REALISTIC INTERIOR LIGHTING in Unity HDRP

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  • Опубликовано: 19 май 2019
  • Learn photo realistic interior rendering using HDRP (High Definition Render Pipeline) in Unity 2019.2.
    For the lighting baking I have used Unity's latest progressive GPU light mapper.
    ⚠️Can't find the scene settings.Watch this - • Intro to HD Render Pip...
    ✅Download Unity project from Patreon : bit.ly/2PpfBdp
    3D Model by : Diego Asce
    Download Interior Model : bit.ly/2JSLj08
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    Watch interior Demo : • REALISTIC GRAPHICS IN ...
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    💎 Watch advanced tutorial on Patreon 💎
    / uguruz
    ▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬
    📱Social Links:📱
    🔸 Discord / discord
    🔸 Twitter: / u_guruz
    🔸 Facebook: / uguruzyt
    ▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬
    ✅URP Tutorial Series
    bit.ly/2TRZnv9
    ✅HDRP Tutorial Series
    bit.ly/2G73caJ
    ✅Lighting and Post Processing Series
    bit.ly/2TS0x9Z
    ✅Shader Graph Series
    bit.ly/2Xe2AaE
    ✅Unity Graphics Demo
    bit.ly/2XfSRAG
    ✅ Unity Beginner 3D Game Tutorial Series
    bit.ly/2ZNTjaY

Комментарии • 197

  • @spencer__
    @spencer__ 2 года назад +1

    I appreciate the pace that you went through the processs. No bloat just information, good work.

  • @OliverEnde
    @OliverEnde 4 года назад +2

    you are doing great work! That is how I like tutorials. No extra long bla bla, just straight with short and good explanations how to get to a good result! Thanks a lot for your tutorials!

    • @UGuruz
      @UGuruz  4 года назад

      Thank you so much.

  • @azoic
    @azoic 3 года назад +5

    Dude.. lifesaver! Short and to the point! Covers everything i need to get started!

    • @UGuruz
      @UGuruz  3 года назад

      You're welcome!

  • @rezaabbasi374
    @rezaabbasi374 4 года назад +2

    hey man , i really need to thanks for your video and tutorial's , actually this clip save my job :D , really thank you again .

  • @siddharthpaul6539
    @siddharthpaul6539 3 года назад

    am new in unity... basically am props and character artist in zbrush... but cos of office i am learning unity.. and all thanks to you! subscribed and cheers!

  • @bharathar5928
    @bharathar5928 4 года назад

    Great tutorial, You was one of the few who providing quality content and push limits. Keep up your good work and waiting for your upcoming videos

  • @NevRS32
    @NevRS32 5 лет назад +1

    Amazing class! Congratulations and a huge thank you!

  • @GS-ef5ht
    @GS-ef5ht 5 лет назад +1

    great video man. awesome content, and speed is perfect. thank you!

  • @RizuHaque
    @RizuHaque 5 лет назад +2

    Yayyyyy thanksssss for this tutorial

  • @drummerjeff
    @drummerjeff 4 года назад +1

    Awesome tutorial!!!! - I have been getting sick of tutorials that the title says they are going to teach a specific thing and then I have to wait for more than half the video to even get to the thing they were talking about in the titles description...this video contains a wealth of information with none of the fluff that most tutorial videos have.. Awesome job dude!!!! Thank you!!

    • @UGuruz
      @UGuruz  4 года назад

      You're welcome!

  • @marciopereira1726
    @marciopereira1726 4 года назад +4

    You are the REAL TEACHER...this is how all youtube teachers should do...GOOOOD explanation right on the target.....

    • @____Daniel____
      @____Daniel____ 3 года назад +1

      noo not really, as a teacher he is a bit to fast with clicking :D

    • @marciopereira1726
      @marciopereira1726 3 года назад

      @@____Daniel____ yeah a bit...

