Tiny cap lurking on the left with the x strike sheild And good explanation of roles. As a chaos agent in multiple hvzs I suggest do what you wish it's not likely you'll live so just have fun :)
Another good vid, Cap'n. I no longer have the speed of my younger self, but I can hump over 400 ready rounds in 19 loaded mags and do it at a steady trot for hours. And I've got several very well tuned Stryfes and select-fire RS's with which I can center-mass zeds out to 60 feet on a crossing shot. I'm doing my best to report as ordered at EndWar this June. Staff Sgt Campbell, USAF/OKANG ret.
I would be light to medium infantry because I can have 107 rounds loaded in my magazines with 13 shots for my shellstrike, and I would probably have my rotofury for the mega. Although I might run my stock rapidstrike with stock trilogy master key and have the 3d printed shells so i can shoot mega
Great video Xavier. Even though I'm not apart of the Auxiliary, to have and follow a strong Code of Conduct, if it's in the field and or in daily life to set standards for yourself to make every experience better for you and or the people around you in work or play make it enjoyable and memorable. Good or bad push on and carry on.
I'll be the weirdo in the lab-coat, taking to the field with a draconic Megalodon to take down Super Zeds and provide distractions with specialty pistols in a kind of "Squishy Wizard"/"Glass Cannon" role. Toymaker Mischief Incorporated is at your disposal, O Captain My Captain!
@@CaptainXavier Aye, Captain! Yeah, "The Toymaker" is a Mad Scientist, and is basically the weaponsmith for the Tribunal. His Tarot card is "The Hermit."
As a long time larper, regardless of what your loadout is, make sure you can carry it securely and comfortably for several hours. You don't want to be losing kit when you're running away and if your stuff is in your way it adds to your fatigue. Surplus military pistol belts and alice gear are great ways to distribute a bunch of stuff and are usually pretty cheap if you can find a surplus store.
Very well put, Captain! Use what you are comfortable with in ways you are comfortable using it. And for those with less experience, who aren't totally sure what loadouts and roles they are most comfortable with, I think this series of videos will be very helpful to give them some guidelines to work with. Looking forward to it!
An excellent introduction that helps set people's expectations for future videos in the series. I'm sure it won't stop all the questions but will surely help.
I do/may run slow, soooo (aginn A.F.O.N.), i LOVE this video exists! I will make a specific loadout for me. Thinking a Savage Spin as main, with dump pouch, Turbo Advance as 2nd, a Turbo Fire on sling standby, and Hammer shot on hip, maybe along with a Double shot. Gotta go fast!
Glad to know that there's no real limit to what you can use (other than FPS). Honestly I hope I can make it to a game this year in your neck of the woods! BANGARANG!
I forgot to mention that some events have additional limits so you should always check the specific event rules. But, yeah, the Auxiliary is not going to limit loadouts.
A suggestion. I’d recommend looking at something like Scott-E-Vest clothing for this. They are able to be wired up and have pockets in use. However I still recommend using a standard Molle chest rig, but they could be of use for non blaster use in game (a set of maps, a flashlight, small quest items, batteries, small magazines, etc)
Could you possibly make a video detailingcombinations of how to structure your unit just purely for people like myself who are not used to running a organized units within an event such as suggested roles, team composition, ammo count, excetera Thank you so much, can't wait to see you on the field
Did I not mention that in this video? I swear I mentioned that in this video...might not have been in the final take... Anyway, yes, in the Unit videos I will give those kinds of recommendations.
so i was wondering, would there possibly be a video about supplimentary gear one should carry on an HvZ loadout? by supplimentary gear i mean tools or extra field items that would be kept in utility pouches that aren't things like foam throwables or blasters.
Is there a place for a "Bomber/Demoman" type loadout? Essentially, it's a role specializing in traps and explosives, so grenades, mortar, Carl Gustav, or rocket launcher, plus a sidearm of some kind, like a Meteor or Roundhouse.
