itself while sitting
Howly crap that Mod has insane logic! I like it. Can you like make somesort of orbiting device or like satelite that you set who to track and then its gonna track it and send you the location where he is?
Use this memory thing to change your speed without messing around with engine, press a button and you are going slower so you can turn more easily, and then change it back :D
Multiplayer Monday idea. Another dogfight with the wing mod but no cardboard. The only way to take someone out is to hit an explosive in the middle of the plane. Whatchu think?
Hey kAN! Great job as always! Do you have hints about how to create if/than logic and have them to interact with the new numeric world now opening up? Fot example: elevator, if at floor 3 open door 3, if at floor 7 open door 7 but car door on the opposite side and so on... I miss the way to translate from numbers to binary and to use buttons without counter blocks or trillions of logic gates. ;-) Cheers from Denmark!
You can have a rocket launcher with GPS guided missiles and sensors(smart sensors) to avoid terrain without them rockets smashing into a mountain on course
How about a super precise cannon. Like you use the blocks and xometers to control the azimuth and elevation to the 1/1000 degree or something. (And of course add explosives)
Also, I wanna make a curta calculator now using these. Have a real handle that you can turn that puts inputs into the device accordingly. I have no where near the knowledge needed to do that though, so uuuugh.
I dare you to try to make the falcon 9 that can takeoff and land at a different launchpad with the press of a button. The advantage that this mod has over the intelegentia mod, is that you can have more that 2 landing/launch pads. All you need is to save the coordinates (hint hint memory block)
Make an elevator that display which floor you on and the floor height should be programable. I made it myself but it has a few problems so I haven't publish it.
Wow, the math alone opens up a HUGE amount of stuff you could do, not to mention the stuff it simplifies.
First thought: wait, you have a sensor that tells you the distance to what it's detecting, and the ability to do math on it? Improve your mortars from the recent MM to calculate the proper angle to fire at. The first computers were used to calculate firing solutions for artillery/ship guns, so it seems appropriate. You could also probably use the rotation meter and the output from some calculator to get much finer control over angle than a controller. Also, proper inertial guidance for your missiles, controlling fin angles to aim properly? Hell yes.
Also: easy radar build allows for all kinds of fun, GPS-driven vehicles, easy gyros, spudnet with proper addresses and routing tables, spudnet encryption and/or compression?!, casino games.. random numbers unlock tons of stuff by themselves.
Imagine if they still had the remote control glitch, you could connect a missile to a computer to lead a target. I can't wait for what kan does with the the new toys.
OvenCake I think they do
The GPS is awesome! It would be cool to see a selfdriving car based on this, with sensors that can override the GPS navigation to drive around obstacles instead of hitting them.
A GPS based skylift could also be interesting btw.
Govert van Zijl This is damn insane. Good work kan.
You should try to build an AI bomber plane that bombs a selected location of the map!
that's a great idea
Yespacito
Make a mortar that uses the coordinates to aim. As a real mortar
The number blocks also show the binary coded decimal at the bottom for the digit they are displaying. That's an interesting attention to detail.
You could use the memory index block to make a computer. Try to make a simple 8 bit game using it (that's 256 different index positions, each holding 8 bits).
intelligent mod + this mod = plane
Well, he wouldn't really need to use the intelligentia mod anymore since the tracking is in the Modpack aswell. And I think there are some wing parts in the Modpack too.
Actually, wings are in the modpack now, and you can replace intelligentia parts with modpack orientation block too. So amazing!
intelligent mod + this mod = submarine
3:20 It would be better to use a NOR gate feeding into an AND gate, and the input connects to both. That way, it only ticks when it is turned on, while the 2 OR gates with the XOR ticks both when it is turned on, and when it is turned off.
The difference between the speedometer and the velocity...meter... is that speed is measured as a scalar (just magnitude, not direction), while velocity is measured as a vector, in this case, either positive or negative, with magnitude. That's why the velocity setting has the line in the middle, while the speed setting has it at the minimum.
And no, I have no idea what a metermeter measures.
Almost at 100k!
Edit: your at 100k now xD congrats
make an autopiloting airplane and a GPS guided ballistic missile
alexandre sousa yes just yes
Imagine a competent automated fighting bot!
I'm just patiently waiting for an Intelligentia/the Modpack integration. Just imagine AI that can output distances to targets, output number values for gyroscopes, and allows for both coarse and fine aiming corrections.
I already made a really terrible GPS based creation a few weeks ago. btw. you can really easily make a system on which you can control how high you want to be.
i have used this mod and created a really cool sensor. it is primerily for hovers, but it can be used for numerous other things as well. it is similar to xometer on velocity mode, but its not exactly that
Meter is a distance measurment unit. 1 kilometer = 1000 meter. Meters can also be used as being a length or height measurment. Like my lenght as a person = 1 meter and 70 centimeters. But for the fact of it being a speedometer. i assume that the mean it as being a disntance measurment.
excuse my typing mistakes im a non native english speaker.