  • @guitarmanzubin
    @guitarmanzubin 3 года назад +1

    This is my first time on your channel and subscribed right away. There is a lesson or two for many Unity channels here.

  • @dkaloger5720
    @dkaloger5720 3 года назад

    Very good tutorial on how to make a scene look much better

  • @uzairkhan4044
    @uzairkhan4044 4 года назад +1

    i am very very happy for this tutorial ....sir you are great i respect you.

    • @UGuruz
      @UGuruz  4 года назад

      Thanks you so much.

  • @manyworldsXR
    @manyworldsXR 3 года назад

    Love it! thank you so much

    • @UGuruz
      @UGuruz  3 года назад

      You are so welcome!

  • @ORIJINN_STUDIO
    @ORIJINN_STUDIO 4 года назад

    Thanks man. You helped me out big time.

    • @UGuruz
      @UGuruz  4 года назад

      Thank you so much.

  • @giuseppemilana6220
    @giuseppemilana6220 5 лет назад +1

    Same comment here as before..... you know how to do it! Thanks a lot you great! Thanks for do it for the last version too.. Cause the system is changing a lot with every version!!!

    • @UGuruz
      @UGuruz  5 лет назад +1

      Thanks for you support. You are the guys who encourage me to make more and more videos.

  • @MatthewBrisset
    @MatthewBrisset 4 года назад

    This looks amazing! Awesome work.

    • @UGuruz
      @UGuruz  4 года назад

      Thank you so much

    • @MatthewBrisset
      @MatthewBrisset 4 года назад

      @@UGuruz No problem, this video was just what I needed. Will definitely subscribe. :)

  • @et1965
    @et1965 4 года назад

    Really good video. Very thorough. Thank you.

  • @MEGA_TREE
    @MEGA_TREE 3 года назад

    Beautiful

  • @marciopereira1726
    @marciopereira1726 4 года назад +1

    You deserve more than you have now...amazing

    • @UGuruz
      @UGuruz  4 года назад

      Thank you so much.

  • @CrizusMiller
    @CrizusMiller 5 лет назад

    You're the best Unity Teacher so far Unity Team should Hire you man

    • @UGuruz
      @UGuruz  5 лет назад +1

      Thanks bro.

  • @t1az2z
    @t1az2z 4 года назад +3

    DAMN YOU'RE GOOD! I'm so happy I stumbled across your channel! So much clean and useful information that I need right about now. I can't thank you enough for such an amazing and detailed content! Keep up a great work!

  • @mig7287
    @mig7287 5 лет назад

    Excellent explanations !

  • @ashkanradnia8596
    @ashkanradnia8596 5 лет назад +20

    Can you please share the fbx file, I cannot export the from 3dmax correctly.

  • @glenzhang3646
    @glenzhang3646 4 года назад

    Pretty scene, good job!

  • @JamesAwokeKnowing
    @JamesAwokeKnowing 4 года назад +6

    This tutorial is amazing at covering the whole process, including common issues, at a great pace. It both teaches the steps, answering 'why?' questions, yet moves at a pace suitable for using as a reference video. I hope there will be many more like this. Thank you.

    • @UGuruz
      @UGuruz  4 года назад

      Thank you so much.

  • @cmagadan
    @cmagadan 5 лет назад +2

    thank you!

    • @UGuruz
      @UGuruz  5 лет назад +1

      You're welcome.

  • @txusillo9922
    @txusillo9922 3 года назад +1

    You are a GOD!

  • @takrimschannel1730
    @takrimschannel1730 5 лет назад +1

    thanks bro

  • @nicolaykoriagin
    @nicolaykoriagin 4 года назад +1

    Thank you for this tutorial, very clever and detailed. Thanks again, you've helped me a lot, friend.

    • @UGuruz
      @UGuruz  4 года назад

      Glad to hear that!