I've watched the Heavy Infantry and Sharpshooter videos. I'm use a manual wheelchair that has a detachable motor that can only propel forward with cruise control. I'd have to turn completely around for a tactical retreat but that will render me ineffective to cover the rear as we retreat, or I can turn the motor off and push my chair in reverse and keep facing the hostiles but I still wouldn't be effective to engage them because I would not be able to keep my hands on my blaster as I push backwards with both my hands on my wheels, and pushing backwards makes me go a lot slower than if I just push forward and go at full retreat until I get to a safe enough distance to engage the zeds from the new spot. What would you suggest the best role for me to work on putting together if there's no limit to the type of armament I can have, but a fully motorized wheelchair with reverse capabilities cannot be an option because I don't own one? Thanks Cap for your time and assistance. Bangarang!
Yes I have. That video was awesome. Although, it has aiming and targeting limitations and I don’t have a power chair. I have full upper body functions, that’s why I am still able to use and push a manual wheelchair with a motor assist that can free my hands so I can still operate a blaster or dual wield two if I’m not pushing my wheelchair and let the motor push me forward. I’m thinking of modifying a lap strap that I use to keep me restrained onto my wheelchair with quick-release-speed holsters, that I also still need to design, after I figure out what role I’m best suited for to fill, which will determine what blasters I’ll use. Thanks Captain.
Would you happen to recommend anything for Talon magazines or know anybody who has a video about Thailand magazine pouches I hope you're having a wonderful day.
Hey Cap, i dont believe ive particularly found it, but would internal magazine blasters (eg the Artemis, Hades, Orbit) or Turret blasters like the Magnum Superdrum - provided theres a way to make them fire something else bigger - also be suitable for the Infantry role? If this is something thats going to be brought up in a future loadout video, my apologies, my crystal ball is in for repair im afraid
@@CaptainXavier fair enough, I hadnt heard particularly either way within the video, my apologies for forcing you to be quite so recursive and any cursing that may have been induced from this
Oh you just wait! I had already filmed the Infantry video before you commented this. When it gets uploaded you will truly understand the magnitude of your failure! For iis epic and amuses far more than it annoys me... :D
@@CaptainXavier dang it, I knew I shouldn't have lent my crystal ball to the neighbours, I knew theyd break it and i knew itd be just before something cool from Capt X! (btw when I get my next pay packet im so buying a really janky prop crystal ball so i can add that to my Aux bio)
I've seen a lot of mentions of Primaries and Secondaries online, is a 2 weapon limit something that events control or is that just in terms of practicality?
You might be surprised...Nerf is the largest toy brand after Lego. It is just about everywhere. There may not be a Nerf event in your area but the odds are very good there are people who have Nerf who would join if you started a club.
Not sure if this is the best vid to ask this, but in the loadout videos posted so far I haven't seen it mentioned. Should your primary and secondary use the same ammo type? Obviously this is assuming that you will carry a tertiary blaster or socks for dealing with specials but if, for instance, your primary is a stryfle using full lengths then should your secondary (or secondaries) also be using full length darts. Obviously this can be useful to limit the amount of ammo types you have to carry but the tradeoff is limiting your ability to scavenge ammo, especially if your ammo type is rarer; e.g. half darts or mega. Also, is there a class for someone carrying a more compact SMG style automatic blaster, an autostryfe or a perses for example? Perhaps with a standard light infantry loadout.
As for SMGs, I am less concerned about the size of the blaster and more about the functionality. So those both fall into the Infantry category. Generally medium or heavy depending of how much ammo you carry and play style.
@@CaptainXavier I understand that HvZ games are mostly played outdoors but I had the opportunity to play a game indoors once and the smaller weapons with high rate of fire were invaluable in clearing doors and corners so I wondered if the auxiliary would be including breachers or cqb specialists. Or would they generally be rolled into the recon units? Or, will the regular infantry be able to have specialisms like breacher, marksman, medic (e.g. reviving stunned humans from spitters), comms specialist, etc. Also, what are your thoughts on people carrying multiple primary class blasters, e.g. a heavy infantry carrying a rapidstrike and a dmr vs a fireteam of a heavy and a sharpshooter? Obviously something compact like a SPAMF achieves probably about 60% of the functionality of a dedicatated marksmans rifle within the limitations of HvZ but there is a potential performance difference between the two. Edited for grammar.