Thank you.
Now all i gotta do is to wait for part 2.
(The bomber plane i requested witch uses coordinates) :)
A GPS tracker with Intelligentia that flies very high always above the player and tell it's coordinates (if possible) and a GPS guided mortar to be able to shoot it :3
Make a screen of logic blocks that can display various graphs such as sine, cosine, tangent, inverse versions of them, etc. Basically, make a simple graphing calculator.
Great as always!
This parts will explode my head #Logic math
Nice now i can play a game and say im doing math
Treydawg08 or you could just get interested in the wonderful world of mathematics...
Ill pass
You should watch durf's stream where he shows off the parts.
The tick button can be used as a timer.
The difference between speed and velocity mode is that speed is the global speed (the magnitude of the whole vector) and velocity is the signed magnitude of the component of the vector that is facing the way you place the block. (So positive when going forward, negative when going backward)
Guided missile where you put in coordinates and it flies there and blows up
you could make a chronograph and detemie the true velocity of a spud and see if we can go faster
I have the modpack and I had no idea how to use these things until now. Thanks!
5:59 Gee, I didn't know 6 was between 0 and 1🤔
you can make a missile rocket that is tracking that cordinate that the shows
*PstPst* @KAN if you try to run, so press shift, while in the air with the low gravity modulator you can literally fly as if you were in a creative mode!
Build a space station with the gravity blocks!
You can use the XYZ to create a programmable missile. Then use the missile to play battleships on multiplayer monday.
You could make an automatic mortar with the math blocks in wich you just need to enter the coordinates and can shoot anything on the map.
Edit: Also extremly precise rockets could be possible.
This is a great idea, the hardest thing would be accounting for air resistance, because there is so much in scrap mechanic.
@@dtplayers Are you sure about that? I thought there were no aerodynamics in Scrap Mechanic. The wings-mod just kind of makes them up if I remember that correctly.
But you are right, that would be a huge problem.
Retialus, I’m pretty sure that there is drag, but no aerodynamic effects. So objects moving at higher speeds won’t create lift, but they will slow down.
Well, maybe you’re right, I couldn’t d find anything on the internet about it. Now I want to experiment with this. Thx for the awesome idea!
guided missile!!!
hey Kan keep up the good work
Maybe you can build an automatic artillery system where you type in the coordinates and its fires automatically
first time early on kans channel so yay!!!
What i think is good about this counter is that we can simply abort it as a timer so there are new possibilties there too already working on simething 😉
i like when its only vannila.
me too but with mods there are possibilities which simply cant be made vanilla like kan's Homing and cluster missiles
You could make 3d printers eith those sensors
Here are my ideas:
• Implement this gps system into the auto weight adjusting drop pod crate so that you put a creation inside and put in coordinates and activate it and it closes, takes off to a certain height, then flys to the coordinates, then drops back down.
• A missile which is launched and flys to a certain coordinate once it reaches a certain height.
Please make a gps drone
A system where you enter a coordinates then a missle will launch towards that coordinates
I would love to see some indepth complex creations from you, kAN.
I was planning on starting a custom game using this mod since DPP let us know there's a mod loader. also going to use his raft mechanic and sticky wheels parts.
The modpack is a X'c encripter parts no? Who name's of a modpack?
It's called 'The Modpack'
@@partywumpus5267 ok, thanks 😄
No problem :D
Make a calculator (scientific)
And another nice Video!
You could make a nice flying automatet Bus which flys between different Locations
Make a race with the low gravity thing
Calculator
Missles that come from ground out to inserted coordinates
Useless switch
Randomizer for game like rock, paper sizzorz
Bank
Clock
Timed machines
Hey Kan, would it be possible to make a newer version of the wireless tram but without the towers while using this mod and the intelligentia mod?
Can you use the wireless remote block somehow
For the potato internet you could possibly set up two bits next to each other. It might be harder to set up, but it would be quicker, I think. You'd have one spud be the ones place, and the other is the tens place, if that's possible. So for "65" instead of waiting for 65 individual spuds to go all the way from the sender to the receiver, you'd only need 11, 6 tens and 5 ones.
Finally a proper Wiremod for Scrap Mechanic
Can you make a momentum sensor? I'm trying to make a wheel that always faces in the direction it's traveling in, no matter how sideways the car itself is.
With the X and Y blocks you can make the Cars in the AI City navigate to a House / Building!
you could make a creation, that brings you to coordinate a, after that to b, and so on. like a self flying taxi with navi.