  • @batuhantugrul1966
    @batuhantugrul1966 5 лет назад +1

    Hello Unity Guruz I really like you videos especially hdrp videos and I have a questing about lighting in hdrp.I made a little scene un unity and I put point light which have a simple glowing animation in hdrp project.My glowing animation was working nice in unity editor but when I built project glowing light animation was not working.Do you know any idea, is lighting animations not working in hdrp or it is just a problem for me? thx

  • @zentergames1622
    @zentergames1622 5 лет назад

    Great work

  • @locnguyen-jm4ue
    @locnguyen-jm4ue 4 года назад

    Great for what you share

    • @UGuruz
      @UGuruz  4 года назад +1

      Thanks

  • @MIDEproduction
    @MIDEproduction 3 года назад

    Hello. Do you modeling forniture in unity or in sketchup? Have unity a something like a warehouse what's in sketchup?

  • @nahlasamy9601
    @nahlasamy9601 Год назад

    thank u

  • @DutchESFchannel
    @DutchESFchannel 4 года назад +2

    Can you also make a tutorial on how to do this in the Lightweight render pipeline?

  • @kyvandieng
    @kyvandieng 4 года назад +1

    You save my life 😂😂 i'm almost lost in unity and my job requires me working with unity

  • @rahilsheikh3653
    @rahilsheikh3653 5 лет назад

    Bhai you are totally awesome.
    Can you make video on how can we achive such high end result in lwrp please because there no such tutorial out there.

  • @travelforreal6379
    @travelforreal6379 4 года назад

    Thx for the tutorial its really helpful, I have a question regarding this topic, Did i need to Unwrap all my 3d models like sofa and other 3d assets to achieve a high-quality rendering or is its effects on lightmap?

    • @UGuruz
      @UGuruz  4 года назад

      Yes, correct

  • @bdd740
    @bdd740 5 лет назад

    Amazing

  • @4ingrain435
    @4ingrain435 4 года назад

    Thanks for this tutorial , as a beginner , really picking up unity render very quickly .
    Btw , one question , is GPU progressive lightmap good enough to use as a final result (in production)? I heard it is not stable , but it is so much faster than CPU.

    • @UGuruz
      @UGuruz  4 года назад

      It very stable and fast now. The only drawback is the memory limit. So if you have a higher memory graphics card then you should definietly use it.

  • @RhysMcGoldrick94
    @RhysMcGoldrick94 4 года назад

    Fantastic explanation especially all the new changes with unity. I'm wondering if the same process is used to make Android Google Cardboard style architect visualisations in unity? What settings would need to be reduced and still look good for this case?

    • @UGuruz
      @UGuruz  4 года назад

      Actually I never tried this in android but for mobile platform you have to use Lightweight render pipeline instead of HDRP.

  • @Diavilat
    @Diavilat 3 года назад

    Excellent video, man a question, do you export the vidoes with Unity Recorder or use another plugin?

    • @UGuruz
      @UGuruz  3 года назад

      I only use Unity Recorder.

  • @albertmukiria869
    @albertmukiria869 3 года назад

    Wow. Incredible stuff. Where is the beginner section? I want to start on this journey

  • @pierat7
    @pierat7 3 года назад +1

    "They have updated the UI... great." That killed me!

  • @codedpie100
    @codedpie100 4 года назад

    your work is very inspiring..
    i am working on oculus quest project and graphics quality shows is very poor in quest. in the editor graphics looks good, in oculus quest built me scene is full of jagged moving poor edges. how can i remove these problem.. search a lot but nothing get any fruitful result. HDRP is not working with the quest. please help..

  • @zoltan9498
    @zoltan9498 3 года назад +2

    Please, share fbx file. I cannot export from max file. There are lot of missing materials and textures. Thanks in advance

  • @user-ze8mv8cl6b
    @user-ze8mv8cl6b 4 года назад

    nice room !

  • @nakkalokesh725
    @nakkalokesh725 4 года назад

    Please make a video , on how to use Lut in 2019.2 HDRP

  • @xdanngi
    @xdanngi 4 года назад

    Hello Guruz! thanks for all the info, im Using HDRP 7.1 and have problem with scene settings

    • @UGuruz
      @UGuruz  4 года назад

      What problem you are having ?