Your loadout does not determine your role. You can fill any role with just about any loadout. Some loadouts are better suited to certain roles but there are no strict requirements or rules. The question is what role do you want to be in and do you think you can fulfill that role with your loadout.
I have a question: is fps rating effected by range? (i.e. if i have a standard caliburn but i shoot from 80 feet, would the slowing of the dart mean that it would be acceptable?)
That Viper on the wall has always bothered me. It’s just slightly off. It’s a lot more yellow than the other blasters. I’m not saying you should remove it, but I’ve noticed it in other videos and it’s just an observation I made
...let me see if I understand the question. You want to know if after modding a Rapidstrike to be able to do a job...will it be able to do the job...that you just modded it able to do? Am I understanding that right? ;P
Oh Captain, My Captain. I am Very much looking forward to said loadout Vids. My only question to you is how would you rate the general effectiveness of an Air powered, arm mounted, mega dart shotgun. Is it something that You personally would find effective to use?
Not a terrible option if it holds air. Be a crying shame if you went to blast a super Zed only to discover your tank had slowly leaked and had no pressure.
@@CaptainXavier it seems to hold air decently. From what I've tested if I fill it up it'll hold for a while, and since it doesn't take long to pump up it should hopefully work so long as I keep it in mind
What roles/loadouts would you recommend for someone with a bad leg that prevents running? I can kinda jog. But running is out. I'm guessing Heavy Infantry, But what other roles could I "effectively" fill?
@@RainMakeR_Workshop well, it's the only semi stationary role I could see that doesn't put too much effort on the player. Other roles that would fit could be a marksman, or a special weapon carrier
Allowed ammo types vary from game to game bit I have never seen Vortex banned. Always check the rules of the game you are attending for those kinds of details.
It is not about what blasters you use. It is about what job you want to do. Almost any blaster can be used in any role. (I mean a single jolt is gonna have a hard time filing to role of heavy Infantry but you get my point). What role do you want to do and do you think you can fulfill that role with that load out?
@@CaptainXavier thanks I also am getting two katanas with scabards attached to my back, a knife, and Im going to make shields for certain games Ive never been to a nerf event because I live overseas but I love watching vids about them
Tiny cap lurking on the left with the x strike sheild
And good explanation of roles. As a chaos agent in multiple hvzs I suggest do what you wish it's not likely you'll live so just have fun :)
You gotta give the timestamp of Mini-Cap to get the pin. ;P
@@CaptainXavier it was somewhere between 0.1 and 12.00 :P
Other people are being even more annoyingly pedantic about than you are...so I'm giving the pin to you. :P
@@CaptainXavier yay for lazy vague answers haha
The fact that you meant the Captains left and not my left had me watching the wrong side of the screen the whole time XD
I actually like loadout videos a lot and specifically this sort of format sounds really awesome :)
Another good vid, Cap'n. I no longer have the speed of my younger self, but I can hump over 400 ready rounds in 19 loaded mags and do it at a steady trot for hours. And I've got several very well tuned Stryfes and select-fire RS's with which I can center-mass zeds out to 60 feet on a crossing shot. I'm doing my best to report as ordered at EndWar this June.
Staff Sgt Campbell, USAF/OKANG ret.
I would be light to medium infantry because I can have 107 rounds loaded in my magazines with 13 shots for my shellstrike, and I would probably have my rotofury for the mega. Although I might run my stock rapidstrike with stock trilogy master key and have the 3d printed shells so i can shoot mega
Great video Xavier. Even though I'm not apart of the Auxiliary, to have and follow a strong Code of Conduct, if it's in the field and or in daily life to set standards for yourself to make every experience better for you and or the people around you in work or play make it enjoyable and memorable. Good or bad push on and carry on.
