As requested by: / @catcraftyt Here's what the Supernova looked like in the alpha version! I stood on top of Brittle Hollow's observatory to get this nice angle, so enjoy!
Holy cow, the game looks so different in Alpha. The supernova is slightly realistic, yeah, and that does make it creepier, but I honestly prefer the spectacular spectacle it is now. It's pretty, and still a little spooky.
I miss the spookyness of the alpha. From Demon Bramble to the long depressing droning of End Times all to way to the loud BANG and the SWAHAAAAAUUUUHAAUUAHGRUHG of the Supernova.
While I miss the spookiness too, I would have still picked the more warm and cartoonish feel of the release version. It just makes the solar system seems more like a beautiful and magical place that you wouldn't want it to end. Being in a cold and uncaring universe is cool and all and certainly much more realistic, but beautiful and magical suits outer wilds much more overall.
But by the end of the game, there where so few stars that the sky almost looked black. The old version doesn’t really scream “heat death of the universe” enough.
Funnily enough, I feel like the eerieness of End Times this early in development sort of fits the tone. There is no way to save this world, or any others that may come after it... the means to achieve those goals don't exist, since the Nomai never made the technology needed to explore the solar system, find out all the mysteries, gather the required puzzle pieces, and make one last dash, using those pieces to finish the game, all within 22 minutes. Heck, the closest thing to the technology they hypothetically could invent is a weird anomaly with the player's character. Even then, the ambience feels bleak and pointless at you purely see your memories play back to you in a dream. If only they had more time to develop, if only they had more resources to spend on their projects, if only... ... the full game exists, it costs $25 when it's not on sale, and with that money you get to help those races finish up their projects, you let them achieve their goals at the last few minutes of the universe, and for an additional $15 in the form of a DLC, the player character's race uses it to construct a new museum exhibit, alongside repairing the radio tower on their home planet, letting you inadvertently discover the last few secrets of this universe. In this alternative timeline, the music is still somewhat bleak in a way, but has more hope to it. End Times has a few extra notes and instruments, the final note doesn't carry on until the supernova occurs, and the song 22 Minutes is now less of a bleak ambience, and more of a wonderous, hopeful ambience, culminating with one final bang, like resurfacing from deep underwater.
I actually have the file of the alpha version itself. When the creator released it on the internet for people to play, you could download it. Nowadays though, it would be very difficult to find.
That's why you can't outrun it. It actually speeds up and goes faster and faster until you are dead. The 2019 version however, moves slowly, thus allowing you to escape it.
@@SavageSenzu You can, you just need to accelerate away from the solar system from the very beginning. To get the drift in space ending, you need to remove the ATP core and do the same thing.
Explosion Replay Button: 2:43
"Man, 2020 couldn't get any worse"
"Bummmmmmmmm bum bummmmmm"
Underrated
Everybody gangsta till End Times starts playing, but you aren't playing the game.
- The guy with the fedora shrek avatar.
Holy cow, the game looks so different in Alpha. The supernova is slightly realistic, yeah, and that does make it creepier, but I honestly prefer the spectacular spectacle it is now. It's pretty, and still a little spooky.
I would’ve loved the speed it has though, Really making it scary once that long last n’ôte stopped
I miss the spookyness of the alpha. From Demon Bramble to the long depressing droning of End Times all to way to the loud BANG and the SWAHAAAAAUUUUHAAUUAHGRUHG of the Supernova.
I think that Dark bramble is scarier in the 2019 version. At least, where the Anglerfish are concerned.
@@outerwildsman9290 i think the music of end times IS MUCH BETTER in full version
And not a headache
While I miss the spookiness too, I would have still picked the more warm and cartoonish feel of the release version. It just makes the solar system seems more like a beautiful and magical place that you wouldn't want it to end. Being in a cold and uncaring universe is cool and all and certainly much more realistic, but beautiful and magical suits outer wilds much more overall.
Even 4 years ago the other stars in the background are exploding
But by the end of the game, there where so few stars that the sky almost looked black. The old version doesn’t really scream “heat death of the universe” enough.
Alpha supernova looked like Morrowind magic FX and I love it
Why does the sun's right side looks like it's being lit by another sun?
Prolly unity lighting not being set correctly, i also see this in other unity demos/alphas
I prefer the realistic boom of the new Super nova, the loud
2:44
Sounds like a Nuclear device on earth than a Nuclear Device in space
I don’t like it, ruins the immersion a bit
A realistic supernova would be completely inaudible as sound does not travel in the vacuum of space
This looks like the failed spell dr strange casted in the Spider-Man no way home trailer lol. Love this game
This is actually better than the final version
I actually like the contraction of release sun better but the nova of alpha sun better
I have to say the supernova was a lot better in the alpha but a lot louder and kind of scarier
A lot faster, too.
@@outerwildsman9290 yes indeed
Can you get to the end of the game in the alpha? The quantum moon doesn't seem much... functional
The alpha version being what it is, there is no way to complete the game. It's just exploring until the sun blows up.
Oh, it makes sense
@@outerwildsman9290 yeah because i think the warpcore and the vessel arent finished then But still four years to this
I kinda like this version better.... It would be cool if they had just updated this with better looks and used it
Funnily enough, I feel like the eerieness of End Times this early in development sort of fits the tone.
There is no way to save this world, or any others that may come after it... the means to achieve those goals don't exist, since the Nomai never made the technology needed to explore the solar system, find out all the mysteries, gather the required puzzle pieces, and make one last dash, using those pieces to finish the game, all within 22 minutes.
Heck, the closest thing to the technology they hypothetically could invent is a weird anomaly with the player's character. Even then, the ambience feels bleak and pointless at you purely see your memories play back to you in a dream.
If only they had more time to develop, if only they had more resources to spend on their projects, if only...
... the full game exists, it costs $25 when it's not on sale, and with that money you get to help those races finish up their projects, you let them achieve their goals at the last few minutes of the universe, and for an additional $15 in the form of a DLC, the player character's race uses it to construct a new museum exhibit, alongside repairing the radio tower on their home planet, letting you inadvertently discover the last few secrets of this universe.
In this alternative timeline, the music is still somewhat bleak in a way, but has more hope to it. End Times has a few extra notes and instruments, the final note doesn't carry on until the supernova occurs, and the song 22 Minutes is now less of a bleak ambience, and more of a wonderous, hopeful ambience, culminating with one final bang, like resurfacing from deep underwater.
How are you actually playing the alpha?
I actually have the file of the alpha version itself. When the creator released it on the internet for people to play, you could download it. Nowadays though, it would be very difficult to find.
@@outerwildsman9290 It's actually rather easy to find using the Way Back Machine, which has the original download archived
It's in the unofficial discord as well
@@outerwildsman9290 I remember playing the alpha way back, do t have it anymore unfortunately
Game freaked me out a lot more back in the alpha
@@RealSelene dark bramble especially was much scarier in the alpha
it's very fast
That's why you can't outrun it. It actually speeds up and goes faster and faster until you are dead. The 2019 version however, moves slowly, thus allowing you to escape it.
Outer Wilds Man you can actually escape it in the full release? I’ve tried to and failed
@@SavageSenzu You can, you just need to accelerate away from the solar system from the very beginning. To get the drift in space ending, you need to remove the ATP core and do the same thing.
@@SavageSenzu yea but you need to stop the time warp first. Then you can escape it
wish they kept this one tho
2:53 OH NO IMMINENT DEATH DEATH OH NO
Why the sun got a shadow
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