  • @LuRybz
    @LuRybz 4 года назад

    Could you make a tutorial with day and night cycle?

  • @skumbagjones6429
    @skumbagjones6429 5 лет назад

    Hello Unity Guruz! Great stuff. Quick question, why do my lights disappear when I bake a scene or try to run it? My lights are set to baked? Using Point Lights thankyou for the help.

    • @skumbagjones6429
      @skumbagjones6429 5 лет назад +1

      Fixed! Awesome stuf my man, super cool that you do this for us. Helped out a lot when using hdrp.

    • @UGuruz
      @UGuruz  5 лет назад

      Thanks

    • @RejinChamandy
      @RejinChamandy 5 лет назад

      How did you fix it, I have the same problem

  • @greatworld6713
    @greatworld6713 4 года назад

    unity Guruz, thanks a lot your information are helpfull, I have gtx 980 ti, ram 16 gb, cpu i7 4790 , is it good for unity? best regards!

    • @UGuruz
      @UGuruz  4 года назад

      Its Great !👍

  • @MixedRealityworld
    @MixedRealityworld Год назад

    Good

  • @dassbrad4309
    @dassbrad4309 4 года назад

    Have a doubt over how to export viz material and texture from 3ds max plz any one help with it

  • @qwerty76784
    @qwerty76784 3 года назад

    And what specs a pc need to let me see an scene like this?

  • @solidslish2279
    @solidslish2279 2 года назад

    Hi, where are the rug textures? They aren't in here.

  • @rajtech7346
    @rajtech7346 4 года назад +1

    Wait.. Why you have a little subs..
    I hope, a big amount of audience is waiting for u in future
    U r really doing great job....
    And u also solved my many problems
    Thanks mate

    • @UGuruz
      @UGuruz  4 года назад

      Thanks for your support.

  • @user-yn7vb9th3m
    @user-yn7vb9th3m 3 года назад

    Thank you for the excellent video,
    I hope the video has subtitles,
    Can be translated via GOOGLE.

  • @JosephAlb
    @JosephAlb 3 года назад +1

    I am the like 1k you fantastic

  • @ar.ayushagrawal
    @ar.ayushagrawal 4 года назад

    Great Tutorial!! I downloaded the model. But am facing problem in converting the materials into standard materials. How to do that? I searched all over the internet and tried all methods shown. But all could not do it completely. Please help.

    • @arcitek66
      @arcitek66 4 года назад

      Yup, a particular point he does not even mention that is a problem with converting 3dsmax files with custom vray materials into an FBX.

  • @billjeason6635
    @billjeason6635 4 года назад

    Sorry ,I can not export the FBX from 3DS MAX ,there are always texture loss error,please give a link that contain the FBX file you used!

    • @UGuruz
      @UGuruz  4 года назад

      You can download the whole unity project from Patreon. Check the description.

  • @vasanthakumarl3111
    @vasanthakumarl3111 3 года назад

    Fantastic...Is this possible to export this scene as webgl output?

    • @UGuruz
      @UGuruz  3 года назад

      I think HDRP does not support webgl so you will need to convert this scene into URP or Built In renderer to export.

  • @TimCGI
    @TimCGI 4 года назад +1

    When I right click Create > Rendering > There is no choice for Scene Settings. what do I use instead?

    • @UGuruz
      @UGuruz  4 года назад

      In 2019.3 its changed. Watch my latest HDRP Intro video for updated workflow.

  • @vam_moss
    @vam_moss Год назад

    Thank you for this tutorial, very clever and detailed. Thanks again, you've helped me a lot, friend.💯❤

  • @luizguilhermepelegrini8297
    @luizguilhermepelegrini8297 4 года назад

    Great tutorial! Can you provide the project, for even further improvements and learning purposes?

