As someone who played almost 100 hours, I thought the visuals, characters, and base building was definitely the best parts of the game. I think the combat could've been fleshed out a little more and the story could been more high stakes. Overall though I enjoyed it and am looking forward to the DLC and eventual sequel.
I was looking forward to it for years,, I even helped fund the game. When I finally played it a few weeks ago I couldn't bring myself to even finish the game. It was suikoden, but flandarized.
it is still with just a couple hours gameplay in my Ps5 library, it is way to slow for me, maybe a update could fix that, since it is just technical stuff, like text speed and transitions.
I really tried to like this game. The gameplay's good, it looks fantastic, the soundtrack's great but its writing really put me off completely. Especially how characters were written. I played for about 3 hours and sadly never looked back. 505 really wasn't the publisher this game deserved :/
@@CommRio 505 were responsible for its localisation. Among others, they hired Brian Gray (Core scenario translator) and i just don't like how he writes, as he's known to take plenty liberties with his work. At the end of the day, just personal preference. On top of that, i tried the German version, which turned out to be a 1:1 (machine?) translation of the English script...including quirks of the English language that don't work in German... It was...comically broken :D Overall, i just really couldn't get into it. I don't like Gray's work and had no alternative, so i dropped it. No refunds, because i wish R&B all the best, i just wished they ended up with a different publisher.
@@johnanth It's less about specific examples and more a general issue. Characters were extremely exaggerated. Like Lian being written either like a complete ditz or a downright bully. Or your early main quest giver, Ymir. I guess the intention was to portrait him as sassy slave driver, instead he, too, comes off as having room temperature IQ. And for a game entirely focused on its characters, i really couldn't get into a single one.
@@MaverickHunterXZA Thank you. I don't speak Japanese to be able to say. I will say that from this video, the writing is in an American style, but maybe in a way that Americans cannot perceive (but I can, from a British perspective). I don't take any particular issue with that, and think a localisation in a Japanese cadence would sound stilted, so I have to be humble here and accept the American form. From what you say, I understand it to be an issue with the translation than the original script (?), so perhaps the narrative underneath is good if we look past the writing style. That said, I question how strong the narrative is if it tries to be character driven with 120 characters, while also doing little in constructing a believable society.
Almost unplayable on Switch, maybe something you should mention so people dont waste their money? 15-20 fps, extremely long transition times between loading screens and inventory. Game crashes etc etc,
As someone who played almost 100 hours, I thought the visuals, characters, and base building was definitely the best parts of the game. I think the combat could've been fleshed out a little more and the story could been more high stakes. Overall though I enjoyed it and am looking forward to the DLC and eventual sequel.
I was looking forward to it for years,, I even helped fund the game. When I finally played it a few weeks ago I couldn't bring myself to even finish the game. It was suikoden, but flandarized.
Again, The game looks cool, But considering everything you said...
Not worth it.
I'm glad that you had a good time tho.
it is still with just a couple hours gameplay in my Ps5 library, it is way to slow for me, maybe a update could fix that, since it is just technical stuff, like text speed and transitions.
I do hope they update it but I’m not holding out hope honestly. Their focus seems to be on the expansion side stories first
I really tried to like this game.
The gameplay's good, it looks fantastic, the soundtrack's great but its writing really put me off completely.
Especially how characters were written. I played for about 3 hours and sadly never looked back.
505 really wasn't the publisher this game deserved :/
I'm not sure if the publisher had much sway or say over what Rabbit & Bear did (at least I hope they didn't)
Can you be a bit more specific (without spoilers) on your issue with how the characters were written?
@@CommRio 505 were responsible for its localisation. Among others, they hired Brian Gray (Core scenario translator) and i just don't like how he writes, as he's known to take plenty liberties with his work.
At the end of the day, just personal preference.
On top of that, i tried the German version, which turned out to be a 1:1 (machine?) translation of the English script...including quirks of the English language that don't work in German...
It was...comically broken :D
Overall, i just really couldn't get into it.
I don't like Gray's work and had no alternative, so i dropped it.
No refunds, because i wish R&B all the best, i just wished they ended up with a different publisher.
@@johnanth It's less about specific examples and more a general issue.
Characters were extremely exaggerated.
Like Lian being written either like a complete ditz or a downright bully.
Or your early main quest giver, Ymir.
I guess the intention was to portrait him as sassy slave driver, instead he, too, comes off as having room temperature IQ.
And for a game entirely focused on its characters, i really couldn't get into a single one.
@@MaverickHunterXZA Thank you. I don't speak Japanese to be able to say.
I will say that from this video, the writing is in an American style, but maybe in a way that Americans cannot perceive (but I can, from a British perspective). I don't take any particular issue with that, and think a localisation in a Japanese cadence would sound stilted, so I have to be humble here and accept the American form.
From what you say, I understand it to be an issue with the translation than the original script (?), so perhaps the narrative underneath is good if we look past the writing style. That said, I question how strong the narrative is if it tries to be character driven with 120 characters, while also doing little in constructing a believable society.
Almost unplayable on Switch, maybe something you should mention so people dont waste their money? 15-20 fps, extremely long transition times between loading screens and inventory. Game crashes etc etc,
I will acknowledge in the description that I played the PC version so those looking for Switch specific stuff won’t get a false impression.