Basics of Lightmapping in Unity 2020.1
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- Опубликовано: 22 май 2024
- Let's learn some basics of light mapping in Unity 2020.1 using Universal Render pipeline (URP).
You will also learn some Unity tips and techniques to improve and speed up light baking workflow.
☑️Old House 3D model : bit.ly/2xQSeU4
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☑️Quick Links :☑️
Introduction - 00:00
Part 1. How to bake lights 01:02
Part 2. How to generate lightmap UVs 02:21
Part 4. Lighting Modes in Unity 03:18
Part 5. How to use Mixed lighting setup 04:05
Part 6. Optimize lighting for mobile games 05:28
Part 7. Explore lightmapping parameters 06:35
Part 8. URP ambient occlusion baking 11:27
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💎 Watch advanced tutorial on Patreon : 💎
/ uguruz
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📱Social Links:📱
🔸 Discord / discord
🔸 Twitter: / u_guruz
🔸 Facebook: / uguruzyt
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✅URP Tutorial Series
bit.ly/2TRZnv9
✅HDRP Tutorial Series
bit.ly/2G73caJ
✅Lighting and Post Processing Series
bit.ly/2TS0x9Z
✅Shader Graph Series
bit.ly/2Xe2AaE
✅Unity Graphics Demo
bit.ly/2XfSRAG
✅ Unity Beginner 3D Game Tutorial Series
bit.ly/2ZNTjaY
definitely the best lightmapping tutorial i've ever seen
Wow, thanks!
It is the only best lightmapping tutorial i have ever seen!
This is one of the most concise, informative, and well presented tutorials, on any subject, I have ever seen.
Your tutorial is amazin!!! I was confused by the lightmap for so long, and your clear explanation solved my questions, and saved my dayssss!!!
Oh my god, not only is this amazing. The amount of detail being absolutely perfect, but you even flipped between two different versions.
Amaaazing!! Thank you so much!!
Glad you like it!
Amazing walk through of the new baker properties. Thank you so much for the video, it helped me figure out a ton about why my stuff was looking not so great in Unity.
I knew all of this before I started to watch the video. But I just kept on watching, because you explain it in such a nice and easy way. Was a nice refresher.
Awesome, thank you!
Such a good explanation of all of the settings. Really appreciate this.
Thanks a bunch bro, I've been pondering over those fixed shadows
this came at the right time. i've been doing a lot of lightmapping recently
Me too..
@@facusandoval4074 Me too..
This is the best lightmapping tutorial. So many things that were unclear are clear now. Thanks for making it.
You're very welcome!
Awesome video, explain all the window is the best way to understand the possible settings. thanks!
Very Good Vid! Thanks- I wanted to dig deeper into LightMaps and you were only one that provided every detail - cause - process and effect.
You're welcome!
Incredible Tutorial. Thank you for the no bs guide.
I wasn't knowing whats directional mode does. Now i understand ! Thank you :)
Glad to hear that!
Amazing tutorial, everything is crystal clear. Thanks !
Great to hear!
Great video!!! Love the way you clearly explain and go through everything!
Thanks so much!
Your tutorial and voice is really awesome my headache is gone ❤❤❤
VERY helpful. Cleared up a lot of lightmapper stuff, thank you!
You're welcome!
Fantastic job lad. Cheers.
The absolute best Tutorial on Lighting I have ever seen. Man you just saved my butt!
Thanks
Really nice video... actually the best video about lightmapping for Unity I've seen
Thank you so much.
This was something I needed, perfect explained !
Thank you so much..
@@UGuruz I have never been good with lightning, great video!
Nice Tutorial, congrats!
Previously, I was very confused about light baking, since all my bakes were coming out badly. But this video helped me a lot. Thank you so much.
Glad it was helpful!
Excellent video, answered lots of questions I had about URP.
Glad it was helpful!
Thank you for your tutorial!
Thank you so much for this lol, I've been needing this video 👍
Glad I could help!
This really helped me improve my graphics. Thanks!
Glad I could help!
The best LM tutorial and you sir are the best presenter of Unity tutorials in general. I feel most others go waay to fast to understand. Well done! +1
Wow, thanks!
Wonderful tutorial, clear and concise, thank you!
You're very welcome!
Amazing video! Even though I'm using Bakery to handle lightmapping in Unity, this video helped me understand lightmap settings much better, which allowed me to improve my lightmaps significantly as well as reduce their file size (super important for mobile games). Thank you!
You're welcome!
Thank you so much for making this tutorial. I really appreciate this tutorial.
You are so welcome!
good tutorial... I really like your explanations and sticking to the topic at hand!
Glad it was helpful!
Fantastic video. Really clearly and logically explained, thanks.
Glad it was helpful!
Thank you. Very clearly explained.
You are welcome!
Thanks for the informative and detailed tutorial!
Glad it was helpful!
I never knew Unity has this complicated Lighting Options.
Very helpful, thank you for the awesome tutorial!