    • @UGuruz
      @UGuruz  4 года назад

      Sorry I can't however you can download the 3d model from the link in the description. Rest of the process is explained in the tutorial.

    • @arcitek66
      @arcitek66 4 года назад

      @@UGuruz No the rest of the process related to this file is not explained at all. You do not cover the preparation of this file to get it to a FBX file. Pretty important seeing how you need to have the textures/ materials translate into Unity to follow along.

  • @letenebrae3164
    @letenebrae3164 3 года назад

    14:56 What values would be for a High or Ultra setup?

    • @UGuruz
      @UGuruz  3 года назад +1

      The values I used in the videos always give me best results. However you can increase the light map resolution for Ultra setup.

  • @westparezal
    @westparezal Год назад

    UGuruz, please, update this tutorial, it need to be updated becouse many settings was changed.

  • @MegaCX
    @MegaCX 4 года назад

    How do I create a glass material in 2019.3 I have tried in many ways and nothing is tired anymore

    • @madelyna.k8262
      @madelyna.k8262 4 года назад

      JUANHDA CX u can create glass on materials object on 2:fx

  • @saleeshsivadas6796
    @saleeshsivadas6796 3 года назад

    4:00 I am unable to find scene setting in 2020.3 can anyone help

  • @aussieraver7182
    @aussieraver7182 4 года назад +3

    Wow..."Progressive GPU (Preview)" is like nitrous oxide man!
    Render time from 1.5+ hours to just under 2 minutes!
    GTX 1070

    • @hiyajosan4492
      @hiyajosan4492 4 года назад

      I get the error "OpenCL Error. Falling back to CPU lightmapper"
      can you help me? :(

    • @aussieraver7182
      @aussieraver7182 4 года назад

      @@hiyajosan4492 What version of Unity do you have?

    • @aussieraver7182
      @aussieraver7182 4 года назад

      @@hiyajosan4492 I dont really have an answer but maybe this link may help?
      issuetracker.unity3d.com/issues/gpu-plm-fallback-from-gpu-to-cpu-lightmapper-in-cl-profiling-info-not-available-when-baking-with-gpu-lightmapper
      Seems like a version issue but others seem to suggest that the error still persists.

  • @jordanjones9645
    @jordanjones9645 4 года назад

    I have never been able to get lightmapping to work in unity properly and at this point I'm getting a bit frustrated. I cant find any way to get the lightmapper to specify my nvidia card rather than my Intel graphics card. my ETA is 17 hrs even with Progressive GPU. Does anyone know how to switch this. I've been through the documentation and it reccomends using the command line to switch this, however what it is recommending does not work at all for me. Does anyone have any suggestions?

    • @UGuruz
      @UGuruz  4 года назад

      I also have onboard Intel graphics but it automatically select the NVIDIA GPU. Maybe you should update you graphics driver and uninstall the the Intel graphics driver.

  • @BrushandBreeze
    @BrushandBreeze 3 года назад

    How to Render a 3D scene as a mp4 video. Will u pls guide me

    • @UGuruz
      @UGuruz  3 года назад

      Use Unity Recorder I have made a video about this.Watch my video about Making of Car Render Demo..

  • @vraycloudrender8492
    @vraycloudrender8492 4 года назад

    brother post a vedio how to make proper fbx file with standard material in 3ds max brother

  • @arcitek66
    @arcitek66 4 года назад

    Okay, I am running into an issue with implementing the HDRP in 2019.2.11. I found a scene that I purchased to use in your tutorial. I went to load HDRP package as you describe along with Post Processing and Shadergraph. I went to create rendering in asset window to implement the HDRP Pipeline but the HDRP option is not there. I got the following error messages as well.
    "Removing Packages/com.unity.visualeffectgraph/Editor/Models/Contexts/Implementations/HDRP because the asset does not exist"
    and this error message:
    "Couldn't delete Packages/com.unity.visualeffectgraph/Editor/Models/Contexts/Implementations/HDRP because it's in an immutable folder."
    Any thoughts on how I can get the HDRP to work? Actually, I just created a new project WITH the HDRP template and it is still the same issue? I have to be missing something.