How about a graphical calculator?
Like, you put in a function and it shows the graph on a screen
*Divides by zero. Summons a black hole*
Not only will this make calculators a lot easier to make, but you could also make spoon counters. Dont know what you would need them for, but hey, you can
Edit: you can also make coded doors! Isnt that cool!
I have one question: if you connect it to piston will it extend to length stored in number block
Build an advertisement that can change what it advertising.
@@anondimwit with the blocks
@@anondimwit with the moded letter blocks!!!
So basically this adds a block with a lot of memory addresses that can save numbers from -x to x... (basically RAM)... amazing
I'm going to build a programmable computer with an i/o bus port. Maybe in the future I could also make a special programming language instead of just using binary for everything.
I love how kan is the really only there scrap mechanic RUclipsr that does not act like there viewers are watching Mickey Mouse. I subbed♥️
Velocity is speed and position (or direction)
I thought it was the speed compared to the direction
how can i use PID to make my ship orientate itself upright with the buoyancy mod. I just want it to be stable. buoyancy isnt a problem i need it to automaticaly orientate itself while sitting
Howly crap that Mod has insane logic! I like it. Can you like make somesort of orbiting device or like satelite that you set who to track and then its gonna track it and send you the location where he is?
Use this memory thing to change your speed without messing around with engine, press a button and you are going slower so you can turn more easily, and then change it back :D
we could use this to create an engine with variable timing and speed.
Im trying to make a tflip flop using the exsclusive or gate memory system. It doesnt work even with the single tick buttons
Best nerd in existence. :D
where do you get the info how the blocks work. i would like if there was like wiki maibe.
Try to make a ship that goes to a specific co-ordinate (like a sky awe) when a switch is pressed and you can pilot it yourself when the switch is off.
Skybase it was auto correct
Im have a question how to use orientation block?
Multiplayer Monday idea. Another dogfight with the wing mod but no cardboard. The only way to take someone out is to hit an explosive in the middle of the plane. Whatchu think?
If you do make a keyboard, then make it an ENIGMA machine.
Hey kAN! Great job as always! Do you have hints about how to create if/than logic and have them to interact with the new numeric world now opening up? Fot example: elevator, if at floor 3 open door 3, if at floor 7 open door 7 but car door on the opposite side and so on... I miss the way to translate from numbers to binary and to use buttons without counter blocks or trillions of logic gates. ;-) Cheers from Denmark!
Wait... So you're saying I can make a machine in scrap mechanic that does my homework for me.
YAY :D
Can you please play “From The Depths.” It is kind of confusing, but you get all this logic stuff so it would fit you.
Shihao Chey but... its kan... He can do anything
PLZ KAN
he can do anything other than finishing the logic challenge video. [it was a bad challenge anyway]
this game isnt as much about logic as much as it is about design, so its not that good of an idea for kan to play this game
GreyCore I am saying that “From The Depth is as confusing as this crazy logic is.
You can have a rocket launcher with GPS guided missiles and sensors(smart sensors) to avoid terrain without them rockets smashing into a mountain on course
What do you mean by the mod pack how do I get it?
this is awesome
Nice video
remake the gondola. make it so you can bookmark each stop in order
You guys need to do a geocaching event in multiplayer Monday!
99 thousand subs right now kan!
How about a super precise cannon. Like you use the blocks and xometers to control the azimuth and elevation to the 1/1000 degree or something. (And of course add explosives)
Make a plane with these instruments in the cockpit. THAT WOULD BE COOL
A gps elevator that you can call at stations in the map
Please teach us how to make a changing 16 letter sign or more. Like how to set (Number) to something specific.
Also, I wanna make a curta calculator now using these. Have a real handle that you can turn that puts inputs into the device accordingly. I have no where near the knowledge needed to do that though, so uuuugh.
Never once did I think I would hear “Potatoes are binary” in my life.
I dare you to try to make the falcon 9 that can takeoff and land at a different launchpad with the press of a button. The advantage that this mod has over the intelegentia mod, is that you can have more that 2 landing/launch pads. All you need is to save the coordinates (hint hint memory block)
GPS... coordinate tracking... autopilot!!
Dude you could use this to make GPS guided missiles. that would be awesome
Make an elevator that display which floor you on and the floor height should be programable. I made it myself but it has a few problems so I haven't publish it.
noice
speed = speed like kilometer per hour (alway positive)
velocity = can be any number
Hey Kan, how can i do an AI veichle whitout mods like the AI cops from the Multyplayer Monday
Have you ever wished that the creators of a game just took a whole mod and made it a part of the game?
Because I'm wishing for it right now.