Here’s an axiom that I remembered while watching that applies to what you said: complex is good but simple is genius
Mini Cap shows up @ 2:18, disappears @8:48, and reappears @10:51 hiding behind the X-strike shield.
Yeeeesssss! The epic guideline videos begin! I've been looking forward to these.
Also, nice new intro.
Did you really Talk over 6 minutes that WE should use what we want
I Love it
It is very important and thus worth driving home. :)
I'll be the weirdo in the lab-coat, taking to the field with a draconic Megalodon to take down Super Zeds and provide distractions with specialty pistols in a kind of "Squishy Wizard"/"Glass Cannon" role.
Toymaker Mischief Incorporated is at your disposal, O Captain My Captain!
So...Omega Squad Hunter, got it. :D
@@CaptainXavier Aye, Captain! Yeah, "The Toymaker" is a Mad Scientist, and is basically the weaponsmith for the Tribunal. His Tarot card is "The Hermit."
@@CaptainXavier He could certainly be of use to us. He could brew potions for us to use.
As a long time larper, regardless of what your loadout is, make sure you can carry it securely and comfortably for several hours. You don't want to be losing kit when you're running away and if your stuff is in your way it adds to your fatigue. Surplus military pistol belts and alice gear are great ways to distribute a bunch of stuff and are usually pretty cheap if you can find a surplus store.
I love the stryfe that looks like a aug on the wall it looks so beautiful. Is it bullpump
It's a beautiful blaster, but if you look closely you can see the magazine well is in front of the trigger on that one, so not a bullpup alas.
It also is not a Stryfe...
@@CaptainXavier oh it's a fdl and how does the trigger in the front on the blaster work like what's it's function.
@@audreyjit7220 there has been much speculation on that...
When I run infantry, my favorite is generally a modified 3s stryfe with jupiter as a sidearm.
A yes. A good primary with an op sidearm. Good stuff.
Nice video, like the intro :D
Mini Xavier at 10:51
also between 00:04 - 00:07, 02:18 - 08:47 and 10:51 - 12:00
Very well put, Captain! Use what you are comfortable with in ways you are comfortable using it.
And for those with less experience, who aren't totally sure what loadouts and roles they are most comfortable with, I think this series of videos will be very helpful to give them some guidelines to work with. Looking forward to it!
An excellent introduction that helps set people's expectations for future videos in the series.
I'm sure it won't stop all the questions but will surely help.
I do/may run slow, soooo (aginn A.F.O.N.), i LOVE this video exists! I will make a specific loadout for me. Thinking a Savage Spin as main, with dump pouch, Turbo Advance as 2nd, a Turbo Fire on sling standby, and Hammer shot on hip, maybe along with a Double shot. Gotta go fast!
Thanks for another informative video Cap and Lil'Cap (showing up at 2:17 into the video and again at 10:50 to the start of the end credits).
The loadout videos are my new favorite thing on the youtubes
It could also be a custom mag fed Nailbiter with a Mazooka that shoots Demolisher rockets
Walcom made a masterkey mod for the the shellstrike, and as a shameless fan of shotguns, I have to recommend it to you.
Glad to know that there's no real limit to what you can use (other than FPS). Honestly I hope I can make it to a game this year in your neck of the woods! BANGARANG!
I forgot to mention that some events have additional limits so you should always check the specific event rules. But, yeah, the Auxiliary is not going to limit loadouts.
@@CaptainXavier Try the melee freak video... Please?
The new intro is awesome!
I like the intro. I also love the look of your FDL3.
BANGARANG! I can't wait for the unit and load out videos, I know they will be very informative.
Captain
Great video. Thanks for clearing these things up on advance. Great work Boss keep up the great work.