You're very welcome!
thank you dude! really interesting!
Glad you liked it!
Your tutorial helped me a lot. :)
Great 👍
老哥的舌头磨炼我的英语听力,讲的还是很不错的
Best tutorial ever. Thanks
You're welcome!
Matte. You save my life. Good tutorial.
Glad I could help!
Very good toturial
Great video, thank you for that!
Glad it was helpful!
Very useful, thanks!
You're welcome!
That was an excellent tutorial!!
Glad it was helpful!
amazing tutorial man! keep it up and thanks a lot!
Glad you liked it!
this is good for basic URP lighting
i followed brackeys tutorial first and it wasnt working because it was outdated, so i checked your tutorial and it works! thanks!
You are welcome!
This is really useful! Thank you!
You're very welcome!
Thank you this video is very helpful
You're welcome
Very good explanation, thanks!
You are welcome!
awesome video, thanks for posting!
Glad you enjoyed it!
As always cool video fro Unity Guruz. Best explanation tutorials ever ;-)
Glad it was helpful!
Very useful thanks
Nice video. Keep up the great work!!!
Thanks!
The only good lightmapping tutorial
wow, really good tutorial. I will check you other ones and patrion! Keep up the good work :-)
Thanks
Bro i understand between directional and non Directional thanks and please keep making video for us. I love to watch your video 😍.
Ok. Thanks
Brilliant! Thanks!
You're welcome!
You have the best videos. Thank you! Can you recommend some videos about 3D modeling interior scenes optimized for mobile/cloud VR?
Thanks for a tutorial.
You're welcome!
I love ur Videos ! Thanks :)
Thanks for watching!
Very helpful thank you
You're welcome!
Thank you so much, keep up the good work bro. Hearts from New Delhi :)
My pleasure 😊
Maluco , muito obrigado você me ajudou muito!! tks
Thank you 🎉
It helped. Thanks.
You're welcome!
Excellent video thank`s
Thank you too!
thank you so much
🙏💎Please keeeep keep your amazing videos respect Sir 🙏✨
Thank you Sir!
You are welcome!
Perfect! Thx u so much. I need to update my Unity 5 big project 500kmx500km and this video was helpful. I'm lost, slower HDRP 2020 or stay with Unity default in 2019 LTS with lots of assets store assets...
Best video ever, why did you stop making videos?
Best video about lightmapping! Thanks a lot! What's the name of the courtyard model at the beginning of the video and where can I get it?
Great and useful
Thanks
thank you
Great tut mate, subd
Welcome!
Nice video. Thanks.
welcome.
Thank you!
Welcome!
very nice sir
Bc i think the explanation between all the different light modes are a bit confusing, here is a short explanation about the differences. But overall, it's a very good tutorial !
- Realtime : no lightmap, the direct shadows and the bounces are calculated in ... realtime. Consumes alot of GPU
- Mixed : mix between baked and realtime : calculate the lights and bounces in the lightmap, but not the direct shadows which stay in realtime.
- Baked : as in the tutorial. All the light data are in the lightmap, no more light needed.
Best Tutorial
Thanks
THNX buddy!
Welcome
Very good video
Thanks
Best tutorial
Thanks
@@UGuruzyour welcome
amazing
Day Night Cycle would be interesting
What a great video!!!!! My scene was already at 919 setPass calls and got it down to 213 with Baked indirect lighting!!! And using my gpu to bake them was a way better choice. My poor ryzen 5 took 4 hours last night 😥
That is awesome!
Hey, how are you? A question, in big open map (exterior, can be a terrain) what yu suggest like settings to bake this map and objects?
Any chance you can provide a tutorial for baking and using lightmaps for big scenes interior/exterior? How can i use different lighting setups and environment lighting in the same scene? More advanced stuff and real lifr scenarios pls. The basics are fine but its rarely the time that i bake a single house on a single plane with a single direcrional light source you know what i mean? Great turorial tho, thanks!
thanks
Good tutorial! Unfortunatly I'm missing interaction between static and dynamic objects. Maybe you can add something like this to your To-Do list ;)? What I mean is: how will a dynamic object interact with a static, light-mapped object. For example: the soldier in your video running through the shadow of the house.
Light Probes.
wow, our towers on 0:27 sec...cool!! looking for some tutorials and found that
Yes, btw nice asset.
Outstanding! How to lighting a character, the face for example while walking? The are any tutorial on RUclips. Thanks!
i have multiple objects in my scene ,is there a way to generate UV channel 2 for lightmap while importing or applying to multiple objects at once?
Hello bro how can I do not allow lighting on a particular place so that directional light dosest put light on that area
Thanks
Welcome
Really nice tutorial! :) One question, by increasing the lightmap resolution, does those artifacts around the edge of the objects disappear? I can't get around them, like the ones at 13:24
Yes and also when you apply your textures these artifacts won't be noticeable.
@@UGuruz I'll try it out! Thanks for the response!