    • @arcitek66
      @arcitek66 4 года назад

      Actually, I think I found the problem and it is on me....I think. I was right clicking in the Heiarchy Tab window and trying to create the rendering there. I went to my Folder in Assets under the Project Tab and right clicked and tried the Create>Rendering there and sure enough, there was the HDRP Pipeline. I am admittedly still grasping the Interface of Unity and it was me not understanding the that in the Heiarchy Tab window, you are bringing in Assets to the scene where in the Project Tab Window you are Creating specific assets or effects. Am I correct on this?

    • @UGuruz
      @UGuruz  4 года назад

      Yes

  • @pushthebutton4602
    @pushthebutton4602 5 лет назад

    Great video! Unity should pay you for this! Do you know a good way to do this? - Imagine an outdoor environment with a house and bake it. The house have no windows so there is no sunlight hitting it inside the house. Then I have an UI button that can disable the roof of the house and the sun hits inside the house. But everything is black inside because the light didnt hit the inside in the bake. It´s like to have a big dollhouse where you can take away the roof a wall a table an so on. It´s a big house with alot of things in it, that you can chose to disable or enable things. The problem is I want to bake it and not use realtime rendering because of performing, but it seams impossible to bake an interactive outdoor and indoor scene at the same time. Hope you understand my question.

    • @UGuruz
      @UGuruz  5 лет назад

      I think you can do it. Its not that hard. You can use artificial lights inside the house and HDRI or sunlight for exterior light baking. You also use light linking to bind you lights for exterior and interior objects.

    • @pushthebutton4602
      @pushthebutton4602 5 лет назад

      @@UGuruz Okey, will try something like that. The problem is when baking and hiding an object in the scene you get the shadows left in baked lightmap. Thanks for reply!

  • @mdazman5363
    @mdazman5363 4 года назад

    Hey can you make similar videos for mobile too?? I mean interior lighting for mobile devices. That would be great bcz there are not much tutorials of mobile devices lighting. Specially on unity 2019

    • @UGuruz
      @UGuruz  4 года назад +1

      Maybe in future...

    • @arcitek66
      @arcitek66 4 года назад

      @@UGuruz Actually, you mention in your LWRP video that you do review settings for optimizing for mobile. I know that is not HDRP but since Unity is used for so much in mobile applications, could you maybe touch on this?

  • @takrimschannel1730
    @takrimschannel1730 5 лет назад +4

    bro please make a video about unity ads,
    1st part --> test ad
    2nd part --> real ad
    (2 parts in one video)
    please bro please

  • @ankitdeepika
    @ankitdeepika 5 лет назад

    Thanks for the tutorial but in my case covelight is not working I'm using version 2019.1.2

    • @UGuruz
      @UGuruz  5 лет назад

      By the way I modeled the cove light object separately. You can use plane or area light to mimic the cove light object in Unity 3D.

    • @ankitdeepika
      @ankitdeepika 5 лет назад

      @@UGuruz I already did plane from unity bit the emission didn't seems to appear like yours. Tube light works fine. Though I'm using 2019.1.2. Highly appreciated if you are willing to to share the original unity project.
      You are doing an amazing job. Thanks for such wonderful tutorial. Do create tutorial on how to export objects from 3dsmax to unity. I exported object by unwrapping uv and assign second channel for lightmap.

  • @playedugame
    @playedugame 5 лет назад +1

    sir can u make video on lwrp

    • @arcitek66
      @arcitek66 4 года назад

      He did make a video on LWRP

  • @abitardxb
    @abitardxb 4 года назад

    How to handle a high poly scene ? my Unity crashes when i try to bake the scene

    • @UGuruz
      @UGuruz  4 года назад

      Reduce the polygon count in 3D software then import in Unity.