Bangarang
Once again thoroughly enjoy the video
Ooooh I just came up with a great idea for a loadout. I'll carry 7 of my Recons/Retaliators on me.
So this ? Is I run a styrfe as my main blaster and my back up is a trooper and I run hammer shot and a Kronos as my loud out is that a bad loud out
Nope, sounds great. Be sure to add socks or Mega in there somewhere to deal with Super Zeds.
Thank u
A suggestion. I’d recommend looking at something like Scott-E-Vest clothing for this. They are able to be wired up and have pockets in use. However I still recommend using a standard Molle chest rig, but they could be of use for non blaster use in game (a set of maps, a flashlight, small quest items, batteries, small magazines, etc)
what is the next event you will be at? Are you a part of PaNNC? We have a war at the end of the month.
I will be at the PaNNC war
@@CaptainXavier Outstanding!
Awsome video as always cant wait to see the loadouts my only problem comes down to trying to pick one
Apply common sense before commenting? Isn't that illegal?!
Yes it is
Thanks for sendin me here captain
Hi. Informative video. Thanks.
Looking forward to the series.
Man I wish I had some Nerf events closer to me in Wilmington NC. I'd happily fun as an Auxiliary, to the Auxiliary XD
I know there are clubs in NC. If they are too far from you, start your own. :)
@@CaptainXavier a fair sentiment my good sir. I shall strive to continue my quest for clubs nearby!
Could you possibly make a video detailingcombinations of how to structure your unit just purely for people like myself who are not used to running a organized units within an event such as suggested roles, team composition, ammo count, excetera
Thank you so much, can't wait to see you on the field
Did I not mention that in this video? I swear I mentioned that in this video...might not have been in the final take...
Anyway, yes, in the Unit videos I will give those kinds of recommendations.
But the snark is why I'm here... jk. Glad you're doing this.
so i was wondering, would there possibly be a video about supplimentary gear one should carry on an HvZ loadout? by supplimentary gear i mean tools or extra field items that would be kept in utility pouches that aren't things like foam throwables or blasters.
Flashlight, a screwdriver, and a pencil.
@@CaptainXavier that works. ty kindly.
Is there a place for a "Bomber/Demoman" type loadout? Essentially, it's a role specializing in traps and explosives, so grenades, mortar, Carl Gustav, or rocket launcher, plus a sidearm of some kind, like a Meteor or Roundhouse.
Most of those are not going to be either effective or even allowed in most HvZ's so probably not.
Great vid Captain keep it up
Good job captain keep it up!
I've watched the Heavy Infantry and Sharpshooter videos. I'm use a manual wheelchair that has a detachable motor that can only propel forward with cruise control. I'd have to turn completely around for a tactical retreat but that will render me ineffective to cover the rear as we retreat, or I can turn the motor off and push my chair in reverse and keep facing the hostiles but I still wouldn't be effective to engage them because I would not be able to keep my hands on my blaster as I push backwards with both my hands on my wheels, and pushing backwards makes me go a lot slower than if I just push forward and go at full retreat until I get to a safe enough distance to engage the zeds from the new spot. What would you suggest the best role for me to work on putting together if there's no limit to the type of armament I can have, but a fully motorized wheelchair with reverse capabilities cannot be an option because I don't own one? Thanks Cap for your time and assistance. Bangarang!
Have you seen the wheelchair mounted blasters I have built?
Yes I have. That video was awesome. Although, it has aiming and targeting limitations and I don’t have a power chair. I have full upper body functions, that’s why I am still able to use and push a manual wheelchair with a motor assist that can free my hands so I can still operate a blaster or dual wield two if I’m not pushing my wheelchair and let the motor push me forward. I’m thinking of modifying a lap strap that I use to keep me restrained onto my wheelchair with quick-release-speed holsters, that I also still need to design, after I figure out what role I’m best suited for to fill, which will determine what blasters I’ll use. Thanks Captain.
That was a fantastic Video, thank you!
I'm liking aggressive Captain
Well said Cap!