  • @safajemai7073
    @safajemai7073 4 года назад

    I can´t find the scene settings , I am using unity2019.2 with HDRP. any help please?

    • @UGuruz
      @UGuruz  4 года назад +1

      Check the description.

    • @safajemai7073
      @safajemai7073 4 года назад

      @@UGuruz oh thank you so much!! didn´t see it!

  • @arcitek66
    @arcitek66 4 года назад

    The scene file link does not exist anymore and I was looking forward to trying your tutorial based on the reviews. Can you please fix this?

    • @UGuruz
      @UGuruz  4 года назад

      Sorry the designer has removed the file. You can use any other interior model. There are tons of free models on internet.

    • @arcitek66
      @arcitek66 4 года назад

      @@UGuruz Actually the link seems to be working again. Not sure what the original issue was. If you addressed it, thank you!

  • @batuhantugrul1966
    @batuhantugrul1966 5 лет назад

    Bro can you make more video for hdrp

    • @UGuruz
      @UGuruz  5 лет назад

      Sure I am working on it.

  • @rameezmalik1064
    @rameezmalik1064 9 месяцев назад

    I there any chance to get your comments, feedback, help on a personal project? I am going to join you on Patreon for that

  • @LtdJorge
    @LtdJorge 5 лет назад +1

    If you want to keep it physically accurate, don't touch the albedo boost. Just a quick reminder.

    • @UGuruz
      @UGuruz  5 лет назад

      Thanks for the quick tip.

  • @arcitek66
    @arcitek66 4 года назад

    I can't seem to win here...haha. I just went through setting up the scene with the HDRP pipeline and converted materials to High Def and they still remain pink. Is it possible that materials will not update?

    • @arcitek66
      @arcitek66 4 года назад

      I am seeing that this could be an issue at hand.
      The mentioned objects are using the shaders "Legacy Shaders/Reflective/Diffuse" and "Legacy Shaders/Reflective/Specular" that are not supported by the material upgrade of HDRP. HDRP only supports upgrading of the "Standard", "Standard (Specular Setup)" and "Autodesk Interactive" shaders.
      Any ideas on how to fix? I just want to follow along on this tutorial and it has taken hours just to get out of the gate....Again, supplying a ready to go fbx file that you know will work would help alot.

    • @arcitek66
      @arcitek66 4 года назад

      Well, according to this video from Unity, not all materials can convert to the HDRP render pipeline.
      ruclips.net/video/GyPSXDZi0NQ/видео.html
      It would seem I would need to rebuild all of these materials in Shadergraph which is not happening. 10.00 dollars down the drain.

    • @UGuruz
      @UGuruz  4 года назад

      Any custom shader will not be converted in HDRP. Yes you will need to create them in Shader graph. But for legacy materials you can make a new Lit material and assign all the texture in proper input slot.

  • @ranahasnain678
    @ranahasnain678 4 года назад

    How to Handle Particles in HDRP....????

    • @UGuruz
      @UGuruz  4 года назад

      Assign an HDRP Unlit Material for Particle Rendering.

  • @samirgutierrez3410
    @samirgutierrez3410 3 года назад

    can i use HDRP for Android?

  • @junkpile1986
    @junkpile1986 4 года назад

    there ist no "rendering" > "Scene Settings" like at 3:51 .. what is wrong?

    • @UGuruz
      @UGuruz  4 года назад +1

      It's changed in new version. Watch my video about HDRP Intro for updated workflow.

  • @patrickvasile9575
    @patrickvasile9575 4 года назад

    every time i upgrade the materials. all my materials become black, and in the scene all the objects become grey. Im not sure where im going wrong, ive followed all the steps as the video suggests

    • @UGuruz
      @UGuruz  4 года назад

      Grey ? I have never seen this type of issue. Join my discord server and send me the screenshots.

    • @patrickvasile9575
      @patrickvasile9575 4 года назад

      Will try to replicate it again and take screenshots

  • @V_2077
    @V_2077 4 года назад

    Why is my directonal light not going through my glass? :(

    • @UGuruz
      @UGuruz  4 года назад

      I think you need to look into the glass material properties. The best way it to tun off "cast shadows" for the glass object.

  • @arcitek66
    @arcitek66 4 года назад

    Actually, trying to work my way through this and I have to agree with Ashkan below. What is the point of the tutorial if you cannot use a file to specifically to compare results and follow along??? I love your tutorials and was on your Patreon SIte to see about becoming a supporter as I would like to see more from you. I have no problem paying for good tutorials as I have purchased quite a few. I followed another HDRP tutorial of yours and it was really good. I wanted to do this tutorial specifically because of an archviz project but I cannot even get the fbx to export correctly with some geometry and materials. Why not share how you were able to convert all of the vray materials because while using Unity, this is a particular challenge one does not see with Unreal using their Datasmith Plugin. You do mention that if using 3dsmax, you will need to convert materials to standard. You also mention about recreating materials is sometimes a possibility. With this in mind, why not work with a scene that is ready to go for those who want to follow along with you and actually do things you are explaining? I understand one could use their own scene but I think when one is a true beginner as I am sure many people here are, it is not so intuitive. Thank you for your efforts though.

    • @UGuruz
      @UGuruz  4 года назад

      Thanks for your feedback. I will keep this in mind for my future videos.

    • @arcitek66
      @arcitek66 4 года назад

      @@UGuruz Yeah, I tried converting two of my vray scenes using vray scene convertor and it is not doing very well in the FBX. The ceiling is coming in one sided and faced the wrong direction, the sheer curtains are not translating, there are several plane objects that did not translate well. Did you wind up rebuilding the materials in this file when you imported into Unity? If you can supply a link to the original model, why can't you put the FBX file in there? This whole converting 3dsmax to fbx with materials for Unity is getting old fast. I heard Unity 2019.3 is supposed to be able to read physical materials but we will see. As for your tutorial, please make the FBX available. Is this how it will be if I become a Patreon and want to access your tutorials are you going to supply working files?

  • @cubedesigns1455
    @cubedesigns1455 5 лет назад

    Bro, Make Exterior Rendering Tutorial...

    • @UGuruz
      @UGuruz  5 лет назад

      I got it. Please don't spam.

    • @cubedesigns1455
      @cubedesigns1455 5 лет назад

      @@UGuruz sorry bro.i don't know how it's be happened.

  • @wicked9299
    @wicked9299 3 года назад

    Can i get your pc specs pls

  • @brunomoreira5883
    @brunomoreira5883 3 года назад

    Drive link: drive.google.com/open?id=1pAbaGiw32PCVBTpWsebveJ6PFPOa7id0

  • @limbin7651
    @limbin7651 4 года назад

    3dsmax file is obsolete, please update the link

    • @UGuruz
      @UGuruz  4 года назад

      The link is working. Just remove " ;)" at the end of the 3ds max file link.

    • @limbin7651
      @limbin7651 4 года назад

      @@UGuruz cant import into unity

  • @alterna19
    @alterna19 3 года назад

    i don't have scene settings....=(

    • @UGuruz
      @UGuruz  3 года назад

      Check description.

    • @alterna19
      @alterna19 3 года назад

      @@UGuruz omg can't believe I didn't check there, thanks so much =)

  • @takrimschannel1730
    @takrimschannel1730 5 лет назад

    bro please make a tutorial about how to publish paid games in play store

    • @UGuruz
      @UGuruz  5 лет назад +1

      Its same like free game. You just need to change from free to paid in developer account. Rest of the process is same and I have already made a video about that.

    • @takrimschannel1730
      @takrimschannel1730 5 лет назад

      Unity Guruz please show the process bro.😩😩..
      there is no good tutorials in youtube about that bro..🙏🙏