So that means I’m allowed to run a blaster that fires jolts? ;)
Coop fan
Yes? I am a fan of coop? Is that an insult?
No just saying
Would you happen to recommend anything for Talon magazines or know anybody who has a video about Thailand magazine pouches I hope you're having a wonderful day.
Hey Cap, i dont believe ive particularly found it, but would internal magazine blasters (eg the Artemis, Hades, Orbit) or Turret blasters like the Magnum Superdrum - provided theres a way to make them fire something else bigger - also be suitable for the Infantry role? If this is something thats going to be brought up in a future loadout video, my apologies, my crystal ball is in for repair im afraid
ruclips.net/video/zN9dj_wDxX4/видео.html
@@CaptainXavier fair enough, I hadnt heard particularly either way within the video, my apologies for forcing you to be quite so recursive and any cursing that may have been induced from this
Oh you just wait! I had already filmed the Infantry video before you commented this. When it gets uploaded you will truly understand the magnitude of your failure! For iis epic and amuses far more than it annoys me... :D
@@CaptainXavier dang it, I knew I shouldn't have lent my crystal ball to the neighbours, I knew theyd break it and i knew itd be just before something cool from Capt X!
(btw when I get my next pay packet im so buying a really janky prop crystal ball so i can add that to my Aux bio)
Yus! Auxiliary Prognosticator!
I've seen a lot of mentions of Primaries and Secondaries online, is a 2 weapon limit something that events control or is that just in terms of practicality?
Just practicality. I typically carry at least 3 or 4 blasters. I have never been to a event that limited how many blasters you can carry.
Will there be an assassin subclass of ferals, that has a primary that fires primarily mega, like a megaburn, to hunt super zombies?
No. That would be either a Hunter or a Sharpshooter member of an Omega squad.
im not in the auxiliary but im a light infantry or a hunter, or scout type.
I would love to be able to get into this but i really dont think there is much for nerf anywhere near me 😥🤔
You might be surprised...Nerf is the largest toy brand after Lego. It is just about everywhere. There may not be a Nerf event in your area but the odds are very good there are people who have Nerf who would join if you started a club.
@@CaptainXavier thanks captain i appreciate the advice and vote of confidence!
What if we don't have the inclination, or ability/knowledge to do underslung/foregrip guns?
I think he made it clear, you don't have to do anything, and even a holstered mega would fit the role fine, if that's effective for you.
@@thunderb.dreadnought1363 Thank you.
How did you make the Nerf bolter on your back wall (if you made a video on it, then please link it to me)?
You know...you could just search my channel for "bolter" instead of expecting me to be your secretary...
ruclips.net/video/t3l8F-S2n4A/видео.html
Not sure if this is the best vid to ask this, but in the loadout videos posted so far I haven't seen it mentioned. Should your primary and secondary use the same ammo type? Obviously this is assuming that you will carry a tertiary blaster or socks for dealing with specials but if, for instance, your primary is a stryfle using full lengths then should your secondary (or secondaries) also be using full length darts. Obviously this can be useful to limit the amount of ammo types you have to carry but the tradeoff is limiting your ability to scavenge ammo, especially if your ammo type is rarer; e.g. half darts or mega.
Also, is there a class for someone carrying a more compact SMG style automatic blaster, an autostryfe or a perses for example? Perhaps with a standard light infantry loadout.
I mention it in the sharpshooter video. It is a complicated question.
As for SMGs, I am less concerned about the size of the blaster and more about the functionality. So those both fall into the Infantry category. Generally medium or heavy depending of how much ammo you carry and play style.
@@CaptainXavier I understand that HvZ games are mostly played outdoors but I had the opportunity to play a game indoors once and the smaller weapons with high rate of fire were invaluable in clearing doors and corners so I wondered if the auxiliary would be including breachers or cqb specialists. Or would they generally be rolled into the recon units? Or, will the regular infantry be able to have specialisms like breacher, marksman, medic (e.g. reviving stunned humans from spitters), comms specialist, etc.
Also, what are your thoughts on people carrying multiple primary class blasters, e.g. a heavy infantry carrying a rapidstrike and a dmr vs a fireteam of a heavy and a sharpshooter? Obviously something compact like a SPAMF achieves probably about 60% of the functionality of a dedicatated marksmans rifle within the limitations of HvZ but there is a potential performance difference between the two.
Edited for grammar.
Awesome! (commenting for the sake of commenting, but didn't know what to say)
Super helpful 😎.
Bangarang, sir Bangarang indeed...
is that a Prometheus with spinning barrels next to the mini shield on the right side?
No
Must I run my blaster? Legs seem like an over complication for a blaster and if it runs I won’t be able to keep up.
...is this an attempt at a joke/pun? If so...um...better luck next time?
That and I couldn’t think of anything better to comment.
I'll take it! All blasters must be self-propelled and self-aware. I plan to replace you all with an army of tiny plastic mechs!
Captain I need help! What spring can I buy just from a Home Depot for a retaliator upgrade. Like number etc
No idea...I was not aware Home Depot sold a suitable upgrade spring for the Retaliator.
Captain Xavier I’ve been looking online and I understand that it’s a 7kg spring but what are the dimensions none of them say
I guess what I’m trying to say is I need the pinpoint dimensions and I don’t know how to get them any ideas?
Do you have the stock spring from your Retaliator?
Captain Xavier yea
Hey cap, what would be my role if i used a stampede and then a recon mk2 as a side arm
Your loadout does not determine your role. You can fill any role with just about any loadout. Some loadouts are better suited to certain roles but there are no strict requirements or rules. The question is what role do you want to be in and do you think you can fulfill that role with your loadout.
I have a question: is fps rating effected by range? (i.e. if i have a standard caliburn but i shoot from 80 feet, would the slowing of the dart mean that it would be acceptable?)
No. FPS ratings are always taken at the muzzle.
Is zombie bait a roll?
One thing I wonder about: Would Vortex discs count as Super-killers or normal ammo?
Depends on the game. I have been to games where Vortex was special and I have been to games where it was normal.
That Viper on the wall has always bothered me. It’s just slightly off. It’s a lot more yellow than the other blasters. I’m not saying you should remove it, but I’ve noticed it in other videos and it’s just an observation I made
I know this is an old video, but would a rapidstrike with mods to bump up the range work as a sniper?
...let me see if I understand the question. You want to know if after modding a Rapidstrike to be able to do a job...will it be able to do the job...that you just modded it able to do? Am I understanding that right? ;P
What did you modify on your Prometheus ?
So the FDL foregrip operates the torch?
I think something Mount'ed
Nope, the flashlight has a separate button...
@@CaptainXavier So what does the foregrip button do then?
Oh Captain, My Captain. I am Very much looking forward to said loadout Vids. My only question to you is how would you rate the general effectiveness of an Air powered, arm mounted, mega dart shotgun. Is it something that You personally would find effective to use?
Not a terrible option if it holds air. Be a crying shame if you went to blast a super Zed only to discover your tank had slowly leaked and had no pressure.
@@CaptainXavier it seems to hold air decently. From what I've tested if I fill it up it'll hold for a while, and since it doesn't take long to pump up it should hopefully work so long as I keep it in mind
Can you do more loadout videos for the new Auxiliary roles??
What!? What did you think the Infantry and Heavy videos I just posted were?
How does one apply for the auxiliary?
Links are in the video description.
@@CaptainXavier so once I'm in the discord I'm officially in the auxiliary?
@@christopherlibby5438 yup. Assuming you want to be in the Auxiliary.
@@CaptainXavier of course. I wanted to join you guys at the penn state april 4 hvz event
What roles/loadouts would you recommend for someone with a bad leg that prevents running?
I can kinda jog. But running is out. I'm guessing Heavy Infantry, But what other roles could I "effectively" fill?
I'd say a reloader for the group, running something light and optimally on a cylinder, and being able to grab darts and load mags for your team
@@alexpuerto5411 Not for me. Sounds boring.
@@RainMakeR_Workshop well, it's the only semi stationary role I could see that doesn't put too much effort on the player. Other roles that would fit could be a marksman, or a special weapon carrier
@@alexpuerto5411 Who said I'd be stationary or not putting in effort? I'm disabled, not a statue.
@@RainMakeR_Workshop as someone with a bad back, just giving you options that don't make a condition worse
Found out why you don't single a mega drain blaster
This is so cool omg
Nice fdl 3 by the way
The intro is funny. Idk why.
Are you aloud to through foam darts with your hands
Depends on the event. Some do, most do not.
hey cap, whee do i get the patches
the etsy isnt working
Check out the links in my MERCH video. Hopefully some of them are still active.
WHATS THE LITTLE X STRIKE PILLOW LOOKING THING
STOP YELLING! Also, a time stamp would be helpful. If you mean the thing on the far right during the intro, it is a small foam shield I was given.
i have a small collection of darts, where do i get some cheap accurate darts? to shoot from my unmodified stampede
Walmart. The Adventure Force wafflehead darts are pretty much the best on the market right now and are $10 / 200.
@@CaptainXavier yeah , we don't have walmart here, im irish btw
...and I was supposed to just know that and know what stores/websites are available in your country? Throw me a bone here... ;P
@@CaptainXavier not at all bro ,idk but most adventure force and dart zone stuff never sees the light of day in ireland
@@CaptainXavier also there are no wars, ever
8:20 who is this Mowgli? Does he have a channel?
Guy I knew from the University of Idaho. The man had mad skills. I once saw him sprint straight up a brick wall. Didn't even bother to slow down...
but can the loadout take a K26?
Will there be roles and ranks for the zombie side? They're going to need some organizing.
Yes
can i use a giant hamster ball and run at the zombies
You would have to ask the mods of the specific game but probably not. It would, however, be hilarious.
You mentioned every ammo type but Vortex. Is Vortex allowed in Human VS Zombies?
Allowed ammo types vary from game to game bit I have never seen Vortex banned. Always check the rules of the game you are attending for those kinds of details.
Great video. Are any of the training videos going to cover playing zombie?
Yes
Captain Xavier: "Alright, you scum! Suit up!"
RUclips Subtitles: "where is stem city"
Anyone manage get their demolisher rockets to fly straight? Mine are 80% whirlybirds
Chaos gemlin...what would fps for dmr
Whatever the max for the event is.
What role would my stock hades and moded kronos be?
It is not about what blasters you use. It is about what job you want to do. Almost any blaster can be used in any role. (I mean a single jolt is gonna have a hard time filing to role of heavy Infantry but you get my point). What role do you want to do and do you think you can fulfill that role with that load out?
Based on my suggestions it would fall closest to a "light infantry" loadout which can fill almost any role. It is an EXCELLENT HvZ loadout.
@@CaptainXavier thanks I also am getting two katanas with scabards attached to my back, a knife, and Im going to make shields for certain games
Ive never been to a nerf event because I live overseas but I love watching vids about them
@@CaptainXavierA light skirmisher
Is there any other classes the heavy and infantry
Yes
can you do videos explaining every main role in detail please
sorry I should have done my research
multirole operations specialist
What would you do if someone asks you a question in person? Would you and them a piece of paper with the link of this video on it?
I see you edited your comment once already. Want to try again and get the other typo? ;P
Captain Xavier I’d rather not try again captain. I suck at spelling sometimes. Or it was probably because I was up at 1 am to watch this
Where's the rest of the Playlist? 😂
Ok weird question but, has anyone ever got hurt or fell down super hard at a event? And if so what's the protocol on that? Who's the medic? Lol
Yes. And most events have dedicated medics or trained medical staff. The game is usually paused while the situation is handled.
Brainarang!
what is snarc
Sarcasm